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		<id>https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=706730</id>
		<title>Community Black Mage Guide</title>
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		<updated>2024-07-11T03:23:21Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{| class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;width:100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; max-width: 17%;&amp;quot;| __TOC__&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; width:100%; max-width: 1200px;&amp;quot; class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Black Mage.jpg|center|300px|frameless|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; text-align: center; width:100%; max-width: 1200px;&amp;quot;&amp;gt;&amp;quot;&#039;&#039;Ohoho!&#039;&#039;&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Black Mages are essential for end-game Sortie and extremely helpful for endgame content including Dynamis Divergence and Odyssey Sheol Gaol. BLM is primarily a damage dealer but can save parties in a pinch with a combination of its potent Breakga/Sleepga and Mana Wall to serve as a damage sponge while the rest of the party gets things under control. As a Black Mage, successfully magic bursting (and having the party aligned and able to create the requisite skillchains) is critically important to your damage output. Black mage is one of the most powerful damage dealers in the game when used correctly in the right situations with proper planning and execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Mage should be expected to:&lt;br /&gt;
*Deal elemental damage&lt;br /&gt;
**Switching between bursting or free nuking sets.&lt;br /&gt;
**Know the elemental weaknesses of the foe.&lt;br /&gt;
**Magic Burst, whether solo or coordinating with a group.&lt;br /&gt;
**Understanding the gist of magic accuracy and magic damage, detailed in a section below.&lt;br /&gt;
&lt;br /&gt;
*Support&lt;br /&gt;
**[[Elemental Debuff]]s - especially [[Burn]] for increasing magic damage for the party - and [[Impact]] are powerful&lt;br /&gt;
**Competent curing is very helpful in a pinch, especially if you&#039;re running SCH or WHM as a subjob.&lt;br /&gt;
**Crowd control with Sleepga, Bind, Stun, and Breakga.&lt;br /&gt;
***/SCH provides the potential for Dispelga as well.&lt;br /&gt;
&lt;br /&gt;
*Be frontline or backline&lt;br /&gt;
**BLM can and should WS to SC in various situations.&lt;br /&gt;
**BLM has Mana Wall, and can use it well.&lt;br /&gt;
**BLM has the ability to generate TP without meleeing via [[Occult Acumen]]&lt;br /&gt;
**BLM has access to AoE WSs and Spells.&lt;br /&gt;
**It is often not appropriate to run just because you have hate.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 84, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 30, 45, 60, 75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 76, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45, 58, 71, 84, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mag. Burst Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50, 60, 70, 80, 90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Occult Acumen]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manafont]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Src. Coat +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Src. Coat +2 | Sorcerer&#039;s Coat +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Src. Coat +2 description.png|link=Src. Coat +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Elemental Seal]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Laevateinn (Level 75) icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laevateinn (Level 75)]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laevateinn (Level 75) description.png|link=Laevateinn (Level 75)]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mana Wall]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Goetia Sabots +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Goetia Sabots +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Goetia Sabots +2 description.png|link=Goetia Sabots +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Taranus&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Taranus&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Taranus&#039;s Cape description.png|link=Taranus&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cascade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Enmity Douse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manawell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Subtle Sorcery]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mana Wall===&lt;br /&gt;
&lt;br /&gt;
[[Mana Wall]] should not be ignored - when geared properly, you can be a tanking god for 5 minutes and potentially allow your party to recover or get away safe. The way this ability works, damage against you is halved (after you master, it&#039;s reduced by 70%!) and then converted to MP damage instead; this is obviously stupidly powerful with your MP pool but it stacks with other Mana Wall gear and your -Damage Taken gear as well.&lt;br /&gt;
&lt;br /&gt;
Mana Wall caps at 95% potency, meaning that incoming damage is reduced by 95% THEN converted to MP damage.&lt;br /&gt;
*By default Mana Wall&#039;s ability provides 50% reduction&lt;br /&gt;
*When mastered with JP, additional 20% reduction&lt;br /&gt;
*[[Taranus&#039;s Cape]] from Ambuscade provides another 10% reduction&lt;br /&gt;
*[[Wicce Sabots +3]] provides 25% reduction&lt;br /&gt;
*[[Archmage&#039;s Staff]] Path C provides 20% reduction - as you can see, the SU4 staff suffices as the additional Mana Wall reduction from the SU5 staff is wasted on the cap.&lt;br /&gt;
&lt;br /&gt;
When using Mana Wall, you should ensure your set also has capped -Damage Taken as those stats are accounted for before the conversion to MP damage is calculated. It&#039;s also nice to use gear such as [[Archmage&#039;s Staff]] and [[Ethereal Earring]] to convert damage to MP, effectively lowering the &amp;quot;damage&amp;quot; even more so.&lt;br /&gt;
&lt;br /&gt;
As an example borrowed from a [https://www.reddit.com/r/ffxi/comments/ztedor/kaumodaki_blm_su%E2%81%B5_staff/j1pzk8h/ very helpful reddit post]:&lt;br /&gt;
&lt;br /&gt;
The Sortie G Boss, Triboulex, uses an ultimate move called &#039;&#039;&#039;&amp;quot;Setting the Stage&amp;quot;&#039;&#039;&#039; that deals 30,000 damage divided among all party members in range. With only the BLM in range, that 30,000 damage is reduced:&lt;br /&gt;
# -DT reduces that 30k damage by ~50% to &#039;&#039;&#039;15,000&#039;&#039;&#039;&lt;br /&gt;
# Mana Wall gear reduces that 15k damage by 95% to &#039;&#039;&#039;750&#039;&#039;&#039; damage&lt;br /&gt;
# That 750 damage is converted to &#039;&#039;&#039;-750 MP&#039;&#039;&#039;&lt;br /&gt;
# If using Archmage&#039;s Staff and Ethereal Earring, you receive 7% of that damage back, returning 52 MP so effectively from the entire attack you only took &#039;&#039;&#039;698 MP damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are big negatives that prevent Mana Wall to be used to fully tank - namely you shed enmity extremely quickly with Mana Wall active, and it&#039;s especially tough to hold enemies unless you&#039;re super tanking (meaning no other party members are attacking enemies and pulling enmity). It&#039;s recommended to use specific +enmity sets for spells like [[Stun]] to pull away NMs and keep your party safe in times of emergency.&lt;br /&gt;
&lt;br /&gt;
Status effects can also still affect you, and Mana Wall is a buff that CAN be dispelled.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Elemental Seal]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 20 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes=Situationally useful if you&#039;re using your Mythic Staff to boost damage, but not worth the loss in potency from the other Merit options.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=Fire [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit2 Description=Increase the potency of Fire spells by 2.&lt;br /&gt;
|Group1 Merit2 Level=X/5&lt;br /&gt;
|Group1 Merit2 Notes=Recommend 5/5 if you&#039;re the BLM for Sortie, as you&#039;ll be using Fire spells on a majority of the targets there.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=Ice [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit3 Description=Increase the potency of Ice spells by 2.&lt;br /&gt;
|Group1 Merit3 Level=X/5&lt;br /&gt;
|Group1 Merit3 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=Wind [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit4 Description=Increase the potency of Wind spells by 2.&lt;br /&gt;
|Group1 Merit4 Level=X/5&lt;br /&gt;
|Group1 Merit4 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=Earth [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit5 Description=Increase the potency of Earth spells by 2.&lt;br /&gt;
|Group1 Merit5 Level=X/5&lt;br /&gt;
|Group1 Merit5 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit6 Name= Lightning [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit6 Description=Increase the potency of Lightning spells by 2.&lt;br /&gt;
|Group1 Merit6 Level=X/5&lt;br /&gt;
|Group1 Merit6 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit7 Name=Water [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit7 Description=Increase the potency of Water spells by 2.&lt;br /&gt;
|Group1 Merit7 Level=X/5&lt;br /&gt;
|Group1 Merit7 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[:Category:Ancient Magic|Ancient Magic Magic Attack Bonus]]&lt;br /&gt;
|Group2 Merit1 Description=Increase Ancient Magic magic attack damage by 3.&lt;br /&gt;
|Group2 Merit1 Level=0/5&lt;br /&gt;
|Group2 Merit1 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[:Category:Ancient Magic|Ancient Magic Magic Burst Damage]]&lt;br /&gt;
|Group2 Merit2 Description=Increase Ancient Magic magic burst damage by 3%.&lt;br /&gt;
|Group2 Merit2 Level=0/5&lt;br /&gt;
|Group2 Merit2 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[:Category:Elemental Magic|Elemental Magic Magic Accuracy]]&lt;br /&gt;
|Group2 Merit3 Description=Increase Elemental Magic Accuracy by 5.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=You could make a case for this situationally, but it should be very niche.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Duration]]&lt;br /&gt;
|Group2 Merit4 Description=Increase Elemental Magic debuff duration by 12 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=See next note.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit5 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Effect]]&lt;br /&gt;
|Group2 Merit5 Description=Increase Elemental Magic debuff potency by 2 and damage over time by 1.&lt;br /&gt;
|Group2 Merit5 Level=5/5&lt;br /&gt;
|Group2 Merit5 Notes=Increasing the chance of Burn sending you to the next INT tier makes this the most important merit category.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit6 Name=[[:Category:Drain/Aspir_Spell#Aspir_spells|Aspir Absorption Amount]]&lt;br /&gt;
|Group2 Merit6 Description=Increase the amount of MP absorbed by Aspir by 4%.&lt;br /&gt;
|Group2 Merit6 Level=0/5&lt;br /&gt;
|Group2 Merit6 Notes=It be nice, but not at the cost of increasing your Burn potency and duration.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SCH&lt;br /&gt;
|Notes=Probably the most useful support job overall for Black Mage. Especially when you hit ML10, where you get [[Ebullience]] to boost damage for your bursts. [[Parsimony]] allows for greater MP management, [[Alacrity]] allows for more rapid -ja accumulation or recast spells such as Death or Comet for targets weak to our limited dark nukes, and [[Manifestation]] allows you to cast [[Klimaform]] to your party members and cast single target spells like Aspir as AOEs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Arts reduces the cost of, casting time, and recast time of your nukes. It also will improve your C+ Enfeebling Skill to a B+.&amp;lt;br /&amp;gt;&lt;br /&gt;
On the flip side Light Arts provides a healing skill you actually need. Meaning you stand a better chance at removing Doom with Cursna. More powerful cures aren&#039;t a terrible thing either.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sublimation]] provides you great MP recovery that could make or break killing a tough Sortie or Odyssey boss, arguably more useful to have a burst of MP accessible than having Refresh cast on you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WHM&lt;br /&gt;
|Notes=An important sub for not only the White Mage line of spells, especially the eventual Curaga III at ML10, but for Weapon Skills. As this is generally the preferred sub for gaining access to [[Earth Crusher]] and [[Cataclysm]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Otherwise, /WHM gives access to the same enfeebles as /RDM, sans Gravity with more party support. In the form of Barspells, Cuaraga, Haste, -na spells, etc.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=A handy support job for Haste, Flurry, Refresh, Barspells, Silence, Paralyze, Slow, Gravity, Convert, and extra Fast Cast (and by extension extra spell recast).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Mage as a support job feels like a middle ground between the offerings of White Mage and Scholar. However, Convert and Refresh are overshadowed by Dark Arts, Parsimony, and Sublimation of /SCH. Meaning you generally would sub this if you needed the remaining tools it offers over you other subs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes= /SAM is situationally very useful when you&#039;ll be spending a significant amount of time in melee, including for soloing. BLM can and should step up to weapon skill and with /SAM, you can pretty consistently self-SC and then magic burst a spell or two (especially recommended for MLing!). This is especially fun with AM3 on Laevateinn where you can three step your own Light or Dark SCs thanks to Hasso.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While it may seem counter intuitive to cast with Hasso on given the 50% penalty to casting and recasting. You are only likely getting one burst off anyway without a quick magic proc, and [[Elemental Celerity]] helps you to counter the penalty with a desisted Hasso Fast Cast set leveraging it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Understanding Magic==&lt;br /&gt;
===Magic Accuracy===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
*Outside of minor edits please use the discussion page for the guide to discuss any major edits or corrections.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
When it comes to being a BLM it is more an exercise in what you know about the foe and what you know about mechanics than just going boom-booms. It is easier for a DD to flub their way through than for you to. So let&#039;s go over the rigamarole so that we might all suck less.&lt;br /&gt;
&lt;br /&gt;
While melee combat skills provide a corresponding boost to accuracy and attack at a rate of less than 1:1. Magic skill+ are a 1:1 skill to accuracy gain, but provide no extra attack.&lt;br /&gt;
&lt;br /&gt;
To determine your magic accuracy total. Add up your elemental skill, magic accuracy skill, magic accuracy+, merits, gifts, food, buffs, debuffs, and then factor in dINT. Which is in the section below.&lt;br /&gt;
*A Mastered BLM with a Master Level of 0 will sit at 512 before any equipment or dINT.&lt;br /&gt;
:*Adding an Mpaca&#039;s Staff R0 would add 40 Magic Accuracy and 255 skill for 807.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Simplification}}}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
INT also plays a role in the magic accuracy of all nukes and INT based enfeebles. The magic accuracy bonus of INT depends on two things:&lt;br /&gt;
#dINT, the difference of INT between caster and foe.&lt;br /&gt;
#[[Magic Hit Rate]], which we covered, but factors in here.&lt;br /&gt;
{{:Intelligence|transcludesection=dINT Table}}&lt;br /&gt;
&lt;br /&gt;
So, INT has a sweet spot from -10 to +10, but also a no-no spot, and that spot is 70+. Which by that age you don&#039;t expect much anyway.&lt;br /&gt;
*Ba-dum-tss&lt;br /&gt;
&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=dINT Example}}&lt;br /&gt;
&lt;br /&gt;
{{:Intelligence|transcludesection=Foe INT}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
The [[Resist]]ance of a foe is the final and most important piece of the puzzle. Not only for magic accuracy, but for damage. Though we will only cover the accuracy portion of that here, just like with INT.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 2px solid #3C6A95; text-align: center; margin: 3px; width: 100%; max-width: 788px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 2px solid #3C6A95;&amp;quot; colspan=100% |&amp;lt;span style=&amp;quot;float: left&amp;quot;&amp;gt;Low Resistance&amp;lt;/span&amp;gt; Resistance Ranks &amp;lt;span style=&amp;quot;float: right&amp;quot;&amp;gt;High Resistance&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 150% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 130% &lt;br /&gt;
| 115% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 100% &lt;br /&gt;
| 85% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 70% &lt;br /&gt;
| 60% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 50% &lt;br /&gt;
| 40% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 30% &lt;br /&gt;
| 25% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 20% &lt;br /&gt;
| 15% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 10% &lt;br /&gt;
| 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First, let me just summarize the resist page here in terms of accuracy. Foes have individual resistances to all elements, and these values are tiered out in the table above. A neutral resistance tier is 100%, where as weakness would be anything above that, and vice versa for resitance.&amp;lt;br /&amp;gt;&lt;br /&gt;
Any foe with a resistance status of 50% forces a resist. Resists will be either a 1/2 (-50%), 1/4 (-75%), or 1/8th (-87.5%). So a Skeleton for example, has a {{dark}} dark resistance tier of 50%. This means any dark based spell which lands is not going to either be full damage or full duration.&lt;br /&gt;
&lt;br /&gt;
Now, there are two things players can do to change the resistance, [[Rayke]] and [[Skillchain]]s.&lt;br /&gt;
*Rayke reduces the resistance tier to the corresponding element by a tier per rune.&lt;br /&gt;
:*E.g. a foe has a 30% resistance tier to an element, and three runes of that element are Rayked. The reistance tier is now 60% for the duration of Rayke, which is a big deal.&lt;br /&gt;
*Skillchains will temporarily lower the resistance tier of the damage of the skillchain by one tier for the window of it.&lt;br /&gt;
:*Magic bursting also adds a speculated +100 accuracy to a spell.&lt;br /&gt;
:*See the [[Resist#Modifying Resistance Rank]] for more explanation on how a SC damage type is determined.&lt;br /&gt;
::*It is the lowest resistance tier, but this can change depending on other steps involved.&lt;br /&gt;
This becomes very applicable with NMs, which can tend to have different resistance values from ordinary foes of the same family or even other NMs. For example, no tier 3 [[Odyssey]] NM in Sheol Gaol has a weakness above 30% unless their aura is on which then changes it to 100% iirc. With their neutral elements being 25% and their opposing element at the lowest 5% tier.&amp;lt;br /&amp;gt;&lt;br /&gt;
This means if you fight a foe like Ongo then the magic defense down from [[Vidohunir]] will not land outside of when the aura is on. Same for defense down effect from a weapon skill against [[Xevioso]]. In fact to finish that thought, they will only really stand a chance to land against Mboze unless Rayke is used.&lt;br /&gt;
&lt;br /&gt;
Further, as a BLM you can uniquely bypass some of the hindrance of Resist tiers while under [[Subtle Sorcery]]. It will bypass the forced resists from a tier 50% or less, but will not solve the next component of elemental resistance tiers.&lt;br /&gt;
&lt;br /&gt;
Second, the remaining factor to resistance to account for is the magic accuracy requirements imposed by resistance tiers. Which is not actually on the wiki currently. Not because I am some rumored gate keeper, but because neither I nor anyone else have gotten around to it, and it involves deciphering Japanese testing through google Translate. Not the easiest for sure, but what is clear is that as resistance tiers go lower and resistance to an element goes higher. It imposes a greater magic accuracy requirement to cap hit rate.&lt;br /&gt;
*[https://twitter.com/MBZ2arZNkm174sV/status/1292994041722724352?cxt=HHwWgICjmd_O0fEjAAAA Here] is the testing I am referring to, and one which corroborates the INT magic accuracy/Ongo testing from Lutes blog cited at the bottom references on both of those pages.&lt;br /&gt;
:*The red text is confirmed, and the black is theorized.&lt;br /&gt;
:*This testing lines up with the observable effective magic accuracy required for [[Ongo]], 1,365.&lt;br /&gt;
::*Since you are magic bursting, yes, the resistance rank changes from 30% to 40% for the burst window, and changes the accuracy required to 1,222 before counting the +100 from bursting.&lt;br /&gt;
:*Accuracy requirements jump steeply below the 30% tier. The table lacks it for Ongo, but I can make an educated guess based on the data there. Which means you need an effective magic accuracy of ~1,710 to land Burn on Ongo, given it&#039;s 25% tier to fire.&lt;br /&gt;
Now the testing doesn&#039;t go past the 20% tier, but it doesn&#039;t need to with how steep it gets. So when it comes to nuking, SC dmg, or enfeebling any iLvl foe around the lowest tiers, forget about it unless you throw the kitchen sink at the foe. Which generally isn&#039;t practical.&lt;br /&gt;
&lt;br /&gt;
Fortunately, there is a lower magic accuracy requirement for the higher resistance tiers. Let&#039;s tie this together with a practical example using a level 139 [[Apex Draugar]]. Which has a resistance tiers of {{fire}} 130%, {{ice}} 70%, and {{dark}} 50%. Spells would cap hit rate at the following:&lt;br /&gt;
*{{fire}} 1,102&lt;br /&gt;
*{{ice}} 1,204&lt;br /&gt;
*{{dark}} 1,295&lt;br /&gt;
:*Due to the forced resist, if you casted sleep. Then you will either not land the spell or it will land for a reduced time. &lt;br /&gt;
&lt;br /&gt;
What is cool about all of this this is that outside of anything that lowers your macc or boosts the magic evasion of the foe, you can better figure out or fine tune a set to cap hit rate.&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Table}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Practical implications of the write up:&lt;br /&gt;
*Gear enfeebles like sleep or break with a focus in magic accuracy and enfeebling skill.&lt;br /&gt;
*Magic Hit Rate caps at 95%, and a miss is simply a reist, which has various values.&lt;br /&gt;
*The value of macc from INT depends on dINT. It can be as large as +1 or as low as +0.&lt;br /&gt;
*Resistance Ranks aka Resistance Tiers dramatically impact magic accuracy.&lt;br /&gt;
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Corresponding pages:&lt;br /&gt;
*[[Magic Accuracy]]&lt;br /&gt;
*[[Magic Hit Rate]]&lt;br /&gt;
*[[INT]]&lt;br /&gt;
*[[Resist]]&lt;br /&gt;
&lt;br /&gt;
===Affinity===&lt;br /&gt;
&lt;br /&gt;
Affinity, also referred to as &amp;quot;Elemental Magic Attack Bonus&amp;quot;, adds damage in a separate multiplier term from all standard forms of Magic Attack Bonus.&lt;br /&gt;
&lt;br /&gt;
The base value for this term when no Affinity gear is present = 1.0.&lt;br /&gt;
&lt;br /&gt;
For each stat on gear with Elemental affinity listed:&lt;br /&gt;
* Damage affinity +1: Affinity = 1.1&lt;br /&gt;
* Damage affinity +2: Affinity = 1.15&lt;br /&gt;
* Damage affinity +3: Affinity = 1.20&lt;br /&gt;
* Damage affinity +4: Affinity = 1.25&lt;br /&gt;
* Damage affinity +5: Affinity = 1.30&lt;br /&gt;
* Damage affinity +6: Affinity = 1.35&lt;br /&gt;
&lt;br /&gt;
Elemental Magic Attack Bonus from gear is additive with this term. This statistic is found on gear such as [[Pixie Hairpin +1]] and [[Weatherspoon Ring]].&lt;br /&gt;
* For example, equipping [[Pixie Hairpin +1]] (28%) and [[Archon Ring]] (5%) would make this term = 1.33 for {{dark}} damage.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] uniquely grants this stat for all elements. See its page for details.&lt;br /&gt;
&lt;br /&gt;
Equipment usable by BLM that provides Elemental Magic Attack Bonus include:&lt;br /&gt;
* [[Ngqoqwanb]] provides 15% {{Ice}} elemental affinity.&lt;br /&gt;
* [[Ossa Grip]] provides 2% {{Ice}} elemental affinity when the user has [[Ice Spikes]] active.&lt;br /&gt;
* [[Marin Staff]] and [[Marin Staff +1]]  provide 10% and 11% {{Wind}} elemental affinity, respectively.&lt;br /&gt;
* [[Kaikias&#039; Cape]] provides 4% {{Wind}} elemental affinity.&lt;br /&gt;
* [[Quanpur Necklace]] provides 5% {{Earth}} elemental affinity.&lt;br /&gt;
* [[Weatherspoon Ring]] and [[Weatherspoon Ring +1]] provide 10% and 11% {{Light}} elemental affinity, respectively.&lt;br /&gt;
* [[Pixie Hairpin +1]] provides 28% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Archon Ring]] provides 5% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] provides a range of 1-15% elemental affinity bonus for all elements dependent on distance from the target, for a maximum of 15% {{Elements}} elemental affinity if the target is within 1.93&#039; from the player.&lt;br /&gt;
&lt;br /&gt;
Reminder that spells like [[Comet]], [[Impact]], [[Aspir]], and [[Death]] are darkness elemental magic and ARE enhanced by equipment that boosts darkness elemental affinity!&lt;br /&gt;
&lt;br /&gt;
===Cumulative Magic aka -ja Spells===&lt;br /&gt;
&lt;br /&gt;
Cumulative Magic, usually just called &amp;quot;-ja&amp;quot; spells, are a very important part of playing BLM and raising the entire party&#039;s damage for a specific element.&lt;br /&gt;
&lt;br /&gt;
Each time a cumulative magic spell is cast, a hidden debuff is placed on the monster which makes the monster take 5% additional damage from damage of that element for 60 seconds. Each successive cast of the same cumulative magic spell on the same target (from any player) will increase this elemental damage boost by an additional 5% of base damage; however, the window is not extended and will end 60 seconds after the first cumulative magic spell hit the monster even if another matching spell is cast, unless you use Empyrean legs (Extends the window all the way to 110 seconds duration if using [[Wicce Chausses +3]]).&lt;br /&gt;
*&#039;&#039;&#039;The total damage boost caps at 25%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For example, assuming an initial casting damage of 1000 for [[Firaja]], casting [[Firaja]] repeatedly within 60 seconds will result in damage of 1000, 1050, 1100, etc. Other fire damage, such as [[Fire IV]] or [[Wildfire]], will also receive this damage boost (+5%, +10%, etc.) while in effect.&lt;br /&gt;
&lt;br /&gt;
* [[Firaja]] makes the target take 5% additional {{Fire}} damage per cast&lt;br /&gt;
* [[Blizzaja]] makes the target take 5% additional {{Ice}} damage per cast&lt;br /&gt;
* [[Thundaja]] makes the target take 5% additional {{Thunder}} damage per cast&lt;br /&gt;
* [[Aeroja]] makes the target take 5% additional {{Wind}} damage per cast&lt;br /&gt;
* [[Stoneja]] makes the target take 5% additional {{Earth}} damage per cast&lt;br /&gt;
* [[Waterja]] makes the target take 5% additional {{Water}} damage per cast&lt;br /&gt;
* [[Comet]] makes the target take 5% additional {{Dark}} damage per cast&lt;br /&gt;
&lt;br /&gt;
Technically speaking, you only need to have your Empyrean legs equipped on the first cast of Cumulative Magic, but since the [[Wicce Chausses +3]] are BIS for both Free Nuking and Magic Bursting, you don&#039;t have to worry much about swapping. &lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
&lt;br /&gt;
[[Death]] is a spell with very different mechanics that are worth knowing more about.&lt;br /&gt;
&lt;br /&gt;
Death has a chance to instantly KO the enemy, though this does not affect NMs. If your enemy is not killed, the damage formula is:&lt;br /&gt;
&lt;br /&gt;
* (Current MP×3 + Magic Damage)×(MAB/MDB)×(Affinity)×(Day/Weather)&lt;br /&gt;
** Note that the Magic Damage in the above formula is capped to 32&lt;br /&gt;
&lt;br /&gt;
You need at least 1 MP to cast Death, and using it expends all of your current MP, even if you have Manafont or Manawell up. &lt;br /&gt;
&lt;br /&gt;
Part of the trick to using Death properly is to build specific sets that ensure that you have the highest possible MP prior to use - this is why you&#039;ll see BLMs in specific Idle sets that maximize MP, and cast Death using a specific Precast set that retains as much MP as possible so that your MP isn&#039;t cut before you even cast the spell.&lt;br /&gt;
&lt;br /&gt;
===Meteor===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the coolest and most visually spectacular spell that Square-Enix added to the game has very limited use in endgame. &lt;br /&gt;
&lt;br /&gt;
[[Meteor]] is unique in the fact that it&#039;s a non-elemental elemental magic spell - meaning that it uses your elemental magic skill to calculate its damage, but it is typeless and cannot be resisted. It does require you to use Elemental Seal before casting, so consider it on a 10-minute cooldown. It also takes eons to cast - consider building a precast set for this spell that crams in as much Quick Magic gear as you can.&lt;br /&gt;
&lt;br /&gt;
* Unlike other nukes, elemental magic skill contributes directly to Meteor base damage, and the damage is independent of the enemy&#039;s INT.&lt;br /&gt;
** Meteor&#039;s base damage can be approximated as: (1+MAB/100)*floor(INT + Elemental Magic Skill/6)*3.5&lt;br /&gt;
&lt;br /&gt;
Meteor is however worth discussing for at least one specific use-case: the Sortie D &amp;amp; H bosses.&lt;br /&gt;
&lt;br /&gt;
If the fight with either of the Sortie D &amp;amp; H bosses go awry, they use a special ability called Vivisection - this is a full dispel on the party that also removes the NM&#039;s elemental weakness, meaning that all of your other spells do pitiful damage... with the exception of Meteor, as it&#039;s typeless damage! If the boss is low health and gets off Vivisection, consider using Meteor - it could save the run or at least dramatically save time for the fight to recover!&lt;br /&gt;
&lt;br /&gt;
===Impact===&lt;br /&gt;
&lt;br /&gt;
[[Impact]] is a very special spell that can only be cast if you&#039;re wearing one of two particular and difficult to acquire pieces of equipment - these cloaks must remain equipped both for the precast and midcast periods:&lt;br /&gt;
&lt;br /&gt;
* [[Twilight Cloak]]&lt;br /&gt;
* [[Crepuscular Cloak]] - 119 version so has much higher MACC and stats&lt;br /&gt;
&lt;br /&gt;
Impact is an ALL STATS DOWN debuff on the target that deals dark damage and lowers an enemy&#039;s Strength, Dexterity, Vitality, Agility, Intelligence, Mind, and Charisma.&lt;br /&gt;
&lt;br /&gt;
* Each of the target&#039;s base stats is reduced by 20% of the value at the time of cast.&lt;br /&gt;
** Stat values are snapshotted on cast, so Impact will have the highest potency if applied before other reductions such as [[Elemental Debuff]]s, namely [[Burn]].&lt;br /&gt;
&lt;br /&gt;
As you might imagine, this can be incredibly potent and can dramatically raise damage against certain NMs, in particular the Sortie C and G bosses.&lt;br /&gt;
&lt;br /&gt;
Impact&#039;s maximum duration is 3 minutes, though if resisted the duration will be cut drastically. Since this is an elemental magic spell, a combination of elemental magic skill and magic accuracy is highly encouraged to ensure that this great spell lasts as long as possible against foes with high magic evasion. It&#039;s worth coordinating with a Red Mage in your party to have them cast Frazzle III on the enemy first before using Impact.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Eminent Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= An iLvl 117 staff acquired from any Sparks Vendor for 7,000 [[Sparks]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Homestead Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= An iLvl 119 staff acquired from [[Craggy Bluff]] in Eastern Adoulin for 3,000 [[Bayld]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Kaladanda&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= The JSE weapon crafted by [[Oboro]] in Port Jeuno. Though easily acquired, probably not worth the gil investment as better staffs are easier to get with less effort.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Xoanon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= The final stage of the Ambuscade Staff, certainly not worth the investment for just BLM, but if you already have it, it will serve your BLM until you get a better weapon.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Lathi&lt;br /&gt;
|Description=Either drops from [[Yilan]], a Geas Fete NM in Escha - Ru&#039;Aun, or purchased using Domain Invasion point from [[Zurim]] in Norg, this staff will be a staple in your collection for a long time especially when starting out. Easily acquired after two or three days worth of bonuses from Domain Invasion runs.&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
: Path A: MP +80, INT +20, Magic Attack Bonus +20&lt;br /&gt;
: Path B: MP +80, Magic Accuracy +20, Fast Cast +5%&lt;br /&gt;
: Path C: INT +15, Magic Attack Bonus +15, Magic Accuracy +15&lt;br /&gt;
: Path D: Magic Accuracy +20, Enfeebling Magic Skill +15, Dark Magic Skill +15&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Reikikon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Kouryu, a fairly difficult Geas Fete NM in Escha - Ru&#039;Aun. Unrealistic that you&#039;ll get this while gearing up BLM as a first job, but if you have it it&#039;s excellent until beaten out by a Keraunos with ideal augs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Keraunos&lt;br /&gt;
|Augment=INT +17, MAB/MAcc +20&lt;br /&gt;
|Description=Alluvion Skirmish weapon - you can pick this up upon doing Intermediate ROEs too and it&#039;s a very worthy upgrade. Augments are random from the Adoulin Inventor&#039;s Coalition so your luck on getting nice augments may vary.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Grioavolr&lt;br /&gt;
|Description=Obtained from Geas Fete NM Bashmu from Reisenjima, or in exchange for 800 Domain Invasion Points. Not as good as Marin Staff +1 in most situations, unless you get really really lucky on augments from Oseem. You can also try to augment this during Dark Matter Augment campaigns, where theoretically you can break the normal stat limits and get a very powerful staff if you&#039;re lucky.&lt;br /&gt;
&lt;br /&gt;
Possible Oseem Augments include: Magic Attack Bonus +1~30, Magic Accuracy +1~30, INT +1~20, Magic Burst Bonus +1~10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Marin Staff +1&lt;br /&gt;
|Augment=R15) INT/MND +10, Acc/MAcc +40, MAB +40&lt;br /&gt;
|Description=Best pre-REMA staff and pretty easily achievable thru Unity Accolade NM [[Vedrfolnir]]. Shoot for this to have a capable weapon for endgame BLM.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Contemplator +1&lt;br /&gt;
|Description=While this staff is tide to [[Tumult Curator]], it is still one of the best staves to have in your arsenal especially when you are getting heavily resisted. It&#039;s Magic Accuracy is one of the highest in the game, especially for Enfeebling Magic, all wrapped up in a nice little package.&lt;br /&gt;
&lt;br /&gt;
Rank 15 Augments: Magic Accuracy +70, Enfeebling Magic Skill +20, MND +10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Mpaca&#039;s Staff&lt;br /&gt;
|Augment=R30) Acc/MAcc +15, MAB +30, INT +5&lt;br /&gt;
|Description=You&#039;re able to purchase the R0, unaugmented staff after clearing the Odyssey Sheol Gaol NM, Arebati. After killing Arebati V5+, you&#039;ll acquire RP that you can then spend to augment this staff. Even after acquiring REMA weapons, Mpaca&#039;s Staff can be a great balanced weapon for bursting Death.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Hvergelmir (Level 119 III)&lt;br /&gt;
|Weapon=Hvergelmir&lt;br /&gt;
|Augment=R15) DMG: +10, &amp;quot;Myrkr&amp;quot; potency +10%, MP +30&lt;br /&gt;
|Description=Empyrean Staff. Best staff for Death and a great all-around option for Fast Cast/faster recast on spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khatvanga&lt;br /&gt;
|Augment=R15) DMG: +8, &amp;quot;Shattersoul: damage +10%, Acc/MAcc +30&lt;br /&gt;
|Description=Aeonic Staff. Fantastic staff for Occult Acumen sets and for weaponskills that favor TP bonus such as Cataclysm and Earth Crusher. Useful for strats that utilize Death as you can cast in Occult Acumen set, use Myrkr to recover MP, and do it all over again.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Laevateinn (Level 119 III)&lt;br /&gt;
|Augment=R15) DMG: +26, Vidohunir: Damage +15%, Acc/MAcc +30&lt;br /&gt;
|Description=Mythic Staff. Second best damage option and competitive while you have AM2 active. Best magic accuracy in the game. Vidohunir can do big damage against darkness weak enemies, so it&#039;s absolutely worth building a set for when using Laev.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Opashoro (Level 119 III)&lt;br /&gt;
|Weapon=Opashoro&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Prime Staff. Absolutely the apex for damage output for the mage jobs that can use it. Aftermath is more easily achievable and consistent than with Laevateinn and greatly improves damage output.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sadly, Claustrum is not even worthy of an honorable mention - the Relic Staff isn&#039;t even remotely competitive for casting magic, though it is a very high accuracy melee option if you are looking for an extremely niche melee build. Probably not worth the investment for any real purpose in-game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ambuscade Capes Recommended Priority List===&lt;br /&gt;
&lt;br /&gt;
WIP:&lt;br /&gt;
# Free Nuking/Magic Bursting: INT +30, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Fast Cast/MP/Idle: MP +80, Macc/Mdmg +20, Fast Cast +10%, Damage Taken -5%&lt;br /&gt;
# Occult Acumen: INT +30, Macc/Mdmg +20, Store TP +10&lt;br /&gt;
# Vidohunir/WS: INT +30, Macc/Mdmg +20, Weapon Skill Damage +10%&lt;br /&gt;
# Melee TP: DEX +20, Acc +30, Atk +20, Store TP +10&lt;br /&gt;
# Midcast Death: MP +80, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Stun/Enmity: Macc +30, Mdmg +20, Enmity +10&lt;br /&gt;
&lt;br /&gt;
===Recommended JSE Armor Priority List===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Spaekona&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spaekona&#039;s Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Absolutely essential for Free Nuking and MP management: Converts 2% of elemental magic damage dealt to MP. Get ASAP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Nice piece for both its magic accuracy and elemental magic skill, used for Elemental Debuffs like Burn and for Impact&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Drain/Aspir set&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting until replaced by Empyrean boots and/or Agwu&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Archmage&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Cannot find a reason to pick this up - even if you do use Ancient Magic, the benefits from its MB bonus are outweighed by gear that provides Magic Burst Bonus II. Save your time and gil.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Great for extending Manafont duration and for Idle Refresh until you get the Empyrean +3 chest or Shamash Robe&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting piece before you get Empyrean +3 and/or Agwu&#039;s&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also a decent Magic Bursting piece until you get Empyrean +3&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also used for Aspir spells&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Wicce Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #5&lt;br /&gt;
|Notes=Great for Free Nuking and for DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Essential for Magic Bursting and Idle Refresh sets (debatable between this and Shamash)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #4&lt;br /&gt;
|Notes=Great for Free Nuking and for DT. Magic Critical Hit is a nice added bonus, but not as good as it sounds as a default &amp;quot;magic crit&amp;quot; only adds +10 Magic Attack Bonus when it procs, so this piece would make a 13% chance for an extra 23 MAB.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Chausses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Essential for Magic Bursting and for Cumulative Magic (-ja spells)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Essential for Mana Wall use and for DT. Great for Magic Bursting until you replace with high augment Agwu&#039;s. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Note that ALL of the Empyrean Armor +3 is BIS for Free Nuking not only because of the stats on them but also because of the Empyrean Armor Proc wherein when Conserve MP is proc&#039;d, extra damage is calculated based on double of the MP conserved.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Other Essential BLM Gear===&lt;br /&gt;
====Hachirin-no-Obi====&lt;br /&gt;
[[Hachirin-no-Obi]] is absolutely essential and it&#039;s highly recommended to have your Gearswap LUA automatically equip it while nuking when the weather conditions are met. It&#039;s a tremendous damage boost and should be paired with [[Klimaform]] either you cast as /SCH or cast by a SCH in your party.&lt;br /&gt;
&lt;br /&gt;
Weather Damage bonuses are as follows:&lt;br /&gt;
*+10% bonus for the element matching the day&lt;br /&gt;
*+10% bonus for the element matching single weather&lt;br /&gt;
**+20% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+20% bonus for the element matching single weather and day&lt;br /&gt;
**+30% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+25% bonus for the element matching double weather&lt;br /&gt;
**+35% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*+35% bonus for the element matching double weather and day&lt;br /&gt;
**+45% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*The element that is weak to the day/weather can suffer the same percentage as above as a penalty&lt;br /&gt;
**e.g. {{Fire}} can get -10% during {{Water}} weather.&lt;br /&gt;
&lt;br /&gt;
====Grips====&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Alber Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Warder of Courage, Geas Fete NM - great Magic Attack Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Thrace Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Yakshi, a Geas Fete NM - useful if you&#039;re chasing maximum Conserve MP for Empyrean Armor Procs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khonsu&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Best Magic Accuracy and comes with bonus DT. Definitely a contender if you don&#039;t have REMA and MACC is an issue.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Enki Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Glassy Gorger in Omen - probably the best overall grip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gearsets==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP to create new sets and recommendations for subjobs, Ambuscade capes, and other sets. Edits welcome but should not be unilaterally deleted without replacements in place.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Precast Sets===&lt;br /&gt;
&#039;&#039;&#039;Note: BLMs receive the Elemental Celerity trait, which provides 30% faster casting (38% when mastered) for specifically elemental magic. However, this does NOT grant faster recast after you&#039;re done casting this spell. If you&#039;d like to take advantage of this, you can only have 42 Fast Cast in your Elemental Magic Precast set and fill in the other slots with -DT and Magic Evasion gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped FC&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Impact Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Death Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Path D - MP +80, FC +7%&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = R15 Path A or B - MP +80&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
===Midcast Sets===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For all Free Nuking/Magic Bursting sets, the [[Wicce Earring +2]] is BIS as long as it has 9 or higher INT in its augment. However, this isn&#039;t included in the below sets due to its extreme rarity. If you&#039;re lucky enough to get the drop and then the necessary augment, use the JSE+2 in your right ear and the [[Malignance Earring]] in your left ear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Midcast Free Nuking Sets====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*-Ja spells, or &amp;quot;Cumulative Magic&amp;quot; are fantastic to raise damage of a specific element against the target. You should always endeavor to keep its effects active against the target, and using Empyrean legs keeps the effect window active for longer.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Comet&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Many people don&#039;t know that Comet is a -ja spell, or &amp;quot;Cumulative Magic&amp;quot;, where each use will increase darkness elemental magic damage against its target.&lt;br /&gt;
*This has particularly great use in Sortie basement NMs for darkness-weak NMs and to increase the damage from your COR&#039;s Leaden Salutes.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Meteor&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Arch. Coat +3&lt;br /&gt;
|Hands = Arch. Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Meteor is calculated a bit differently and weighs elemental magic skill heavily (see section above)&lt;br /&gt;
*Amalric Gages +1 Path C are better here, but Path A is better for Death so takes priority.&lt;br /&gt;
*Spaekona&#039;s Gloves +3 work great here too if you don&#039;t want to bother making Relic hands purely for a niche purpose like Meteor.&lt;br /&gt;
*[[Agwu&#039;s Slops]] are very marginally barely better at R30, but you really can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Magic Bursting Sets====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Magic Burst]] Damage and the [[Merit]] category for AM2 bonus caps at 40%. The [[Magic Burst Bonus]] trait, Job Point category, Gifts, and &#039;&#039;Magic Burst Bonus II&#039;&#039; are not subject to this cap.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Starter Magic Bursting Sets&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Beginner&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Floestone&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Witching Robe&lt;br /&gt;
|BodyAug = SR Augs - MACC/MAB +15&lt;br /&gt;
|Hands = Helios Gloves&lt;br /&gt;
|HandsAug = Inventor&#039;s Coalition Augs - INT/MAB/ConserveMP&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Locus Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Mallquis Trews +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*First real benchmark to aim for, assuming you can grind up in Ambuscade for a nice cape and pieces of armor.&lt;br /&gt;
*If you lack access to the Avatar Prime fights, you can use Witchstone instead&lt;br /&gt;
*Archmage&#039;s Gloves +1 (Relic Hands) are certainly better, but since you don&#039;t really need the +3 for endgame up to you if you want to invest to making these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Intermediate&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ombre Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Refoccilation Stone&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start feeling comfortable doing harder content, this is a decent &amp;quot;intermediate&amp;quot; touchpoint.&lt;br /&gt;
*Even if you cannot yet conquer the Geas Fete fights the Merlinic gear drops from, you CAN grind up Domain Invasion and acquire these pieces with DI points.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Src. Stole +1&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*This is where your gear options start opening up with Omen, UNM, and Geas Fete progress. Investing gil to get the +1 Amalric gear will be a huge upgrade and will come in handy for a few other sets like Myrkr and Death.&lt;br /&gt;
*For your neck slot, feel free to keep your Mizu equipped if you don&#039;t want to shell out the gil for the +1 and instead want to save up for the +2 that you&#039;ll be using later on.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Malignance Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +2&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start learning Sortie and accumulating galli, you&#039;ll finally be able to grind and upgrade your most important pieces of gear - Empyrean Armor. The +2 is a huge upgrade and will be great until you accumulate the galli and starstones to upgrade your gear all the way up to +3.&lt;br /&gt;
*The JSE+2 neck is very important but extremely costly to purchase and to augment.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - BIS&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Wicce Earring +2]] is better than Regal if you&#039;re lucky enough to have one drop&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Path A R15 - MP +80, Macc +20&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Other Sets====&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Burn &amp;amp; Elemental Debuff&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Arch. Tonban +3&lt;br /&gt;
|LegsAug = Increases Elemental Magic debuff time and potency&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Landing Burn and other Elemental Magic Debuffs can be devastating for the enemy - do not neglect to take advantage of this when you can! When merited and using the Relic legs and feet, you can reduce your enemy&#039;s INT (or other base stat) by -63 and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seraphic Ampulla&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Ring1 = Crepuscular Ring&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, STP +10&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug- Occult Acument +10-11&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Swapping to your Occult Acumen set in a pinch will get you a ton of TP from your Free Nukes - you can use this TP to setup Aftermath, or to use Myrkr to recover MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enfeebling Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Primarily for using Break, Breakga, and Sleepga II&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Midcast Impact&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Requires further testing, but the community has theorized that elemental magic skill disproportionately affects the effectiveness of Impact. Aim for maximum magic accuracy and elemental magic skill.&lt;br /&gt;
*Impact can also be cast using the non-ilvl Twilight Cloak if you lack access to the Crep Cloak!&lt;br /&gt;
*Impact is dark elemental so can be hard to land on certain mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity&lt;br /&gt;
|MainAug = Macc+10, Dark Magic Skill +10, CMP +7&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Hirudinea Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Shango Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem - Drain/Aspir Potency +10%+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Evanescence Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R19+ &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Stun Max Enmity&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= R15&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Incubus Earring +1&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = Macc +30, Enmity +10&lt;br /&gt;
|Waist= Goading Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Useful for when Mana Wall is active and attempting to build enmity&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spell Interruption Rate Down&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 102% SIRD&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Halasz Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Emphatikos Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Lengo Pants&lt;br /&gt;
|LegsAug = SR Augments&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you really, really don&#039;t want to be interrupted.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Conserve MP Nuking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 81% Conserve&amp;lt;br /&amp;gt;MP Rate&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Thrace Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Deviant Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Lempo Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Fun set to maximize the damage variance from the Empyrean Armor Proc - this set bonus provides a damage buff double to the amount of MP that was conserved. With all Empyrean armor equipped, you have a 25% chance of the proc activating.&lt;br /&gt;
*Under ideal circumstances, theoretically you can achieve an average of 56.25% damage buff approx 20% of the time&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Banish Midcast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Mes&#039;yohi Rod&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Ipoca Beret&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Jokushu Chain&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Saxnot Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path C R15 - MND +10&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Fenian Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Sacro Cord&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - MND+10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you&#039;re /WHM and want to do as much light elemental damage as possible against undead targets. Focus on MND and Divine Magic Skill!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Idle Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Refresh&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Refresh +14&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = DM Aug - Refresh +2&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = DM Aug - Refresh +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|LegsAug = R15 - MP +20&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = DM Aug - Refresh +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Mana Wall Tanking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 50% DT Cap&amp;lt;br /&amp;gt;95% ManaWall Cap&lt;br /&gt;
|Main = Archmage&#039;s Staff&lt;br /&gt;
|MainAug = Path C - MP +75, “Mana Wall” +20%, Damage Taken -12%&lt;br /&gt;
|Sub = Oneiros Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug=DEF +30, HP +200&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*You can cap the Mana Wall stat using the SU4 weapon, so buying the SU5 weapon for the purposes of using it for MW is a total waste of gil.&lt;br /&gt;
*Using a lua that locks all of your sets while Mana Wall is active is highly recommended&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee &amp;amp; Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, Double Attack +10%, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, can substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented to cap haste.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Max STP&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = White Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = DEX/Acc/STP Augments&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Patentia Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Battlecast Gaiters&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*With AM3, you&#039;ll want as much Accuracy and STP as you can muster. Other Telchine pieces can be used over the Wicce +3 pieces for more STP if you don&#039;t need as much accuracy as what&#039;s listed here.&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee Hybrid - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Balanced Acc/DT&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you&#039;re meleeing in risky or AOE-heavy situations and can sacrifice offense for survivability. You won&#039;t be doing any DPS when you&#039;re dead!&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Vidohunir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Other options if you have not yet RP&#039;d your Nyame include the Jhakri Cuffs +2 and the Empyrean +3 equipment&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Strobilus&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Nehalennia Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = R15 - MP +80&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*The only stat modifier that helps Myrkr is maximum MP, but you&#039;ll want to be careful not to take a bit hit while you&#039;re in this set mid-cast.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Dark elemental magic so affinity rules apply. For when you&#039;re using a subjob that unlocks Cataclysm access&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Earth Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Quanpur Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Earth elemental magic so affinity rules apply.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spiral Hell&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Drepanum&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Rigorous Grip +1&lt;br /&gt;
|SubAug = R15 - STR +15, Atk +30&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Ifrit Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =STR +30, Acc/Atk +20, WSD +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Shadow of Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Pixquizpan +1&lt;br /&gt;
|MainAug = R15 - DMG +36, Acc/Macc +40, MAB +50&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|SubAug =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmg +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=Must be subbed [[Warrior]] or [[Dark Knight]] in order to use this Weapon Skill.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing and Utility Sets===&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Curing&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped&amp;lt;br /&amp;gt;Cure Potency&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Quartz Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vrikodara Jupon&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Bishop&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Gyve Trousers&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enhancing Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 70+% Enhancing&amp;lt;br /&amp;gt;Duration&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Oseem Aug - Enhancing Duration&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration +10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Calamitous Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration +10&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Enhancing magic duration +10&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration +10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration +10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
===Sortie===&lt;br /&gt;
&lt;br /&gt;
Black Mages are extremely valuable for Sortie endgame runs and on top of their usual role of Magic Bursting everything into smithereens, compiled below are a few tips for bringing the maximum utility to your team:&lt;br /&gt;
&lt;br /&gt;
* Most endgame Sortie groups split up at the beginning to accomplish objectives and receive Shard Key Items to gain access to Sortie&#039;s bosses. In just about all normal Sortie magic runs, the BLM will be solely responsible for accomplishing the A objectives:&lt;br /&gt;
** After buffing, run south from the start, pop [[Mana Wall]], and round up 6 Acuex enemies. If you have a good Mana Wall set, you should be able to tank them with ease and lose minimal MP.&lt;br /&gt;
** Cast [[Firaja]], [[Firaga III]], and other AOE spells to get the 6 Acuex enemies down to 20% or so HP.&lt;br /&gt;
** Do not kill any enemies with AOE spells; instead, swap to single target Fire magic and kill them one by one. &lt;br /&gt;
** You should spawn chests containing [[Ra&#039;Kaznar Shard A]] and [[Ra&#039;Kaznar Metal A]], as well as a bonus blue chest that has a chance to drop an Old Case.&lt;br /&gt;
** If you are lucky enough to see the roaming NM Obdella, you&#039;ll easily be able to tank it in your Mana Wall set and Free Nuke it to death for another chest.&lt;br /&gt;
* After A objectives are done, many parties start the boss order with D. If so, keep going south and join the rest of the party at the D boss.&lt;br /&gt;
* For all bosses, it&#039;s wise to save your SCH a strategem and use [[Manifestation]] and cast [[Klimaform]] on the entire party. Since Klimaform&#039;s duration and potency are set, you&#039;re better off using it and allowing your SCH to have a better strat economy.&lt;br /&gt;
* Specific tips and tricks for each boss:&lt;br /&gt;
** D/H bosses change their elemental affinities, so you&#039;ll have to quickly cast the opposite element to proc the boss. However, if the boss uses Flaming Kick or Icy Grasp, you CAN and SHOULD land [[Burn]] on the boss to raise the rest of the party&#039;s damage. If you are unlucky enough to cause the boss to use Vivisection, you should [[Elemental Seal]] then [[Meteor]] to either finish off the boss or at least speed up the end of the fight.&lt;br /&gt;
** A/E bosses are pretty simple and you should just [[Burn]] and burst Fire or Earth spells (up to your party&#039;s preference)&lt;br /&gt;
** B/F bosses alternate between electric hands (use Earth magic) and wind hands (use Ice magic). Annoying if you lose stacks of your -ja magic when it alternates, just soldier through it.&lt;br /&gt;
** C/G bosses are susceptible to [[Impact]] if you have access to it, and it is extremely potent. Save [[Burn]] until after you land Impact as it&#039;ll overall lower more INT in that order. It&#039;s recommended to pop [[Elemental Seal]] if you have it up before using Impact on the G boss to ensure it lasts the maximum duration.&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=706729</id>
		<title>Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=706729"/>
		<updated>2024-07-11T03:13:27Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Healing and Utility Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{| class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;width:100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; max-width: 17%;&amp;quot;| __TOC__&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; width:100%; max-width: 1200px;&amp;quot; class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Black Mage.jpg|center|300px|frameless|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; text-align: center; width:100%; max-width: 1200px;&amp;quot;&amp;gt;&amp;quot;&#039;&#039;Ohoho!&#039;&#039;&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Black Mages are essential for end-game Sortie and extremely helpful for endgame content including Dynamis Divergence and Odyssey Sheol Gaol. BLM is primarily a damage dealer but can save parties in a pinch with a combination of its potent Breakga/Sleepga and Mana Wall to serve as a damage sponge while the rest of the party gets things under control. As a Black Mage, successfully magic bursting (and having the party aligned and able to create the requisite skillchains) is critically important to your damage output. Black mage is one of the most powerful damage dealers in the game when used correctly in the right situations with proper planning and execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Mage should be expected to:&lt;br /&gt;
*Deal elemental damage&lt;br /&gt;
**Switching between bursting or free nuking sets.&lt;br /&gt;
**Know the elemental weaknesses of the foe.&lt;br /&gt;
**Magic Burst, whether solo or coordinating with a group.&lt;br /&gt;
**Understanding the gist of magic accuracy and magic damage, detailed in a section below.&lt;br /&gt;
&lt;br /&gt;
*Support&lt;br /&gt;
**[[Elemental Debuff]]s - especially [[Burn]] for increasing magic damage for the party - and [[Impact]] are powerful&lt;br /&gt;
**Competent curing is very helpful in a pinch, especially if you&#039;re running SCH or WHM as a subjob.&lt;br /&gt;
**Crowd control with Sleepga, Bind, Stun, and Breakga.&lt;br /&gt;
***/SCH provides the potential for Dispelga as well.&lt;br /&gt;
&lt;br /&gt;
*Be frontline or backline&lt;br /&gt;
**BLM can and should WS to SC in various situations.&lt;br /&gt;
**BLM has Mana Wall, and can use it well.&lt;br /&gt;
**BLM has the ability to generate TP without meleeing via [[Occult Acumen]]&lt;br /&gt;
**BLM has access to AoE WSs and Spells.&lt;br /&gt;
**It is often not appropriate to run just because you have hate.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 84, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 30, 45, 60, 75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 76, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45, 58, 71, 84, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mag. Burst Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50, 60, 70, 80, 90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Occult Acumen]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manafont]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Src. Coat +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Src. Coat +2 | Sorcerer&#039;s Coat +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Src. Coat +2 description.png|link=Src. Coat +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Elemental Seal]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Laevateinn (Level 75) icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laevateinn (Level 75)]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laevateinn (Level 75) description.png|link=Laevateinn (Level 75)]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mana Wall]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Goetia Sabots +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Goetia Sabots +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Goetia Sabots +2 description.png|link=Goetia Sabots +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Taranus&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Taranus&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Taranus&#039;s Cape description.png|link=Taranus&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cascade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Enmity Douse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manawell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Subtle Sorcery]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mana Wall===&lt;br /&gt;
&lt;br /&gt;
[[Mana Wall]] should not be ignored - when geared properly, you can be a tanking god for 5 minutes and potentially allow your party to recover or get away safe. The way this ability works, damage against you is halved (after you master, it&#039;s reduced by 70%!) and then converted to MP damage instead; this is obviously stupidly powerful with your MP pool but it stacks with other Mana Wall gear and your -Damage Taken gear as well.&lt;br /&gt;
&lt;br /&gt;
Mana Wall caps at 95% potency, meaning that incoming damage is reduced by 95% THEN converted to MP damage.&lt;br /&gt;
*By default Mana Wall&#039;s ability provides 50% reduction&lt;br /&gt;
*When mastered with JP, additional 20% reduction&lt;br /&gt;
*[[Taranus&#039;s Cape]] from Ambuscade provides another 10% reduction&lt;br /&gt;
*[[Wicce Sabots +3]] provides 25% reduction&lt;br /&gt;
*[[Archmage&#039;s Staff]] Path C provides 20% reduction - as you can see, the SU4 staff suffices as the additional Mana Wall reduction from the SU5 staff is wasted on the cap.&lt;br /&gt;
&lt;br /&gt;
When using Mana Wall, you should ensure your set also has capped -Damage Taken as those stats are accounted for before the conversion to MP damage is calculated. It&#039;s also nice to use gear such as [[Archmage&#039;s Staff]] and [[Ethereal Earring]] to convert damage to MP, effectively lowering the &amp;quot;damage&amp;quot; even more so.&lt;br /&gt;
&lt;br /&gt;
As an example borrowed from a [https://www.reddit.com/r/ffxi/comments/ztedor/kaumodaki_blm_su%E2%81%B5_staff/j1pzk8h/ very helpful reddit post]:&lt;br /&gt;
&lt;br /&gt;
The Sortie G Boss, Triboulex, uses an ultimate move called &#039;&#039;&#039;&amp;quot;Setting the Stage&amp;quot;&#039;&#039;&#039; that deals 30,000 damage divided among all party members in range. With only the BLM in range, that 30,000 damage is reduced:&lt;br /&gt;
# -DT reduces that 30k damage by ~50% to &#039;&#039;&#039;15,000&#039;&#039;&#039;&lt;br /&gt;
# Mana Wall gear reduces that 15k damage by 95% to &#039;&#039;&#039;750&#039;&#039;&#039; damage&lt;br /&gt;
# That 750 damage is converted to &#039;&#039;&#039;-750 MP&#039;&#039;&#039;&lt;br /&gt;
# If using Archmage&#039;s Staff and Ethereal Earring, you receive 7% of that damage back, returning 52 MP so effectively from the entire attack you only took &#039;&#039;&#039;698 MP damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are big negatives that prevent Mana Wall to be used to fully tank - namely you shed enmity extremely quickly with Mana Wall active, and it&#039;s especially tough to hold enemies unless you&#039;re super tanking (meaning no other party members are attacking enemies and pulling enmity). It&#039;s recommended to use specific +enmity sets for spells like [[Stun]] to pull away NMs and keep your party safe in times of emergency.&lt;br /&gt;
&lt;br /&gt;
Status effects can also still affect you, and Mana Wall is a buff that CAN be dispelled.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Elemental Seal]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 20 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes=Situationally useful if you&#039;re using your Mythic Staff to boost damage, but not worth the loss in potency from the other Merit options.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=Fire [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit2 Description=Increase the potency of Fire spells by 2.&lt;br /&gt;
|Group1 Merit2 Level=X/5&lt;br /&gt;
|Group1 Merit2 Notes=Recommend 5/5 if you&#039;re the BLM for Sortie, as you&#039;ll be using Fire spells on a majority of the targets there.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=Ice [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit3 Description=Increase the potency of Ice spells by 2.&lt;br /&gt;
|Group1 Merit3 Level=X/5&lt;br /&gt;
|Group1 Merit3 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=Wind [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit4 Description=Increase the potency of Wind spells by 2.&lt;br /&gt;
|Group1 Merit4 Level=X/5&lt;br /&gt;
|Group1 Merit4 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=Earth [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit5 Description=Increase the potency of Earth spells by 2.&lt;br /&gt;
|Group1 Merit5 Level=X/5&lt;br /&gt;
|Group1 Merit5 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit6 Name= Lightning [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit6 Description=Increase the potency of Lightning spells by 2.&lt;br /&gt;
|Group1 Merit6 Level=X/5&lt;br /&gt;
|Group1 Merit6 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit7 Name=Water [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit7 Description=Increase the potency of Water spells by 2.&lt;br /&gt;
|Group1 Merit7 Level=X/5&lt;br /&gt;
|Group1 Merit7 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[:Category:Ancient Magic|Ancient Magic Magic Attack Bonus]]&lt;br /&gt;
|Group2 Merit1 Description=Increase Ancient Magic magic attack damage by 3.&lt;br /&gt;
|Group2 Merit1 Level=0/5&lt;br /&gt;
|Group2 Merit1 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[:Category:Ancient Magic|Ancient Magic Magic Burst Damage]]&lt;br /&gt;
|Group2 Merit2 Description=Increase Ancient Magic magic burst damage by 3%.&lt;br /&gt;
|Group2 Merit2 Level=0/5&lt;br /&gt;
|Group2 Merit2 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[:Category:Elemental Magic|Elemental Magic Magic Accuracy]]&lt;br /&gt;
|Group2 Merit3 Description=Increase Elemental Magic Accuracy by 5.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=You could make a case for this situationally, but it should be very niche.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Duration]]&lt;br /&gt;
|Group2 Merit4 Description=Increase Elemental Magic debuff duration by 12 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=See next note.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit5 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Effect]]&lt;br /&gt;
|Group2 Merit5 Description=Increase Elemental Magic debuff potency by 2 and damage over time by 1.&lt;br /&gt;
|Group2 Merit5 Level=5/5&lt;br /&gt;
|Group2 Merit5 Notes=Increasing the chance of Burn sending you to the next INT tier makes this the most important merit category.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit6 Name=[[:Category:Drain/Aspir_Spell#Aspir_spells|Aspir Absorption Amount]]&lt;br /&gt;
|Group2 Merit6 Description=Increase the amount of MP absorbed by Aspir by 4%.&lt;br /&gt;
|Group2 Merit6 Level=0/5&lt;br /&gt;
|Group2 Merit6 Notes=It be nice, but not at the cost of increasing your Burn potency and duration.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SCH&lt;br /&gt;
|Notes=Probably the most useful support job overall for Black Mage. Especially when you hit ML10, where you get [[Ebullience]] to boost damage for your bursts. [[Parsimony]] allows for greater MP management, [[Alacrity]] allows for more rapid -ja accumulation or recast spells such as Death or Comet for targets weak to our limited dark nukes, and [[Manifestation]] allows you to cast [[Klimaform]] to your party members and cast single target spells like Aspir as AOEs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Arts reduces the cost of, casting time, and recast time of your nukes. It also will improve your C+ Enfeebling Skill to a B+.&amp;lt;br /&amp;gt;&lt;br /&gt;
On the flip side Light Arts provides a healing skill you actually need. Meaning you stand a better chance at removing Doom with Cursna. More powerful cures aren&#039;t a terrible thing either.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sublimation]] provides you great MP recovery that could make or break killing a tough Sortie or Odyssey boss, arguably more useful to have a burst of MP accessible than having Refresh cast on you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WHM&lt;br /&gt;
|Notes=An important sub for not only the White Mage line of spells, especially the eventual Curaga III at ML10, but for Weapon Skills. As this is generally the preferred sub for gaining access to [[Earth Crusher]] and [[Cataclysm]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Otherwise, /WHM gives access to the same enfeebles as /RDM, sans Gravity with more party support. In the form of Barspells, Cuaraga, Haste, -na spells, etc.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=A handy support job for Haste, Flurry, Refresh, Barspells, Silence, Paralyze, Slow, Gravity, Convert, and extra Fast Cast (and by extension extra spell recast).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Mage as a support job feels like a middle ground between the offerings of White Mage and Scholar. However, Convert and Refresh are overshadowed by Dark Arts, Parsimony, and Sublimation of /SCH. Meaning you generally would sub this if you needed the remaining tools it offers over you other subs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes= /SAM is situationally very useful when you&#039;ll be spending a significant amount of time in melee, including for soloing. BLM can and should step up to weapon skill and with /SAM, you can pretty consistently self-SC and then magic burst a spell or two (especially recommended for MLing!). This is especially fun with AM3 on Laevateinn where you can three step your own Light or Dark SCs thanks to Hasso.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While it may seem counter intuitive to cast with Hasso on given the 50% penalty to casting and recasting. You are only likely getting one burst off anyway without a quick magic proc, and [[Elemental Celerity]] helps you to counter the penalty with a desisted Hasso Fast Cast set leveraging it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Understanding Magic==&lt;br /&gt;
===Magic Accuracy===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
*Outside of minor edits please use the discussion page for the guide to discuss any major edits or corrections.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
When it comes to being a BLM it is more an exercise in what you know about the foe and what you know about mechanics than just going boom-booms. It is easier for a DD to flub their way through than for you to. So let&#039;s go over the rigamarole so that we might all suck less.&lt;br /&gt;
&lt;br /&gt;
While melee combat skills provide a corresponding boost to accuracy and attack at a rate of less than 1:1. Magic skill+ are a 1:1 skill to accuracy gain, but provide no extra attack.&lt;br /&gt;
&lt;br /&gt;
To determine your magic accuracy total. Add up your elemental skill, magic accuracy skill, magic accuracy+, merits, gifts, food, buffs, debuffs, and then factor in dINT. Which is in the section below.&lt;br /&gt;
*A Mastered BLM with a Master Level of 0 will sit at 512 before any equipment or dINT.&lt;br /&gt;
:*Adding an Mpaca&#039;s Staff R0 would add 40 Magic Accuracy and 255 skill for 807.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Simplification}}}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
INT also plays a role in the magic accuracy of all nukes and INT based enfeebles. The magic accuracy bonus of INT depends on two things:&lt;br /&gt;
#dINT, the difference of INT between caster and foe.&lt;br /&gt;
#[[Magic Hit Rate]], which we covered, but factors in here.&lt;br /&gt;
{{:Intelligence|transcludesection=dINT Table}}&lt;br /&gt;
&lt;br /&gt;
So, INT has a sweet spot from -10 to +10, but also a no-no spot, and that spot is 70+. Which by that age you don&#039;t expect much anyway.&lt;br /&gt;
*Ba-dum-tss&lt;br /&gt;
&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=dINT Example}}&lt;br /&gt;
&lt;br /&gt;
{{:Intelligence|transcludesection=Foe INT}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
The [[Resist]]ance of a foe is the final and most important piece of the puzzle. Not only for magic accuracy, but for damage. Though we will only cover the accuracy portion of that here, just like with INT.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 2px solid #3C6A95; text-align: center; margin: 3px; width: 100%; max-width: 788px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 2px solid #3C6A95;&amp;quot; colspan=100% |&amp;lt;span style=&amp;quot;float: left&amp;quot;&amp;gt;Low Resistance&amp;lt;/span&amp;gt; Resistance Ranks &amp;lt;span style=&amp;quot;float: right&amp;quot;&amp;gt;High Resistance&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 150% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 130% &lt;br /&gt;
| 115% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 100% &lt;br /&gt;
| 85% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 70% &lt;br /&gt;
| 60% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 50% &lt;br /&gt;
| 40% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 30% &lt;br /&gt;
| 25% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 20% &lt;br /&gt;
| 15% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 10% &lt;br /&gt;
| 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First, let me just summarize the resist page here in terms of accuracy. Foes have individual resistances to all elements, and these values are tiered out in the table above. A neutral resistance tier is 100%, where as weakness would be anything above that, and vice versa for resitance.&amp;lt;br /&amp;gt;&lt;br /&gt;
Any foe with a resistance status of 50% forces a resist. Resists will be either a 1/2 (-50%), 1/4 (-75%), or 1/8th (-87.5%). So a Skeleton for example, has a {{dark}} dark resistance tier of 50%. This means any dark based spell which lands is not going to either be full damage or full duration.&lt;br /&gt;
&lt;br /&gt;
Now, there are two things players can do to change the resistance, [[Rayke]] and [[Skillchain]]s.&lt;br /&gt;
*Rayke reduces the resistance tier to the corresponding element by a tier per rune.&lt;br /&gt;
:*E.g. a foe has a 30% resistance tier to an element, and three runes of that element are Rayked. The reistance tier is now 60% for the duration of Rayke, which is a big deal.&lt;br /&gt;
*Skillchains will temporarily lower the resistance tier of the damage of the skillchain by one tier for the window of it.&lt;br /&gt;
:*Magic bursting also adds a speculated +100 accuracy to a spell.&lt;br /&gt;
:*See the [[Resist#Modifying Resistance Rank]] for more explanation on how a SC damage type is determined.&lt;br /&gt;
::*It is the lowest resistance tier, but this can change depending on other steps involved.&lt;br /&gt;
This becomes very applicable with NMs, which can tend to have different resistance values from ordinary foes of the same family or even other NMs. For example, no tier 3 [[Odyssey]] NM in Sheol Gaol has a weakness above 30% unless their aura is on which then changes it to 100% iirc. With their neutral elements being 25% and their opposing element at the lowest 5% tier.&amp;lt;br /&amp;gt;&lt;br /&gt;
This means if you fight a foe like Ongo then the magic defense down from [[Vidohunir]] will not land outside of when the aura is on. Same for defense down effect from a weapon skill against [[Xevioso]]. In fact to finish that thought, they will only really stand a chance to land against Mboze unless Rayke is used.&lt;br /&gt;
&lt;br /&gt;
Further, as a BLM you can uniquely bypass some of the hindrance of Resist tiers while under [[Subtle Sorcery]]. It will bypass the forced resists from a tier 50% or less, but will not solve the next component of elemental resistance tiers.&lt;br /&gt;
&lt;br /&gt;
Second, the remaining factor to resistance to account for is the magic accuracy requirements imposed by resistance tiers. Which is not actually on the wiki currently. Not because I am some rumored gate keeper, but because neither I nor anyone else have gotten around to it, and it involves deciphering Japanese testing through google Translate. Not the easiest for sure, but what is clear is that as resistance tiers go lower and resistance to an element goes higher. It imposes a greater magic accuracy requirement to cap hit rate.&lt;br /&gt;
*[https://twitter.com/MBZ2arZNkm174sV/status/1292994041722724352?cxt=HHwWgICjmd_O0fEjAAAA Here] is the testing I am referring to, and one which corroborates the INT magic accuracy/Ongo testing from Lutes blog cited at the bottom references on both of those pages.&lt;br /&gt;
:*The red text is confirmed, and the black is theorized.&lt;br /&gt;
:*This testing lines up with the observable effective magic accuracy required for [[Ongo]], 1,365.&lt;br /&gt;
::*Since you are magic bursting, yes, the resistance rank changes from 30% to 40% for the burst window, and changes the accuracy required to 1,222 before counting the +100 from bursting.&lt;br /&gt;
:*Accuracy requirements jump steeply below the 30% tier. The table lacks it for Ongo, but I can make an educated guess based on the data there. Which means you need an effective magic accuracy of ~1,710 to land Burn on Ongo, given it&#039;s 25% tier to fire.&lt;br /&gt;
Now the testing doesn&#039;t go past the 20% tier, but it doesn&#039;t need to with how steep it gets. So when it comes to nuking, SC dmg, or enfeebling any iLvl foe around the lowest tiers, forget about it unless you throw the kitchen sink at the foe. Which generally isn&#039;t practical.&lt;br /&gt;
&lt;br /&gt;
Fortunately, there is a lower magic accuracy requirement for the higher resistance tiers. Let&#039;s tie this together with a practical example using a level 139 [[Apex Draugar]]. Which has a resistance tiers of {{fire}} 130%, {{ice}} 70%, and {{dark}} 50%. Spells would cap hit rate at the following:&lt;br /&gt;
*{{fire}} 1,102&lt;br /&gt;
*{{ice}} 1,204&lt;br /&gt;
*{{dark}} 1,295&lt;br /&gt;
:*Due to the forced resist, if you casted sleep. Then you will either not land the spell or it will land for a reduced time. &lt;br /&gt;
&lt;br /&gt;
What is cool about all of this this is that outside of anything that lowers your macc or boosts the magic evasion of the foe, you can better figure out or fine tune a set to cap hit rate.&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Table}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Practical implications of the write up:&lt;br /&gt;
*Gear enfeebles like sleep or break with a focus in magic accuracy and enfeebling skill.&lt;br /&gt;
*Magic Hit Rate caps at 95%, and a miss is simply a reist, which has various values.&lt;br /&gt;
*The value of macc from INT depends on dINT. It can be as large as +1 or as low as +0.&lt;br /&gt;
*Resistance Ranks aka Resistance Tiers dramatically impact magic accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Corresponding pages:&lt;br /&gt;
*[[Magic Accuracy]]&lt;br /&gt;
*[[Magic Hit Rate]]&lt;br /&gt;
*[[INT]]&lt;br /&gt;
*[[Resist]]&lt;br /&gt;
&lt;br /&gt;
===Affinity===&lt;br /&gt;
&lt;br /&gt;
Affinity, also referred to as &amp;quot;Elemental Magic Attack Bonus&amp;quot;, adds damage in a separate multiplier term from all standard forms of Magic Attack Bonus.&lt;br /&gt;
&lt;br /&gt;
The base value for this term when no Affinity gear is present = 1.0.&lt;br /&gt;
&lt;br /&gt;
For each stat on gear with Elemental affinity listed:&lt;br /&gt;
* Damage affinity +1: Affinity = 1.1&lt;br /&gt;
* Damage affinity +2: Affinity = 1.15&lt;br /&gt;
* Damage affinity +3: Affinity = 1.20&lt;br /&gt;
* Damage affinity +4: Affinity = 1.25&lt;br /&gt;
* Damage affinity +5: Affinity = 1.30&lt;br /&gt;
* Damage affinity +6: Affinity = 1.35&lt;br /&gt;
&lt;br /&gt;
Elemental Magic Attack Bonus from gear is additive with this term. This statistic is found on gear such as [[Pixie Hairpin +1]] and [[Weatherspoon Ring]].&lt;br /&gt;
* For example, equipping [[Pixie Hairpin +1]] (28%) and [[Archon Ring]] (5%) would make this term = 1.33 for {{dark}} damage.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] uniquely grants this stat for all elements. See its page for details.&lt;br /&gt;
&lt;br /&gt;
Equipment usable by BLM that provides Elemental Magic Attack Bonus include:&lt;br /&gt;
* [[Ngqoqwanb]] provides 15% {{Ice}} elemental affinity.&lt;br /&gt;
* [[Ossa Grip]] provides 2% {{Ice}} elemental affinity when the user has [[Ice Spikes]] active.&lt;br /&gt;
* [[Marin Staff]] and [[Marin Staff +1]]  provide 10% and 11% {{Wind}} elemental affinity, respectively.&lt;br /&gt;
* [[Kaikias&#039; Cape]] provides 4% {{Wind}} elemental affinity.&lt;br /&gt;
* [[Quanpur Necklace]] provides 5% {{Earth}} elemental affinity.&lt;br /&gt;
* [[Weatherspoon Ring]] and [[Weatherspoon Ring +1]] provide 10% and 11% {{Light}} elemental affinity, respectively.&lt;br /&gt;
* [[Pixie Hairpin +1]] provides 28% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Archon Ring]] provides 5% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] provides a range of 1-15% elemental affinity bonus for all elements dependent on distance from the target, for a maximum of 15% {{Elements}} elemental affinity if the target is within 1.93&#039; from the player.&lt;br /&gt;
&lt;br /&gt;
Reminder that spells like [[Comet]], [[Impact]], [[Aspir]], and [[Death]] are darkness elemental magic and ARE enhanced by equipment that boosts darkness elemental affinity!&lt;br /&gt;
&lt;br /&gt;
===Cumulative Magic aka -ja Spells===&lt;br /&gt;
&lt;br /&gt;
Cumulative Magic, usually just called &amp;quot;-ja&amp;quot; spells, are a very important part of playing BLM and raising the entire party&#039;s damage for a specific element.&lt;br /&gt;
&lt;br /&gt;
Each time a cumulative magic spell is cast, a hidden debuff is placed on the monster which makes the monster take 5% additional damage from damage of that element for 60 seconds. Each successive cast of the same cumulative magic spell on the same target (from any player) will increase this elemental damage boost by an additional 5% of base damage; however, the window is not extended and will end 60 seconds after the first cumulative magic spell hit the monster even if another matching spell is cast, unless you use Empyrean legs (Extends the window all the way to 110 seconds duration if using [[Wicce Chausses +3]]).&lt;br /&gt;
*&#039;&#039;&#039;The total damage boost caps at 25%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For example, assuming an initial casting damage of 1000 for [[Firaja]], casting [[Firaja]] repeatedly within 60 seconds will result in damage of 1000, 1050, 1100, etc. Other fire damage, such as [[Fire IV]] or [[Wildfire]], will also receive this damage boost (+5%, +10%, etc.) while in effect.&lt;br /&gt;
&lt;br /&gt;
* [[Firaja]] makes the target take 5% additional {{Fire}} damage per cast&lt;br /&gt;
* [[Blizzaja]] makes the target take 5% additional {{Ice}} damage per cast&lt;br /&gt;
* [[Thundaja]] makes the target take 5% additional {{Thunder}} damage per cast&lt;br /&gt;
* [[Aeroja]] makes the target take 5% additional {{Wind}} damage per cast&lt;br /&gt;
* [[Stoneja]] makes the target take 5% additional {{Earth}} damage per cast&lt;br /&gt;
* [[Waterja]] makes the target take 5% additional {{Water}} damage per cast&lt;br /&gt;
* [[Comet]] makes the target take 5% additional {{Dark}} damage per cast&lt;br /&gt;
&lt;br /&gt;
Technically speaking, you only need to have your Empyrean legs equipped on the first cast of Cumulative Magic, but since the [[Wicce Chausses +3]] are BIS for both Free Nuking and Magic Bursting, you don&#039;t have to worry much about swapping. &lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
&lt;br /&gt;
[[Death]] is a spell with very different mechanics that are worth knowing more about.&lt;br /&gt;
&lt;br /&gt;
Death has a chance to instantly KO the enemy, though this does not affect NMs. If your enemy is not killed, the damage formula is:&lt;br /&gt;
&lt;br /&gt;
* (Current MP×3 + Magic Damage)×(MAB/MDB)×(Affinity)×(Day/Weather)&lt;br /&gt;
** Note that the Magic Damage in the above formula is capped to 32&lt;br /&gt;
&lt;br /&gt;
You need at least 1 MP to cast Death, and using it expends all of your current MP, even if you have Manafont or Manawell up. &lt;br /&gt;
&lt;br /&gt;
Part of the trick to using Death properly is to build specific sets that ensure that you have the highest possible MP prior to use - this is why you&#039;ll see BLMs in specific Idle sets that maximize MP, and cast Death using a specific Precast set that retains as much MP as possible so that your MP isn&#039;t cut before you even cast the spell.&lt;br /&gt;
&lt;br /&gt;
===Meteor===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the coolest and most visually spectacular spell that Square-Enix added to the game has very limited use in endgame. &lt;br /&gt;
&lt;br /&gt;
[[Meteor]] is unique in the fact that it&#039;s a non-elemental elemental magic spell - meaning that it uses your elemental magic skill to calculate its damage, but it is typeless and cannot be resisted. It does require you to use Elemental Seal before casting, so consider it on a 10-minute cooldown. It also takes eons to cast - consider building a precast set for this spell that crams in as much Quick Magic gear as you can.&lt;br /&gt;
&lt;br /&gt;
* Unlike other nukes, elemental magic skill contributes directly to Meteor base damage, and the damage is independent of the enemy&#039;s INT.&lt;br /&gt;
** Meteor&#039;s base damage can be approximated as: (1+MAB/100)*floor(INT + Elemental Magic Skill/6)*3.5&lt;br /&gt;
&lt;br /&gt;
Meteor is however worth discussing for at least one specific use-case: the Sortie D &amp;amp; H bosses.&lt;br /&gt;
&lt;br /&gt;
If the fight with either of the Sortie D &amp;amp; H bosses go awry, they use a special ability called Vivisection - this is a full dispel on the party that also removes the NM&#039;s elemental weakness, meaning that all of your other spells do pitiful damage... with the exception of Meteor, as it&#039;s typeless damage! If the boss is low health and gets off Vivisection, consider using Meteor - it could save the run or at least dramatically save time for the fight to recover!&lt;br /&gt;
&lt;br /&gt;
===Impact===&lt;br /&gt;
&lt;br /&gt;
[[Impact]] is a very special spell that can only be cast if you&#039;re wearing one of two particular and difficult to acquire pieces of equipment - these cloaks must remain equipped both for the precast and midcast periods:&lt;br /&gt;
&lt;br /&gt;
* [[Twilight Cloak]]&lt;br /&gt;
* [[Crepuscular Cloak]] - 119 version so has much higher MACC and stats&lt;br /&gt;
&lt;br /&gt;
Impact is an ALL STATS DOWN debuff on the target that deals dark damage and lowers an enemy&#039;s Strength, Dexterity, Vitality, Agility, Intelligence, Mind, and Charisma.&lt;br /&gt;
&lt;br /&gt;
* Each of the target&#039;s base stats is reduced by 20% of the value at the time of cast.&lt;br /&gt;
** Stat values are snapshotted on cast, so Impact will have the highest potency if applied before other reductions such as [[Elemental Debuff]]s, namely [[Burn]].&lt;br /&gt;
&lt;br /&gt;
As you might imagine, this can be incredibly potent and can dramatically raise damage against certain NMs, in particular the Sortie C and G bosses.&lt;br /&gt;
&lt;br /&gt;
Impact&#039;s maximum duration is 3 minutes, though if resisted the duration will be cut drastically. Since this is an elemental magic spell, a combination of elemental magic skill and magic accuracy is highly encouraged to ensure that this great spell lasts as long as possible against foes with high magic evasion. It&#039;s worth coordinating with a Red Mage in your party to have them cast Frazzle III on the enemy first before using Impact.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Eminent Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= An iLvl 117 staff acquired from any Sparks Vendor for 7,000 [[Sparks]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Homestead Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= An iLvl 119 staff acquired from [[Craggy Bluff]] in Eastern Adoulin for 3,000 [[Bayld]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Kaladanda&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= The JSE weapon crafted by [[Oboro]] in Port Jeuno. Though easily acquired, probably not worth the gil investment as better staffs are easier to get with less effort.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Xoanon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= The final stage of the Ambuscade Staff, certainly not worth the investment for just BLM, but if you already have it, it will serve your BLM until you get a better weapon.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Lathi&lt;br /&gt;
|Description=Either drops from [[Yilan]], a Geas Fete NM in Escha - Ru&#039;Aun, or purchased using Domain Invasion point from [[Zurim]] in Norg, this staff will be a staple in your collection for a long time especially when starting out. Easily acquired after two or three days worth of bonuses from Domain Invasion runs.&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
: Path A: MP +80, INT +20, Magic Attack Bonus +20&lt;br /&gt;
: Path B: MP +80, Magic Accuracy +20, Fast Cast +5%&lt;br /&gt;
: Path C: INT +15, Magic Attack Bonus +15, Magic Accuracy +15&lt;br /&gt;
: Path D: Magic Accuracy +20, Enfeebling Magic Skill +15, Dark Magic Skill +15&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Reikikon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Kouryu, a fairly difficult Geas Fete NM in Escha - Ru&#039;Aun. Unrealistic that you&#039;ll get this while gearing up BLM as a first job, but if you have it it&#039;s excellent until beaten out by a Keraunos with ideal augs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Keraunos&lt;br /&gt;
|Augment=INT +17, MAB/MAcc +20&lt;br /&gt;
|Description=Alluvion Skirmish weapon - you can pick this up upon doing Intermediate ROEs too and it&#039;s a very worthy upgrade. Augments are random from the Adoulin Inventor&#039;s Coalition so your luck on getting nice augments may vary.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Grioavolr&lt;br /&gt;
|Description=Obtained from Geas Fete NM Bashmu from Reisenjima, or in exchange for 800 Domain Invasion Points. Not as good as Marin Staff +1 in most situations, unless you get really really lucky on augments from Oseem. You can also try to augment this during Dark Matter Augment campaigns, where theoretically you can break the normal stat limits and get a very powerful staff if you&#039;re lucky.&lt;br /&gt;
&lt;br /&gt;
Possible Oseem Augments include: Magic Attack Bonus +1~30, Magic Accuracy +1~30, INT +1~20, Magic Burst Bonus +1~10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Marin Staff +1&lt;br /&gt;
|Augment=R15) INT/MND +10, Acc/MAcc +40, MAB +40&lt;br /&gt;
|Description=Best pre-REMA staff and pretty easily achievable thru Unity Accolade NM [[Vedrfolnir]]. Shoot for this to have a capable weapon for endgame BLM.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Mpaca&#039;s Staff&lt;br /&gt;
|Augment=R30) Acc/MAcc +15, MAB +30, INT +5&lt;br /&gt;
|Description=You&#039;re able to purchase the R0, unaugmented staff after clearing the Odyssey Sheol Gaol NM, Arebati. After killing Arebati V5+, you&#039;ll acquire RP that you can then spend to augment this staff. Even after acquiring REMA weapons, Mpaca&#039;s Staff can be a great balanced weapon for bursting Death.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Hvergelmir (Level 119 III)&lt;br /&gt;
|Weapon=Hvergelmir&lt;br /&gt;
|Augment=R15) DMG: +10, &amp;quot;Myrkr&amp;quot; potency +10%, MP +30&lt;br /&gt;
|Description=Empyrean Staff. Best staff for Death and a great all-around option for Fast Cast/faster recast on spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khatvanga&lt;br /&gt;
|Augment=R15) DMG: +8, &amp;quot;Shattersoul: damage +10%, Acc/MAcc +30&lt;br /&gt;
|Description=Aeonic Staff. Fantastic staff for Occult Acumen sets and for weaponskills that favor TP bonus such as Cataclysm and Earth Crusher. Useful for strats that utilize Death as you can cast in Occult Acumen set, use Myrkr to recover MP, and do it all over again.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Laevateinn (Level 119 III)&lt;br /&gt;
|Augment=R15) DMG: +26, Vidohunir: Damage +15%, Acc/MAcc +30&lt;br /&gt;
|Description=Mythic Staff. Second best damage option and competitive while you have AM2 active. Best magic accuracy in the game. Vidohunir can do big damage against darkness weak enemies, so it&#039;s absolutely worth building a set for when using Laev.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Opashoro (Level 119 III)&lt;br /&gt;
|Weapon=Opashoro&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Prime Staff. Absolutely the apex for damage output for the mage jobs that can use it. Aftermath is more easily achievable and consistent than with Laevateinn and greatly improves damage output.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sadly, Claustrum is not even worthy of an honorable mention - the Relic Staff isn&#039;t even remotely competitive for casting magic, though it is a very high accuracy melee option if you are looking for an extremely niche melee build. Probably not worth the investment for any real purpose in-game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ambuscade Capes Recommended Priority List===&lt;br /&gt;
&lt;br /&gt;
WIP:&lt;br /&gt;
# Free Nuking/Magic Bursting: INT +30, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Fast Cast/MP/Idle: MP +80, Macc/Mdmg +20, Fast Cast +10%, Damage Taken -5%&lt;br /&gt;
# Occult Acumen: INT +30, Macc/Mdmg +20, Store TP +10&lt;br /&gt;
# Vidohunir/WS: INT +30, Macc/Mdmg +20, Weapon Skill Damage +10%&lt;br /&gt;
# Melee TP: DEX +20, Acc +30, Atk +20, Store TP +10&lt;br /&gt;
# Midcast Death: MP +80, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Stun/Enmity: Macc +30, Mdmg +20, Enmity +10&lt;br /&gt;
&lt;br /&gt;
===Recommended JSE Armor Priority List===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Spaekona&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spaekona&#039;s Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Absolutely essential for Free Nuking and MP management: Converts 2% of elemental magic damage dealt to MP. Get ASAP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Nice piece for both its magic accuracy and elemental magic skill, used for Elemental Debuffs like Burn and for Impact&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Drain/Aspir set&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting until replaced by Empyrean boots and/or Agwu&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Archmage&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Cannot find a reason to pick this up - even if you do use Ancient Magic, the benefits from its MB bonus are outweighed by gear that provides Magic Burst Bonus II. Save your time and gil.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Great for extending Manafont duration and for Idle Refresh until you get the Empyrean +3 chest or Shamash Robe&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting piece before you get Empyrean +3 and/or Agwu&#039;s&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also a decent Magic Bursting piece until you get Empyrean +3&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also used for Aspir spells&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Wicce Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #5&lt;br /&gt;
|Notes=Great for Free Nuking and for DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Essential for Magic Bursting and Idle Refresh sets (debatable between this and Shamash)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #4&lt;br /&gt;
|Notes=Great for Free Nuking and for DT. Magic Critical Hit is a nice added bonus, but not as good as it sounds as a default &amp;quot;magic crit&amp;quot; only adds +10 Magic Attack Bonus when it procs, so this piece would make a 13% chance for an extra 23 MAB.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Chausses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Essential for Magic Bursting and for Cumulative Magic (-ja spells)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Essential for Mana Wall use and for DT. Great for Magic Bursting until you replace with high augment Agwu&#039;s. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Note that ALL of the Empyrean Armor +3 is BIS for Free Nuking not only because of the stats on them but also because of the Empyrean Armor Proc wherein when Conserve MP is proc&#039;d, extra damage is calculated based on double of the MP conserved.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Other Essential BLM Gear===&lt;br /&gt;
====Hachirin-no-Obi====&lt;br /&gt;
[[Hachirin-no-Obi]] is absolutely essential and it&#039;s highly recommended to have your Gearswap LUA automatically equip it while nuking when the weather conditions are met. It&#039;s a tremendous damage boost and should be paired with [[Klimaform]] either you cast as /SCH or cast by a SCH in your party.&lt;br /&gt;
&lt;br /&gt;
Weather Damage bonuses are as follows:&lt;br /&gt;
*+10% bonus for the element matching the day&lt;br /&gt;
*+10% bonus for the element matching single weather&lt;br /&gt;
**+20% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+20% bonus for the element matching single weather and day&lt;br /&gt;
**+30% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+25% bonus for the element matching double weather&lt;br /&gt;
**+35% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*+35% bonus for the element matching double weather and day&lt;br /&gt;
**+45% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*The element that is weak to the day/weather can suffer the same percentage as above as a penalty&lt;br /&gt;
**e.g. {{Fire}} can get -10% during {{Water}} weather.&lt;br /&gt;
&lt;br /&gt;
====Grips====&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Alber Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Warder of Courage, Geas Fete NM - great Magic Attack Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Thrace Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Yakshi, a Geas Fete NM - useful if you&#039;re chasing maximum Conserve MP for Empyrean Armor Procs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khonsu&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Best Magic Accuracy and comes with bonus DT. Definitely a contender if you don&#039;t have REMA and MACC is an issue.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Enki Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Glassy Gorger in Omen - probably the best overall grip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gearsets==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP to create new sets and recommendations for subjobs, Ambuscade capes, and other sets. Edits welcome but should not be unilaterally deleted without replacements in place.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Precast Sets===&lt;br /&gt;
&#039;&#039;&#039;Note: BLMs receive the Elemental Celerity trait, which provides 30% faster casting (38% when mastered) for specifically elemental magic. However, this does NOT grant faster recast after you&#039;re done casting this spell. If you&#039;d like to take advantage of this, you can only have 42 Fast Cast in your Elemental Magic Precast set and fill in the other slots with -DT and Magic Evasion gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped FC&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Impact Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Death Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Path D - MP +80, FC +7%&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = R15 Path A or B - MP +80&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
===Midcast Sets===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For all Free Nuking/Magic Bursting sets, the [[Wicce Earring +2]] is BIS as long as it has 9 or higher INT in its augment. However, this isn&#039;t included in the below sets due to its extreme rarity. If you&#039;re lucky enough to get the drop and then the necessary augment, use the JSE+2 in your right ear and the [[Malignance Earring]] in your left ear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Midcast Free Nuking Sets====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*-Ja spells, or &amp;quot;Cumulative Magic&amp;quot; are fantastic to raise damage of a specific element against the target. You should always endeavor to keep its effects active against the target, and using Empyrean legs keeps the effect window active for longer.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Comet&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Many people don&#039;t know that Comet is a -ja spell, or &amp;quot;Cumulative Magic&amp;quot;, where each use will increase darkness elemental magic damage against its target.&lt;br /&gt;
*This has particularly great use in Sortie basement NMs for darkness-weak NMs and to increase the damage from your COR&#039;s Leaden Salutes.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Meteor&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Arch. Coat +3&lt;br /&gt;
|Hands = Arch. Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Meteor is calculated a bit differently and weighs elemental magic skill heavily (see section above)&lt;br /&gt;
*Amalric Gages +1 Path C are better here, but Path A is better for Death so takes priority.&lt;br /&gt;
*Spaekona&#039;s Gloves +3 work great here too if you don&#039;t want to bother making Relic hands purely for a niche purpose like Meteor.&lt;br /&gt;
*[[Agwu&#039;s Slops]] are very marginally barely better at R30, but you really can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Magic Bursting Sets====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Magic Burst]] Damage and the [[Merit]] category for AM2 bonus caps at 40%. The [[Magic Burst Bonus]] trait, Job Point category, Gifts, and &#039;&#039;Magic Burst Bonus II&#039;&#039; are not subject to this cap.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Starter Magic Bursting Sets&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Beginner&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Floestone&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Witching Robe&lt;br /&gt;
|BodyAug = SR Augs - MACC/MAB +15&lt;br /&gt;
|Hands = Helios Gloves&lt;br /&gt;
|HandsAug = Inventor&#039;s Coalition Augs - INT/MAB/ConserveMP&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Locus Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Mallquis Trews +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*First real benchmark to aim for, assuming you can grind up in Ambuscade for a nice cape and pieces of armor.&lt;br /&gt;
*If you lack access to the Avatar Prime fights, you can use Witchstone instead&lt;br /&gt;
*Archmage&#039;s Gloves +1 (Relic Hands) are certainly better, but since you don&#039;t really need the +3 for endgame up to you if you want to invest to making these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Intermediate&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ombre Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Refoccilation Stone&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start feeling comfortable doing harder content, this is a decent &amp;quot;intermediate&amp;quot; touchpoint.&lt;br /&gt;
*Even if you cannot yet conquer the Geas Fete fights the Merlinic gear drops from, you CAN grind up Domain Invasion and acquire these pieces with DI points.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Src. Stole +1&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*This is where your gear options start opening up with Omen, UNM, and Geas Fete progress. Investing gil to get the +1 Amalric gear will be a huge upgrade and will come in handy for a few other sets like Myrkr and Death.&lt;br /&gt;
*For your neck slot, feel free to keep your Mizu equipped if you don&#039;t want to shell out the gil for the +1 and instead want to save up for the +2 that you&#039;ll be using later on.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Malignance Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +2&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start learning Sortie and accumulating galli, you&#039;ll finally be able to grind and upgrade your most important pieces of gear - Empyrean Armor. The +2 is a huge upgrade and will be great until you accumulate the galli and starstones to upgrade your gear all the way up to +3.&lt;br /&gt;
*The JSE+2 neck is very important but extremely costly to purchase and to augment.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - BIS&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Wicce Earring +2]] is better than Regal if you&#039;re lucky enough to have one drop&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Path A R15 - MP +80, Macc +20&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Other Sets====&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Burn &amp;amp; Elemental Debuff&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Arch. Tonban +3&lt;br /&gt;
|LegsAug = Increases Elemental Magic debuff time and potency&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Landing Burn and other Elemental Magic Debuffs can be devastating for the enemy - do not neglect to take advantage of this when you can! When merited and using the Relic legs and feet, you can reduce your enemy&#039;s INT (or other base stat) by -63 and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seraphic Ampulla&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Ring1 = Crepuscular Ring&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, STP +10&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug- Occult Acument +10-11&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Swapping to your Occult Acumen set in a pinch will get you a ton of TP from your Free Nukes - you can use this TP to setup Aftermath, or to use Myrkr to recover MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enfeebling Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Primarily for using Break, Breakga, and Sleepga II&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Midcast Impact&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Requires further testing, but the community has theorized that elemental magic skill disproportionately affects the effectiveness of Impact. Aim for maximum magic accuracy and elemental magic skill.&lt;br /&gt;
*Impact can also be cast using the non-ilvl Twilight Cloak if you lack access to the Crep Cloak!&lt;br /&gt;
*Impact is dark elemental so can be hard to land on certain mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity&lt;br /&gt;
|MainAug = Macc+10, Dark Magic Skill +10, CMP +7&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Hirudinea Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Shango Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem - Drain/Aspir Potency +10%+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Evanescence Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R19+ &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Stun Max Enmity&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= R15&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Incubus Earring +1&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = Macc +30, Enmity +10&lt;br /&gt;
|Waist= Goading Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Useful for when Mana Wall is active and attempting to build enmity&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spell Interruption Rate Down&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 102% SIRD&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Halasz Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Emphatikos Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Lengo Pants&lt;br /&gt;
|LegsAug = SR Augments&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you really, really don&#039;t want to be interrupted.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Conserve MP Nuking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 81% Conserve&amp;lt;br /&amp;gt;MP Rate&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Thrace Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Deviant Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Lempo Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Fun set to maximize the damage variance from the Empyrean Armor Proc - this set bonus provides a damage buff double to the amount of MP that was conserved. With all Empyrean armor equipped, you have a 25% chance of the proc activating.&lt;br /&gt;
*Under ideal circumstances, theoretically you can achieve an average of 56.25% damage buff approx 20% of the time&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Banish Midcast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Mes&#039;yohi Rod&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Ipoca Beret&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Jokushu Chain&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Saxnot Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path C R15 - MND +10&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Fenian Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Sacro Cord&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - MND+10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you&#039;re /WHM and want to do as much light elemental damage as possible against undead targets. Focus on MND and Divine Magic Skill!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Idle Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Refresh&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Refresh +14&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = DM Aug - Refresh +2&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = DM Aug - Refresh +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|LegsAug = R15 - MP +20&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = DM Aug - Refresh +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Mana Wall Tanking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 50% DT Cap&amp;lt;br /&amp;gt;95% ManaWall Cap&lt;br /&gt;
|Main = Archmage&#039;s Staff&lt;br /&gt;
|MainAug = Path C - MP +75, “Mana Wall” +20%, Damage Taken -12%&lt;br /&gt;
|Sub = Oneiros Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug=DEF +30, HP +200&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*You can cap the Mana Wall stat using the SU4 weapon, so buying the SU5 weapon for the purposes of using it for MW is a total waste of gil.&lt;br /&gt;
*Using a lua that locks all of your sets while Mana Wall is active is highly recommended&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee &amp;amp; Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, Double Attack +10%, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, can substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented to cap haste.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Max STP&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = White Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = DEX/Acc/STP Augments&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Patentia Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Battlecast Gaiters&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*With AM3, you&#039;ll want as much Accuracy and STP as you can muster. Other Telchine pieces can be used over the Wicce +3 pieces for more STP if you don&#039;t need as much accuracy as what&#039;s listed here.&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee Hybrid - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Balanced Acc/DT&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you&#039;re meleeing in risky or AOE-heavy situations and can sacrifice offense for survivability. You won&#039;t be doing any DPS when you&#039;re dead!&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Vidohunir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Other options if you have not yet RP&#039;d your Nyame include the Jhakri Cuffs +2 and the Empyrean +3 equipment&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Strobilus&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Nehalennia Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = R15 - MP +80&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*The only stat modifier that helps Myrkr is maximum MP, but you&#039;ll want to be careful not to take a bit hit while you&#039;re in this set mid-cast.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Dark elemental magic so affinity rules apply. For when you&#039;re using a subjob that unlocks Cataclysm access&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Earth Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Quanpur Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Earth elemental magic so affinity rules apply.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spiral Hell&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Drepanum&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Rigorous Grip +1&lt;br /&gt;
|SubAug = R15 - STR +15, Atk +30&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Ifrit Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =STR +30, Acc/Atk +20, WSD +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Shadow of Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Pixquizpan +1&lt;br /&gt;
|MainAug = R15 - DMG +36, Acc/Macc +40, MAB +50&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|SubAug =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmg +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=Must be subbed [[Warrior]] or [[Dark Knight]] in order to use this Weapon Skill.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing and Utility Sets===&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Curing&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped&amp;lt;br /&amp;gt;Cure Potency&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Quartz Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vrikodara Jupon&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Bishop&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Gyve Trousers&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enhancing Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 70+% Enhancing&amp;lt;br /&amp;gt;Duration&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Oseem Aug - Enhancing Duration&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration +10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Calamitous Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration +10&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Enhancing magic duration +10&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration +10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration +10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
===Sortie===&lt;br /&gt;
&lt;br /&gt;
Black Mages are extremely valuable for Sortie endgame runs and on top of their usual role of Magic Bursting everything into smithereens, compiled below are a few tips for bringing the maximum utility to your team:&lt;br /&gt;
&lt;br /&gt;
* Most endgame Sortie groups split up at the beginning to accomplish objectives and receive Shard Key Items to gain access to Sortie&#039;s bosses. In just about all normal Sortie magic runs, the BLM will be solely responsible for accomplishing the A objectives:&lt;br /&gt;
** After buffing, run south from the start, pop [[Mana Wall]], and round up 6 Acuex enemies. If you have a good Mana Wall set, you should be able to tank them with ease and lose minimal MP.&lt;br /&gt;
** Cast [[Firaja]], [[Firaga III]], and other AOE spells to get the 6 Acuex enemies down to 20% or so HP.&lt;br /&gt;
** Do not kill any enemies with AOE spells; instead, swap to single target Fire magic and kill them one by one. &lt;br /&gt;
** You should spawn chests containing [[Ra&#039;Kaznar Shard A]] and [[Ra&#039;Kaznar Metal A]], as well as a bonus blue chest that has a chance to drop an Old Case.&lt;br /&gt;
** If you are lucky enough to see the roaming NM Obdella, you&#039;ll easily be able to tank it in your Mana Wall set and Free Nuke it to death for another chest.&lt;br /&gt;
* After A objectives are done, many parties start the boss order with D. If so, keep going south and join the rest of the party at the D boss.&lt;br /&gt;
* For all bosses, it&#039;s wise to save your SCH a strategem and use [[Manifestation]] and cast [[Klimaform]] on the entire party. Since Klimaform&#039;s duration and potency are set, you&#039;re better off using it and allowing your SCH to have a better strat economy.&lt;br /&gt;
* Specific tips and tricks for each boss:&lt;br /&gt;
** D/H bosses change their elemental affinities, so you&#039;ll have to quickly cast the opposite element to proc the boss. However, if the boss uses Flaming Kick or Icy Grasp, you CAN and SHOULD land [[Burn]] on the boss to raise the rest of the party&#039;s damage. If you are unlucky enough to cause the boss to use Vivisection, you should [[Elemental Seal]] then [[Meteor]] to either finish off the boss or at least speed up the end of the fight.&lt;br /&gt;
** A/E bosses are pretty simple and you should just [[Burn]] and burst Fire or Earth spells (up to your party&#039;s preference)&lt;br /&gt;
** B/F bosses alternate between electric hands (use Earth magic) and wind hands (use Ice magic). Annoying if you lose stacks of your -ja magic when it alternates, just soldier through it.&lt;br /&gt;
** C/G bosses are susceptible to [[Impact]] if you have access to it, and it is extremely potent. Save [[Burn]] until after you land Impact as it&#039;ll overall lower more INT in that order. It&#039;s recommended to pop [[Elemental Seal]] if you have it up before using Impact on the G boss to ensure it lasts the maximum duration.&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=706728</id>
		<title>Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=706728"/>
		<updated>2024-07-11T03:12:12Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Melee &amp;amp; Weaponskill Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{| class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;width:100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; max-width: 17%;&amp;quot;| __TOC__&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; width:100%; max-width: 1200px;&amp;quot; class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Black Mage.jpg|center|300px|frameless|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; text-align: center; width:100%; max-width: 1200px;&amp;quot;&amp;gt;&amp;quot;&#039;&#039;Ohoho!&#039;&#039;&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Black Mages are essential for end-game Sortie and extremely helpful for endgame content including Dynamis Divergence and Odyssey Sheol Gaol. BLM is primarily a damage dealer but can save parties in a pinch with a combination of its potent Breakga/Sleepga and Mana Wall to serve as a damage sponge while the rest of the party gets things under control. As a Black Mage, successfully magic bursting (and having the party aligned and able to create the requisite skillchains) is critically important to your damage output. Black mage is one of the most powerful damage dealers in the game when used correctly in the right situations with proper planning and execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Mage should be expected to:&lt;br /&gt;
*Deal elemental damage&lt;br /&gt;
**Switching between bursting or free nuking sets.&lt;br /&gt;
**Know the elemental weaknesses of the foe.&lt;br /&gt;
**Magic Burst, whether solo or coordinating with a group.&lt;br /&gt;
**Understanding the gist of magic accuracy and magic damage, detailed in a section below.&lt;br /&gt;
&lt;br /&gt;
*Support&lt;br /&gt;
**[[Elemental Debuff]]s - especially [[Burn]] for increasing magic damage for the party - and [[Impact]] are powerful&lt;br /&gt;
**Competent curing is very helpful in a pinch, especially if you&#039;re running SCH or WHM as a subjob.&lt;br /&gt;
**Crowd control with Sleepga, Bind, Stun, and Breakga.&lt;br /&gt;
***/SCH provides the potential for Dispelga as well.&lt;br /&gt;
&lt;br /&gt;
*Be frontline or backline&lt;br /&gt;
**BLM can and should WS to SC in various situations.&lt;br /&gt;
**BLM has Mana Wall, and can use it well.&lt;br /&gt;
**BLM has the ability to generate TP without meleeing via [[Occult Acumen]]&lt;br /&gt;
**BLM has access to AoE WSs and Spells.&lt;br /&gt;
**It is often not appropriate to run just because you have hate.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 84, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 30, 45, 60, 75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 76, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45, 58, 71, 84, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mag. Burst Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50, 60, 70, 80, 90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Occult Acumen]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manafont]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Src. Coat +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Src. Coat +2 | Sorcerer&#039;s Coat +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Src. Coat +2 description.png|link=Src. Coat +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Elemental Seal]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Laevateinn (Level 75) icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laevateinn (Level 75)]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laevateinn (Level 75) description.png|link=Laevateinn (Level 75)]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mana Wall]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Goetia Sabots +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Goetia Sabots +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Goetia Sabots +2 description.png|link=Goetia Sabots +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Taranus&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Taranus&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Taranus&#039;s Cape description.png|link=Taranus&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cascade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Enmity Douse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manawell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Subtle Sorcery]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mana Wall===&lt;br /&gt;
&lt;br /&gt;
[[Mana Wall]] should not be ignored - when geared properly, you can be a tanking god for 5 minutes and potentially allow your party to recover or get away safe. The way this ability works, damage against you is halved (after you master, it&#039;s reduced by 70%!) and then converted to MP damage instead; this is obviously stupidly powerful with your MP pool but it stacks with other Mana Wall gear and your -Damage Taken gear as well.&lt;br /&gt;
&lt;br /&gt;
Mana Wall caps at 95% potency, meaning that incoming damage is reduced by 95% THEN converted to MP damage.&lt;br /&gt;
*By default Mana Wall&#039;s ability provides 50% reduction&lt;br /&gt;
*When mastered with JP, additional 20% reduction&lt;br /&gt;
*[[Taranus&#039;s Cape]] from Ambuscade provides another 10% reduction&lt;br /&gt;
*[[Wicce Sabots +3]] provides 25% reduction&lt;br /&gt;
*[[Archmage&#039;s Staff]] Path C provides 20% reduction - as you can see, the SU4 staff suffices as the additional Mana Wall reduction from the SU5 staff is wasted on the cap.&lt;br /&gt;
&lt;br /&gt;
When using Mana Wall, you should ensure your set also has capped -Damage Taken as those stats are accounted for before the conversion to MP damage is calculated. It&#039;s also nice to use gear such as [[Archmage&#039;s Staff]] and [[Ethereal Earring]] to convert damage to MP, effectively lowering the &amp;quot;damage&amp;quot; even more so.&lt;br /&gt;
&lt;br /&gt;
As an example borrowed from a [https://www.reddit.com/r/ffxi/comments/ztedor/kaumodaki_blm_su%E2%81%B5_staff/j1pzk8h/ very helpful reddit post]:&lt;br /&gt;
&lt;br /&gt;
The Sortie G Boss, Triboulex, uses an ultimate move called &#039;&#039;&#039;&amp;quot;Setting the Stage&amp;quot;&#039;&#039;&#039; that deals 30,000 damage divided among all party members in range. With only the BLM in range, that 30,000 damage is reduced:&lt;br /&gt;
# -DT reduces that 30k damage by ~50% to &#039;&#039;&#039;15,000&#039;&#039;&#039;&lt;br /&gt;
# Mana Wall gear reduces that 15k damage by 95% to &#039;&#039;&#039;750&#039;&#039;&#039; damage&lt;br /&gt;
# That 750 damage is converted to &#039;&#039;&#039;-750 MP&#039;&#039;&#039;&lt;br /&gt;
# If using Archmage&#039;s Staff and Ethereal Earring, you receive 7% of that damage back, returning 52 MP so effectively from the entire attack you only took &#039;&#039;&#039;698 MP damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are big negatives that prevent Mana Wall to be used to fully tank - namely you shed enmity extremely quickly with Mana Wall active, and it&#039;s especially tough to hold enemies unless you&#039;re super tanking (meaning no other party members are attacking enemies and pulling enmity). It&#039;s recommended to use specific +enmity sets for spells like [[Stun]] to pull away NMs and keep your party safe in times of emergency.&lt;br /&gt;
&lt;br /&gt;
Status effects can also still affect you, and Mana Wall is a buff that CAN be dispelled.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Elemental Seal]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 20 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes=Situationally useful if you&#039;re using your Mythic Staff to boost damage, but not worth the loss in potency from the other Merit options.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=Fire [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit2 Description=Increase the potency of Fire spells by 2.&lt;br /&gt;
|Group1 Merit2 Level=X/5&lt;br /&gt;
|Group1 Merit2 Notes=Recommend 5/5 if you&#039;re the BLM for Sortie, as you&#039;ll be using Fire spells on a majority of the targets there.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=Ice [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit3 Description=Increase the potency of Ice spells by 2.&lt;br /&gt;
|Group1 Merit3 Level=X/5&lt;br /&gt;
|Group1 Merit3 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=Wind [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit4 Description=Increase the potency of Wind spells by 2.&lt;br /&gt;
|Group1 Merit4 Level=X/5&lt;br /&gt;
|Group1 Merit4 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=Earth [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit5 Description=Increase the potency of Earth spells by 2.&lt;br /&gt;
|Group1 Merit5 Level=X/5&lt;br /&gt;
|Group1 Merit5 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit6 Name= Lightning [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit6 Description=Increase the potency of Lightning spells by 2.&lt;br /&gt;
|Group1 Merit6 Level=X/5&lt;br /&gt;
|Group1 Merit6 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit7 Name=Water [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit7 Description=Increase the potency of Water spells by 2.&lt;br /&gt;
|Group1 Merit7 Level=X/5&lt;br /&gt;
|Group1 Merit7 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[:Category:Ancient Magic|Ancient Magic Magic Attack Bonus]]&lt;br /&gt;
|Group2 Merit1 Description=Increase Ancient Magic magic attack damage by 3.&lt;br /&gt;
|Group2 Merit1 Level=0/5&lt;br /&gt;
|Group2 Merit1 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[:Category:Ancient Magic|Ancient Magic Magic Burst Damage]]&lt;br /&gt;
|Group2 Merit2 Description=Increase Ancient Magic magic burst damage by 3%.&lt;br /&gt;
|Group2 Merit2 Level=0/5&lt;br /&gt;
|Group2 Merit2 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[:Category:Elemental Magic|Elemental Magic Magic Accuracy]]&lt;br /&gt;
|Group2 Merit3 Description=Increase Elemental Magic Accuracy by 5.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=You could make a case for this situationally, but it should be very niche.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Duration]]&lt;br /&gt;
|Group2 Merit4 Description=Increase Elemental Magic debuff duration by 12 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=See next note.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit5 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Effect]]&lt;br /&gt;
|Group2 Merit5 Description=Increase Elemental Magic debuff potency by 2 and damage over time by 1.&lt;br /&gt;
|Group2 Merit5 Level=5/5&lt;br /&gt;
|Group2 Merit5 Notes=Increasing the chance of Burn sending you to the next INT tier makes this the most important merit category.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit6 Name=[[:Category:Drain/Aspir_Spell#Aspir_spells|Aspir Absorption Amount]]&lt;br /&gt;
|Group2 Merit6 Description=Increase the amount of MP absorbed by Aspir by 4%.&lt;br /&gt;
|Group2 Merit6 Level=0/5&lt;br /&gt;
|Group2 Merit6 Notes=It be nice, but not at the cost of increasing your Burn potency and duration.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SCH&lt;br /&gt;
|Notes=Probably the most useful support job overall for Black Mage. Especially when you hit ML10, where you get [[Ebullience]] to boost damage for your bursts. [[Parsimony]] allows for greater MP management, [[Alacrity]] allows for more rapid -ja accumulation or recast spells such as Death or Comet for targets weak to our limited dark nukes, and [[Manifestation]] allows you to cast [[Klimaform]] to your party members and cast single target spells like Aspir as AOEs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Arts reduces the cost of, casting time, and recast time of your nukes. It also will improve your C+ Enfeebling Skill to a B+.&amp;lt;br /&amp;gt;&lt;br /&gt;
On the flip side Light Arts provides a healing skill you actually need. Meaning you stand a better chance at removing Doom with Cursna. More powerful cures aren&#039;t a terrible thing either.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sublimation]] provides you great MP recovery that could make or break killing a tough Sortie or Odyssey boss, arguably more useful to have a burst of MP accessible than having Refresh cast on you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WHM&lt;br /&gt;
|Notes=An important sub for not only the White Mage line of spells, especially the eventual Curaga III at ML10, but for Weapon Skills. As this is generally the preferred sub for gaining access to [[Earth Crusher]] and [[Cataclysm]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Otherwise, /WHM gives access to the same enfeebles as /RDM, sans Gravity with more party support. In the form of Barspells, Cuaraga, Haste, -na spells, etc.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=A handy support job for Haste, Flurry, Refresh, Barspells, Silence, Paralyze, Slow, Gravity, Convert, and extra Fast Cast (and by extension extra spell recast).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Mage as a support job feels like a middle ground between the offerings of White Mage and Scholar. However, Convert and Refresh are overshadowed by Dark Arts, Parsimony, and Sublimation of /SCH. Meaning you generally would sub this if you needed the remaining tools it offers over you other subs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes= /SAM is situationally very useful when you&#039;ll be spending a significant amount of time in melee, including for soloing. BLM can and should step up to weapon skill and with /SAM, you can pretty consistently self-SC and then magic burst a spell or two (especially recommended for MLing!). This is especially fun with AM3 on Laevateinn where you can three step your own Light or Dark SCs thanks to Hasso.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While it may seem counter intuitive to cast with Hasso on given the 50% penalty to casting and recasting. You are only likely getting one burst off anyway without a quick magic proc, and [[Elemental Celerity]] helps you to counter the penalty with a desisted Hasso Fast Cast set leveraging it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Understanding Magic==&lt;br /&gt;
===Magic Accuracy===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
*Outside of minor edits please use the discussion page for the guide to discuss any major edits or corrections.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
When it comes to being a BLM it is more an exercise in what you know about the foe and what you know about mechanics than just going boom-booms. It is easier for a DD to flub their way through than for you to. So let&#039;s go over the rigamarole so that we might all suck less.&lt;br /&gt;
&lt;br /&gt;
While melee combat skills provide a corresponding boost to accuracy and attack at a rate of less than 1:1. Magic skill+ are a 1:1 skill to accuracy gain, but provide no extra attack.&lt;br /&gt;
&lt;br /&gt;
To determine your magic accuracy total. Add up your elemental skill, magic accuracy skill, magic accuracy+, merits, gifts, food, buffs, debuffs, and then factor in dINT. Which is in the section below.&lt;br /&gt;
*A Mastered BLM with a Master Level of 0 will sit at 512 before any equipment or dINT.&lt;br /&gt;
:*Adding an Mpaca&#039;s Staff R0 would add 40 Magic Accuracy and 255 skill for 807.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Simplification}}}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
INT also plays a role in the magic accuracy of all nukes and INT based enfeebles. The magic accuracy bonus of INT depends on two things:&lt;br /&gt;
#dINT, the difference of INT between caster and foe.&lt;br /&gt;
#[[Magic Hit Rate]], which we covered, but factors in here.&lt;br /&gt;
{{:Intelligence|transcludesection=dINT Table}}&lt;br /&gt;
&lt;br /&gt;
So, INT has a sweet spot from -10 to +10, but also a no-no spot, and that spot is 70+. Which by that age you don&#039;t expect much anyway.&lt;br /&gt;
*Ba-dum-tss&lt;br /&gt;
&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=dINT Example}}&lt;br /&gt;
&lt;br /&gt;
{{:Intelligence|transcludesection=Foe INT}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
The [[Resist]]ance of a foe is the final and most important piece of the puzzle. Not only for magic accuracy, but for damage. Though we will only cover the accuracy portion of that here, just like with INT.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 2px solid #3C6A95; text-align: center; margin: 3px; width: 100%; max-width: 788px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 2px solid #3C6A95;&amp;quot; colspan=100% |&amp;lt;span style=&amp;quot;float: left&amp;quot;&amp;gt;Low Resistance&amp;lt;/span&amp;gt; Resistance Ranks &amp;lt;span style=&amp;quot;float: right&amp;quot;&amp;gt;High Resistance&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 150% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 130% &lt;br /&gt;
| 115% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 100% &lt;br /&gt;
| 85% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 70% &lt;br /&gt;
| 60% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 50% &lt;br /&gt;
| 40% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 30% &lt;br /&gt;
| 25% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 20% &lt;br /&gt;
| 15% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 10% &lt;br /&gt;
| 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First, let me just summarize the resist page here in terms of accuracy. Foes have individual resistances to all elements, and these values are tiered out in the table above. A neutral resistance tier is 100%, where as weakness would be anything above that, and vice versa for resitance.&amp;lt;br /&amp;gt;&lt;br /&gt;
Any foe with a resistance status of 50% forces a resist. Resists will be either a 1/2 (-50%), 1/4 (-75%), or 1/8th (-87.5%). So a Skeleton for example, has a {{dark}} dark resistance tier of 50%. This means any dark based spell which lands is not going to either be full damage or full duration.&lt;br /&gt;
&lt;br /&gt;
Now, there are two things players can do to change the resistance, [[Rayke]] and [[Skillchain]]s.&lt;br /&gt;
*Rayke reduces the resistance tier to the corresponding element by a tier per rune.&lt;br /&gt;
:*E.g. a foe has a 30% resistance tier to an element, and three runes of that element are Rayked. The reistance tier is now 60% for the duration of Rayke, which is a big deal.&lt;br /&gt;
*Skillchains will temporarily lower the resistance tier of the damage of the skillchain by one tier for the window of it.&lt;br /&gt;
:*Magic bursting also adds a speculated +100 accuracy to a spell.&lt;br /&gt;
:*See the [[Resist#Modifying Resistance Rank]] for more explanation on how a SC damage type is determined.&lt;br /&gt;
::*It is the lowest resistance tier, but this can change depending on other steps involved.&lt;br /&gt;
This becomes very applicable with NMs, which can tend to have different resistance values from ordinary foes of the same family or even other NMs. For example, no tier 3 [[Odyssey]] NM in Sheol Gaol has a weakness above 30% unless their aura is on which then changes it to 100% iirc. With their neutral elements being 25% and their opposing element at the lowest 5% tier.&amp;lt;br /&amp;gt;&lt;br /&gt;
This means if you fight a foe like Ongo then the magic defense down from [[Vidohunir]] will not land outside of when the aura is on. Same for defense down effect from a weapon skill against [[Xevioso]]. In fact to finish that thought, they will only really stand a chance to land against Mboze unless Rayke is used.&lt;br /&gt;
&lt;br /&gt;
Further, as a BLM you can uniquely bypass some of the hindrance of Resist tiers while under [[Subtle Sorcery]]. It will bypass the forced resists from a tier 50% or less, but will not solve the next component of elemental resistance tiers.&lt;br /&gt;
&lt;br /&gt;
Second, the remaining factor to resistance to account for is the magic accuracy requirements imposed by resistance tiers. Which is not actually on the wiki currently. Not because I am some rumored gate keeper, but because neither I nor anyone else have gotten around to it, and it involves deciphering Japanese testing through google Translate. Not the easiest for sure, but what is clear is that as resistance tiers go lower and resistance to an element goes higher. It imposes a greater magic accuracy requirement to cap hit rate.&lt;br /&gt;
*[https://twitter.com/MBZ2arZNkm174sV/status/1292994041722724352?cxt=HHwWgICjmd_O0fEjAAAA Here] is the testing I am referring to, and one which corroborates the INT magic accuracy/Ongo testing from Lutes blog cited at the bottom references on both of those pages.&lt;br /&gt;
:*The red text is confirmed, and the black is theorized.&lt;br /&gt;
:*This testing lines up with the observable effective magic accuracy required for [[Ongo]], 1,365.&lt;br /&gt;
::*Since you are magic bursting, yes, the resistance rank changes from 30% to 40% for the burst window, and changes the accuracy required to 1,222 before counting the +100 from bursting.&lt;br /&gt;
:*Accuracy requirements jump steeply below the 30% tier. The table lacks it for Ongo, but I can make an educated guess based on the data there. Which means you need an effective magic accuracy of ~1,710 to land Burn on Ongo, given it&#039;s 25% tier to fire.&lt;br /&gt;
Now the testing doesn&#039;t go past the 20% tier, but it doesn&#039;t need to with how steep it gets. So when it comes to nuking, SC dmg, or enfeebling any iLvl foe around the lowest tiers, forget about it unless you throw the kitchen sink at the foe. Which generally isn&#039;t practical.&lt;br /&gt;
&lt;br /&gt;
Fortunately, there is a lower magic accuracy requirement for the higher resistance tiers. Let&#039;s tie this together with a practical example using a level 139 [[Apex Draugar]]. Which has a resistance tiers of {{fire}} 130%, {{ice}} 70%, and {{dark}} 50%. Spells would cap hit rate at the following:&lt;br /&gt;
*{{fire}} 1,102&lt;br /&gt;
*{{ice}} 1,204&lt;br /&gt;
*{{dark}} 1,295&lt;br /&gt;
:*Due to the forced resist, if you casted sleep. Then you will either not land the spell or it will land for a reduced time. &lt;br /&gt;
&lt;br /&gt;
What is cool about all of this this is that outside of anything that lowers your macc or boosts the magic evasion of the foe, you can better figure out or fine tune a set to cap hit rate.&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Table}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Practical implications of the write up:&lt;br /&gt;
*Gear enfeebles like sleep or break with a focus in magic accuracy and enfeebling skill.&lt;br /&gt;
*Magic Hit Rate caps at 95%, and a miss is simply a reist, which has various values.&lt;br /&gt;
*The value of macc from INT depends on dINT. It can be as large as +1 or as low as +0.&lt;br /&gt;
*Resistance Ranks aka Resistance Tiers dramatically impact magic accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Corresponding pages:&lt;br /&gt;
*[[Magic Accuracy]]&lt;br /&gt;
*[[Magic Hit Rate]]&lt;br /&gt;
*[[INT]]&lt;br /&gt;
*[[Resist]]&lt;br /&gt;
&lt;br /&gt;
===Affinity===&lt;br /&gt;
&lt;br /&gt;
Affinity, also referred to as &amp;quot;Elemental Magic Attack Bonus&amp;quot;, adds damage in a separate multiplier term from all standard forms of Magic Attack Bonus.&lt;br /&gt;
&lt;br /&gt;
The base value for this term when no Affinity gear is present = 1.0.&lt;br /&gt;
&lt;br /&gt;
For each stat on gear with Elemental affinity listed:&lt;br /&gt;
* Damage affinity +1: Affinity = 1.1&lt;br /&gt;
* Damage affinity +2: Affinity = 1.15&lt;br /&gt;
* Damage affinity +3: Affinity = 1.20&lt;br /&gt;
* Damage affinity +4: Affinity = 1.25&lt;br /&gt;
* Damage affinity +5: Affinity = 1.30&lt;br /&gt;
* Damage affinity +6: Affinity = 1.35&lt;br /&gt;
&lt;br /&gt;
Elemental Magic Attack Bonus from gear is additive with this term. This statistic is found on gear such as [[Pixie Hairpin +1]] and [[Weatherspoon Ring]].&lt;br /&gt;
* For example, equipping [[Pixie Hairpin +1]] (28%) and [[Archon Ring]] (5%) would make this term = 1.33 for {{dark}} damage.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] uniquely grants this stat for all elements. See its page for details.&lt;br /&gt;
&lt;br /&gt;
Equipment usable by BLM that provides Elemental Magic Attack Bonus include:&lt;br /&gt;
* [[Ngqoqwanb]] provides 15% {{Ice}} elemental affinity.&lt;br /&gt;
* [[Ossa Grip]] provides 2% {{Ice}} elemental affinity when the user has [[Ice Spikes]] active.&lt;br /&gt;
* [[Marin Staff]] and [[Marin Staff +1]]  provide 10% and 11% {{Wind}} elemental affinity, respectively.&lt;br /&gt;
* [[Kaikias&#039; Cape]] provides 4% {{Wind}} elemental affinity.&lt;br /&gt;
* [[Quanpur Necklace]] provides 5% {{Earth}} elemental affinity.&lt;br /&gt;
* [[Weatherspoon Ring]] and [[Weatherspoon Ring +1]] provide 10% and 11% {{Light}} elemental affinity, respectively.&lt;br /&gt;
* [[Pixie Hairpin +1]] provides 28% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Archon Ring]] provides 5% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] provides a range of 1-15% elemental affinity bonus for all elements dependent on distance from the target, for a maximum of 15% {{Elements}} elemental affinity if the target is within 1.93&#039; from the player.&lt;br /&gt;
&lt;br /&gt;
Reminder that spells like [[Comet]], [[Impact]], [[Aspir]], and [[Death]] are darkness elemental magic and ARE enhanced by equipment that boosts darkness elemental affinity!&lt;br /&gt;
&lt;br /&gt;
===Cumulative Magic aka -ja Spells===&lt;br /&gt;
&lt;br /&gt;
Cumulative Magic, usually just called &amp;quot;-ja&amp;quot; spells, are a very important part of playing BLM and raising the entire party&#039;s damage for a specific element.&lt;br /&gt;
&lt;br /&gt;
Each time a cumulative magic spell is cast, a hidden debuff is placed on the monster which makes the monster take 5% additional damage from damage of that element for 60 seconds. Each successive cast of the same cumulative magic spell on the same target (from any player) will increase this elemental damage boost by an additional 5% of base damage; however, the window is not extended and will end 60 seconds after the first cumulative magic spell hit the monster even if another matching spell is cast, unless you use Empyrean legs (Extends the window all the way to 110 seconds duration if using [[Wicce Chausses +3]]).&lt;br /&gt;
*&#039;&#039;&#039;The total damage boost caps at 25%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For example, assuming an initial casting damage of 1000 for [[Firaja]], casting [[Firaja]] repeatedly within 60 seconds will result in damage of 1000, 1050, 1100, etc. Other fire damage, such as [[Fire IV]] or [[Wildfire]], will also receive this damage boost (+5%, +10%, etc.) while in effect.&lt;br /&gt;
&lt;br /&gt;
* [[Firaja]] makes the target take 5% additional {{Fire}} damage per cast&lt;br /&gt;
* [[Blizzaja]] makes the target take 5% additional {{Ice}} damage per cast&lt;br /&gt;
* [[Thundaja]] makes the target take 5% additional {{Thunder}} damage per cast&lt;br /&gt;
* [[Aeroja]] makes the target take 5% additional {{Wind}} damage per cast&lt;br /&gt;
* [[Stoneja]] makes the target take 5% additional {{Earth}} damage per cast&lt;br /&gt;
* [[Waterja]] makes the target take 5% additional {{Water}} damage per cast&lt;br /&gt;
* [[Comet]] makes the target take 5% additional {{Dark}} damage per cast&lt;br /&gt;
&lt;br /&gt;
Technically speaking, you only need to have your Empyrean legs equipped on the first cast of Cumulative Magic, but since the [[Wicce Chausses +3]] are BIS for both Free Nuking and Magic Bursting, you don&#039;t have to worry much about swapping. &lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
&lt;br /&gt;
[[Death]] is a spell with very different mechanics that are worth knowing more about.&lt;br /&gt;
&lt;br /&gt;
Death has a chance to instantly KO the enemy, though this does not affect NMs. If your enemy is not killed, the damage formula is:&lt;br /&gt;
&lt;br /&gt;
* (Current MP×3 + Magic Damage)×(MAB/MDB)×(Affinity)×(Day/Weather)&lt;br /&gt;
** Note that the Magic Damage in the above formula is capped to 32&lt;br /&gt;
&lt;br /&gt;
You need at least 1 MP to cast Death, and using it expends all of your current MP, even if you have Manafont or Manawell up. &lt;br /&gt;
&lt;br /&gt;
Part of the trick to using Death properly is to build specific sets that ensure that you have the highest possible MP prior to use - this is why you&#039;ll see BLMs in specific Idle sets that maximize MP, and cast Death using a specific Precast set that retains as much MP as possible so that your MP isn&#039;t cut before you even cast the spell.&lt;br /&gt;
&lt;br /&gt;
===Meteor===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the coolest and most visually spectacular spell that Square-Enix added to the game has very limited use in endgame. &lt;br /&gt;
&lt;br /&gt;
[[Meteor]] is unique in the fact that it&#039;s a non-elemental elemental magic spell - meaning that it uses your elemental magic skill to calculate its damage, but it is typeless and cannot be resisted. It does require you to use Elemental Seal before casting, so consider it on a 10-minute cooldown. It also takes eons to cast - consider building a precast set for this spell that crams in as much Quick Magic gear as you can.&lt;br /&gt;
&lt;br /&gt;
* Unlike other nukes, elemental magic skill contributes directly to Meteor base damage, and the damage is independent of the enemy&#039;s INT.&lt;br /&gt;
** Meteor&#039;s base damage can be approximated as: (1+MAB/100)*floor(INT + Elemental Magic Skill/6)*3.5&lt;br /&gt;
&lt;br /&gt;
Meteor is however worth discussing for at least one specific use-case: the Sortie D &amp;amp; H bosses.&lt;br /&gt;
&lt;br /&gt;
If the fight with either of the Sortie D &amp;amp; H bosses go awry, they use a special ability called Vivisection - this is a full dispel on the party that also removes the NM&#039;s elemental weakness, meaning that all of your other spells do pitiful damage... with the exception of Meteor, as it&#039;s typeless damage! If the boss is low health and gets off Vivisection, consider using Meteor - it could save the run or at least dramatically save time for the fight to recover!&lt;br /&gt;
&lt;br /&gt;
===Impact===&lt;br /&gt;
&lt;br /&gt;
[[Impact]] is a very special spell that can only be cast if you&#039;re wearing one of two particular and difficult to acquire pieces of equipment - these cloaks must remain equipped both for the precast and midcast periods:&lt;br /&gt;
&lt;br /&gt;
* [[Twilight Cloak]]&lt;br /&gt;
* [[Crepuscular Cloak]] - 119 version so has much higher MACC and stats&lt;br /&gt;
&lt;br /&gt;
Impact is an ALL STATS DOWN debuff on the target that deals dark damage and lowers an enemy&#039;s Strength, Dexterity, Vitality, Agility, Intelligence, Mind, and Charisma.&lt;br /&gt;
&lt;br /&gt;
* Each of the target&#039;s base stats is reduced by 20% of the value at the time of cast.&lt;br /&gt;
** Stat values are snapshotted on cast, so Impact will have the highest potency if applied before other reductions such as [[Elemental Debuff]]s, namely [[Burn]].&lt;br /&gt;
&lt;br /&gt;
As you might imagine, this can be incredibly potent and can dramatically raise damage against certain NMs, in particular the Sortie C and G bosses.&lt;br /&gt;
&lt;br /&gt;
Impact&#039;s maximum duration is 3 minutes, though if resisted the duration will be cut drastically. Since this is an elemental magic spell, a combination of elemental magic skill and magic accuracy is highly encouraged to ensure that this great spell lasts as long as possible against foes with high magic evasion. It&#039;s worth coordinating with a Red Mage in your party to have them cast Frazzle III on the enemy first before using Impact.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Eminent Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= An iLvl 117 staff acquired from any Sparks Vendor for 7,000 [[Sparks]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Homestead Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= An iLvl 119 staff acquired from [[Craggy Bluff]] in Eastern Adoulin for 3,000 [[Bayld]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Kaladanda&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= The JSE weapon crafted by [[Oboro]] in Port Jeuno. Though easily acquired, probably not worth the gil investment as better staffs are easier to get with less effort.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Xoanon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= The final stage of the Ambuscade Staff, certainly not worth the investment for just BLM, but if you already have it, it will serve your BLM until you get a better weapon.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Lathi&lt;br /&gt;
|Description=Either drops from [[Yilan]], a Geas Fete NM in Escha - Ru&#039;Aun, or purchased using Domain Invasion point from [[Zurim]] in Norg, this staff will be a staple in your collection for a long time especially when starting out. Easily acquired after two or three days worth of bonuses from Domain Invasion runs.&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
: Path A: MP +80, INT +20, Magic Attack Bonus +20&lt;br /&gt;
: Path B: MP +80, Magic Accuracy +20, Fast Cast +5%&lt;br /&gt;
: Path C: INT +15, Magic Attack Bonus +15, Magic Accuracy +15&lt;br /&gt;
: Path D: Magic Accuracy +20, Enfeebling Magic Skill +15, Dark Magic Skill +15&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Reikikon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Kouryu, a fairly difficult Geas Fete NM in Escha - Ru&#039;Aun. Unrealistic that you&#039;ll get this while gearing up BLM as a first job, but if you have it it&#039;s excellent until beaten out by a Keraunos with ideal augs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Keraunos&lt;br /&gt;
|Augment=INT +17, MAB/MAcc +20&lt;br /&gt;
|Description=Alluvion Skirmish weapon - you can pick this up upon doing Intermediate ROEs too and it&#039;s a very worthy upgrade. Augments are random from the Adoulin Inventor&#039;s Coalition so your luck on getting nice augments may vary.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Grioavolr&lt;br /&gt;
|Description=Obtained from Geas Fete NM Bashmu from Reisenjima, or in exchange for 800 Domain Invasion Points. Not as good as Marin Staff +1 in most situations, unless you get really really lucky on augments from Oseem. You can also try to augment this during Dark Matter Augment campaigns, where theoretically you can break the normal stat limits and get a very powerful staff if you&#039;re lucky.&lt;br /&gt;
&lt;br /&gt;
Possible Oseem Augments include: Magic Attack Bonus +1~30, Magic Accuracy +1~30, INT +1~20, Magic Burst Bonus +1~10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Marin Staff +1&lt;br /&gt;
|Augment=R15) INT/MND +10, Acc/MAcc +40, MAB +40&lt;br /&gt;
|Description=Best pre-REMA staff and pretty easily achievable thru Unity Accolade NM [[Vedrfolnir]]. Shoot for this to have a capable weapon for endgame BLM.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Mpaca&#039;s Staff&lt;br /&gt;
|Augment=R30) Acc/MAcc +15, MAB +30, INT +5&lt;br /&gt;
|Description=You&#039;re able to purchase the R0, unaugmented staff after clearing the Odyssey Sheol Gaol NM, Arebati. After killing Arebati V5+, you&#039;ll acquire RP that you can then spend to augment this staff. Even after acquiring REMA weapons, Mpaca&#039;s Staff can be a great balanced weapon for bursting Death.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Hvergelmir (Level 119 III)&lt;br /&gt;
|Weapon=Hvergelmir&lt;br /&gt;
|Augment=R15) DMG: +10, &amp;quot;Myrkr&amp;quot; potency +10%, MP +30&lt;br /&gt;
|Description=Empyrean Staff. Best staff for Death and a great all-around option for Fast Cast/faster recast on spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khatvanga&lt;br /&gt;
|Augment=R15) DMG: +8, &amp;quot;Shattersoul: damage +10%, Acc/MAcc +30&lt;br /&gt;
|Description=Aeonic Staff. Fantastic staff for Occult Acumen sets and for weaponskills that favor TP bonus such as Cataclysm and Earth Crusher. Useful for strats that utilize Death as you can cast in Occult Acumen set, use Myrkr to recover MP, and do it all over again.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Laevateinn (Level 119 III)&lt;br /&gt;
|Augment=R15) DMG: +26, Vidohunir: Damage +15%, Acc/MAcc +30&lt;br /&gt;
|Description=Mythic Staff. Second best damage option and competitive while you have AM2 active. Best magic accuracy in the game. Vidohunir can do big damage against darkness weak enemies, so it&#039;s absolutely worth building a set for when using Laev.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Opashoro (Level 119 III)&lt;br /&gt;
|Weapon=Opashoro&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Prime Staff. Absolutely the apex for damage output for the mage jobs that can use it. Aftermath is more easily achievable and consistent than with Laevateinn and greatly improves damage output.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sadly, Claustrum is not even worthy of an honorable mention - the Relic Staff isn&#039;t even remotely competitive for casting magic, though it is a very high accuracy melee option if you are looking for an extremely niche melee build. Probably not worth the investment for any real purpose in-game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ambuscade Capes Recommended Priority List===&lt;br /&gt;
&lt;br /&gt;
WIP:&lt;br /&gt;
# Free Nuking/Magic Bursting: INT +30, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Fast Cast/MP/Idle: MP +80, Macc/Mdmg +20, Fast Cast +10%, Damage Taken -5%&lt;br /&gt;
# Occult Acumen: INT +30, Macc/Mdmg +20, Store TP +10&lt;br /&gt;
# Vidohunir/WS: INT +30, Macc/Mdmg +20, Weapon Skill Damage +10%&lt;br /&gt;
# Melee TP: DEX +20, Acc +30, Atk +20, Store TP +10&lt;br /&gt;
# Midcast Death: MP +80, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Stun/Enmity: Macc +30, Mdmg +20, Enmity +10&lt;br /&gt;
&lt;br /&gt;
===Recommended JSE Armor Priority List===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Spaekona&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spaekona&#039;s Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Absolutely essential for Free Nuking and MP management: Converts 2% of elemental magic damage dealt to MP. Get ASAP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Nice piece for both its magic accuracy and elemental magic skill, used for Elemental Debuffs like Burn and for Impact&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Drain/Aspir set&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting until replaced by Empyrean boots and/or Agwu&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Archmage&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Cannot find a reason to pick this up - even if you do use Ancient Magic, the benefits from its MB bonus are outweighed by gear that provides Magic Burst Bonus II. Save your time and gil.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Great for extending Manafont duration and for Idle Refresh until you get the Empyrean +3 chest or Shamash Robe&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting piece before you get Empyrean +3 and/or Agwu&#039;s&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also a decent Magic Bursting piece until you get Empyrean +3&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also used for Aspir spells&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Wicce Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #5&lt;br /&gt;
|Notes=Great for Free Nuking and for DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Essential for Magic Bursting and Idle Refresh sets (debatable between this and Shamash)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #4&lt;br /&gt;
|Notes=Great for Free Nuking and for DT. Magic Critical Hit is a nice added bonus, but not as good as it sounds as a default &amp;quot;magic crit&amp;quot; only adds +10 Magic Attack Bonus when it procs, so this piece would make a 13% chance for an extra 23 MAB.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Chausses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Essential for Magic Bursting and for Cumulative Magic (-ja spells)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Essential for Mana Wall use and for DT. Great for Magic Bursting until you replace with high augment Agwu&#039;s. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Note that ALL of the Empyrean Armor +3 is BIS for Free Nuking not only because of the stats on them but also because of the Empyrean Armor Proc wherein when Conserve MP is proc&#039;d, extra damage is calculated based on double of the MP conserved.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Other Essential BLM Gear===&lt;br /&gt;
====Hachirin-no-Obi====&lt;br /&gt;
[[Hachirin-no-Obi]] is absolutely essential and it&#039;s highly recommended to have your Gearswap LUA automatically equip it while nuking when the weather conditions are met. It&#039;s a tremendous damage boost and should be paired with [[Klimaform]] either you cast as /SCH or cast by a SCH in your party.&lt;br /&gt;
&lt;br /&gt;
Weather Damage bonuses are as follows:&lt;br /&gt;
*+10% bonus for the element matching the day&lt;br /&gt;
*+10% bonus for the element matching single weather&lt;br /&gt;
**+20% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+20% bonus for the element matching single weather and day&lt;br /&gt;
**+30% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+25% bonus for the element matching double weather&lt;br /&gt;
**+35% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*+35% bonus for the element matching double weather and day&lt;br /&gt;
**+45% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*The element that is weak to the day/weather can suffer the same percentage as above as a penalty&lt;br /&gt;
**e.g. {{Fire}} can get -10% during {{Water}} weather.&lt;br /&gt;
&lt;br /&gt;
====Grips====&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Alber Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Warder of Courage, Geas Fete NM - great Magic Attack Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Thrace Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Yakshi, a Geas Fete NM - useful if you&#039;re chasing maximum Conserve MP for Empyrean Armor Procs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khonsu&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Best Magic Accuracy and comes with bonus DT. Definitely a contender if you don&#039;t have REMA and MACC is an issue.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Enki Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Glassy Gorger in Omen - probably the best overall grip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gearsets==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP to create new sets and recommendations for subjobs, Ambuscade capes, and other sets. Edits welcome but should not be unilaterally deleted without replacements in place.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Precast Sets===&lt;br /&gt;
&#039;&#039;&#039;Note: BLMs receive the Elemental Celerity trait, which provides 30% faster casting (38% when mastered) for specifically elemental magic. However, this does NOT grant faster recast after you&#039;re done casting this spell. If you&#039;d like to take advantage of this, you can only have 42 Fast Cast in your Elemental Magic Precast set and fill in the other slots with -DT and Magic Evasion gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped FC&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Impact Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Death Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Path D - MP +80, FC +7%&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = R15 Path A or B - MP +80&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
===Midcast Sets===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For all Free Nuking/Magic Bursting sets, the [[Wicce Earring +2]] is BIS as long as it has 9 or higher INT in its augment. However, this isn&#039;t included in the below sets due to its extreme rarity. If you&#039;re lucky enough to get the drop and then the necessary augment, use the JSE+2 in your right ear and the [[Malignance Earring]] in your left ear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Midcast Free Nuking Sets====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*-Ja spells, or &amp;quot;Cumulative Magic&amp;quot; are fantastic to raise damage of a specific element against the target. You should always endeavor to keep its effects active against the target, and using Empyrean legs keeps the effect window active for longer.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Comet&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Many people don&#039;t know that Comet is a -ja spell, or &amp;quot;Cumulative Magic&amp;quot;, where each use will increase darkness elemental magic damage against its target.&lt;br /&gt;
*This has particularly great use in Sortie basement NMs for darkness-weak NMs and to increase the damage from your COR&#039;s Leaden Salutes.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Meteor&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Arch. Coat +3&lt;br /&gt;
|Hands = Arch. Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Meteor is calculated a bit differently and weighs elemental magic skill heavily (see section above)&lt;br /&gt;
*Amalric Gages +1 Path C are better here, but Path A is better for Death so takes priority.&lt;br /&gt;
*Spaekona&#039;s Gloves +3 work great here too if you don&#039;t want to bother making Relic hands purely for a niche purpose like Meteor.&lt;br /&gt;
*[[Agwu&#039;s Slops]] are very marginally barely better at R30, but you really can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Magic Bursting Sets====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Magic Burst]] Damage and the [[Merit]] category for AM2 bonus caps at 40%. The [[Magic Burst Bonus]] trait, Job Point category, Gifts, and &#039;&#039;Magic Burst Bonus II&#039;&#039; are not subject to this cap.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Starter Magic Bursting Sets&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Beginner&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Floestone&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Witching Robe&lt;br /&gt;
|BodyAug = SR Augs - MACC/MAB +15&lt;br /&gt;
|Hands = Helios Gloves&lt;br /&gt;
|HandsAug = Inventor&#039;s Coalition Augs - INT/MAB/ConserveMP&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Locus Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Mallquis Trews +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*First real benchmark to aim for, assuming you can grind up in Ambuscade for a nice cape and pieces of armor.&lt;br /&gt;
*If you lack access to the Avatar Prime fights, you can use Witchstone instead&lt;br /&gt;
*Archmage&#039;s Gloves +1 (Relic Hands) are certainly better, but since you don&#039;t really need the +3 for endgame up to you if you want to invest to making these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Intermediate&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ombre Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Refoccilation Stone&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start feeling comfortable doing harder content, this is a decent &amp;quot;intermediate&amp;quot; touchpoint.&lt;br /&gt;
*Even if you cannot yet conquer the Geas Fete fights the Merlinic gear drops from, you CAN grind up Domain Invasion and acquire these pieces with DI points.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Src. Stole +1&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*This is where your gear options start opening up with Omen, UNM, and Geas Fete progress. Investing gil to get the +1 Amalric gear will be a huge upgrade and will come in handy for a few other sets like Myrkr and Death.&lt;br /&gt;
*For your neck slot, feel free to keep your Mizu equipped if you don&#039;t want to shell out the gil for the +1 and instead want to save up for the +2 that you&#039;ll be using later on.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Malignance Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +2&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start learning Sortie and accumulating galli, you&#039;ll finally be able to grind and upgrade your most important pieces of gear - Empyrean Armor. The +2 is a huge upgrade and will be great until you accumulate the galli and starstones to upgrade your gear all the way up to +3.&lt;br /&gt;
*The JSE+2 neck is very important but extremely costly to purchase and to augment.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - BIS&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Wicce Earring +2]] is better than Regal if you&#039;re lucky enough to have one drop&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Path A R15 - MP +80, Macc +20&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Other Sets====&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Burn &amp;amp; Elemental Debuff&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Arch. Tonban +3&lt;br /&gt;
|LegsAug = Increases Elemental Magic debuff time and potency&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Landing Burn and other Elemental Magic Debuffs can be devastating for the enemy - do not neglect to take advantage of this when you can! When merited and using the Relic legs and feet, you can reduce your enemy&#039;s INT (or other base stat) by -63 and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seraphic Ampulla&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Ring1 = Crepuscular Ring&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, STP +10&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug- Occult Acument +10-11&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Swapping to your Occult Acumen set in a pinch will get you a ton of TP from your Free Nukes - you can use this TP to setup Aftermath, or to use Myrkr to recover MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enfeebling Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Primarily for using Break, Breakga, and Sleepga II&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Midcast Impact&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Requires further testing, but the community has theorized that elemental magic skill disproportionately affects the effectiveness of Impact. Aim for maximum magic accuracy and elemental magic skill.&lt;br /&gt;
*Impact can also be cast using the non-ilvl Twilight Cloak if you lack access to the Crep Cloak!&lt;br /&gt;
*Impact is dark elemental so can be hard to land on certain mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity&lt;br /&gt;
|MainAug = Macc+10, Dark Magic Skill +10, CMP +7&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Hirudinea Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Shango Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem - Drain/Aspir Potency +10%+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Evanescence Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R19+ &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Stun Max Enmity&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= R15&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Incubus Earring +1&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = Macc +30, Enmity +10&lt;br /&gt;
|Waist= Goading Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Useful for when Mana Wall is active and attempting to build enmity&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spell Interruption Rate Down&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 102% SIRD&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Halasz Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Emphatikos Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Lengo Pants&lt;br /&gt;
|LegsAug = SR Augments&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you really, really don&#039;t want to be interrupted.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Conserve MP Nuking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 81% Conserve&amp;lt;br /&amp;gt;MP Rate&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Thrace Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Deviant Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Lempo Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Fun set to maximize the damage variance from the Empyrean Armor Proc - this set bonus provides a damage buff double to the amount of MP that was conserved. With all Empyrean armor equipped, you have a 25% chance of the proc activating.&lt;br /&gt;
*Under ideal circumstances, theoretically you can achieve an average of 56.25% damage buff approx 20% of the time&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Banish Midcast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Mes&#039;yohi Rod&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Ipoca Beret&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Jokushu Chain&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Saxnot Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path C R15 - MND +10&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Fenian Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Sacro Cord&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - MND+10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you&#039;re /WHM and want to do as much light elemental damage as possible against undead targets. Focus on MND and Divine Magic Skill!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Idle Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Refresh&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Refresh +14&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = DM Aug - Refresh +2&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = DM Aug - Refresh +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|LegsAug = R15 - MP +20&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = DM Aug - Refresh +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Mana Wall Tanking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 50% DT Cap&amp;lt;br /&amp;gt;95% ManaWall Cap&lt;br /&gt;
|Main = Archmage&#039;s Staff&lt;br /&gt;
|MainAug = Path C - MP +75, “Mana Wall” +20%, Damage Taken -12%&lt;br /&gt;
|Sub = Oneiros Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug=DEF +30, HP +200&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*You can cap the Mana Wall stat using the SU4 weapon, so buying the SU5 weapon for the purposes of using it for MW is a total waste of gil.&lt;br /&gt;
*Using a lua that locks all of your sets while Mana Wall is active is highly recommended&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee &amp;amp; Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, Double Attack +10%, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, can substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented to cap haste.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Max STP&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = White Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = DEX/Acc/STP Augments&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Patentia Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Battlecast Gaiters&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*With AM3, you&#039;ll want as much Accuracy and STP as you can muster. Other Telchine pieces can be used over the Wicce +3 pieces for more STP if you don&#039;t need as much accuracy as what&#039;s listed here.&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee Hybrid - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Balanced Acc/DT&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you&#039;re meleeing in risky or AOE-heavy situations and can sacrifice offense for survivability. You won&#039;t be doing any DPS when you&#039;re dead!&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Vidohunir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Other options if you have not yet RP&#039;d your Nyame include the Jhakri Cuffs +2 and the Empyrean +3 equipment&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Strobilus&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Nehalennia Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = R15 - MP +80&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*The only stat modifier that helps Myrkr is maximum MP, but you&#039;ll want to be careful not to take a bit hit while you&#039;re in this set mid-cast.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Dark elemental magic so affinity rules apply. For when you&#039;re using a subjob that unlocks Cataclysm access&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Earth Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Quanpur Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Earth elemental magic so affinity rules apply.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spiral Hell&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Drepanum&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Rigorous Grip +1&lt;br /&gt;
|SubAug = R15 - STR +15, Atk +30&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Ifrit Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =STR +30, Acc/Atk +20, WSD +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Shadow of Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Pixquizpan +1&lt;br /&gt;
|MainAug = R15 - DMG +36, Acc/Macc +40, MAB +50&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|SubAug =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmg +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=Must be subbed [[Warrior]] or [[Dark Knight]] in order to use this Weapon Skill.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing and Utility Sets===&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Curing&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped&amp;lt;br /&amp;gt;Cure Potency&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Quartz Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vrikodara Jupon&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Bishop&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Gyve Trousers&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enhancing Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 70+% Enhancing&amp;lt;br /&amp;gt;Duration&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Oseem Aug - Enhancing Duration&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration +10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Calamitous Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration +10&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Enhancing magic duration +10&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration +10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration +10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Quick Draw Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Troll Gun&lt;br /&gt;
|Ammo = Bronze Bullet&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
===Sortie===&lt;br /&gt;
&lt;br /&gt;
Black Mages are extremely valuable for Sortie endgame runs and on top of their usual role of Magic Bursting everything into smithereens, compiled below are a few tips for bringing the maximum utility to your team:&lt;br /&gt;
&lt;br /&gt;
* Most endgame Sortie groups split up at the beginning to accomplish objectives and receive Shard Key Items to gain access to Sortie&#039;s bosses. In just about all normal Sortie magic runs, the BLM will be solely responsible for accomplishing the A objectives:&lt;br /&gt;
** After buffing, run south from the start, pop [[Mana Wall]], and round up 6 Acuex enemies. If you have a good Mana Wall set, you should be able to tank them with ease and lose minimal MP.&lt;br /&gt;
** Cast [[Firaja]], [[Firaga III]], and other AOE spells to get the 6 Acuex enemies down to 20% or so HP.&lt;br /&gt;
** Do not kill any enemies with AOE spells; instead, swap to single target Fire magic and kill them one by one. &lt;br /&gt;
** You should spawn chests containing [[Ra&#039;Kaznar Shard A]] and [[Ra&#039;Kaznar Metal A]], as well as a bonus blue chest that has a chance to drop an Old Case.&lt;br /&gt;
** If you are lucky enough to see the roaming NM Obdella, you&#039;ll easily be able to tank it in your Mana Wall set and Free Nuke it to death for another chest.&lt;br /&gt;
* After A objectives are done, many parties start the boss order with D. If so, keep going south and join the rest of the party at the D boss.&lt;br /&gt;
* For all bosses, it&#039;s wise to save your SCH a strategem and use [[Manifestation]] and cast [[Klimaform]] on the entire party. Since Klimaform&#039;s duration and potency are set, you&#039;re better off using it and allowing your SCH to have a better strat economy.&lt;br /&gt;
* Specific tips and tricks for each boss:&lt;br /&gt;
** D/H bosses change their elemental affinities, so you&#039;ll have to quickly cast the opposite element to proc the boss. However, if the boss uses Flaming Kick or Icy Grasp, you CAN and SHOULD land [[Burn]] on the boss to raise the rest of the party&#039;s damage. If you are unlucky enough to cause the boss to use Vivisection, you should [[Elemental Seal]] then [[Meteor]] to either finish off the boss or at least speed up the end of the fight.&lt;br /&gt;
** A/E bosses are pretty simple and you should just [[Burn]] and burst Fire or Earth spells (up to your party&#039;s preference)&lt;br /&gt;
** B/F bosses alternate between electric hands (use Earth magic) and wind hands (use Ice magic). Annoying if you lose stacks of your -ja magic when it alternates, just soldier through it.&lt;br /&gt;
** C/G bosses are susceptible to [[Impact]] if you have access to it, and it is extremely potent. Save [[Burn]] until after you land Impact as it&#039;ll overall lower more INT in that order. It&#039;s recommended to pop [[Elemental Seal]] if you have it up before using Impact on the G boss to ensure it lasts the maximum duration.&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=706727</id>
		<title>Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=706727"/>
		<updated>2024-07-11T03:10:38Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{| class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;width:100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; max-width: 17%;&amp;quot;| __TOC__&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
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&amp;lt;div style=&amp;quot;margin: auto; width:100%; max-width: 1200px;&amp;quot; class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Black Mage.jpg|center|300px|frameless|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; text-align: center; width:100%; max-width: 1200px;&amp;quot;&amp;gt;&amp;quot;&#039;&#039;Ohoho!&#039;&#039;&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Black Mages are essential for end-game Sortie and extremely helpful for endgame content including Dynamis Divergence and Odyssey Sheol Gaol. BLM is primarily a damage dealer but can save parties in a pinch with a combination of its potent Breakga/Sleepga and Mana Wall to serve as a damage sponge while the rest of the party gets things under control. As a Black Mage, successfully magic bursting (and having the party aligned and able to create the requisite skillchains) is critically important to your damage output. Black mage is one of the most powerful damage dealers in the game when used correctly in the right situations with proper planning and execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Mage should be expected to:&lt;br /&gt;
*Deal elemental damage&lt;br /&gt;
**Switching between bursting or free nuking sets.&lt;br /&gt;
**Know the elemental weaknesses of the foe.&lt;br /&gt;
**Magic Burst, whether solo or coordinating with a group.&lt;br /&gt;
**Understanding the gist of magic accuracy and magic damage, detailed in a section below.&lt;br /&gt;
&lt;br /&gt;
*Support&lt;br /&gt;
**[[Elemental Debuff]]s - especially [[Burn]] for increasing magic damage for the party - and [[Impact]] are powerful&lt;br /&gt;
**Competent curing is very helpful in a pinch, especially if you&#039;re running SCH or WHM as a subjob.&lt;br /&gt;
**Crowd control with Sleepga, Bind, Stun, and Breakga.&lt;br /&gt;
***/SCH provides the potential for Dispelga as well.&lt;br /&gt;
&lt;br /&gt;
*Be frontline or backline&lt;br /&gt;
**BLM can and should WS to SC in various situations.&lt;br /&gt;
**BLM has Mana Wall, and can use it well.&lt;br /&gt;
**BLM has the ability to generate TP without meleeing via [[Occult Acumen]]&lt;br /&gt;
**BLM has access to AoE WSs and Spells.&lt;br /&gt;
**It is often not appropriate to run just because you have hate.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 84, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 30, 45, 60, 75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 76, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45, 58, 71, 84, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mag. Burst Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50, 60, 70, 80, 90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Occult Acumen]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manafont]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Src. Coat +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Src. Coat +2 | Sorcerer&#039;s Coat +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Src. Coat +2 description.png|link=Src. Coat +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Elemental Seal]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Laevateinn (Level 75) icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laevateinn (Level 75)]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laevateinn (Level 75) description.png|link=Laevateinn (Level 75)]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mana Wall]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Goetia Sabots +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Goetia Sabots +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Goetia Sabots +2 description.png|link=Goetia Sabots +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Taranus&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Taranus&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Taranus&#039;s Cape description.png|link=Taranus&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cascade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Enmity Douse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manawell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Subtle Sorcery]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mana Wall===&lt;br /&gt;
&lt;br /&gt;
[[Mana Wall]] should not be ignored - when geared properly, you can be a tanking god for 5 minutes and potentially allow your party to recover or get away safe. The way this ability works, damage against you is halved (after you master, it&#039;s reduced by 70%!) and then converted to MP damage instead; this is obviously stupidly powerful with your MP pool but it stacks with other Mana Wall gear and your -Damage Taken gear as well.&lt;br /&gt;
&lt;br /&gt;
Mana Wall caps at 95% potency, meaning that incoming damage is reduced by 95% THEN converted to MP damage.&lt;br /&gt;
*By default Mana Wall&#039;s ability provides 50% reduction&lt;br /&gt;
*When mastered with JP, additional 20% reduction&lt;br /&gt;
*[[Taranus&#039;s Cape]] from Ambuscade provides another 10% reduction&lt;br /&gt;
*[[Wicce Sabots +3]] provides 25% reduction&lt;br /&gt;
*[[Archmage&#039;s Staff]] Path C provides 20% reduction - as you can see, the SU4 staff suffices as the additional Mana Wall reduction from the SU5 staff is wasted on the cap.&lt;br /&gt;
&lt;br /&gt;
When using Mana Wall, you should ensure your set also has capped -Damage Taken as those stats are accounted for before the conversion to MP damage is calculated. It&#039;s also nice to use gear such as [[Archmage&#039;s Staff]] and [[Ethereal Earring]] to convert damage to MP, effectively lowering the &amp;quot;damage&amp;quot; even more so.&lt;br /&gt;
&lt;br /&gt;
As an example borrowed from a [https://www.reddit.com/r/ffxi/comments/ztedor/kaumodaki_blm_su%E2%81%B5_staff/j1pzk8h/ very helpful reddit post]:&lt;br /&gt;
&lt;br /&gt;
The Sortie G Boss, Triboulex, uses an ultimate move called &#039;&#039;&#039;&amp;quot;Setting the Stage&amp;quot;&#039;&#039;&#039; that deals 30,000 damage divided among all party members in range. With only the BLM in range, that 30,000 damage is reduced:&lt;br /&gt;
# -DT reduces that 30k damage by ~50% to &#039;&#039;&#039;15,000&#039;&#039;&#039;&lt;br /&gt;
# Mana Wall gear reduces that 15k damage by 95% to &#039;&#039;&#039;750&#039;&#039;&#039; damage&lt;br /&gt;
# That 750 damage is converted to &#039;&#039;&#039;-750 MP&#039;&#039;&#039;&lt;br /&gt;
# If using Archmage&#039;s Staff and Ethereal Earring, you receive 7% of that damage back, returning 52 MP so effectively from the entire attack you only took &#039;&#039;&#039;698 MP damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are big negatives that prevent Mana Wall to be used to fully tank - namely you shed enmity extremely quickly with Mana Wall active, and it&#039;s especially tough to hold enemies unless you&#039;re super tanking (meaning no other party members are attacking enemies and pulling enmity). It&#039;s recommended to use specific +enmity sets for spells like [[Stun]] to pull away NMs and keep your party safe in times of emergency.&lt;br /&gt;
&lt;br /&gt;
Status effects can also still affect you, and Mana Wall is a buff that CAN be dispelled.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Elemental Seal]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 20 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes=Situationally useful if you&#039;re using your Mythic Staff to boost damage, but not worth the loss in potency from the other Merit options.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=Fire [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit2 Description=Increase the potency of Fire spells by 2.&lt;br /&gt;
|Group1 Merit2 Level=X/5&lt;br /&gt;
|Group1 Merit2 Notes=Recommend 5/5 if you&#039;re the BLM for Sortie, as you&#039;ll be using Fire spells on a majority of the targets there.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=Ice [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit3 Description=Increase the potency of Ice spells by 2.&lt;br /&gt;
|Group1 Merit3 Level=X/5&lt;br /&gt;
|Group1 Merit3 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=Wind [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit4 Description=Increase the potency of Wind spells by 2.&lt;br /&gt;
|Group1 Merit4 Level=X/5&lt;br /&gt;
|Group1 Merit4 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=Earth [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit5 Description=Increase the potency of Earth spells by 2.&lt;br /&gt;
|Group1 Merit5 Level=X/5&lt;br /&gt;
|Group1 Merit5 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit6 Name= Lightning [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit6 Description=Increase the potency of Lightning spells by 2.&lt;br /&gt;
|Group1 Merit6 Level=X/5&lt;br /&gt;
|Group1 Merit6 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit7 Name=Water [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit7 Description=Increase the potency of Water spells by 2.&lt;br /&gt;
|Group1 Merit7 Level=X/5&lt;br /&gt;
|Group1 Merit7 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[:Category:Ancient Magic|Ancient Magic Magic Attack Bonus]]&lt;br /&gt;
|Group2 Merit1 Description=Increase Ancient Magic magic attack damage by 3.&lt;br /&gt;
|Group2 Merit1 Level=0/5&lt;br /&gt;
|Group2 Merit1 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[:Category:Ancient Magic|Ancient Magic Magic Burst Damage]]&lt;br /&gt;
|Group2 Merit2 Description=Increase Ancient Magic magic burst damage by 3%.&lt;br /&gt;
|Group2 Merit2 Level=0/5&lt;br /&gt;
|Group2 Merit2 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[:Category:Elemental Magic|Elemental Magic Magic Accuracy]]&lt;br /&gt;
|Group2 Merit3 Description=Increase Elemental Magic Accuracy by 5.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=You could make a case for this situationally, but it should be very niche.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Duration]]&lt;br /&gt;
|Group2 Merit4 Description=Increase Elemental Magic debuff duration by 12 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=See next note.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit5 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Effect]]&lt;br /&gt;
|Group2 Merit5 Description=Increase Elemental Magic debuff potency by 2 and damage over time by 1.&lt;br /&gt;
|Group2 Merit5 Level=5/5&lt;br /&gt;
|Group2 Merit5 Notes=Increasing the chance of Burn sending you to the next INT tier makes this the most important merit category.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit6 Name=[[:Category:Drain/Aspir_Spell#Aspir_spells|Aspir Absorption Amount]]&lt;br /&gt;
|Group2 Merit6 Description=Increase the amount of MP absorbed by Aspir by 4%.&lt;br /&gt;
|Group2 Merit6 Level=0/5&lt;br /&gt;
|Group2 Merit6 Notes=It be nice, but not at the cost of increasing your Burn potency and duration.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SCH&lt;br /&gt;
|Notes=Probably the most useful support job overall for Black Mage. Especially when you hit ML10, where you get [[Ebullience]] to boost damage for your bursts. [[Parsimony]] allows for greater MP management, [[Alacrity]] allows for more rapid -ja accumulation or recast spells such as Death or Comet for targets weak to our limited dark nukes, and [[Manifestation]] allows you to cast [[Klimaform]] to your party members and cast single target spells like Aspir as AOEs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Arts reduces the cost of, casting time, and recast time of your nukes. It also will improve your C+ Enfeebling Skill to a B+.&amp;lt;br /&amp;gt;&lt;br /&gt;
On the flip side Light Arts provides a healing skill you actually need. Meaning you stand a better chance at removing Doom with Cursna. More powerful cures aren&#039;t a terrible thing either.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sublimation]] provides you great MP recovery that could make or break killing a tough Sortie or Odyssey boss, arguably more useful to have a burst of MP accessible than having Refresh cast on you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WHM&lt;br /&gt;
|Notes=An important sub for not only the White Mage line of spells, especially the eventual Curaga III at ML10, but for Weapon Skills. As this is generally the preferred sub for gaining access to [[Earth Crusher]] and [[Cataclysm]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Otherwise, /WHM gives access to the same enfeebles as /RDM, sans Gravity with more party support. In the form of Barspells, Cuaraga, Haste, -na spells, etc.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=A handy support job for Haste, Flurry, Refresh, Barspells, Silence, Paralyze, Slow, Gravity, Convert, and extra Fast Cast (and by extension extra spell recast).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Mage as a support job feels like a middle ground between the offerings of White Mage and Scholar. However, Convert and Refresh are overshadowed by Dark Arts, Parsimony, and Sublimation of /SCH. Meaning you generally would sub this if you needed the remaining tools it offers over you other subs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes= /SAM is situationally very useful when you&#039;ll be spending a significant amount of time in melee, including for soloing. BLM can and should step up to weapon skill and with /SAM, you can pretty consistently self-SC and then magic burst a spell or two (especially recommended for MLing!). This is especially fun with AM3 on Laevateinn where you can three step your own Light or Dark SCs thanks to Hasso.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While it may seem counter intuitive to cast with Hasso on given the 50% penalty to casting and recasting. You are only likely getting one burst off anyway without a quick magic proc, and [[Elemental Celerity]] helps you to counter the penalty with a desisted Hasso Fast Cast set leveraging it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Understanding Magic==&lt;br /&gt;
===Magic Accuracy===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
*Outside of minor edits please use the discussion page for the guide to discuss any major edits or corrections.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
When it comes to being a BLM it is more an exercise in what you know about the foe and what you know about mechanics than just going boom-booms. It is easier for a DD to flub their way through than for you to. So let&#039;s go over the rigamarole so that we might all suck less.&lt;br /&gt;
&lt;br /&gt;
While melee combat skills provide a corresponding boost to accuracy and attack at a rate of less than 1:1. Magic skill+ are a 1:1 skill to accuracy gain, but provide no extra attack.&lt;br /&gt;
&lt;br /&gt;
To determine your magic accuracy total. Add up your elemental skill, magic accuracy skill, magic accuracy+, merits, gifts, food, buffs, debuffs, and then factor in dINT. Which is in the section below.&lt;br /&gt;
*A Mastered BLM with a Master Level of 0 will sit at 512 before any equipment or dINT.&lt;br /&gt;
:*Adding an Mpaca&#039;s Staff R0 would add 40 Magic Accuracy and 255 skill for 807.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Simplification}}}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
INT also plays a role in the magic accuracy of all nukes and INT based enfeebles. The magic accuracy bonus of INT depends on two things:&lt;br /&gt;
#dINT, the difference of INT between caster and foe.&lt;br /&gt;
#[[Magic Hit Rate]], which we covered, but factors in here.&lt;br /&gt;
{{:Intelligence|transcludesection=dINT Table}}&lt;br /&gt;
&lt;br /&gt;
So, INT has a sweet spot from -10 to +10, but also a no-no spot, and that spot is 70+. Which by that age you don&#039;t expect much anyway.&lt;br /&gt;
*Ba-dum-tss&lt;br /&gt;
&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=dINT Example}}&lt;br /&gt;
&lt;br /&gt;
{{:Intelligence|transcludesection=Foe INT}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
The [[Resist]]ance of a foe is the final and most important piece of the puzzle. Not only for magic accuracy, but for damage. Though we will only cover the accuracy portion of that here, just like with INT.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 2px solid #3C6A95; text-align: center; margin: 3px; width: 100%; max-width: 788px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 2px solid #3C6A95;&amp;quot; colspan=100% |&amp;lt;span style=&amp;quot;float: left&amp;quot;&amp;gt;Low Resistance&amp;lt;/span&amp;gt; Resistance Ranks &amp;lt;span style=&amp;quot;float: right&amp;quot;&amp;gt;High Resistance&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 150% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 130% &lt;br /&gt;
| 115% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 100% &lt;br /&gt;
| 85% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 70% &lt;br /&gt;
| 60% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 50% &lt;br /&gt;
| 40% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 30% &lt;br /&gt;
| 25% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 20% &lt;br /&gt;
| 15% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 10% &lt;br /&gt;
| 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First, let me just summarize the resist page here in terms of accuracy. Foes have individual resistances to all elements, and these values are tiered out in the table above. A neutral resistance tier is 100%, where as weakness would be anything above that, and vice versa for resitance.&amp;lt;br /&amp;gt;&lt;br /&gt;
Any foe with a resistance status of 50% forces a resist. Resists will be either a 1/2 (-50%), 1/4 (-75%), or 1/8th (-87.5%). So a Skeleton for example, has a {{dark}} dark resistance tier of 50%. This means any dark based spell which lands is not going to either be full damage or full duration.&lt;br /&gt;
&lt;br /&gt;
Now, there are two things players can do to change the resistance, [[Rayke]] and [[Skillchain]]s.&lt;br /&gt;
*Rayke reduces the resistance tier to the corresponding element by a tier per rune.&lt;br /&gt;
:*E.g. a foe has a 30% resistance tier to an element, and three runes of that element are Rayked. The reistance tier is now 60% for the duration of Rayke, which is a big deal.&lt;br /&gt;
*Skillchains will temporarily lower the resistance tier of the damage of the skillchain by one tier for the window of it.&lt;br /&gt;
:*Magic bursting also adds a speculated +100 accuracy to a spell.&lt;br /&gt;
:*See the [[Resist#Modifying Resistance Rank]] for more explanation on how a SC damage type is determined.&lt;br /&gt;
::*It is the lowest resistance tier, but this can change depending on other steps involved.&lt;br /&gt;
This becomes very applicable with NMs, which can tend to have different resistance values from ordinary foes of the same family or even other NMs. For example, no tier 3 [[Odyssey]] NM in Sheol Gaol has a weakness above 30% unless their aura is on which then changes it to 100% iirc. With their neutral elements being 25% and their opposing element at the lowest 5% tier.&amp;lt;br /&amp;gt;&lt;br /&gt;
This means if you fight a foe like Ongo then the magic defense down from [[Vidohunir]] will not land outside of when the aura is on. Same for defense down effect from a weapon skill against [[Xevioso]]. In fact to finish that thought, they will only really stand a chance to land against Mboze unless Rayke is used.&lt;br /&gt;
&lt;br /&gt;
Further, as a BLM you can uniquely bypass some of the hindrance of Resist tiers while under [[Subtle Sorcery]]. It will bypass the forced resists from a tier 50% or less, but will not solve the next component of elemental resistance tiers.&lt;br /&gt;
&lt;br /&gt;
Second, the remaining factor to resistance to account for is the magic accuracy requirements imposed by resistance tiers. Which is not actually on the wiki currently. Not because I am some rumored gate keeper, but because neither I nor anyone else have gotten around to it, and it involves deciphering Japanese testing through google Translate. Not the easiest for sure, but what is clear is that as resistance tiers go lower and resistance to an element goes higher. It imposes a greater magic accuracy requirement to cap hit rate.&lt;br /&gt;
*[https://twitter.com/MBZ2arZNkm174sV/status/1292994041722724352?cxt=HHwWgICjmd_O0fEjAAAA Here] is the testing I am referring to, and one which corroborates the INT magic accuracy/Ongo testing from Lutes blog cited at the bottom references on both of those pages.&lt;br /&gt;
:*The red text is confirmed, and the black is theorized.&lt;br /&gt;
:*This testing lines up with the observable effective magic accuracy required for [[Ongo]], 1,365.&lt;br /&gt;
::*Since you are magic bursting, yes, the resistance rank changes from 30% to 40% for the burst window, and changes the accuracy required to 1,222 before counting the +100 from bursting.&lt;br /&gt;
:*Accuracy requirements jump steeply below the 30% tier. The table lacks it for Ongo, but I can make an educated guess based on the data there. Which means you need an effective magic accuracy of ~1,710 to land Burn on Ongo, given it&#039;s 25% tier to fire.&lt;br /&gt;
Now the testing doesn&#039;t go past the 20% tier, but it doesn&#039;t need to with how steep it gets. So when it comes to nuking, SC dmg, or enfeebling any iLvl foe around the lowest tiers, forget about it unless you throw the kitchen sink at the foe. Which generally isn&#039;t practical.&lt;br /&gt;
&lt;br /&gt;
Fortunately, there is a lower magic accuracy requirement for the higher resistance tiers. Let&#039;s tie this together with a practical example using a level 139 [[Apex Draugar]]. Which has a resistance tiers of {{fire}} 130%, {{ice}} 70%, and {{dark}} 50%. Spells would cap hit rate at the following:&lt;br /&gt;
*{{fire}} 1,102&lt;br /&gt;
*{{ice}} 1,204&lt;br /&gt;
*{{dark}} 1,295&lt;br /&gt;
:*Due to the forced resist, if you casted sleep. Then you will either not land the spell or it will land for a reduced time. &lt;br /&gt;
&lt;br /&gt;
What is cool about all of this this is that outside of anything that lowers your macc or boosts the magic evasion of the foe, you can better figure out or fine tune a set to cap hit rate.&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Table}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Practical implications of the write up:&lt;br /&gt;
*Gear enfeebles like sleep or break with a focus in magic accuracy and enfeebling skill.&lt;br /&gt;
*Magic Hit Rate caps at 95%, and a miss is simply a reist, which has various values.&lt;br /&gt;
*The value of macc from INT depends on dINT. It can be as large as +1 or as low as +0.&lt;br /&gt;
*Resistance Ranks aka Resistance Tiers dramatically impact magic accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Corresponding pages:&lt;br /&gt;
*[[Magic Accuracy]]&lt;br /&gt;
*[[Magic Hit Rate]]&lt;br /&gt;
*[[INT]]&lt;br /&gt;
*[[Resist]]&lt;br /&gt;
&lt;br /&gt;
===Affinity===&lt;br /&gt;
&lt;br /&gt;
Affinity, also referred to as &amp;quot;Elemental Magic Attack Bonus&amp;quot;, adds damage in a separate multiplier term from all standard forms of Magic Attack Bonus.&lt;br /&gt;
&lt;br /&gt;
The base value for this term when no Affinity gear is present = 1.0.&lt;br /&gt;
&lt;br /&gt;
For each stat on gear with Elemental affinity listed:&lt;br /&gt;
* Damage affinity +1: Affinity = 1.1&lt;br /&gt;
* Damage affinity +2: Affinity = 1.15&lt;br /&gt;
* Damage affinity +3: Affinity = 1.20&lt;br /&gt;
* Damage affinity +4: Affinity = 1.25&lt;br /&gt;
* Damage affinity +5: Affinity = 1.30&lt;br /&gt;
* Damage affinity +6: Affinity = 1.35&lt;br /&gt;
&lt;br /&gt;
Elemental Magic Attack Bonus from gear is additive with this term. This statistic is found on gear such as [[Pixie Hairpin +1]] and [[Weatherspoon Ring]].&lt;br /&gt;
* For example, equipping [[Pixie Hairpin +1]] (28%) and [[Archon Ring]] (5%) would make this term = 1.33 for {{dark}} damage.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] uniquely grants this stat for all elements. See its page for details.&lt;br /&gt;
&lt;br /&gt;
Equipment usable by BLM that provides Elemental Magic Attack Bonus include:&lt;br /&gt;
* [[Ngqoqwanb]] provides 15% {{Ice}} elemental affinity.&lt;br /&gt;
* [[Ossa Grip]] provides 2% {{Ice}} elemental affinity when the user has [[Ice Spikes]] active.&lt;br /&gt;
* [[Marin Staff]] and [[Marin Staff +1]]  provide 10% and 11% {{Wind}} elemental affinity, respectively.&lt;br /&gt;
* [[Kaikias&#039; Cape]] provides 4% {{Wind}} elemental affinity.&lt;br /&gt;
* [[Quanpur Necklace]] provides 5% {{Earth}} elemental affinity.&lt;br /&gt;
* [[Weatherspoon Ring]] and [[Weatherspoon Ring +1]] provide 10% and 11% {{Light}} elemental affinity, respectively.&lt;br /&gt;
* [[Pixie Hairpin +1]] provides 28% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Archon Ring]] provides 5% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] provides a range of 1-15% elemental affinity bonus for all elements dependent on distance from the target, for a maximum of 15% {{Elements}} elemental affinity if the target is within 1.93&#039; from the player.&lt;br /&gt;
&lt;br /&gt;
Reminder that spells like [[Comet]], [[Impact]], [[Aspir]], and [[Death]] are darkness elemental magic and ARE enhanced by equipment that boosts darkness elemental affinity!&lt;br /&gt;
&lt;br /&gt;
===Cumulative Magic aka -ja Spells===&lt;br /&gt;
&lt;br /&gt;
Cumulative Magic, usually just called &amp;quot;-ja&amp;quot; spells, are a very important part of playing BLM and raising the entire party&#039;s damage for a specific element.&lt;br /&gt;
&lt;br /&gt;
Each time a cumulative magic spell is cast, a hidden debuff is placed on the monster which makes the monster take 5% additional damage from damage of that element for 60 seconds. Each successive cast of the same cumulative magic spell on the same target (from any player) will increase this elemental damage boost by an additional 5% of base damage; however, the window is not extended and will end 60 seconds after the first cumulative magic spell hit the monster even if another matching spell is cast, unless you use Empyrean legs (Extends the window all the way to 110 seconds duration if using [[Wicce Chausses +3]]).&lt;br /&gt;
*&#039;&#039;&#039;The total damage boost caps at 25%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For example, assuming an initial casting damage of 1000 for [[Firaja]], casting [[Firaja]] repeatedly within 60 seconds will result in damage of 1000, 1050, 1100, etc. Other fire damage, such as [[Fire IV]] or [[Wildfire]], will also receive this damage boost (+5%, +10%, etc.) while in effect.&lt;br /&gt;
&lt;br /&gt;
* [[Firaja]] makes the target take 5% additional {{Fire}} damage per cast&lt;br /&gt;
* [[Blizzaja]] makes the target take 5% additional {{Ice}} damage per cast&lt;br /&gt;
* [[Thundaja]] makes the target take 5% additional {{Thunder}} damage per cast&lt;br /&gt;
* [[Aeroja]] makes the target take 5% additional {{Wind}} damage per cast&lt;br /&gt;
* [[Stoneja]] makes the target take 5% additional {{Earth}} damage per cast&lt;br /&gt;
* [[Waterja]] makes the target take 5% additional {{Water}} damage per cast&lt;br /&gt;
* [[Comet]] makes the target take 5% additional {{Dark}} damage per cast&lt;br /&gt;
&lt;br /&gt;
Technically speaking, you only need to have your Empyrean legs equipped on the first cast of Cumulative Magic, but since the [[Wicce Chausses +3]] are BIS for both Free Nuking and Magic Bursting, you don&#039;t have to worry much about swapping. &lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
&lt;br /&gt;
[[Death]] is a spell with very different mechanics that are worth knowing more about.&lt;br /&gt;
&lt;br /&gt;
Death has a chance to instantly KO the enemy, though this does not affect NMs. If your enemy is not killed, the damage formula is:&lt;br /&gt;
&lt;br /&gt;
* (Current MP×3 + Magic Damage)×(MAB/MDB)×(Affinity)×(Day/Weather)&lt;br /&gt;
** Note that the Magic Damage in the above formula is capped to 32&lt;br /&gt;
&lt;br /&gt;
You need at least 1 MP to cast Death, and using it expends all of your current MP, even if you have Manafont or Manawell up. &lt;br /&gt;
&lt;br /&gt;
Part of the trick to using Death properly is to build specific sets that ensure that you have the highest possible MP prior to use - this is why you&#039;ll see BLMs in specific Idle sets that maximize MP, and cast Death using a specific Precast set that retains as much MP as possible so that your MP isn&#039;t cut before you even cast the spell.&lt;br /&gt;
&lt;br /&gt;
===Meteor===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the coolest and most visually spectacular spell that Square-Enix added to the game has very limited use in endgame. &lt;br /&gt;
&lt;br /&gt;
[[Meteor]] is unique in the fact that it&#039;s a non-elemental elemental magic spell - meaning that it uses your elemental magic skill to calculate its damage, but it is typeless and cannot be resisted. It does require you to use Elemental Seal before casting, so consider it on a 10-minute cooldown. It also takes eons to cast - consider building a precast set for this spell that crams in as much Quick Magic gear as you can.&lt;br /&gt;
&lt;br /&gt;
* Unlike other nukes, elemental magic skill contributes directly to Meteor base damage, and the damage is independent of the enemy&#039;s INT.&lt;br /&gt;
** Meteor&#039;s base damage can be approximated as: (1+MAB/100)*floor(INT + Elemental Magic Skill/6)*3.5&lt;br /&gt;
&lt;br /&gt;
Meteor is however worth discussing for at least one specific use-case: the Sortie D &amp;amp; H bosses.&lt;br /&gt;
&lt;br /&gt;
If the fight with either of the Sortie D &amp;amp; H bosses go awry, they use a special ability called Vivisection - this is a full dispel on the party that also removes the NM&#039;s elemental weakness, meaning that all of your other spells do pitiful damage... with the exception of Meteor, as it&#039;s typeless damage! If the boss is low health and gets off Vivisection, consider using Meteor - it could save the run or at least dramatically save time for the fight to recover!&lt;br /&gt;
&lt;br /&gt;
===Impact===&lt;br /&gt;
&lt;br /&gt;
[[Impact]] is a very special spell that can only be cast if you&#039;re wearing one of two particular and difficult to acquire pieces of equipment - these cloaks must remain equipped both for the precast and midcast periods:&lt;br /&gt;
&lt;br /&gt;
* [[Twilight Cloak]]&lt;br /&gt;
* [[Crepuscular Cloak]] - 119 version so has much higher MACC and stats&lt;br /&gt;
&lt;br /&gt;
Impact is an ALL STATS DOWN debuff on the target that deals dark damage and lowers an enemy&#039;s Strength, Dexterity, Vitality, Agility, Intelligence, Mind, and Charisma.&lt;br /&gt;
&lt;br /&gt;
* Each of the target&#039;s base stats is reduced by 20% of the value at the time of cast.&lt;br /&gt;
** Stat values are snapshotted on cast, so Impact will have the highest potency if applied before other reductions such as [[Elemental Debuff]]s, namely [[Burn]].&lt;br /&gt;
&lt;br /&gt;
As you might imagine, this can be incredibly potent and can dramatically raise damage against certain NMs, in particular the Sortie C and G bosses.&lt;br /&gt;
&lt;br /&gt;
Impact&#039;s maximum duration is 3 minutes, though if resisted the duration will be cut drastically. Since this is an elemental magic spell, a combination of elemental magic skill and magic accuracy is highly encouraged to ensure that this great spell lasts as long as possible against foes with high magic evasion. It&#039;s worth coordinating with a Red Mage in your party to have them cast Frazzle III on the enemy first before using Impact.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Eminent Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= An iLvl 117 staff acquired from any Sparks Vendor for 7,000 [[Sparks]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Homestead Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= An iLvl 119 staff acquired from [[Craggy Bluff]] in Eastern Adoulin for 3,000 [[Bayld]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Kaladanda&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= The JSE weapon crafted by [[Oboro]] in Port Jeuno. Though easily acquired, probably not worth the gil investment as better staffs are easier to get with less effort.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Xoanon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description= The final stage of the Ambuscade Staff, certainly not worth the investment for just BLM, but if you already have it, it will serve your BLM until you get a better weapon.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Lathi&lt;br /&gt;
|Description=Either drops from [[Yilan]], a Geas Fete NM in Escha - Ru&#039;Aun, or purchased using Domain Invasion point from [[Zurim]] in Norg, this staff will be a staple in your collection for a long time especially when starting out. Easily acquired after two or three days worth of bonuses from Domain Invasion runs.&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
: Path A: MP +80, INT +20, Magic Attack Bonus +20&lt;br /&gt;
: Path B: MP +80, Magic Accuracy +20, Fast Cast +5%&lt;br /&gt;
: Path C: INT +15, Magic Attack Bonus +15, Magic Accuracy +15&lt;br /&gt;
: Path D: Magic Accuracy +20, Enfeebling Magic Skill +15, Dark Magic Skill +15&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Reikikon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Kouryu, a fairly difficult Geas Fete NM in Escha - Ru&#039;Aun. Unrealistic that you&#039;ll get this while gearing up BLM as a first job, but if you have it it&#039;s excellent until beaten out by a Keraunos with ideal augs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Keraunos&lt;br /&gt;
|Augment=INT +17, MAB/MAcc +20&lt;br /&gt;
|Description=Alluvion Skirmish weapon - you can pick this up upon doing Intermediate ROEs too and it&#039;s a very worthy upgrade. Augments are random from the Adoulin Inventor&#039;s Coalition so your luck on getting nice augments may vary.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Grioavolr&lt;br /&gt;
|Description=Obtained from Geas Fete NM Bashmu from Reisenjima, or in exchange for 800 Domain Invasion Points. Not as good as Marin Staff +1 in most situations, unless you get really really lucky on augments from Oseem. You can also try to augment this during Dark Matter Augment campaigns, where theoretically you can break the normal stat limits and get a very powerful staff if you&#039;re lucky.&lt;br /&gt;
&lt;br /&gt;
Possible Oseem Augments include: Magic Attack Bonus +1~30, Magic Accuracy +1~30, INT +1~20, Magic Burst Bonus +1~10%&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Marin Staff +1&lt;br /&gt;
|Augment=R15) INT/MND +10, Acc/MAcc +40, MAB +40&lt;br /&gt;
|Description=Best pre-REMA staff and pretty easily achievable thru Unity Accolade NM [[Vedrfolnir]]. Shoot for this to have a capable weapon for endgame BLM.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Mpaca&#039;s Staff&lt;br /&gt;
|Augment=R30) Acc/MAcc +15, MAB +30, INT +5&lt;br /&gt;
|Description=You&#039;re able to purchase the R0, unaugmented staff after clearing the Odyssey Sheol Gaol NM, Arebati. After killing Arebati V5+, you&#039;ll acquire RP that you can then spend to augment this staff. Even after acquiring REMA weapons, Mpaca&#039;s Staff can be a great balanced weapon for bursting Death.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Hvergelmir (Level 119 III)&lt;br /&gt;
|Weapon=Hvergelmir&lt;br /&gt;
|Augment=R15) DMG: +10, &amp;quot;Myrkr&amp;quot; potency +10%, MP +30&lt;br /&gt;
|Description=Empyrean Staff. Best staff for Death and a great all-around option for Fast Cast/faster recast on spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khatvanga&lt;br /&gt;
|Augment=R15) DMG: +8, &amp;quot;Shattersoul: damage +10%, Acc/MAcc +30&lt;br /&gt;
|Description=Aeonic Staff. Fantastic staff for Occult Acumen sets and for weaponskills that favor TP bonus such as Cataclysm and Earth Crusher. Useful for strats that utilize Death as you can cast in Occult Acumen set, use Myrkr to recover MP, and do it all over again.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Laevateinn (Level 119 III)&lt;br /&gt;
|Augment=R15) DMG: +26, Vidohunir: Damage +15%, Acc/MAcc +30&lt;br /&gt;
|Description=Mythic Staff. Second best damage option and competitive while you have AM2 active. Best magic accuracy in the game. Vidohunir can do big damage against darkness weak enemies, so it&#039;s absolutely worth building a set for when using Laev.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Opashoro (Level 119 III)&lt;br /&gt;
|Weapon=Opashoro&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Prime Staff. Absolutely the apex for damage output for the mage jobs that can use it. Aftermath is more easily achievable and consistent than with Laevateinn and greatly improves damage output.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sadly, Claustrum is not even worthy of an honorable mention - the Relic Staff isn&#039;t even remotely competitive for casting magic, though it is a very high accuracy melee option if you are looking for an extremely niche melee build. Probably not worth the investment for any real purpose in-game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ambuscade Capes Recommended Priority List===&lt;br /&gt;
&lt;br /&gt;
WIP:&lt;br /&gt;
# Free Nuking/Magic Bursting: INT +30, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Fast Cast/MP/Idle: MP +80, Macc/Mdmg +20, Fast Cast +10%, Damage Taken -5%&lt;br /&gt;
# Occult Acumen: INT +30, Macc/Mdmg +20, Store TP +10&lt;br /&gt;
# Vidohunir/WS: INT +30, Macc/Mdmg +20, Weapon Skill Damage +10%&lt;br /&gt;
# Melee TP: DEX +20, Acc +30, Atk +20, Store TP +10&lt;br /&gt;
# Midcast Death: MP +80, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Stun/Enmity: Macc +30, Mdmg +20, Enmity +10&lt;br /&gt;
&lt;br /&gt;
===Recommended JSE Armor Priority List===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Spaekona&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spaekona&#039;s Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Absolutely essential for Free Nuking and MP management: Converts 2% of elemental magic damage dealt to MP. Get ASAP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Nice piece for both its magic accuracy and elemental magic skill, used for Elemental Debuffs like Burn and for Impact&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Drain/Aspir set&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting until replaced by Empyrean boots and/or Agwu&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Archmage&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Cannot find a reason to pick this up - even if you do use Ancient Magic, the benefits from its MB bonus are outweighed by gear that provides Magic Burst Bonus II. Save your time and gil.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Great for extending Manafont duration and for Idle Refresh until you get the Empyrean +3 chest or Shamash Robe&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting piece before you get Empyrean +3 and/or Agwu&#039;s&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also a decent Magic Bursting piece until you get Empyrean +3&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also used for Aspir spells&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Wicce Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #5&lt;br /&gt;
|Notes=Great for Free Nuking and for DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Essential for Magic Bursting and Idle Refresh sets (debatable between this and Shamash)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #4&lt;br /&gt;
|Notes=Great for Free Nuking and for DT. Magic Critical Hit is a nice added bonus, but not as good as it sounds as a default &amp;quot;magic crit&amp;quot; only adds +10 Magic Attack Bonus when it procs, so this piece would make a 13% chance for an extra 23 MAB.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Chausses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Essential for Magic Bursting and for Cumulative Magic (-ja spells)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Essential for Mana Wall use and for DT. Great for Magic Bursting until you replace with high augment Agwu&#039;s. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Note that ALL of the Empyrean Armor +3 is BIS for Free Nuking not only because of the stats on them but also because of the Empyrean Armor Proc wherein when Conserve MP is proc&#039;d, extra damage is calculated based on double of the MP conserved.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Other Essential BLM Gear===&lt;br /&gt;
====Hachirin-no-Obi====&lt;br /&gt;
[[Hachirin-no-Obi]] is absolutely essential and it&#039;s highly recommended to have your Gearswap LUA automatically equip it while nuking when the weather conditions are met. It&#039;s a tremendous damage boost and should be paired with [[Klimaform]] either you cast as /SCH or cast by a SCH in your party.&lt;br /&gt;
&lt;br /&gt;
Weather Damage bonuses are as follows:&lt;br /&gt;
*+10% bonus for the element matching the day&lt;br /&gt;
*+10% bonus for the element matching single weather&lt;br /&gt;
**+20% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+20% bonus for the element matching single weather and day&lt;br /&gt;
**+30% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+25% bonus for the element matching double weather&lt;br /&gt;
**+35% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*+35% bonus for the element matching double weather and day&lt;br /&gt;
**+45% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*The element that is weak to the day/weather can suffer the same percentage as above as a penalty&lt;br /&gt;
**e.g. {{Fire}} can get -10% during {{Water}} weather.&lt;br /&gt;
&lt;br /&gt;
====Grips====&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Alber Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Warder of Courage, Geas Fete NM - great Magic Attack Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Thrace Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Yakshi, a Geas Fete NM - useful if you&#039;re chasing maximum Conserve MP for Empyrean Armor Procs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khonsu&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Best Magic Accuracy and comes with bonus DT. Definitely a contender if you don&#039;t have REMA and MACC is an issue.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Enki Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Glassy Gorger in Omen - probably the best overall grip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gearsets==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP to create new sets and recommendations for subjobs, Ambuscade capes, and other sets. Edits welcome but should not be unilaterally deleted without replacements in place.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Precast Sets===&lt;br /&gt;
&#039;&#039;&#039;Note: BLMs receive the Elemental Celerity trait, which provides 30% faster casting (38% when mastered) for specifically elemental magic. However, this does NOT grant faster recast after you&#039;re done casting this spell. If you&#039;d like to take advantage of this, you can only have 42 Fast Cast in your Elemental Magic Precast set and fill in the other slots with -DT and Magic Evasion gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped FC&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Impact Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Death Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Path D - MP +80, FC +7%&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = R15 Path A or B - MP +80&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
===Midcast Sets===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For all Free Nuking/Magic Bursting sets, the [[Wicce Earring +2]] is BIS as long as it has 9 or higher INT in its augment. However, this isn&#039;t included in the below sets due to its extreme rarity. If you&#039;re lucky enough to get the drop and then the necessary augment, use the JSE+2 in your right ear and the [[Malignance Earring]] in your left ear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Midcast Free Nuking Sets====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*-Ja spells, or &amp;quot;Cumulative Magic&amp;quot; are fantastic to raise damage of a specific element against the target. You should always endeavor to keep its effects active against the target, and using Empyrean legs keeps the effect window active for longer.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Comet&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Many people don&#039;t know that Comet is a -ja spell, or &amp;quot;Cumulative Magic&amp;quot;, where each use will increase darkness elemental magic damage against its target.&lt;br /&gt;
*This has particularly great use in Sortie basement NMs for darkness-weak NMs and to increase the damage from your COR&#039;s Leaden Salutes.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Meteor&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Arch. Coat +3&lt;br /&gt;
|Hands = Arch. Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Meteor is calculated a bit differently and weighs elemental magic skill heavily (see section above)&lt;br /&gt;
*Amalric Gages +1 Path C are better here, but Path A is better for Death so takes priority.&lt;br /&gt;
*Spaekona&#039;s Gloves +3 work great here too if you don&#039;t want to bother making Relic hands purely for a niche purpose like Meteor.&lt;br /&gt;
*[[Agwu&#039;s Slops]] are very marginally barely better at R30, but you really can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Magic Bursting Sets====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Magic Burst]] Damage and the [[Merit]] category for AM2 bonus caps at 40%. The [[Magic Burst Bonus]] trait, Job Point category, Gifts, and &#039;&#039;Magic Burst Bonus II&#039;&#039; are not subject to this cap.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Starter Magic Bursting Sets&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Beginner&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Floestone&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Witching Robe&lt;br /&gt;
|BodyAug = SR Augs - MACC/MAB +15&lt;br /&gt;
|Hands = Helios Gloves&lt;br /&gt;
|HandsAug = Inventor&#039;s Coalition Augs - INT/MAB/ConserveMP&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Locus Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Mallquis Trews +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*First real benchmark to aim for, assuming you can grind up in Ambuscade for a nice cape and pieces of armor.&lt;br /&gt;
*If you lack access to the Avatar Prime fights, you can use Witchstone instead&lt;br /&gt;
*Archmage&#039;s Gloves +1 (Relic Hands) are certainly better, but since you don&#039;t really need the +3 for endgame up to you if you want to invest to making these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Intermediate&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ombre Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Refoccilation Stone&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start feeling comfortable doing harder content, this is a decent &amp;quot;intermediate&amp;quot; touchpoint.&lt;br /&gt;
*Even if you cannot yet conquer the Geas Fete fights the Merlinic gear drops from, you CAN grind up Domain Invasion and acquire these pieces with DI points.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Src. Stole +1&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*This is where your gear options start opening up with Omen, UNM, and Geas Fete progress. Investing gil to get the +1 Amalric gear will be a huge upgrade and will come in handy for a few other sets like Myrkr and Death.&lt;br /&gt;
*For your neck slot, feel free to keep your Mizu equipped if you don&#039;t want to shell out the gil for the +1 and instead want to save up for the +2 that you&#039;ll be using later on.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Malignance Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +2&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start learning Sortie and accumulating galli, you&#039;ll finally be able to grind and upgrade your most important pieces of gear - Empyrean Armor. The +2 is a huge upgrade and will be great until you accumulate the galli and starstones to upgrade your gear all the way up to +3.&lt;br /&gt;
*The JSE+2 neck is very important but extremely costly to purchase and to augment.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - BIS&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Wicce Earring +2]] is better than Regal if you&#039;re lucky enough to have one drop&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Path A R15 - MP +80, Macc +20&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Other Sets====&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Burn &amp;amp; Elemental Debuff&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Arch. Tonban +3&lt;br /&gt;
|LegsAug = Increases Elemental Magic debuff time and potency&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Landing Burn and other Elemental Magic Debuffs can be devastating for the enemy - do not neglect to take advantage of this when you can! When merited and using the Relic legs and feet, you can reduce your enemy&#039;s INT (or other base stat) by -63 and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seraphic Ampulla&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Ring1 = Crepuscular Ring&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, STP +10&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug- Occult Acument +10-11&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Swapping to your Occult Acumen set in a pinch will get you a ton of TP from your Free Nukes - you can use this TP to setup Aftermath, or to use Myrkr to recover MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enfeebling Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Primarily for using Break, Breakga, and Sleepga II&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Midcast Impact&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Requires further testing, but the community has theorized that elemental magic skill disproportionately affects the effectiveness of Impact. Aim for maximum magic accuracy and elemental magic skill.&lt;br /&gt;
*Impact can also be cast using the non-ilvl Twilight Cloak if you lack access to the Crep Cloak!&lt;br /&gt;
*Impact is dark elemental so can be hard to land on certain mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity&lt;br /&gt;
|MainAug = Macc+10, Dark Magic Skill +10, CMP +7&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Hirudinea Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Shango Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem - Drain/Aspir Potency +10%+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Evanescence Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R19+ &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Stun Max Enmity&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= R15&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Incubus Earring +1&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = Macc +30, Enmity +10&lt;br /&gt;
|Waist= Goading Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Useful for when Mana Wall is active and attempting to build enmity&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spell Interruption Rate Down&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 102% SIRD&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Halasz Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Emphatikos Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Lengo Pants&lt;br /&gt;
|LegsAug = SR Augments&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you really, really don&#039;t want to be interrupted.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Conserve MP Nuking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 81% Conserve&amp;lt;br /&amp;gt;MP Rate&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Thrace Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Deviant Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Lempo Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Fun set to maximize the damage variance from the Empyrean Armor Proc - this set bonus provides a damage buff double to the amount of MP that was conserved. With all Empyrean armor equipped, you have a 25% chance of the proc activating.&lt;br /&gt;
*Under ideal circumstances, theoretically you can achieve an average of 56.25% damage buff approx 20% of the time&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Banish Midcast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Mes&#039;yohi Rod&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Ipoca Beret&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Jokushu Chain&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Saxnot Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path C R15 - MND +10&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Fenian Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Sacro Cord&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - MND+10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you&#039;re /WHM and want to do as much light elemental damage as possible against undead targets. Focus on MND and Divine Magic Skill!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Idle Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Refresh&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Refresh +14&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = DM Aug - Refresh +2&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = DM Aug - Refresh +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|LegsAug = R15 - MP +20&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = DM Aug - Refresh +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Mana Wall Tanking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 50% DT Cap&amp;lt;br /&amp;gt;95% ManaWall Cap&lt;br /&gt;
|Main = Archmage&#039;s Staff&lt;br /&gt;
|MainAug = Path C - MP +75, “Mana Wall” +20%, Damage Taken -12%&lt;br /&gt;
|Sub = Oneiros Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug=DEF +30, HP +200&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*You can cap the Mana Wall stat using the SU4 weapon, so buying the SU5 weapon for the purposes of using it for MW is a total waste of gil.&lt;br /&gt;
*Using a lua that locks all of your sets while Mana Wall is active is highly recommended&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee &amp;amp; Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, Double Attack +10%, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, can substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented to cap haste.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Max STP&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = White Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = DEX/Acc/STP Augments&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Patentia Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Battlecast Gaiters&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*With AM3, you&#039;ll want as much Accuracy and STP as you can muster. Other Telchine pieces can be used over the Wicce +3 pieces for more STP if you don&#039;t need as much accuracy as what&#039;s listed here.&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee Hybrid - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Balanced Acc/DT&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you&#039;re meleeing in risky or AOE-heavy situations and can sacrifice offense for survivability. You won&#039;t be doing any DPS when you&#039;re dead!&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Vidohunir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Other options if you have not yet RP&#039;d your Nyame include the Jhakri Cuffs +2 and the Empyrean +3 equipment&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Strobilus&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Nehalennia Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = R15 - MP +80&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*The only stat modifier that helps Myrkr is maximum MP, but you&#039;ll want to be careful not to take a bit hit while you&#039;re in this set mid-cast.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Dark elemental magic so affinity rules apply. For when you&#039;re using a subjob that unlocks Cataclysm access&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Earth Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Quanpur Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Earth elemental magic so affinity rules apply.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spiral Hell&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Drepanum&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Rigorous Grip +1&lt;br /&gt;
|SubAug = R15 - STR +15, Atk +30&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Ifrit Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =STR +30, Acc/Atk +20, WSD +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Shadow of Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Pixquizpan +1&lt;br /&gt;
|MainAug = R15 - DMG +36, Acc/Macc +40, MAB +50&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|SubAug =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmg +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing and Utility Sets===&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Curing&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped&amp;lt;br /&amp;gt;Cure Potency&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Quartz Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vrikodara Jupon&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Bishop&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Gyve Trousers&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enhancing Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 70+% Enhancing&amp;lt;br /&amp;gt;Duration&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Oseem Aug - Enhancing Duration&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration +10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Calamitous Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration +10&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Enhancing magic duration +10&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration +10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration +10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Quick Draw Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Troll Gun&lt;br /&gt;
|Ammo = Bronze Bullet&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
===Sortie===&lt;br /&gt;
&lt;br /&gt;
Black Mages are extremely valuable for Sortie endgame runs and on top of their usual role of Magic Bursting everything into smithereens, compiled below are a few tips for bringing the maximum utility to your team:&lt;br /&gt;
&lt;br /&gt;
* Most endgame Sortie groups split up at the beginning to accomplish objectives and receive Shard Key Items to gain access to Sortie&#039;s bosses. In just about all normal Sortie magic runs, the BLM will be solely responsible for accomplishing the A objectives:&lt;br /&gt;
** After buffing, run south from the start, pop [[Mana Wall]], and round up 6 Acuex enemies. If you have a good Mana Wall set, you should be able to tank them with ease and lose minimal MP.&lt;br /&gt;
** Cast [[Firaja]], [[Firaga III]], and other AOE spells to get the 6 Acuex enemies down to 20% or so HP.&lt;br /&gt;
** Do not kill any enemies with AOE spells; instead, swap to single target Fire magic and kill them one by one. &lt;br /&gt;
** You should spawn chests containing [[Ra&#039;Kaznar Shard A]] and [[Ra&#039;Kaznar Metal A]], as well as a bonus blue chest that has a chance to drop an Old Case.&lt;br /&gt;
** If you are lucky enough to see the roaming NM Obdella, you&#039;ll easily be able to tank it in your Mana Wall set and Free Nuke it to death for another chest.&lt;br /&gt;
* After A objectives are done, many parties start the boss order with D. If so, keep going south and join the rest of the party at the D boss.&lt;br /&gt;
* For all bosses, it&#039;s wise to save your SCH a strategem and use [[Manifestation]] and cast [[Klimaform]] on the entire party. Since Klimaform&#039;s duration and potency are set, you&#039;re better off using it and allowing your SCH to have a better strat economy.&lt;br /&gt;
* Specific tips and tricks for each boss:&lt;br /&gt;
** D/H bosses change their elemental affinities, so you&#039;ll have to quickly cast the opposite element to proc the boss. However, if the boss uses Flaming Kick or Icy Grasp, you CAN and SHOULD land [[Burn]] on the boss to raise the rest of the party&#039;s damage. If you are unlucky enough to cause the boss to use Vivisection, you should [[Elemental Seal]] then [[Meteor]] to either finish off the boss or at least speed up the end of the fight.&lt;br /&gt;
** A/E bosses are pretty simple and you should just [[Burn]] and burst Fire or Earth spells (up to your party&#039;s preference)&lt;br /&gt;
** B/F bosses alternate between electric hands (use Earth magic) and wind hands (use Ice magic). Annoying if you lose stacks of your -ja magic when it alternates, just soldier through it.&lt;br /&gt;
** C/G bosses are susceptible to [[Impact]] if you have access to it, and it is extremely potent. Save [[Burn]] until after you land Impact as it&#039;ll overall lower more INT in that order. It&#039;s recommended to pop [[Elemental Seal]] if you have it up before using Impact on the G boss to ensure it lasts the maximum duration.&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=706726</id>
		<title>Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=706726"/>
		<updated>2024-07-11T03:00:18Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Support Jobs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{| class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;width:100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; max-width: 17%;&amp;quot;| __TOC__&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; width:100%; max-width: 1200px;&amp;quot; class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Black Mage.jpg|center|300px|frameless|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; text-align: center; width:100%; max-width: 1200px;&amp;quot;&amp;gt;&amp;quot;&#039;&#039;Ohoho!&#039;&#039;&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Black Mages are essential for end-game Sortie and extremely helpful for endgame content including Dynamis Divergence and Odyssey Sheol Gaol. BLM is primarily a damage dealer but can save parties in a pinch with a combination of its potent Breakga/Sleepga and Mana Wall to serve as a damage sponge while the rest of the party gets things under control. As a Black Mage, successfully magic bursting (and having the party aligned and able to create the requisite skillchains) is critically important to your damage output. Black mage is one of the most powerful damage dealers in the game when used correctly in the right situations with proper planning and execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Mage should be expected to:&lt;br /&gt;
*Deal elemental damage&lt;br /&gt;
**Switching between bursting or free nuking sets.&lt;br /&gt;
**Know the elemental weaknesses of the foe.&lt;br /&gt;
**Magic Burst, whether solo or coordinating with a group.&lt;br /&gt;
**Understanding the gist of magic accuracy and magic damage, detailed in a section below.&lt;br /&gt;
&lt;br /&gt;
*Support&lt;br /&gt;
**[[Elemental Debuff]]s - especially [[Burn]] for increasing magic damage for the party - and [[Impact]] are powerful&lt;br /&gt;
**Competent curing is very helpful in a pinch, especially if you&#039;re running SCH or WHM as a subjob.&lt;br /&gt;
**Crowd control with Sleepga, Bind, Stun, and Breakga.&lt;br /&gt;
***/SCH provides the potential for Dispelga as well.&lt;br /&gt;
&lt;br /&gt;
*Be frontline or backline&lt;br /&gt;
**BLM can and should WS to SC in various situations.&lt;br /&gt;
**BLM has Mana Wall, and can use it well.&lt;br /&gt;
**BLM has the ability to generate TP without meleeing via [[Occult Acumen]]&lt;br /&gt;
**BLM has access to AoE WSs and Spells.&lt;br /&gt;
**It is often not appropriate to run just because you have hate.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 84, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 30, 45, 60, 75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 76, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45, 58, 71, 84, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mag. Burst Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50, 60, 70, 80, 90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Occult Acumen]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manafont]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Src. Coat +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Src. Coat +2 | Sorcerer&#039;s Coat +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Src. Coat +2 description.png|link=Src. Coat +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Elemental Seal]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Laevateinn (Level 75) icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laevateinn (Level 75)]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laevateinn (Level 75) description.png|link=Laevateinn (Level 75)]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mana Wall]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Goetia Sabots +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Goetia Sabots +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Goetia Sabots +2 description.png|link=Goetia Sabots +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Taranus&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Taranus&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Taranus&#039;s Cape description.png|link=Taranus&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cascade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Enmity Douse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manawell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Subtle Sorcery]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mana Wall===&lt;br /&gt;
&lt;br /&gt;
[[Mana Wall]] should not be ignored - when geared properly, you can be a tanking god for 5 minutes and potentially allow your party to recover or get away safe. The way this ability works, damage against you is halved (after you master, it&#039;s reduced by 70%!) and then converted to MP damage instead; this is obviously stupidly powerful with your MP pool but it stacks with other Mana Wall gear and your -Damage Taken gear as well.&lt;br /&gt;
&lt;br /&gt;
Mana Wall caps at 95% potency, meaning that incoming damage is reduced by 95% THEN converted to MP damage.&lt;br /&gt;
*By default Mana Wall&#039;s ability provides 50% reduction&lt;br /&gt;
*When mastered with JP, additional 20% reduction&lt;br /&gt;
*[[Taranus&#039;s Cape]] from Ambuscade provides another 10% reduction&lt;br /&gt;
*[[Wicce Sabots +3]] provides 25% reduction&lt;br /&gt;
*[[Archmage&#039;s Staff]] Path C provides 20% reduction - as you can see, the SU4 staff suffices as the additional Mana Wall reduction from the SU5 staff is wasted on the cap.&lt;br /&gt;
&lt;br /&gt;
When using Mana Wall, you should ensure your set also has capped -Damage Taken as those stats are accounted for before the conversion to MP damage is calculated. It&#039;s also nice to use gear such as [[Archmage&#039;s Staff]] and [[Ethereal Earring]] to convert damage to MP, effectively lowering the &amp;quot;damage&amp;quot; even more so.&lt;br /&gt;
&lt;br /&gt;
As an example borrowed from a [https://www.reddit.com/r/ffxi/comments/ztedor/kaumodaki_blm_su%E2%81%B5_staff/j1pzk8h/ very helpful reddit post]:&lt;br /&gt;
&lt;br /&gt;
The Sortie G Boss, Triboulex, uses an ultimate move called &#039;&#039;&#039;&amp;quot;Setting the Stage&amp;quot;&#039;&#039;&#039; that deals 30,000 damage divided among all party members in range. With only the BLM in range, that 30,000 damage is reduced:&lt;br /&gt;
# -DT reduces that 30k damage by ~50% to &#039;&#039;&#039;15,000&#039;&#039;&#039;&lt;br /&gt;
# Mana Wall gear reduces that 15k damage by 95% to &#039;&#039;&#039;750&#039;&#039;&#039; damage&lt;br /&gt;
# That 750 damage is converted to &#039;&#039;&#039;-750 MP&#039;&#039;&#039;&lt;br /&gt;
# If using Archmage&#039;s Staff and Ethereal Earring, you receive 7% of that damage back, returning 52 MP so effectively from the entire attack you only took &#039;&#039;&#039;698 MP damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are big negatives that prevent Mana Wall to be used to fully tank - namely you shed enmity extremely quickly with Mana Wall active, and it&#039;s especially tough to hold enemies unless you&#039;re super tanking (meaning no other party members are attacking enemies and pulling enmity). It&#039;s recommended to use specific +enmity sets for spells like [[Stun]] to pull away NMs and keep your party safe in times of emergency.&lt;br /&gt;
&lt;br /&gt;
Status effects can also still affect you, and Mana Wall is a buff that CAN be dispelled.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Elemental Seal]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 20 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes=Situationally useful if you&#039;re using your Mythic Staff to boost damage, but not worth the loss in potency from the other Merit options.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=Fire [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit2 Description=Increase the potency of Fire spells by 2.&lt;br /&gt;
|Group1 Merit2 Level=X/5&lt;br /&gt;
|Group1 Merit2 Notes=Recommend 5/5 if you&#039;re the BLM for Sortie, as you&#039;ll be using Fire spells on a majority of the targets there.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=Ice [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit3 Description=Increase the potency of Ice spells by 2.&lt;br /&gt;
|Group1 Merit3 Level=X/5&lt;br /&gt;
|Group1 Merit3 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=Wind [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit4 Description=Increase the potency of Wind spells by 2.&lt;br /&gt;
|Group1 Merit4 Level=X/5&lt;br /&gt;
|Group1 Merit4 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=Earth [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit5 Description=Increase the potency of Earth spells by 2.&lt;br /&gt;
|Group1 Merit5 Level=X/5&lt;br /&gt;
|Group1 Merit5 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit6 Name= Lightning [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit6 Description=Increase the potency of Lightning spells by 2.&lt;br /&gt;
|Group1 Merit6 Level=X/5&lt;br /&gt;
|Group1 Merit6 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit7 Name=Water [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit7 Description=Increase the potency of Water spells by 2.&lt;br /&gt;
|Group1 Merit7 Level=X/5&lt;br /&gt;
|Group1 Merit7 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[:Category:Ancient Magic|Ancient Magic Magic Attack Bonus]]&lt;br /&gt;
|Group2 Merit1 Description=Increase Ancient Magic magic attack damage by 3.&lt;br /&gt;
|Group2 Merit1 Level=0/5&lt;br /&gt;
|Group2 Merit1 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[:Category:Ancient Magic|Ancient Magic Magic Burst Damage]]&lt;br /&gt;
|Group2 Merit2 Description=Increase Ancient Magic magic burst damage by 3%.&lt;br /&gt;
|Group2 Merit2 Level=0/5&lt;br /&gt;
|Group2 Merit2 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[:Category:Elemental Magic|Elemental Magic Magic Accuracy]]&lt;br /&gt;
|Group2 Merit3 Description=Increase Elemental Magic Accuracy by 5.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=You could make a case for this situationally, but it should be very niche.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Duration]]&lt;br /&gt;
|Group2 Merit4 Description=Increase Elemental Magic debuff duration by 12 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=See next note.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit5 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Effect]]&lt;br /&gt;
|Group2 Merit5 Description=Increase Elemental Magic debuff potency by 2 and damage over time by 1.&lt;br /&gt;
|Group2 Merit5 Level=5/5&lt;br /&gt;
|Group2 Merit5 Notes=Increasing the chance of Burn sending you to the next INT tier makes this the most important merit category.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit6 Name=[[:Category:Drain/Aspir_Spell#Aspir_spells|Aspir Absorption Amount]]&lt;br /&gt;
|Group2 Merit6 Description=Increase the amount of MP absorbed by Aspir by 4%.&lt;br /&gt;
|Group2 Merit6 Level=0/5&lt;br /&gt;
|Group2 Merit6 Notes=It be nice, but not at the cost of increasing your Burn potency and duration.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SCH&lt;br /&gt;
|Notes=Probably the most useful support job overall for Black Mage. Especially when you hit ML10, where you get [[Ebullience]] to boost damage for your bursts. [[Parsimony]] allows for greater MP management, [[Alacrity]] allows for more rapid -ja accumulation or recast spells such as Death or Comet for targets weak to our limited dark nukes, and [[Manifestation]] allows you to cast [[Klimaform]] to your party members and cast single target spells like Aspir as AOEs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Arts reduces the cost of, casting time, and recast time of your nukes. It also will improve your C+ Enfeebling Skill to a B+.&amp;lt;br /&amp;gt;&lt;br /&gt;
On the flip side Light Arts provides a healing skill you actually need. Meaning you stand a better chance at removing Doom with Cursna. More powerful cures aren&#039;t a terrible thing either.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sublimation]] provides you great MP recovery that could make or break killing a tough Sortie or Odyssey boss, arguably more useful to have a burst of MP accessible than having Refresh cast on you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WHM&lt;br /&gt;
|Notes=An important sub for not only the White Mage line of spells, especially the eventual Curaga III at ML10, but for Weapon Skills. As this is generally the preferred sub for gaining access to [[Earth Crusher]] and [[Cataclysm]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Otherwise, /WHM gives access to the same enfeebles as /RDM, sans Gravity with more party support. In the form of Barspells, Cuaraga, Haste, -na spells, etc.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=A handy support job for Haste, Flurry, Refresh, Barspells, Silence, Paralyze, Slow, Gravity, Convert, and extra Fast Cast (and by extension extra spell recast).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Mage as a support job feels like a middle ground between the offerings of White Mage and Scholar. However, Convert and Refresh are overshadowed by Dark Arts, Parsimony, and Sublimation of /SCH. Meaning you generally would sub this if you needed the remaining tools it offers over you other subs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes= /SAM is situationally very useful when you&#039;ll be spending a significant amount of time in melee, including for soloing. BLM can and should step up to weapon skill and with /SAM, you can pretty consistently self-SC and then magic burst a spell or two (especially recommended for MLing!). This is especially fun with AM3 on Laevateinn where you can three step your own Light or Dark SCs thanks to Hasso.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While it may seem counter intuitive to cast with Hasso on given the 50% penalty to casting and recasting. You are only likely getting one burst off anyway without a quick magic proc, and [[Elemental Celerity]] helps you to counter the penalty with a desisted Hasso Fast Cast set leveraging it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Understanding Magic==&lt;br /&gt;
===Magic Accuracy===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
*Outside of minor edits please use the discussion page for the guide to discuss any major edits or corrections.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
When it comes to being a BLM it is more an exercise in what you know about the foe and what you know about mechanics than just going boom-booms. It is easier for a DD to flub their way through than for you to. So let&#039;s go over the rigamarole so that we might all suck less.&lt;br /&gt;
&lt;br /&gt;
While melee combat skills provide a corresponding boost to accuracy and attack at a rate of less than 1:1. Magic skill+ are a 1:1 skill to accuracy gain, but provide no extra attack.&lt;br /&gt;
&lt;br /&gt;
To determine your magic accuracy total. Add up your elemental skill, magic accuracy skill, magic accuracy+, merits, gifts, food, buffs, debuffs, and then factor in dINT. Which is in the section below.&lt;br /&gt;
*A Mastered BLM with a Master Level of 0 will sit at 512 before any equipment or dINT.&lt;br /&gt;
:*Adding an Mpaca&#039;s Staff R0 would add 40 Magic Accuracy and 255 skill for 807.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Simplification}}}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
INT also plays a role in the magic accuracy of all nukes and INT based enfeebles. The magic accuracy bonus of INT depends on two things:&lt;br /&gt;
#dINT, the difference of INT between caster and foe.&lt;br /&gt;
#[[Magic Hit Rate]], which we covered, but factors in here.&lt;br /&gt;
{{:Intelligence|transcludesection=dINT Table}}&lt;br /&gt;
&lt;br /&gt;
So, INT has a sweet spot from -10 to +10, but also a no-no spot, and that spot is 70+. Which by that age you don&#039;t expect much anyway.&lt;br /&gt;
*Ba-dum-tss&lt;br /&gt;
&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=dINT Example}}&lt;br /&gt;
&lt;br /&gt;
{{:Intelligence|transcludesection=Foe INT}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
The [[Resist]]ance of a foe is the final and most important piece of the puzzle. Not only for magic accuracy, but for damage. Though we will only cover the accuracy portion of that here, just like with INT.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 2px solid #3C6A95; text-align: center; margin: 3px; width: 100%; max-width: 788px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 2px solid #3C6A95;&amp;quot; colspan=100% |&amp;lt;span style=&amp;quot;float: left&amp;quot;&amp;gt;Low Resistance&amp;lt;/span&amp;gt; Resistance Ranks &amp;lt;span style=&amp;quot;float: right&amp;quot;&amp;gt;High Resistance&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 150% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 130% &lt;br /&gt;
| 115% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 100% &lt;br /&gt;
| 85% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 70% &lt;br /&gt;
| 60% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 50% &lt;br /&gt;
| 40% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 30% &lt;br /&gt;
| 25% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 20% &lt;br /&gt;
| 15% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 10% &lt;br /&gt;
| 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First, let me just summarize the resist page here in terms of accuracy. Foes have individual resistances to all elements, and these values are tiered out in the table above. A neutral resistance tier is 100%, where as weakness would be anything above that, and vice versa for resitance.&amp;lt;br /&amp;gt;&lt;br /&gt;
Any foe with a resistance status of 50% forces a resist. Resists will be either a 1/2 (-50%), 1/4 (-75%), or 1/8th (-87.5%). So a Skeleton for example, has a {{dark}} dark resistance tier of 50%. This means any dark based spell which lands is not going to either be full damage or full duration.&lt;br /&gt;
&lt;br /&gt;
Now, there are two things players can do to change the resistance, [[Rayke]] and [[Skillchain]]s.&lt;br /&gt;
*Rayke reduces the resistance tier to the corresponding element by a tier per rune.&lt;br /&gt;
:*E.g. a foe has a 30% resistance tier to an element, and three runes of that element are Rayked. The reistance tier is now 60% for the duration of Rayke, which is a big deal.&lt;br /&gt;
*Skillchains will temporarily lower the resistance tier of the damage of the skillchain by one tier for the window of it.&lt;br /&gt;
:*Magic bursting also adds a speculated +100 accuracy to a spell.&lt;br /&gt;
:*See the [[Resist#Modifying Resistance Rank]] for more explanation on how a SC damage type is determined.&lt;br /&gt;
::*It is the lowest resistance tier, but this can change depending on other steps involved.&lt;br /&gt;
This becomes very applicable with NMs, which can tend to have different resistance values from ordinary foes of the same family or even other NMs. For example, no tier 3 [[Odyssey]] NM in Sheol Gaol has a weakness above 30% unless their aura is on which then changes it to 100% iirc. With their neutral elements being 25% and their opposing element at the lowest 5% tier.&amp;lt;br /&amp;gt;&lt;br /&gt;
This means if you fight a foe like Ongo then the magic defense down from [[Vidohunir]] will not land outside of when the aura is on. Same for defense down effect from a weapon skill against [[Xevioso]]. In fact to finish that thought, they will only really stand a chance to land against Mboze unless Rayke is used.&lt;br /&gt;
&lt;br /&gt;
Further, as a BLM you can uniquely bypass some of the hindrance of Resist tiers while under [[Subtle Sorcery]]. It will bypass the forced resists from a tier 50% or less, but will not solve the next component of elemental resistance tiers.&lt;br /&gt;
&lt;br /&gt;
Second, the remaining factor to resistance to account for is the magic accuracy requirements imposed by resistance tiers. Which is not actually on the wiki currently. Not because I am some rumored gate keeper, but because neither I nor anyone else have gotten around to it, and it involves deciphering Japanese testing through google Translate. Not the easiest for sure, but what is clear is that as resistance tiers go lower and resistance to an element goes higher. It imposes a greater magic accuracy requirement to cap hit rate.&lt;br /&gt;
*[https://twitter.com/MBZ2arZNkm174sV/status/1292994041722724352?cxt=HHwWgICjmd_O0fEjAAAA Here] is the testing I am referring to, and one which corroborates the INT magic accuracy/Ongo testing from Lutes blog cited at the bottom references on both of those pages.&lt;br /&gt;
:*The red text is confirmed, and the black is theorized.&lt;br /&gt;
:*This testing lines up with the observable effective magic accuracy required for [[Ongo]], 1,365.&lt;br /&gt;
::*Since you are magic bursting, yes, the resistance rank changes from 30% to 40% for the burst window, and changes the accuracy required to 1,222 before counting the +100 from bursting.&lt;br /&gt;
:*Accuracy requirements jump steeply below the 30% tier. The table lacks it for Ongo, but I can make an educated guess based on the data there. Which means you need an effective magic accuracy of ~1,710 to land Burn on Ongo, given it&#039;s 25% tier to fire.&lt;br /&gt;
Now the testing doesn&#039;t go past the 20% tier, but it doesn&#039;t need to with how steep it gets. So when it comes to nuking, SC dmg, or enfeebling any iLvl foe around the lowest tiers, forget about it unless you throw the kitchen sink at the foe. Which generally isn&#039;t practical.&lt;br /&gt;
&lt;br /&gt;
Fortunately, there is a lower magic accuracy requirement for the higher resistance tiers. Let&#039;s tie this together with a practical example using a level 139 [[Apex Draugar]]. Which has a resistance tiers of {{fire}} 130%, {{ice}} 70%, and {{dark}} 50%. Spells would cap hit rate at the following:&lt;br /&gt;
*{{fire}} 1,102&lt;br /&gt;
*{{ice}} 1,204&lt;br /&gt;
*{{dark}} 1,295&lt;br /&gt;
:*Due to the forced resist, if you casted sleep. Then you will either not land the spell or it will land for a reduced time. &lt;br /&gt;
&lt;br /&gt;
What is cool about all of this this is that outside of anything that lowers your macc or boosts the magic evasion of the foe, you can better figure out or fine tune a set to cap hit rate.&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Table}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Practical implications of the write up:&lt;br /&gt;
*Gear enfeebles like sleep or break with a focus in magic accuracy and enfeebling skill.&lt;br /&gt;
*Magic Hit Rate caps at 95%, and a miss is simply a reist, which has various values.&lt;br /&gt;
*The value of macc from INT depends on dINT. It can be as large as +1 or as low as +0.&lt;br /&gt;
*Resistance Ranks aka Resistance Tiers dramatically impact magic accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Corresponding pages:&lt;br /&gt;
*[[Magic Accuracy]]&lt;br /&gt;
*[[Magic Hit Rate]]&lt;br /&gt;
*[[INT]]&lt;br /&gt;
*[[Resist]]&lt;br /&gt;
&lt;br /&gt;
===Affinity===&lt;br /&gt;
&lt;br /&gt;
Affinity, also referred to as &amp;quot;Elemental Magic Attack Bonus&amp;quot;, adds damage in a separate multiplier term from all standard forms of Magic Attack Bonus.&lt;br /&gt;
&lt;br /&gt;
The base value for this term when no Affinity gear is present = 1.0.&lt;br /&gt;
&lt;br /&gt;
For each stat on gear with Elemental affinity listed:&lt;br /&gt;
* Damage affinity +1: Affinity = 1.1&lt;br /&gt;
* Damage affinity +2: Affinity = 1.15&lt;br /&gt;
* Damage affinity +3: Affinity = 1.20&lt;br /&gt;
* Damage affinity +4: Affinity = 1.25&lt;br /&gt;
* Damage affinity +5: Affinity = 1.30&lt;br /&gt;
* Damage affinity +6: Affinity = 1.35&lt;br /&gt;
&lt;br /&gt;
Elemental Magic Attack Bonus from gear is additive with this term. This statistic is found on gear such as [[Pixie Hairpin +1]] and [[Weatherspoon Ring]].&lt;br /&gt;
* For example, equipping [[Pixie Hairpin +1]] (28%) and [[Archon Ring]] (5%) would make this term = 1.33 for {{dark}} damage.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] uniquely grants this stat for all elements. See its page for details.&lt;br /&gt;
&lt;br /&gt;
Equipment usable by BLM that provides Elemental Magic Attack Bonus include:&lt;br /&gt;
* [[Ngqoqwanb]] provides 15% {{Ice}} elemental affinity.&lt;br /&gt;
* [[Ossa Grip]] provides 2% {{Ice}} elemental affinity when the user has [[Ice Spikes]] active.&lt;br /&gt;
* [[Marin Staff]] and [[Marin Staff +1]]  provide 10% and 11% {{Wind}} elemental affinity, respectively.&lt;br /&gt;
* [[Kaikias&#039; Cape]] provides 4% {{Wind}} elemental affinity.&lt;br /&gt;
* [[Quanpur Necklace]] provides 5% {{Earth}} elemental affinity.&lt;br /&gt;
* [[Weatherspoon Ring]] and [[Weatherspoon Ring +1]] provide 10% and 11% {{Light}} elemental affinity, respectively.&lt;br /&gt;
* [[Pixie Hairpin +1]] provides 28% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Archon Ring]] provides 5% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] provides a range of 1-15% elemental affinity bonus for all elements dependent on distance from the target, for a maximum of 15% {{Elements}} elemental affinity if the target is within 1.93&#039; from the player.&lt;br /&gt;
&lt;br /&gt;
Reminder that spells like [[Comet]], [[Impact]], [[Aspir]], and [[Death]] are darkness elemental magic and ARE enhanced by equipment that boosts darkness elemental affinity!&lt;br /&gt;
&lt;br /&gt;
===Cumulative Magic aka -ja Spells===&lt;br /&gt;
&lt;br /&gt;
Cumulative Magic, usually just called &amp;quot;-ja&amp;quot; spells, are a very important part of playing BLM and raising the entire party&#039;s damage for a specific element.&lt;br /&gt;
&lt;br /&gt;
Each time a cumulative magic spell is cast, a hidden debuff is placed on the monster which makes the monster take 5% additional damage from damage of that element for 60 seconds. Each successive cast of the same cumulative magic spell on the same target (from any player) will increase this elemental damage boost by an additional 5% of base damage; however, the window is not extended and will end 60 seconds after the first cumulative magic spell hit the monster even if another matching spell is cast, unless you use Empyrean legs (Extends the window all the way to 110 seconds duration if using [[Wicce Chausses +3]]).&lt;br /&gt;
*&#039;&#039;&#039;The total damage boost caps at 25%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For example, assuming an initial casting damage of 1000 for [[Firaja]], casting [[Firaja]] repeatedly within 60 seconds will result in damage of 1000, 1050, 1100, etc. Other fire damage, such as [[Fire IV]] or [[Wildfire]], will also receive this damage boost (+5%, +10%, etc.) while in effect.&lt;br /&gt;
&lt;br /&gt;
* [[Firaja]] makes the target take 5% additional {{Fire}} damage per cast&lt;br /&gt;
* [[Blizzaja]] makes the target take 5% additional {{Ice}} damage per cast&lt;br /&gt;
* [[Thundaja]] makes the target take 5% additional {{Thunder}} damage per cast&lt;br /&gt;
* [[Aeroja]] makes the target take 5% additional {{Wind}} damage per cast&lt;br /&gt;
* [[Stoneja]] makes the target take 5% additional {{Earth}} damage per cast&lt;br /&gt;
* [[Waterja]] makes the target take 5% additional {{Water}} damage per cast&lt;br /&gt;
* [[Comet]] makes the target take 5% additional {{Dark}} damage per cast&lt;br /&gt;
&lt;br /&gt;
Technically speaking, you only need to have your Empyrean legs equipped on the first cast of Cumulative Magic, but since the [[Wicce Chausses +3]] are BIS for both Free Nuking and Magic Bursting, you don&#039;t have to worry much about swapping. &lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
&lt;br /&gt;
[[Death]] is a spell with very different mechanics that are worth knowing more about.&lt;br /&gt;
&lt;br /&gt;
Death has a chance to instantly KO the enemy, though this does not affect NMs. If your enemy is not killed, the damage formula is:&lt;br /&gt;
&lt;br /&gt;
* (Current MP×3 + Magic Damage)×(MAB/MDB)×(Affinity)×(Day/Weather)&lt;br /&gt;
** Note that the Magic Damage in the above formula is capped to 32&lt;br /&gt;
&lt;br /&gt;
You need at least 1 MP to cast Death, and using it expends all of your current MP, even if you have Manafont or Manawell up. &lt;br /&gt;
&lt;br /&gt;
Part of the trick to using Death properly is to build specific sets that ensure that you have the highest possible MP prior to use - this is why you&#039;ll see BLMs in specific Idle sets that maximize MP, and cast Death using a specific Precast set that retains as much MP as possible so that your MP isn&#039;t cut before you even cast the spell.&lt;br /&gt;
&lt;br /&gt;
===Meteor===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the coolest and most visually spectacular spell that Square-Enix added to the game has very limited use in endgame. &lt;br /&gt;
&lt;br /&gt;
[[Meteor]] is unique in the fact that it&#039;s a non-elemental elemental magic spell - meaning that it uses your elemental magic skill to calculate its damage, but it is typeless and cannot be resisted. It does require you to use Elemental Seal before casting, so consider it on a 10-minute cooldown. It also takes eons to cast - consider building a precast set for this spell that crams in as much Quick Magic gear as you can.&lt;br /&gt;
&lt;br /&gt;
* Unlike other nukes, elemental magic skill contributes directly to Meteor base damage, and the damage is independent of the enemy&#039;s INT.&lt;br /&gt;
** Meteor&#039;s base damage can be approximated as: (1+MAB/100)*floor(INT + Elemental Magic Skill/6)*3.5&lt;br /&gt;
&lt;br /&gt;
Meteor is however worth discussing for at least one specific use-case: the Sortie D &amp;amp; H bosses.&lt;br /&gt;
&lt;br /&gt;
If the fight with either of the Sortie D &amp;amp; H bosses go awry, they use a special ability called Vivisection - this is a full dispel on the party that also removes the NM&#039;s elemental weakness, meaning that all of your other spells do pitiful damage... with the exception of Meteor, as it&#039;s typeless damage! If the boss is low health and gets off Vivisection, consider using Meteor - it could save the run or at least dramatically save time for the fight to recover!&lt;br /&gt;
&lt;br /&gt;
===Impact===&lt;br /&gt;
&lt;br /&gt;
[[Impact]] is a very special spell that can only be cast if you&#039;re wearing one of two particular and difficult to acquire pieces of equipment - these cloaks must remain equipped both for the precast and midcast periods:&lt;br /&gt;
&lt;br /&gt;
* [[Twilight Cloak]]&lt;br /&gt;
* [[Crepuscular Cloak]] - 119 version so has much higher MACC and stats&lt;br /&gt;
&lt;br /&gt;
Impact is an ALL STATS DOWN debuff on the target that deals dark damage and lowers an enemy&#039;s Strength, Dexterity, Vitality, Agility, Intelligence, Mind, and Charisma.&lt;br /&gt;
&lt;br /&gt;
* Each of the target&#039;s base stats is reduced by 20% of the value at the time of cast.&lt;br /&gt;
** Stat values are snapshotted on cast, so Impact will have the highest potency if applied before other reductions such as [[Elemental Debuff]]s, namely [[Burn]].&lt;br /&gt;
&lt;br /&gt;
As you might imagine, this can be incredibly potent and can dramatically raise damage against certain NMs, in particular the Sortie C and G bosses.&lt;br /&gt;
&lt;br /&gt;
Impact&#039;s maximum duration is 3 minutes, though if resisted the duration will be cut drastically. Since this is an elemental magic spell, a combination of elemental magic skill and magic accuracy is highly encouraged to ensure that this great spell lasts as long as possible against foes with high magic evasion. It&#039;s worth coordinating with a Red Mage in your party to have them cast Frazzle III on the enemy first before using Impact.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Eminent Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Beginner Sparks Staff for entering i-lvl content.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Homestead Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Marginal upgrade from the Eminent Staff, start here if you already have the bayld.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Kaladanda&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Oboro weapon so decently easy to acquire, but probably not worth the gil investment as better staffs are available. Still an upgrade!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Xoanon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Ambuscade Staff, final step - certainly not worth the investment if you&#039;re purely acquiring it for BLM, but if you already have it for another job it&#039;ll serve BLM well in a pinch if you don&#039;t have better weapons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Lathi&lt;br /&gt;
|Description=Either drops from Yilan, a Geas Fete NM in Escha - Ru&#039;Aun, or purchased using Domain Invasion point from Zurim. Very easily achievable after two DI runs - highly recommend shooting for this if you do not have any better options.&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
: Path A: MP +80, INT +20, Magic Attack Bonus +20&lt;br /&gt;
: Path B: MP +80, Magic Accuracy +20, Fast Cast +5%&lt;br /&gt;
: Path C: INT +15, Magic Attack Bonus +15, Magic Accuracy +15&lt;br /&gt;
: Path D: Magic Accuracy +20, Enfeebling Magic Skill +15, Dark Magic Skill +15&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Reikikon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Kouryu, a fairly difficult Geas Fete NM in Escha - Ru&#039;Aun. Unrealistic that you&#039;ll get this while gearing up BLM as a first job, but if you have it it&#039;s excellent until beaten out by a Keraunos with ideal augs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Keraunos&lt;br /&gt;
|Augment=INT +17, MAB/MAcc +20&lt;br /&gt;
|Description=Alluvion Skirmish weapon - you can pick this up upon doing Intermediate ROEs too and it&#039;s a very worthy upgrade. Augments are random from the Adoulin Inventor&#039;s Coalition so your luck on getting nice augments may vary.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Grioavolr&lt;br /&gt;
|Augment=Oseem Augs possible w/o Dark Matter: 1-30 MAB, 1-20 INT, 1-30 MACC, 1-10% Magic Burst Bonus&lt;br /&gt;
|Description=Obtained from Geas Fete NM Bashmu from Reisenjima, or in exchange for 800 Domain Invasion Points. Not as good as Marin Staff +1 in most situations, unless you get really really lucky on augments from Oseem. You can also try to augment this during Dark Matter Augment campaigns, where theoretically you can break the normal stat limits and get a very powerful staff if you&#039;re lucky.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Marin Staff +1&lt;br /&gt;
|Augment=R15) INT/MND +10, Acc/MAcc +40, MAB +40&lt;br /&gt;
|Description=Best pre-REMA staff and pretty easily achievable thru Unity Accolade NM Vedrfolnir. Shoot for this to have a capable weapon for endgame BLM.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Mpaca&#039;s Staff&lt;br /&gt;
|Augment=R30) Acc/MAcc +15, MAB +30, INT +5&lt;br /&gt;
|Description=You&#039;re able to purchase the R0, unaugmented staff after clearing the Odyssey Sheol Gaol NM, Arebati. After killing Arebati V5+, you&#039;ll acquire RP that you can then spend to augment this staff. Even after acquiring REMA weapons, Mpaca&#039;s Staff can be a great balanced weapon for bursting Death.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Hvergelmir (Level 119 III)&lt;br /&gt;
|Weapon=Hvergelmir&lt;br /&gt;
|Augment=R15) DMG: +10, &amp;quot;Myrkr&amp;quot; potency +10%, MP +30&lt;br /&gt;
|Description=Empyrean Staff. Best staff for Death and a great all-around option for Fast Cast/faster recast on spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khatvanga&lt;br /&gt;
|Augment=R15) DMG: +8, &amp;quot;Shattersoul: damage +10%, Acc/MAcc +30&lt;br /&gt;
|Description=Aeonic Staff. Fantastic staff for Occult Acumen sets and for weaponskills that favor TP bonus such as Cataclysm and Earth Crusher. Useful for strats that utilize Death as you can cast in Occult Acumen set, use Myrkr to recover MP, and do it all over again.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Laevateinn (Level 119 III)&lt;br /&gt;
|Augment=R15) DMG: +26, Vidohunir: Damage +15%, Acc/MAcc +30&lt;br /&gt;
|Description=Mythic Staff. Second best damage option and competitive while you have AM2 active. Best magic accuracy in the game. Vidohunir can do big damage against darkness weak enemies, so it&#039;s absolutely worth building a set for when using Laev.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Opashoro (Level 119 III)&lt;br /&gt;
|Weapon=Opashoro&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Prime Staff. Absolutely the apex for damage output for the mage jobs that can use it. Aftermath is more easily achievable and consistent than with Laevateinn and greatly improves damage output.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sadly, Claustrum is not even worthy of an honorable mention - the Relic Staff isn&#039;t even remotely competitive for casting magic, though it is a very high accuracy melee option if you are looking for an extremely niche melee build. Probably not worth the investment for any real purpose in-game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ambuscade Capes Recommended Priority List===&lt;br /&gt;
&lt;br /&gt;
WIP:&lt;br /&gt;
# Free Nuking/Magic Bursting: INT +30, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Fast Cast/MP/Idle: MP +80, Macc/Mdmg +20, Fast Cast +10%, Damage Taken -5%&lt;br /&gt;
# Occult Acumen: INT +30, Macc/Mdmg +20, Store TP +10&lt;br /&gt;
# Vidohunir/WS: INT +30, Macc/Mdmg +20, Weapon Skill Damage +10%&lt;br /&gt;
# Melee TP: DEX +20, Acc +30, Atk +20, Store TP +10&lt;br /&gt;
# Midcast Death: MP +80, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Stun/Enmity: Macc +30, Mdmg +20, Enmity +10&lt;br /&gt;
&lt;br /&gt;
===Recommended JSE Armor Priority List===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Spaekona&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spaekona&#039;s Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Absolutely essential for Free Nuking and MP management: Converts 2% of elemental magic damage dealt to MP. Get ASAP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Nice piece for both its magic accuracy and elemental magic skill, used for Elemental Debuffs like Burn and for Impact&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Drain/Aspir set&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting until replaced by Empyrean boots and/or Agwu&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Archmage&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Cannot find a reason to pick this up - even if you do use Ancient Magic, the benefits from its MB bonus are outweighed by gear that provides Magic Burst Bonus II. Save your time and gil.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Great for extending Manafont duration and for Idle Refresh until you get the Empyrean +3 chest or Shamash Robe&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting piece before you get Empyrean +3 and/or Agwu&#039;s&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also a decent Magic Bursting piece until you get Empyrean +3&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also used for Aspir spells&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Wicce Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #5&lt;br /&gt;
|Notes=Great for Free Nuking and for DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Essential for Magic Bursting and Idle Refresh sets (debatable between this and Shamash)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #4&lt;br /&gt;
|Notes=Great for Free Nuking and for DT. Magic Critical Hit is a nice added bonus, but not as good as it sounds as a default &amp;quot;magic crit&amp;quot; only adds +10 Magic Attack Bonus when it procs, so this piece would make a 13% chance for an extra 23 MAB.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Chausses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Essential for Magic Bursting and for Cumulative Magic (-ja spells)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Essential for Mana Wall use and for DT. Great for Magic Bursting until you replace with high augment Agwu&#039;s. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Note that ALL of the Empyrean Armor +3 is BIS for Free Nuking not only because of the stats on them but also because of the Empyrean Armor Proc wherein when Conserve MP is proc&#039;d, extra damage is calculated based on double of the MP conserved.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Other Essential BLM Gear===&lt;br /&gt;
====Hachirin-no-Obi====&lt;br /&gt;
[[Hachirin-no-Obi]] is absolutely essential and it&#039;s highly recommended to have your Gearswap LUA automatically equip it while nuking when the weather conditions are met. It&#039;s a tremendous damage boost and should be paired with [[Klimaform]] either you cast as /SCH or cast by a SCH in your party.&lt;br /&gt;
&lt;br /&gt;
Weather Damage bonuses are as follows:&lt;br /&gt;
*+10% bonus for the element matching the day&lt;br /&gt;
*+10% bonus for the element matching single weather&lt;br /&gt;
**+20% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+20% bonus for the element matching single weather and day&lt;br /&gt;
**+30% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+25% bonus for the element matching double weather&lt;br /&gt;
**+35% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*+35% bonus for the element matching double weather and day&lt;br /&gt;
**+45% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*The element that is weak to the day/weather can suffer the same percentage as above as a penalty&lt;br /&gt;
**e.g. {{Fire}} can get -10% during {{Water}} weather.&lt;br /&gt;
&lt;br /&gt;
====Grips====&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Alber Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Warder of Courage, Geas Fete NM - great Magic Attack Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Thrace Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Yakshi, a Geas Fete NM - useful if you&#039;re chasing maximum Conserve MP for Empyrean Armor Procs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khonsu&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Best Magic Accuracy and comes with bonus DT. Definitely a contender if you don&#039;t have REMA and MACC is an issue.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Enki Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Glassy Gorger in Omen - probably the best overall grip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gearsets==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP to create new sets and recommendations for subjobs, Ambuscade capes, and other sets. Edits welcome but should not be unilaterally deleted without replacements in place.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Precast Sets===&lt;br /&gt;
&#039;&#039;&#039;Note: BLMs receive the Elemental Celerity trait, which provides 30% faster casting (38% when mastered) for specifically elemental magic. However, this does NOT grant faster recast after you&#039;re done casting this spell. If you&#039;d like to take advantage of this, you can only have 42 Fast Cast in your Elemental Magic Precast set and fill in the other slots with -DT and Magic Evasion gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped FC&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Impact Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Death Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Path D - MP +80, FC +7%&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = R15 Path A or B - MP +80&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
===Midcast Sets===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For all Free Nuking/Magic Bursting sets, the [[Wicce Earring +2]] is BIS as long as it has 9 or higher INT in its augment. However, this isn&#039;t included in the below sets due to its extreme rarity. If you&#039;re lucky enough to get the drop and then the necessary augment, use the JSE+2 in your right ear and the [[Malignance Earring]] in your left ear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Midcast Free Nuking Sets====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*-Ja spells, or &amp;quot;Cumulative Magic&amp;quot; are fantastic to raise damage of a specific element against the target. You should always endeavor to keep its effects active against the target, and using Empyrean legs keeps the effect window active for longer.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Comet&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Many people don&#039;t know that Comet is a -ja spell, or &amp;quot;Cumulative Magic&amp;quot;, where each use will increase darkness elemental magic damage against its target.&lt;br /&gt;
*This has particularly great use in Sortie basement NMs for darkness-weak NMs and to increase the damage from your COR&#039;s Leaden Salutes.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Meteor&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Arch. Coat +3&lt;br /&gt;
|Hands = Arch. Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Meteor is calculated a bit differently and weighs elemental magic skill heavily (see section above)&lt;br /&gt;
*Amalric Gages +1 Path C are better here, but Path A is better for Death so takes priority.&lt;br /&gt;
*Spaekona&#039;s Gloves +3 work great here too if you don&#039;t want to bother making Relic hands purely for a niche purpose like Meteor.&lt;br /&gt;
*[[Agwu&#039;s Slops]] are very marginally barely better at R30, but you really can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Magic Bursting Sets====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Magic Burst]] Damage and the [[Merit]] category for AM2 bonus caps at 40%. The [[Magic Burst Bonus]] trait, Job Point category, Gifts, and &#039;&#039;Magic Burst Bonus II&#039;&#039; are not subject to this cap.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Starter Magic Bursting Sets&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Beginner&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Floestone&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Witching Robe&lt;br /&gt;
|BodyAug = SR Augs - MACC/MAB +15&lt;br /&gt;
|Hands = Helios Gloves&lt;br /&gt;
|HandsAug = Inventor&#039;s Coalition Augs - INT/MAB/ConserveMP&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Locus Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Mallquis Trews +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*First real benchmark to aim for, assuming you can grind up in Ambuscade for a nice cape and pieces of armor.&lt;br /&gt;
*If you lack access to the Avatar Prime fights, you can use Witchstone instead&lt;br /&gt;
*Archmage&#039;s Gloves +1 (Relic Hands) are certainly better, but since you don&#039;t really need the +3 for endgame up to you if you want to invest to making these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Intermediate&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ombre Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Refoccilation Stone&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start feeling comfortable doing harder content, this is a decent &amp;quot;intermediate&amp;quot; touchpoint.&lt;br /&gt;
*Even if you cannot yet conquer the Geas Fete fights the Merlinic gear drops from, you CAN grind up Domain Invasion and acquire these pieces with DI points.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Src. Stole +1&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*This is where your gear options start opening up with Omen, UNM, and Geas Fete progress. Investing gil to get the +1 Amalric gear will be a huge upgrade and will come in handy for a few other sets like Myrkr and Death.&lt;br /&gt;
*For your neck slot, feel free to keep your Mizu equipped if you don&#039;t want to shell out the gil for the +1 and instead want to save up for the +2 that you&#039;ll be using later on.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Malignance Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +2&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start learning Sortie and accumulating galli, you&#039;ll finally be able to grind and upgrade your most important pieces of gear - Empyrean Armor. The +2 is a huge upgrade and will be great until you accumulate the galli and starstones to upgrade your gear all the way up to +3.&lt;br /&gt;
*The JSE+2 neck is very important but extremely costly to purchase and to augment.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - BIS&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Wicce Earring +2]] is better than Regal if you&#039;re lucky enough to have one drop&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Path A R15 - MP +80, Macc +20&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Other Sets====&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Burn &amp;amp; Elemental Debuff&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Arch. Tonban +3&lt;br /&gt;
|LegsAug = Increases Elemental Magic debuff time and potency&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Landing Burn and other Elemental Magic Debuffs can be devastating for the enemy - do not neglect to take advantage of this when you can! When merited and using the Relic legs and feet, you can reduce your enemy&#039;s INT (or other base stat) by -63 and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seraphic Ampulla&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Ring1 = Crepuscular Ring&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, STP +10&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug- Occult Acument +10-11&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Swapping to your Occult Acumen set in a pinch will get you a ton of TP from your Free Nukes - you can use this TP to setup Aftermath, or to use Myrkr to recover MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enfeebling Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Primarily for using Break, Breakga, and Sleepga II&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Midcast Impact&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Requires further testing, but the community has theorized that elemental magic skill disproportionately affects the effectiveness of Impact. Aim for maximum magic accuracy and elemental magic skill.&lt;br /&gt;
*Impact can also be cast using the non-ilvl Twilight Cloak if you lack access to the Crep Cloak!&lt;br /&gt;
*Impact is dark elemental so can be hard to land on certain mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity&lt;br /&gt;
|MainAug = Macc+10, Dark Magic Skill +10, CMP +7&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Hirudinea Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Shango Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem - Drain/Aspir Potency +10%+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Evanescence Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R19+ &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Stun Max Enmity&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= R15&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Incubus Earring +1&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = Macc +30, Enmity +10&lt;br /&gt;
|Waist= Goading Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Useful for when Mana Wall is active and attempting to build enmity&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spell Interruption Rate Down&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 102% SIRD&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Halasz Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Emphatikos Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Lengo Pants&lt;br /&gt;
|LegsAug = SR Augments&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you really, really don&#039;t want to be interrupted.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Conserve MP Nuking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 81% Conserve&amp;lt;br /&amp;gt;MP Rate&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Thrace Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Deviant Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Lempo Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Fun set to maximize the damage variance from the Empyrean Armor Proc - this set bonus provides a damage buff double to the amount of MP that was conserved. With all Empyrean armor equipped, you have a 25% chance of the proc activating.&lt;br /&gt;
*Under ideal circumstances, theoretically you can achieve an average of 56.25% damage buff approx 20% of the time&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Banish Midcast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Mes&#039;yohi Rod&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Ipoca Beret&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Jokushu Chain&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Saxnot Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path C R15 - MND +10&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Fenian Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Sacro Cord&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - MND+10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you&#039;re /WHM and want to do as much light elemental damage as possible against undead targets. Focus on MND and Divine Magic Skill!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Idle Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Refresh&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Refresh +14&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = DM Aug - Refresh +2&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = DM Aug - Refresh +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|LegsAug = R15 - MP +20&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = DM Aug - Refresh +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Mana Wall Tanking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 50% DT Cap&amp;lt;br /&amp;gt;95% ManaWall Cap&lt;br /&gt;
|Main = Archmage&#039;s Staff&lt;br /&gt;
|MainAug = Path C - MP +75, “Mana Wall” +20%, Damage Taken -12%&lt;br /&gt;
|Sub = Oneiros Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug=DEF +30, HP +200&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*You can cap the Mana Wall stat using the SU4 weapon, so buying the SU5 weapon for the purposes of using it for MW is a total waste of gil.&lt;br /&gt;
*Using a lua that locks all of your sets while Mana Wall is active is highly recommended&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee &amp;amp; Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, Double Attack +10%, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, can substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented to cap haste.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Max STP&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = White Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = DEX/Acc/STP Augments&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Patentia Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Battlecast Gaiters&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*With AM3, you&#039;ll want as much Accuracy and STP as you can muster. Other Telchine pieces can be used over the Wicce +3 pieces for more STP if you don&#039;t need as much accuracy as what&#039;s listed here.&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee Hybrid - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Balanced Acc/DT&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you&#039;re meleeing in risky or AOE-heavy situations and can sacrifice offense for survivability. You won&#039;t be doing any DPS when you&#039;re dead!&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Vidohunir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Other options if you have not yet RP&#039;d your Nyame include the Jhakri Cuffs +2 and the Empyrean +3 equipment&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Strobilus&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Nehalennia Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = R15 - MP +80&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*The only stat modifier that helps Myrkr is maximum MP, but you&#039;ll want to be careful not to take a bit hit while you&#039;re in this set mid-cast.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Dark elemental magic so affinity rules apply. For when you&#039;re using a subjob that unlocks Cataclysm access&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Earth Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Quanpur Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Earth elemental magic so affinity rules apply.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spiral Hell&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Drepanum&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Rigorous Grip +1&lt;br /&gt;
|SubAug = R15 - STR +15, Atk +30&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Ifrit Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =STR +30, Acc/Atk +20, WSD +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Shadow of Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Pixquizpan +1&lt;br /&gt;
|MainAug = R15 - DMG +36, Acc/Macc +40, MAB +50&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|SubAug =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmg +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing and Utility Sets===&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Curing&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped&amp;lt;br /&amp;gt;Cure Potency&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Quartz Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vrikodara Jupon&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Bishop&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Gyve Trousers&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enhancing Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 70+% Enhancing&amp;lt;br /&amp;gt;Duration&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Oseem Aug - Enhancing Duration&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration +10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Calamitous Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration +10&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Enhancing magic duration +10&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration +10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration +10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Quick Draw Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Troll Gun&lt;br /&gt;
|Ammo = Bronze Bullet&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
===Sortie===&lt;br /&gt;
&lt;br /&gt;
Black Mages are extremely valuable for Sortie endgame runs and on top of their usual role of Magic Bursting everything into smithereens, compiled below are a few tips for bringing the maximum utility to your team:&lt;br /&gt;
&lt;br /&gt;
* Most endgame Sortie groups split up at the beginning to accomplish objectives and receive Shard Key Items to gain access to Sortie&#039;s bosses. In just about all normal Sortie magic runs, the BLM will be solely responsible for accomplishing the A objectives:&lt;br /&gt;
** After buffing, run south from the start, pop [[Mana Wall]], and round up 6 Acuex enemies. If you have a good Mana Wall set, you should be able to tank them with ease and lose minimal MP.&lt;br /&gt;
** Cast [[Firaja]], [[Firaga III]], and other AOE spells to get the 6 Acuex enemies down to 20% or so HP.&lt;br /&gt;
** Do not kill any enemies with AOE spells; instead, swap to single target Fire magic and kill them one by one. &lt;br /&gt;
** You should spawn chests containing [[Ra&#039;Kaznar Shard A]] and [[Ra&#039;Kaznar Metal A]], as well as a bonus blue chest that has a chance to drop an Old Case.&lt;br /&gt;
** If you are lucky enough to see the roaming NM Obdella, you&#039;ll easily be able to tank it in your Mana Wall set and Free Nuke it to death for another chest.&lt;br /&gt;
* After A objectives are done, many parties start the boss order with D. If so, keep going south and join the rest of the party at the D boss.&lt;br /&gt;
* For all bosses, it&#039;s wise to save your SCH a strategem and use [[Manifestation]] and cast [[Klimaform]] on the entire party. Since Klimaform&#039;s duration and potency are set, you&#039;re better off using it and allowing your SCH to have a better strat economy.&lt;br /&gt;
* Specific tips and tricks for each boss:&lt;br /&gt;
** D/H bosses change their elemental affinities, so you&#039;ll have to quickly cast the opposite element to proc the boss. However, if the boss uses Flaming Kick or Icy Grasp, you CAN and SHOULD land [[Burn]] on the boss to raise the rest of the party&#039;s damage. If you are unlucky enough to cause the boss to use Vivisection, you should [[Elemental Seal]] then [[Meteor]] to either finish off the boss or at least speed up the end of the fight.&lt;br /&gt;
** A/E bosses are pretty simple and you should just [[Burn]] and burst Fire or Earth spells (up to your party&#039;s preference)&lt;br /&gt;
** B/F bosses alternate between electric hands (use Earth magic) and wind hands (use Ice magic). Annoying if you lose stacks of your -ja magic when it alternates, just soldier through it.&lt;br /&gt;
** C/G bosses are susceptible to [[Impact]] if you have access to it, and it is extremely potent. Save [[Burn]] until after you land Impact as it&#039;ll overall lower more INT in that order. It&#039;s recommended to pop [[Elemental Seal]] if you have it up before using Impact on the G boss to ensure it lasts the maximum duration.&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=706725</id>
		<title>Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=706725"/>
		<updated>2024-07-11T02:59:00Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Midcast Other Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{| class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;width:100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; max-width: 17%;&amp;quot;| __TOC__&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; width:100%; max-width: 1200px;&amp;quot; class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Black Mage.jpg|center|300px|frameless|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; text-align: center; width:100%; max-width: 1200px;&amp;quot;&amp;gt;&amp;quot;&#039;&#039;Ohoho!&#039;&#039;&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Black Mages are essential for end-game Sortie and extremely helpful for endgame content including Dynamis Divergence and Odyssey Sheol Gaol. BLM is primarily a damage dealer but can save parties in a pinch with a combination of its potent Breakga/Sleepga and Mana Wall to serve as a damage sponge while the rest of the party gets things under control. As a Black Mage, successfully magic bursting (and having the party aligned and able to create the requisite skillchains) is critically important to your damage output. Black mage is one of the most powerful damage dealers in the game when used correctly in the right situations with proper planning and execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Mage should be expected to:&lt;br /&gt;
*Deal elemental damage&lt;br /&gt;
**Switching between bursting or free nuking sets.&lt;br /&gt;
**Know the elemental weaknesses of the foe.&lt;br /&gt;
**Magic Burst, whether solo or coordinating with a group.&lt;br /&gt;
**Understanding the gist of magic accuracy and magic damage, detailed in a section below.&lt;br /&gt;
&lt;br /&gt;
*Support&lt;br /&gt;
**[[Elemental Debuff]]s - especially [[Burn]] for increasing magic damage for the party - and [[Impact]] are powerful&lt;br /&gt;
**Competent curing is very helpful in a pinch, especially if you&#039;re running SCH or WHM as a subjob.&lt;br /&gt;
**Crowd control with Sleepga, Bind, Stun, and Breakga.&lt;br /&gt;
***/SCH provides the potential for Dispelga as well.&lt;br /&gt;
&lt;br /&gt;
*Be frontline or backline&lt;br /&gt;
**BLM can and should WS to SC in various situations.&lt;br /&gt;
**BLM has Mana Wall, and can use it well.&lt;br /&gt;
**BLM has the ability to generate TP without meleeing via [[Occult Acumen]]&lt;br /&gt;
**BLM has access to AoE WSs and Spells.&lt;br /&gt;
**It is often not appropriate to run just because you have hate.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 84, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 30, 45, 60, 75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 76, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45, 58, 71, 84, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mag. Burst Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50, 60, 70, 80, 90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Occult Acumen]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manafont]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Src. Coat +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Src. Coat +2 | Sorcerer&#039;s Coat +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Src. Coat +2 description.png|link=Src. Coat +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Elemental Seal]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Laevateinn (Level 75) icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laevateinn (Level 75)]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laevateinn (Level 75) description.png|link=Laevateinn (Level 75)]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mana Wall]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Goetia Sabots +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Goetia Sabots +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Goetia Sabots +2 description.png|link=Goetia Sabots +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Taranus&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Taranus&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Taranus&#039;s Cape description.png|link=Taranus&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cascade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Enmity Douse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manawell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Subtle Sorcery]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mana Wall===&lt;br /&gt;
&lt;br /&gt;
[[Mana Wall]] should not be ignored - when geared properly, you can be a tanking god for 5 minutes and potentially allow your party to recover or get away safe. The way this ability works, damage against you is halved (after you master, it&#039;s reduced by 70%!) and then converted to MP damage instead; this is obviously stupidly powerful with your MP pool but it stacks with other Mana Wall gear and your -Damage Taken gear as well.&lt;br /&gt;
&lt;br /&gt;
Mana Wall caps at 95% potency, meaning that incoming damage is reduced by 95% THEN converted to MP damage.&lt;br /&gt;
*By default Mana Wall&#039;s ability provides 50% reduction&lt;br /&gt;
*When mastered with JP, additional 20% reduction&lt;br /&gt;
*[[Taranus&#039;s Cape]] from Ambuscade provides another 10% reduction&lt;br /&gt;
*[[Wicce Sabots +3]] provides 25% reduction&lt;br /&gt;
*[[Archmage&#039;s Staff]] Path C provides 20% reduction - as you can see, the SU4 staff suffices as the additional Mana Wall reduction from the SU5 staff is wasted on the cap.&lt;br /&gt;
&lt;br /&gt;
When using Mana Wall, you should ensure your set also has capped -Damage Taken as those stats are accounted for before the conversion to MP damage is calculated. It&#039;s also nice to use gear such as [[Archmage&#039;s Staff]] and [[Ethereal Earring]] to convert damage to MP, effectively lowering the &amp;quot;damage&amp;quot; even more so.&lt;br /&gt;
&lt;br /&gt;
As an example borrowed from a [https://www.reddit.com/r/ffxi/comments/ztedor/kaumodaki_blm_su%E2%81%B5_staff/j1pzk8h/ very helpful reddit post]:&lt;br /&gt;
&lt;br /&gt;
The Sortie G Boss, Triboulex, uses an ultimate move called &#039;&#039;&#039;&amp;quot;Setting the Stage&amp;quot;&#039;&#039;&#039; that deals 30,000 damage divided among all party members in range. With only the BLM in range, that 30,000 damage is reduced:&lt;br /&gt;
# -DT reduces that 30k damage by ~50% to &#039;&#039;&#039;15,000&#039;&#039;&#039;&lt;br /&gt;
# Mana Wall gear reduces that 15k damage by 95% to &#039;&#039;&#039;750&#039;&#039;&#039; damage&lt;br /&gt;
# That 750 damage is converted to &#039;&#039;&#039;-750 MP&#039;&#039;&#039;&lt;br /&gt;
# If using Archmage&#039;s Staff and Ethereal Earring, you receive 7% of that damage back, returning 52 MP so effectively from the entire attack you only took &#039;&#039;&#039;698 MP damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are big negatives that prevent Mana Wall to be used to fully tank - namely you shed enmity extremely quickly with Mana Wall active, and it&#039;s especially tough to hold enemies unless you&#039;re super tanking (meaning no other party members are attacking enemies and pulling enmity). It&#039;s recommended to use specific +enmity sets for spells like [[Stun]] to pull away NMs and keep your party safe in times of emergency.&lt;br /&gt;
&lt;br /&gt;
Status effects can also still affect you, and Mana Wall is a buff that CAN be dispelled.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Elemental Seal]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 20 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes=Situationally useful if you&#039;re using your Mythic Staff to boost damage, but not worth the loss in potency from the other Merit options.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=Fire [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit2 Description=Increase the potency of Fire spells by 2.&lt;br /&gt;
|Group1 Merit2 Level=X/5&lt;br /&gt;
|Group1 Merit2 Notes=Recommend 5/5 if you&#039;re the BLM for Sortie, as you&#039;ll be using Fire spells on a majority of the targets there.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=Ice [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit3 Description=Increase the potency of Ice spells by 2.&lt;br /&gt;
|Group1 Merit3 Level=X/5&lt;br /&gt;
|Group1 Merit3 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=Wind [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit4 Description=Increase the potency of Wind spells by 2.&lt;br /&gt;
|Group1 Merit4 Level=X/5&lt;br /&gt;
|Group1 Merit4 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=Earth [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit5 Description=Increase the potency of Earth spells by 2.&lt;br /&gt;
|Group1 Merit5 Level=X/5&lt;br /&gt;
|Group1 Merit5 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit6 Name= Lightning [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit6 Description=Increase the potency of Lightning spells by 2.&lt;br /&gt;
|Group1 Merit6 Level=X/5&lt;br /&gt;
|Group1 Merit6 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit7 Name=Water [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit7 Description=Increase the potency of Water spells by 2.&lt;br /&gt;
|Group1 Merit7 Level=X/5&lt;br /&gt;
|Group1 Merit7 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[:Category:Ancient Magic|Ancient Magic Magic Attack Bonus]]&lt;br /&gt;
|Group2 Merit1 Description=Increase Ancient Magic magic attack damage by 3.&lt;br /&gt;
|Group2 Merit1 Level=0/5&lt;br /&gt;
|Group2 Merit1 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[:Category:Ancient Magic|Ancient Magic Magic Burst Damage]]&lt;br /&gt;
|Group2 Merit2 Description=Increase Ancient Magic magic burst damage by 3%.&lt;br /&gt;
|Group2 Merit2 Level=0/5&lt;br /&gt;
|Group2 Merit2 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[:Category:Elemental Magic|Elemental Magic Magic Accuracy]]&lt;br /&gt;
|Group2 Merit3 Description=Increase Elemental Magic Accuracy by 5.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=You could make a case for this situationally, but it should be very niche.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Duration]]&lt;br /&gt;
|Group2 Merit4 Description=Increase Elemental Magic debuff duration by 12 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=See next note.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit5 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Effect]]&lt;br /&gt;
|Group2 Merit5 Description=Increase Elemental Magic debuff potency by 2 and damage over time by 1.&lt;br /&gt;
|Group2 Merit5 Level=5/5&lt;br /&gt;
|Group2 Merit5 Notes=Increasing the chance of Burn sending you to the next INT tier makes this the most important merit category.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit6 Name=[[:Category:Drain/Aspir_Spell#Aspir_spells|Aspir Absorption Amount]]&lt;br /&gt;
|Group2 Merit6 Description=Increase the amount of MP absorbed by Aspir by 4%.&lt;br /&gt;
|Group2 Merit6 Level=0/5&lt;br /&gt;
|Group2 Merit6 Notes=It be nice, but not at the cost of increasing your Burn potency and duration.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SCH&lt;br /&gt;
|Notes=Probably the most useful support job overall for Black Mage. Especially when you hit ML10, where you get [[Ebullience]] to boost damage for your bursts. [[Parsimony]] allows for greater MP management, [[Alacrity]] allows for more rapid -ja accumulation or recast spells such as Death or Comet for targets weak to our limited dark nukes, and [[Manifestation]] allows you to cast [[Klimaform]] to your party members and cast single target spells like Aspir as AOEs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Arts reduces the cost of, casting time, and recast time of your nukes. It also will improve your C+ Enfeebling Skill to a B+.&amp;lt;br /&amp;gt;&lt;br /&gt;
On the flip side Light Arts provides a healing skill you actually need. Meaning you stand a better chance at removing Doom with Cursna. More powerful cures aren&#039;t a terrible thing either.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sublimation]] provides you great MP recovery that could make or break killing a tough Sortie or Odyssey boss, arguably more useful to have a burst of MP accessible than having Refresh cast on you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WHM&lt;br /&gt;
|Notes=An important sub for not only the White Mage line of spells, especially the eventual Curaga III at ML10, but for Weapon Skills. As this is generally the preferred sub for gaining access to [[Earth Crusher]] and [[Cataclysm]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Otherwise, /WHM gives access to the same enfeebles as /RDM, sans Gravity with more party support. In the form of Barspells, Cuaraga, Haste, -na spells, etc.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=A handy support job for Haste, Flurry, Refresh, Barspells, Silence, Paralyze, Slow, Gravity, Convert, and extra Fast Cast (and by extension extra spell recast).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Mage as a support job feels like a middle ground between the offerings of White Mage and Scholar. However, Convert and Refresh are overshadowed by Dark Arts, Parsimony, and Sublimation of /SCH. Meaning you generally would sub this if you needed the remaining tools it offers over you other subs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes= /SAM is situationally very useful when you&#039;ll be spending a significant amount of time in melee, including for soloing. BLM can and should step up to weapon skill and with /SAM, you can pretty consistently self-SC and then magic burst a spell or two (especially recommended for MLing!). This is especially fun with AM3 on Laevateinn where you can three step your own Light or Dark SCs thanks to Hasso.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While it may seem counter intuitive to cast with Hasso on given the 50% penalty to casting and recasting. You are only likely getting one burst off anyway without a quick magic proc, and [[Elemental Celerity]] helps you to counter the penalty with a desisted Hasso Fast Cast set leveraging it.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=GEO&lt;br /&gt;
|Notes= /GEO is not terribly powerful as you can only cast Indi- spells on yourself, not the powerful Geo- spells as SE in their infinite wisdom did not allow any other jobs to equip bells!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That being said, with a specific gearset you can achieve &amp;lt;s&amp;gt;an addition 88 combined&amp;lt;/s&amp;gt; Geomancy + &amp;lt;s&amp;gt;Handbell&amp;lt;/s&amp;gt; skill, so even with diminished potency your Indi-spells like Indi-INT (+5 Stat with no ML and fully Meritted Handbell skill) and especially percentage-based spells like Indi-Barrier (roughly 11%) are worth using!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The only real reason to use /GEO is if you&#039;re chasing a set to take advantage of the Empyrean Armor Proc, wherein there is a chance for bonus damage equivalent to double the amount of MP conserved when the &amp;quot;Conserve MP&amp;quot; trait procs (mouthful, I know). At ML 30, you can access to Conserve MP IV, which equates to an extra 3% Conserve MP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The stats you gain from having an Indicolure spell are minimal because skill only uses your Geomancy skill to calculate the formula. You do not gain a boost from the combined skill of Handbells and Geomancy Skills because there are no handbells that can be used by any job other than GEO. You are not able to cast any Geocolure spells with GEO subbed further limiting your capabilities. Furthermore, any Indicolure Spells that provide a percentage gain oppose to raw number are outweighed by multiple other options from other subjobs. BLM has access to Conserve MP III at level 86, you do not gain extra from having two jobs with the trait Conserve MP III trait at the same time. While you will gain Conserve MP IV at ML30 from having Geomancer subbed, what other traits, abilities, and spells are you missing out from having another subjob.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=COR&lt;br /&gt;
|Notes= /COR is definitely not the best subjob option since only one Roll can be applied at a time, as well as the fact that BLM is unfortunately not on any of the Roll Potency+ gear!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With this in mind, we cannot overlook the potential power of being able to self-Roll solo, or even add a third Roll if you have a Corsair! Not to mention Master Levels provide [[Random Deal]], which can potentially land a valuable reset on [[Mana Wall]], increasing potential survivability duration in situations where you are tanking. And let&#039;s not forget [[Corsair&#039;s Roll]], the only way to boost Exemplar Points gain in EP parties.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The value of /COR is extremely niche and I would only use it in circumstances where I need to self-sustain with [[Evoker&#039;s Roll]], boost my damage with [[Wizard&#039;s Roll]], or get extra Master Levels faster with [[Corsair&#039;s Roll]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly, /COR offers a means to deal extra damage, generate TP, and enhance spells such as Burn (very important!), Dia, and others via [[Quick Draw]]. By using an All Jobs weapon like [[Troll Gun]] and the All Jobs ammo [[Bronze Bullet]], BLM/COR gets access to this extra unique utility. The one caveat is that you will need to bring along cards of each specific element, as /COR does not allow the use of Trump Cards. The synergy potential with Samurai Roll, Wizard&#039;s Roll, etc. should not be ignored.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: None of the other Traits or Abilities conferred by /COR have any relevant applicability to most BLM playstyles. Also beware that there is a penalty applied to Roll Potency when using a Roll on party members whose levels are higher than that of your subjob. This is not a role that is commonly used in Sortie or other content which BLM thrives in.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Understanding Magic==&lt;br /&gt;
===Magic Accuracy===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
*Outside of minor edits please use the discussion page for the guide to discuss any major edits or corrections.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
When it comes to being a BLM it is more an exercise in what you know about the foe and what you know about mechanics than just going boom-booms. It is easier for a DD to flub their way through than for you to. So let&#039;s go over the rigamarole so that we might all suck less.&lt;br /&gt;
&lt;br /&gt;
While melee combat skills provide a corresponding boost to accuracy and attack at a rate of less than 1:1. Magic skill+ are a 1:1 skill to accuracy gain, but provide no extra attack.&lt;br /&gt;
&lt;br /&gt;
To determine your magic accuracy total. Add up your elemental skill, magic accuracy skill, magic accuracy+, merits, gifts, food, buffs, debuffs, and then factor in dINT. Which is in the section below.&lt;br /&gt;
*A Mastered BLM with a Master Level of 0 will sit at 512 before any equipment or dINT.&lt;br /&gt;
:*Adding an Mpaca&#039;s Staff R0 would add 40 Magic Accuracy and 255 skill for 807.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Simplification}}}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
INT also plays a role in the magic accuracy of all nukes and INT based enfeebles. The magic accuracy bonus of INT depends on two things:&lt;br /&gt;
#dINT, the difference of INT between caster and foe.&lt;br /&gt;
#[[Magic Hit Rate]], which we covered, but factors in here.&lt;br /&gt;
{{:Intelligence|transcludesection=dINT Table}}&lt;br /&gt;
&lt;br /&gt;
So, INT has a sweet spot from -10 to +10, but also a no-no spot, and that spot is 70+. Which by that age you don&#039;t expect much anyway.&lt;br /&gt;
*Ba-dum-tss&lt;br /&gt;
&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=dINT Example}}&lt;br /&gt;
&lt;br /&gt;
{{:Intelligence|transcludesection=Foe INT}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
The [[Resist]]ance of a foe is the final and most important piece of the puzzle. Not only for magic accuracy, but for damage. Though we will only cover the accuracy portion of that here, just like with INT.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 2px solid #3C6A95; text-align: center; margin: 3px; width: 100%; max-width: 788px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 2px solid #3C6A95;&amp;quot; colspan=100% |&amp;lt;span style=&amp;quot;float: left&amp;quot;&amp;gt;Low Resistance&amp;lt;/span&amp;gt; Resistance Ranks &amp;lt;span style=&amp;quot;float: right&amp;quot;&amp;gt;High Resistance&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 150% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 130% &lt;br /&gt;
| 115% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 100% &lt;br /&gt;
| 85% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 70% &lt;br /&gt;
| 60% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 50% &lt;br /&gt;
| 40% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 30% &lt;br /&gt;
| 25% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 20% &lt;br /&gt;
| 15% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 10% &lt;br /&gt;
| 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First, let me just summarize the resist page here in terms of accuracy. Foes have individual resistances to all elements, and these values are tiered out in the table above. A neutral resistance tier is 100%, where as weakness would be anything above that, and vice versa for resitance.&amp;lt;br /&amp;gt;&lt;br /&gt;
Any foe with a resistance status of 50% forces a resist. Resists will be either a 1/2 (-50%), 1/4 (-75%), or 1/8th (-87.5%). So a Skeleton for example, has a {{dark}} dark resistance tier of 50%. This means any dark based spell which lands is not going to either be full damage or full duration.&lt;br /&gt;
&lt;br /&gt;
Now, there are two things players can do to change the resistance, [[Rayke]] and [[Skillchain]]s.&lt;br /&gt;
*Rayke reduces the resistance tier to the corresponding element by a tier per rune.&lt;br /&gt;
:*E.g. a foe has a 30% resistance tier to an element, and three runes of that element are Rayked. The reistance tier is now 60% for the duration of Rayke, which is a big deal.&lt;br /&gt;
*Skillchains will temporarily lower the resistance tier of the damage of the skillchain by one tier for the window of it.&lt;br /&gt;
:*Magic bursting also adds a speculated +100 accuracy to a spell.&lt;br /&gt;
:*See the [[Resist#Modifying Resistance Rank]] for more explanation on how a SC damage type is determined.&lt;br /&gt;
::*It is the lowest resistance tier, but this can change depending on other steps involved.&lt;br /&gt;
This becomes very applicable with NMs, which can tend to have different resistance values from ordinary foes of the same family or even other NMs. For example, no tier 3 [[Odyssey]] NM in Sheol Gaol has a weakness above 30% unless their aura is on which then changes it to 100% iirc. With their neutral elements being 25% and their opposing element at the lowest 5% tier.&amp;lt;br /&amp;gt;&lt;br /&gt;
This means if you fight a foe like Ongo then the magic defense down from [[Vidohunir]] will not land outside of when the aura is on. Same for defense down effect from a weapon skill against [[Xevioso]]. In fact to finish that thought, they will only really stand a chance to land against Mboze unless Rayke is used.&lt;br /&gt;
&lt;br /&gt;
Further, as a BLM you can uniquely bypass some of the hindrance of Resist tiers while under [[Subtle Sorcery]]. It will bypass the forced resists from a tier 50% or less, but will not solve the next component of elemental resistance tiers.&lt;br /&gt;
&lt;br /&gt;
Second, the remaining factor to resistance to account for is the magic accuracy requirements imposed by resistance tiers. Which is not actually on the wiki currently. Not because I am some rumored gate keeper, but because neither I nor anyone else have gotten around to it, and it involves deciphering Japanese testing through google Translate. Not the easiest for sure, but what is clear is that as resistance tiers go lower and resistance to an element goes higher. It imposes a greater magic accuracy requirement to cap hit rate.&lt;br /&gt;
*[https://twitter.com/MBZ2arZNkm174sV/status/1292994041722724352?cxt=HHwWgICjmd_O0fEjAAAA Here] is the testing I am referring to, and one which corroborates the INT magic accuracy/Ongo testing from Lutes blog cited at the bottom references on both of those pages.&lt;br /&gt;
:*The red text is confirmed, and the black is theorized.&lt;br /&gt;
:*This testing lines up with the observable effective magic accuracy required for [[Ongo]], 1,365.&lt;br /&gt;
::*Since you are magic bursting, yes, the resistance rank changes from 30% to 40% for the burst window, and changes the accuracy required to 1,222 before counting the +100 from bursting.&lt;br /&gt;
:*Accuracy requirements jump steeply below the 30% tier. The table lacks it for Ongo, but I can make an educated guess based on the data there. Which means you need an effective magic accuracy of ~1,710 to land Burn on Ongo, given it&#039;s 25% tier to fire.&lt;br /&gt;
Now the testing doesn&#039;t go past the 20% tier, but it doesn&#039;t need to with how steep it gets. So when it comes to nuking, SC dmg, or enfeebling any iLvl foe around the lowest tiers, forget about it unless you throw the kitchen sink at the foe. Which generally isn&#039;t practical.&lt;br /&gt;
&lt;br /&gt;
Fortunately, there is a lower magic accuracy requirement for the higher resistance tiers. Let&#039;s tie this together with a practical example using a level 139 [[Apex Draugar]]. Which has a resistance tiers of {{fire}} 130%, {{ice}} 70%, and {{dark}} 50%. Spells would cap hit rate at the following:&lt;br /&gt;
*{{fire}} 1,102&lt;br /&gt;
*{{ice}} 1,204&lt;br /&gt;
*{{dark}} 1,295&lt;br /&gt;
:*Due to the forced resist, if you casted sleep. Then you will either not land the spell or it will land for a reduced time. &lt;br /&gt;
&lt;br /&gt;
What is cool about all of this this is that outside of anything that lowers your macc or boosts the magic evasion of the foe, you can better figure out or fine tune a set to cap hit rate.&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Table}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Practical implications of the write up:&lt;br /&gt;
*Gear enfeebles like sleep or break with a focus in magic accuracy and enfeebling skill.&lt;br /&gt;
*Magic Hit Rate caps at 95%, and a miss is simply a reist, which has various values.&lt;br /&gt;
*The value of macc from INT depends on dINT. It can be as large as +1 or as low as +0.&lt;br /&gt;
*Resistance Ranks aka Resistance Tiers dramatically impact magic accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Corresponding pages:&lt;br /&gt;
*[[Magic Accuracy]]&lt;br /&gt;
*[[Magic Hit Rate]]&lt;br /&gt;
*[[INT]]&lt;br /&gt;
*[[Resist]]&lt;br /&gt;
&lt;br /&gt;
===Affinity===&lt;br /&gt;
&lt;br /&gt;
Affinity, also referred to as &amp;quot;Elemental Magic Attack Bonus&amp;quot;, adds damage in a separate multiplier term from all standard forms of Magic Attack Bonus.&lt;br /&gt;
&lt;br /&gt;
The base value for this term when no Affinity gear is present = 1.0.&lt;br /&gt;
&lt;br /&gt;
For each stat on gear with Elemental affinity listed:&lt;br /&gt;
* Damage affinity +1: Affinity = 1.1&lt;br /&gt;
* Damage affinity +2: Affinity = 1.15&lt;br /&gt;
* Damage affinity +3: Affinity = 1.20&lt;br /&gt;
* Damage affinity +4: Affinity = 1.25&lt;br /&gt;
* Damage affinity +5: Affinity = 1.30&lt;br /&gt;
* Damage affinity +6: Affinity = 1.35&lt;br /&gt;
&lt;br /&gt;
Elemental Magic Attack Bonus from gear is additive with this term. This statistic is found on gear such as [[Pixie Hairpin +1]] and [[Weatherspoon Ring]].&lt;br /&gt;
* For example, equipping [[Pixie Hairpin +1]] (28%) and [[Archon Ring]] (5%) would make this term = 1.33 for {{dark}} damage.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] uniquely grants this stat for all elements. See its page for details.&lt;br /&gt;
&lt;br /&gt;
Equipment usable by BLM that provides Elemental Magic Attack Bonus include:&lt;br /&gt;
* [[Ngqoqwanb]] provides 15% {{Ice}} elemental affinity.&lt;br /&gt;
* [[Ossa Grip]] provides 2% {{Ice}} elemental affinity when the user has [[Ice Spikes]] active.&lt;br /&gt;
* [[Marin Staff]] and [[Marin Staff +1]]  provide 10% and 11% {{Wind}} elemental affinity, respectively.&lt;br /&gt;
* [[Kaikias&#039; Cape]] provides 4% {{Wind}} elemental affinity.&lt;br /&gt;
* [[Quanpur Necklace]] provides 5% {{Earth}} elemental affinity.&lt;br /&gt;
* [[Weatherspoon Ring]] and [[Weatherspoon Ring +1]] provide 10% and 11% {{Light}} elemental affinity, respectively.&lt;br /&gt;
* [[Pixie Hairpin +1]] provides 28% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Archon Ring]] provides 5% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] provides a range of 1-15% elemental affinity bonus for all elements dependent on distance from the target, for a maximum of 15% {{Elements}} elemental affinity if the target is within 1.93&#039; from the player.&lt;br /&gt;
&lt;br /&gt;
Reminder that spells like [[Comet]], [[Impact]], [[Aspir]], and [[Death]] are darkness elemental magic and ARE enhanced by equipment that boosts darkness elemental affinity!&lt;br /&gt;
&lt;br /&gt;
===Cumulative Magic aka -ja Spells===&lt;br /&gt;
&lt;br /&gt;
Cumulative Magic, usually just called &amp;quot;-ja&amp;quot; spells, are a very important part of playing BLM and raising the entire party&#039;s damage for a specific element.&lt;br /&gt;
&lt;br /&gt;
Each time a cumulative magic spell is cast, a hidden debuff is placed on the monster which makes the monster take 5% additional damage from damage of that element for 60 seconds. Each successive cast of the same cumulative magic spell on the same target (from any player) will increase this elemental damage boost by an additional 5% of base damage; however, the window is not extended and will end 60 seconds after the first cumulative magic spell hit the monster even if another matching spell is cast, unless you use Empyrean legs (Extends the window all the way to 110 seconds duration if using [[Wicce Chausses +3]]).&lt;br /&gt;
*&#039;&#039;&#039;The total damage boost caps at 25%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For example, assuming an initial casting damage of 1000 for [[Firaja]], casting [[Firaja]] repeatedly within 60 seconds will result in damage of 1000, 1050, 1100, etc. Other fire damage, such as [[Fire IV]] or [[Wildfire]], will also receive this damage boost (+5%, +10%, etc.) while in effect.&lt;br /&gt;
&lt;br /&gt;
* [[Firaja]] makes the target take 5% additional {{Fire}} damage per cast&lt;br /&gt;
* [[Blizzaja]] makes the target take 5% additional {{Ice}} damage per cast&lt;br /&gt;
* [[Thundaja]] makes the target take 5% additional {{Thunder}} damage per cast&lt;br /&gt;
* [[Aeroja]] makes the target take 5% additional {{Wind}} damage per cast&lt;br /&gt;
* [[Stoneja]] makes the target take 5% additional {{Earth}} damage per cast&lt;br /&gt;
* [[Waterja]] makes the target take 5% additional {{Water}} damage per cast&lt;br /&gt;
* [[Comet]] makes the target take 5% additional {{Dark}} damage per cast&lt;br /&gt;
&lt;br /&gt;
Technically speaking, you only need to have your Empyrean legs equipped on the first cast of Cumulative Magic, but since the [[Wicce Chausses +3]] are BIS for both Free Nuking and Magic Bursting, you don&#039;t have to worry much about swapping. &lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
&lt;br /&gt;
[[Death]] is a spell with very different mechanics that are worth knowing more about.&lt;br /&gt;
&lt;br /&gt;
Death has a chance to instantly KO the enemy, though this does not affect NMs. If your enemy is not killed, the damage formula is:&lt;br /&gt;
&lt;br /&gt;
* (Current MP×3 + Magic Damage)×(MAB/MDB)×(Affinity)×(Day/Weather)&lt;br /&gt;
** Note that the Magic Damage in the above formula is capped to 32&lt;br /&gt;
&lt;br /&gt;
You need at least 1 MP to cast Death, and using it expends all of your current MP, even if you have Manafont or Manawell up. &lt;br /&gt;
&lt;br /&gt;
Part of the trick to using Death properly is to build specific sets that ensure that you have the highest possible MP prior to use - this is why you&#039;ll see BLMs in specific Idle sets that maximize MP, and cast Death using a specific Precast set that retains as much MP as possible so that your MP isn&#039;t cut before you even cast the spell.&lt;br /&gt;
&lt;br /&gt;
===Meteor===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the coolest and most visually spectacular spell that Square-Enix added to the game has very limited use in endgame. &lt;br /&gt;
&lt;br /&gt;
[[Meteor]] is unique in the fact that it&#039;s a non-elemental elemental magic spell - meaning that it uses your elemental magic skill to calculate its damage, but it is typeless and cannot be resisted. It does require you to use Elemental Seal before casting, so consider it on a 10-minute cooldown. It also takes eons to cast - consider building a precast set for this spell that crams in as much Quick Magic gear as you can.&lt;br /&gt;
&lt;br /&gt;
* Unlike other nukes, elemental magic skill contributes directly to Meteor base damage, and the damage is independent of the enemy&#039;s INT.&lt;br /&gt;
** Meteor&#039;s base damage can be approximated as: (1+MAB/100)*floor(INT + Elemental Magic Skill/6)*3.5&lt;br /&gt;
&lt;br /&gt;
Meteor is however worth discussing for at least one specific use-case: the Sortie D &amp;amp; H bosses.&lt;br /&gt;
&lt;br /&gt;
If the fight with either of the Sortie D &amp;amp; H bosses go awry, they use a special ability called Vivisection - this is a full dispel on the party that also removes the NM&#039;s elemental weakness, meaning that all of your other spells do pitiful damage... with the exception of Meteor, as it&#039;s typeless damage! If the boss is low health and gets off Vivisection, consider using Meteor - it could save the run or at least dramatically save time for the fight to recover!&lt;br /&gt;
&lt;br /&gt;
===Impact===&lt;br /&gt;
&lt;br /&gt;
[[Impact]] is a very special spell that can only be cast if you&#039;re wearing one of two particular and difficult to acquire pieces of equipment - these cloaks must remain equipped both for the precast and midcast periods:&lt;br /&gt;
&lt;br /&gt;
* [[Twilight Cloak]]&lt;br /&gt;
* [[Crepuscular Cloak]] - 119 version so has much higher MACC and stats&lt;br /&gt;
&lt;br /&gt;
Impact is an ALL STATS DOWN debuff on the target that deals dark damage and lowers an enemy&#039;s Strength, Dexterity, Vitality, Agility, Intelligence, Mind, and Charisma.&lt;br /&gt;
&lt;br /&gt;
* Each of the target&#039;s base stats is reduced by 20% of the value at the time of cast.&lt;br /&gt;
** Stat values are snapshotted on cast, so Impact will have the highest potency if applied before other reductions such as [[Elemental Debuff]]s, namely [[Burn]].&lt;br /&gt;
&lt;br /&gt;
As you might imagine, this can be incredibly potent and can dramatically raise damage against certain NMs, in particular the Sortie C and G bosses.&lt;br /&gt;
&lt;br /&gt;
Impact&#039;s maximum duration is 3 minutes, though if resisted the duration will be cut drastically. Since this is an elemental magic spell, a combination of elemental magic skill and magic accuracy is highly encouraged to ensure that this great spell lasts as long as possible against foes with high magic evasion. It&#039;s worth coordinating with a Red Mage in your party to have them cast Frazzle III on the enemy first before using Impact.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Eminent Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Beginner Sparks Staff for entering i-lvl content.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Homestead Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Marginal upgrade from the Eminent Staff, start here if you already have the bayld.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Kaladanda&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Oboro weapon so decently easy to acquire, but probably not worth the gil investment as better staffs are available. Still an upgrade!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Xoanon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Ambuscade Staff, final step - certainly not worth the investment if you&#039;re purely acquiring it for BLM, but if you already have it for another job it&#039;ll serve BLM well in a pinch if you don&#039;t have better weapons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Lathi&lt;br /&gt;
|Description=Either drops from Yilan, a Geas Fete NM in Escha - Ru&#039;Aun, or purchased using Domain Invasion point from Zurim. Very easily achievable after two DI runs - highly recommend shooting for this if you do not have any better options.&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
: Path A: MP +80, INT +20, Magic Attack Bonus +20&lt;br /&gt;
: Path B: MP +80, Magic Accuracy +20, Fast Cast +5%&lt;br /&gt;
: Path C: INT +15, Magic Attack Bonus +15, Magic Accuracy +15&lt;br /&gt;
: Path D: Magic Accuracy +20, Enfeebling Magic Skill +15, Dark Magic Skill +15&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Reikikon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Kouryu, a fairly difficult Geas Fete NM in Escha - Ru&#039;Aun. Unrealistic that you&#039;ll get this while gearing up BLM as a first job, but if you have it it&#039;s excellent until beaten out by a Keraunos with ideal augs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Keraunos&lt;br /&gt;
|Augment=INT +17, MAB/MAcc +20&lt;br /&gt;
|Description=Alluvion Skirmish weapon - you can pick this up upon doing Intermediate ROEs too and it&#039;s a very worthy upgrade. Augments are random from the Adoulin Inventor&#039;s Coalition so your luck on getting nice augments may vary.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Grioavolr&lt;br /&gt;
|Augment=Oseem Augs possible w/o Dark Matter: 1-30 MAB, 1-20 INT, 1-30 MACC, 1-10% Magic Burst Bonus&lt;br /&gt;
|Description=Obtained from Geas Fete NM Bashmu from Reisenjima, or in exchange for 800 Domain Invasion Points. Not as good as Marin Staff +1 in most situations, unless you get really really lucky on augments from Oseem. You can also try to augment this during Dark Matter Augment campaigns, where theoretically you can break the normal stat limits and get a very powerful staff if you&#039;re lucky.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Marin Staff +1&lt;br /&gt;
|Augment=R15) INT/MND +10, Acc/MAcc +40, MAB +40&lt;br /&gt;
|Description=Best pre-REMA staff and pretty easily achievable thru Unity Accolade NM Vedrfolnir. Shoot for this to have a capable weapon for endgame BLM.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Mpaca&#039;s Staff&lt;br /&gt;
|Augment=R30) Acc/MAcc +15, MAB +30, INT +5&lt;br /&gt;
|Description=You&#039;re able to purchase the R0, unaugmented staff after clearing the Odyssey Sheol Gaol NM, Arebati. After killing Arebati V5+, you&#039;ll acquire RP that you can then spend to augment this staff. Even after acquiring REMA weapons, Mpaca&#039;s Staff can be a great balanced weapon for bursting Death.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Hvergelmir (Level 119 III)&lt;br /&gt;
|Weapon=Hvergelmir&lt;br /&gt;
|Augment=R15) DMG: +10, &amp;quot;Myrkr&amp;quot; potency +10%, MP +30&lt;br /&gt;
|Description=Empyrean Staff. Best staff for Death and a great all-around option for Fast Cast/faster recast on spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khatvanga&lt;br /&gt;
|Augment=R15) DMG: +8, &amp;quot;Shattersoul: damage +10%, Acc/MAcc +30&lt;br /&gt;
|Description=Aeonic Staff. Fantastic staff for Occult Acumen sets and for weaponskills that favor TP bonus such as Cataclysm and Earth Crusher. Useful for strats that utilize Death as you can cast in Occult Acumen set, use Myrkr to recover MP, and do it all over again.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Laevateinn (Level 119 III)&lt;br /&gt;
|Augment=R15) DMG: +26, Vidohunir: Damage +15%, Acc/MAcc +30&lt;br /&gt;
|Description=Mythic Staff. Second best damage option and competitive while you have AM2 active. Best magic accuracy in the game. Vidohunir can do big damage against darkness weak enemies, so it&#039;s absolutely worth building a set for when using Laev.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Opashoro (Level 119 III)&lt;br /&gt;
|Weapon=Opashoro&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Prime Staff. Absolutely the apex for damage output for the mage jobs that can use it. Aftermath is more easily achievable and consistent than with Laevateinn and greatly improves damage output.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sadly, Claustrum is not even worthy of an honorable mention - the Relic Staff isn&#039;t even remotely competitive for casting magic, though it is a very high accuracy melee option if you are looking for an extremely niche melee build. Probably not worth the investment for any real purpose in-game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ambuscade Capes Recommended Priority List===&lt;br /&gt;
&lt;br /&gt;
WIP:&lt;br /&gt;
# Free Nuking/Magic Bursting: INT +30, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Fast Cast/MP/Idle: MP +80, Macc/Mdmg +20, Fast Cast +10%, Damage Taken -5%&lt;br /&gt;
# Occult Acumen: INT +30, Macc/Mdmg +20, Store TP +10&lt;br /&gt;
# Vidohunir/WS: INT +30, Macc/Mdmg +20, Weapon Skill Damage +10%&lt;br /&gt;
# Melee TP: DEX +20, Acc +30, Atk +20, Store TP +10&lt;br /&gt;
# Midcast Death: MP +80, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Stun/Enmity: Macc +30, Mdmg +20, Enmity +10&lt;br /&gt;
&lt;br /&gt;
===Recommended JSE Armor Priority List===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Spaekona&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spaekona&#039;s Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Absolutely essential for Free Nuking and MP management: Converts 2% of elemental magic damage dealt to MP. Get ASAP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Nice piece for both its magic accuracy and elemental magic skill, used for Elemental Debuffs like Burn and for Impact&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Drain/Aspir set&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting until replaced by Empyrean boots and/or Agwu&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Archmage&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Cannot find a reason to pick this up - even if you do use Ancient Magic, the benefits from its MB bonus are outweighed by gear that provides Magic Burst Bonus II. Save your time and gil.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Great for extending Manafont duration and for Idle Refresh until you get the Empyrean +3 chest or Shamash Robe&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting piece before you get Empyrean +3 and/or Agwu&#039;s&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also a decent Magic Bursting piece until you get Empyrean +3&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also used for Aspir spells&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Wicce Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #5&lt;br /&gt;
|Notes=Great for Free Nuking and for DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Essential for Magic Bursting and Idle Refresh sets (debatable between this and Shamash)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #4&lt;br /&gt;
|Notes=Great for Free Nuking and for DT. Magic Critical Hit is a nice added bonus, but not as good as it sounds as a default &amp;quot;magic crit&amp;quot; only adds +10 Magic Attack Bonus when it procs, so this piece would make a 13% chance for an extra 23 MAB.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Chausses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Essential for Magic Bursting and for Cumulative Magic (-ja spells)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Essential for Mana Wall use and for DT. Great for Magic Bursting until you replace with high augment Agwu&#039;s. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Note that ALL of the Empyrean Armor +3 is BIS for Free Nuking not only because of the stats on them but also because of the Empyrean Armor Proc wherein when Conserve MP is proc&#039;d, extra damage is calculated based on double of the MP conserved.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Other Essential BLM Gear===&lt;br /&gt;
====Hachirin-no-Obi====&lt;br /&gt;
[[Hachirin-no-Obi]] is absolutely essential and it&#039;s highly recommended to have your Gearswap LUA automatically equip it while nuking when the weather conditions are met. It&#039;s a tremendous damage boost and should be paired with [[Klimaform]] either you cast as /SCH or cast by a SCH in your party.&lt;br /&gt;
&lt;br /&gt;
Weather Damage bonuses are as follows:&lt;br /&gt;
*+10% bonus for the element matching the day&lt;br /&gt;
*+10% bonus for the element matching single weather&lt;br /&gt;
**+20% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+20% bonus for the element matching single weather and day&lt;br /&gt;
**+30% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+25% bonus for the element matching double weather&lt;br /&gt;
**+35% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*+35% bonus for the element matching double weather and day&lt;br /&gt;
**+45% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*The element that is weak to the day/weather can suffer the same percentage as above as a penalty&lt;br /&gt;
**e.g. {{Fire}} can get -10% during {{Water}} weather.&lt;br /&gt;
&lt;br /&gt;
====Grips====&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Alber Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Warder of Courage, Geas Fete NM - great Magic Attack Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Thrace Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Yakshi, a Geas Fete NM - useful if you&#039;re chasing maximum Conserve MP for Empyrean Armor Procs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khonsu&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Best Magic Accuracy and comes with bonus DT. Definitely a contender if you don&#039;t have REMA and MACC is an issue.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Enki Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Glassy Gorger in Omen - probably the best overall grip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gearsets==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP to create new sets and recommendations for subjobs, Ambuscade capes, and other sets. Edits welcome but should not be unilaterally deleted without replacements in place.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Precast Sets===&lt;br /&gt;
&#039;&#039;&#039;Note: BLMs receive the Elemental Celerity trait, which provides 30% faster casting (38% when mastered) for specifically elemental magic. However, this does NOT grant faster recast after you&#039;re done casting this spell. If you&#039;d like to take advantage of this, you can only have 42 Fast Cast in your Elemental Magic Precast set and fill in the other slots with -DT and Magic Evasion gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped FC&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Impact Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Death Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Path D - MP +80, FC +7%&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = R15 Path A or B - MP +80&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
===Midcast Sets===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For all Free Nuking/Magic Bursting sets, the [[Wicce Earring +2]] is BIS as long as it has 9 or higher INT in its augment. However, this isn&#039;t included in the below sets due to its extreme rarity. If you&#039;re lucky enough to get the drop and then the necessary augment, use the JSE+2 in your right ear and the [[Malignance Earring]] in your left ear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Midcast Free Nuking Sets====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*-Ja spells, or &amp;quot;Cumulative Magic&amp;quot; are fantastic to raise damage of a specific element against the target. You should always endeavor to keep its effects active against the target, and using Empyrean legs keeps the effect window active for longer.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Comet&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Many people don&#039;t know that Comet is a -ja spell, or &amp;quot;Cumulative Magic&amp;quot;, where each use will increase darkness elemental magic damage against its target.&lt;br /&gt;
*This has particularly great use in Sortie basement NMs for darkness-weak NMs and to increase the damage from your COR&#039;s Leaden Salutes.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Meteor&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Arch. Coat +3&lt;br /&gt;
|Hands = Arch. Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Meteor is calculated a bit differently and weighs elemental magic skill heavily (see section above)&lt;br /&gt;
*Amalric Gages +1 Path C are better here, but Path A is better for Death so takes priority.&lt;br /&gt;
*Spaekona&#039;s Gloves +3 work great here too if you don&#039;t want to bother making Relic hands purely for a niche purpose like Meteor.&lt;br /&gt;
*[[Agwu&#039;s Slops]] are very marginally barely better at R30, but you really can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Magic Bursting Sets====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Magic Burst]] Damage and the [[Merit]] category for AM2 bonus caps at 40%. The [[Magic Burst Bonus]] trait, Job Point category, Gifts, and &#039;&#039;Magic Burst Bonus II&#039;&#039; are not subject to this cap.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Starter Magic Bursting Sets&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Beginner&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Floestone&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Witching Robe&lt;br /&gt;
|BodyAug = SR Augs - MACC/MAB +15&lt;br /&gt;
|Hands = Helios Gloves&lt;br /&gt;
|HandsAug = Inventor&#039;s Coalition Augs - INT/MAB/ConserveMP&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Locus Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Mallquis Trews +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*First real benchmark to aim for, assuming you can grind up in Ambuscade for a nice cape and pieces of armor.&lt;br /&gt;
*If you lack access to the Avatar Prime fights, you can use Witchstone instead&lt;br /&gt;
*Archmage&#039;s Gloves +1 (Relic Hands) are certainly better, but since you don&#039;t really need the +3 for endgame up to you if you want to invest to making these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Intermediate&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ombre Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Refoccilation Stone&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start feeling comfortable doing harder content, this is a decent &amp;quot;intermediate&amp;quot; touchpoint.&lt;br /&gt;
*Even if you cannot yet conquer the Geas Fete fights the Merlinic gear drops from, you CAN grind up Domain Invasion and acquire these pieces with DI points.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Src. Stole +1&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*This is where your gear options start opening up with Omen, UNM, and Geas Fete progress. Investing gil to get the +1 Amalric gear will be a huge upgrade and will come in handy for a few other sets like Myrkr and Death.&lt;br /&gt;
*For your neck slot, feel free to keep your Mizu equipped if you don&#039;t want to shell out the gil for the +1 and instead want to save up for the +2 that you&#039;ll be using later on.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Malignance Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +2&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start learning Sortie and accumulating galli, you&#039;ll finally be able to grind and upgrade your most important pieces of gear - Empyrean Armor. The +2 is a huge upgrade and will be great until you accumulate the galli and starstones to upgrade your gear all the way up to +3.&lt;br /&gt;
*The JSE+2 neck is very important but extremely costly to purchase and to augment.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - BIS&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Wicce Earring +2]] is better than Regal if you&#039;re lucky enough to have one drop&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Path A R15 - MP +80, Macc +20&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Other Sets====&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Burn &amp;amp; Elemental Debuff&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Arch. Tonban +3&lt;br /&gt;
|LegsAug = Increases Elemental Magic debuff time and potency&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Landing Burn and other Elemental Magic Debuffs can be devastating for the enemy - do not neglect to take advantage of this when you can! When merited and using the Relic legs and feet, you can reduce your enemy&#039;s INT (or other base stat) by -63 and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seraphic Ampulla&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Ring1 = Crepuscular Ring&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, STP +10&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug- Occult Acument +10-11&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Swapping to your Occult Acumen set in a pinch will get you a ton of TP from your Free Nukes - you can use this TP to setup Aftermath, or to use Myrkr to recover MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enfeebling Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Primarily for using Break, Breakga, and Sleepga II&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Midcast Impact&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Requires further testing, but the community has theorized that elemental magic skill disproportionately affects the effectiveness of Impact. Aim for maximum magic accuracy and elemental magic skill.&lt;br /&gt;
*Impact can also be cast using the non-ilvl Twilight Cloak if you lack access to the Crep Cloak!&lt;br /&gt;
*Impact is dark elemental so can be hard to land on certain mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity&lt;br /&gt;
|MainAug = Macc+10, Dark Magic Skill +10, CMP +7&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Hirudinea Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Shango Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem - Drain/Aspir Potency +10%+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Evanescence Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R19+ &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Stun Max Enmity&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= R15&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Incubus Earring +1&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = Macc +30, Enmity +10&lt;br /&gt;
|Waist= Goading Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Useful for when Mana Wall is active and attempting to build enmity&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spell Interruption Rate Down&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 102% SIRD&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Halasz Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Emphatikos Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Lengo Pants&lt;br /&gt;
|LegsAug = SR Augments&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you really, really don&#039;t want to be interrupted.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Conserve MP Nuking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 81% Conserve&amp;lt;br /&amp;gt;MP Rate&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Thrace Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Deviant Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Lempo Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Fun set to maximize the damage variance from the Empyrean Armor Proc - this set bonus provides a damage buff double to the amount of MP that was conserved. With all Empyrean armor equipped, you have a 25% chance of the proc activating.&lt;br /&gt;
*Under ideal circumstances, theoretically you can achieve an average of 56.25% damage buff approx 20% of the time&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Banish Midcast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Mes&#039;yohi Rod&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Ipoca Beret&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Jokushu Chain&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Saxnot Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path C R15 - MND +10&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Fenian Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Sacro Cord&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - MND+10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you&#039;re /WHM and want to do as much light elemental damage as possible against undead targets. Focus on MND and Divine Magic Skill!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Idle Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Refresh&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Refresh +14&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = DM Aug - Refresh +2&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = DM Aug - Refresh +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|LegsAug = R15 - MP +20&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = DM Aug - Refresh +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Mana Wall Tanking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 50% DT Cap&amp;lt;br /&amp;gt;95% ManaWall Cap&lt;br /&gt;
|Main = Archmage&#039;s Staff&lt;br /&gt;
|MainAug = Path C - MP +75, “Mana Wall” +20%, Damage Taken -12%&lt;br /&gt;
|Sub = Oneiros Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug=DEF +30, HP +200&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*You can cap the Mana Wall stat using the SU4 weapon, so buying the SU5 weapon for the purposes of using it for MW is a total waste of gil.&lt;br /&gt;
*Using a lua that locks all of your sets while Mana Wall is active is highly recommended&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee &amp;amp; Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, Double Attack +10%, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, can substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented to cap haste.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Max STP&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = White Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = DEX/Acc/STP Augments&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Patentia Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Battlecast Gaiters&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*With AM3, you&#039;ll want as much Accuracy and STP as you can muster. Other Telchine pieces can be used over the Wicce +3 pieces for more STP if you don&#039;t need as much accuracy as what&#039;s listed here.&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee Hybrid - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Balanced Acc/DT&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you&#039;re meleeing in risky or AOE-heavy situations and can sacrifice offense for survivability. You won&#039;t be doing any DPS when you&#039;re dead!&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Vidohunir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Other options if you have not yet RP&#039;d your Nyame include the Jhakri Cuffs +2 and the Empyrean +3 equipment&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Strobilus&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Nehalennia Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = R15 - MP +80&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*The only stat modifier that helps Myrkr is maximum MP, but you&#039;ll want to be careful not to take a bit hit while you&#039;re in this set mid-cast.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Dark elemental magic so affinity rules apply. For when you&#039;re using a subjob that unlocks Cataclysm access&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Earth Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Quanpur Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Earth elemental magic so affinity rules apply.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spiral Hell&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Drepanum&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Rigorous Grip +1&lt;br /&gt;
|SubAug = R15 - STR +15, Atk +30&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Ifrit Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =STR +30, Acc/Atk +20, WSD +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Shadow of Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Pixquizpan +1&lt;br /&gt;
|MainAug = R15 - DMG +36, Acc/Macc +40, MAB +50&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|SubAug =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmg +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing and Utility Sets===&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Curing&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped&amp;lt;br /&amp;gt;Cure Potency&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Quartz Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vrikodara Jupon&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Bishop&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Gyve Trousers&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enhancing Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 70+% Enhancing&amp;lt;br /&amp;gt;Duration&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Oseem Aug - Enhancing Duration&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration +10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Calamitous Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration +10&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Enhancing magic duration +10&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration +10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration +10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Quick Draw Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Troll Gun&lt;br /&gt;
|Ammo = Bronze Bullet&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
===Sortie===&lt;br /&gt;
&lt;br /&gt;
Black Mages are extremely valuable for Sortie endgame runs and on top of their usual role of Magic Bursting everything into smithereens, compiled below are a few tips for bringing the maximum utility to your team:&lt;br /&gt;
&lt;br /&gt;
* Most endgame Sortie groups split up at the beginning to accomplish objectives and receive Shard Key Items to gain access to Sortie&#039;s bosses. In just about all normal Sortie magic runs, the BLM will be solely responsible for accomplishing the A objectives:&lt;br /&gt;
** After buffing, run south from the start, pop [[Mana Wall]], and round up 6 Acuex enemies. If you have a good Mana Wall set, you should be able to tank them with ease and lose minimal MP.&lt;br /&gt;
** Cast [[Firaja]], [[Firaga III]], and other AOE spells to get the 6 Acuex enemies down to 20% or so HP.&lt;br /&gt;
** Do not kill any enemies with AOE spells; instead, swap to single target Fire magic and kill them one by one. &lt;br /&gt;
** You should spawn chests containing [[Ra&#039;Kaznar Shard A]] and [[Ra&#039;Kaznar Metal A]], as well as a bonus blue chest that has a chance to drop an Old Case.&lt;br /&gt;
** If you are lucky enough to see the roaming NM Obdella, you&#039;ll easily be able to tank it in your Mana Wall set and Free Nuke it to death for another chest.&lt;br /&gt;
* After A objectives are done, many parties start the boss order with D. If so, keep going south and join the rest of the party at the D boss.&lt;br /&gt;
* For all bosses, it&#039;s wise to save your SCH a strategem and use [[Manifestation]] and cast [[Klimaform]] on the entire party. Since Klimaform&#039;s duration and potency are set, you&#039;re better off using it and allowing your SCH to have a better strat economy.&lt;br /&gt;
* Specific tips and tricks for each boss:&lt;br /&gt;
** D/H bosses change their elemental affinities, so you&#039;ll have to quickly cast the opposite element to proc the boss. However, if the boss uses Flaming Kick or Icy Grasp, you CAN and SHOULD land [[Burn]] on the boss to raise the rest of the party&#039;s damage. If you are unlucky enough to cause the boss to use Vivisection, you should [[Elemental Seal]] then [[Meteor]] to either finish off the boss or at least speed up the end of the fight.&lt;br /&gt;
** A/E bosses are pretty simple and you should just [[Burn]] and burst Fire or Earth spells (up to your party&#039;s preference)&lt;br /&gt;
** B/F bosses alternate between electric hands (use Earth magic) and wind hands (use Ice magic). Annoying if you lose stacks of your -ja magic when it alternates, just soldier through it.&lt;br /&gt;
** C/G bosses are susceptible to [[Impact]] if you have access to it, and it is extremely potent. Save [[Burn]] until after you land Impact as it&#039;ll overall lower more INT in that order. It&#039;s recommended to pop [[Elemental Seal]] if you have it up before using Impact on the G boss to ensure it lasts the maximum duration.&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=706724</id>
		<title>Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=706724"/>
		<updated>2024-07-11T02:54:59Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{| class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;width:100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; max-width: 17%;&amp;quot;| __TOC__&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; width:100%; max-width: 1200px;&amp;quot; class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Black Mage.jpg|center|300px|frameless|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; text-align: center; width:100%; max-width: 1200px;&amp;quot;&amp;gt;&amp;quot;&#039;&#039;Ohoho!&#039;&#039;&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Black Mages are essential for end-game Sortie and extremely helpful for endgame content including Dynamis Divergence and Odyssey Sheol Gaol. BLM is primarily a damage dealer but can save parties in a pinch with a combination of its potent Breakga/Sleepga and Mana Wall to serve as a damage sponge while the rest of the party gets things under control. As a Black Mage, successfully magic bursting (and having the party aligned and able to create the requisite skillchains) is critically important to your damage output. Black mage is one of the most powerful damage dealers in the game when used correctly in the right situations with proper planning and execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Mage should be expected to:&lt;br /&gt;
*Deal elemental damage&lt;br /&gt;
**Switching between bursting or free nuking sets.&lt;br /&gt;
**Know the elemental weaknesses of the foe.&lt;br /&gt;
**Magic Burst, whether solo or coordinating with a group.&lt;br /&gt;
**Understanding the gist of magic accuracy and magic damage, detailed in a section below.&lt;br /&gt;
&lt;br /&gt;
*Support&lt;br /&gt;
**[[Elemental Debuff]]s - especially [[Burn]] for increasing magic damage for the party - and [[Impact]] are powerful&lt;br /&gt;
**Competent curing is very helpful in a pinch, especially if you&#039;re running SCH or WHM as a subjob.&lt;br /&gt;
**Crowd control with Sleepga, Bind, Stun, and Breakga.&lt;br /&gt;
***/SCH provides the potential for Dispelga as well.&lt;br /&gt;
&lt;br /&gt;
*Be frontline or backline&lt;br /&gt;
**BLM can and should WS to SC in various situations.&lt;br /&gt;
**BLM has Mana Wall, and can use it well.&lt;br /&gt;
**BLM has the ability to generate TP without meleeing via [[Occult Acumen]]&lt;br /&gt;
**BLM has access to AoE WSs and Spells.&lt;br /&gt;
**It is often not appropriate to run just because you have hate.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 84, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 30, 45, 60, 75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 76, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45, 58, 71, 84, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mag. Burst Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50, 60, 70, 80, 90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Occult Acumen]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manafont]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Src. Coat +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Src. Coat +2 | Sorcerer&#039;s Coat +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Src. Coat +2 description.png|link=Src. Coat +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Elemental Seal]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Laevateinn (Level 75) icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laevateinn (Level 75)]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laevateinn (Level 75) description.png|link=Laevateinn (Level 75)]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mana Wall]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Goetia Sabots +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Goetia Sabots +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Goetia Sabots +2 description.png|link=Goetia Sabots +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Taranus&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Taranus&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Taranus&#039;s Cape description.png|link=Taranus&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cascade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Enmity Douse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manawell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Subtle Sorcery]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mana Wall===&lt;br /&gt;
&lt;br /&gt;
[[Mana Wall]] should not be ignored - when geared properly, you can be a tanking god for 5 minutes and potentially allow your party to recover or get away safe. The way this ability works, damage against you is halved (after you master, it&#039;s reduced by 70%!) and then converted to MP damage instead; this is obviously stupidly powerful with your MP pool but it stacks with other Mana Wall gear and your -Damage Taken gear as well.&lt;br /&gt;
&lt;br /&gt;
Mana Wall caps at 95% potency, meaning that incoming damage is reduced by 95% THEN converted to MP damage.&lt;br /&gt;
*By default Mana Wall&#039;s ability provides 50% reduction&lt;br /&gt;
*When mastered with JP, additional 20% reduction&lt;br /&gt;
*[[Taranus&#039;s Cape]] from Ambuscade provides another 10% reduction&lt;br /&gt;
*[[Wicce Sabots +3]] provides 25% reduction&lt;br /&gt;
*[[Archmage&#039;s Staff]] Path C provides 20% reduction - as you can see, the SU4 staff suffices as the additional Mana Wall reduction from the SU5 staff is wasted on the cap.&lt;br /&gt;
&lt;br /&gt;
When using Mana Wall, you should ensure your set also has capped -Damage Taken as those stats are accounted for before the conversion to MP damage is calculated. It&#039;s also nice to use gear such as [[Archmage&#039;s Staff]] and [[Ethereal Earring]] to convert damage to MP, effectively lowering the &amp;quot;damage&amp;quot; even more so.&lt;br /&gt;
&lt;br /&gt;
As an example borrowed from a [https://www.reddit.com/r/ffxi/comments/ztedor/kaumodaki_blm_su%E2%81%B5_staff/j1pzk8h/ very helpful reddit post]:&lt;br /&gt;
&lt;br /&gt;
The Sortie G Boss, Triboulex, uses an ultimate move called &#039;&#039;&#039;&amp;quot;Setting the Stage&amp;quot;&#039;&#039;&#039; that deals 30,000 damage divided among all party members in range. With only the BLM in range, that 30,000 damage is reduced:&lt;br /&gt;
# -DT reduces that 30k damage by ~50% to &#039;&#039;&#039;15,000&#039;&#039;&#039;&lt;br /&gt;
# Mana Wall gear reduces that 15k damage by 95% to &#039;&#039;&#039;750&#039;&#039;&#039; damage&lt;br /&gt;
# That 750 damage is converted to &#039;&#039;&#039;-750 MP&#039;&#039;&#039;&lt;br /&gt;
# If using Archmage&#039;s Staff and Ethereal Earring, you receive 7% of that damage back, returning 52 MP so effectively from the entire attack you only took &#039;&#039;&#039;698 MP damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are big negatives that prevent Mana Wall to be used to fully tank - namely you shed enmity extremely quickly with Mana Wall active, and it&#039;s especially tough to hold enemies unless you&#039;re super tanking (meaning no other party members are attacking enemies and pulling enmity). It&#039;s recommended to use specific +enmity sets for spells like [[Stun]] to pull away NMs and keep your party safe in times of emergency.&lt;br /&gt;
&lt;br /&gt;
Status effects can also still affect you, and Mana Wall is a buff that CAN be dispelled.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Elemental Seal]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 20 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes=Situationally useful if you&#039;re using your Mythic Staff to boost damage, but not worth the loss in potency from the other Merit options.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=Fire [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit2 Description=Increase the potency of Fire spells by 2.&lt;br /&gt;
|Group1 Merit2 Level=X/5&lt;br /&gt;
|Group1 Merit2 Notes=Recommend 5/5 if you&#039;re the BLM for Sortie, as you&#039;ll be using Fire spells on a majority of the targets there.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=Ice [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit3 Description=Increase the potency of Ice spells by 2.&lt;br /&gt;
|Group1 Merit3 Level=X/5&lt;br /&gt;
|Group1 Merit3 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=Wind [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit4 Description=Increase the potency of Wind spells by 2.&lt;br /&gt;
|Group1 Merit4 Level=X/5&lt;br /&gt;
|Group1 Merit4 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=Earth [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit5 Description=Increase the potency of Earth spells by 2.&lt;br /&gt;
|Group1 Merit5 Level=X/5&lt;br /&gt;
|Group1 Merit5 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit6 Name= Lightning [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit6 Description=Increase the potency of Lightning spells by 2.&lt;br /&gt;
|Group1 Merit6 Level=X/5&lt;br /&gt;
|Group1 Merit6 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit7 Name=Water [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit7 Description=Increase the potency of Water spells by 2.&lt;br /&gt;
|Group1 Merit7 Level=X/5&lt;br /&gt;
|Group1 Merit7 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[:Category:Ancient Magic|Ancient Magic Magic Attack Bonus]]&lt;br /&gt;
|Group2 Merit1 Description=Increase Ancient Magic magic attack damage by 3.&lt;br /&gt;
|Group2 Merit1 Level=0/5&lt;br /&gt;
|Group2 Merit1 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[:Category:Ancient Magic|Ancient Magic Magic Burst Damage]]&lt;br /&gt;
|Group2 Merit2 Description=Increase Ancient Magic magic burst damage by 3%.&lt;br /&gt;
|Group2 Merit2 Level=0/5&lt;br /&gt;
|Group2 Merit2 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[:Category:Elemental Magic|Elemental Magic Magic Accuracy]]&lt;br /&gt;
|Group2 Merit3 Description=Increase Elemental Magic Accuracy by 5.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=You could make a case for this situationally, but it should be very niche.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Duration]]&lt;br /&gt;
|Group2 Merit4 Description=Increase Elemental Magic debuff duration by 12 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=See next note.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit5 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Effect]]&lt;br /&gt;
|Group2 Merit5 Description=Increase Elemental Magic debuff potency by 2 and damage over time by 1.&lt;br /&gt;
|Group2 Merit5 Level=5/5&lt;br /&gt;
|Group2 Merit5 Notes=Increasing the chance of Burn sending you to the next INT tier makes this the most important merit category.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit6 Name=[[:Category:Drain/Aspir_Spell#Aspir_spells|Aspir Absorption Amount]]&lt;br /&gt;
|Group2 Merit6 Description=Increase the amount of MP absorbed by Aspir by 4%.&lt;br /&gt;
|Group2 Merit6 Level=0/5&lt;br /&gt;
|Group2 Merit6 Notes=It be nice, but not at the cost of increasing your Burn potency and duration.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SCH&lt;br /&gt;
|Notes=Probably the most useful support job overall for Black Mage. Especially when you hit ML10, where you get [[Ebullience]] to boost damage for your bursts. [[Parsimony]] allows for greater MP management, [[Alacrity]] allows for more rapid -ja accumulation or recast spells such as Death or Comet for targets weak to our limited dark nukes, and [[Manifestation]] allows you to cast [[Klimaform]] to your party members and cast single target spells like Aspir as AOEs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Arts reduces the cost of, casting time, and recast time of your nukes. It also will improve your C+ Enfeebling Skill to a B+.&amp;lt;br /&amp;gt;&lt;br /&gt;
On the flip side Light Arts provides a healing skill you actually need. Meaning you stand a better chance at removing Doom with Cursna. More powerful cures aren&#039;t a terrible thing either.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sublimation]] provides you great MP recovery that could make or break killing a tough Sortie or Odyssey boss, arguably more useful to have a burst of MP accessible than having Refresh cast on you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WHM&lt;br /&gt;
|Notes=An important sub for not only the White Mage line of spells, especially the eventual Curaga III at ML10, but for Weapon Skills. As this is generally the preferred sub for gaining access to [[Earth Crusher]] and [[Cataclysm]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Otherwise, /WHM gives access to the same enfeebles as /RDM, sans Gravity with more party support. In the form of Barspells, Cuaraga, Haste, -na spells, etc.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=A handy support job for Haste, Flurry, Refresh, Barspells, Silence, Paralyze, Slow, Gravity, Convert, and extra Fast Cast (and by extension extra spell recast).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Mage as a support job feels like a middle ground between the offerings of White Mage and Scholar. However, Convert and Refresh are overshadowed by Dark Arts, Parsimony, and Sublimation of /SCH. Meaning you generally would sub this if you needed the remaining tools it offers over you other subs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes= /SAM is situationally very useful when you&#039;ll be spending a significant amount of time in melee, including for soloing. BLM can and should step up to weapon skill and with /SAM, you can pretty consistently self-SC and then magic burst a spell or two (especially recommended for MLing!). This is especially fun with AM3 on Laevateinn where you can three step your own Light or Dark SCs thanks to Hasso.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While it may seem counter intuitive to cast with Hasso on given the 50% penalty to casting and recasting. You are only likely getting one burst off anyway without a quick magic proc, and [[Elemental Celerity]] helps you to counter the penalty with a desisted Hasso Fast Cast set leveraging it.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=GEO&lt;br /&gt;
|Notes= /GEO is not terribly powerful as you can only cast Indi- spells on yourself, not the powerful Geo- spells as SE in their infinite wisdom did not allow any other jobs to equip bells!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That being said, with a specific gearset you can achieve &amp;lt;s&amp;gt;an addition 88 combined&amp;lt;/s&amp;gt; Geomancy + &amp;lt;s&amp;gt;Handbell&amp;lt;/s&amp;gt; skill, so even with diminished potency your Indi-spells like Indi-INT (+5 Stat with no ML and fully Meritted Handbell skill) and especially percentage-based spells like Indi-Barrier (roughly 11%) are worth using!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The only real reason to use /GEO is if you&#039;re chasing a set to take advantage of the Empyrean Armor Proc, wherein there is a chance for bonus damage equivalent to double the amount of MP conserved when the &amp;quot;Conserve MP&amp;quot; trait procs (mouthful, I know). At ML 30, you can access to Conserve MP IV, which equates to an extra 3% Conserve MP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The stats you gain from having an Indicolure spell are minimal because skill only uses your Geomancy skill to calculate the formula. You do not gain a boost from the combined skill of Handbells and Geomancy Skills because there are no handbells that can be used by any job other than GEO. You are not able to cast any Geocolure spells with GEO subbed further limiting your capabilities. Furthermore, any Indicolure Spells that provide a percentage gain oppose to raw number are outweighed by multiple other options from other subjobs. BLM has access to Conserve MP III at level 86, you do not gain extra from having two jobs with the trait Conserve MP III trait at the same time. While you will gain Conserve MP IV at ML30 from having Geomancer subbed, what other traits, abilities, and spells are you missing out from having another subjob.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=COR&lt;br /&gt;
|Notes= /COR is definitely not the best subjob option since only one Roll can be applied at a time, as well as the fact that BLM is unfortunately not on any of the Roll Potency+ gear!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With this in mind, we cannot overlook the potential power of being able to self-Roll solo, or even add a third Roll if you have a Corsair! Not to mention Master Levels provide [[Random Deal]], which can potentially land a valuable reset on [[Mana Wall]], increasing potential survivability duration in situations where you are tanking. And let&#039;s not forget [[Corsair&#039;s Roll]], the only way to boost Exemplar Points gain in EP parties.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The value of /COR is extremely niche and I would only use it in circumstances where I need to self-sustain with [[Evoker&#039;s Roll]], boost my damage with [[Wizard&#039;s Roll]], or get extra Master Levels faster with [[Corsair&#039;s Roll]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lastly, /COR offers a means to deal extra damage, generate TP, and enhance spells such as Burn (very important!), Dia, and others via [[Quick Draw]]. By using an All Jobs weapon like [[Troll Gun]] and the All Jobs ammo [[Bronze Bullet]], BLM/COR gets access to this extra unique utility. The one caveat is that you will need to bring along cards of each specific element, as /COR does not allow the use of Trump Cards. The synergy potential with Samurai Roll, Wizard&#039;s Roll, etc. should not be ignored.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: None of the other Traits or Abilities conferred by /COR have any relevant applicability to most BLM playstyles. Also beware that there is a penalty applied to Roll Potency when using a Roll on party members whose levels are higher than that of your subjob. This is not a role that is commonly used in Sortie or other content which BLM thrives in.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Understanding Magic==&lt;br /&gt;
===Magic Accuracy===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
*Outside of minor edits please use the discussion page for the guide to discuss any major edits or corrections.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
When it comes to being a BLM it is more an exercise in what you know about the foe and what you know about mechanics than just going boom-booms. It is easier for a DD to flub their way through than for you to. So let&#039;s go over the rigamarole so that we might all suck less.&lt;br /&gt;
&lt;br /&gt;
While melee combat skills provide a corresponding boost to accuracy and attack at a rate of less than 1:1. Magic skill+ are a 1:1 skill to accuracy gain, but provide no extra attack.&lt;br /&gt;
&lt;br /&gt;
To determine your magic accuracy total. Add up your elemental skill, magic accuracy skill, magic accuracy+, merits, gifts, food, buffs, debuffs, and then factor in dINT. Which is in the section below.&lt;br /&gt;
*A Mastered BLM with a Master Level of 0 will sit at 512 before any equipment or dINT.&lt;br /&gt;
:*Adding an Mpaca&#039;s Staff R0 would add 40 Magic Accuracy and 255 skill for 807.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Simplification}}}}&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
INT also plays a role in the magic accuracy of all nukes and INT based enfeebles. The magic accuracy bonus of INT depends on two things:&lt;br /&gt;
#dINT, the difference of INT between caster and foe.&lt;br /&gt;
#[[Magic Hit Rate]], which we covered, but factors in here.&lt;br /&gt;
{{:Intelligence|transcludesection=dINT Table}}&lt;br /&gt;
&lt;br /&gt;
So, INT has a sweet spot from -10 to +10, but also a no-no spot, and that spot is 70+. Which by that age you don&#039;t expect much anyway.&lt;br /&gt;
*Ba-dum-tss&lt;br /&gt;
&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=dINT Example}}&lt;br /&gt;
&lt;br /&gt;
{{:Intelligence|transcludesection=Foe INT}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
The [[Resist]]ance of a foe is the final and most important piece of the puzzle. Not only for magic accuracy, but for damage. Though we will only cover the accuracy portion of that here, just like with INT.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 2px solid #3C6A95; text-align: center; margin: 3px; width: 100%; max-width: 788px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 2px solid #3C6A95;&amp;quot; colspan=100% |&amp;lt;span style=&amp;quot;float: left&amp;quot;&amp;gt;Low Resistance&amp;lt;/span&amp;gt; Resistance Ranks &amp;lt;span style=&amp;quot;float: right&amp;quot;&amp;gt;High Resistance&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 150% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 130% &lt;br /&gt;
| 115% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 100% &lt;br /&gt;
| 85% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 70% &lt;br /&gt;
| 60% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 50% &lt;br /&gt;
| 40% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 30% &lt;br /&gt;
| 25% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 20% &lt;br /&gt;
| 15% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 10% &lt;br /&gt;
| 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First, let me just summarize the resist page here in terms of accuracy. Foes have individual resistances to all elements, and these values are tiered out in the table above. A neutral resistance tier is 100%, where as weakness would be anything above that, and vice versa for resitance.&amp;lt;br /&amp;gt;&lt;br /&gt;
Any foe with a resistance status of 50% forces a resist. Resists will be either a 1/2 (-50%), 1/4 (-75%), or 1/8th (-87.5%). So a Skeleton for example, has a {{dark}} dark resistance tier of 50%. This means any dark based spell which lands is not going to either be full damage or full duration.&lt;br /&gt;
&lt;br /&gt;
Now, there are two things players can do to change the resistance, [[Rayke]] and [[Skillchain]]s.&lt;br /&gt;
*Rayke reduces the resistance tier to the corresponding element by a tier per rune.&lt;br /&gt;
:*E.g. a foe has a 30% resistance tier to an element, and three runes of that element are Rayked. The reistance tier is now 60% for the duration of Rayke, which is a big deal.&lt;br /&gt;
*Skillchains will temporarily lower the resistance tier of the damage of the skillchain by one tier for the window of it.&lt;br /&gt;
:*Magic bursting also adds a speculated +100 accuracy to a spell.&lt;br /&gt;
:*See the [[Resist#Modifying Resistance Rank]] for more explanation on how a SC damage type is determined.&lt;br /&gt;
::*It is the lowest resistance tier, but this can change depending on other steps involved.&lt;br /&gt;
This becomes very applicable with NMs, which can tend to have different resistance values from ordinary foes of the same family or even other NMs. For example, no tier 3 [[Odyssey]] NM in Sheol Gaol has a weakness above 30% unless their aura is on which then changes it to 100% iirc. With their neutral elements being 25% and their opposing element at the lowest 5% tier.&amp;lt;br /&amp;gt;&lt;br /&gt;
This means if you fight a foe like Ongo then the magic defense down from [[Vidohunir]] will not land outside of when the aura is on. Same for defense down effect from a weapon skill against [[Xevioso]]. In fact to finish that thought, they will only really stand a chance to land against Mboze unless Rayke is used.&lt;br /&gt;
&lt;br /&gt;
Further, as a BLM you can uniquely bypass some of the hindrance of Resist tiers while under [[Subtle Sorcery]]. It will bypass the forced resists from a tier 50% or less, but will not solve the next component of elemental resistance tiers.&lt;br /&gt;
&lt;br /&gt;
Second, the remaining factor to resistance to account for is the magic accuracy requirements imposed by resistance tiers. Which is not actually on the wiki currently. Not because I am some rumored gate keeper, but because neither I nor anyone else have gotten around to it, and it involves deciphering Japanese testing through google Translate. Not the easiest for sure, but what is clear is that as resistance tiers go lower and resistance to an element goes higher. It imposes a greater magic accuracy requirement to cap hit rate.&lt;br /&gt;
*[https://twitter.com/MBZ2arZNkm174sV/status/1292994041722724352?cxt=HHwWgICjmd_O0fEjAAAA Here] is the testing I am referring to, and one which corroborates the INT magic accuracy/Ongo testing from Lutes blog cited at the bottom references on both of those pages.&lt;br /&gt;
:*The red text is confirmed, and the black is theorized.&lt;br /&gt;
:*This testing lines up with the observable effective magic accuracy required for [[Ongo]], 1,365.&lt;br /&gt;
::*Since you are magic bursting, yes, the resistance rank changes from 30% to 40% for the burst window, and changes the accuracy required to 1,222 before counting the +100 from bursting.&lt;br /&gt;
:*Accuracy requirements jump steeply below the 30% tier. The table lacks it for Ongo, but I can make an educated guess based on the data there. Which means you need an effective magic accuracy of ~1,710 to land Burn on Ongo, given it&#039;s 25% tier to fire.&lt;br /&gt;
Now the testing doesn&#039;t go past the 20% tier, but it doesn&#039;t need to with how steep it gets. So when it comes to nuking, SC dmg, or enfeebling any iLvl foe around the lowest tiers, forget about it unless you throw the kitchen sink at the foe. Which generally isn&#039;t practical.&lt;br /&gt;
&lt;br /&gt;
Fortunately, there is a lower magic accuracy requirement for the higher resistance tiers. Let&#039;s tie this together with a practical example using a level 139 [[Apex Draugar]]. Which has a resistance tiers of {{fire}} 130%, {{ice}} 70%, and {{dark}} 50%. Spells would cap hit rate at the following:&lt;br /&gt;
*{{fire}} 1,102&lt;br /&gt;
*{{ice}} 1,204&lt;br /&gt;
*{{dark}} 1,295&lt;br /&gt;
:*Due to the forced resist, if you casted sleep. Then you will either not land the spell or it will land for a reduced time. &lt;br /&gt;
&lt;br /&gt;
What is cool about all of this this is that outside of anything that lowers your macc or boosts the magic evasion of the foe, you can better figure out or fine tune a set to cap hit rate.&lt;br /&gt;
{{:Magic Hit Rate|transcludesection=Table}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Practical implications of the write up:&lt;br /&gt;
*Gear enfeebles like sleep or break with a focus in magic accuracy and enfeebling skill.&lt;br /&gt;
*Magic Hit Rate caps at 95%, and a miss is simply a reist, which has various values.&lt;br /&gt;
*The value of macc from INT depends on dINT. It can be as large as +1 or as low as +0.&lt;br /&gt;
*Resistance Ranks aka Resistance Tiers dramatically impact magic accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Corresponding pages:&lt;br /&gt;
*[[Magic Accuracy]]&lt;br /&gt;
*[[Magic Hit Rate]]&lt;br /&gt;
*[[INT]]&lt;br /&gt;
*[[Resist]]&lt;br /&gt;
&lt;br /&gt;
===Affinity===&lt;br /&gt;
&lt;br /&gt;
Affinity, also referred to as &amp;quot;Elemental Magic Attack Bonus&amp;quot;, adds damage in a separate multiplier term from all standard forms of Magic Attack Bonus.&lt;br /&gt;
&lt;br /&gt;
The base value for this term when no Affinity gear is present = 1.0.&lt;br /&gt;
&lt;br /&gt;
For each stat on gear with Elemental affinity listed:&lt;br /&gt;
* Damage affinity +1: Affinity = 1.1&lt;br /&gt;
* Damage affinity +2: Affinity = 1.15&lt;br /&gt;
* Damage affinity +3: Affinity = 1.20&lt;br /&gt;
* Damage affinity +4: Affinity = 1.25&lt;br /&gt;
* Damage affinity +5: Affinity = 1.30&lt;br /&gt;
* Damage affinity +6: Affinity = 1.35&lt;br /&gt;
&lt;br /&gt;
Elemental Magic Attack Bonus from gear is additive with this term. This statistic is found on gear such as [[Pixie Hairpin +1]] and [[Weatherspoon Ring]].&lt;br /&gt;
* For example, equipping [[Pixie Hairpin +1]] (28%) and [[Archon Ring]] (5%) would make this term = 1.33 for {{dark}} damage.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] uniquely grants this stat for all elements. See its page for details.&lt;br /&gt;
&lt;br /&gt;
Equipment usable by BLM that provides Elemental Magic Attack Bonus include:&lt;br /&gt;
* [[Ngqoqwanb]] provides 15% {{Ice}} elemental affinity.&lt;br /&gt;
* [[Ossa Grip]] provides 2% {{Ice}} elemental affinity when the user has [[Ice Spikes]] active.&lt;br /&gt;
* [[Marin Staff]] and [[Marin Staff +1]]  provide 10% and 11% {{Wind}} elemental affinity, respectively.&lt;br /&gt;
* [[Kaikias&#039; Cape]] provides 4% {{Wind}} elemental affinity.&lt;br /&gt;
* [[Quanpur Necklace]] provides 5% {{Earth}} elemental affinity.&lt;br /&gt;
* [[Weatherspoon Ring]] and [[Weatherspoon Ring +1]] provide 10% and 11% {{Light}} elemental affinity, respectively.&lt;br /&gt;
* [[Pixie Hairpin +1]] provides 28% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Archon Ring]] provides 5% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] provides a range of 1-15% elemental affinity bonus for all elements dependent on distance from the target, for a maximum of 15% {{Elements}} elemental affinity if the target is within 1.93&#039; from the player.&lt;br /&gt;
&lt;br /&gt;
Reminder that spells like [[Comet]], [[Impact]], [[Aspir]], and [[Death]] are darkness elemental magic and ARE enhanced by equipment that boosts darkness elemental affinity!&lt;br /&gt;
&lt;br /&gt;
===Cumulative Magic aka -ja Spells===&lt;br /&gt;
&lt;br /&gt;
Cumulative Magic, usually just called &amp;quot;-ja&amp;quot; spells, are a very important part of playing BLM and raising the entire party&#039;s damage for a specific element.&lt;br /&gt;
&lt;br /&gt;
Each time a cumulative magic spell is cast, a hidden debuff is placed on the monster which makes the monster take 5% additional damage from damage of that element for 60 seconds. Each successive cast of the same cumulative magic spell on the same target (from any player) will increase this elemental damage boost by an additional 5% of base damage; however, the window is not extended and will end 60 seconds after the first cumulative magic spell hit the monster even if another matching spell is cast, unless you use Empyrean legs (Extends the window all the way to 110 seconds duration if using [[Wicce Chausses +3]]).&lt;br /&gt;
*&#039;&#039;&#039;The total damage boost caps at 25%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For example, assuming an initial casting damage of 1000 for [[Firaja]], casting [[Firaja]] repeatedly within 60 seconds will result in damage of 1000, 1050, 1100, etc. Other fire damage, such as [[Fire IV]] or [[Wildfire]], will also receive this damage boost (+5%, +10%, etc.) while in effect.&lt;br /&gt;
&lt;br /&gt;
* [[Firaja]] makes the target take 5% additional {{Fire}} damage per cast&lt;br /&gt;
* [[Blizzaja]] makes the target take 5% additional {{Ice}} damage per cast&lt;br /&gt;
* [[Thundaja]] makes the target take 5% additional {{Thunder}} damage per cast&lt;br /&gt;
* [[Aeroja]] makes the target take 5% additional {{Wind}} damage per cast&lt;br /&gt;
* [[Stoneja]] makes the target take 5% additional {{Earth}} damage per cast&lt;br /&gt;
* [[Waterja]] makes the target take 5% additional {{Water}} damage per cast&lt;br /&gt;
* [[Comet]] makes the target take 5% additional {{Dark}} damage per cast&lt;br /&gt;
&lt;br /&gt;
Technically speaking, you only need to have your Empyrean legs equipped on the first cast of Cumulative Magic, but since the [[Wicce Chausses +3]] are BIS for both Free Nuking and Magic Bursting, you don&#039;t have to worry much about swapping. &lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
&lt;br /&gt;
[[Death]] is a spell with very different mechanics that are worth knowing more about.&lt;br /&gt;
&lt;br /&gt;
Death has a chance to instantly KO the enemy, though this does not affect NMs. If your enemy is not killed, the damage formula is:&lt;br /&gt;
&lt;br /&gt;
* (Current MP×3 + Magic Damage)×(MAB/MDB)×(Affinity)×(Day/Weather)&lt;br /&gt;
** Note that the Magic Damage in the above formula is capped to 32&lt;br /&gt;
&lt;br /&gt;
You need at least 1 MP to cast Death, and using it expends all of your current MP, even if you have Manafont or Manawell up. &lt;br /&gt;
&lt;br /&gt;
Part of the trick to using Death properly is to build specific sets that ensure that you have the highest possible MP prior to use - this is why you&#039;ll see BLMs in specific Idle sets that maximize MP, and cast Death using a specific Precast set that retains as much MP as possible so that your MP isn&#039;t cut before you even cast the spell.&lt;br /&gt;
&lt;br /&gt;
===Meteor===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the coolest and most visually spectacular spell that Square-Enix added to the game has very limited use in endgame. &lt;br /&gt;
&lt;br /&gt;
[[Meteor]] is unique in the fact that it&#039;s a non-elemental elemental magic spell - meaning that it uses your elemental magic skill to calculate its damage, but it is typeless and cannot be resisted. It does require you to use Elemental Seal before casting, so consider it on a 10-minute cooldown. It also takes eons to cast - consider building a precast set for this spell that crams in as much Quick Magic gear as you can.&lt;br /&gt;
&lt;br /&gt;
* Unlike other nukes, elemental magic skill contributes directly to Meteor base damage, and the damage is independent of the enemy&#039;s INT.&lt;br /&gt;
** Meteor&#039;s base damage can be approximated as: (1+MAB/100)*floor(INT + Elemental Magic Skill/6)*3.5&lt;br /&gt;
&lt;br /&gt;
Meteor is however worth discussing for at least one specific use-case: the Sortie D &amp;amp; H bosses.&lt;br /&gt;
&lt;br /&gt;
If the fight with either of the Sortie D &amp;amp; H bosses go awry, they use a special ability called Vivisection - this is a full dispel on the party that also removes the NM&#039;s elemental weakness, meaning that all of your other spells do pitiful damage... with the exception of Meteor, as it&#039;s typeless damage! If the boss is low health and gets off Vivisection, consider using Meteor - it could save the run or at least dramatically save time for the fight to recover!&lt;br /&gt;
&lt;br /&gt;
===Impact===&lt;br /&gt;
&lt;br /&gt;
[[Impact]] is a very special spell that can only be cast if you&#039;re wearing one of two particular and difficult to acquire pieces of equipment - these cloaks must remain equipped both for the precast and midcast periods:&lt;br /&gt;
&lt;br /&gt;
* [[Twilight Cloak]]&lt;br /&gt;
* [[Crepuscular Cloak]] - 119 version so has much higher MACC and stats&lt;br /&gt;
&lt;br /&gt;
Impact is an ALL STATS DOWN debuff on the target that deals dark damage and lowers an enemy&#039;s Strength, Dexterity, Vitality, Agility, Intelligence, Mind, and Charisma.&lt;br /&gt;
&lt;br /&gt;
* Each of the target&#039;s base stats is reduced by 20% of the value at the time of cast.&lt;br /&gt;
** Stat values are snapshotted on cast, so Impact will have the highest potency if applied before other reductions such as [[Elemental Debuff]]s, namely [[Burn]].&lt;br /&gt;
&lt;br /&gt;
As you might imagine, this can be incredibly potent and can dramatically raise damage against certain NMs, in particular the Sortie C and G bosses.&lt;br /&gt;
&lt;br /&gt;
Impact&#039;s maximum duration is 3 minutes, though if resisted the duration will be cut drastically. Since this is an elemental magic spell, a combination of elemental magic skill and magic accuracy is highly encouraged to ensure that this great spell lasts as long as possible against foes with high magic evasion. It&#039;s worth coordinating with a Red Mage in your party to have them cast Frazzle III on the enemy first before using Impact.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Eminent Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Beginner Sparks Staff for entering i-lvl content.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Homestead Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Marginal upgrade from the Eminent Staff, start here if you already have the bayld.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Kaladanda&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Oboro weapon so decently easy to acquire, but probably not worth the gil investment as better staffs are available. Still an upgrade!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Xoanon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Ambuscade Staff, final step - certainly not worth the investment if you&#039;re purely acquiring it for BLM, but if you already have it for another job it&#039;ll serve BLM well in a pinch if you don&#039;t have better weapons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Lathi&lt;br /&gt;
|Description=Either drops from Yilan, a Geas Fete NM in Escha - Ru&#039;Aun, or purchased using Domain Invasion point from Zurim. Very easily achievable after two DI runs - highly recommend shooting for this if you do not have any better options.&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
: Path A: MP +80, INT +20, Magic Attack Bonus +20&lt;br /&gt;
: Path B: MP +80, Magic Accuracy +20, Fast Cast +5%&lt;br /&gt;
: Path C: INT +15, Magic Attack Bonus +15, Magic Accuracy +15&lt;br /&gt;
: Path D: Magic Accuracy +20, Enfeebling Magic Skill +15, Dark Magic Skill +15&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Reikikon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Kouryu, a fairly difficult Geas Fete NM in Escha - Ru&#039;Aun. Unrealistic that you&#039;ll get this while gearing up BLM as a first job, but if you have it it&#039;s excellent until beaten out by a Keraunos with ideal augs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Keraunos&lt;br /&gt;
|Augment=INT +17, MAB/MAcc +20&lt;br /&gt;
|Description=Alluvion Skirmish weapon - you can pick this up upon doing Intermediate ROEs too and it&#039;s a very worthy upgrade. Augments are random from the Adoulin Inventor&#039;s Coalition so your luck on getting nice augments may vary.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Grioavolr&lt;br /&gt;
|Augment=Oseem Augs possible w/o Dark Matter: 1-30 MAB, 1-20 INT, 1-30 MACC, 1-10% Magic Burst Bonus&lt;br /&gt;
|Description=Obtained from Geas Fete NM Bashmu from Reisenjima, or in exchange for 800 Domain Invasion Points. Not as good as Marin Staff +1 in most situations, unless you get really really lucky on augments from Oseem. You can also try to augment this during Dark Matter Augment campaigns, where theoretically you can break the normal stat limits and get a very powerful staff if you&#039;re lucky.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Marin Staff +1&lt;br /&gt;
|Augment=R15) INT/MND +10, Acc/MAcc +40, MAB +40&lt;br /&gt;
|Description=Best pre-REMA staff and pretty easily achievable thru Unity Accolade NM Vedrfolnir. Shoot for this to have a capable weapon for endgame BLM.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Mpaca&#039;s Staff&lt;br /&gt;
|Augment=R30) Acc/MAcc +15, MAB +30, INT +5&lt;br /&gt;
|Description=You&#039;re able to purchase the R0, unaugmented staff after clearing the Odyssey Sheol Gaol NM, Arebati. After killing Arebati V5+, you&#039;ll acquire RP that you can then spend to augment this staff. Even after acquiring REMA weapons, Mpaca&#039;s Staff can be a great balanced weapon for bursting Death.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Hvergelmir (Level 119 III)&lt;br /&gt;
|Weapon=Hvergelmir&lt;br /&gt;
|Augment=R15) DMG: +10, &amp;quot;Myrkr&amp;quot; potency +10%, MP +30&lt;br /&gt;
|Description=Empyrean Staff. Best staff for Death and a great all-around option for Fast Cast/faster recast on spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khatvanga&lt;br /&gt;
|Augment=R15) DMG: +8, &amp;quot;Shattersoul: damage +10%, Acc/MAcc +30&lt;br /&gt;
|Description=Aeonic Staff. Fantastic staff for Occult Acumen sets and for weaponskills that favor TP bonus such as Cataclysm and Earth Crusher. Useful for strats that utilize Death as you can cast in Occult Acumen set, use Myrkr to recover MP, and do it all over again.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Laevateinn (Level 119 III)&lt;br /&gt;
|Augment=R15) DMG: +26, Vidohunir: Damage +15%, Acc/MAcc +30&lt;br /&gt;
|Description=Mythic Staff. Second best damage option and competitive while you have AM2 active. Best magic accuracy in the game. Vidohunir can do big damage against darkness weak enemies, so it&#039;s absolutely worth building a set for when using Laev.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Opashoro (Level 119 III)&lt;br /&gt;
|Weapon=Opashoro&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Prime Staff. Absolutely the apex for damage output for the mage jobs that can use it. Aftermath is more easily achievable and consistent than with Laevateinn and greatly improves damage output.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sadly, Claustrum is not even worthy of an honorable mention - the Relic Staff isn&#039;t even remotely competitive for casting magic, though it is a very high accuracy melee option if you are looking for an extremely niche melee build. Probably not worth the investment for any real purpose in-game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ambuscade Capes Recommended Priority List===&lt;br /&gt;
&lt;br /&gt;
WIP:&lt;br /&gt;
# Free Nuking/Magic Bursting: INT +30, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Fast Cast/MP/Idle: MP +80, Macc/Mdmg +20, Fast Cast +10%, Damage Taken -5%&lt;br /&gt;
# Occult Acumen: INT +30, Macc/Mdmg +20, Store TP +10&lt;br /&gt;
# Vidohunir/WS: INT +30, Macc/Mdmg +20, Weapon Skill Damage +10%&lt;br /&gt;
# Melee TP: DEX +20, Acc +30, Atk +20, Store TP +10&lt;br /&gt;
# Midcast Death: MP +80, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Stun/Enmity: Macc +30, Mdmg +20, Enmity +10&lt;br /&gt;
&lt;br /&gt;
===Recommended JSE Armor Priority List===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Spaekona&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spaekona&#039;s Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Absolutely essential for Free Nuking and MP management: Converts 2% of elemental magic damage dealt to MP. Get ASAP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Nice piece for both its magic accuracy and elemental magic skill, used for Elemental Debuffs like Burn and for Impact&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Drain/Aspir set&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting until replaced by Empyrean boots and/or Agwu&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Archmage&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Cannot find a reason to pick this up - even if you do use Ancient Magic, the benefits from its MB bonus are outweighed by gear that provides Magic Burst Bonus II. Save your time and gil.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Great for extending Manafont duration and for Idle Refresh until you get the Empyrean +3 chest or Shamash Robe&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting piece before you get Empyrean +3 and/or Agwu&#039;s&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also a decent Magic Bursting piece until you get Empyrean +3&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also used for Aspir spells&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Wicce Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #5&lt;br /&gt;
|Notes=Great for Free Nuking and for DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Essential for Magic Bursting and Idle Refresh sets (debatable between this and Shamash)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #4&lt;br /&gt;
|Notes=Great for Free Nuking and for DT. Magic Critical Hit is a nice added bonus, but not as good as it sounds as a default &amp;quot;magic crit&amp;quot; only adds +10 Magic Attack Bonus when it procs, so this piece would make a 13% chance for an extra 23 MAB.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Chausses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Essential for Magic Bursting and for Cumulative Magic (-ja spells)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Essential for Mana Wall use and for DT. Great for Magic Bursting until you replace with high augment Agwu&#039;s. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Note that ALL of the Empyrean Armor +3 is BIS for Free Nuking not only because of the stats on them but also because of the Empyrean Armor Proc wherein when Conserve MP is proc&#039;d, extra damage is calculated based on double of the MP conserved.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Other Essential BLM Gear===&lt;br /&gt;
====Hachirin-no-Obi====&lt;br /&gt;
[[Hachirin-no-Obi]] is absolutely essential and it&#039;s highly recommended to have your Gearswap LUA automatically equip it while nuking when the weather conditions are met. It&#039;s a tremendous damage boost and should be paired with [[Klimaform]] either you cast as /SCH or cast by a SCH in your party.&lt;br /&gt;
&lt;br /&gt;
Weather Damage bonuses are as follows:&lt;br /&gt;
*+10% bonus for the element matching the day&lt;br /&gt;
*+10% bonus for the element matching single weather&lt;br /&gt;
**+20% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+20% bonus for the element matching single weather and day&lt;br /&gt;
**+30% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+25% bonus for the element matching double weather&lt;br /&gt;
**+35% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*+35% bonus for the element matching double weather and day&lt;br /&gt;
**+45% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*The element that is weak to the day/weather can suffer the same percentage as above as a penalty&lt;br /&gt;
**e.g. {{Fire}} can get -10% during {{Water}} weather.&lt;br /&gt;
&lt;br /&gt;
====Grips====&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Alber Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Warder of Courage, Geas Fete NM - great Magic Attack Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Thrace Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Yakshi, a Geas Fete NM - useful if you&#039;re chasing maximum Conserve MP for Empyrean Armor Procs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khonsu&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Best Magic Accuracy and comes with bonus DT. Definitely a contender if you don&#039;t have REMA and MACC is an issue.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Enki Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Glassy Gorger in Omen - probably the best overall grip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gearsets==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP to create new sets and recommendations for subjobs, Ambuscade capes, and other sets. Edits welcome but should not be unilaterally deleted without replacements in place.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Precast Sets===&lt;br /&gt;
&#039;&#039;&#039;Note: BLMs receive the Elemental Celerity trait, which provides 30% faster casting (38% when mastered) for specifically elemental magic. However, this does NOT grant faster recast after you&#039;re done casting this spell. If you&#039;d like to take advantage of this, you can only have 42 Fast Cast in your Elemental Magic Precast set and fill in the other slots with -DT and Magic Evasion gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped FC&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Impact Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Death Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Path D - MP +80, FC +7%&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = R15 Path A or B - MP +80&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
===Midcast Sets===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For all Free Nuking/Magic Bursting sets, the [[Wicce Earring +2]] is BIS as long as it has 9 or higher INT in its augment. However, this isn&#039;t included in the below sets due to its extreme rarity. If you&#039;re lucky enough to get the drop and then the necessary augment, use the JSE+2 in your right ear and the [[Malignance Earring]] in your left ear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Midcast Free Nuking Sets====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*-Ja spells, or &amp;quot;Cumulative Magic&amp;quot; are fantastic to raise damage of a specific element against the target. You should always endeavor to keep its effects active against the target, and using Empyrean legs keeps the effect window active for longer.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Comet&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Many people don&#039;t know that Comet is a -ja spell, or &amp;quot;Cumulative Magic&amp;quot;, where each use will increase darkness elemental magic damage against its target.&lt;br /&gt;
*This has particularly great use in Sortie basement NMs for darkness-weak NMs and to increase the damage from your COR&#039;s Leaden Salutes.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Meteor&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Arch. Coat +3&lt;br /&gt;
|Hands = Arch. Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Meteor is calculated a bit differently and weighs elemental magic skill heavily (see section above)&lt;br /&gt;
*Amalric Gages +1 Path C are better here, but Path A is better for Death so takes priority.&lt;br /&gt;
*Spaekona&#039;s Gloves +3 work great here too if you don&#039;t want to bother making Relic hands purely for a niche purpose like Meteor.&lt;br /&gt;
*[[Agwu&#039;s Slops]] are very marginally barely better at R30, but you really can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Magic Bursting Sets====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Magic Burst]] Damage and the [[Merit]] category for AM2 bonus caps at 40%. The [[Magic Burst Bonus]] trait, Job Point category, Gifts, and &#039;&#039;Magic Burst Bonus II&#039;&#039; are not subject to this cap.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Starter Magic Bursting Sets&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Beginner&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Floestone&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Witching Robe&lt;br /&gt;
|BodyAug = SR Augs - MACC/MAB +15&lt;br /&gt;
|Hands = Helios Gloves&lt;br /&gt;
|HandsAug = Inventor&#039;s Coalition Augs - INT/MAB/ConserveMP&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Locus Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Mallquis Trews +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*First real benchmark to aim for, assuming you can grind up in Ambuscade for a nice cape and pieces of armor.&lt;br /&gt;
*If you lack access to the Avatar Prime fights, you can use Witchstone instead&lt;br /&gt;
*Archmage&#039;s Gloves +1 (Relic Hands) are certainly better, but since you don&#039;t really need the +3 for endgame up to you if you want to invest to making these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Intermediate&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ombre Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Refoccilation Stone&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start feeling comfortable doing harder content, this is a decent &amp;quot;intermediate&amp;quot; touchpoint.&lt;br /&gt;
*Even if you cannot yet conquer the Geas Fete fights the Merlinic gear drops from, you CAN grind up Domain Invasion and acquire these pieces with DI points.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Src. Stole +1&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*This is where your gear options start opening up with Omen, UNM, and Geas Fete progress. Investing gil to get the +1 Amalric gear will be a huge upgrade and will come in handy for a few other sets like Myrkr and Death.&lt;br /&gt;
*For your neck slot, feel free to keep your Mizu equipped if you don&#039;t want to shell out the gil for the +1 and instead want to save up for the +2 that you&#039;ll be using later on.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Malignance Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +2&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start learning Sortie and accumulating galli, you&#039;ll finally be able to grind and upgrade your most important pieces of gear - Empyrean Armor. The +2 is a huge upgrade and will be great until you accumulate the galli and starstones to upgrade your gear all the way up to +3.&lt;br /&gt;
*The JSE+2 neck is very important but extremely costly to purchase and to augment.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - BIS&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Wicce Earring +2]] is better than Regal if you&#039;re lucky enough to have one drop&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Path A R15 - MP +80, Macc +20&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Other Sets====&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Burn &amp;amp; Elemental Debuff&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Arch. Tonban +3&lt;br /&gt;
|LegsAug = Increases Elemental Magic debuff time and potency&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Landing Burn and other Elemental Magic Debuffs can be devastating for the enemy - do not neglect to take advantage of this when you can! When merited and using the Relic legs and feet, you can reduce your enemy&#039;s INT (or other base stat) by -63 and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seraphic Ampulla&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Ring1 = Crepuscular Ring&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, STP +10&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug- Occult Acument +10-11&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Swapping to your Occult Acumen set in a pinch will get you a ton of TP from your Free Nukes - you can use this TP to setup Aftermath, or to use Myrkr to recover MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enfeebling Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Primarily for using Break, Breakga, and Sleepga II&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Midcast Impact&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Requires further testing, but the community has theorized that elemental magic skill disproportionately affects the effectiveness of Impact. Aim for maximum magic accuracy and elemental magic skill.&lt;br /&gt;
*Impact can also be cast using the non-ilvl Twilight Cloak if you lack access to the Crep Cloak!&lt;br /&gt;
*Impact is dark elemental so can be hard to land on certain mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity&lt;br /&gt;
|MainAug = Macc+10, Dark Magic Skill +10, CMP +7&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Hirudinea Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Shango Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem - Drain/Aspir Potency +10%+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Evanescence Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R19+ &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Stun Max Enmity&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= R15&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Incubus Earring +1&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = Macc +30, Enmity +10&lt;br /&gt;
|Waist= Goading Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Useful for when Mana Wall is active and attempting to build enmity&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spell Interruption Rate Down&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 102% SIRD&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Halasz Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Emphatikos Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Lengo Pants&lt;br /&gt;
|LegsAug = SR Augments&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you really, really don&#039;t want to be interrupted.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Conserve MP Nuking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 81% Conserve&amp;lt;br /&amp;gt;MP Rate&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Thrace Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Deviant Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Lempo Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Fun set to maximize the damage variance from the Empyrean Armor Proc - this set bonus provides a damage buff double to the amount of MP that was conserved. With all Empyrean armor equipped, you have a 25% chance of the proc activating.&lt;br /&gt;
*Under ideal circumstances, theoretically you can achieve an average of 56.25% damage buff approx 20% of the time&lt;br /&gt;
*You can achieve even more Conserve MP if you happen to be BLM/GEO - it gets an additional tier of the Conserve MP trait.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Geomancy Spells&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = +88 Combined&amp;lt;br/&amp;gt;Geo + HB Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Hike Khat +1&lt;br /&gt;
|HeadAug = R15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Fulla Earring&lt;br /&gt;
|Ear2 = Gna Earring&lt;br /&gt;
|Body = Vedic Coat&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Shrieker&#039;s Cuffs&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Kobo Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path C R15 - Conserve MP +6&lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - Conserve MP +7&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Extremely situational, but this should maximize the additional geomancy + handbell skill to boost your /GEO Indi-spells.&lt;br /&gt;
*Max Conserve MP for non-skill slots.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Banish Midcast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Mes&#039;yohi Rod&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Ipoca Beret&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Jokushu Chain&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Saxnot Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path C R15 - MND +10&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Fenian Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Sacro Cord&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - MND+10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you&#039;re /WHM and want to do as much light elemental damage as possible against undead targets. Focus on MND and Divine Magic Skill!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Phantom Roll&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Focus on -DT and -Enmity&lt;br /&gt;
|Main = Malignance Pole&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Khonsu&lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug= R15&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Genmei Earring&lt;br /&gt;
|Body = Arch. Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Arch. Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = HP+60, Enmity -10, Evasion/Magic Evasion +20, Magic Evasion +15, Magic Evasion +10&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Tatsu. Sitagoromo&lt;br /&gt;
|LegsAug = &amp;quot;Phantom Roll ability delay -5&amp;quot;, HP+25 Enmity -4&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Extremely situational, but this should maximize survivability while Rolling.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name= Quick Draw (Store TP)&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =Burn, baby! Burn!&lt;br /&gt;
|CaptionBottom =M. Acc +500&amp;lt;/br&amp;gt;Store TP +83&amp;lt;/br&amp;gt;M. Dmg +345&amp;lt;/br&amp;gt;MAB +258&amp;lt;/br&amp;gt;AGI +193&lt;br /&gt;
|Main = Opashoro (Level 119 III)&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range = Troll Gun&lt;br /&gt;
|Ammo = Bronze Bullet&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = &#039;&#039;&#039;Path A&#039;&#039;&#039;: Magic Accuracy +30, Store TP +13&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = &#039;&#039;&#039;Path A&#039;&#039;&#039;: Magic Accuracy +30, Store TP +15, AGI +10&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = &#039;&#039;&#039;Path A&#039;&#039;&#039;: Magic Accuracy +30, Store TP +14&lt;br /&gt;
|Ring1 = Metamor. Ring +1&lt;br /&gt;
|Ring1Aug = &#039;&#039;&#039;R15&#039;&#039;&#039;: Magic Accuracy +10&lt;br /&gt;
|Ring2 = Medada&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = AGI +20, Magic Acc. +30, M. Dmg +20, Store TP +10, DT -5%&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = &#039;&#039;&#039;R15&#039;&#039;&#039;: Magic Accuracy +10&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = &#039;&#039;&#039;Path A&#039;&#039;&#039;: Magic Accuracy +30, Store TP +13&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = &#039;&#039;&#039;Path A&#039;&#039;&#039;: Magic Accuracy +30, Store TP +13, AGI +15&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Collapse Notes= Y&lt;br /&gt;
|Equipment Set Notes=&amp;lt;/br&amp;gt;This set &#039;&#039;also&#039;&#039; being &#039;&#039;extremely situational&#039;&#039;, I would not recommend anyone go out of their way to build [[Nyame]] &#039;&#039;&#039;Path A&#039;&#039;&#039; for something as oddly specific as this build. But if you must, here&#039;s a way forward! You&#039;ll need individually aligned elemental cards, but when you can upshot your own [[Elemental Debuff|Elemental Debuffs]] &#039;&#039;and&#039;&#039; [[Poison]] &#039;&#039;while&#039;&#039; getting a massive TP return, why would you say no? Consider utilizing [[Samurai Roll]] to significantly boost the return on your [[Quick Draw]]!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Idle Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Refresh&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Refresh +14&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = DM Aug - Refresh +2&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = DM Aug - Refresh +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|LegsAug = R15 - MP +20&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = DM Aug - Refresh +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Mana Wall Tanking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 50% DT Cap&amp;lt;br /&amp;gt;95% ManaWall Cap&lt;br /&gt;
|Main = Archmage&#039;s Staff&lt;br /&gt;
|MainAug = Path C - MP +75, “Mana Wall” +20%, Damage Taken -12%&lt;br /&gt;
|Sub = Oneiros Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug=DEF +30, HP +200&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*You can cap the Mana Wall stat using the SU4 weapon, so buying the SU5 weapon for the purposes of using it for MW is a total waste of gil.&lt;br /&gt;
*Using a lua that locks all of your sets while Mana Wall is active is highly recommended&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee &amp;amp; Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, Double Attack +10%, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, can substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented to cap haste.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Max STP&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = White Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = DEX/Acc/STP Augments&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Patentia Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Battlecast Gaiters&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*With AM3, you&#039;ll want as much Accuracy and STP as you can muster. Other Telchine pieces can be used over the Wicce +3 pieces for more STP if you don&#039;t need as much accuracy as what&#039;s listed here.&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee Hybrid - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Balanced Acc/DT&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you&#039;re meleeing in risky or AOE-heavy situations and can sacrifice offense for survivability. You won&#039;t be doing any DPS when you&#039;re dead!&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Vidohunir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Other options if you have not yet RP&#039;d your Nyame include the Jhakri Cuffs +2 and the Empyrean +3 equipment&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Strobilus&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Nehalennia Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = R15 - MP +80&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*The only stat modifier that helps Myrkr is maximum MP, but you&#039;ll want to be careful not to take a bit hit while you&#039;re in this set mid-cast.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Dark elemental magic so affinity rules apply. For when you&#039;re using a subjob that unlocks Cataclysm access&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Earth Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Quanpur Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Earth elemental magic so affinity rules apply.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spiral Hell&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Drepanum&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Rigorous Grip +1&lt;br /&gt;
|SubAug = R15 - STR +15, Atk +30&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Ifrit Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =STR +30, Acc/Atk +20, WSD +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Shadow of Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Pixquizpan +1&lt;br /&gt;
|MainAug = R15 - DMG +36, Acc/Macc +40, MAB +50&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|SubAug =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmg +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing and Utility Sets===&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Curing&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped&amp;lt;br /&amp;gt;Cure Potency&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Quartz Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vrikodara Jupon&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Bishop&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Gyve Trousers&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enhancing Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 70+% Enhancing&amp;lt;br /&amp;gt;Duration&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Oseem Aug - Enhancing Duration&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration +10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Calamitous Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration +10&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Enhancing magic duration +10&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration +10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration +10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Quick Draw Damage&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Troll Gun&lt;br /&gt;
|Ammo = Bronze Bullet&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
===Sortie===&lt;br /&gt;
&lt;br /&gt;
Black Mages are extremely valuable for Sortie endgame runs and on top of their usual role of Magic Bursting everything into smithereens, compiled below are a few tips for bringing the maximum utility to your team:&lt;br /&gt;
&lt;br /&gt;
* Most endgame Sortie groups split up at the beginning to accomplish objectives and receive Shard Key Items to gain access to Sortie&#039;s bosses. In just about all normal Sortie magic runs, the BLM will be solely responsible for accomplishing the A objectives:&lt;br /&gt;
** After buffing, run south from the start, pop [[Mana Wall]], and round up 6 Acuex enemies. If you have a good Mana Wall set, you should be able to tank them with ease and lose minimal MP.&lt;br /&gt;
** Cast [[Firaja]], [[Firaga III]], and other AOE spells to get the 6 Acuex enemies down to 20% or so HP.&lt;br /&gt;
** Do not kill any enemies with AOE spells; instead, swap to single target Fire magic and kill them one by one. &lt;br /&gt;
** You should spawn chests containing [[Ra&#039;Kaznar Shard A]] and [[Ra&#039;Kaznar Metal A]], as well as a bonus blue chest that has a chance to drop an Old Case.&lt;br /&gt;
** If you are lucky enough to see the roaming NM Obdella, you&#039;ll easily be able to tank it in your Mana Wall set and Free Nuke it to death for another chest.&lt;br /&gt;
* After A objectives are done, many parties start the boss order with D. If so, keep going south and join the rest of the party at the D boss.&lt;br /&gt;
* For all bosses, it&#039;s wise to save your SCH a strategem and use [[Manifestation]] and cast [[Klimaform]] on the entire party. Since Klimaform&#039;s duration and potency are set, you&#039;re better off using it and allowing your SCH to have a better strat economy.&lt;br /&gt;
* Specific tips and tricks for each boss:&lt;br /&gt;
** D/H bosses change their elemental affinities, so you&#039;ll have to quickly cast the opposite element to proc the boss. However, if the boss uses Flaming Kick or Icy Grasp, you CAN and SHOULD land [[Burn]] on the boss to raise the rest of the party&#039;s damage. If you are unlucky enough to cause the boss to use Vivisection, you should [[Elemental Seal]] then [[Meteor]] to either finish off the boss or at least speed up the end of the fight.&lt;br /&gt;
** A/E bosses are pretty simple and you should just [[Burn]] and burst Fire or Earth spells (up to your party&#039;s preference)&lt;br /&gt;
** B/F bosses alternate between electric hands (use Earth magic) and wind hands (use Ice magic). Annoying if you lose stacks of your -ja magic when it alternates, just soldier through it.&lt;br /&gt;
** C/G bosses are susceptible to [[Impact]] if you have access to it, and it is extremely potent. Save [[Burn]] until after you land Impact as it&#039;ll overall lower more INT in that order. It&#039;s recommended to pop [[Elemental Seal]] if you have it up before using Impact on the G boss to ensure it lasts the maximum duration.&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Community_Black_Mage_Guide&amp;diff=705457</id>
		<title>Talk:Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Community_Black_Mage_Guide&amp;diff=705457"/>
		<updated>2024-07-06T23:29:59Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* The removal of Geomancer subjob option from the Community Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==== The removal of Geomancer subjob option from the Community Guide ====&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The argument for using Geomancer as a subjob for Black Mage in the Community Guide is not constructive for several reasons.&lt;br /&gt;
&lt;br /&gt;
The stats you gain from having an Indicolure spell are minimal because skill only uses your Geomancy skill to calculate the formula. You do not gain a boost from the combined skill of Handbells and Geomancy Skills because there are no handbells that can be used by any job other than GEO. You are not able to cast any Geocolure spells with GEO subbed further limiting your capabilities. Furthermore, any Indicolure Spells that provide a percentage gain oppose to raw number are outweighed by multiple other options from other subjobs.&lt;br /&gt;
&lt;br /&gt;
The argument that GEO provides Conserve MP true either. BLM has access to Conserve MP III at level 86, you do not gain extra from having two jobs with the trait Conserve MP III trait at the same time. While you will gain Conserve MP IV at ML30 from having Geomancer subbed, what other traits, abilities, and spells are you missing out from having another subjob.&lt;br /&gt;
&lt;br /&gt;
Overall, this subjob choice is not a niche style, compared to something like BLM/SAM is. The suggestion of BLM/GEO is not helpful to the community or has any merits to it. It is merely detrimental to those, especially new BLMs as they go through the game.&lt;br /&gt;
&lt;br /&gt;
Please keep your opinions of extremely niche builds and situations out of the Community Guide if you do not want it to be open to criticism or removal.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zan|Zan]] ([[User talk:Zan|talk]]) 15:58, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Agreed, there is essentially zero reason to ever sub GEO on BLM. 3 Conserve MP is nothing compared to the loss of dark arts or refresh and convert. This feels like &amp;quot;it was on AH.com so I put it here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Citing &amp;quot;solo&amp;quot; or whatever reasons is circular, and isn&#039;t some catch-all as it doesn&#039;t just inherently validate anything. -- [[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 17:09, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the opinion of the guy who vandalized this guide in the first place and deleted ALL the sets is completely worthless. Ryan, if you don&#039;t want to be part of the community anymore, then stop being part of the community. This smells like you being territorial over a field that YOU burned down.&lt;br /&gt;
&lt;br /&gt;
Zan, there is literally no good reason to delete content out of a guide that offers an alternative option to players and your opinion on what should be deleted is just that - your opinion. Nowhere in there do I state it&#039;s better than any of the other subjobs - in fact, I say the opposite. Criticism is fine but you fail to make an argument why you would not let a reader reach their own conclusion seeing all the data in front of them.&lt;br /&gt;
&lt;br /&gt;
There IS a tiny niche for this, just because it doesn&#039;t fit into your meta doesn&#039;t mean it doesn&#039;t merit a few sentences in a guide.&lt;br /&gt;
&lt;br /&gt;
--[[User:Afraidnot|Afraidnot]] ([[User talk:Afraidnot|talk]]) 13:36, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Bad guidance is bad. Don&#039;t deflect. &lt;br /&gt;
&lt;br /&gt;
If something &amp;quot;niche&amp;quot; is outclassed by everything else and is being done just for the sake of it then it is not niche. --[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 17:46, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Afraidnot|Afraidnot]], you bring up a valid point about not allowing the reader make their own conclusion. I will be putting this in the main page for the reader to make their decision accordingly with the information available. I just hope that you don&#039;t remove it from the page either.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zan|Zan]] ([[User talk:Zan|talk]]) 18:08, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
All this talk of /GEO made me think about what other cool stuff BLM can do with subjobs that have been ignored for years. I thought about it a lot, and added what I think /COR can offer. Let me know what you guys think, I&#039;m looking forward to more meta-breaking ideas. [[User:Hya|Hya]] ([[User talk:Hya|talk]]) 18:30, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Where is the /PUP set for BLM? Give the community the guidance it deserves. Stop only pushing effective or META tactics. Think of all the soloing you can do on BLM if you just sub PUP.&lt;br /&gt;
&lt;br /&gt;
Hopefully Afraidnot doesn&#039;t remove those like he did the work and views of other people in their edit history of this guide! --[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 18:36, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
So much for letting the reader decide. RIP /COR except if you want to Phantom Roll that&#039;s okay I guess. [[User:Chizel|Chizel]] ([[User talk:Chizel|talk]]) 20:06, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Do you guys really want to just troll an attempt to put together resources after Spicyryan nuked this page? I am literally just trying to pool together sets for community use. I really don&#039;t understand the enabling of a dude who actively is trying to damage the FFXI community. &lt;br /&gt;
&lt;br /&gt;
--[[User:Afraidnot|Afraidnot]] ([[User talk:Afraidnot|talk]]) 16:09, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is a community guide, no one person has the right to arbitrarily remove potentially useful information simply because they don&#039;t like a person who shares it. By removing sets or ideas from the guide, you are no better than ryan himself, trying to withhold information from the community. If you disagree with the opinions shared in the guide, that&#039;s what the discussion tab is for. If you disagree strongly enough to not reach consensus with the other contributors, consider building your own guide where you can police it as you like. [[User:Hya|Hya]] ([[User talk:Hya|talk]]) 20:13, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
I did reach consensus with Zan, and included his edits, then you and Chisel came in to troll with /PUP and /COR talk to be hyperbolic. There is an extremely wide margin concerning &amp;quot;potentially useful information&amp;quot; on /GEO and on /PUP and it&#039;s disingenuous to state otherwise.&lt;br /&gt;
&lt;br /&gt;
--[[User:Afraidnot|Afraidnot]] ([[User talk:Afraidnot|talk]]) 16:15, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Why are we now removing information from the guide instead of presenting it all and allowing the reader to make decisions for themselves? /cor is as valid as /geo. If your stance is to present the information in full, stop removing other people’s contributions. &lt;br /&gt;
You also removed edits to place information in more appropriate pages and transclude them back into the guide in the proper place.&lt;br /&gt;
If you want to write your very own guide, go write your own guide.&lt;br /&gt;
[[User:Dumo|Dumo]] ([[User talk:Dumo|talk]]) 20:23, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
I literally wrote all of the sets in this guide after Spicyryan nuked it. I did that because I don&#039;t want or need credit, I just wanted a decent community resource and figured I&#039;d step up instead of complaining. I assume you guys are all in a discord chat together giggling about vandalizing sincere effort, but I&#039;d rather you guys just spend your energy towards contributing real sets instead of being triggered by /GEO.&lt;br /&gt;
&lt;br /&gt;
--[[User:Afraidnot|Afraidnot]] ([[User talk:Afraidnot|talk]]) 16:26, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
We added (your words, not mine) &#039;&#039;extremely situational&#039;&#039; sets adjacent to another &#039;&#039;extremely situational&#039;&#039; set in a &#039;&#039;community guide&#039;&#039; open to contributions by literally &#039;&#039;&#039;&#039;&#039;Anyone&#039;&#039;&#039;&#039;&#039; in the &#039;&#039;community&#039;&#039;. &#039;&#039;&#039;&#039;&#039;Unilaterally&#039;&#039;&#039;&#039;&#039; (again your words) removing work contributed by other members of the community goes as an utter disservice and in complete ignorance of the spirit of this guide, this site, and this community. If you can show that /GEO can be &#039;&#039;extremely situational&#039;&#039; then so too can we show how /COR can be. Pushing Burn might just inch a base damage INT tier over the fence for those low tier nukes. Higher Master Levels also grant Wizard&#039;s Roll which can be just as effective to nuking as /GEO can be, along with Gallant&#039;s Roll providing just as useful defensive bonuses as /GEO could, I don&#039;t see why someone contributing to a BLM guide can&#039;t stop to take a look at the merit of a set before blowing it away. Especially given that they&#039;re &#039;&#039;extremely situational&#039;&#039;. Given that your &#039;&#039;extremely situational&#039;&#039; use was &#039;&#039;&amp;quot;solo&amp;quot;&#039;&#039;, I really can&#039;t see where /COR sets don&#039;t also apply. But hey, Orangeman Bad I guess.&lt;br /&gt;
&lt;br /&gt;
[[User:Chizel|Chizel]] ([[User talk:Chizel|talk]]) 20:33, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Vandalism is a highly disingenuous term to use for this situation. None of your sets have been altered or removed, despite how rarely useful or extremely niche some may be. Everything that you have contributed has been left as-is as far as I can tell. That&#039;s all that we are asking for as well. Your work to fill the vacuum left by an egocentric selfish ex-player is appreciated by everyone, I think, but by removing the ideas shared by others you are doing exactly what that person would do. [[User:Hya|Hya]] ([[User talk:Hya|talk]]) 20:38, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes, Hya. This is the guide for BLM the community deserves. One which takes GEO or COR sub seriously as something worthwhile to present and doesn&#039;t understand shit.&lt;br /&gt;
&lt;br /&gt;
This is why I felt the need to move much of the actually valuable mechanics info from the guide to the INT and Magic Hit Rate pages before transcluding it back in. As the guide is no longer safe for actual information, in true communal fashion. My dig about info being removed above was because Afraid has deleted or altered info before this in the guide while no one was looking. -- [[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 20:56, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I’d like to offer the following information for the court. On 21:40, 26 June 2024 [[User:Afraidnot|Afraidnot]] made the following comment on the removal of [[User:Spicyryan|Spicyryan’s]] testing. &#039;&#039;”This is a Community Guide, it&#039;s not meant to advertise and credithog. People can see contributions thru the history log.”&#039;&#039; Removing the author’s name from this test will later bring to question the legitimacy of the test.&lt;br /&gt;
&lt;br /&gt;
: --[[User:Zan|Zan]] ([[User talk:Zan|talk]]) 23:28, 6 July 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Community_Black_Mage_Guide&amp;diff=705456</id>
		<title>Talk:Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Community_Black_Mage_Guide&amp;diff=705456"/>
		<updated>2024-07-06T23:28:14Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* The removal of Geomancer subjob option from the Community Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==== The removal of Geomancer subjob option from the Community Guide ====&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The argument for using Geomancer as a subjob for Black Mage in the Community Guide is not constructive for several reasons.&lt;br /&gt;
&lt;br /&gt;
The stats you gain from having an Indicolure spell are minimal because skill only uses your Geomancy skill to calculate the formula. You do not gain a boost from the combined skill of Handbells and Geomancy Skills because there are no handbells that can be used by any job other than GEO. You are not able to cast any Geocolure spells with GEO subbed further limiting your capabilities. Furthermore, any Indicolure Spells that provide a percentage gain oppose to raw number are outweighed by multiple other options from other subjobs.&lt;br /&gt;
&lt;br /&gt;
The argument that GEO provides Conserve MP true either. BLM has access to Conserve MP III at level 86, you do not gain extra from having two jobs with the trait Conserve MP III trait at the same time. While you will gain Conserve MP IV at ML30 from having Geomancer subbed, what other traits, abilities, and spells are you missing out from having another subjob.&lt;br /&gt;
&lt;br /&gt;
Overall, this subjob choice is not a niche style, compared to something like BLM/SAM is. The suggestion of BLM/GEO is not helpful to the community or has any merits to it. It is merely detrimental to those, especially new BLMs as they go through the game.&lt;br /&gt;
&lt;br /&gt;
Please keep your opinions of extremely niche builds and situations out of the Community Guide if you do not want it to be open to criticism or removal.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zan|Zan]] ([[User talk:Zan|talk]]) 15:58, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Agreed, there is essentially zero reason to ever sub GEO on BLM. 3 Conserve MP is nothing compared to the loss of dark arts or refresh and convert. This feels like &amp;quot;it was on AH.com so I put it here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Citing &amp;quot;solo&amp;quot; or whatever reasons is circular, and isn&#039;t some catch-all as it doesn&#039;t just inherently validate anything. -- [[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 17:09, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the opinion of the guy who vandalized this guide in the first place and deleted ALL the sets is completely worthless. Ryan, if you don&#039;t want to be part of the community anymore, then stop being part of the community. This smells like you being territorial over a field that YOU burned down.&lt;br /&gt;
&lt;br /&gt;
Zan, there is literally no good reason to delete content out of a guide that offers an alternative option to players and your opinion on what should be deleted is just that - your opinion. Nowhere in there do I state it&#039;s better than any of the other subjobs - in fact, I say the opposite. Criticism is fine but you fail to make an argument why you would not let a reader reach their own conclusion seeing all the data in front of them.&lt;br /&gt;
&lt;br /&gt;
There IS a tiny niche for this, just because it doesn&#039;t fit into your meta doesn&#039;t mean it doesn&#039;t merit a few sentences in a guide.&lt;br /&gt;
&lt;br /&gt;
--[[User:Afraidnot|Afraidnot]] ([[User talk:Afraidnot|talk]]) 13:36, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Bad guidance is bad. Don&#039;t deflect. &lt;br /&gt;
&lt;br /&gt;
If something &amp;quot;niche&amp;quot; is outclassed by everything else and is being done just for the sake of it then it is not niche. --[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 17:46, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Afraidnot|Afraidnot]], you bring up a valid point about not allowing the reader make their own conclusion. I will be putting this in the main page for the reader to make their decision accordingly with the information available. I just hope that you don&#039;t remove it from the page either.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zan|Zan]] ([[User talk:Zan|talk]]) 18:08, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
All this talk of /GEO made me think about what other cool stuff BLM can do with subjobs that have been ignored for years. I thought about it a lot, and added what I think /COR can offer. Let me know what you guys think, I&#039;m looking forward to more meta-breaking ideas. [[User:Hya|Hya]] ([[User talk:Hya|talk]]) 18:30, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Where is the /PUP set for BLM? Give the community the guidance it deserves. Stop only pushing effective or META tactics. Think of all the soloing you can do on BLM if you just sub PUP.&lt;br /&gt;
&lt;br /&gt;
Hopefully Afraidnot doesn&#039;t remove those like he did the work and views of other people in their edit history of this guide! --[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 18:36, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
So much for letting the reader decide. RIP /COR except if you want to Phantom Roll that&#039;s okay I guess. [[User:Chizel|Chizel]] ([[User talk:Chizel|talk]]) 20:06, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Do you guys really want to just troll an attempt to put together resources after Spicyryan nuked this page? I am literally just trying to pool together sets for community use. I really don&#039;t understand the enabling of a dude who actively is trying to damage the FFXI community. &lt;br /&gt;
&lt;br /&gt;
--[[User:Afraidnot|Afraidnot]] ([[User talk:Afraidnot|talk]]) 16:09, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
This is a community guide, no one person has the right to arbitrarily remove potentially useful information simply because they don&#039;t like a person who shares it. By removing sets or ideas from the guide, you are no better than ryan himself, trying to withhold information from the community. If you disagree with the opinions shared in the guide, that&#039;s what the discussion tab is for. If you disagree strongly enough to not reach consensus with the other contributors, consider building your own guide where you can police it as you like. [[User:Hya|Hya]] ([[User talk:Hya|talk]]) 20:13, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
I did reach consensus with Zan, and included his edits, then you and Chisel came in to troll with /PUP and /COR talk to be hyperbolic. There is an extremely wide margin concerning &amp;quot;potentially useful information&amp;quot; on /GEO and on /PUP and it&#039;s disingenuous to state otherwise.&lt;br /&gt;
&lt;br /&gt;
--[[User:Afraidnot|Afraidnot]] ([[User talk:Afraidnot|talk]]) 16:15, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Why are we now removing information from the guide instead of presenting it all and allowing the reader to make decisions for themselves? /cor is as valid as /geo. If your stance is to present the information in full, stop removing other people’s contributions. &lt;br /&gt;
You also removed edits to place information in more appropriate pages and transclude them back into the guide in the proper place.&lt;br /&gt;
If you want to write your very own guide, go write your own guide.&lt;br /&gt;
[[User:Dumo|Dumo]] ([[User talk:Dumo|talk]]) 20:23, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
I literally wrote all of the sets in this guide after Spicyryan nuked it. I did that because I don&#039;t want or need credit, I just wanted a decent community resource and figured I&#039;d step up instead of complaining. I assume you guys are all in a discord chat together giggling about vandalizing sincere effort, but I&#039;d rather you guys just spend your energy towards contributing real sets instead of being triggered by /GEO.&lt;br /&gt;
&lt;br /&gt;
--[[User:Afraidnot|Afraidnot]] ([[User talk:Afraidnot|talk]]) 16:26, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
We added (your words, not mine) &#039;&#039;extremely situational&#039;&#039; sets adjacent to another &#039;&#039;extremely situational&#039;&#039; set in a &#039;&#039;community guide&#039;&#039; open to contributions by literally &#039;&#039;&#039;&#039;&#039;Anyone&#039;&#039;&#039;&#039;&#039; in the &#039;&#039;community&#039;&#039;. &#039;&#039;&#039;&#039;&#039;Unilaterally&#039;&#039;&#039;&#039;&#039; (again your words) removing work contributed by other members of the community goes as an utter disservice and in complete ignorance of the spirit of this guide, this site, and this community. If you can show that /GEO can be &#039;&#039;extremely situational&#039;&#039; then so too can we show how /COR can be. Pushing Burn might just inch a base damage INT tier over the fence for those low tier nukes. Higher Master Levels also grant Wizard&#039;s Roll which can be just as effective to nuking as /GEO can be, along with Gallant&#039;s Roll providing just as useful defensive bonuses as /GEO could, I don&#039;t see why someone contributing to a BLM guide can&#039;t stop to take a look at the merit of a set before blowing it away. Especially given that they&#039;re &#039;&#039;extremely situational&#039;&#039;. Given that your &#039;&#039;extremely situational&#039;&#039; use was &#039;&#039;&amp;quot;solo&amp;quot;&#039;&#039;, I really can&#039;t see where /COR sets don&#039;t also apply. But hey, Orangeman Bad I guess.&lt;br /&gt;
&lt;br /&gt;
[[User:Chizel|Chizel]] ([[User talk:Chizel|talk]]) 20:33, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Vandalism is a highly disingenuous term to use for this situation. None of your sets have been altered or removed, despite how rarely useful or extremely niche some may be. Everything that you have contributed has been left as-is as far as I can tell. That&#039;s all that we are asking for as well. Your work to fill the vacuum left by an egocentric selfish ex-player is appreciated by everyone, I think, but by removing the ideas shared by others you are doing exactly what that person would do. [[User:Hya|Hya]] ([[User talk:Hya|talk]]) 20:38, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yes, Hya. This is the guide for BLM the community deserves. One which takes GEO or COR sub seriously as something worthwhile to present and doesn&#039;t understand shit.&lt;br /&gt;
&lt;br /&gt;
This is why I felt the need to move much of the actually valuable mechanics info from the guide to the INT and Magic Hit Rate pages before transcluding it back in. As the guide is no longer safe for actual information, in true communal fashion. My dig about info being removed above was because Afraid has deleted or altered info before this in the guide while no one was looking. -- [[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 20:56, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I’d like to offer the following information for the court. On 21:40, 26 June 2024 [[User:Afraidnot|Afraidnot]] made the following comment on the removal of [[User:Spicyryan|Spicyryan’s]] testing. &#039;This is a Community Guide, it&#039;s not meant to advertise and credithog. People can see contributions thru the history log.’ Removing the author’s name from this test will later bring to question the legitimacy of the test.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zan|Zan]] ([[User talk:Zan|talk]]) 23:28, 6 July 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=705249</id>
		<title>Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=705249"/>
		<updated>2024-07-06T18:12:20Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Support Jobs */ - Made those notes for the reader to make a choice.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{| class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;width:100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; max-width: 17%;&amp;quot;| __TOC__&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; width:100%; max-width: 1200px;&amp;quot; class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Black Mage.jpg|center|300px|frameless|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; text-align: center; width:100%; max-width: 1200px;&amp;quot;&amp;gt;&amp;quot;&#039;&#039;Ohoho!&#039;&#039;&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Black Mages are essential for end-game Sortie and extremely helpful for endgame content including Dynamis Divergence and Odyssey Sheol Gaol. BLM is primarily a damage dealer but can save parties in a pinch with a combination of its potent Breakga/Sleepga and Mana Wall to serve as a damage sponge while the rest of the party gets things under control. As a Black Mage, successfully magic bursting (and having the party aligned and able to create the requisite skillchains) is critically important to your damage output. Black mage is one of the most powerful damage dealers in the game when used correctly in the right situations with proper planning and execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Mage should be expected to:&lt;br /&gt;
*Deal elemental damage&lt;br /&gt;
**Switching between bursting or free nuking sets.&lt;br /&gt;
**Know the elemental weaknesses of the foe.&lt;br /&gt;
**Magic Burst, whether solo or coordinating with a group.&lt;br /&gt;
**Understanding the gist of magic accuracy and magic damage, detailed in a section below.&lt;br /&gt;
&lt;br /&gt;
*Support&lt;br /&gt;
**[[Elemental Debuff]]s - especially [[Burn]] for increasing magic damage for the party - and [[Impact]] are powerful&lt;br /&gt;
**Competent curing is very helpful in a pinch, especially if you&#039;re running SCH or WHM as a subjob.&lt;br /&gt;
**Crowd control with Sleepga, Bind, Stun, and Breakga.&lt;br /&gt;
***/SCH provides the potential for Dispelga as well.&lt;br /&gt;
&lt;br /&gt;
*Be frontline or backline&lt;br /&gt;
**BLM can and should WS to SC in various situations.&lt;br /&gt;
**BLM has Mana Wall, and can use it well.&lt;br /&gt;
**BLM has the ability to generate TP without meleeing via [[Occult Acumen]]&lt;br /&gt;
**BLM has access to AoE WSs and Spells.&lt;br /&gt;
**It is often not appropriate to run just because you have hate.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 84, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 30, 45, 60, 75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 76, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45, 58, 71, 84, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mag. Burst Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50, 60, 70, 80, 90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Occult Acumen]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manafont]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Src. Coat +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Src. Coat +2 | Sorcerer&#039;s Coat +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Src. Coat +2 description.png|link=Src. Coat +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Elemental Seal]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Laevateinn (Level 75) icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laevateinn (Level 75)]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laevateinn (Level 75) description.png|link=Laevateinn (Level 75)]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mana Wall]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Goetia Sabots +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Goetia Sabots +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Goetia Sabots +2 description.png|link=Goetia Sabots +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Taranus&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Taranus&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Taranus&#039;s Cape description.png|link=Taranus&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cascade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Enmity Douse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manawell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Subtle Sorcery]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mana Wall===&lt;br /&gt;
&lt;br /&gt;
[[Mana Wall]] should not be ignored - when geared properly, you can be a tanking god for 5 minutes and potentially allow your party to recover or get away safe. The way this ability works, damage against you is halved (after you master, it&#039;s reduced by 70%!) and then converted to MP damage instead; this is obviously stupidly powerful with your MP pool but it stacks with other Mana Wall gear and your -Damage Taken gear as well.&lt;br /&gt;
&lt;br /&gt;
Mana Wall caps at 95% potency, meaning that incoming damage is reduced by 95% THEN converted to MP damage.&lt;br /&gt;
*By default Mana Wall&#039;s ability provides 50% reduction&lt;br /&gt;
*When mastered with JP, additional 20% reduction&lt;br /&gt;
*[[Taranus&#039;s Cape]] from Ambuscade provides another 10% reduction&lt;br /&gt;
*[[Wicce Sabots +3]] provides 25% reduction&lt;br /&gt;
*[[Archmage&#039;s Staff]] Path C provides 20% reduction - as you can see, the SU4 staff suffices as the additional Mana Wall reduction from the SU5 staff is wasted on the cap.&lt;br /&gt;
&lt;br /&gt;
When using Mana Wall, you should ensure your set also has capped -Damage Taken as those stats are accounted for before the conversion to MP damage is calculated. It&#039;s also nice to use gear such as [[Archmage&#039;s Staff]] and [[Ethereal Earring]] to convert damage to MP, effectively lowering the &amp;quot;damage&amp;quot; even more so.&lt;br /&gt;
&lt;br /&gt;
As an example borrowed from a [https://www.reddit.com/r/ffxi/comments/ztedor/kaumodaki_blm_su%E2%81%B5_staff/j1pzk8h/ very helpful reddit post]:&lt;br /&gt;
&lt;br /&gt;
The Sortie G Boss, Triboulex, uses an ultimate move called &#039;&#039;&#039;&amp;quot;Setting the Stage&amp;quot;&#039;&#039;&#039; that deals 30,000 damage divided among all party members in range. With only the BLM in range, that 30,000 damage is reduced:&lt;br /&gt;
# -DT reduces that 30k damage by ~50% to &#039;&#039;&#039;15,000&#039;&#039;&#039;&lt;br /&gt;
# Mana Wall gear reduces that 15k damage by 95% to &#039;&#039;&#039;750&#039;&#039;&#039; damage&lt;br /&gt;
# That 750 damage is converted to &#039;&#039;&#039;-750 MP&#039;&#039;&#039;&lt;br /&gt;
# If using Archmage&#039;s Staff and Ethereal Earring, you receive 7% of that damage back, returning 52 MP so effectively from the entire attack you only took &#039;&#039;&#039;698 MP damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are big negatives that prevent Mana Wall to be used to fully tank - namely you shed enmity extremely quickly with Mana Wall active, and it&#039;s especially tough to hold enemies unless you&#039;re super tanking (meaning no other party members are attacking enemies and pulling enmity). It&#039;s recommended to use specific +enmity sets for spells like [[Stun]] to pull away NMs and keep your party safe in times of emergency.&lt;br /&gt;
&lt;br /&gt;
Status effects can also still affect you, and Mana Wall is a buff that CAN be dispelled.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Elemental Seal]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 20 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes=Situationally useful if you&#039;re using your Mythic Staff to boost damage, but not worth the loss in potency from the other Merit options.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=Fire [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit2 Description=Increase the potency of Fire spells by 2.&lt;br /&gt;
|Group1 Merit2 Level=X/5&lt;br /&gt;
|Group1 Merit2 Notes=Recommend 5/5 if you&#039;re the BLM for Sortie, as you&#039;ll be using Fire spells on a majority of the targets there.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=Ice [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit3 Description=Increase the potency of Ice spells by 2.&lt;br /&gt;
|Group1 Merit3 Level=X/5&lt;br /&gt;
|Group1 Merit3 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=Wind [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit4 Description=Increase the potency of Wind spells by 2.&lt;br /&gt;
|Group1 Merit4 Level=X/5&lt;br /&gt;
|Group1 Merit4 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=Earth [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit5 Description=Increase the potency of Earth spells by 2.&lt;br /&gt;
|Group1 Merit5 Level=X/5&lt;br /&gt;
|Group1 Merit5 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit6 Name= Lightning [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit6 Description=Increase the potency of Lightning spells by 2.&lt;br /&gt;
|Group1 Merit6 Level=X/5&lt;br /&gt;
|Group1 Merit6 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit7 Name=Water [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit7 Description=Increase the potency of Water spells by 2.&lt;br /&gt;
|Group1 Merit7 Level=X/5&lt;br /&gt;
|Group1 Merit7 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[:Category:Ancient Magic|Ancient Magic Magic Attack Bonus]]&lt;br /&gt;
|Group2 Merit1 Description=Increase Ancient Magic magic attack damage by 3.&lt;br /&gt;
|Group2 Merit1 Level=0/5&lt;br /&gt;
|Group2 Merit1 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[:Category:Ancient Magic|Ancient Magic Magic Burst Damage]]&lt;br /&gt;
|Group2 Merit2 Description=Increase Ancient Magic magic burst damage by 3%.&lt;br /&gt;
|Group2 Merit2 Level=0/5&lt;br /&gt;
|Group2 Merit2 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[:Category:Elemental Magic|Elemental Magic Magic Accuracy]]&lt;br /&gt;
|Group2 Merit3 Description=Increase Elemental Magic Accuracy by 5.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=You could make a case for this situationally, but it should be very niche.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Duration]]&lt;br /&gt;
|Group2 Merit4 Description=Increase Elemental Magic debuff duration by 12 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=See next note.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit5 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Effect]]&lt;br /&gt;
|Group2 Merit5 Description=Increase Elemental Magic debuff potency by 2 and damage over time by 1.&lt;br /&gt;
|Group2 Merit5 Level=5/5&lt;br /&gt;
|Group2 Merit5 Notes=Increasing the chance of Burn sending you to the next INT tier makes this the most important merit category.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit6 Name=[[:Category:Drain/Aspir_Spell#Aspir_spells|Aspir Absorption Amount]]&lt;br /&gt;
|Group2 Merit6 Description=Increase the amount of MP absorbed by Aspir by 4%.&lt;br /&gt;
|Group2 Merit6 Level=0/5&lt;br /&gt;
|Group2 Merit6 Notes=It be nice, but not at the cost of increasing your Burn potency and duration.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SCH&lt;br /&gt;
|Notes=Probably the most useful support job overall for Black Mage. Especially when you hit ML10, where you get [[Ebullience]] to boost damage for your bursts. [[Parsimony]] allows for greater MP management, [[Alacrity]] allows for more rapid -ja accumulation or recast spells such as Death or Comet for targets weak to our limited dark nukes, and [[Manifestation]] allows you to cast [[Klimaform]] to your party members and cast single target spells like Aspir as AOEs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Arts reduces the cost of, casting time, and recast time of your nukes. It also will improve your C+ Enfeebling Skill to a B+.&amp;lt;br /&amp;gt;&lt;br /&gt;
On the flip side Light Arts provides a healing skill you actually need. Meaning you stand a better chance at removing Doom with Cursna. More powerful cures aren&#039;t a terrible thing either.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sublimation]] provides you great MP recovery that could make or break killing a tough Sortie or Odyssey boss, arguably more useful to have a burst of MP accessible than having Refresh cast on you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WHM&lt;br /&gt;
|Notes=An important sub for not only the White Mage line of spells, especially the eventual Curaga III at ML10, but for Weapon Skills. As this is generally the preferred sub for gaining access to [[Earth Crusher]] and [[Cataclysm]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Otherwise, /WHM gives access to the same enfeebles as /RDM, sans Gravity with more party support. In the form of Barspells, Cuaraga, Haste, -na spells, etc.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=A handy support job for Haste, Flurry, Refresh, Barspells, Silence, Paralyze, Slow, Gravity, Convert, and extra Fast Cast (and by extension extra spell recast).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Mage as a support job feels like a middle ground between the offerings of White Mage and Scholar. However, Convert and Refresh are overshadowed by Dark Arts, Parsimony, and Sublimation of /SCH. Meaning you generally would sub this if you needed the remaining tools it offers over you other subs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes= /SAM is situationally very useful when you&#039;ll be spending a significant amount of time in melee, including for soloing. BLM can and should step up to weapon skill and with /SAM, you can pretty consistently self-SC and then magic burst a spell or two (especially recommended for MLing!). This is especially fun with AM3 on Laevateinn where you can three step your own Light or Dark SCs thanks to Hasso.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While it may seem counter intuitive to cast with Hasso on given the 50% penalty to casting and recasting. You are only likely getting one burst off anyway without a quick magic proc, and [[Elemental Celerity]] helps you to counter the penalty with a desisted Hasso Fast Cast set leveraging it.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=GEO&lt;br /&gt;
|Notes= /GEO is not terribly powerful as you can only cast Indi- spells on yourself, not the powerful Geo- spells as SE in their infinite wisdom did not allow any other jobs to equip bells!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That being said, with a specific gearset you can achieve &amp;lt;s&amp;gt;an addition 88 combined&amp;lt;/s&amp;gt; Geomancy + &amp;lt;s&amp;gt;Handbell&amp;lt;/s&amp;gt; skill, so even with diminished potency your Indi-spells like Indi-INT (+5 Stat with no ML and fully Meritted Handbell skill) and especially percentage-based spells like Indi-Barrier (roughly 11%) are worth using!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The only real reason to use /GEO is if you&#039;re chasing a set to take advantage of the Empyrean Armor Proc, wherein there is a chance for bonus damage equivalent to double the amount of MP conserved when the &amp;quot;Conserve MP&amp;quot; trait procs (mouthful, I know). At ML 30, you can access to Conserve MP IV, which equates to an extra 3% Conserve MP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The stats you gain from having an Indicolure spell are minimal because skill only uses your Geomancy skill to calculate the formula. You do not gain a boost from the combined skill of Handbells and Geomancy Skills because there are no handbells that can be used by any job other than GEO. You are not able to cast any Geocolure spells with GEO subbed further limiting your capabilities. Furthermore, any Indicolure Spells that provide a percentage gain oppose to raw number are outweighed by multiple other options from other subjobs. BLM has access to Conserve MP III at level 86, you do not gain extra from having two jobs with the trait Conserve MP III trait at the same time. While you will gain Conserve MP IV at ML30 from having Geomancer subbed, what other traits, abilities, and spells are you missing out from having another subjob.&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Understanding Magic==&lt;br /&gt;
===Magic Accuracy===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
*Outside of minor edits please use the discussion page for the guide to discuss any major edits or corrections.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
When it comes to being a BLM it is more an exercise in what you know about the foe and what you know about mechanics than just going boom-booms. It is easier for a DD to flub their way through than for you to. So let&#039;s go over the rigamarole so that we might all suck less.&lt;br /&gt;
&lt;br /&gt;
While melee combat skills provide a corresponding boost to accuracy and attack at a rate of less than 1:1. Magic skill+ are a 1:1 skill to accuracy gain, but provide no extra attack.&lt;br /&gt;
&lt;br /&gt;
To determine your magic accuracy total. Add up your elemental skill, magic accuracy skill, magic accuracy+, merits, gifts, food, buffs, debuffs, and then factor in dINT. Which is in the section below.&lt;br /&gt;
*A Mastered BLM with a Master Level of 0 will sit at 512 before any equipment or dINT.&lt;br /&gt;
:*Adding an Mpaca&#039;s Staff R0 would add 40 Magic Accuracy and 255 skill for 807.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Your hit rate is simply your magic accuracy against the magic evasion of your foe. Magical hit rate caps at 95%. Meaning 5% of the time a player will otherwise be resisted.&lt;br /&gt;
*If your magic hit rate is 50% or more then magic accuracy +1 is equivalent to hit rate +1%.&lt;br /&gt;
*If your magic hit rate is less than 50% then magic accuracy +1 is equivalent to hit rate +0.5%.&lt;br /&gt;
**Any Magic accuracy that raises you to the 50% mark then returns to being 1:1.&lt;br /&gt;
***E.g. Your hit rate is 40% and you gain 40 magic accuracy. Your hit rate becomes 60%.&lt;br /&gt;
However, the magic evasion of the foe is not actually simple. It is a factor of the foe&#039;s magic evasion stat, dINT, the resistance tier of the corresponding element of the foe, and level correction where applicable.&lt;br /&gt;
*Thus, there is no single magic accuracy number to cap hit rate for a foe as there would be a physical accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
INT also plays a role in the magic accuracy of all nukes and INT based enfeebles. The magic accuracy bonus of INT depends on two things:&lt;br /&gt;
#dINT, the difference of INT between caster and foe.&lt;br /&gt;
#[[Magic Hit Rate]], which we covered, but factors in here.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | dINT and Magic Accuracy+&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | dINT&lt;br /&gt;
| &amp;lt;-70&lt;br /&gt;
| -70 ~ -31&lt;br /&gt;
| -30 ~ -11&lt;br /&gt;
| -10 ~ +10&lt;br /&gt;
| +11 ~ +30&lt;br /&gt;
| +31 ~ +70&lt;br /&gt;
| &amp;gt;+70&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | MAcc+ Per INT&lt;br /&gt;
| 0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
| 1&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Range Total&lt;br /&gt;
| +0&lt;br /&gt;
| +10&lt;br /&gt;
| +10&lt;br /&gt;
| +20&lt;br /&gt;
| +10&lt;br /&gt;
| +10&lt;br /&gt;
| +0&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | MAcc+ Total&lt;br /&gt;
| +0&lt;br /&gt;
| +0-10&lt;br /&gt;
| +10-20&lt;br /&gt;
| +20-40&lt;br /&gt;
| +40-50&lt;br /&gt;
| +50-60&lt;br /&gt;
| +60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
So, INT has a sweet spot from -10 to +10, but also a no-no spot, and that spot is 70+. Which by that age you don&#039;t expect much anyway.&lt;br /&gt;
*Ba-dum-tss&lt;br /&gt;
&lt;br /&gt;
Now, once your INT has become magic accuracy it affects your magic hit rate in the same way as above. For example:&lt;br /&gt;
&lt;br /&gt;
Your magic hit rate is 65%.&lt;br /&gt;
*dINT is +30, and you gain 19 INT.&lt;br /&gt;
:*Your hit rate is now 69%. Nice.&lt;br /&gt;
*dINT is -38 and you gain 19 INT.&lt;br /&gt;
:*Your hit rate is now 72%.&lt;br /&gt;
&lt;br /&gt;
Your magic hit rate is 45%.&lt;br /&gt;
*dINT is -50 and you gain 20 INT.&lt;br /&gt;
:*Your hit rate is now 47%.&lt;br /&gt;
*dINT is -10 and you gain 20 INT.&lt;br /&gt;
:*Your hit rate is now 60%.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 350px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Random Examples of Endgame INT&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Foe&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Job&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | INT&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Ongo V0&lt;br /&gt;
| 134&lt;br /&gt;
| RUN?&lt;br /&gt;
| 345&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Ongo V20&lt;br /&gt;
| 134&lt;br /&gt;
| RUN?&lt;br /&gt;
| 425&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Blazer Elytra&lt;br /&gt;
| 136&lt;br /&gt;
| PLD&lt;br /&gt;
| 241&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Helm Elytra&lt;br /&gt;
| 138&lt;br /&gt;
| PLD&lt;br /&gt;
| 251&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Rumble Lugcrawler&lt;br /&gt;
| 138&lt;br /&gt;
| WAR&lt;br /&gt;
| 284&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Locus Wivre&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 256&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Water Ele&lt;br /&gt;
| 133&lt;br /&gt;
| BLM&lt;br /&gt;
| 354&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Locus Colibri&lt;br /&gt;
| 135&lt;br /&gt;
| RDM&lt;br /&gt;
| 340&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Triboulex&lt;br /&gt;
| 145&lt;br /&gt;
| DRK/BLM&lt;br /&gt;
| 504&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Archaic Cogs&lt;br /&gt;
| 147&lt;br /&gt;
| RNG&lt;br /&gt;
| 390&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Mireu&lt;br /&gt;
| 150&lt;br /&gt;
| WAR?&lt;br /&gt;
| 474&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
WAR (Crawler above) is the most common job in the game, and it is the second lower tier of INT, where PLD (Beetle above) is the lowest ranking of INT.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should probably have a table on the [[INT]] page, but for now I will just write it here from highest to lowest.&lt;br /&gt;
#BLM&lt;br /&gt;
#SMN&lt;br /&gt;
#DRK, COR, SCH, THF, RDM&lt;br /&gt;
#BRD, BLU, NIN, RUN&lt;br /&gt;
#BST, PUP, RNG, SAM, WHM&lt;br /&gt;
#DNC, DRG, WAR&lt;br /&gt;
#MNK, PLD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
The [[Resist]]ance of a foe is the final and most important piece of the puzzle. Not only for magic accuracy, but for damage. Though we will only cover the accuracy portion of that here, just like with INT.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 2px solid #3C6A95; text-align: center; margin: 3px; width: 100%; max-width: 788px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 2px solid #3C6A95;&amp;quot; colspan=100% |&amp;lt;span style=&amp;quot;float: left&amp;quot;&amp;gt;Low Resistance&amp;lt;/span&amp;gt; Resistance Ranks &amp;lt;span style=&amp;quot;float: right&amp;quot;&amp;gt;High Resistance&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 150% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 130% &lt;br /&gt;
| 115% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 100% &lt;br /&gt;
| 85% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 70% &lt;br /&gt;
| 60% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 50% &lt;br /&gt;
| 40% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 30% &lt;br /&gt;
| 25% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 20% &lt;br /&gt;
| 15% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 10% &lt;br /&gt;
| 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First, let me just summarize the resist page here in terms of accuracy. Foes have individual resistances to all elements, and these values are tiered out in the table above. A neutral resistance tier is 100%, where as weakness would be anything above that, and vice versa for resitance.&amp;lt;br /&amp;gt;&lt;br /&gt;
Any foe with a resistance status of 50% forces a resist. Resists will be either a 1/2 (-50%), 1/4 (-75%), or 1/8th (-87.5%). So a Skeleton for example, has a {{dark}} dark resistance tier of 50%. This means any dark based spell which lands is not going to either be full damage or full duration.&lt;br /&gt;
&lt;br /&gt;
Now, there are two things players can do to change the resistance, [[Rayke]] and [[Skillchain]]s.&lt;br /&gt;
*Rayke reduces the resistance tier to the corresponding element by a tier per rune.&lt;br /&gt;
:*E.g. a foe has a 30% resistance tier to an element, and three runes of that element are Rayked. The reistance tier is now 60% for the duration of Rayke, which is a big deal.&lt;br /&gt;
*Skillchains will temporarily lower the resistance tier of the damage of the skillchain by one tier for the window of it.&lt;br /&gt;
:*Magic bursting also adds a speculated +100 accuracy to a spell.&lt;br /&gt;
:*See the [[Resist#Modifying Resistance Rank]] for more explanation on how a SC damage type is determined.&lt;br /&gt;
::*It is the lowest resistance tier, but this can change depending on other steps involved.&lt;br /&gt;
This becomes very applicable with NMs, which can tend to have different resistance values from ordinary foes of the same family or even other NMs. For example, no tier 3 [[Odyssey]] NM in Sheol Gaol has a weakness above 30% unless their aura is on which then changes it to 100% iirc. With their neutral elements being 25% and their opposing element at the lowest 5% tier.&amp;lt;br /&amp;gt;&lt;br /&gt;
This means if you fight a foe like Ongo then the magic defense down from [[Vidohunir]] will not land outside of when the aura is on. Same for defense down effect from a weapon skill against [[Xevioso]]. In fact to finish that thought, they will only really stand a chance to land against Mboze unless Rayke is used.&lt;br /&gt;
&lt;br /&gt;
Further, as a BLM you can uniquely bypass some of the hindrance of Resist tiers while under [[Subtle Sorcery]]. It will bypass the forced resists from a tier 50% or less, but will not solve the next component of elemental resistance tiers.&lt;br /&gt;
&lt;br /&gt;
Second, the remaining factor to resistance to account for is the magic accuracy requirements imposed by resistance tiers. Which is not actually on the wiki currently. Not because I am some rumored gate keeper, but because neither I nor anyone else have gotten around to it, and it involves deciphering Japanese testing through google Translate. Not the easiest for sure, but what is clear is that as resistance tiers go lower and resistance to an element goes higher. It imposes a greater magic accuracy requirement to cap hit rate.&lt;br /&gt;
*[https://twitter.com/MBZ2arZNkm174sV/status/1292994041722724352?cxt=HHwWgICjmd_O0fEjAAAA Here] is the testing I am referring to, and one which corroborates the INT magic accuracy/Ongo testing from Lutes blog cited at the bottom references on both of those pages.&lt;br /&gt;
:*The red text is confirmed, and the black is theorized.&lt;br /&gt;
:*This testing lines up with the observable effective magic accuracy required for [[Ongo]], 1,365.&lt;br /&gt;
::*Since you are magic bursting, yes, the resistance rank changes from 30% to 40% for the burst window, and changes the accuracy required to 1,222 before counting the +100 from bursting.&lt;br /&gt;
:*Accuracy requirements jump steeply below the 30% tier. The table lacks it for Ongo, but I can make an educated guess based on the data there. Which means you need an effective magic accuracy of ~1,710 to land Burn on Ongo, given it&#039;s 25% tier to fire.&lt;br /&gt;
Now the testing doesn&#039;t go past the 20% tier, but it doesn&#039;t need to with how steep it gets. So when it comes to nuking, SC dmg, or enfeebling any iLvl foe around the lowest tiers, forget about it unless you throw the kitchen sink at the foe. Which generally isn&#039;t practical.&lt;br /&gt;
&lt;br /&gt;
Fortunately, there is a lower magic accuracy requirement for the higher resistance tiers. Let&#039;s tie this together with a practical example using a level 139 [[Apex Draugar]]. Which has a resistance tiers of {{fire}} 130%, {{ice}} 70%, and {{dark}} 50%. Spells would cap hit rate at the following:&lt;br /&gt;
*{{fire}} 1,102&lt;br /&gt;
*{{ice}} 1,204&lt;br /&gt;
*{{dark}} 1,295&lt;br /&gt;
:*Due to the forced resist, if you casted sleep. Then you will either not land the spell or it will land for a reduced time. &lt;br /&gt;
&lt;br /&gt;
What is cool about all of this this is that outside of anything that lowers your macc or boosts the magic evasion of the foe, you can better figure out or fine tune a set to cap hit rate.&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Estimated Magic Accuracy Requirements&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Level&lt;br /&gt;
! 30%&lt;br /&gt;
! 40%&lt;br /&gt;
! 50%&lt;br /&gt;
! 60%&lt;br /&gt;
! 70%&lt;br /&gt;
! 85%&lt;br /&gt;
! 100%&lt;br /&gt;
! 115%&lt;br /&gt;
! 130%&lt;br /&gt;
! 150%&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 124&lt;br /&gt;
| 1,005&lt;br /&gt;
| 892&lt;br /&gt;
| 831&lt;br /&gt;
| 814&lt;br /&gt;
| 778&lt;br /&gt;
| 756&lt;br /&gt;
| 755&lt;br /&gt;
| 753&lt;br /&gt;
| 736&lt;br /&gt;
| 729&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 125&lt;br /&gt;
| 1,041&lt;br /&gt;
| 925&lt;br /&gt;
| 862&lt;br /&gt;
| 843&lt;br /&gt;
| 828&lt;br /&gt;
| 784&lt;br /&gt;
| 779&lt;br /&gt;
| 775&lt;br /&gt;
| 758&lt;br /&gt;
| 750&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 126&lt;br /&gt;
| 1,078&lt;br /&gt;
| 958&lt;br /&gt;
| 893&lt;br /&gt;
| 872&lt;br /&gt;
| 852&lt;br /&gt;
| 812&lt;br /&gt;
| 804&lt;br /&gt;
| 797&lt;br /&gt;
| 780&lt;br /&gt;
| 772&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 127&lt;br /&gt;
| 1,114&lt;br /&gt;
| 991&lt;br /&gt;
| 924&lt;br /&gt;
| 901&lt;br /&gt;
| 863&lt;br /&gt;
| 840&lt;br /&gt;
| 829&lt;br /&gt;
| 818&lt;br /&gt;
| 801&lt;br /&gt;
| 793&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 128&lt;br /&gt;
| 1,154&lt;br /&gt;
| 1,024&lt;br /&gt;
| 955&lt;br /&gt;
| 930&lt;br /&gt;
| 891&lt;br /&gt;
| 868&lt;br /&gt;
| 854&lt;br /&gt;
| 840&lt;br /&gt;
| 823&lt;br /&gt;
| 814&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 129&lt;br /&gt;
| 1,185&lt;br /&gt;
| 1,057&lt;br /&gt;
| 986&lt;br /&gt;
| 959&lt;br /&gt;
| 920&lt;br /&gt;
| 896&lt;br /&gt;
| 879&lt;br /&gt;
| 862&lt;br /&gt;
| 844&lt;br /&gt;
| 835&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 130&lt;br /&gt;
| 1,219&lt;br /&gt;
| 1,090&lt;br /&gt;
| 1,017&lt;br /&gt;
| 988&lt;br /&gt;
| 948&lt;br /&gt;
| 924&lt;br /&gt;
| 904&lt;br /&gt;
| 883&lt;br /&gt;
| 869&lt;br /&gt;
| 856&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 131&lt;br /&gt;
| 1,257&lt;br /&gt;
| 1,123&lt;br /&gt;
| 1,048&lt;br /&gt;
| 1,017&lt;br /&gt;
| 977&lt;br /&gt;
| 952&lt;br /&gt;
| 928&lt;br /&gt;
| 905&lt;br /&gt;
| 889&lt;br /&gt;
| 878&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 132&lt;br /&gt;
| 1,293&lt;br /&gt;
| 1,156&lt;br /&gt;
| 1,079&lt;br /&gt;
| 1,046&lt;br /&gt;
| 1,005&lt;br /&gt;
| 980&lt;br /&gt;
| 953&lt;br /&gt;
| 926&lt;br /&gt;
| 911&lt;br /&gt;
| 899&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 133&lt;br /&gt;
| 1,329&lt;br /&gt;
| 1,189&lt;br /&gt;
| 1,110&lt;br /&gt;
| 1,075&lt;br /&gt;
| 1,034&lt;br /&gt;
| 1,008&lt;br /&gt;
| 978&lt;br /&gt;
| 948&lt;br /&gt;
| 933&lt;br /&gt;
| 920&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 134&lt;br /&gt;
| 1,365&lt;br /&gt;
| 1,222&lt;br /&gt;
| 1,141&lt;br /&gt;
| 1,104&lt;br /&gt;
| 1,060&lt;br /&gt;
| 1,036&lt;br /&gt;
| 1,003&lt;br /&gt;
| 970&lt;br /&gt;
| 955&lt;br /&gt;
| 941&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 135&lt;br /&gt;
| 1,402&lt;br /&gt;
| 1,255&lt;br /&gt;
| 1,172&lt;br /&gt;
| 1,133&lt;br /&gt;
| 1,089&lt;br /&gt;
| 1,064&lt;br /&gt;
| 1,028&lt;br /&gt;
| 991&lt;br /&gt;
| 977&lt;br /&gt;
| 962&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 136&lt;br /&gt;
| 1,438&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,203&lt;br /&gt;
| 1,162&lt;br /&gt;
| 1,118&lt;br /&gt;
| 1,092&lt;br /&gt;
| 1,052&lt;br /&gt;
| 1,013&lt;br /&gt;
| 999&lt;br /&gt;
| 984&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 137&lt;br /&gt;
| 1,475&lt;br /&gt;
| 1,321&lt;br /&gt;
| 1,234&lt;br /&gt;
| 1,191&lt;br /&gt;
| 1,147&lt;br /&gt;
| 1,120&lt;br /&gt;
| 1,077&lt;br /&gt;
| 1,034&lt;br /&gt;
| 1,021&lt;br /&gt;
| 1,005&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 138&lt;br /&gt;
| 1,510&lt;br /&gt;
| 1,354&lt;br /&gt;
| 1,265&lt;br /&gt;
| 1,220&lt;br /&gt;
| 1,175&lt;br /&gt;
| 1,148&lt;br /&gt;
| 1,102&lt;br /&gt;
| 1,056&lt;br /&gt;
| 1,043&lt;br /&gt;
| 1,026&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 139&lt;br /&gt;
| 1,547&lt;br /&gt;
| 1,387&lt;br /&gt;
| 1,296&lt;br /&gt;
| 1,249&lt;br /&gt;
| 1,204&lt;br /&gt;
| 1,176&lt;br /&gt;
| 1,127&lt;br /&gt;
| 1,078&lt;br /&gt;
| 1,065&lt;br /&gt;
| 1,047&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 140&lt;br /&gt;
| 1,582&lt;br /&gt;
| 1,420&lt;br /&gt;
| 1,327&lt;br /&gt;
| 1,278&lt;br /&gt;
| 1,232&lt;br /&gt;
| 1,204&lt;br /&gt;
| 1,152&lt;br /&gt;
| 1,099&lt;br /&gt;
| 1,087&lt;br /&gt;
| 1,068&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 141&lt;br /&gt;
| 1,618&lt;br /&gt;
| 1,453&lt;br /&gt;
| 1,358&lt;br /&gt;
| 1,307&lt;br /&gt;
| 1,260&lt;br /&gt;
| 1,232&lt;br /&gt;
| 1,176&lt;br /&gt;
| 1,121&lt;br /&gt;
| 1,109&lt;br /&gt;
| 1,090&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 142&lt;br /&gt;
| 1,654&lt;br /&gt;
| 1,486&lt;br /&gt;
| 1,389&lt;br /&gt;
| 1,336&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,260&lt;br /&gt;
| 1,201&lt;br /&gt;
| 1,142&lt;br /&gt;
| 1,131&lt;br /&gt;
| 1,111&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 143&lt;br /&gt;
| 1,690&lt;br /&gt;
| 1,519&lt;br /&gt;
| 1,420&lt;br /&gt;
| 1,365&lt;br /&gt;
| 1,317&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,226&lt;br /&gt;
| 1,164&lt;br /&gt;
| 1,153&lt;br /&gt;
| 1,132&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 144&lt;br /&gt;
| 1,726&lt;br /&gt;
| 1,552&lt;br /&gt;
| 1,451&lt;br /&gt;
| 1,394&lt;br /&gt;
| 1,345&lt;br /&gt;
| 1,316&lt;br /&gt;
| 1,251&lt;br /&gt;
| 1,186&lt;br /&gt;
| 1,175&lt;br /&gt;
| 1,153&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 145&lt;br /&gt;
| 1,762&lt;br /&gt;
| 1,585&lt;br /&gt;
| 1,482&lt;br /&gt;
| 1,423&lt;br /&gt;
| 1,374&lt;br /&gt;
| 1,344&lt;br /&gt;
| 1,276&lt;br /&gt;
| 1,207&lt;br /&gt;
| 1,197&lt;br /&gt;
| 1,174&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 146&lt;br /&gt;
| 1,798&lt;br /&gt;
| 1,618&lt;br /&gt;
| 1,513&lt;br /&gt;
| 1,452&lt;br /&gt;
| 1,402&lt;br /&gt;
| 1,372&lt;br /&gt;
| 1,300&lt;br /&gt;
| 1,229&lt;br /&gt;
| 1,219&lt;br /&gt;
| 1,196&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 147&lt;br /&gt;
| 1,834&lt;br /&gt;
| 1,651&lt;br /&gt;
| 1,544&lt;br /&gt;
| 1,481&lt;br /&gt;
| 1,430&lt;br /&gt;
| 1,400&lt;br /&gt;
| 1,325&lt;br /&gt;
| 1,250&lt;br /&gt;
| 1,241&lt;br /&gt;
| 1,217&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 148&lt;br /&gt;
| 1,870&lt;br /&gt;
| 1,684&lt;br /&gt;
| 1,575&lt;br /&gt;
| 1,510&lt;br /&gt;
| 1,459&lt;br /&gt;
| 1,428&lt;br /&gt;
| 1,350&lt;br /&gt;
| 1,272&lt;br /&gt;
| 1,263&lt;br /&gt;
| 1,238&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 149&lt;br /&gt;
| 1,906&lt;br /&gt;
| 1,717&lt;br /&gt;
| 1,606&lt;br /&gt;
| 1,539&lt;br /&gt;
| 1,487&lt;br /&gt;
| 1,456&lt;br /&gt;
| 1,375&lt;br /&gt;
| 1,294&lt;br /&gt;
| 1,285&lt;br /&gt;
| 1,259&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 150&lt;br /&gt;
| 1,943&lt;br /&gt;
| 1,750&lt;br /&gt;
| 1,637&lt;br /&gt;
| 1,568&lt;br /&gt;
| 1,515&lt;br /&gt;
| 1,484&lt;br /&gt;
| 1,400&lt;br /&gt;
| 1,315&lt;br /&gt;
| 1,307&lt;br /&gt;
| 1,280&lt;br /&gt;
|}&lt;br /&gt;
*Values in the table are based off of: [https://sazitouhuu.blogspot.com/2020/06/blog-post_27.html].&lt;br /&gt;
**Resistance Ranks are linear per level while the various ranks for that level are exponential increases as resistance increases.&lt;br /&gt;
**While working to extrapolate the table further from the source material. I noticed errors and questioned some results. Thus comes in my friend, Fox. Of which this final table is credited to.&lt;br /&gt;
***There was not enough data collected for the 20% and 25% ranks, but it is safe to say the curve gets steep.&lt;br /&gt;
***Keep in mind, the table is estimated values built off of another table of very well estimated values. Expect that you may possibly be off by ~10 magic accuracy at a given time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Practical implications of the write up:&lt;br /&gt;
*Gear enfeebles like sleep or break with a focus in magic accuracy and enfeebling skill.&lt;br /&gt;
*Magic Hit Rate caps at 95%, and a miss is simply a reist, which has various values.&lt;br /&gt;
*The value of macc from INT depends on dINT. It can be as large as +1 or as low as +0.&lt;br /&gt;
*Resistance Ranks aka Resistance Tiers can dramatically impact magic accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Corresponding pages:&lt;br /&gt;
*[[Magic Accuracy]]&lt;br /&gt;
*[[Magic Hit Rate]]&lt;br /&gt;
*[[INT]]&lt;br /&gt;
*[[Resist]]&lt;br /&gt;
&lt;br /&gt;
===Affinity===&lt;br /&gt;
&lt;br /&gt;
Affinity, also referred to as &amp;quot;Elemental Magic Attack Bonus&amp;quot;, adds damage in a separate multiplier term from all standard forms of Magic Attack Bonus.&lt;br /&gt;
&lt;br /&gt;
The base value for this term when no Affinity gear is present = 1.0.&lt;br /&gt;
&lt;br /&gt;
For each stat on gear with Elemental affinity listed:&lt;br /&gt;
* Damage affinity +1: Affinity = 1.1&lt;br /&gt;
* Damage affinity +2: Affinity = 1.15&lt;br /&gt;
* Damage affinity +3: Affinity = 1.20&lt;br /&gt;
* Damage affinity +4: Affinity = 1.25&lt;br /&gt;
* Damage affinity +5: Affinity = 1.30&lt;br /&gt;
* Damage affinity +6: Affinity = 1.35&lt;br /&gt;
&lt;br /&gt;
Elemental Magic Attack Bonus from gear is additive with this term. This statistic is found on gear such as [[Pixie Hairpin +1]] and [[Weatherspoon Ring]].&lt;br /&gt;
* For example, equipping [[Pixie Hairpin +1]] (28%) and [[Archon Ring]] (5%) would make this term = 1.33 for {{dark}} damage.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] uniquely grants this stat for all elements. See its page for details.&lt;br /&gt;
&lt;br /&gt;
Equipment usable by BLM that provides Elemental Magic Attack Bonus include:&lt;br /&gt;
* [[Ngqoqwanb]] provides 15% {{Ice}} elemental affinity.&lt;br /&gt;
* [[Ossa Grip]] provides 2% {{Ice}} elemental affinity when the user has [[Ice Spikes]] active.&lt;br /&gt;
* [[Marin Staff]] and [[Marin Staff +1]]  provide 10% and 11% {{Wind}} elemental affinity, respectively.&lt;br /&gt;
* [[Kaikias&#039; Cape]] provides 4% {{Wind}} elemental affinity.&lt;br /&gt;
* [[Quanpur Necklace]] provides 5% {{Earth}} elemental affinity.&lt;br /&gt;
* [[Weatherspoon Ring]] and [[Weatherspoon Ring +1]] provide 10% and 11% {{Light}} elemental affinity, respectively.&lt;br /&gt;
* [[Pixie Hairpin +1]] provides 28% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Archon Ring]] provides 5% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] provides a range of 1-15% elemental affinity bonus for all elements dependent on distance from the target, for a maximum of 15% {{Elements}} elemental affinity if the target is within 1.93&#039; from the player.&lt;br /&gt;
&lt;br /&gt;
Reminder that spells like [[Comet]], [[Impact]], [[Aspir]], and [[Death]] are darkness elemental magic and ARE enhanced by equipment that boosts darkness elemental affinity!&lt;br /&gt;
&lt;br /&gt;
===Cumulative Magic aka -ja Spells===&lt;br /&gt;
&lt;br /&gt;
Cumulative Magic, usually just called &amp;quot;-ja&amp;quot; spells, are a very important part of playing BLM and raising the entire party&#039;s damage for a specific element.&lt;br /&gt;
&lt;br /&gt;
Each time a cumulative magic spell is cast, a hidden debuff is placed on the monster which makes the monster take 5% additional damage from damage of that element for 60 seconds. Each successive cast of the same cumulative magic spell on the same target (from any player) will increase this elemental damage boost by an additional 5% of base damage; however, the window is not extended and will end 60 seconds after the first cumulative magic spell hit the monster even if another matching spell is cast, unless you use Empyrean legs (Extends the window all the way to 110 seconds duration if using [[Wicce Chausses +3]]).&lt;br /&gt;
*&#039;&#039;&#039;The total damage boost caps at 25%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For example, assuming an initial casting damage of 1000 for [[Firaja]], casting [[Firaja]] repeatedly within 60 seconds will result in damage of 1000, 1050, 1100, etc. Other fire damage, such as [[Fire IV]] or [[Wildfire]], will also receive this damage boost (+5%, +10%, etc.) while in effect.&lt;br /&gt;
&lt;br /&gt;
* [[Firaja]] makes the target take 5% additional {{Fire}} damage per cast&lt;br /&gt;
* [[Blizzaja]] makes the target take 5% additional {{Ice}} damage per cast&lt;br /&gt;
* [[Thundaja]] makes the target take 5% additional {{Thunder}} damage per cast&lt;br /&gt;
* [[Aeroja]] makes the target take 5% additional {{Wind}} damage per cast&lt;br /&gt;
* [[Stoneja]] makes the target take 5% additional {{Earth}} damage per cast&lt;br /&gt;
* [[Waterja]] makes the target take 5% additional {{Water}} damage per cast&lt;br /&gt;
* [[Comet]] makes the target take 5% additional {{Dark}} damage per cast&lt;br /&gt;
&lt;br /&gt;
Technically speaking, you only need to have your Empyrean legs equipped on the first cast of Cumulative Magic, but since the [[Wicce Chausses +3]] are BIS for both Free Nuking and Magic Bursting, you don&#039;t have to worry much about swapping. &lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
&lt;br /&gt;
[[Death]] is a spell with very different mechanics that are worth knowing more about.&lt;br /&gt;
&lt;br /&gt;
Death has a chance to instantly KO the enemy, though this does not affect NMs. If your enemy is not killed, the damage formula is:&lt;br /&gt;
&lt;br /&gt;
* (Current MP×3 + Magic Damage)×(MAB/MDB)×(Affinity)×(Day/Weather)&lt;br /&gt;
** Note that the Magic Damage in the above formula is capped to 32&lt;br /&gt;
&lt;br /&gt;
You need at least 1 MP to cast Death, and using it expends all of your current MP, even if you have Manafont or Manawell up. &lt;br /&gt;
&lt;br /&gt;
Part of the trick to using Death properly is to build specific sets that ensure that you have the highest possible MP prior to use - this is why you&#039;ll see BLMs in specific Idle sets that maximize MP, and cast Death using a specific Precast set that retains as much MP as possible so that your MP isn&#039;t cut before you even cast the spell.&lt;br /&gt;
&lt;br /&gt;
===Meteor===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the coolest and most visually spectacular spell that Square-Enix added to the game has very limited use in endgame. &lt;br /&gt;
&lt;br /&gt;
[[Meteor]] is unique in the fact that it&#039;s a non-elemental elemental magic spell - meaning that it uses your elemental magic skill to calculate its damage, but it is typeless and cannot be resisted. It does require you to use Elemental Seal before casting, so consider it on a 10-minute cooldown. It also takes eons to cast - consider building a precast set for this spell that crams in as much Quick Magic gear as you can.&lt;br /&gt;
&lt;br /&gt;
* Unlike other nukes, elemental magic skill contributes directly to Meteor base damage, and the damage is independent of the enemy&#039;s INT.&lt;br /&gt;
** Meteor&#039;s base damage can be approximated as: (1+MAB/100)*floor(INT + Elemental Magic Skill/6)*3.5&lt;br /&gt;
&lt;br /&gt;
Meteor is however worth discussing for at least one specific use-case: the Sortie D &amp;amp; H bosses.&lt;br /&gt;
&lt;br /&gt;
If the fight with either of the Sortie D &amp;amp; H bosses go awry, they use a special ability called Vivisection - this is a full dispel on the party that also removes the NM&#039;s elemental weakness, meaning that all of your other spells do pitiful damage... with the exception of Meteor, as it&#039;s typeless damage! If the boss is low health and gets off Vivisection, consider using Meteor - it could save the run or at least dramatically save time for the fight to recover!&lt;br /&gt;
&lt;br /&gt;
===Impact===&lt;br /&gt;
&lt;br /&gt;
[[Impact]] is a very special spell that can only be cast if you&#039;re wearing one of two particular and difficult to acquire pieces of equipment - these cloaks must remain equipped both for the precast and midcast periods:&lt;br /&gt;
&lt;br /&gt;
* [[Twilight Cloak]]&lt;br /&gt;
* [[Crepuscular Cloak]] - 119 version so has much higher MACC and stats&lt;br /&gt;
&lt;br /&gt;
Impact is an ALL STATS DOWN debuff on the target that deals dark damage and lowers an enemy&#039;s Strength, Dexterity, Vitality, Agility, Intelligence, Mind, and Charisma.&lt;br /&gt;
&lt;br /&gt;
* Each of the target&#039;s base stats is reduced by 20% of the value at the time of cast.&lt;br /&gt;
** Stat values are snapshotted on cast, so Impact will have the highest potency if applied before other reductions such as [[Elemental Debuff]]s, namely [[Burn]].&lt;br /&gt;
&lt;br /&gt;
As you might imagine, this can be incredibly potent and can dramatically raise damage against certain NMs, in particular the Sortie C and G bosses.&lt;br /&gt;
&lt;br /&gt;
Impact&#039;s maximum duration is 3 minutes, though if resisted the duration will be cut drastically. Since this is an elemental magic spell, a combination of elemental magic skill and magic accuracy is highly encouraged to ensure that this great spell lasts as long as possible against foes with high magic evasion. It&#039;s worth coordinating with a Red Mage in your party to have them cast Frazzle III on the enemy first before using Impact.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Eminent Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Beginner Sparks Staff for entering i-lvl content.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Homestead Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Marginal upgrade from the Eminent Staff, start here if you already have the bayld.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Kaladanda&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Oboro weapon so decently easy to acquire, but probably not worth the gil investment as better staffs are available. Still an upgrade!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Xoanon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Ambuscade Staff, final step - certainly not worth the investment if you&#039;re purely acquiring it for BLM, but if you already have it for another job it&#039;ll serve BLM well in a pinch if you don&#039;t have better weapons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Lathi&lt;br /&gt;
|Augment=C) INT, MAB, and MAcc +15&lt;br /&gt;
|Description=Either drops from Yilan, a Geas Fete NM in Escha - Ru&#039;Aun, or purchased using Domain Invasion point from Zurim. Very easily achievable after two DI runs - highly recommend shooting for this if you do not have any better options.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Reikikon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Kouryu, a fairly difficult Geas Fete NM in Escha - Ru&#039;Aun. Unrealistic that you&#039;ll get this while gearing up BLM as a first job, but if you have it it&#039;s excellent until beaten out by a Keraunos with ideal augs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Keraunos&lt;br /&gt;
|Augment=INT +17, MAB/MAcc +20&lt;br /&gt;
|Description=Alluvion Skirmish weapon - you can pick this up upon doing Intermediate ROEs too and it&#039;s a very worthy upgrade. Augments are random from the Adoulin Inventor&#039;s Coalition so your luck on getting nice augments may vary.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Grioavolr&lt;br /&gt;
|Augment=Oseem Augs possible w/o Dark Matter: 1-30 MAB, 1-20 INT, 1-30 MACC, 1-10% Magic Burst Bonus&lt;br /&gt;
|Description=Obtained from Geas Fete NM Bashmu from Reisenjima, or in exchange for 800 Domain Invasion Points. Not as good as Marin Staff +1 in most situations, unless you get really really lucky on augments from Oseem. You can also try to augment this during Dark Matter Augment campaigns, where theoretically you can break the normal stat limits and get a very powerful staff if you&#039;re lucky.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Marin Staff +1&lt;br /&gt;
|Augment=R15) INT/MND +10, Acc/MAcc +40, MAB +40&lt;br /&gt;
|Description=Best pre-REMA staff and pretty easily achievable thru Unity Accolade NM Vedrfolnir. Shoot for this to have a capable weapon for endgame BLM.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Mpaca&#039;s Staff&lt;br /&gt;
|Augment=R30) Acc/MAcc +15, MAB +30, INT +5&lt;br /&gt;
|Description=You&#039;re able to purchase the R0, unaugmented staff after clearing the Odyssey Sheol Gaol NM, Arebati. After killing Arebati V5+, you&#039;ll acquire RP that you can then spend to augment this staff. Even after acquiring REMA weapons, Mpaca&#039;s Staff can be a great balanced weapon for bursting Death.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Hvergelmir (Level 119 III)&lt;br /&gt;
|Weapon=Hvergelmir&lt;br /&gt;
|Augment=R15) DMG: +10, &amp;quot;Myrkr&amp;quot; potency +10%, MP +30&lt;br /&gt;
|Description=Empyrean Staff. Best staff for Death and a great all-around option for Fast Cast/faster recast on spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khatvanga&lt;br /&gt;
|Augment=R15) DMG: +8, &amp;quot;Shattersoul: damage +10%, Acc/MAcc +30&lt;br /&gt;
|Description=Aeonic Staff. Fantastic staff for Occult Acumen sets and for weaponskills that favor TP bonus such as Cataclysm and Earth Crusher. Useful for strats that utilize Death as you can cast in Occult Acumen set, use Myrkr to recover MP, and do it all over again.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Laevateinn (Level 119 III)&lt;br /&gt;
|Augment=R15) DMG: +26, Vidohunir: Damage +15%, Acc/MAcc +30&lt;br /&gt;
|Description=Mythic Staff. Second best damage option and competitive while you have AM2 active. Best magic accuracy in the game. Vidohunir can do big damage against darkness weak enemies, so it&#039;s absolutely worth building a set for when using Laev.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Opashoro (Level 119 III)&lt;br /&gt;
|Weapon=Opashoro&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Prime Staff. Absolutely the apex for damage output for the mage jobs that can use it. Aftermath is more easily achievable and consistent than with Laevateinn and greatly improves damage output.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sadly, Claustrum is not even worthy of an honorable mention - the Relic Staff isn&#039;t even remotely competitive for casting magic, though it is a very high accuracy melee option if you are looking for an extremely niche melee build. Probably not worth the investment for any real purpose in-game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ambuscade Capes Recommended Priority List===&lt;br /&gt;
&lt;br /&gt;
WIP:&lt;br /&gt;
# Free Nuking/Magic Bursting: INT +30, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Fast Cast/MP/Idle: MP +80, Macc/Mdmg +20, Fast Cast +10%, Damage Taken -5%&lt;br /&gt;
# Occult Acumen: INT +30, Macc/Mdmg +20, Store TP +10&lt;br /&gt;
# Vidohunir/WS: INT +30, Macc/Mdmg +20, Weapon Skill Damage +10%&lt;br /&gt;
# Melee TP: DEX +20, Acc +30, Atk +20, Store TP +10&lt;br /&gt;
# Midcast Death: MP +80, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Stun/Enmity: Macc +30, Mdmg +20, Enmity +10&lt;br /&gt;
&lt;br /&gt;
===Recommended JSE Armor Priority List===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Spaekona&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spaekona&#039;s Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Absolutely essential for Free Nuking and MP management: Converts 2% of elemental magic damage dealt to MP. Get ASAP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Nice piece for both its magic accuracy and elemental magic skill, used for Elemental Debuffs like Burn and for Impact&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Drain/Aspir set&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting until replaced by Empyrean boots and/or Agwu&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Archmage&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Cannot find a reason to pick this up - even if you do use Ancient Magic, the benefits from its MB bonus are outweighed by gear that provides Magic Burst Bonus II. Save your time and gil.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Great for extending Manafont duration and for Idle Refresh until you get the Empyrean +3 chest or Shamash Robe&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting piece before you get Empyrean +3 and/or Agwu&#039;s&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also a decent Magic Bursting piece until you get Empyrean +3&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also used for Aspir spells&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Wicce Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #5&lt;br /&gt;
|Notes=Great for Free Nuking and for DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Essential for Magic Bursting and Idle Refresh sets (debatable between this and Shamash)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #4&lt;br /&gt;
|Notes=Great for Free Nuking and for DT. Magic Critical Hit is a nice added bonus, but not as good as it sounds as a default &amp;quot;magic crit&amp;quot; only adds +10 Magic Attack Bonus when it procs, so this piece would make a 13% chance for an extra 23 MAB.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Chausses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Essential for Magic Bursting and for Cumulative Magic (-ja spells)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Essential for Mana Wall use and for DT. Great for Magic Bursting until you replace with high augment Agwu&#039;s. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Note that ALL of the Empyrean Armor +3 is BIS for Free Nuking not only because of the stats on them but also because of the Empyrean Armor Proc wherein when Conserve MP is proc&#039;d, extra damage is calculated based on double of the MP conserved.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Other Essential BLM Gear===&lt;br /&gt;
====Hachirin-no-Obi====&lt;br /&gt;
[[Hachirin-no-Obi]] is absolutely essential and it&#039;s highly recommended to have your Gearswap LUA automatically equip it while nuking when the weather conditions are met. It&#039;s a tremendous damage boost and should be paired with [[Klimaform]] either you cast as /SCH or cast by a SCH in your party.&lt;br /&gt;
&lt;br /&gt;
Weather Damage bonuses are as follows:&lt;br /&gt;
*+10% bonus for the element matching the day&lt;br /&gt;
*+10% bonus for the element matching single weather&lt;br /&gt;
**+20% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+20% bonus for the element matching single weather and day&lt;br /&gt;
**+30% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+25% bonus for the element matching double weather&lt;br /&gt;
**+35% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*+35% bonus for the element matching double weather and day&lt;br /&gt;
**+45% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*The element that is weak to the day/weather can suffer the same percentage as above as a penalty&lt;br /&gt;
**e.g. {{Fire}} can get -10% during {{Water}} weather.&lt;br /&gt;
&lt;br /&gt;
====Grips====&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Alber Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Warder of Courage, Geas Fete NM - great Magic Attack Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Thrace Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Yakshi, a Geas Fete NM - useful if you&#039;re chasing maximum Conserve MP for Empyrean Armor Procs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khonsu&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Best Magic Accuracy and comes with bonus DT. Definitely a contender if you don&#039;t have REMA and MACC is an issue.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Enki Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Glassy Gorger in Omen - probably the best overall grip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gearsets==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP to create new sets and recommendations for subjobs, Ambuscade capes, and other sets. Edits welcome but should not be unilaterally deleted without replacements in place.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Precast Sets===&lt;br /&gt;
&#039;&#039;&#039;Note: BLMs receive the Elemental Celerity trait, which provides 30% faster casting (38% when mastered) for specifically elemental magic. However, this does NOT grant faster recast after you&#039;re done casting this spell. If you&#039;d like to take advantage of this, you can only have 42 Fast Cast in your Elemental Magic Precast set and fill in the other slots with -DT and Magic Evasion gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped FC&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Impact Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Death Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Path D - MP +80, FC +7%&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = R15 Path A or B - MP +80&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
===Midcast Sets===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For all Free Nuking/Magic Bursting sets, the [[Wicce Earring +2]] is BIS as long as it has 9 or higher INT in its augment. However, this isn&#039;t included in the below sets due to its extreme rarity. If you&#039;re lucky enough to get the drop and then the necessary augment, use the JSE+2 in your right ear and the [[Malignance Earring]] in your left ear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Midcast Free Nuking Sets====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*-Ja spells, or &amp;quot;Cumulative Magic&amp;quot; are fantastic to raise damage of a specific element against the target. You should always endeavor to keep its effects active against the target, and using Empyrean legs keeps the effect window active for longer.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Comet&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Many people don&#039;t know that Comet is a -ja spell, or &amp;quot;Cumulative Magic&amp;quot;, where each use will increase darkness elemental magic damage against its target.&lt;br /&gt;
*This has particularly great use in Sortie basement NMs for darkness-weak NMs and to increase the damage from your COR&#039;s Leaden Salutes.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Meteor&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Arch. Coat +3&lt;br /&gt;
|Hands = Arch. Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Meteor is calculated a bit differently and weighs elemental magic skill heavily (see section above)&lt;br /&gt;
*Amalric Gages +1 Path C are better here, but Path A is better for Death so takes priority.&lt;br /&gt;
*Spaekona&#039;s Gloves +3 work great here too if you don&#039;t want to bother making Relic hands purely for a niche purpose like Meteor.&lt;br /&gt;
*[[Agwu&#039;s Slops]] are very marginally barely better at R30, but you really can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Magic Bursting Sets====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Magic Burst]] Damage and the [[Merit]] category for AM2 bonus caps at 40%. The [[Magic Burst Bonus]] trait, Job Point category, Gifts, and &#039;&#039;Magic Burst Bonus II&#039;&#039; are not subject to this cap.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Starter Magic Bursting Sets&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Beginner&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Floestone&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Witching Robe&lt;br /&gt;
|BodyAug = SR Augs - MACC/MAB +15&lt;br /&gt;
|Hands = Helios Gloves&lt;br /&gt;
|HandsAug = Inventor&#039;s Coalition Augs - INT/MAB/ConserveMP&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Locus Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Mallquis Trews +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*First real benchmark to aim for, assuming you can grind up in Ambuscade for a nice cape and pieces of armor.&lt;br /&gt;
*If you lack access to the Avatar Prime fights, you can use Witchstone instead&lt;br /&gt;
*Archmage&#039;s Gloves +1 (Relic Hands) are certainly better, but since you don&#039;t really need the +3 for endgame up to you if you want to invest to making these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Intermediate&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ombre Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Refoccilation Stone&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start feeling comfortable doing harder content, this is a decent &amp;quot;intermediate&amp;quot; touchpoint.&lt;br /&gt;
*Even if you cannot yet conquer the Geas Fete fights the Merlinic gear drops from, you CAN grind up Domain Invasion and acquire these pieces with DI points.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Src. Stole +1&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*This is where your gear options start opening up with Omen, UNM, and Geas Fete progress. Investing gil to get the +1 Amalric gear will be a huge upgrade and will come in handy for a few other sets like Myrkr and Death.&lt;br /&gt;
*For your neck slot, feel free to keep your Mizu equipped if you don&#039;t want to shell out the gil for the +1 and instead want to save up for the +2 that you&#039;ll be using later on.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Malignance Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +2&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start learning Sortie and accumulating galli, you&#039;ll finally be able to grind and upgrade your most important pieces of gear - Empyrean Armor. The +2 is a huge upgrade and will be great until you accumulate the galli and starstones to upgrade your gear all the way up to +3.&lt;br /&gt;
*The JSE+2 neck is very important but extremely costly to purchase and to augment.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - BIS&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Wicce Earring +2]] is better than Regal if you&#039;re lucky enough to have one drop&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Path A R15 - MP +80, Macc +20&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Other Sets====&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Burn &amp;amp; Elemental Debuff&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Arch. Tonban +3&lt;br /&gt;
|LegsAug = Increases Elemental Magic debuff time and potency&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Landing Burn and other Elemental Magic Debuffs can be devastating for the enemy - do not neglect to take advantage of this when you can! When merited and using the Relic legs and feet, you can reduce your enemy&#039;s INT (or other base stat) by -63 and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seraphic Ampulla&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Ring1 = Crepuscular Ring&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, STP +10&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug- Occult Acument +10-11&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Swapping to your Occult Acumen set in a pinch will get you a ton of TP from your Free Nukes - you can use this TP to setup Aftermath, or to use Myrkr to recover MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enfeebling Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Primarily for using Break, Breakga, and Sleepga II&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Midcast Impact&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Requires further testing, but the community has theorized that elemental magic skill disproportionately affects the effectiveness of Impact. Aim for maximum magic accuracy and elemental magic skill.&lt;br /&gt;
*Impact can also be cast using the non-ilvl Twilight Cloak if you lack access to the Crep Cloak!&lt;br /&gt;
*Impact is dark elemental so can be hard to land on certain mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity&lt;br /&gt;
|MainAug = Macc+10, Dark Magic Skill +10, CMP +7&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Hirudinea Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Shango Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem - Drain/Aspir Potency +10%+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Evanescence Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R19+ &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Stun Max Enmity&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= R15&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Incubus Earring +1&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = Macc +30, Enmity +10&lt;br /&gt;
|Waist= Goading Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Useful for when Mana Wall is active and attempting to build enmity&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spell Interruption Rate Down&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 102% SIRD&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Halasz Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Emphatikos Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Lengo Pants&lt;br /&gt;
|LegsAug = SR Augments&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you really, really don&#039;t want to be interrupted.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Conserve MP Nuking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 81% Conserve&amp;lt;br /&amp;gt;MP Rate&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Thrace Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Deviant Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Lempo Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Fun set to maximize the damage variance from the Empyrean Armor Proc - this set bonus provides a damage buff double to the amount of MP that was conserved. With all Empyrean armor equipped, you have a 25% chance of the proc activating.&lt;br /&gt;
*Under ideal circumstances, theoretically you can achieve an average of 56.25% damage buff approx 20% of the time&lt;br /&gt;
*You can achieve even more Conserve MP if you happen to be BLM/GEO - it gets an additional tier of the Conserve MP trait.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Geomancy Spells&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = +88 Combined&amp;lt;br/&amp;gt;Geo + HB Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Hike Khat +1&lt;br /&gt;
|HeadAug = R15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Fulla Earring&lt;br /&gt;
|Ear2 = Gna Earring&lt;br /&gt;
|Body = Vedic Coat&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Shrieker&#039;s Cuffs&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Kobo Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path C R15 - Conserve MP +6&lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - Conserve MP +7&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Extremely situational, but this should maximize the additional geomancy + handbell skill to boost your /GEO Indi-spells.&lt;br /&gt;
*Max Conserve MP for non-skill slots.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Banish Midcast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Mes&#039;yohi Rod&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Ipoca Beret&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Jokushu Chain&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Saxnot Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path C R15 - MND +10&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Fenian Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Sacro Cord&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - MND+10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you&#039;re /WHM and want to do as much light elemental damage as possible against undead targets. Focus on MND and Divine Magic Skill!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Idle Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Refresh&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Refresh +14&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = DM Aug - Refresh +2&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = DM Aug - Refresh +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|LegsAug = R15 - MP +20&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = DM Aug - Refresh +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Mana Wall Tanking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 50% DT Cap&amp;lt;br /&amp;gt;95% ManaWall Cap&lt;br /&gt;
|Main = Archmage&#039;s Staff&lt;br /&gt;
|MainAug = Path C - MP +75, “Mana Wall” +20%, Damage Taken -12%&lt;br /&gt;
|Sub = Oneiros Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug=DEF +30, HP +200&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*You can cap the Mana Wall stat using the SU4 weapon, so buying the SU5 weapon for the purposes of using it for MW is a total waste of gil.&lt;br /&gt;
*Using a lua that locks all of your sets while Mana Wall is active is highly recommended&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee &amp;amp; Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, Double Attack +10%, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, can substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented to cap haste.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Max STP&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = White Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = DEX/Acc/STP Augments&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Patentia Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Battlecast Gaiters&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*With AM3, you&#039;ll want as much Accuracy and STP as you can muster. Other Telchine pieces can be used over the Wicce +3 pieces for more STP if you don&#039;t need as much accuracy as what&#039;s listed here.&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee Hybrid - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Balanced Acc/DT&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you&#039;re meleeing in risky or AOE-heavy situations and can sacrifice offense for survivability. You won&#039;t be doing any DPS when you&#039;re dead!&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Vidohunir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Other options if you have not yet RP&#039;d your Nyame include the Jhakri Cuffs +2 and the Empyrean +3 equipment&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Strobilus&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Nehalennia Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = R15 - MP +80&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*The only stat modifier that helps Myrkr is maximum MP, but you&#039;ll want to be careful not to take a bit hit while you&#039;re in this set mid-cast.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Dark elemental magic so affinity rules apply. For when you&#039;re using a subjob that unlocks Cataclysm access&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Earth Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Quanpur Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Earth elemental magic so affinity rules apply.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spiral Hell&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Drepanum&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Rigorous Grip +1&lt;br /&gt;
|SubAug = R15 - STR +15, Atk +30&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Ifrit Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =STR +30, Acc/Atk +20, WSD +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Shadow of Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Pixquizpan +1&lt;br /&gt;
|MainAug = R15 - DMG +36, Acc/Macc +40, MAB +50&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|SubAug =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmg +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing and Utility Sets===&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Curing&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped&amp;lt;br /&amp;gt;Cure Potency&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Quartz Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vrikodara Jupon&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Bishop&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Gyve Trousers&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enhancing Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 70+% Enhancing&amp;lt;br /&amp;gt;Duration&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Oseem Aug - Enhancing Duration&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration +10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Calamitous Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration +10&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Enhancing magic duration +10&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration +10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration +10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
===Sortie===&lt;br /&gt;
&lt;br /&gt;
Black Mages are extremely valuable for Sortie endgame runs and on top of their usual role of Magic Bursting everything into smithereens, compiled below are a few tips for bringing the maximum utility to your team:&lt;br /&gt;
&lt;br /&gt;
* Most endgame Sortie groups split up at the beginning to accomplish objectives and receive Shard Key Items to gain access to Sortie&#039;s bosses. In just about all normal Sortie magic runs, the BLM will be solely responsible for accomplishing the A objectives:&lt;br /&gt;
** After buffing, run south from the start, pop [[Mana Wall]], and round up 6 Acuex enemies. If you have a good Mana Wall set, you should be able to tank them with ease and lose minimal MP.&lt;br /&gt;
** Cast [[Firaja]], [[Firaga III]], and other AOE spells to get the 6 Acuex enemies down to 20% or so HP.&lt;br /&gt;
** Do not kill any enemies with AOE spells; instead, swap to single target Fire magic and kill them one by one. &lt;br /&gt;
** You should spawn chests containing [[Ra&#039;Kaznar Shard A]] and [[Ra&#039;Kaznar Metal A]], as well as a bonus blue chest that has a chance to drop an Old Case.&lt;br /&gt;
** If you are lucky enough to see the roaming NM Obdella, you&#039;ll easily be able to tank it in your Mana Wall set and Free Nuke it to death for another chest.&lt;br /&gt;
* After A objectives are done, many parties start the boss order with D. If so, keep going south and join the rest of the party at the D boss.&lt;br /&gt;
* For all bosses, it&#039;s wise to save your SCH a strategem and use [[Manifestation]] and cast [[Klimaform]] on the entire party. Since Klimaform&#039;s duration and potency are set, you&#039;re better off using it and allowing your SCH to have a better strat economy.&lt;br /&gt;
* Specific tips and tricks for each boss:&lt;br /&gt;
** D/H bosses change their elemental affinities, so you&#039;ll have to quickly cast the opposite element to proc the boss. However, if the boss uses Flaming Kick or Icy Grasp, you CAN and SHOULD land [[Burn]] on the boss to raise the rest of the party&#039;s damage. If you are unlucky enough to cause the boss to use Vivisection, you should [[Elemental Seal]] then [[Meteor]] to either finish off the boss or at least speed up the end of the fight.&lt;br /&gt;
** A/E bosses are pretty simple and you should just [[Burn]] and burst Fire or Earth spells (up to your party&#039;s preference)&lt;br /&gt;
** B/F bosses alternate between electric hands (use Earth magic) and wind hands (use Ice magic). Annoying if you lose stacks of your -ja magic when it alternates, just soldier through it.&lt;br /&gt;
** C/G bosses are susceptible to [[Impact]] if you have access to it, and it is extremely potent. Save [[Burn]] until after you land Impact as it&#039;ll overall lower more INT in that order. It&#039;s recommended to pop [[Elemental Seal]] if you have it up before using Impact on the G boss to ensure it lasts the maximum duration.&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Community_Black_Mage_Guide&amp;diff=705246</id>
		<title>Talk:Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Community_Black_Mage_Guide&amp;diff=705246"/>
		<updated>2024-07-06T18:08:14Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* The removal of Geomancer subjob option from the Community Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==== The removal of Geomancer subjob option from the Community Guide ====&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The argument for using Geomancer as a subjob for Black Mage in the Community Guide is not constructive for several reasons.&lt;br /&gt;
&lt;br /&gt;
The stats you gain from having an Indicolure spell are minimal because skill only uses your Geomancy skill to calculate the formula. You do not gain a boost from the combined skill of Handbells and Geomancy Skills because there are no handbells that can be used by any job other than GEO. You are not able to cast any Geocolure spells with GEO subbed further limiting your capabilities. Furthermore, any Indicolure Spells that provide a percentage gain oppose to raw number are outweighed by multiple other options from other subjobs.&lt;br /&gt;
&lt;br /&gt;
The argument that GEO provides Conserve MP true either. BLM has access to Conserve MP III at level 86, you do not gain extra from having two jobs with the trait Conserve MP III trait at the same time. While you will gain Conserve MP IV at ML30 from having Geomancer subbed, what other traits, abilities, and spells are you missing out from having another subjob.&lt;br /&gt;
&lt;br /&gt;
Overall, this subjob choice is not a niche style, compared to something like BLM/SAM is. The suggestion of BLM/GEO is not helpful to the community or has any merits to it. It is merely detrimental to those, especially new BLMs as they go through the game.&lt;br /&gt;
&lt;br /&gt;
Please keep your opinions of extremely niche builds and situations out of the Community Guide if you do not want it to be open to criticism or removal.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zan|Zan]] ([[User talk:Zan|talk]]) 15:58, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Agreed, there is essentially zero reason to ever sub GEO on BLM. 3 Conserve MP is nothing compared to the loss of dark arts or refresh and convert. This feels like &amp;quot;it was on AH.com so I put it here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Citing &amp;quot;solo&amp;quot; or whatever reasons is circular, and isn&#039;t some catch-all as it doesn&#039;t just inherently validate anything. -- [[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 17:09, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the opinion of the guy who vandalized this guide in the first place and deleted ALL the sets is completely worthless. Ryan, if you don&#039;t want to be part of the community anymore, then stop being part of the community. This smells like you being territorial over a field that YOU burned down.&lt;br /&gt;
&lt;br /&gt;
Zan, there is literally no good reason to delete content out of a guide that offers an alternative option to players and your opinion on what should be deleted is just that - your opinion. Nowhere in there do I state it&#039;s better than any of the other subjobs - in fact, I say the opposite. Criticism is fine but you fail to make an argument why you would not let a reader reach their own conclusion seeing all the data in front of them.&lt;br /&gt;
&lt;br /&gt;
There IS a tiny niche for this, just because it doesn&#039;t fit into your meta doesn&#039;t mean it doesn&#039;t merit a few sentences in a guide.&lt;br /&gt;
&lt;br /&gt;
--[[User:Afraidnot|Afraidnot]] ([[User talk:Afraidnot|talk]]) 13:36, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
Bad guidance is bad. Don&#039;t deflect. &lt;br /&gt;
&lt;br /&gt;
If something &amp;quot;niche&amp;quot; is outclassed by everything else and is being done just for the sake of it then it is not niche. --[[User:Spicyryan|Spicyryan]] ([[User talk:Spicyryan|talk]]) 17:46, 6 July 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Afraidnot|Afraidnot]], you bring up a valid point about not allowing the reader make their own conclusion. I will be putting this in the main page for the reader to make their decision accordingly with the information available. I just hope that you don&#039;t remove it from the page either.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zan|Zan]] ([[User talk:Zan|talk]]) 18:08, 6 July 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=705226</id>
		<title>Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=705226"/>
		<updated>2024-07-06T16:17:26Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Enfeebling Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;max-width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Guide}}  &lt;br /&gt;
|style=&amp;quot;max-width: 17%; vertical-align: top; align: right&amp;quot;| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
:&amp;quot;The ancient geomancers realized that the answer wasn&#039;t to control the land ... but rather let themselves be swept up by its current and borrow some of its strength.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Sylvie&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A [[Geomancer]] is able to fill the role of support, magic damage dealer, enfeebler, and a secondary healer. In the primary role of support, a Geomancer aids the party with the use of Indicolure and Geocolure spells casting varying buffs and debuffs which can compliment each other and what the content the party is tackling. Indicolure spells are acquired by the use of a plate, similar to a spells scroll, and are either purchased from a vendor, the Auction House, or as a drop from a battlefield. With an indicolure spell geomancers are able to focus themselves as the conduit to emanate a spells effect. As a geomancer develops its own skill their luopan will resonate with the world, and when attuned to its calling, will learn the respective geocolure spell. When the geomancer uses a debuffing colure spell they must be on the enemy&#039;s enmity list in order for the spell to take effect. They can achieve this by casting a fast enfeebling spell such as [[Dia]] or [[Diaga]] on the enemy or by healing the tank which is on the enmity list. Failure to do so will result in a debuffing colure spell not to effect the enemy.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Geomancers secondary role is to serve as an magical damage dealer with their elemental magic and their own -ra variant spells which like an indicolure spell, emanates from the geomancer to hit all enemies within range. Through the use of the [[Cardinal Chant]] trait, a geomancer&#039;s elemental magic gains a boost based on the geomancer&#039;s direction in relation to the target. While their own variants of elemental-ra spells have an increased boost compared to other elemental spells, a geomancer would benefit from using this trait to gain benefits such as increased Magical Critical Rate or a Magical Attack Bonus.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A geomancer has a the same enfeebling magic skill as a [[Black Mage]] and the [[Geomancy Attire Set]] has a significant amount of Magic Accuracy. While they do no have the same amount or calibur of enfeeblings spells as a [[Red Mage]], only having access to [[Sleep]] and [[Sleep II]] natively, they are able to benefit from using the lower tier spells they gain from having a Black Mage or Red Mage as a sub job. Spells such as  Gravity or Bind still have a use in all content in the means of crowd control and the increased Magic Accuracy ensures that a Geomancer can aid in landing these spells.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While only having a handful of dark spells, the geomancer has a high skill allowing it to benefit from using Drain and Aspir to quickly regain lost health and mana in order to continue their volley of spell casting. Through the use of having Black Mage as a subjob, Geomancer gains access to Stun allowing for an additional means to block powerful but slow casting spells and TP moves from enemies.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Lastly, while they have no native healing magic skill, a geomancer with either Red Mage, [[White Mage]], or [[Scholar]] as a subjob gains access to various cure spells. A well geared geomancer can aid in battle by using the additional MP they have to heal other front line jobs allowing dedicated healers to either focus on the tank or on removing status aliments form the party.&lt;br /&gt;
&lt;br /&gt;
=== Indicolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;Indicolures are self targeted spells which emanate from the Geomancer&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Ruaumoko, [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide], 2017&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s indicolure spells originate around the caster, or if used with [[Entrust]], around the party member, adding buffs to party members or debuffs to enemies within the indicolure&#039;s radius. Indicolure spells are not effected by any abilities except for [[Bolster]] and those used with [[Entrust]] are not granted any Geomancy Potency effects from equipment such as the [[Nepote Bell]] or [[Dunna]]. An indicolure spell could provide an enemy with a debuff such as slow, paralysis, or decrease their attack, but only takes effect if the Geomancer is on the enemy&#039;s enmity list. The use of elemental or enfeebling Magic to end up on the enmity list is common practice, or by healing the tank after it establish hate on an enemy. Any party member that is entrusted with an indicolure spell &#039;&#039;&#039;must&#039;&#039;&#039; also be on the enemy&#039;s enmity list in order for the indicolure to effect the enemy.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Indi Duration +11%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +20%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Initially you can gain up to 42 seconds on top of the 180 second base duration of any Indicolure spell.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
With an increase of 50 seconds, the duration bonus from the [[Lifestream Cape]] is multiplicative, meaning that you will gain 10% duration from the 230 seconds your Indicolure spells are boosted to, resulting in a 253 seconds (4:13) duration.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Once you unlock the [[Idris]], you would only use a [[Solstice]] or [[Gada]] when using [[Entrust]]. [[Pellucid Stone|Pellucid Stones]] and [[Taupe Stone|Taupe Stones]] have a maximum augment of +10% duration while [[Fern Stone|Fern Stones]] have a maximum augment of +11% duration. Even with a 8% duration increase, coupled with the 20% duration increase (maximum augment) on the Lifestream Cape, you can see an Indicolure spell duration of 346 seconds (5:46), assuming you have fully invested in the Indicolure Spell Effect Duration job points.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Geocolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
All geocolure spells summon a [[Luopan]] which the geocolure effect emanates from. It is important to remember that you will need 900 combined skill for maximum potency, and any additional Geomancy Potency, from pieces such as a Dunna or Idris, are static values regardless of combined skill. When building sets as a new Geomancer, you will have two sets, one casting the geocolure spell, the other when the Luopan summoned. Luopans have a native -50% Damage Taken, so look to maximize the damage taken pieces followed by regen so you Luopan will remains active, achieving the 10 minute time limit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s abilities effect the Luopan, but [[Bolster]] does not stack with [[Ecliptic Attrition]] or [[Blaze of Glory]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 =&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Bagua Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With a base perpetuation cost of 24 HP/tic, your Luopan will last approximately 210 seconds at level 99. Increasing the amount of regen to offset the perpetuation cost will allow the Luopan to remain out before finally despawning after 10 minutes. The Luopan has a base -50% Damage Taken trait like all other pets, and can be increased to the cap of -87.5% Damage Taken.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| As you slowly work your way through gear progression, the Geomancy Mitaines will remain a staple in your kit until you complete an Idris. These pieces alone, if augmented correctly can give a Luopan an additional -25% Damage Taken and 16 HP/tic Regen. While the Bagua Charm is not necessary as it&#039;s Geomancy +5 Effect does not stack with the Dunna&#039;s effect, the +6% Absorb Damage chance could be beneficial to some players.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With the Idris and Geomancy Mitaines +3, your Luopan will be at the -87.5% Damage Taken cap allowing you to put more pieces with Pet: Regen on, offsetting and possibly negating the perpetuation cost of the Luopan even with [[Ecliptic Attrition]] in effect.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Regen&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geomancy Effects and Mathematics ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=10% colspan=27| Geomancy Effects&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=6% rowspan=2| Effect&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod; border-right: 1px solid black&amp;quot; width=6% rowspan=2| Parameter&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=21% colspan=5| Standard&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Ecliptic Attrition (+25%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Blaze of Glory (+50%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| BoG &amp;amp; EA (+75%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Bolster&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | 900 Skill&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Stats || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attributes &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Regen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Refresh || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | MP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 6 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 11 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 12 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 13 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fury || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 67.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92.55% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.08% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.98% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 123.40%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Barrier || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 108.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 109.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 117.95% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 144.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 171.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Precision || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Voidance || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acumen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fend || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 69.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 83.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 104.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 87.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Focus || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attunement || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Haste || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Posion || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 105 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown; color: white&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 102 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slow || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.33% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Paralyze || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.50% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Gravity || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Movement&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.63% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.35% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.08% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Wilt || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -57.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -78.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106.500% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -92.05% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -124.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -114.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -142.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Frailty || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -14.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -28.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -31.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41.80% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -35.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -46.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50.55% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -49.53% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58.98% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -73.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -67.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -83.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slip || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Torpor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fade || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Malaise || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Vex || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Languor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=27 | &#039;&#039;NOTE: The above +5, +6, +7, and +10 values are the TOTAL value of the item plus the maximum skill value, not the boost from the item alone.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure and Geocolure Locations ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; valign=center class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  colspan=&amp;quot;11&amp;quot;  style=&amp;quot;font-size: larger; background-color: tan; border: 1px solid darkgoldenrod; color: white; width=58%&amp;quot; |Geomancy Spell Locations&lt;br /&gt;
|-&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: sandybrown; border: 1px solid chocolate; color: white; width=58%&amp;quot; |Indicolure Plate Locations&lt;br /&gt;
! rowspan=&amp;quot;34&amp;quot; style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px |&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width=42%&amp;quot; | Geomantic Reservoir Locations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 10%&amp;quot; | Plate &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 15%&amp;quot; | Acquisition &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 20%&amp;quot; | Location &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 8%&amp;quot; | Price (gil) &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 10%&amp;quot; | Spell &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 20%&amp;quot; | Area &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 7%&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 1 || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Ishvad]] || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 5 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[East Ronfaure]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 4 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |372|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 8 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Tahrongi Canyon]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H/I-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 10 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |1,400|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Konschtat Highlands]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F/G-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,335|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J/K-5)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,425|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Qufim]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |6,692|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Gusgen Mines]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |10,926|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Batallia Downs]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (D-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Lower Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |23,940|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Rolanberry Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |25,270|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Sauromugue Champaign]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |30,912|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |32,640|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Castle Oztroja]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |34,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Davoi]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |43,740|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Garlaige Citadel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |46,440|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Behemoth&#039;s Dominion]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Eukalline]] || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52,080|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Crawlers&#039; Nest]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beadeaux]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-8) &lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |61,875|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Xarcabard]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |83,160|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[The Eldieme Necropolis]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |94,185|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Bostaunieux Oubliette]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |103,040|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Fei&#039;Yin]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-5)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Vex]] &amp;lt;sup&amp;gt;3 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;|[[Eukalline]]&amp;lt;br&amp;gt;[[Macrocosmic Orb]]|| align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |504,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Vex]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Upper Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Frailty]] &amp;lt;sup&amp;gt;1 4 5 6 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |537,030|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Frailty]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Ceizak Battlegrounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Wilt]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 82 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |576,300|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Wilt]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 86 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Yahse Hunting Grounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Gravity]] &amp;lt;sup&amp;gt;4 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Gravity]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Foret de Hennetiel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Malaise]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Malaise]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Haste]] &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |709,716|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Haste]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 97 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Marjami Ravine]]  || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fade]] &amp;lt;sup&amp;gt;2 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |703,800|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fade]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 98 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color:white; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - Factory Rejects II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - Demolition Squad II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - Brother D&#039;Aurphe II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; - Legion XI Comitatensis II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; - Dismemberment Brigade II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; - Amphibian Assault II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; - Kindred Spirits II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; - High-Tier Mission Battlefields&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities, Traits, Merits, and Job Points ==&lt;br /&gt;
=== Abilities and Traits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Cardinal Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VII]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Bolster]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Tunic description.png|link=Bagua Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Full Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Azimuth Hood icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Azimuth Hood]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Azimuth Hood description.png|link=Azimuth Hood]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Lasting Emanation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ecliptic Attrition]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Collimated Fervor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Life Cycle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Geomancy Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Geomancy Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Geomancy Tunic description.png|link=Geomancy Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Nantosuelta&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Nantosuelta&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nantosuelta&#039;s Cape description.png|link=Nantosuelta&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Blaze of Glory]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dematerialize]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Entrust]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Pants icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Pants]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Pants description.png|link=Bagua Pants]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Sandals icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Sandals]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Sandals description.png|link=Bagua Sandals]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Theurgic Focus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Concentric Pulse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Galero +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Galero +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Galero +2 description.png|link=Bagua Galero +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Widened Compass]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Full Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Restores up to 5% additional MP per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| This group will benefit you until you are better able to manage MP either through spells, abilities, and gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ecliptic Attrition]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 10 seconds per merit.&amp;lt;br&amp;gt;Also reduces the recast time of Lasting Emanation.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reducing the recast to 4:10 from 5:00 not only affects Ecliptic Attrition, but [[Lasting Emanation]], and with a good Luopan Regen set  you can maintain this effect indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Life Cycle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| When starting as a Geomancer this may help due to the lack of Pet: Regen gear you have, but as you get better gear, this will be less useful over other choices.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Blaze of Glory]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Gaining the +50% Luopan Potency every 8:20 is noticeable, especially when rotated with Ecliptic Attrition. With a good Luopan Regen set you to keep this effect up indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dematerialize]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Just like Life Cycle merits, the lack of Pet: Damage Taken reduction gear you have will make this choice beneficial, but as your gear gets better it becomes less of a visible choice compared to others.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an HP recovery effect to Full Circle. Additional merits restore up to 5% additional HP.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Usually for soloing purposes, though you are healed when you use Full Circle which could help changing Geocolure spells midfight. Mending Halation does benefit the party much more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances Collimated Fervor with an elemental magic casting time reduction effect. Additional merits reduce casting time by 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| With a good Fast Cast set you will not need the elemental magic casting time reduction. A 1% casting time reduction is the same as having 1% Fast Cast, but only for the magic type being cast oppose to all magic types.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore HP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase HP recovery by 5% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on HP, this can restore a significant amount of HP to members in range. You will use this less than Radial Arcana.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore MP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase MP recovery by 3% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on MP, this can restore a significant amount of MP to members in range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Points ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%&amp;quot; align=center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Points&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Category&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Effect&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Bolster]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase maximum HP by 3 percent and reduces perpetuation cost by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Widened Compass]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduces the casting time of geomancy spells while under the effects of Widened Compass.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduce casting time by 3 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Life Cycle]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the amount of HP recovered by the luopan when Life Cycle is activated.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase amount of HP recovered by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Blaze of Glory]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the initial HP value of luopans while under the effects of Blaze of Glory.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase initial HP by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Attack Bonus|Magic Atk. Bonus]]&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhances Magic Atk. Bonus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhance Magic Atk. Bonus by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Accuracy]] Bonus&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic accuracy by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Dematerialize]] Duration&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Dematerialize.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase effect duration by 1 second.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Theurgic Focus]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the magic damage of specific spells while under the effects of Theurgic Focus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic damage by 3.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Concentric Pulse]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases damage when using Concentric Pulse.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase damage by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Indicolure]] Spell Effect Dur. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Indicolure spells. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase spell effect duration by 2 seconds.&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background-color:white; border: 1px solid white; padding: 15px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Gifts&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Gift&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 5%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 7%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 25&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 45&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 1&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 1 (Su1).&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 9%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 55&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 60&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 80&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 11%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 95&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 2&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 2 (Su2).&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new magic spells.&amp;lt;br&amp;gt;[[Fire V]], [[Blizzard V]], [[Aero V]], [[Stone V]], [[Thunder V]], [[Water V]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to an enemy.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 13%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 145&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 150&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 180&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 15%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 205&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 9. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 210&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 245&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 17%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 275&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 320&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 19%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 405&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 21%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 450&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 3 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 3 (Su3). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Magic Damage Bonus &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Increases magic damage by 3. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 23%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 545&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spell &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants a new magic spell.&amp;lt;br&amp;gt;[[Aspir III]]&amp;lt;br&amp;gt;Steals an enemy&#039;s MP. Ineffective against undead. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 605&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 25%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 655&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 12. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 660&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 27%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 775&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 780&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 845&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 29%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 905&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 910&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 980&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 31%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1045&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1050&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 33%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1195&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 4 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 4 (Su4). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new spells.&amp;lt;br&amp;gt; [[Fira III]], [[Blizzara III]], [[Aera III]], [[Stonera III]], [[Thundara III]], [[Watera III]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to enemies within area of effect.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 35%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 15. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1620&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1710&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1805&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1900&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 2000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 5 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 5 (Su5). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;★Master! &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants the designation &amp;quot;Master Naturalist.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Job Gift Total Bonuses&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot; width=50%| &#039;&#039;&#039;Capacity Point Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| +320% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;New Spells&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V&amp;lt;br&amp;gt;Aspir III&amp;lt;br&amp;gt;Fira III, Blizzara III, Aera III, Stonera III, Thundara III, Watera III&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Magic Damage Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| 13 &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Magic Attack Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +42 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Geomancy Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Accuracy Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +50 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Handbell Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Defense Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +56 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Elemental Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Evasion Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Dark Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subjob Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Lethargy Chappel icon.png|link=]] &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Red Mage serves as the most common subjob for a geomancer due to the amount of utility it provides. Especially starting off, the ability to [[Convert]] allows for a geomancer to regain MP and being able to rapidly cure themselves to with minimal loss to the regained MP. Debuffs such as Silence and Dispel do not have tiers and will benefit from a geomancer&#039;s enfeebling skill. While they have a low enhancing skill, Haste and Refresh are both a set potency largely affected by Enhancing Duration Gear and while not as good as the higher tier spells Red Mages acquire at later levels, these can serve largely to aid when a Red Mage is not in the party/alliance.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Convert&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Fast Cast II, Magic Attack Bonus II, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Fast Cast III (ML30)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Haste, Flurry, Refresh, Phalanx&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Slow, Paralyze, Silence, Dispel&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: See Enhancing Duration Gearset below for more information&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Wicce Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While using Black Mage as a subjob offers very little from Red Mage for traits, it offers more for in terms of crowd control. Though the high recast time for Stun will not allow for a Geomancer to act as a stun-lock such as Red Mage subbing Black Mage or Dark Knight, it still offers the ability to stop a hard hitting TP Move or spell. Sleepga is always useful for crowd control in content such as Dynamis Divergence and Omen, where large groups of enemies can easily wreck havoc on an inexperience or overly confident group.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Elemental Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Magic Attack Bonus II, Magic Burst Bonus&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Stun, Sleepga&lt;br /&gt;
** &amp;lt;small&amp;gt;Sleepga II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While not a standard subjob, Scholar offers a large amount of utility though it is locked behind the either Light or Dark Arts. Scholar will give Geomancer access to all status removal magic that using White Mage does but Stona. The use of Manifestation allows for Sleep and Sleep II to become Area of Effect debuffs to aid in crowd control and allows Dispel to act as a Dispelga prior to acquiring a Daybreak. While it has lost the use of Refresh, Phalanx, and Haste, it has gained the use of Storm spells giving weather bonus to both Geomancer&#039;s native elemental magic and Scholar&#039;s healing magic.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Light Arts, Dark Arts, Sublimation&lt;br /&gt;
** Light Arts Stratagems: Penury, Addendum: White, Celery, Accession&lt;br /&gt;
*** &amp;lt;small&amp;gt;Rapture (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
** Dark Arts Stratagems: Parsimony, Alacrity, Addendum: Black, Manifestation&lt;br /&gt;
*** &amp;lt;small&amp;gt;Ebullience (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Resist Silence II, Max MP Boost&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Storm Spells&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Dispel&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Stona (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:A geomancer which is doing very little to contribute to a party is doing a great disservice to the party and then themselves. A Geomancer sits on a large amount of MP when not in dire need of recasting their colure spells and should be using this to aid the party. Using White Mage as a subjob gives Geomancer access to remove a majority of debuffs effecting the party to include [[Doom]] which can bring down any party, especially if a White Mage is not in the party to remove it themselves.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Divine Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Auto-Regen, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Divine Veil (ML5), Divine Benison (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Stona, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Raise II (ML35), Reraise II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: Theory-crafting estimates a properly geared Geomancer is able to remove Doom 30% of the time with Cursna. More testing needs to be used to verify the base removal rate and geared removal rate.&#039;&#039;&amp;lt;/small&amp;gt; {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 3px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=2| The following two subjobs are niche in the implementation. While they are strong options for soloing, allowing the Geomancer to get into the fray, many groups may look down upon them being used without either a strong argument to support their use or an agreement between the Geomancer and the party. The idea is that to provide a Geomancer with the Attack and Accuracy needed to perform well under the circumstance, there is a trade off on the longevity of the Luopan and the Geomancer themself.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Hattori Zukin icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While boosting an impressive amount of skills to add to your kit when soloing, using Ninja for a subjob does not provide the geomancer with a means to heal themselves. There is a time when you may find a purpose to this, such as an occasional Ambuscade fight or when in CP Parties and you have down time to get into the fray, but those times are few and far in between. The lack of skill in Ninjutsu Magic means that most of your damage would be coming from the amount of Magic Attack Bonus from gear or traits, but not enough to use effectively in most endgame content.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield III, Subtle Blow III, Max HP Boost II&lt;br /&gt;
* &#039;&#039;&#039;Buffing Ninjutsu&#039;&#039;&#039;: Tonko: Ichi/Ni, Utsusemi: Ichi/Ni, &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Ninjutsu&#039;&#039;&#039;: Kurayami: Ichi/Ni, Hojo: Ichi/Ni, Dokumori: Ichi, Jubaku: Ichi&lt;br /&gt;
* &#039;&#039;&#039;Elemental Ninjutsu&#039;&#039;&#039;: Katon: Ichi/Ni, Suiton: Ichi/Ni, Raiton: Ichi/Ni, Doton: Ichi/Ni, Huton: Ichi/Ni, Hyoton: Ichi/Ni&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Maculele Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Agreed to be a fun combination, using Dancer as a subjob compared to Ninja has it&#039;s trade offs. The higher delay on clubs coupled with the lower Dual Wield trait means a higher focus on dual wield gear costing valuable slots for your accuracy and attack accessories. Using Haste Samba would enable the party to benefit from the 5% Job Ability Haste but depending on your party setup may be unnecessary. The only true benefit this gains over using Ninja is access to Curing Waltz and Healing Waltz allowing for curing potential and status aliment removal. Steps add an additional tool but their use may be a concern if a geomancer does not have the accuracy to successfully land them.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield II, Subtle Blow II, Evasion Bonus II, Accuracy Bonus&lt;br /&gt;
* &#039;&#039;&#039;Sambas&#039;&#039;&#039;: Drain Samba I/II, Aspir Samba, Haste Samba&lt;br /&gt;
* &#039;&#039;&#039;Waltzes&#039;&#039;&#039;: Curing Waltz I/II/III, Divine Waltz, Healing Waltz&lt;br /&gt;
* &#039;&#039;&#039;Steps&#039;&#039;&#039;: Quickstep, Box Step, Stutter Step&lt;br /&gt;
* &#039;&#039;&#039;Flourishes&#039;&#039;&#039;: Animated Flourish, Desperate Flourish, Violent Flourish, Reverse Flourish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Food Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Pear Crepe icon.png|link=]] &#039;&#039;&#039;[[Pear Crepe]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;An easily acquired Magic Accuracy food.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: Your basic magic accuracy food sold by the Curio Vendors when you acquired the [[Rhapsody in Fuchsia]] key item (RoV 3-3). The additional 45 Magic Accuracy will aid in landing enfeebles and elemental magic.&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT +2&lt;br /&gt;
* Magic Accuracy +20% (Cap: 45)&lt;br /&gt;
* Magic Defense Bonus +1&lt;br /&gt;
* MP Recovered While Healing +2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Tropical Crepe icon.png|link=]] &#039;&#039;&#039;[[Tropical Crepe]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;A better Magic Accuracy food sold on the Auction House.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT+2&lt;br /&gt;
* MND+2&lt;br /&gt;
* Magic Accuracy +20% (Max. 90)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot; +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Black Curry Bun icon.png|link=]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;The best defense food you can get when on the front lines soaking in the damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* DEX +2&lt;br /&gt;
* VIT +4&lt;br /&gt;
* INT +1&lt;br /&gt;
* HP Recovered While Healing +2&lt;br /&gt;
* MP Recovered While Healing +1&lt;br /&gt;
* Accuracy +5&lt;br /&gt;
* Ranged Accuracy +5&lt;br /&gt;
* Evasion +5&lt;br /&gt;
* Defense +15% (Cap: 180)&lt;br /&gt;
* Resist Sleep +3-4 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Miso Ramen icon.png|link=]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;Standard Tank food which gives you some Defense and Magic Evasion.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: The standard tank food due to its Defense and Magic Evasion, this food is helpful when there is a priority of defense over magic accuracy. This is especially useful in HTBF such as [[Odin Prime|A Stygian Pact II]].&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* HP +100&lt;br /&gt;
* STR +5&lt;br /&gt;
* VIT +5&lt;br /&gt;
* Defense +10% (Cap: 170)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot;+5&lt;br /&gt;
* Magic Evasion +10% (Cap: 50)&lt;br /&gt;
* &amp;quot;Resist Slow&amp;quot; +10 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== JSE Armor ==&lt;br /&gt;
&lt;br /&gt;
=== [[Geomancy Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3|18px]] [[Geomancy Tunic +3]], [[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3|18px]] [[Geomancy Mitaines +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Galero +3 description.png|link=Geomancy Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atramenterrane icon.png|link=Atramenterrane|18px]] [[Atramenterrane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Urunday Lumber icon.png|link=Urunday Lumber|18px]] [[Urunday Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero|Geomancy Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +3 icon.png|link=Geomancy Galero +3]] [[Geomancy Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Tunic +3 description.png|link=Geomancy Tunic +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Lavarion icon.png|link=Lavarion|18px]] [[Lavarion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Silk Cloth icon.png|link=Silk Cloth|18px]] [[Silk Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic|Geomancy Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3]] [[Geomancy Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Mitaines +3 description.png|link=Geomancy Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Bloodline of Zacariah]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines|Geomancy Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3]] [[Geomancy Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Pants +3 description.png|link=Geomancy Pants +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Communion]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants|Geomancy Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +3 icon.png|link=Geomancy Pants +3]] [[Geomancy Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Sandals +3 description.png|link=Geomancy Sandals +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Cyclone Cotton icon.png|link=Cyclone Cotton|18px]] [[Cyclone Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sheep Leather icon.png|link=Sheep Leather|18px]] [[Sheep Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gold Ingot icon.png|link=Gold Ingot|18px]] [[Gold Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals|Geomancy Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +3 icon.png|link=Geomancy Sandals +3]] [[Geomancy Sandals +3|Geomancy Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Bagua Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Bagua Pants +3 icon.png|link=Bagua Pants +3|18px]] [[Bagua Pants +3]], [[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3|18px]] [[Bagua Sandals +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Galero +3 description.png|link=Bagua Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raaz Leather icon.png|link=Raaz Leather|18px]] [[Raaz Leather]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Frontier Soda icon.png|link=Frontier Soda|18px]] [[Frontier Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero|Bagua Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- GEO icon.png|link=Voidhead: GEO|18px]] [[Voidhead: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +3 icon.png|link=Bagua Galero +3]] [[Bagua Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Tunic +3 description.png|link=Bagua Tunic +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Leather icon.png|link=Ether Leather|18px]] [[Ether Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chocolate Crepe icon.png|link=Chocolate Crepe|18px]] [[Chocolate Crepe]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic|Bagua Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- GEO icon.png|link=VoidTorso: GEO|18px]] [[Voidtorso: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +3 icon.png|link=Bagua Tunic +3]] [[Bagua Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; By the time you get around to making the Bagua Tunic +2 with it&#039;s requirements you will other pieces of gear which will give you plenty of Geomancy Magic skill. It falls further from favor as a nuking piece if you already have an Amalric Robe +1 or high augments on your Merlinic Jubbah. It does not gain any benefit to it&#039;s augment to Bolster, as all four versions of this piece increase Bolster&#039;s effects by 30 seconds. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Mitaines +3 description.png|link=Bagua Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bismuth Sheet icon.png|link=Bismuth Sheet|18px]] [[Bismuth Sheet]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Campfire Choco icon.png|link=Campfire Chocolate|18px]] [[Campfire Chocolate]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines|Bagua Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- GEO icon.png|link=Voidhand: GEO|18px]] [[Voidhand: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +3 icon.png|link=Bagua Mitaines +3]] [[Bagua Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Pants +3 description.png|link=Bagua Pants +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cascade Candy icon.png|link=Cascade Candy|18px]] [[Cascade Candy]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants|Bagua Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- GEO icon.png|link=Voidleg: GEO|18px]] [[Voidleg: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +3 icon.png|link=Bagua Pants +3]] [[Bagua Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Sandals +3 description.png|link=Bagua Sandals +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sparkstrand icon.png|link=Sparkstrand|18px]] [[Sparkstrand]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Trail Cookie icon.png|link=Trail Cookie|18px]] [[Trail Cookie]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals|Bagua Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- GEO icon.png|link=Voidfoot: GEO|18px]] [[Voidfoot: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3]] [[Bagua Sandals +3|Bagua Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Azimuth Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3|18px]] [[Azimuth Hood +3]], [[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3|18px]] [[Azimuth Gaiters +3]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3: [[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3|18px]] [[Azimuth Coat +3]], [[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3|18px]] [[Azimuth Gloves +3]], [[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3|18px]] [[Azimuth Tights +3]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Hood +3 description.png|link=Azimuth Hood +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khroma Ore icon.png|link=Khroma Ore|18px]] [[Khroma Ore]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x20&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood|Azimuth Hood]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Sweat icon.png|link=Defiant Sweat|18px]] [[Defiant Sweat|Defiant Sweat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3]] [[Azimuth Hood +3|Azimuth Hood +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; With &#039;&#039;Luopan: Regen +5&#039;&#039; and &#039;&#039;Damage Taken -12%&#039;&#039;, this piece, and its +2 variant, will make this an excellent idle piece unless you need refresh.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Coat +3 description.png|link=Azimuth Coat +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[Treasures of the Earth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat|Azimuth Coat]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3]] [[Azimuth Coat +3|Azimuth Coat +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gloves +3 description.png|link=Azimuth Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x15&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves|Azimuth Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3]] [[Azimuth Gloves +3|Azimuth Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Tights +3 description.png|link=Azimuth Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x10&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights|Azimuth Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3]] [[Azimuth Tights +3|Azimuth Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gaiters +3 description.png|link=Azimuth Gaiters +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x25&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters|Azimuth Gaiters]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3]] [[Azimuth Gaiters +3|Azimuth Gaiters +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The &#039;&#039;Indicolure Spell Duration +30&#039;&#039; allow for longer lasting Indicolure spells, which is especially beneficial when coupled with the Bagua Pants and a Gada which has &#039;&#039;Indicolure Spell Duration + &#039;&#039;&#039;X&#039;&#039;&#039;%&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nantosuelta&#039;s Capes ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border: 1px solid darkgoldenrod; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Augments&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Purpose/Uses&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=50% align=&amp;quot;center&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +5 Pet: Regen&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Luopan&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Idle&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Magic Attack Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Nuking&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Go forward and Nuke and Burst young Geomancer!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Fast Cast&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Enfeebling&lt;br /&gt;
* Healing&lt;br /&gt;
* Fast Cast&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on your subjob, a Geomancer can find itself aiding in enfeebling and Immunobreaks.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; colspan=3 | The following are situational and should be acquired last.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 DEX&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Store TP&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Melee&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on the content and your subjob, a Geomancer may be asked to aid in the Damage to give a group that edge in the fight.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Physical Weaponskills:&lt;br /&gt;
** [[Black Halo]]&lt;br /&gt;
** [[Exudation]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Magical Weaponskills:&lt;br /&gt;
** [[Flash Nova]]&lt;br /&gt;
** [[Seraph Strike]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Sets ==&lt;br /&gt;
While the sets below aren&#039;t considered to be the &amp;quot;Best in Slot&amp;quot;, they are benchmarks to either build sets which fit your playstyle or group requirements. They all follow the chart below to allow progression through the sets, but equipment can be rearranged based on content you have access to and equipment you have for other jobs.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Equipment Tiers&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Low Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;0 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Delve, Sinister Reign, Quest Rewards, Ambuscade, HTBF&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Mid Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;500 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen, Dynamis [D] Entries, Sortie A-D, Odyssey V0 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;High Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;1200 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen Bosses, Dynamis [D] Wave 1 Clear, Odyssey V15 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Top Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;2100 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Dynamis [D] Wave 3 Clear, Sortie E-H, Odyssey V20 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Pinnacle&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;ML 10&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| &#039;&#039;&#039;NOT Best in Slot!&#039;&#039;&#039; Makes things damn near stupid easy with the right skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;0 JP&amp;lt;br&amp;gt;858 Combined Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Filiae Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic&lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;500 JP&amp;lt;br&amp;gt;904 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;935 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;915 Combined Skill&amp;lt;br&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The beginner set is real easy to acquire, being assembled from quested pieces, Domian Invasion, and Reives. The Stikini Rings are reasonably priced and easy to acquire as there is a constant need for them and will serve you for a long time.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With Geomancy and Handbell skill are capped and merited, this set up will give you the required 900 combined skill as well at Geomancy +5 allowing you to participate in all content.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| Both setups use the minimum pieces to bring you to the required skill, including the 20 skill lost for using the Bagua Charm +2 over the Incanter&#039;s Torque. You gain -21% DT and +2% in casting Geomancy spells for 0 MP from the two pieces of Azimuth Attire being upgraded to it&#039;s +2 variants.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=3|&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;* Mastered *&amp;lt;br&amp;gt;908 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;ML9 Required&amp;lt;br&amp;gt;901 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While you do lose some time due to trading out the augmented Gada for an Idris, the gains you make for having Geomancy +10 is extremely beneficial and sought after by all groups. It is a time consuming task to build an Idris, but is rewarding once you complete it.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Casting Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C or D, Rank 15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C, Rank 15&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geocolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
The following gear sets are not intended to serve as the gear you use while casting a Geocolure spell, those sets closely follow the Indicolosure sets listed above. These sets are the idle sets after you finish casting and are not either casting elemental, enfeebling, or healing magic.&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Idle Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2 = Handler&#039;s Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -31%&amp;lt;br&amp;gt;Pet: DT -39%, Regen +28&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -26%&amp;lt;br&amp;gt;Pet: DT -37%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Sucellus&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| Your basic Geocolure Idle set, this base set does not assume what gear was previously obtained but looks at what can be easily acquired by soloing with trusts. Any empty space should be filled with Pet Damage Taken or Pet Physical Damage Taken reductions, Pet Regen, then the Geomancer&#039;s Damage Taken and Physical Damage Taken. As a new Geomancer, you will not be expected to be in the fray as you are still developing your skills and building your gear.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While it is possible to get Telchine Attire Set early compared to some other gear, getting the augments of Pet: -4% Damage Taken and Pet: +3 Regen may be hard to come by. Prioritizing the damage taken on the Nantosuelta&#039;s Cape until you can get the -4% Damage Taken for each Telchine Attire piece. If you are able to get those augments, then this set will max both Pet Damage Taken and Pet Regen, allowing for the Luopan to remain for the full 10 minutes unless the damage taken is too much for the Luopan to recover itself. The use of Ecliptic Attrition will burden this set without the use of either [[Dematerialize]] or [[Life Cycle]].&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While the [[Bagua Galero +2]] has +500 Luopan HP, the Luopan only gains this HP if the Galero is being worn sacrificing the possible -4% Damage Taken and +3 Regen from the Telchine Cap.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While there is a slow shift between Pet Damage Taken to Pet Regen, the beginning focus to build additional Damage Taken reduction for the Geomancer themselves allowing them to stand in the heat of battle to provide their party with Indicolure buffs. The blend between the two offer a higher degree of survival for both the Geomancer and Luopan.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: The hood has +3 Regen for the Luopan, which will help until you acquire and augment the Telchine Cap&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Bagua Sandals +1]] for [[Telchine Pigaches]]: Just like the Azimuth Hood, the sandals have +3 Regen for the Luopan&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -1~4% Damage Taken, Pet: +1~3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Shamash Robe]] for [[Geomancy Tunic +3]]: The Shamash has an additional -10% PDT&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: If you want the additional Regen, use the Abdhaljs Resin for Pet: Regen instead of Pet: Damage Taken&#039;&#039; &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-right: 2px solid; border-color: darkgoldenrod; width: 25%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -45%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +26&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Idle Set&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: DT -50%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF +45, SIRD +5&lt;br /&gt;
|Ear1 = Ran Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug = VIT +15, HP +100&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; border-right: 2px solid; border-color: darkgoldenrod; padding: 5px&amp;quot;| Having an Idris with the Geomancy Mitaines +3 caps the Luopan&#039;s Damage Taken reduction to -87.5% while the Geomancer receives -30% PDT. The Bagua Charm +2 offers 10% Damage Absorption by the Luopan aiding in its longevity through the course of a battle. Augment the cape with either Defense, Evasion, or Magic Evasion as you see fit after the Pet: +15 Regen.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border-right: 2px solid; border-color: darkgoldenrod; padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Geomancy Tunic +3]] or [[Azimuth Coat +2]] for [[Shamash Robe]]: Exchanging the Shamash Robe will lose you the bonus of -10% PDT, but if taking damage is not a issue because you are on the backline, then Geomancy Tunic +3 or Azimuth Coat +2 also have Refresh +3 (+4 on the +3 Coat) on them.&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Culminus]] for [[Genmei Shield]]: The trade off for -10% PDT for +10 SIRD is based on your needs.&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Agwu&#039;s Slops]] (R28) for [[Nyame Flanchard]]: This trade would allow you to use Stikini Ring +1 in both finger slots, trading out the Gelatinous Ring +1 if you desire to have 5 MP/tic in refresh oppose to 4 MP/tic. The raw stats online on the Nyame Flanchard make it hard to compete for another piece with DT on them.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
=== Nuking Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;GEO goes Boom!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Akabrena, Fight against Kei, 2021&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
With a B+ rating in Elemental Magic and bonuses from the Cardinal Chant trait, Geomancers have the ability to put up some comparative damage numbers with nukes. Geomancer gains 62 Magic Attack Bonus, 42 from job gifts and from job points. While it has no native Magic Attack Bonus from traits such as Black Mage and Red Mage do, it gains an additional 15 Magic Attack Bonus from Indi-Acumen. Magic Damage is a factor of several to include Magic Attack Bonus and Intelligence, which Magic Accuracy influencing resist rates. Spells are also affected by the 95% hit rate just like physical attacks.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Ammo = Memoria Sachet&lt;br /&gt;
|Head = Jhakri Coronal +1&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Hecate&#039;s Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Jhakri Robe +1&lt;br /&gt;
|Hands = Jhakri Cuffs +1&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Izdubar Mantle&lt;br /&gt;
|Waist = Oneiros Sash&lt;br /&gt;
|Legs = Jhakri Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +3&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Most of the beginner nuking gear can be found between Ambuscade, Domain Invasion, or previously released content. If you are unable to find anything with Magic Attack Bonus or Magic Accuracy, equip pieces which gives you additional INT. The more INT you have compared to your target, the more damage your spells end up doing.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| All Merlinic Pieces should have +10 INT, +30 Magic Attack Bonus, and +30 Magic Accuracy on them. While Magic Damage seems beneficial to have, it may not offset the loss in Magic Attack Bonus on a piece. Compared to Amalric Attire +1, the Merlinic Attire Set has significantly less Magic Attack Bonus but a significant amount of Magic Accuracy and Intelligence which will effect a spell&#039;s hit and resist rate.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Amalric Doublet +1 and Amalric Gages +1 will add an additional 13 Magic Attack Bonus at the cost of 5 Magic Accuracy and 6 Intelligence. Overall a Geomancer will see better damage numbers with this combination compared to using all Bagua Attire +3. As for the accessories, a Geomancer will want to mix Magic Attack Bonus and Magic Accuracy in order to maximize between the damage dealt and a spell being resisted. There are several pieces that trade a few points of one for the other and can be traded out based on what your group needs.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;The [[Weatherspoon Armor Set +1]] sold by [[Vesca]] for 9,400 Bayld is a good choice until you can start doing some Ambuscade constantly. If you are soloing Domain Invasion, you can begin to purchase the Merlinic Attire pieces from [[Zurim]] for 800 points each. While each set may be costly to a new player, they are iLvl 119, oppose to the Artifact and Relic Armor which starts at iLvl 109.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path B (MP+50, INT+10, &amp;quot;Magic Attack Bonus&amp;quot;+15)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: +8~10 INT, +30~40 Magic Attack Bonus, +30~40 Magic Accuracy, +5~8 Magic Damage&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 10&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug = Rank 20&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug = Rank 20&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = Rank 20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| When it comes to using a Daybreak or an Idris, the choice if a Geomancer has both is left up to the Geomancer. The afterglow on an Idris can give up to an additional 50 Magic Attack Bonus, but unless fully augmented, will lose 15 Magic Attack Bonus compared to a Daybreak. Either weapon paired with an Ammurapi Shield has the best Magic Attack Bonus, Magic Damage, and Magic Accuracy for not only Geomancer, but several jobs.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 10): DMG:+5, Mag. Atk. Bns. +10&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 20): DMG: +9, Magic Attack Bonus +20, Accuracy +5, Magic Accuracy +5&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magic Burst Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While not having any native Magic Burst Bonuses a Geomancer is able to equip several piece with Magic Burst Bonus, charging it&#039;s nukes when closing Skillchains. The longer the skillchain the more damage the magic burst does, so take advantage of using higher damage nukes to close the bursts at later steps. Through the use of a geomancer&#039;s -ra spells as well as haste and fast cast sets, they can double burst bypassing the [[Nuke Wall]] for full damage on two nukes. As a magic burst set is commonly one of the last sets you will be competing, this guide assumes the geomancer is between between the mid and high tiers nuking sets and selects gear and accessories from those above listed sets.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&amp;lt;small&amp;gt;Magic Burst Bonus: +9&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Hermetic Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +15&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +2&lt;br /&gt;
|Hands = Bagua Mitaines +2&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +29&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|Borrowing on the simple principle that if you are building a basic Magic Burst Damage set, you are going to begin deviating from your Nuking Set, benefiting from +9 Magic Burst Bonus and +5% Fast Cast. The Ghastly Tathlum provides more damage over the Memoria Sachet if you are unable to acquire the Pemphredo Tathlum early in your Geomancer Career.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +40&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Ea Cuffs +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier III&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +44&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15 &lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +35&amp;lt;br&amp;gt;Magic Burst Bonus II: +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| This Burst set will give you a significant amount of damage by capping out the Magic Burst Damage bonus allowing for some significant numbers to be seen. The set boost a significant amount of Magic Accuracy allowing you to stack the Magic Attack Bonus and Intelligence in other slots for more damage. While the Ea Attire Set does suffer from lower stats all around, the set does boost some of the best Magic Evasion for geomancers.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Though the set has Magic Burst Bonus I of +44, there is no set-up which wouldn&#039;t cause a significant loss Magic Burst Damage trying to replace a piece to achieve the cap of +40 MBB I.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ea Attire Set]] for Ea Attire +1 Set: While the stats are less compared to the HQ version, slowly piecing it together will offer a significant boost to your burst damage. &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT, Magic Damage, Magic Attack Bonus, Magic Accuracy&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enfeebling Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Psystorm Earring&lt;br /&gt;
|Ear2 = Lifestorm Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier II&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = MND/MACC&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Hermetic Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = MND/MACC&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = MND/MACC&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = MND/MACC&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = MND/MACC&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Geomancy Tunic +2&lt;br /&gt;
|Hands = Geo. Mitaines +2&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +2&lt;br /&gt;
|Feet = Geo. Sandals +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +3&lt;br /&gt;
|Feet = Geo. Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| As you slowly progress in skill and gear, there is a shift for stacking more Magic Accuracy as well as slowly adding Enfeebling Magic Skill gear. While an additional point in Enfeebling Magic is roughly equivalent to one Magic Accuracy, the Enfeebling Magic Skill also adds to the potency of some enfeebling spells. Continue to prioritize Enfeebling Magic Skill, Magic Accuracy, and then Mind. Trade out the Jkahri Attire for Merlinic Attire as you are able to acquire augments which make the piece better than the previous set.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Geomancy Attire +2 is easy to acquire after a couple of Omen runs needing only 40 [[P. GEO Card | Paragon Geomancer Cards]]. Equipping all five pieces will grant the geomancer an additional 60 Magic Accuracy allowing for accessories have additional Enfeebling Magic Skill and Mind oppose to Magic Accuracy. The three piece bonus will begin to see the turning of using either Jharki or Merlinic in turn for Geomancy Attire +2 especially on pieces of the former sets which have the least amount of Magic Accuracy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While it is no Red Mage, with either sub Red Mage, Scholar, or Black Mage, Geomancer has access to debuffs. The Geomancy Attire Set +3 offers the best Magic Accuracy for Geomancer. Coupled with the Regal Cuffs and Earring, Geomancer will be able to extend effects for spells like Sleep or the Elemental Debuffs. Depending on the debuff you will either want Mind or Intelligence on the cape for casting.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: Mind and Magic Accuracy&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path A (MND+10, Magic Accuracy+15, &amp;quot;Cure Potency&amp;quot;+15)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc. Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Geomancers have no native healing skill, acquiring it from their subjob. A healing set should cap Cure Potency followed by Healing Skill and lastly Mind. A Nibiru Cudgel performs a better than an unaugmented Gada, but augmenting a Gada with an additional 10 Mind and 7% Cure potency will outperform a Nibiru Cudgel. If all all other constants remain the except the weapon, the progression would be Nibiru Cudgel to either an augmented Gada or Daybreak.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path B (Healing Magic Skill +20, &amp;quot;Cure&amp;quot; spellcasting time-7%, Magic Damage Taken -3%)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee and Weapon Skill Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Melee Sets - More Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Cetl Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Gerdr Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Nyame Path B... We all know you&#039;re going to do it, so just go ahead and do it anyway...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| For all your GEO/DNC and GEO/NIN needs...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Next you&#039;re going to ask me for WS sets as well, right...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Now... You got me wondering...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Weapon Skill Sets - Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements and Dedication ==&lt;br /&gt;
Thanks to all those along the way who helped out especially the information put out by [[User:UsedtobeRDM|UsedtobeRDM]] and their [[Geomancer&#039;s_Thought_Bubble|Geomancer&#039;s Thought Bubble]], Brixy and his [https://www.ffxiah.com/forum/topic/41358/bubble-trouble-a-geomancer-guide/ Bubble Trouble] guide and, Ruaumoko and his [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide] video as well as the countless threads between BG-Wiki, FFXIAH, and Reddit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Thanks to the guys over in the LS taking the chance in letting me come in and pick up Geomancer. I appreciate the hours we spent grinding out content watching me bust bubbles before getting it right and then helping me gear it up so we can watch it &#039;&#039;go boom!&#039;&#039; This is for you guys! Another shout out to Articchaos for helping out with the testing and [[User:Brahmsz|Braams]] for ideas that gave this guide a breath of life rather than making it seem like an advance calculus class.&lt;br /&gt;
&lt;br /&gt;
=== Updates ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Current Version:&lt;br /&gt;
* &#039;&#039;&#039;V24.3.1 - Minor updates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Older Versions:&lt;br /&gt;
* V22.12.3 - Subjob and Food Sections formatting overhaul&lt;br /&gt;
* V22.12.2 - Melee Gear Sets refined, to include Ambuscade Cape&lt;br /&gt;
* V22.12.1 - Revamp of Indicolure Gear Sets&lt;br /&gt;
* V22.11.1 - Melee Gear Set Added&lt;br /&gt;
* V22.11.1 - Added Empyrean Armor +3&lt;br /&gt;
* V22.9.1 - Added Empyrean Armor +2&lt;br /&gt;
* V22.6.1 - Reformatted Artifact and Relic Armor sets, added Empyrean Armor&lt;br /&gt;
* V21.6.1 - Updated Nuking Sets&lt;br /&gt;
* V21.3.5 - Ambuscade Capes Updated&lt;br /&gt;
* V21.3.4 - Magic Burst Sets created&lt;br /&gt;
* V21.3.3 - Indicolure and Geocolure Acquistion 2.0&lt;br /&gt;
* V21.3.2 - Subjob and Food Selection Added&lt;br /&gt;
* V21.3.1 - Geomancy Spells Acquisition and Effects Added&lt;br /&gt;
* V21.2.2 - Enfeebling Sets Added&lt;br /&gt;
* V21.2.1 - Page Created&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=705223</id>
		<title>Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=705223"/>
		<updated>2024-07-06T16:03:49Z</updated>

		<summary type="html">&lt;p&gt;Zan: Midcast Other Sets - Removed the set for Colure Spells. If there are any concerns, please see the Discussion Page on why this is being removed. If you have further issues, please remember several members of the community have the ability to make changes to this page as they see beneficial to the community. If you do not agree with this, please make your own guide and state your argument for why this is a beneficial there.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{| class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;width:100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; max-width: 17%;&amp;quot;| __TOC__&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; width:100%; max-width: 1200px;&amp;quot; class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Black Mage.jpg|center|300px|frameless|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; text-align: center; width:100%; max-width: 1200px;&amp;quot;&amp;gt;&amp;quot;&#039;&#039;Ohoho!&#039;&#039;&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Black Mages are essential for end-game Sortie and extremely helpful for endgame content including Dynamis Divergence and Odyssey Sheol Gaol. BLM is primarily a damage dealer but can save parties in a pinch with a combination of its potent Breakga/Sleepga and Mana Wall to serve as a damage sponge while the rest of the party gets things under control. As a Black Mage, successfully magic bursting (and having the party aligned and able to create the requisite skillchains) is critically important to your damage output. Black mage is one of the most powerful damage dealers in the game when used correctly in the right situations with proper planning and execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Mage should be expected to:&lt;br /&gt;
*Deal elemental damage&lt;br /&gt;
**Switching between bursting or free nuking sets.&lt;br /&gt;
**Know the elemental weaknesses of the foe.&lt;br /&gt;
**Magic Burst, whether solo or coordinating with a group.&lt;br /&gt;
**Understanding the gist of magic accuracy and magic damage, detailed in a section below.&lt;br /&gt;
&lt;br /&gt;
*Support&lt;br /&gt;
**[[Elemental Debuff]]s - especially [[Burn]] for increasing magic damage for the party - and [[Impact]] are powerful&lt;br /&gt;
**Competent curing is very helpful in a pinch, especially if you&#039;re running SCH or WHM as a subjob.&lt;br /&gt;
**Crowd control with Sleepga, Bind, Stun, and Breakga.&lt;br /&gt;
***/SCH provides the potential for Dispelga as well.&lt;br /&gt;
&lt;br /&gt;
*Be frontline or backline&lt;br /&gt;
**BLM can and should WS to SC in various situations.&lt;br /&gt;
**BLM has Mana Wall, and can use it well.&lt;br /&gt;
**BLM has the ability to generate TP without meleeing via [[Occult Acumen]]&lt;br /&gt;
**BLM has access to AoE WSs and Spells.&lt;br /&gt;
**It is often not appropriate to run just because you have hate.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 84, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 30, 45, 60, 75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 76, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45, 58, 71, 84, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mag. Burst Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50, 60, 70, 80, 90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Occult Acumen]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manafont]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Src. Coat +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Src. Coat +2 | Sorcerer&#039;s Coat +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Src. Coat +2 description.png|link=Src. Coat +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Elemental Seal]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Laevateinn (Level 75) icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laevateinn (Level 75)]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laevateinn (Level 75) description.png|link=Laevateinn (Level 75)]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mana Wall]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Goetia Sabots +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Goetia Sabots +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Goetia Sabots +2 description.png|link=Goetia Sabots +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Taranus&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Taranus&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Taranus&#039;s Cape description.png|link=Taranus&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cascade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Enmity Douse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manawell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Subtle Sorcery]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mana Wall===&lt;br /&gt;
&lt;br /&gt;
[[Mana Wall]] should not be ignored - when geared properly, you can be a tanking god for 5 minutes and potentially allow your party to recover or get away safe. The way this ability works, damage against you is halved (after you master, it&#039;s reduced by 70%!) and then converted to MP damage instead; this is obviously stupidly powerful with your MP pool but it stacks with other Mana Wall gear and your -Damage Taken gear as well.&lt;br /&gt;
&lt;br /&gt;
Mana Wall caps at 95% potency, meaning that incoming damage is reduced by 95% THEN converted to MP damage.&lt;br /&gt;
*By default Mana Wall&#039;s ability provides 50% reduction&lt;br /&gt;
*When mastered with JP, additional 20% reduction&lt;br /&gt;
*[[Taranus&#039;s Cape]] from Ambuscade provides another 10% reduction&lt;br /&gt;
*[[Wicce Sabots +3]] provides 25% reduction&lt;br /&gt;
*[[Archmage&#039;s Staff]] Path C provides 20% reduction - as you can see, the SU4 staff suffices as the additional Mana Wall reduction from the SU5 staff is wasted on the cap.&lt;br /&gt;
&lt;br /&gt;
When using Mana Wall, you should ensure your set also has capped -Damage Taken as those stats are accounted for before the conversion to MP damage is calculated. It&#039;s also nice to use gear such as [[Archmage&#039;s Staff]] and [[Ethereal Earring]] to convert damage to MP, effectively lowering the &amp;quot;damage&amp;quot; even more so.&lt;br /&gt;
&lt;br /&gt;
As an example borrowed from a [https://www.reddit.com/r/ffxi/comments/ztedor/kaumodaki_blm_su%E2%81%B5_staff/j1pzk8h/ very helpful reddit post]:&lt;br /&gt;
&lt;br /&gt;
The Sortie G Boss, Triboulex, uses an ultimate move called &#039;&#039;&#039;&amp;quot;Setting the Stage&amp;quot;&#039;&#039;&#039; that deals 30,000 damage divided among all party members in range. With only the BLM in range, that 30,000 damage is reduced:&lt;br /&gt;
# -DT reduces that 30k damage by ~50% to &#039;&#039;&#039;15,000&#039;&#039;&#039;&lt;br /&gt;
# Mana Wall gear reduces that 15k damage by 95% to &#039;&#039;&#039;750&#039;&#039;&#039; damage&lt;br /&gt;
# That 750 damage is converted to &#039;&#039;&#039;-750 MP&#039;&#039;&#039;&lt;br /&gt;
# If using Archmage&#039;s Staff and Ethereal Earring, you receive 7% of that damage back, returning 52 MP so effectively from the entire attack you only took &#039;&#039;&#039;698 MP damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are big negatives that prevent Mana Wall to be used to fully tank - namely you shed enmity extremely quickly with Mana Wall active, and it&#039;s especially tough to hold enemies unless you&#039;re super tanking (meaning no other party members are attacking enemies and pulling enmity). It&#039;s recommended to use specific +enmity sets for spells like [[Stun]] to pull away NMs and keep your party safe in times of emergency.&lt;br /&gt;
&lt;br /&gt;
Status effects can also still affect you, and Mana Wall is a buff that CAN be dispelled.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Elemental Seal]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 20 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes=Situationally useful if you&#039;re using your Mythic Staff to boost damage, but not worth the loss in potency from the other Merit options.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=Fire [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit2 Description=Increase the potency of Fire spells by 2.&lt;br /&gt;
|Group1 Merit2 Level=X/5&lt;br /&gt;
|Group1 Merit2 Notes=Recommend 5/5 if you&#039;re the BLM for Sortie, as you&#039;ll be using Fire spells on a majority of the targets there.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=Ice [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit3 Description=Increase the potency of Ice spells by 2.&lt;br /&gt;
|Group1 Merit3 Level=X/5&lt;br /&gt;
|Group1 Merit3 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=Wind [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit4 Description=Increase the potency of Wind spells by 2.&lt;br /&gt;
|Group1 Merit4 Level=X/5&lt;br /&gt;
|Group1 Merit4 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=Earth [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit5 Description=Increase the potency of Earth spells by 2.&lt;br /&gt;
|Group1 Merit5 Level=X/5&lt;br /&gt;
|Group1 Merit5 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit6 Name= Lightning [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit6 Description=Increase the potency of Lightning spells by 2.&lt;br /&gt;
|Group1 Merit6 Level=X/5&lt;br /&gt;
|Group1 Merit6 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit7 Name=Water [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit7 Description=Increase the potency of Water spells by 2.&lt;br /&gt;
|Group1 Merit7 Level=X/5&lt;br /&gt;
|Group1 Merit7 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[:Category:Ancient Magic|Ancient Magic Magic Attack Bonus]]&lt;br /&gt;
|Group2 Merit1 Description=Increase Ancient Magic magic attack damage by 3.&lt;br /&gt;
|Group2 Merit1 Level=0/5&lt;br /&gt;
|Group2 Merit1 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[:Category:Ancient Magic|Ancient Magic Magic Burst Damage]]&lt;br /&gt;
|Group2 Merit2 Description=Increase Ancient Magic magic burst damage by 3%.&lt;br /&gt;
|Group2 Merit2 Level=0/5&lt;br /&gt;
|Group2 Merit2 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[:Category:Elemental Magic|Elemental Magic Magic Accuracy]]&lt;br /&gt;
|Group2 Merit3 Description=Increase Elemental Magic Accuracy by 5.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=You could make a case for this situationally, but it should be very niche.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Duration]]&lt;br /&gt;
|Group2 Merit4 Description=Increase Elemental Magic debuff duration by 12 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=See next note.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit5 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Effect]]&lt;br /&gt;
|Group2 Merit5 Description=Increase Elemental Magic debuff potency by 2 and damage over time by 1.&lt;br /&gt;
|Group2 Merit5 Level=5/5&lt;br /&gt;
|Group2 Merit5 Notes=Increasing the chance of Burn sending you to the next INT tier makes this the most important merit category.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit6 Name=[[:Category:Drain/Aspir_Spell#Aspir_spells|Aspir Absorption Amount]]&lt;br /&gt;
|Group2 Merit6 Description=Increase the amount of MP absorbed by Aspir by 4%.&lt;br /&gt;
|Group2 Merit6 Level=0/5&lt;br /&gt;
|Group2 Merit6 Notes=It be nice, but not at the cost of increasing your Burn potency and duration.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SCH&lt;br /&gt;
|Notes=Probably the most useful support job overall for Black Mage. Especially when you hit ML10, where you get [[Ebullience]] to boost damage for your bursts. [[Parsimony]] allows for greater MP management, [[Alacrity]] allows for more rapid -ja accumulation or recast spells such as Death or Comet for targets weak to our limited dark nukes, and [[Manifestation]] allows you to cast [[Klimaform]] to your party members and cast single target spells like Aspir as AOEs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Arts reduces the cost of, casting time, and recast time of your nukes. It also will improve your C+ Enfeebling Skill to a B+.&amp;lt;br /&amp;gt;&lt;br /&gt;
On the flip side Light Arts provides a healing skill you actually need. Meaning you stand a better chance at removing Doom with Cursna. More powerful cures aren&#039;t a terrible thing either.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sublimation]] provides you great MP recovery that could make or break killing a tough Sortie or Odyssey boss, arguably more useful to have a burst of MP accessible than having Refresh cast on you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WHM&lt;br /&gt;
|Notes=An important sub for not only the White Mage line of spells, especially the eventual Curaga III at ML10, but for Weapon Skills. As this is generally the preferred sub for gaining access to [[Earth Crusher]] and [[Cataclysm]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Otherwise, /WHM gives access to the same enfeebles as /RDM, sans Gravity with more party support. In the form of Barspells, Cuaraga, Haste, -na spells, etc.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=A handy support job for Haste, Flurry, Refresh, Barspells, Silence, Paralyze, Slow, Gravity, Convert, and extra Fast Cast (and by extension extra spell recast).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Mage as a support job feels like a middle ground between the offerings of White Mage and Scholar. However, Convert and Refresh are overshadowed by Dark Arts, Parsimony, and Sublimation of /SCH. Meaning you generally would sub this if you needed the remaining tools it offers over you other subs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes= /SAM is situationally very useful when you&#039;ll be spending a significant amount of time in melee, including for soloing. BLM can and should step up to weapon skill and with /SAM, you can pretty consistently self-SC and then magic burst a spell or two (especially recommended for MLing!). This is especially fun with AM3 on Laevateinn where you can three step your own Light or Dark SCs thanks to Hasso.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While it may seem counter intuitive to cast with Hasso on given the 50% penalty to casting and recasting. You are only likely getting one burst off anyway without a quick magic proc, and [[Elemental Celerity]] helps you to counter the penalty with a desisted Hasso Fast Cast set leveraging it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Understanding Magic==&lt;br /&gt;
===Magic Accuracy===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
*Outside of minor edits please use the discussion page for the guide to discuss any major edits or corrections.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
When it comes to being a BLM it is more an exercise in what you know about the foe and what you know about mechanics than just going boom-booms. It is easier for a DD to flub their way through than for you to. So let&#039;s go over the rigamarole so that we might all suck less.&lt;br /&gt;
&lt;br /&gt;
While melee combat skills provide a corresponding boost to accuracy and attack at a rate of less than 1:1. Magic skill+ are a 1:1 skill to accuracy gain, but provide no extra attack.&lt;br /&gt;
&lt;br /&gt;
To determine your magic accuracy total. Add up your elemental skill, magic accuracy skill, magic accuracy+, merits, gifts, food, buffs, debuffs, and then factor in dINT. Which is in the section below.&lt;br /&gt;
*A Mastered BLM with a Master Level of 0 will sit at 512 before any equipment or dINT.&lt;br /&gt;
:*Adding an Mpaca&#039;s Staff R0 would add 40 Magic Accuracy and 255 skill for 807.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Your hit rate is simply your magic accuracy against the magic evasion of your foe. Magical hit rate caps at 95%. Meaning 5% of the time a player will otherwise be resisted.&lt;br /&gt;
*If your magic hit rate is 50% or more then magic accuracy +1 is equivalent to hit rate +1%.&lt;br /&gt;
*If your magic hit rate is less than 50% then magic accuracy +1 is equivalent to hit rate +0.5%.&lt;br /&gt;
**Any Magic accuracy that raises you to the 50% mark then returns to being 1:1.&lt;br /&gt;
***E.g. Your hit rate is 40% and you gain 40 magic accuracy. Your hit rate becomes 60%.&lt;br /&gt;
However, the magic evasion of the foe is not actually simple. It is a factor of the foe&#039;s magic evasion stat, dINT, the resistance tier of the corresponding element of the foe, and level correction where applicable.&lt;br /&gt;
*Thus, there is no single magic accuracy number to cap hit rate for a foe as there would be a physical accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
INT also plays a role in the magic accuracy of all nukes and INT based enfeebles. The magic accuracy bonus of INT depends on two things:&lt;br /&gt;
#dINT, the difference of INT between caster and foe.&lt;br /&gt;
#[[Magic Hit Rate]], which we covered, but factors in here.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | dINT and Magic Accuracy+&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | dINT&lt;br /&gt;
| &amp;lt;-70&lt;br /&gt;
| -70 ~ -31&lt;br /&gt;
| -30 ~ -11&lt;br /&gt;
| -10 ~ +10&lt;br /&gt;
| +11 ~ +30&lt;br /&gt;
| +31 ~ +70&lt;br /&gt;
| &amp;gt;+70&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | MAcc+ Per INT&lt;br /&gt;
| 0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
| 1&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Range Total&lt;br /&gt;
| +0&lt;br /&gt;
| +10&lt;br /&gt;
| +10&lt;br /&gt;
| +20&lt;br /&gt;
| +10&lt;br /&gt;
| +10&lt;br /&gt;
| +0&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | MAcc+ Total&lt;br /&gt;
| +0&lt;br /&gt;
| +0-10&lt;br /&gt;
| +10-20&lt;br /&gt;
| +20-40&lt;br /&gt;
| +40-50&lt;br /&gt;
| +50-60&lt;br /&gt;
| +60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
So, INT has a sweet spot from -10 to +10, but also a no-no spot, and that spot is 70+. Which by that age you don&#039;t expect much anyway.&lt;br /&gt;
*Ba-dum-tss&lt;br /&gt;
&lt;br /&gt;
Now, once your INT has become magic accuracy it affects your magic hit rate in the same way as above. For example:&lt;br /&gt;
&lt;br /&gt;
Your magic hit rate is 65%.&lt;br /&gt;
*dINT is +30, and you gain 19 INT.&lt;br /&gt;
:*Your hit rate is now 69%. Nice.&lt;br /&gt;
*dINT is -38 and you gain 19 INT.&lt;br /&gt;
:*Your hit rate is now 72%.&lt;br /&gt;
&lt;br /&gt;
Your magic hit rate is 45%.&lt;br /&gt;
*dINT is -50 and you gain 20 INT.&lt;br /&gt;
:*Your hit rate is now 47%.&lt;br /&gt;
*dINT is -10 and you gain 20 INT.&lt;br /&gt;
:*Your hit rate is now 60%.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 350px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Random Examples of Endgame INT&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Foe&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Job&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | INT&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Ongo V0&lt;br /&gt;
| 134&lt;br /&gt;
| RUN?&lt;br /&gt;
| 345&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Ongo V20&lt;br /&gt;
| 134&lt;br /&gt;
| RUN?&lt;br /&gt;
| 425&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Blazer Elytra&lt;br /&gt;
| 136&lt;br /&gt;
| PLD&lt;br /&gt;
| 241&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Helm Elytra&lt;br /&gt;
| 138&lt;br /&gt;
| PLD&lt;br /&gt;
| 251&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Rumble Lugcrawler&lt;br /&gt;
| 138&lt;br /&gt;
| WAR&lt;br /&gt;
| 284&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Locus Wivre&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 256&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Water Ele&lt;br /&gt;
| 133&lt;br /&gt;
| BLM&lt;br /&gt;
| 354&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Locus Colibri&lt;br /&gt;
| 135&lt;br /&gt;
| RDM&lt;br /&gt;
| 340&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Triboulex&lt;br /&gt;
| 145&lt;br /&gt;
| DRK/BLM&lt;br /&gt;
| 504&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Archaic Cogs&lt;br /&gt;
| 147&lt;br /&gt;
| RNG&lt;br /&gt;
| 390&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Mireu&lt;br /&gt;
| 150&lt;br /&gt;
| WAR?&lt;br /&gt;
| 474&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
WAR (Crawler above) is the most common job in the game, and it is the second lower tier of INT, where PLD (Beetle above) is the lowest ranking of INT.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should probably have a table on the [[INT]] page, but for now I will just write it here from highest to lowest.&lt;br /&gt;
#BLM&lt;br /&gt;
#SMN&lt;br /&gt;
#DRK, COR, SCH, THF, RDM&lt;br /&gt;
#BRD, BLU, NIN, RUN&lt;br /&gt;
#BST, PUP, RNG, SAM, WHM&lt;br /&gt;
#DNC, DRG, WAR&lt;br /&gt;
#MNK, PLD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
The [[Resist]]ance of a foe is the final and most important piece of the puzzle. Not only for magic accuracy, but for damage. Though we will only cover the accuracy portion of that here, just like with INT.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 2px solid #3C6A95; text-align: center; margin: 3px; width: 100%; max-width: 788px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 2px solid #3C6A95;&amp;quot; colspan=100% |&amp;lt;span style=&amp;quot;float: left&amp;quot;&amp;gt;Low Resistance&amp;lt;/span&amp;gt; Resistance Ranks &amp;lt;span style=&amp;quot;float: right&amp;quot;&amp;gt;High Resistance&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 150% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 130% &lt;br /&gt;
| 115% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 100% &lt;br /&gt;
| 85% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 70% &lt;br /&gt;
| 60% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 50% &lt;br /&gt;
| 40% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 30% &lt;br /&gt;
| 25% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 20% &lt;br /&gt;
| 15% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 10% &lt;br /&gt;
| 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First, let me just summarize the resist page here in terms of accuracy. Foes have individual resistances to all elements, and these values are tiered out in the table above. A neutral resistance tier is 100%, where as weakness would be anything above that, and vice versa for resitance.&amp;lt;br /&amp;gt;&lt;br /&gt;
Any foe with a resistance status of 50% forces a resist. Resists will be either a 1/2 (-50%), 1/4 (-75%), or 1/8th (-87.5%). So a Skeleton for example, has a {{dark}} dark resistance tier of 50%. This means any dark based spell which lands is not going to either be full damage or full duration.&lt;br /&gt;
&lt;br /&gt;
Now, there are two things players can do to change the resistance, [[Rayke]] and [[Skillchain]]s.&lt;br /&gt;
*Rayke reduces the resistance tier to the corresponding element by a tier per rune.&lt;br /&gt;
:*E.g. a foe has a 30% resistance tier to an element, and three runes of that element are Rayked. The reistance tier is now 60% for the duration of Rayke, which is a big deal.&lt;br /&gt;
*Skillchains will temporarily lower the resistance tier of the damage of the skillchain by one tier for the window of it.&lt;br /&gt;
:*Magic bursting also adds a speculated +100 accuracy to a spell.&lt;br /&gt;
:*See the [[Resist#Modifying Resistance Rank]] for more explanation on how a SC damage type is determined.&lt;br /&gt;
::*It is the lowest resistance tier, but this can change depending on other steps involved.&lt;br /&gt;
This becomes very applicable with NMs, which can tend to have different resistance values from ordinary foes of the same family or even other NMs. For example, no tier 3 [[Odyssey]] NM in Sheol Gaol has a weakness above 30% unless their aura is on which then changes it to 100% iirc. With their neutral elements being 25% and their opposing element at the lowest 5% tier.&amp;lt;br /&amp;gt;&lt;br /&gt;
This means if you fight a foe like Ongo then the magic defense down from [[Vidohunir]] will not land outside of when the aura is on. Same for defense down effect from a weapon skill against [[Xevioso]]. In fact to finish that thought, they will only really stand a chance to land against Mboze unless Rayke is used.&lt;br /&gt;
&lt;br /&gt;
Further, as a BLM you can uniquely bypass some of the hindrance of Resist tiers while under [[Subtle Sorcery]]. It will bypass the forced resists from a tier 50% or less, but will not solve the next component of elemental resistance tiers.&lt;br /&gt;
&lt;br /&gt;
Second, the remaining factor to resistance to account for is the magic accuracy requirements imposed by resistance tiers. Which is not actually on the wiki currently. Not because I am some rumored gate keeper, but because neither I nor anyone else have gotten around to it, and it involves deciphering Japanese testing through google Translate. Not the easiest for sure, but what is clear is that as resistance tiers go lower and resistance to an element goes higher. It imposes a greater magic accuracy requirement to cap hit rate.&lt;br /&gt;
*[https://twitter.com/MBZ2arZNkm174sV/status/1292994041722724352?cxt=HHwWgICjmd_O0fEjAAAA Here] is the testing I am referring to, and one which corroborates the INT magic accuracy/Ongo testing from Lutes blog cited at the bottom references on both of those pages.&lt;br /&gt;
:*The red text is confirmed, and the black is theorized.&lt;br /&gt;
:*This testing lines up with the observable effective magic accuracy required for [[Ongo]], 1,365.&lt;br /&gt;
::*Since you are magic bursting, yes, the resistance rank changes from 30% to 40% for the burst window, and changes the accuracy required to 1,222 before counting the +100 from bursting.&lt;br /&gt;
:*Accuracy requirements jump steeply below the 30% tier. The table lacks it for Ongo, but I can make an educated guess based on the data there. Which means you need an effective magic accuracy of ~1,710 to land Burn on Ongo, given it&#039;s 25% tier to fire.&lt;br /&gt;
Now the testing doesn&#039;t go past the 20% tier, but it doesn&#039;t need to with how steep it gets. So when it comes to nuking, SC dmg, or enfeebling any iLvl foe around the lowest tiers, forget about it unless you throw the kitchen sink at the foe. Which generally isn&#039;t practical.&lt;br /&gt;
&lt;br /&gt;
Fortunately, there is a lower magic accuracy requirement for the higher resistance tiers. Let&#039;s tie this together with a practical example using a level 139 [[Apex Draugar]]. Which has a resistance tiers of {{fire}} 130%, {{ice}} 70%, and {{dark}} 50%. Spells would cap hit rate at the following:&lt;br /&gt;
*{{fire}} 1,102&lt;br /&gt;
*{{ice}} 1,204&lt;br /&gt;
*{{dark}} 1,295&lt;br /&gt;
:*Due to the forced resist, if you casted sleep. Then you will either not land the spell or it will land for a reduced time. &lt;br /&gt;
&lt;br /&gt;
What is cool about all of this this is that outside of anything that lowers your macc or boosts the magic evasion of the foe, you can better figure out or fine tune a set to cap hit rate.&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Estimated Magic Accuracy Requirements&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Level&lt;br /&gt;
! 30%&lt;br /&gt;
! 40%&lt;br /&gt;
! 50%&lt;br /&gt;
! 60%&lt;br /&gt;
! 70%&lt;br /&gt;
! 85%&lt;br /&gt;
! 100%&lt;br /&gt;
! 115%&lt;br /&gt;
! 130%&lt;br /&gt;
! 150%&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 124&lt;br /&gt;
| 1,005&lt;br /&gt;
| 892&lt;br /&gt;
| 831&lt;br /&gt;
| 814&lt;br /&gt;
| 778&lt;br /&gt;
| 756&lt;br /&gt;
| 755&lt;br /&gt;
| 753&lt;br /&gt;
| 736&lt;br /&gt;
| 729&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 125&lt;br /&gt;
| 1,041&lt;br /&gt;
| 925&lt;br /&gt;
| 862&lt;br /&gt;
| 843&lt;br /&gt;
| 828&lt;br /&gt;
| 784&lt;br /&gt;
| 779&lt;br /&gt;
| 775&lt;br /&gt;
| 758&lt;br /&gt;
| 750&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 126&lt;br /&gt;
| 1,078&lt;br /&gt;
| 958&lt;br /&gt;
| 893&lt;br /&gt;
| 872&lt;br /&gt;
| 852&lt;br /&gt;
| 812&lt;br /&gt;
| 804&lt;br /&gt;
| 797&lt;br /&gt;
| 780&lt;br /&gt;
| 772&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 127&lt;br /&gt;
| 1,114&lt;br /&gt;
| 991&lt;br /&gt;
| 924&lt;br /&gt;
| 901&lt;br /&gt;
| 863&lt;br /&gt;
| 840&lt;br /&gt;
| 829&lt;br /&gt;
| 818&lt;br /&gt;
| 801&lt;br /&gt;
| 793&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 128&lt;br /&gt;
| 1,154&lt;br /&gt;
| 1,024&lt;br /&gt;
| 955&lt;br /&gt;
| 930&lt;br /&gt;
| 891&lt;br /&gt;
| 868&lt;br /&gt;
| 854&lt;br /&gt;
| 840&lt;br /&gt;
| 823&lt;br /&gt;
| 814&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 129&lt;br /&gt;
| 1,185&lt;br /&gt;
| 1,057&lt;br /&gt;
| 986&lt;br /&gt;
| 959&lt;br /&gt;
| 920&lt;br /&gt;
| 896&lt;br /&gt;
| 879&lt;br /&gt;
| 862&lt;br /&gt;
| 844&lt;br /&gt;
| 835&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 130&lt;br /&gt;
| 1,219&lt;br /&gt;
| 1,090&lt;br /&gt;
| 1,017&lt;br /&gt;
| 988&lt;br /&gt;
| 948&lt;br /&gt;
| 924&lt;br /&gt;
| 904&lt;br /&gt;
| 883&lt;br /&gt;
| 869&lt;br /&gt;
| 856&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 131&lt;br /&gt;
| 1,257&lt;br /&gt;
| 1,123&lt;br /&gt;
| 1,048&lt;br /&gt;
| 1,017&lt;br /&gt;
| 977&lt;br /&gt;
| 952&lt;br /&gt;
| 928&lt;br /&gt;
| 905&lt;br /&gt;
| 889&lt;br /&gt;
| 878&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 132&lt;br /&gt;
| 1,293&lt;br /&gt;
| 1,156&lt;br /&gt;
| 1,079&lt;br /&gt;
| 1,046&lt;br /&gt;
| 1,005&lt;br /&gt;
| 980&lt;br /&gt;
| 953&lt;br /&gt;
| 926&lt;br /&gt;
| 911&lt;br /&gt;
| 899&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 133&lt;br /&gt;
| 1,329&lt;br /&gt;
| 1,189&lt;br /&gt;
| 1,110&lt;br /&gt;
| 1,075&lt;br /&gt;
| 1,034&lt;br /&gt;
| 1,008&lt;br /&gt;
| 978&lt;br /&gt;
| 948&lt;br /&gt;
| 933&lt;br /&gt;
| 920&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 134&lt;br /&gt;
| 1,365&lt;br /&gt;
| 1,222&lt;br /&gt;
| 1,141&lt;br /&gt;
| 1,104&lt;br /&gt;
| 1,060&lt;br /&gt;
| 1,036&lt;br /&gt;
| 1,003&lt;br /&gt;
| 970&lt;br /&gt;
| 955&lt;br /&gt;
| 941&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 135&lt;br /&gt;
| 1,402&lt;br /&gt;
| 1,255&lt;br /&gt;
| 1,172&lt;br /&gt;
| 1,133&lt;br /&gt;
| 1,089&lt;br /&gt;
| 1,064&lt;br /&gt;
| 1,028&lt;br /&gt;
| 991&lt;br /&gt;
| 977&lt;br /&gt;
| 962&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 136&lt;br /&gt;
| 1,438&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,203&lt;br /&gt;
| 1,162&lt;br /&gt;
| 1,118&lt;br /&gt;
| 1,092&lt;br /&gt;
| 1,052&lt;br /&gt;
| 1,013&lt;br /&gt;
| 999&lt;br /&gt;
| 984&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 137&lt;br /&gt;
| 1,475&lt;br /&gt;
| 1,321&lt;br /&gt;
| 1,234&lt;br /&gt;
| 1,191&lt;br /&gt;
| 1,147&lt;br /&gt;
| 1,120&lt;br /&gt;
| 1,077&lt;br /&gt;
| 1,034&lt;br /&gt;
| 1,021&lt;br /&gt;
| 1,005&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 138&lt;br /&gt;
| 1,510&lt;br /&gt;
| 1,354&lt;br /&gt;
| 1,265&lt;br /&gt;
| 1,220&lt;br /&gt;
| 1,175&lt;br /&gt;
| 1,148&lt;br /&gt;
| 1,102&lt;br /&gt;
| 1,056&lt;br /&gt;
| 1,043&lt;br /&gt;
| 1,026&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 139&lt;br /&gt;
| 1,547&lt;br /&gt;
| 1,387&lt;br /&gt;
| 1,296&lt;br /&gt;
| 1,249&lt;br /&gt;
| 1,204&lt;br /&gt;
| 1,176&lt;br /&gt;
| 1,127&lt;br /&gt;
| 1,078&lt;br /&gt;
| 1,065&lt;br /&gt;
| 1,047&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 140&lt;br /&gt;
| 1,582&lt;br /&gt;
| 1,420&lt;br /&gt;
| 1,327&lt;br /&gt;
| 1,278&lt;br /&gt;
| 1,232&lt;br /&gt;
| 1,204&lt;br /&gt;
| 1,152&lt;br /&gt;
| 1,099&lt;br /&gt;
| 1,087&lt;br /&gt;
| 1,068&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 141&lt;br /&gt;
| 1,618&lt;br /&gt;
| 1,453&lt;br /&gt;
| 1,358&lt;br /&gt;
| 1,307&lt;br /&gt;
| 1,260&lt;br /&gt;
| 1,232&lt;br /&gt;
| 1,176&lt;br /&gt;
| 1,121&lt;br /&gt;
| 1,109&lt;br /&gt;
| 1,090&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 142&lt;br /&gt;
| 1,654&lt;br /&gt;
| 1,486&lt;br /&gt;
| 1,389&lt;br /&gt;
| 1,336&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,260&lt;br /&gt;
| 1,201&lt;br /&gt;
| 1,142&lt;br /&gt;
| 1,131&lt;br /&gt;
| 1,111&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 143&lt;br /&gt;
| 1,690&lt;br /&gt;
| 1,519&lt;br /&gt;
| 1,420&lt;br /&gt;
| 1,365&lt;br /&gt;
| 1,317&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,226&lt;br /&gt;
| 1,164&lt;br /&gt;
| 1,153&lt;br /&gt;
| 1,132&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 144&lt;br /&gt;
| 1,726&lt;br /&gt;
| 1,552&lt;br /&gt;
| 1,451&lt;br /&gt;
| 1,394&lt;br /&gt;
| 1,345&lt;br /&gt;
| 1,316&lt;br /&gt;
| 1,251&lt;br /&gt;
| 1,186&lt;br /&gt;
| 1,175&lt;br /&gt;
| 1,153&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 145&lt;br /&gt;
| 1,762&lt;br /&gt;
| 1,585&lt;br /&gt;
| 1,482&lt;br /&gt;
| 1,423&lt;br /&gt;
| 1,374&lt;br /&gt;
| 1,344&lt;br /&gt;
| 1,276&lt;br /&gt;
| 1,207&lt;br /&gt;
| 1,197&lt;br /&gt;
| 1,174&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 146&lt;br /&gt;
| 1,798&lt;br /&gt;
| 1,618&lt;br /&gt;
| 1,513&lt;br /&gt;
| 1,452&lt;br /&gt;
| 1,402&lt;br /&gt;
| 1,372&lt;br /&gt;
| 1,300&lt;br /&gt;
| 1,229&lt;br /&gt;
| 1,219&lt;br /&gt;
| 1,196&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 147&lt;br /&gt;
| 1,834&lt;br /&gt;
| 1,651&lt;br /&gt;
| 1,544&lt;br /&gt;
| 1,481&lt;br /&gt;
| 1,430&lt;br /&gt;
| 1,400&lt;br /&gt;
| 1,325&lt;br /&gt;
| 1,250&lt;br /&gt;
| 1,241&lt;br /&gt;
| 1,217&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 148&lt;br /&gt;
| 1,870&lt;br /&gt;
| 1,684&lt;br /&gt;
| 1,575&lt;br /&gt;
| 1,510&lt;br /&gt;
| 1,459&lt;br /&gt;
| 1,428&lt;br /&gt;
| 1,350&lt;br /&gt;
| 1,272&lt;br /&gt;
| 1,263&lt;br /&gt;
| 1,238&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 149&lt;br /&gt;
| 1,906&lt;br /&gt;
| 1,717&lt;br /&gt;
| 1,606&lt;br /&gt;
| 1,539&lt;br /&gt;
| 1,487&lt;br /&gt;
| 1,456&lt;br /&gt;
| 1,375&lt;br /&gt;
| 1,294&lt;br /&gt;
| 1,285&lt;br /&gt;
| 1,259&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 150&lt;br /&gt;
| 1,943&lt;br /&gt;
| 1,750&lt;br /&gt;
| 1,637&lt;br /&gt;
| 1,568&lt;br /&gt;
| 1,515&lt;br /&gt;
| 1,484&lt;br /&gt;
| 1,400&lt;br /&gt;
| 1,315&lt;br /&gt;
| 1,307&lt;br /&gt;
| 1,280&lt;br /&gt;
|}&lt;br /&gt;
*Values in the table are based off of: [https://sazitouhuu.blogspot.com/2020/06/blog-post_27.html].&lt;br /&gt;
**Resistance Ranks are linear per level while the various ranks for that level are exponential increases as resistance increases.&lt;br /&gt;
**While working to extrapolate the table further from the source material. I noticed errors and questioned some results. Thus comes in my friend, Fox. Of which this final table is credited to.&lt;br /&gt;
***There was not enough data collected for the 20% and 25% ranks, but it is safe to say the curve gets steep.&lt;br /&gt;
***Keep in mind, the table is estimated values built off of another table of very well estimated values. Expect that you may possibly be off by ~10 magic accuracy at a given time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Practical implications of the write up:&lt;br /&gt;
*Gear enfeebles like sleep or break with a focus in magic accuracy and enfeebling skill.&lt;br /&gt;
*Magic Hit Rate caps at 95%, and a miss is simply a reist, which has various values.&lt;br /&gt;
*The value of macc from INT depends on dINT. It can be as large as +1 or as low as +0.&lt;br /&gt;
*Resistance Ranks aka Resistance Tiers can dramatically impact magic accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Corresponding pages:&lt;br /&gt;
*[[Magic Accuracy]]&lt;br /&gt;
*[[Magic Hit Rate]]&lt;br /&gt;
*[[INT]]&lt;br /&gt;
*[[Resist]]&lt;br /&gt;
&lt;br /&gt;
===Affinity===&lt;br /&gt;
&lt;br /&gt;
Affinity, also referred to as &amp;quot;Elemental Magic Attack Bonus&amp;quot;, adds damage in a separate multiplier term from all standard forms of Magic Attack Bonus.&lt;br /&gt;
&lt;br /&gt;
The base value for this term when no Affinity gear is present = 1.0.&lt;br /&gt;
&lt;br /&gt;
For each stat on gear with Elemental affinity listed:&lt;br /&gt;
* Damage affinity +1: Affinity = 1.1&lt;br /&gt;
* Damage affinity +2: Affinity = 1.15&lt;br /&gt;
* Damage affinity +3: Affinity = 1.20&lt;br /&gt;
* Damage affinity +4: Affinity = 1.25&lt;br /&gt;
* Damage affinity +5: Affinity = 1.30&lt;br /&gt;
* Damage affinity +6: Affinity = 1.35&lt;br /&gt;
&lt;br /&gt;
Elemental Magic Attack Bonus from gear is additive with this term. This statistic is found on gear such as [[Pixie Hairpin +1]] and [[Weatherspoon Ring]].&lt;br /&gt;
* For example, equipping [[Pixie Hairpin +1]] (28%) and [[Archon Ring]] (5%) would make this term = 1.33 for {{dark}} damage.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] uniquely grants this stat for all elements. See its page for details.&lt;br /&gt;
&lt;br /&gt;
Equipment usable by BLM that provides Elemental Magic Attack Bonus include:&lt;br /&gt;
* [[Ngqoqwanb]] provides 15% {{Ice}} elemental affinity.&lt;br /&gt;
* [[Ossa Grip]] provides 2% {{Ice}} elemental affinity when the user has [[Ice Spikes]] active.&lt;br /&gt;
* [[Marin Staff]] and [[Marin Staff +1]]  provide 10% and 11% {{Wind}} elemental affinity, respectively.&lt;br /&gt;
* [[Kaikias&#039; Cape]] provides 4% {{Wind}} elemental affinity.&lt;br /&gt;
* [[Quanpur Necklace]] provides 5% {{Earth}} elemental affinity.&lt;br /&gt;
* [[Weatherspoon Ring]] and [[Weatherspoon Ring +1]] provide 10% and 11% {{Light}} elemental affinity, respectively.&lt;br /&gt;
* [[Pixie Hairpin +1]] provides 28% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Archon Ring]] provides 5% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] provides a range of 1-15% elemental affinity bonus for all elements dependent on distance from the target, for a maximum of 15% {{Elements}} elemental affinity if the target is within 1.93&#039; from the player.&lt;br /&gt;
&lt;br /&gt;
Reminder that spells like [[Comet]], [[Impact]], [[Aspir]], and [[Death]] are darkness elemental magic and ARE enhanced by equipment that boosts darkness elemental affinity!&lt;br /&gt;
&lt;br /&gt;
===Cumulative Magic aka -ja Spells===&lt;br /&gt;
&lt;br /&gt;
Cumulative Magic, usually just called &amp;quot;-ja&amp;quot; spells, are a very important part of playing BLM and raising the entire party&#039;s damage for a specific element.&lt;br /&gt;
&lt;br /&gt;
Each time a cumulative magic spell is cast, a hidden debuff is placed on the monster which makes the monster take 5% additional damage from damage of that element for 60 seconds. Each successive cast of the same cumulative magic spell on the same target (from any player) will increase this elemental damage boost by an additional 5% of base damage; however, the window is not extended and will end 60 seconds after the first cumulative magic spell hit the monster even if another matching spell is cast, unless you use Empyrean legs (Extends the window all the way to 110 seconds duration if using [[Wicce Chausses +3]]).&lt;br /&gt;
*&#039;&#039;&#039;The total damage boost caps at 25%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For example, assuming an initial casting damage of 1000 for [[Firaja]], casting [[Firaja]] repeatedly within 60 seconds will result in damage of 1000, 1050, 1100, etc. Other fire damage, such as [[Fire IV]] or [[Wildfire]], will also receive this damage boost (+5%, +10%, etc.) while in effect.&lt;br /&gt;
&lt;br /&gt;
* [[Firaja]] makes the target take 5% additional {{Fire}} damage per cast&lt;br /&gt;
* [[Blizzaja]] makes the target take 5% additional {{Ice}} damage per cast&lt;br /&gt;
* [[Thundaja]] makes the target take 5% additional {{Thunder}} damage per cast&lt;br /&gt;
* [[Aeroja]] makes the target take 5% additional {{Wind}} damage per cast&lt;br /&gt;
* [[Stoneja]] makes the target take 5% additional {{Earth}} damage per cast&lt;br /&gt;
* [[Waterja]] makes the target take 5% additional {{Water}} damage per cast&lt;br /&gt;
* [[Comet]] makes the target take 5% additional {{Dark}} damage per cast&lt;br /&gt;
&lt;br /&gt;
Technically speaking, you only need to have your Empyrean legs equipped on the first cast of Cumulative Magic, but since the [[Wicce Chausses +3]] are BIS for both Free Nuking and Magic Bursting, you don&#039;t have to worry much about swapping. &lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
&lt;br /&gt;
[[Death]] is a spell with very different mechanics that are worth knowing more about.&lt;br /&gt;
&lt;br /&gt;
Death has a chance to instantly KO the enemy, though this does not affect NMs. If your enemy is not killed, the damage formula is:&lt;br /&gt;
&lt;br /&gt;
* (Current MP×3 + Magic Damage)×(MAB/MDB)×(Affinity)×(Day/Weather)&lt;br /&gt;
** Note that the Magic Damage in the above formula is capped to 32&lt;br /&gt;
&lt;br /&gt;
You need at least 1 MP to cast Death, and using it expends all of your current MP, even if you have Manafont or Manawell up. &lt;br /&gt;
&lt;br /&gt;
Part of the trick to using Death properly is to build specific sets that ensure that you have the highest possible MP prior to use - this is why you&#039;ll see BLMs in specific Idle sets that maximize MP, and cast Death using a specific Precast set that retains as much MP as possible so that your MP isn&#039;t cut before you even cast the spell.&lt;br /&gt;
&lt;br /&gt;
===Meteor===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the coolest and most visually spectacular spell that Square-Enix added to the game has very limited use in endgame. &lt;br /&gt;
&lt;br /&gt;
[[Meteor]] is unique in the fact that it&#039;s a non-elemental elemental magic spell - meaning that it uses your elemental magic skill to calculate its damage, but it is typeless and cannot be resisted. It does require you to use Elemental Seal before casting, so consider it on a 10-minute cooldown. It also takes eons to cast - consider building a precast set for this spell that crams in as much Quick Magic gear as you can.&lt;br /&gt;
&lt;br /&gt;
* Unlike other nukes, elemental magic skill contributes directly to Meteor base damage, and the damage is independent of the enemy&#039;s INT.&lt;br /&gt;
** Meteor&#039;s base damage can be approximated as: (1+MAB/100)*floor(INT + Elemental Magic Skill/6)*3.5&lt;br /&gt;
&lt;br /&gt;
Meteor is however worth discussing for at least one specific use-case: the Sortie D &amp;amp; H bosses.&lt;br /&gt;
&lt;br /&gt;
If the fight with either of the Sortie D &amp;amp; H bosses go awry, they use a special ability called Vivisection - this is a full dispel on the party that also removes the NM&#039;s elemental weakness, meaning that all of your other spells do pitiful damage... with the exception of Meteor, as it&#039;s typeless damage! If the boss is low health and gets off Vivisection, consider using Meteor - it could save the run or at least dramatically save time for the fight to recover!&lt;br /&gt;
&lt;br /&gt;
===Impact===&lt;br /&gt;
&lt;br /&gt;
[[Impact]] is a very special spell that can only be cast if you&#039;re wearing one of two particular and difficult to acquire pieces of equipment - these cloaks must remain equipped both for the precast and midcast periods:&lt;br /&gt;
&lt;br /&gt;
* [[Twilight Cloak]]&lt;br /&gt;
* [[Crepuscular Cloak]] - 119 version so has much higher MACC and stats&lt;br /&gt;
&lt;br /&gt;
Impact is an ALL STATS DOWN debuff on the target that deals dark damage and lowers an enemy&#039;s Strength, Dexterity, Vitality, Agility, Intelligence, Mind, and Charisma.&lt;br /&gt;
&lt;br /&gt;
* Each of the target&#039;s base stats is reduced by 20% of the value at the time of cast.&lt;br /&gt;
** Stat values are snapshotted on cast, so Impact will have the highest potency if applied before other reductions such as [[Elemental Debuff]]s, namely [[Burn]].&lt;br /&gt;
&lt;br /&gt;
As you might imagine, this can be incredibly potent and can dramatically raise damage against certain NMs, in particular the Sortie C and G bosses.&lt;br /&gt;
&lt;br /&gt;
Impact&#039;s maximum duration is 3 minutes, though if resisted the duration will be cut drastically. Since this is an elemental magic spell, a combination of elemental magic skill and magic accuracy is highly encouraged to ensure that this great spell lasts as long as possible against foes with high magic evasion. It&#039;s worth coordinating with a Red Mage in your party to have them cast Frazzle III on the enemy first before using Impact.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Eminent Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Beginner Sparks Staff for entering i-lvl content.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Homestead Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Marginal upgrade from the Eminent Staff, start here if you already have the bayld.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Kaladanda&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Oboro weapon so decently easy to acquire, but probably not worth the gil investment as better staffs are available. Still an upgrade!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Xoanon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Ambuscade Staff, final step - certainly not worth the investment if you&#039;re purely acquiring it for BLM, but if you already have it for another job it&#039;ll serve BLM well in a pinch if you don&#039;t have better weapons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Lathi&lt;br /&gt;
|Augment=C) INT, MAB, and MAcc +15&lt;br /&gt;
|Description=Either drops from Yilan, a Geas Fete NM in Escha - Ru&#039;Aun, or purchased using Domain Invasion point from Zurim. Very easily achievable after two DI runs - highly recommend shooting for this if you do not have any better options.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Reikikon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Kouryu, a fairly difficult Geas Fete NM in Escha - Ru&#039;Aun. Unrealistic that you&#039;ll get this while gearing up BLM as a first job, but if you have it it&#039;s excellent until beaten out by a Keraunos with ideal augs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Keraunos&lt;br /&gt;
|Augment=INT +17, MAB/MAcc +20&lt;br /&gt;
|Description=Alluvion Skirmish weapon - you can pick this up upon doing Intermediate ROEs too and it&#039;s a very worthy upgrade. Augments are random from the Adoulin Inventor&#039;s Coalition so your luck on getting nice augments may vary.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Grioavolr&lt;br /&gt;
|Augment=Oseem Augs possible w/o Dark Matter: 1-30 MAB, 1-20 INT, 1-30 MACC, 1-10% Magic Burst Bonus&lt;br /&gt;
|Description=Obtained from Geas Fete NM Bashmu from Reisenjima, or in exchange for 800 Domain Invasion Points. Not as good as Marin Staff +1 in most situations, unless you get really really lucky on augments from Oseem. You can also try to augment this during Dark Matter Augment campaigns, where theoretically you can break the normal stat limits and get a very powerful staff if you&#039;re lucky.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Marin Staff +1&lt;br /&gt;
|Augment=R15) INT/MND +10, Acc/MAcc +40, MAB +40&lt;br /&gt;
|Description=Best pre-REMA staff and pretty easily achievable thru Unity Accolade NM Vedrfolnir. Shoot for this to have a capable weapon for endgame BLM.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Mpaca&#039;s Staff&lt;br /&gt;
|Augment=R30) Acc/MAcc +15, MAB +30, INT +5&lt;br /&gt;
|Description=You&#039;re able to purchase the R0, unaugmented staff after clearing the Odyssey Sheol Gaol NM, Arebati. After killing Arebati V5+, you&#039;ll acquire RP that you can then spend to augment this staff. Even after acquiring REMA weapons, Mpaca&#039;s Staff can be a great balanced weapon for bursting Death.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Hvergelmir (Level 119 III)&lt;br /&gt;
|Weapon=Hvergelmir&lt;br /&gt;
|Augment=R15) DMG: +10, &amp;quot;Myrkr&amp;quot; potency +10%, MP +30&lt;br /&gt;
|Description=Empyrean Staff. Best staff for Death and a great all-around option for Fast Cast/faster recast on spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khatvanga&lt;br /&gt;
|Augment=R15) DMG: +8, &amp;quot;Shattersoul: damage +10%, Acc/MAcc +30&lt;br /&gt;
|Description=Aeonic Staff. Fantastic staff for Occult Acumen sets and for weaponskills that favor TP bonus such as Cataclysm and Earth Crusher. Useful for strats that utilize Death as you can cast in Occult Acumen set, use Myrkr to recover MP, and do it all over again.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Laevateinn (Level 119 III)&lt;br /&gt;
|Augment=R15) DMG: +26, Vidohunir: Damage +15%, Acc/MAcc +30&lt;br /&gt;
|Description=Mythic Staff. Second best damage option and competitive while you have AM2 active. Best magic accuracy in the game. Vidohunir can do big damage against darkness weak enemies, so it&#039;s absolutely worth building a set for when using Laev.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Opashoro (Level 119 III)&lt;br /&gt;
|Weapon=Opashoro&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Prime Staff. Absolutely the apex for damage output for the mage jobs that can use it. Aftermath is more easily achievable and consistent than with Laevateinn and greatly improves damage output.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sadly, Claustrum is not even worthy of an honorable mention - the Relic Staff isn&#039;t even remotely competitive for casting magic, though it is a very high accuracy melee option if you are looking for an extremely niche melee build. Probably not worth the investment for any real purpose in-game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ambuscade Capes Recommended Priority List===&lt;br /&gt;
&lt;br /&gt;
WIP:&lt;br /&gt;
# Free Nuking/Magic Bursting: INT +30, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Fast Cast/MP/Idle: MP +80, Macc/Mdmg +20, Fast Cast +10%, Damage Taken -5%&lt;br /&gt;
# Occult Acumen: INT +30, Macc/Mdmg +20, Store TP +10&lt;br /&gt;
# Vidohunir/WS: INT +30, Macc/Mdmg +20, Weapon Skill Damage +10%&lt;br /&gt;
# Melee TP: DEX +20, Acc +30, Atk +20, Store TP +10&lt;br /&gt;
# Midcast Death: MP +80, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Stun/Enmity: Macc +30, Mdmg +20, Enmity +10&lt;br /&gt;
&lt;br /&gt;
===Recommended JSE Armor Priority List===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Spaekona&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spaekona&#039;s Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Absolutely essential for Free Nuking and MP management: Converts 2% of elemental magic damage dealt to MP. Get ASAP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Nice piece for both its magic accuracy and elemental magic skill, used for Elemental Debuffs like Burn and for Impact&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Drain/Aspir set&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting until replaced by Empyrean boots and/or Agwu&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Archmage&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Cannot find a reason to pick this up - even if you do use Ancient Magic, the benefits from its MB bonus are outweighed by gear that provides Magic Burst Bonus II. Save your time and gil.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Great for extending Manafont duration and for Idle Refresh until you get the Empyrean +3 chest or Shamash Robe&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting piece before you get Empyrean +3 and/or Agwu&#039;s&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also a decent Magic Bursting piece until you get Empyrean +3&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also used for Aspir spells&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Wicce Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #5&lt;br /&gt;
|Notes=Great for Free Nuking and for DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Essential for Magic Bursting and Idle Refresh sets (debatable between this and Shamash)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #4&lt;br /&gt;
|Notes=Great for Free Nuking and for DT. Magic Critical Hit is a nice added bonus, but not as good as it sounds as a default &amp;quot;magic crit&amp;quot; only adds +10 Magic Attack Bonus when it procs, so this piece would make a 13% chance for an extra 23 MAB.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Chausses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Essential for Magic Bursting and for Cumulative Magic (-ja spells)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Essential for Mana Wall use and for DT. Great for Magic Bursting until you replace with high augment Agwu&#039;s. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Note that ALL of the Empyrean Armor +3 is BIS for Free Nuking not only because of the stats on them but also because of the Empyrean Armor Proc wherein when Conserve MP is proc&#039;d, extra damage is calculated based on double of the MP conserved.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Other Essential BLM Gear===&lt;br /&gt;
====Hachirin-no-Obi====&lt;br /&gt;
[[Hachirin-no-Obi]] is absolutely essential and it&#039;s highly recommended to have your Gearswap LUA automatically equip it while nuking when the weather conditions are met. It&#039;s a tremendous damage boost and should be paired with [[Klimaform]] either you cast as /SCH or cast by a SCH in your party.&lt;br /&gt;
&lt;br /&gt;
Weather Damage bonuses are as follows:&lt;br /&gt;
*+10% bonus for the element matching the day&lt;br /&gt;
*+10% bonus for the element matching single weather&lt;br /&gt;
**+20% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+20% bonus for the element matching single weather and day&lt;br /&gt;
**+30% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+25% bonus for the element matching double weather&lt;br /&gt;
**+35% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*+35% bonus for the element matching double weather and day&lt;br /&gt;
**+45% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*The element that is weak to the day/weather can suffer the same percentage as above as a penalty&lt;br /&gt;
**e.g. {{Fire}} can get -10% during {{Water}} weather.&lt;br /&gt;
&lt;br /&gt;
====Grips====&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Alber Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Warder of Courage, Geas Fete NM - great Magic Attack Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Thrace Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Yakshi, a Geas Fete NM - useful if you&#039;re chasing maximum Conserve MP for Empyrean Armor Procs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khonsu&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Best Magic Accuracy and comes with bonus DT. Definitely a contender if you don&#039;t have REMA and MACC is an issue.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Enki Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Glassy Gorger in Omen - probably the best overall grip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gearsets==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP to create new sets and recommendations for subjobs, Ambuscade capes, and other sets. Edits welcome but should not be unilaterally deleted without replacements in place.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Precast Sets===&lt;br /&gt;
&#039;&#039;&#039;Note: BLMs receive the Elemental Celerity trait, which provides 30% faster casting (38% when mastered) for specifically elemental magic. However, this does NOT grant faster recast after you&#039;re done casting this spell. If you&#039;d like to take advantage of this, you can only have 42 Fast Cast in your Elemental Magic Precast set and fill in the other slots with -DT and Magic Evasion gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped FC&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Impact Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Death Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Path D - MP +80, FC +7%&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = R15 Path A or B - MP +80&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
===Midcast Sets===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For all Free Nuking/Magic Bursting sets, the [[Wicce Earring +2]] is BIS as long as it has 9 or higher INT in its augment. However, this isn&#039;t included in the below sets due to its extreme rarity. If you&#039;re lucky enough to get the drop and then the necessary augment, use the JSE+2 in your right ear and the [[Malignance Earring]] in your left ear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Midcast Free Nuking Sets====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*-Ja spells, or &amp;quot;Cumulative Magic&amp;quot; are fantastic to raise damage of a specific element against the target. You should always endeavor to keep its effects active against the target, and using Empyrean legs keeps the effect window active for longer.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Comet&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Many people don&#039;t know that Comet is a -ja spell, or &amp;quot;Cumulative Magic&amp;quot;, where each use will increase darkness elemental magic damage against its target.&lt;br /&gt;
*This has particularly great use in Sortie basement NMs for darkness-weak NMs and to increase the damage from your COR&#039;s Leaden Salutes.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Meteor&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Arch. Coat +3&lt;br /&gt;
|Hands = Arch. Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Meteor is calculated a bit differently and weighs elemental magic skill heavily (see section above)&lt;br /&gt;
*Amalric Gages +1 Path C are better here, but Path A is better for Death so takes priority.&lt;br /&gt;
*Spaekona&#039;s Gloves +3 work great here too if you don&#039;t want to bother making Relic hands purely for a niche purpose like Meteor.&lt;br /&gt;
*[[Agwu&#039;s Slops]] are very marginally barely better at R30, but you really can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Magic Bursting Sets====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Magic Burst]] Damage and the [[Merit]] category for AM2 bonus caps at 40%. The [[Magic Burst Bonus]] trait, Job Point category, Gifts, and &#039;&#039;Magic Burst Bonus II&#039;&#039; are not subject to this cap.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Starter Magic Bursting Sets&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Beginner&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Floestone&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Witching Robe&lt;br /&gt;
|BodyAug = SR Augs - MACC/MAB +15&lt;br /&gt;
|Hands = Helios Gloves&lt;br /&gt;
|HandsAug = Inventor&#039;s Coalition Augs - INT/MAB/ConserveMP&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Locus Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Mallquis Trews +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*First real benchmark to aim for, assuming you can grind up in Ambuscade for a nice cape and pieces of armor.&lt;br /&gt;
*If you lack access to the Avatar Prime fights, you can use Witchstone instead&lt;br /&gt;
*Archmage&#039;s Gloves +1 (Relic Hands) are certainly better, but since you don&#039;t really need the +3 for endgame up to you if you want to invest to making these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Intermediate&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ombre Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Refoccilation Stone&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start feeling comfortable doing harder content, this is a decent &amp;quot;intermediate&amp;quot; touchpoint.&lt;br /&gt;
*Even if you cannot yet conquer the Geas Fete fights the Merlinic gear drops from, you CAN grind up Domain Invasion and acquire these pieces with DI points.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Src. Stole +1&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*This is where your gear options start opening up with Omen, UNM, and Geas Fete progress. Investing gil to get the +1 Amalric gear will be a huge upgrade and will come in handy for a few other sets like Myrkr and Death.&lt;br /&gt;
*For your neck slot, feel free to keep your Mizu equipped if you don&#039;t want to shell out the gil for the +1 and instead want to save up for the +2 that you&#039;ll be using later on.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Malignance Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +2&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start learning Sortie and accumulating galli, you&#039;ll finally be able to grind and upgrade your most important pieces of gear - Empyrean Armor. The +2 is a huge upgrade and will be great until you accumulate the galli and starstones to upgrade your gear all the way up to +3.&lt;br /&gt;
*The JSE+2 neck is very important but extremely costly to purchase and to augment.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - BIS&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Wicce Earring +2]] is better than Regal if you&#039;re lucky enough to have one drop&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Path A R15 - MP +80, Macc +20&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Other Sets====&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Burn &amp;amp; Elemental Debuff&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Arch. Tonban +3&lt;br /&gt;
|LegsAug = Increases Elemental Magic debuff time and potency&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Landing Burn and other Elemental Magic Debuffs can be devastating for the enemy - do not neglect to take advantage of this when you can! When merited and using the Relic legs and feet, you can reduce your enemy&#039;s INT (or other base stat) by -63 and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seraphic Ampulla&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Ring1 = Crepuscular Ring&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, STP +10&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug- Occult Acument +10-11&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Swapping to your Occult Acumen set in a pinch will get you a ton of TP from your Free Nukes - you can use this TP to setup Aftermath, or to use Myrkr to recover MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enfeebling Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Primarily for using Break, Breakga, and Sleepga II&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Midcast Impact&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Requires further testing, but the community has theorized that elemental magic skill disproportionately affects the effectiveness of Impact. Aim for maximum magic accuracy and elemental magic skill.&lt;br /&gt;
*Impact can also be cast using the non-ilvl Twilight Cloak if you lack access to the Crep Cloak!&lt;br /&gt;
*Impact is dark elemental so can be hard to land on certain mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity&lt;br /&gt;
|MainAug = Macc+10, Dark Magic Skill +10, CMP +7&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Hirudinea Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Shango Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem - Drain/Aspir Potency +10%+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Evanescence Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R19+ &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Stun Max Enmity&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= R15&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Incubus Earring +1&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = Macc +30, Enmity +10&lt;br /&gt;
|Waist= Goading Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Useful for when Mana Wall is active and attempting to build enmity&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spell Interruption Rate Down&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 102% SIRD&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Halasz Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Emphatikos Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Lengo Pants&lt;br /&gt;
|LegsAug = SR Augments&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you really, really don&#039;t want to be interrupted.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Conserve MP Nuking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 81% Conserve&amp;lt;br /&amp;gt;MP Rate&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Thrace Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Deviant Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Lempo Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Fun set to maximize the damage variance from the Empyrean Armor Proc - this set bonus provides a damage buff double to the amount of MP that was conserved. With all Empyrean armor equipped, you have a 25% chance of the proc activating.&lt;br /&gt;
*Under ideal circumstances, theoretically you can achieve an average of 56.25% damage buff approx 20% of the time&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Banish Midcast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Mes&#039;yohi Rod&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Ipoca Beret&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Jokushu Chain&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Saxnot Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path C R15 - MND +10&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Fenian Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Sacro Cord&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - MND+10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you&#039;re /WHM and want to do as much light elemental damage as possible against undead targets. Focus on MND and Divine Magic Skill!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Idle Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Refresh&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Refresh +14&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = DM Aug - Refresh +2&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = DM Aug - Refresh +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|LegsAug = R15 - MP +20&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = DM Aug - Refresh +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Mana Wall Tanking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 50% DT Cap&amp;lt;br /&amp;gt;95% ManaWall Cap&lt;br /&gt;
|Main = Archmage&#039;s Staff&lt;br /&gt;
|MainAug = Path C - MP +75, “Mana Wall” +20%, Damage Taken -12%&lt;br /&gt;
|Sub = Oneiros Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug=DEF +30, HP +200&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*You can cap the Mana Wall stat using the SU4 weapon, so buying the SU5 weapon for the purposes of using it for MW is a total waste of gil.&lt;br /&gt;
*Using a lua that locks all of your sets while Mana Wall is active is highly recommended&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee &amp;amp; Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, Double Attack +10%, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, can substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented to cap haste.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Max STP&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = White Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = DEX/Acc/STP Augments&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Patentia Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Battlecast Gaiters&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*With AM3, you&#039;ll want as much Accuracy and STP as you can muster. Other Telchine pieces can be used over the Wicce +3 pieces for more STP if you don&#039;t need as much accuracy as what&#039;s listed here.&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee Hybrid - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Balanced Acc/DT&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you&#039;re meleeing in risky or AOE-heavy situations and can sacrifice offense for survivability. You won&#039;t be doing any DPS when you&#039;re dead!&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Vidohunir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Other options if you have not yet RP&#039;d your Nyame include the Jhakri Cuffs +2 and the Empyrean +3 equipment&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Strobilus&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Nehalennia Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = R15 - MP +80&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*The only stat modifier that helps Myrkr is maximum MP, but you&#039;ll want to be careful not to take a bit hit while you&#039;re in this set mid-cast.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Dark elemental magic so affinity rules apply. For when you&#039;re using a subjob that unlocks Cataclysm access&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Earth Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Quanpur Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Earth elemental magic so affinity rules apply.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spiral Hell&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Drepanum&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Rigorous Grip +1&lt;br /&gt;
|SubAug = R15 - STR +15, Atk +30&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Ifrit Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =STR +30, Acc/Atk +20, WSD +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Shadow of Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Pixquizpan +1&lt;br /&gt;
|MainAug = R15 - DMG +36, Acc/Macc +40, MAB +50&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|SubAug =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmg +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing and Utility Sets===&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Curing&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped&amp;lt;br /&amp;gt;Cure Potency&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Quartz Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vrikodara Jupon&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Bishop&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Gyve Trousers&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enhancing Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 70+% Enhancing&amp;lt;br /&amp;gt;Duration&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Oseem Aug - Enhancing Duration&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration +10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Calamitous Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration +10&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Enhancing magic duration +10&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration +10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration +10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
===Sortie===&lt;br /&gt;
&lt;br /&gt;
Black Mages are extremely valuable for Sortie endgame runs and on top of their usual role of Magic Bursting everything into smithereens, compiled below are a few tips for bringing the maximum utility to your team:&lt;br /&gt;
&lt;br /&gt;
* Most endgame Sortie groups split up at the beginning to accomplish objectives and receive Shard Key Items to gain access to Sortie&#039;s bosses. In just about all normal Sortie magic runs, the BLM will be solely responsible for accomplishing the A objectives:&lt;br /&gt;
** After buffing, run south from the start, pop [[Mana Wall]], and round up 6 Acuex enemies. If you have a good Mana Wall set, you should be able to tank them with ease and lose minimal MP.&lt;br /&gt;
** Cast [[Firaja]], [[Firaga III]], and other AOE spells to get the 6 Acuex enemies down to 20% or so HP.&lt;br /&gt;
** Do not kill any enemies with AOE spells; instead, swap to single target Fire magic and kill them one by one. &lt;br /&gt;
** You should spawn chests containing [[Ra&#039;Kaznar Shard A]] and [[Ra&#039;Kaznar Metal A]], as well as a bonus blue chest that has a chance to drop an Old Case.&lt;br /&gt;
** If you are lucky enough to see the roaming NM Obdella, you&#039;ll easily be able to tank it in your Mana Wall set and Free Nuke it to death for another chest.&lt;br /&gt;
* After A objectives are done, many parties start the boss order with D. If so, keep going south and join the rest of the party at the D boss.&lt;br /&gt;
* For all bosses, it&#039;s wise to save your SCH a strategem and use [[Manifestation]] and cast [[Klimaform]] on the entire party. Since Klimaform&#039;s duration and potency are set, you&#039;re better off using it and allowing your SCH to have a better strat economy.&lt;br /&gt;
* Specific tips and tricks for each boss:&lt;br /&gt;
** D/H bosses change their elemental affinities, so you&#039;ll have to quickly cast the opposite element to proc the boss. However, if the boss uses Flaming Kick or Icy Grasp, you CAN and SHOULD land [[Burn]] on the boss to raise the rest of the party&#039;s damage. If you are unlucky enough to cause the boss to use Vivisection, you should [[Elemental Seal]] then [[Meteor]] to either finish off the boss or at least speed up the end of the fight.&lt;br /&gt;
** A/E bosses are pretty simple and you should just [[Burn]] and burst Fire or Earth spells (up to your party&#039;s preference)&lt;br /&gt;
** B/F bosses alternate between electric hands (use Earth magic) and wind hands (use Ice magic). Annoying if you lose stacks of your -ja magic when it alternates, just soldier through it.&lt;br /&gt;
** C/G bosses are susceptible to [[Impact]] if you have access to it, and it is extremely potent. Save [[Burn]] until after you land Impact as it&#039;ll overall lower more INT in that order. It&#039;s recommended to pop [[Elemental Seal]] if you have it up before using Impact on the G boss to ensure it lasts the maximum duration.&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=705222</id>
		<title>Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=705222"/>
		<updated>2024-07-06T16:00:13Z</updated>

		<summary type="html">&lt;p&gt;Zan: Support Jobs - Removed GEO from the recommended list again. If there are any questions on why this removal occurred, please see the Discussion Page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{| class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;width:100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; max-width: 17%;&amp;quot;| __TOC__&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; width:100%; max-width: 1200px;&amp;quot; class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Black Mage.jpg|center|300px|frameless|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; text-align: center; width:100%; max-width: 1200px;&amp;quot;&amp;gt;&amp;quot;&#039;&#039;Ohoho!&#039;&#039;&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Black Mages are essential for end-game Sortie and extremely helpful for endgame content including Dynamis Divergence and Odyssey Sheol Gaol. BLM is primarily a damage dealer but can save parties in a pinch with a combination of its potent Breakga/Sleepga and Mana Wall to serve as a damage sponge while the rest of the party gets things under control. As a Black Mage, successfully magic bursting (and having the party aligned and able to create the requisite skillchains) is critically important to your damage output. Black mage is one of the most powerful damage dealers in the game when used correctly in the right situations with proper planning and execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Mage should be expected to:&lt;br /&gt;
*Deal elemental damage&lt;br /&gt;
**Switching between bursting or free nuking sets.&lt;br /&gt;
**Know the elemental weaknesses of the foe.&lt;br /&gt;
**Magic Burst, whether solo or coordinating with a group.&lt;br /&gt;
**Understanding the gist of magic accuracy and magic damage, detailed in a section below.&lt;br /&gt;
&lt;br /&gt;
*Support&lt;br /&gt;
**[[Elemental Debuff]]s - especially [[Burn]] for increasing magic damage for the party - and [[Impact]] are powerful&lt;br /&gt;
**Competent curing is very helpful in a pinch, especially if you&#039;re running SCH or WHM as a subjob.&lt;br /&gt;
**Crowd control with Sleepga, Bind, Stun, and Breakga.&lt;br /&gt;
***/SCH provides the potential for Dispelga as well.&lt;br /&gt;
&lt;br /&gt;
*Be frontline or backline&lt;br /&gt;
**BLM can and should WS to SC in various situations.&lt;br /&gt;
**BLM has Mana Wall, and can use it well.&lt;br /&gt;
**BLM has the ability to generate TP without meleeing via [[Occult Acumen]]&lt;br /&gt;
**BLM has access to AoE WSs and Spells.&lt;br /&gt;
**It is often not appropriate to run just because you have hate.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 84, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 30, 45, 60, 75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 76, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45, 58, 71, 84, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mag. Burst Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50, 60, 70, 80, 90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Occult Acumen]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manafont]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Src. Coat +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Src. Coat +2 | Sorcerer&#039;s Coat +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Src. Coat +2 description.png|link=Src. Coat +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Elemental Seal]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Laevateinn (Level 75) icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laevateinn (Level 75)]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laevateinn (Level 75) description.png|link=Laevateinn (Level 75)]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mana Wall]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Goetia Sabots +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Goetia Sabots +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Goetia Sabots +2 description.png|link=Goetia Sabots +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Taranus&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Taranus&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Taranus&#039;s Cape description.png|link=Taranus&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cascade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Enmity Douse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manawell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Subtle Sorcery]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mana Wall===&lt;br /&gt;
&lt;br /&gt;
[[Mana Wall]] should not be ignored - when geared properly, you can be a tanking god for 5 minutes and potentially allow your party to recover or get away safe. The way this ability works, damage against you is halved (after you master, it&#039;s reduced by 70%!) and then converted to MP damage instead; this is obviously stupidly powerful with your MP pool but it stacks with other Mana Wall gear and your -Damage Taken gear as well.&lt;br /&gt;
&lt;br /&gt;
Mana Wall caps at 95% potency, meaning that incoming damage is reduced by 95% THEN converted to MP damage.&lt;br /&gt;
*By default Mana Wall&#039;s ability provides 50% reduction&lt;br /&gt;
*When mastered with JP, additional 20% reduction&lt;br /&gt;
*[[Taranus&#039;s Cape]] from Ambuscade provides another 10% reduction&lt;br /&gt;
*[[Wicce Sabots +3]] provides 25% reduction&lt;br /&gt;
*[[Archmage&#039;s Staff]] Path C provides 20% reduction - as you can see, the SU4 staff suffices as the additional Mana Wall reduction from the SU5 staff is wasted on the cap.&lt;br /&gt;
&lt;br /&gt;
When using Mana Wall, you should ensure your set also has capped -Damage Taken as those stats are accounted for before the conversion to MP damage is calculated. It&#039;s also nice to use gear such as [[Archmage&#039;s Staff]] and [[Ethereal Earring]] to convert damage to MP, effectively lowering the &amp;quot;damage&amp;quot; even more so.&lt;br /&gt;
&lt;br /&gt;
As an example borrowed from a [https://www.reddit.com/r/ffxi/comments/ztedor/kaumodaki_blm_su%E2%81%B5_staff/j1pzk8h/ very helpful reddit post]:&lt;br /&gt;
&lt;br /&gt;
The Sortie G Boss, Triboulex, uses an ultimate move called &#039;&#039;&#039;&amp;quot;Setting the Stage&amp;quot;&#039;&#039;&#039; that deals 30,000 damage divided among all party members in range. With only the BLM in range, that 30,000 damage is reduced:&lt;br /&gt;
# -DT reduces that 30k damage by ~50% to &#039;&#039;&#039;15,000&#039;&#039;&#039;&lt;br /&gt;
# Mana Wall gear reduces that 15k damage by 95% to &#039;&#039;&#039;750&#039;&#039;&#039; damage&lt;br /&gt;
# That 750 damage is converted to &#039;&#039;&#039;-750 MP&#039;&#039;&#039;&lt;br /&gt;
# If using Archmage&#039;s Staff and Ethereal Earring, you receive 7% of that damage back, returning 52 MP so effectively from the entire attack you only took &#039;&#039;&#039;698 MP damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are big negatives that prevent Mana Wall to be used to fully tank - namely you shed enmity extremely quickly with Mana Wall active, and it&#039;s especially tough to hold enemies unless you&#039;re super tanking (meaning no other party members are attacking enemies and pulling enmity). It&#039;s recommended to use specific +enmity sets for spells like [[Stun]] to pull away NMs and keep your party safe in times of emergency.&lt;br /&gt;
&lt;br /&gt;
Status effects can also still affect you, and Mana Wall is a buff that CAN be dispelled.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Elemental Seal]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 20 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes=Situationally useful if you&#039;re using your Mythic Staff to boost damage, but not worth the loss in potency from the other Merit options.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=Fire [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit2 Description=Increase the potency of Fire spells by 2.&lt;br /&gt;
|Group1 Merit2 Level=X/5&lt;br /&gt;
|Group1 Merit2 Notes=Recommend 5/5 if you&#039;re the BLM for Sortie, as you&#039;ll be using Fire spells on a majority of the targets there.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=Ice [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit3 Description=Increase the potency of Ice spells by 2.&lt;br /&gt;
|Group1 Merit3 Level=X/5&lt;br /&gt;
|Group1 Merit3 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=Wind [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit4 Description=Increase the potency of Wind spells by 2.&lt;br /&gt;
|Group1 Merit4 Level=X/5&lt;br /&gt;
|Group1 Merit4 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=Earth [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit5 Description=Increase the potency of Earth spells by 2.&lt;br /&gt;
|Group1 Merit5 Level=X/5&lt;br /&gt;
|Group1 Merit5 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit6 Name= Lightning [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit6 Description=Increase the potency of Lightning spells by 2.&lt;br /&gt;
|Group1 Merit6 Level=X/5&lt;br /&gt;
|Group1 Merit6 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit7 Name=Water [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit7 Description=Increase the potency of Water spells by 2.&lt;br /&gt;
|Group1 Merit7 Level=X/5&lt;br /&gt;
|Group1 Merit7 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[:Category:Ancient Magic|Ancient Magic Magic Attack Bonus]]&lt;br /&gt;
|Group2 Merit1 Description=Increase Ancient Magic magic attack damage by 3.&lt;br /&gt;
|Group2 Merit1 Level=0/5&lt;br /&gt;
|Group2 Merit1 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[:Category:Ancient Magic|Ancient Magic Magic Burst Damage]]&lt;br /&gt;
|Group2 Merit2 Description=Increase Ancient Magic magic burst damage by 3%.&lt;br /&gt;
|Group2 Merit2 Level=0/5&lt;br /&gt;
|Group2 Merit2 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[:Category:Elemental Magic|Elemental Magic Magic Accuracy]]&lt;br /&gt;
|Group2 Merit3 Description=Increase Elemental Magic Accuracy by 5.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=You could make a case for this situationally, but it should be very niche.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Duration]]&lt;br /&gt;
|Group2 Merit4 Description=Increase Elemental Magic debuff duration by 12 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=See next note.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit5 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Effect]]&lt;br /&gt;
|Group2 Merit5 Description=Increase Elemental Magic debuff potency by 2 and damage over time by 1.&lt;br /&gt;
|Group2 Merit5 Level=5/5&lt;br /&gt;
|Group2 Merit5 Notes=Increasing the chance of Burn sending you to the next INT tier makes this the most important merit category.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit6 Name=[[:Category:Drain/Aspir_Spell#Aspir_spells|Aspir Absorption Amount]]&lt;br /&gt;
|Group2 Merit6 Description=Increase the amount of MP absorbed by Aspir by 4%.&lt;br /&gt;
|Group2 Merit6 Level=0/5&lt;br /&gt;
|Group2 Merit6 Notes=It be nice, but not at the cost of increasing your Burn potency and duration.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SCH&lt;br /&gt;
|Notes=Probably the most useful support job overall for Black Mage. Especially when you hit ML10, where you get [[Ebullience]] to boost damage for your bursts. [[Parsimony]] allows for greater MP management, [[Alacrity]] allows for more rapid -ja accumulation or recast spells such as Death or Comet for targets weak to our limited dark nukes, and [[Manifestation]] allows you to cast [[Klimaform]] to your party members and cast single target spells like Aspir as AOEs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Arts reduces the cost of, casting time, and recast time of your nukes. It also will improve your C+ Enfeebling Skill to a B+.&amp;lt;br /&amp;gt;&lt;br /&gt;
On the flip side Light Arts provides a healing skill you actually need. Meaning you stand a better chance at removing Doom with Cursna. More powerful cures aren&#039;t a terrible thing either.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sublimation]] provides you great MP recovery that could make or break killing a tough Sortie or Odyssey boss, arguably more useful to have a burst of MP accessible than having Refresh cast on you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WHM&lt;br /&gt;
|Notes=An important sub for not only the White Mage line of spells, especially the eventual Curaga III at ML10, but for Weapon Skills. As this is generally the preferred sub for gaining access to [[Earth Crusher]] and [[Cataclysm]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Otherwise, /WHM gives access to the same enfeebles as /RDM, sans Gravity with more party support. In the form of Barspells, Cuaraga, Haste, -na spells, etc.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=A handy support job for Haste, Flurry, Refresh, Barspells, Silence, Paralyze, Slow, Gravity, Convert, and extra Fast Cast (and by extension extra spell recast).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Mage as a support job feels like a middle ground between the offerings of White Mage and Scholar. However, Convert and Refresh are overshadowed by Dark Arts, Parsimony, and Sublimation of /SCH. Meaning you generally would sub this if you needed the remaining tools it offers over you other subs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes= /SAM is situationally very useful when you&#039;ll be spending a significant amount of time in melee, including for soloing. BLM can and should step up to weapon skill and with /SAM, you can pretty consistently self-SC and then magic burst a spell or two (especially recommended for MLing!). This is especially fun with AM3 on Laevateinn where you can three step your own Light or Dark SCs thanks to Hasso.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While it may seem counter intuitive to cast with Hasso on given the 50% penalty to casting and recasting. You are only likely getting one burst off anyway without a quick magic proc, and [[Elemental Celerity]] helps you to counter the penalty with a desisted Hasso Fast Cast set leveraging it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Understanding Magic==&lt;br /&gt;
===Magic Accuracy===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
*Outside of minor edits please use the discussion page for the guide to discuss any major edits or corrections.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
When it comes to being a BLM it is more an exercise in what you know about the foe and what you know about mechanics than just going boom-booms. It is easier for a DD to flub their way through than for you to. So let&#039;s go over the rigamarole so that we might all suck less.&lt;br /&gt;
&lt;br /&gt;
While melee combat skills provide a corresponding boost to accuracy and attack at a rate of less than 1:1. Magic skill+ are a 1:1 skill to accuracy gain, but provide no extra attack.&lt;br /&gt;
&lt;br /&gt;
To determine your magic accuracy total. Add up your elemental skill, magic accuracy skill, magic accuracy+, merits, gifts, food, buffs, debuffs, and then factor in dINT. Which is in the section below.&lt;br /&gt;
*A Mastered BLM with a Master Level of 0 will sit at 512 before any equipment or dINT.&lt;br /&gt;
:*Adding an Mpaca&#039;s Staff R0 would add 40 Magic Accuracy and 255 skill for 807.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Your hit rate is simply your magic accuracy against the magic evasion of your foe. Magical hit rate caps at 95%. Meaning 5% of the time a player will otherwise be resisted.&lt;br /&gt;
*If your magic hit rate is 50% or more then magic accuracy +1 is equivalent to hit rate +1%.&lt;br /&gt;
*If your magic hit rate is less than 50% then magic accuracy +1 is equivalent to hit rate +0.5%.&lt;br /&gt;
**Any Magic accuracy that raises you to the 50% mark then returns to being 1:1.&lt;br /&gt;
***E.g. Your hit rate is 40% and you gain 40 magic accuracy. Your hit rate becomes 60%.&lt;br /&gt;
However, the magic evasion of the foe is not actually simple. It is a factor of the foe&#039;s magic evasion stat, dINT, the resistance tier of the corresponding element of the foe, and level correction where applicable.&lt;br /&gt;
*Thus, there is no single magic accuracy number to cap hit rate for a foe as there would be a physical accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
INT also plays a role in the magic accuracy of all nukes and INT based enfeebles. The magic accuracy bonus of INT depends on two things:&lt;br /&gt;
#dINT, the difference of INT between caster and foe.&lt;br /&gt;
#[[Magic Hit Rate]], which we covered, but factors in here.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | dINT and Magic Accuracy+&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | dINT&lt;br /&gt;
| &amp;lt;-70&lt;br /&gt;
| -70 ~ -31&lt;br /&gt;
| -30 ~ -11&lt;br /&gt;
| -10 ~ +10&lt;br /&gt;
| +11 ~ +30&lt;br /&gt;
| +31 ~ +70&lt;br /&gt;
| &amp;gt;+70&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | MAcc+ Per INT&lt;br /&gt;
| 0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
| 1&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Range Total&lt;br /&gt;
| +0&lt;br /&gt;
| +10&lt;br /&gt;
| +10&lt;br /&gt;
| +20&lt;br /&gt;
| +10&lt;br /&gt;
| +10&lt;br /&gt;
| +0&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | MAcc+ Total&lt;br /&gt;
| +0&lt;br /&gt;
| +0-10&lt;br /&gt;
| +10-20&lt;br /&gt;
| +20-40&lt;br /&gt;
| +40-50&lt;br /&gt;
| +50-60&lt;br /&gt;
| +60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
So, INT has a sweet spot from -10 to +10, but also a no-no spot, and that spot is 70+. Which by that age you don&#039;t expect much anyway.&lt;br /&gt;
*Ba-dum-tss&lt;br /&gt;
&lt;br /&gt;
Now, once your INT has become magic accuracy it affects your magic hit rate in the same way as above. For example:&lt;br /&gt;
&lt;br /&gt;
Your magic hit rate is 65%.&lt;br /&gt;
*dINT is +30, and you gain 19 INT.&lt;br /&gt;
:*Your hit rate is now 69%. Nice.&lt;br /&gt;
*dINT is -38 and you gain 19 INT.&lt;br /&gt;
:*Your hit rate is now 72%.&lt;br /&gt;
&lt;br /&gt;
Your magic hit rate is 45%.&lt;br /&gt;
*dINT is -50 and you gain 20 INT.&lt;br /&gt;
:*Your hit rate is now 47%.&lt;br /&gt;
*dINT is -10 and you gain 20 INT.&lt;br /&gt;
:*Your hit rate is now 60%.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 350px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Random Examples of Endgame INT&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Foe&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Job&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | INT&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Ongo V0&lt;br /&gt;
| 134&lt;br /&gt;
| RUN?&lt;br /&gt;
| 345&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Ongo V20&lt;br /&gt;
| 134&lt;br /&gt;
| RUN?&lt;br /&gt;
| 425&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Blazer Elytra&lt;br /&gt;
| 136&lt;br /&gt;
| PLD&lt;br /&gt;
| 241&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Helm Elytra&lt;br /&gt;
| 138&lt;br /&gt;
| PLD&lt;br /&gt;
| 251&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Rumble Lugcrawler&lt;br /&gt;
| 138&lt;br /&gt;
| WAR&lt;br /&gt;
| 284&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Locus Wivre&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 256&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Water Ele&lt;br /&gt;
| 133&lt;br /&gt;
| BLM&lt;br /&gt;
| 354&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Locus Colibri&lt;br /&gt;
| 135&lt;br /&gt;
| RDM&lt;br /&gt;
| 340&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Triboulex&lt;br /&gt;
| 145&lt;br /&gt;
| DRK/BLM&lt;br /&gt;
| 504&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Archaic Cogs&lt;br /&gt;
| 147&lt;br /&gt;
| RNG&lt;br /&gt;
| 390&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Mireu&lt;br /&gt;
| 150&lt;br /&gt;
| WAR?&lt;br /&gt;
| 474&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
WAR (Crawler above) is the most common job in the game, and it is the second lower tier of INT, where PLD (Beetle above) is the lowest ranking of INT.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should probably have a table on the [[INT]] page, but for now I will just write it here from highest to lowest.&lt;br /&gt;
#BLM&lt;br /&gt;
#SMN&lt;br /&gt;
#DRK, COR, SCH, THF, RDM&lt;br /&gt;
#BRD, BLU, NIN, RUN&lt;br /&gt;
#BST, PUP, RNG, SAM, WHM&lt;br /&gt;
#DNC, DRG, WAR&lt;br /&gt;
#MNK, PLD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
The [[Resist]]ance of a foe is the final and most important piece of the puzzle. Not only for magic accuracy, but for damage. Though we will only cover the accuracy portion of that here, just like with INT.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 2px solid #3C6A95; text-align: center; margin: 3px; width: 100%; max-width: 788px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 2px solid #3C6A95;&amp;quot; colspan=100% |&amp;lt;span style=&amp;quot;float: left&amp;quot;&amp;gt;Low Resistance&amp;lt;/span&amp;gt; Resistance Ranks &amp;lt;span style=&amp;quot;float: right&amp;quot;&amp;gt;High Resistance&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 150% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 130% &lt;br /&gt;
| 115% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 100% &lt;br /&gt;
| 85% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 70% &lt;br /&gt;
| 60% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 50% &lt;br /&gt;
| 40% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 30% &lt;br /&gt;
| 25% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 20% &lt;br /&gt;
| 15% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 10% &lt;br /&gt;
| 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First, let me just summarize the resist page here in terms of accuracy. Foes have individual resistances to all elements, and these values are tiered out in the table above. A neutral resistance tier is 100%, where as weakness would be anything above that, and vice versa for resitance.&amp;lt;br /&amp;gt;&lt;br /&gt;
Any foe with a resistance status of 50% forces a resist. Resists will be either a 1/2 (-50%), 1/4 (-75%), or 1/8th (-87.5%). So a Skeleton for example, has a {{dark}} dark resistance tier of 50%. This means any dark based spell which lands is not going to either be full damage or full duration.&lt;br /&gt;
&lt;br /&gt;
Now, there are two things players can do to change the resistance, [[Rayke]] and [[Skillchain]]s.&lt;br /&gt;
*Rayke reduces the resistance tier to the corresponding element by a tier per rune.&lt;br /&gt;
:*E.g. a foe has a 30% resistance tier to an element, and three runes of that element are Rayked. The reistance tier is now 60% for the duration of Rayke, which is a big deal.&lt;br /&gt;
*Skillchains will temporarily lower the resistance tier of the damage of the skillchain by one tier for the window of it.&lt;br /&gt;
:*Magic bursting also adds a speculated +100 accuracy to a spell.&lt;br /&gt;
:*See the [[Resist#Modifying Resistance Rank]] for more explanation on how a SC damage type is determined.&lt;br /&gt;
::*It is the lowest resistance tier, but this can change depending on other steps involved.&lt;br /&gt;
This becomes very applicable with NMs, which can tend to have different resistance values from ordinary foes of the same family or even other NMs. For example, no tier 3 [[Odyssey]] NM in Sheol Gaol has a weakness above 30% unless their aura is on which then changes it to 100% iirc. With their neutral elements being 25% and their opposing element at the lowest 5% tier.&amp;lt;br /&amp;gt;&lt;br /&gt;
This means if you fight a foe like Ongo then the magic defense down from [[Vidohunir]] will not land outside of when the aura is on. Same for defense down effect from a weapon skill against [[Xevioso]]. In fact to finish that thought, they will only really stand a chance to land against Mboze unless Rayke is used.&lt;br /&gt;
&lt;br /&gt;
Further, as a BLM you can uniquely bypass some of the hindrance of Resist tiers while under [[Subtle Sorcery]]. It will bypass the forced resists from a tier 50% or less, but will not solve the next component of elemental resistance tiers.&lt;br /&gt;
&lt;br /&gt;
Second, the remaining factor to resistance to account for is the magic accuracy requirements imposed by resistance tiers. Which is not actually on the wiki currently. Not because I am some rumored gate keeper, but because neither I nor anyone else have gotten around to it, and it involves deciphering Japanese testing through google Translate. Not the easiest for sure, but what is clear is that as resistance tiers go lower and resistance to an element goes higher. It imposes a greater magic accuracy requirement to cap hit rate.&lt;br /&gt;
*[https://twitter.com/MBZ2arZNkm174sV/status/1292994041722724352?cxt=HHwWgICjmd_O0fEjAAAA Here] is the testing I am referring to, and one which corroborates the INT magic accuracy/Ongo testing from Lutes blog cited at the bottom references on both of those pages.&lt;br /&gt;
:*The red text is confirmed, and the black is theorized.&lt;br /&gt;
:*This testing lines up with the observable effective magic accuracy required for [[Ongo]], 1,365.&lt;br /&gt;
::*Since you are magic bursting, yes, the resistance rank changes from 30% to 40% for the burst window, and changes the accuracy required to 1,222 before counting the +100 from bursting.&lt;br /&gt;
:*Accuracy requirements jump steeply below the 30% tier. The table lacks it for Ongo, but I can make an educated guess based on the data there. Which means you need an effective magic accuracy of ~1,710 to land Burn on Ongo, given it&#039;s 25% tier to fire.&lt;br /&gt;
Now the testing doesn&#039;t go past the 20% tier, but it doesn&#039;t need to with how steep it gets. So when it comes to nuking, SC dmg, or enfeebling any iLvl foe around the lowest tiers, forget about it unless you throw the kitchen sink at the foe. Which generally isn&#039;t practical.&lt;br /&gt;
&lt;br /&gt;
Fortunately, there is a lower magic accuracy requirement for the higher resistance tiers. Let&#039;s tie this together with a practical example using a level 139 [[Apex Draugar]]. Which has a resistance tiers of {{fire}} 130%, {{ice}} 70%, and {{dark}} 50%. Spells would cap hit rate at the following:&lt;br /&gt;
*{{fire}} 1,102&lt;br /&gt;
*{{ice}} 1,204&lt;br /&gt;
*{{dark}} 1,295&lt;br /&gt;
:*Due to the forced resist, if you casted sleep. Then you will either not land the spell or it will land for a reduced time. &lt;br /&gt;
&lt;br /&gt;
What is cool about all of this this is that outside of anything that lowers your macc or boosts the magic evasion of the foe, you can better figure out or fine tune a set to cap hit rate.&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Estimated Magic Accuracy Requirements&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Level&lt;br /&gt;
! 30%&lt;br /&gt;
! 40%&lt;br /&gt;
! 50%&lt;br /&gt;
! 60%&lt;br /&gt;
! 70%&lt;br /&gt;
! 85%&lt;br /&gt;
! 100%&lt;br /&gt;
! 115%&lt;br /&gt;
! 130%&lt;br /&gt;
! 150%&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 124&lt;br /&gt;
| 1,005&lt;br /&gt;
| 892&lt;br /&gt;
| 831&lt;br /&gt;
| 814&lt;br /&gt;
| 778&lt;br /&gt;
| 756&lt;br /&gt;
| 755&lt;br /&gt;
| 753&lt;br /&gt;
| 736&lt;br /&gt;
| 729&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 125&lt;br /&gt;
| 1,041&lt;br /&gt;
| 925&lt;br /&gt;
| 862&lt;br /&gt;
| 843&lt;br /&gt;
| 828&lt;br /&gt;
| 784&lt;br /&gt;
| 779&lt;br /&gt;
| 775&lt;br /&gt;
| 758&lt;br /&gt;
| 750&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 126&lt;br /&gt;
| 1,078&lt;br /&gt;
| 958&lt;br /&gt;
| 893&lt;br /&gt;
| 872&lt;br /&gt;
| 852&lt;br /&gt;
| 812&lt;br /&gt;
| 804&lt;br /&gt;
| 797&lt;br /&gt;
| 780&lt;br /&gt;
| 772&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 127&lt;br /&gt;
| 1,114&lt;br /&gt;
| 991&lt;br /&gt;
| 924&lt;br /&gt;
| 901&lt;br /&gt;
| 863&lt;br /&gt;
| 840&lt;br /&gt;
| 829&lt;br /&gt;
| 818&lt;br /&gt;
| 801&lt;br /&gt;
| 793&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 128&lt;br /&gt;
| 1,154&lt;br /&gt;
| 1,024&lt;br /&gt;
| 955&lt;br /&gt;
| 930&lt;br /&gt;
| 891&lt;br /&gt;
| 868&lt;br /&gt;
| 854&lt;br /&gt;
| 840&lt;br /&gt;
| 823&lt;br /&gt;
| 814&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 129&lt;br /&gt;
| 1,185&lt;br /&gt;
| 1,057&lt;br /&gt;
| 986&lt;br /&gt;
| 959&lt;br /&gt;
| 920&lt;br /&gt;
| 896&lt;br /&gt;
| 879&lt;br /&gt;
| 862&lt;br /&gt;
| 844&lt;br /&gt;
| 835&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 130&lt;br /&gt;
| 1,219&lt;br /&gt;
| 1,090&lt;br /&gt;
| 1,017&lt;br /&gt;
| 988&lt;br /&gt;
| 948&lt;br /&gt;
| 924&lt;br /&gt;
| 904&lt;br /&gt;
| 883&lt;br /&gt;
| 869&lt;br /&gt;
| 856&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 131&lt;br /&gt;
| 1,257&lt;br /&gt;
| 1,123&lt;br /&gt;
| 1,048&lt;br /&gt;
| 1,017&lt;br /&gt;
| 977&lt;br /&gt;
| 952&lt;br /&gt;
| 928&lt;br /&gt;
| 905&lt;br /&gt;
| 889&lt;br /&gt;
| 878&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 132&lt;br /&gt;
| 1,293&lt;br /&gt;
| 1,156&lt;br /&gt;
| 1,079&lt;br /&gt;
| 1,046&lt;br /&gt;
| 1,005&lt;br /&gt;
| 980&lt;br /&gt;
| 953&lt;br /&gt;
| 926&lt;br /&gt;
| 911&lt;br /&gt;
| 899&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 133&lt;br /&gt;
| 1,329&lt;br /&gt;
| 1,189&lt;br /&gt;
| 1,110&lt;br /&gt;
| 1,075&lt;br /&gt;
| 1,034&lt;br /&gt;
| 1,008&lt;br /&gt;
| 978&lt;br /&gt;
| 948&lt;br /&gt;
| 933&lt;br /&gt;
| 920&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 134&lt;br /&gt;
| 1,365&lt;br /&gt;
| 1,222&lt;br /&gt;
| 1,141&lt;br /&gt;
| 1,104&lt;br /&gt;
| 1,060&lt;br /&gt;
| 1,036&lt;br /&gt;
| 1,003&lt;br /&gt;
| 970&lt;br /&gt;
| 955&lt;br /&gt;
| 941&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 135&lt;br /&gt;
| 1,402&lt;br /&gt;
| 1,255&lt;br /&gt;
| 1,172&lt;br /&gt;
| 1,133&lt;br /&gt;
| 1,089&lt;br /&gt;
| 1,064&lt;br /&gt;
| 1,028&lt;br /&gt;
| 991&lt;br /&gt;
| 977&lt;br /&gt;
| 962&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 136&lt;br /&gt;
| 1,438&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,203&lt;br /&gt;
| 1,162&lt;br /&gt;
| 1,118&lt;br /&gt;
| 1,092&lt;br /&gt;
| 1,052&lt;br /&gt;
| 1,013&lt;br /&gt;
| 999&lt;br /&gt;
| 984&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 137&lt;br /&gt;
| 1,475&lt;br /&gt;
| 1,321&lt;br /&gt;
| 1,234&lt;br /&gt;
| 1,191&lt;br /&gt;
| 1,147&lt;br /&gt;
| 1,120&lt;br /&gt;
| 1,077&lt;br /&gt;
| 1,034&lt;br /&gt;
| 1,021&lt;br /&gt;
| 1,005&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 138&lt;br /&gt;
| 1,510&lt;br /&gt;
| 1,354&lt;br /&gt;
| 1,265&lt;br /&gt;
| 1,220&lt;br /&gt;
| 1,175&lt;br /&gt;
| 1,148&lt;br /&gt;
| 1,102&lt;br /&gt;
| 1,056&lt;br /&gt;
| 1,043&lt;br /&gt;
| 1,026&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 139&lt;br /&gt;
| 1,547&lt;br /&gt;
| 1,387&lt;br /&gt;
| 1,296&lt;br /&gt;
| 1,249&lt;br /&gt;
| 1,204&lt;br /&gt;
| 1,176&lt;br /&gt;
| 1,127&lt;br /&gt;
| 1,078&lt;br /&gt;
| 1,065&lt;br /&gt;
| 1,047&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 140&lt;br /&gt;
| 1,582&lt;br /&gt;
| 1,420&lt;br /&gt;
| 1,327&lt;br /&gt;
| 1,278&lt;br /&gt;
| 1,232&lt;br /&gt;
| 1,204&lt;br /&gt;
| 1,152&lt;br /&gt;
| 1,099&lt;br /&gt;
| 1,087&lt;br /&gt;
| 1,068&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 141&lt;br /&gt;
| 1,618&lt;br /&gt;
| 1,453&lt;br /&gt;
| 1,358&lt;br /&gt;
| 1,307&lt;br /&gt;
| 1,260&lt;br /&gt;
| 1,232&lt;br /&gt;
| 1,176&lt;br /&gt;
| 1,121&lt;br /&gt;
| 1,109&lt;br /&gt;
| 1,090&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 142&lt;br /&gt;
| 1,654&lt;br /&gt;
| 1,486&lt;br /&gt;
| 1,389&lt;br /&gt;
| 1,336&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,260&lt;br /&gt;
| 1,201&lt;br /&gt;
| 1,142&lt;br /&gt;
| 1,131&lt;br /&gt;
| 1,111&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 143&lt;br /&gt;
| 1,690&lt;br /&gt;
| 1,519&lt;br /&gt;
| 1,420&lt;br /&gt;
| 1,365&lt;br /&gt;
| 1,317&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,226&lt;br /&gt;
| 1,164&lt;br /&gt;
| 1,153&lt;br /&gt;
| 1,132&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 144&lt;br /&gt;
| 1,726&lt;br /&gt;
| 1,552&lt;br /&gt;
| 1,451&lt;br /&gt;
| 1,394&lt;br /&gt;
| 1,345&lt;br /&gt;
| 1,316&lt;br /&gt;
| 1,251&lt;br /&gt;
| 1,186&lt;br /&gt;
| 1,175&lt;br /&gt;
| 1,153&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 145&lt;br /&gt;
| 1,762&lt;br /&gt;
| 1,585&lt;br /&gt;
| 1,482&lt;br /&gt;
| 1,423&lt;br /&gt;
| 1,374&lt;br /&gt;
| 1,344&lt;br /&gt;
| 1,276&lt;br /&gt;
| 1,207&lt;br /&gt;
| 1,197&lt;br /&gt;
| 1,174&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 146&lt;br /&gt;
| 1,798&lt;br /&gt;
| 1,618&lt;br /&gt;
| 1,513&lt;br /&gt;
| 1,452&lt;br /&gt;
| 1,402&lt;br /&gt;
| 1,372&lt;br /&gt;
| 1,300&lt;br /&gt;
| 1,229&lt;br /&gt;
| 1,219&lt;br /&gt;
| 1,196&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 147&lt;br /&gt;
| 1,834&lt;br /&gt;
| 1,651&lt;br /&gt;
| 1,544&lt;br /&gt;
| 1,481&lt;br /&gt;
| 1,430&lt;br /&gt;
| 1,400&lt;br /&gt;
| 1,325&lt;br /&gt;
| 1,250&lt;br /&gt;
| 1,241&lt;br /&gt;
| 1,217&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 148&lt;br /&gt;
| 1,870&lt;br /&gt;
| 1,684&lt;br /&gt;
| 1,575&lt;br /&gt;
| 1,510&lt;br /&gt;
| 1,459&lt;br /&gt;
| 1,428&lt;br /&gt;
| 1,350&lt;br /&gt;
| 1,272&lt;br /&gt;
| 1,263&lt;br /&gt;
| 1,238&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 149&lt;br /&gt;
| 1,906&lt;br /&gt;
| 1,717&lt;br /&gt;
| 1,606&lt;br /&gt;
| 1,539&lt;br /&gt;
| 1,487&lt;br /&gt;
| 1,456&lt;br /&gt;
| 1,375&lt;br /&gt;
| 1,294&lt;br /&gt;
| 1,285&lt;br /&gt;
| 1,259&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 150&lt;br /&gt;
| 1,943&lt;br /&gt;
| 1,750&lt;br /&gt;
| 1,637&lt;br /&gt;
| 1,568&lt;br /&gt;
| 1,515&lt;br /&gt;
| 1,484&lt;br /&gt;
| 1,400&lt;br /&gt;
| 1,315&lt;br /&gt;
| 1,307&lt;br /&gt;
| 1,280&lt;br /&gt;
|}&lt;br /&gt;
*Values in the table are based off of: [https://sazitouhuu.blogspot.com/2020/06/blog-post_27.html].&lt;br /&gt;
**Resistance Ranks are linear per level while the various ranks for that level are exponential increases as resistance increases.&lt;br /&gt;
**While working to extrapolate the table further from the source material. I noticed errors and questioned some results. Thus comes in my friend, Fox. Of which this final table is credited to.&lt;br /&gt;
***There was not enough data collected for the 20% and 25% ranks, but it is safe to say the curve gets steep.&lt;br /&gt;
***Keep in mind, the table is estimated values built off of another table of very well estimated values. Expect that you may possibly be off by ~10 magic accuracy at a given time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Practical implications of the write up:&lt;br /&gt;
*Gear enfeebles like sleep or break with a focus in magic accuracy and enfeebling skill.&lt;br /&gt;
*Magic Hit Rate caps at 95%, and a miss is simply a reist, which has various values.&lt;br /&gt;
*The value of macc from INT depends on dINT. It can be as large as +1 or as low as +0.&lt;br /&gt;
*Resistance Ranks aka Resistance Tiers can dramatically impact magic accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Corresponding pages:&lt;br /&gt;
*[[Magic Accuracy]]&lt;br /&gt;
*[[Magic Hit Rate]]&lt;br /&gt;
*[[INT]]&lt;br /&gt;
*[[Resist]]&lt;br /&gt;
&lt;br /&gt;
===Affinity===&lt;br /&gt;
&lt;br /&gt;
Affinity, also referred to as &amp;quot;Elemental Magic Attack Bonus&amp;quot;, adds damage in a separate multiplier term from all standard forms of Magic Attack Bonus.&lt;br /&gt;
&lt;br /&gt;
The base value for this term when no Affinity gear is present = 1.0.&lt;br /&gt;
&lt;br /&gt;
For each stat on gear with Elemental affinity listed:&lt;br /&gt;
* Damage affinity +1: Affinity = 1.1&lt;br /&gt;
* Damage affinity +2: Affinity = 1.15&lt;br /&gt;
* Damage affinity +3: Affinity = 1.20&lt;br /&gt;
* Damage affinity +4: Affinity = 1.25&lt;br /&gt;
* Damage affinity +5: Affinity = 1.30&lt;br /&gt;
* Damage affinity +6: Affinity = 1.35&lt;br /&gt;
&lt;br /&gt;
Elemental Magic Attack Bonus from gear is additive with this term. This statistic is found on gear such as [[Pixie Hairpin +1]] and [[Weatherspoon Ring]].&lt;br /&gt;
* For example, equipping [[Pixie Hairpin +1]] (28%) and [[Archon Ring]] (5%) would make this term = 1.33 for {{dark}} damage.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] uniquely grants this stat for all elements. See its page for details.&lt;br /&gt;
&lt;br /&gt;
Equipment usable by BLM that provides Elemental Magic Attack Bonus include:&lt;br /&gt;
* [[Ngqoqwanb]] provides 15% {{Ice}} elemental affinity.&lt;br /&gt;
* [[Ossa Grip]] provides 2% {{Ice}} elemental affinity when the user has [[Ice Spikes]] active.&lt;br /&gt;
* [[Marin Staff]] and [[Marin Staff +1]]  provide 10% and 11% {{Wind}} elemental affinity, respectively.&lt;br /&gt;
* [[Kaikias&#039; Cape]] provides 4% {{Wind}} elemental affinity.&lt;br /&gt;
* [[Quanpur Necklace]] provides 5% {{Earth}} elemental affinity.&lt;br /&gt;
* [[Weatherspoon Ring]] and [[Weatherspoon Ring +1]] provide 10% and 11% {{Light}} elemental affinity, respectively.&lt;br /&gt;
* [[Pixie Hairpin +1]] provides 28% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Archon Ring]] provides 5% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] provides a range of 1-15% elemental affinity bonus for all elements dependent on distance from the target, for a maximum of 15% {{Elements}} elemental affinity if the target is within 1.93&#039; from the player.&lt;br /&gt;
&lt;br /&gt;
Reminder that spells like [[Comet]], [[Impact]], [[Aspir]], and [[Death]] are darkness elemental magic and ARE enhanced by equipment that boosts darkness elemental affinity!&lt;br /&gt;
&lt;br /&gt;
===Cumulative Magic aka -ja Spells===&lt;br /&gt;
&lt;br /&gt;
Cumulative Magic, usually just called &amp;quot;-ja&amp;quot; spells, are a very important part of playing BLM and raising the entire party&#039;s damage for a specific element.&lt;br /&gt;
&lt;br /&gt;
Each time a cumulative magic spell is cast, a hidden debuff is placed on the monster which makes the monster take 5% additional damage from damage of that element for 60 seconds. Each successive cast of the same cumulative magic spell on the same target (from any player) will increase this elemental damage boost by an additional 5% of base damage; however, the window is not extended and will end 60 seconds after the first cumulative magic spell hit the monster even if another matching spell is cast, unless you use Empyrean legs (Extends the window all the way to 110 seconds duration if using [[Wicce Chausses +3]]).&lt;br /&gt;
*&#039;&#039;&#039;The total damage boost caps at 25%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For example, assuming an initial casting damage of 1000 for [[Firaja]], casting [[Firaja]] repeatedly within 60 seconds will result in damage of 1000, 1050, 1100, etc. Other fire damage, such as [[Fire IV]] or [[Wildfire]], will also receive this damage boost (+5%, +10%, etc.) while in effect.&lt;br /&gt;
&lt;br /&gt;
* [[Firaja]] makes the target take 5% additional {{Fire}} damage per cast&lt;br /&gt;
* [[Blizzaja]] makes the target take 5% additional {{Ice}} damage per cast&lt;br /&gt;
* [[Thundaja]] makes the target take 5% additional {{Thunder}} damage per cast&lt;br /&gt;
* [[Aeroja]] makes the target take 5% additional {{Wind}} damage per cast&lt;br /&gt;
* [[Stoneja]] makes the target take 5% additional {{Earth}} damage per cast&lt;br /&gt;
* [[Waterja]] makes the target take 5% additional {{Water}} damage per cast&lt;br /&gt;
* [[Comet]] makes the target take 5% additional {{Dark}} damage per cast&lt;br /&gt;
&lt;br /&gt;
Technically speaking, you only need to have your Empyrean legs equipped on the first cast of Cumulative Magic, but since the [[Wicce Chausses +3]] are BIS for both Free Nuking and Magic Bursting, you don&#039;t have to worry much about swapping. &lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
&lt;br /&gt;
[[Death]] is a spell with very different mechanics that are worth knowing more about.&lt;br /&gt;
&lt;br /&gt;
Death has a chance to instantly KO the enemy, though this does not affect NMs. If your enemy is not killed, the damage formula is:&lt;br /&gt;
&lt;br /&gt;
* (Current MP×3 + Magic Damage)×(MAB/MDB)×(Affinity)×(Day/Weather)&lt;br /&gt;
** Note that the Magic Damage in the above formula is capped to 32&lt;br /&gt;
&lt;br /&gt;
You need at least 1 MP to cast Death, and using it expends all of your current MP, even if you have Manafont or Manawell up. &lt;br /&gt;
&lt;br /&gt;
Part of the trick to using Death properly is to build specific sets that ensure that you have the highest possible MP prior to use - this is why you&#039;ll see BLMs in specific Idle sets that maximize MP, and cast Death using a specific Precast set that retains as much MP as possible so that your MP isn&#039;t cut before you even cast the spell.&lt;br /&gt;
&lt;br /&gt;
===Meteor===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the coolest and most visually spectacular spell that Square-Enix added to the game has very limited use in endgame. &lt;br /&gt;
&lt;br /&gt;
[[Meteor]] is unique in the fact that it&#039;s a non-elemental elemental magic spell - meaning that it uses your elemental magic skill to calculate its damage, but it is typeless and cannot be resisted. It does require you to use Elemental Seal before casting, so consider it on a 10-minute cooldown. It also takes eons to cast - consider building a precast set for this spell that crams in as much Quick Magic gear as you can.&lt;br /&gt;
&lt;br /&gt;
* Unlike other nukes, elemental magic skill contributes directly to Meteor base damage, and the damage is independent of the enemy&#039;s INT.&lt;br /&gt;
** Meteor&#039;s base damage can be approximated as: (1+MAB/100)*floor(INT + Elemental Magic Skill/6)*3.5&lt;br /&gt;
&lt;br /&gt;
Meteor is however worth discussing for at least one specific use-case: the Sortie D &amp;amp; H bosses.&lt;br /&gt;
&lt;br /&gt;
If the fight with either of the Sortie D &amp;amp; H bosses go awry, they use a special ability called Vivisection - this is a full dispel on the party that also removes the NM&#039;s elemental weakness, meaning that all of your other spells do pitiful damage... with the exception of Meteor, as it&#039;s typeless damage! If the boss is low health and gets off Vivisection, consider using Meteor - it could save the run or at least dramatically save time for the fight to recover!&lt;br /&gt;
&lt;br /&gt;
===Impact===&lt;br /&gt;
&lt;br /&gt;
[[Impact]] is a very special spell that can only be cast if you&#039;re wearing one of two particular and difficult to acquire pieces of equipment - these cloaks must remain equipped both for the precast and midcast periods:&lt;br /&gt;
&lt;br /&gt;
* [[Twilight Cloak]]&lt;br /&gt;
* [[Crepuscular Cloak]] - 119 version so has much higher MACC and stats&lt;br /&gt;
&lt;br /&gt;
Impact is an ALL STATS DOWN debuff on the target that deals dark damage and lowers an enemy&#039;s Strength, Dexterity, Vitality, Agility, Intelligence, Mind, and Charisma.&lt;br /&gt;
&lt;br /&gt;
* Each of the target&#039;s base stats is reduced by 20% of the value at the time of cast.&lt;br /&gt;
** Stat values are snapshotted on cast, so Impact will have the highest potency if applied before other reductions such as [[Elemental Debuff]]s, namely [[Burn]].&lt;br /&gt;
&lt;br /&gt;
As you might imagine, this can be incredibly potent and can dramatically raise damage against certain NMs, in particular the Sortie C and G bosses.&lt;br /&gt;
&lt;br /&gt;
Impact&#039;s maximum duration is 3 minutes, though if resisted the duration will be cut drastically. Since this is an elemental magic spell, a combination of elemental magic skill and magic accuracy is highly encouraged to ensure that this great spell lasts as long as possible against foes with high magic evasion. It&#039;s worth coordinating with a Red Mage in your party to have them cast Frazzle III on the enemy first before using Impact.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Eminent Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Beginner Sparks Staff for entering i-lvl content.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Homestead Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Marginal upgrade from the Eminent Staff, start here if you already have the bayld.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Kaladanda&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Oboro weapon so decently easy to acquire, but probably not worth the gil investment as better staffs are available. Still an upgrade!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Xoanon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Ambuscade Staff, final step - certainly not worth the investment if you&#039;re purely acquiring it for BLM, but if you already have it for another job it&#039;ll serve BLM well in a pinch if you don&#039;t have better weapons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Lathi&lt;br /&gt;
|Augment=C) INT, MAB, and MAcc +15&lt;br /&gt;
|Description=Either drops from Yilan, a Geas Fete NM in Escha - Ru&#039;Aun, or purchased using Domain Invasion point from Zurim. Very easily achievable after two DI runs - highly recommend shooting for this if you do not have any better options.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Reikikon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Kouryu, a fairly difficult Geas Fete NM in Escha - Ru&#039;Aun. Unrealistic that you&#039;ll get this while gearing up BLM as a first job, but if you have it it&#039;s excellent until beaten out by a Keraunos with ideal augs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Keraunos&lt;br /&gt;
|Augment=INT +17, MAB/MAcc +20&lt;br /&gt;
|Description=Alluvion Skirmish weapon - you can pick this up upon doing Intermediate ROEs too and it&#039;s a very worthy upgrade. Augments are random from the Adoulin Inventor&#039;s Coalition so your luck on getting nice augments may vary.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Grioavolr&lt;br /&gt;
|Augment=Oseem Augs possible w/o Dark Matter: 1-30 MAB, 1-20 INT, 1-30 MACC, 1-10% Magic Burst Bonus&lt;br /&gt;
|Description=Obtained from Geas Fete NM Bashmu from Reisenjima, or in exchange for 800 Domain Invasion Points. Not as good as Marin Staff +1 in most situations, unless you get really really lucky on augments from Oseem. You can also try to augment this during Dark Matter Augment campaigns, where theoretically you can break the normal stat limits and get a very powerful staff if you&#039;re lucky.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Marin Staff +1&lt;br /&gt;
|Augment=R15) INT/MND +10, Acc/MAcc +40, MAB +40&lt;br /&gt;
|Description=Best pre-REMA staff and pretty easily achievable thru Unity Accolade NM Vedrfolnir. Shoot for this to have a capable weapon for endgame BLM.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Mpaca&#039;s Staff&lt;br /&gt;
|Augment=R30) Acc/MAcc +15, MAB +30, INT +5&lt;br /&gt;
|Description=You&#039;re able to purchase the R0, unaugmented staff after clearing the Odyssey Sheol Gaol NM, Arebati. After killing Arebati V5+, you&#039;ll acquire RP that you can then spend to augment this staff. Even after acquiring REMA weapons, Mpaca&#039;s Staff can be a great balanced weapon for bursting Death.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Hvergelmir (Level 119 III)&lt;br /&gt;
|Weapon=Hvergelmir&lt;br /&gt;
|Augment=R15) DMG: +10, &amp;quot;Myrkr&amp;quot; potency +10%, MP +30&lt;br /&gt;
|Description=Empyrean Staff. Best staff for Death and a great all-around option for Fast Cast/faster recast on spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khatvanga&lt;br /&gt;
|Augment=R15) DMG: +8, &amp;quot;Shattersoul: damage +10%, Acc/MAcc +30&lt;br /&gt;
|Description=Aeonic Staff. Fantastic staff for Occult Acumen sets and for weaponskills that favor TP bonus such as Cataclysm and Earth Crusher. Useful for strats that utilize Death as you can cast in Occult Acumen set, use Myrkr to recover MP, and do it all over again.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Laevateinn (Level 119 III)&lt;br /&gt;
|Augment=R15) DMG: +26, Vidohunir: Damage +15%, Acc/MAcc +30&lt;br /&gt;
|Description=Mythic Staff. Second best damage option and competitive while you have AM2 active. Best magic accuracy in the game. Vidohunir can do big damage against darkness weak enemies, so it&#039;s absolutely worth building a set for when using Laev.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Opashoro (Level 119 III)&lt;br /&gt;
|Weapon=Opashoro&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Prime Staff. Absolutely the apex for damage output for the mage jobs that can use it. Aftermath is more easily achievable and consistent than with Laevateinn and greatly improves damage output.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sadly, Claustrum is not even worthy of an honorable mention - the Relic Staff isn&#039;t even remotely competitive for casting magic, though it is a very high accuracy melee option if you are looking for an extremely niche melee build. Probably not worth the investment for any real purpose in-game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ambuscade Capes Recommended Priority List===&lt;br /&gt;
&lt;br /&gt;
WIP:&lt;br /&gt;
# Free Nuking/Magic Bursting: INT +30, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Fast Cast/MP/Idle: MP +80, Macc/Mdmg +20, Fast Cast +10%, Damage Taken -5%&lt;br /&gt;
# Occult Acumen: INT +30, Macc/Mdmg +20, Store TP +10&lt;br /&gt;
# Vidohunir/WS: INT +30, Macc/Mdmg +20, Weapon Skill Damage +10%&lt;br /&gt;
# Melee TP: DEX +20, Acc +30, Atk +20, Store TP +10&lt;br /&gt;
# Midcast Death: MP +80, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Stun/Enmity: Macc +30, Mdmg +20, Enmity +10&lt;br /&gt;
&lt;br /&gt;
===Recommended JSE Armor Priority List===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Spaekona&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spaekona&#039;s Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Absolutely essential for Free Nuking and MP management: Converts 2% of elemental magic damage dealt to MP. Get ASAP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Nice piece for both its magic accuracy and elemental magic skill, used for Elemental Debuffs like Burn and for Impact&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Drain/Aspir set&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting until replaced by Empyrean boots and/or Agwu&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Archmage&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Cannot find a reason to pick this up - even if you do use Ancient Magic, the benefits from its MB bonus are outweighed by gear that provides Magic Burst Bonus II. Save your time and gil.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Great for extending Manafont duration and for Idle Refresh until you get the Empyrean +3 chest or Shamash Robe&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting piece before you get Empyrean +3 and/or Agwu&#039;s&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also a decent Magic Bursting piece until you get Empyrean +3&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also used for Aspir spells&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Wicce Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #5&lt;br /&gt;
|Notes=Great for Free Nuking and for DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Essential for Magic Bursting and Idle Refresh sets (debatable between this and Shamash)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #4&lt;br /&gt;
|Notes=Great for Free Nuking and for DT. Magic Critical Hit is a nice added bonus, but not as good as it sounds as a default &amp;quot;magic crit&amp;quot; only adds +10 Magic Attack Bonus when it procs, so this piece would make a 13% chance for an extra 23 MAB.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Chausses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Essential for Magic Bursting and for Cumulative Magic (-ja spells)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Essential for Mana Wall use and for DT. Great for Magic Bursting until you replace with high augment Agwu&#039;s. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Note that ALL of the Empyrean Armor +3 is BIS for Free Nuking not only because of the stats on them but also because of the Empyrean Armor Proc wherein when Conserve MP is proc&#039;d, extra damage is calculated based on double of the MP conserved.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Other Essential BLM Gear===&lt;br /&gt;
====Hachirin-no-Obi====&lt;br /&gt;
[[Hachirin-no-Obi]] is absolutely essential and it&#039;s highly recommended to have your Gearswap LUA automatically equip it while nuking when the weather conditions are met. It&#039;s a tremendous damage boost and should be paired with [[Klimaform]] either you cast as /SCH or cast by a SCH in your party.&lt;br /&gt;
&lt;br /&gt;
Weather Damage bonuses are as follows:&lt;br /&gt;
*+10% bonus for the element matching the day&lt;br /&gt;
*+10% bonus for the element matching single weather&lt;br /&gt;
**+20% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+20% bonus for the element matching single weather and day&lt;br /&gt;
**+30% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+25% bonus for the element matching double weather&lt;br /&gt;
**+35% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*+35% bonus for the element matching double weather and day&lt;br /&gt;
**+45% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*The element that is weak to the day/weather can suffer the same percentage as above as a penalty&lt;br /&gt;
**e.g. {{Fire}} can get -10% during {{Water}} weather.&lt;br /&gt;
&lt;br /&gt;
====Grips====&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Alber Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Warder of Courage, Geas Fete NM - great Magic Attack Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Thrace Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Yakshi, a Geas Fete NM - useful if you&#039;re chasing maximum Conserve MP for Empyrean Armor Procs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khonsu&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Best Magic Accuracy and comes with bonus DT. Definitely a contender if you don&#039;t have REMA and MACC is an issue.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Enki Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Glassy Gorger in Omen - probably the best overall grip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gearsets==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP to create new sets and recommendations for subjobs, Ambuscade capes, and other sets. Edits welcome but should not be unilaterally deleted without replacements in place.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Precast Sets===&lt;br /&gt;
&#039;&#039;&#039;Note: BLMs receive the Elemental Celerity trait, which provides 30% faster casting (38% when mastered) for specifically elemental magic. However, this does NOT grant faster recast after you&#039;re done casting this spell. If you&#039;d like to take advantage of this, you can only have 42 Fast Cast in your Elemental Magic Precast set and fill in the other slots with -DT and Magic Evasion gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped FC&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Impact Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Death Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Path D - MP +80, FC +7%&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = R15 Path A or B - MP +80&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
===Midcast Sets===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For all Free Nuking/Magic Bursting sets, the [[Wicce Earring +2]] is BIS as long as it has 9 or higher INT in its augment. However, this isn&#039;t included in the below sets due to its extreme rarity. If you&#039;re lucky enough to get the drop and then the necessary augment, use the JSE+2 in your right ear and the [[Malignance Earring]] in your left ear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Midcast Free Nuking Sets====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*-Ja spells, or &amp;quot;Cumulative Magic&amp;quot; are fantastic to raise damage of a specific element against the target. You should always endeavor to keep its effects active against the target, and using Empyrean legs keeps the effect window active for longer.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Comet&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Many people don&#039;t know that Comet is a -ja spell, or &amp;quot;Cumulative Magic&amp;quot;, where each use will increase darkness elemental magic damage against its target.&lt;br /&gt;
*This has particularly great use in Sortie basement NMs for darkness-weak NMs and to increase the damage from your COR&#039;s Leaden Salutes.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Meteor&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Arch. Coat +3&lt;br /&gt;
|Hands = Arch. Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Meteor is calculated a bit differently and weighs elemental magic skill heavily (see section above)&lt;br /&gt;
*Amalric Gages +1 Path C are better here, but Path A is better for Death so takes priority.&lt;br /&gt;
*Spaekona&#039;s Gloves +3 work great here too if you don&#039;t want to bother making Relic hands purely for a niche purpose like Meteor.&lt;br /&gt;
*[[Agwu&#039;s Slops]] are very marginally barely better at R30, but you really can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Magic Bursting Sets====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Magic Burst]] Damage and the [[Merit]] category for AM2 bonus caps at 40%. The [[Magic Burst Bonus]] trait, Job Point category, Gifts, and &#039;&#039;Magic Burst Bonus II&#039;&#039; are not subject to this cap.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Starter Magic Bursting Sets&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Beginner&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Floestone&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Witching Robe&lt;br /&gt;
|BodyAug = SR Augs - MACC/MAB +15&lt;br /&gt;
|Hands = Helios Gloves&lt;br /&gt;
|HandsAug = Inventor&#039;s Coalition Augs - INT/MAB/ConserveMP&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Locus Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Hachirin-no-Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Mallquis Trews +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*First real benchmark to aim for, assuming you can grind up in Ambuscade for a nice cape and pieces of armor.&lt;br /&gt;
*If you lack access to the Avatar Prime fights, you can use Witchstone instead&lt;br /&gt;
*Archmage&#039;s Gloves +1 (Relic Hands) are certainly better, but since you don&#039;t really need the +3 for endgame up to you if you want to invest to making these.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Intermediate&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Elder&#039;s Grip +1&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ombre Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|NeckAug =&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Refoccilation Stone&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start feeling comfortable doing harder content, this is a decent &amp;quot;intermediate&amp;quot; touchpoint.&lt;br /&gt;
*Even if you cannot yet conquer the Geas Fete fights the Merlinic gear drops from, you CAN grind up Domain Invasion and acquire these pieces with DI points.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Neck = Src. Stole +1&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Friomisi Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Mujin Band&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = Magic Burst Damage 1-11%&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*This is where your gear options start opening up with Omen, UNM, and Geas Fete progress. Investing gil to get the +1 Amalric gear will be a huge upgrade and will come in handy for a few other sets like Myrkr and Death.&lt;br /&gt;
*For your neck slot, feel free to keep your Mizu equipped if you don&#039;t want to shell out the gil for the +1 and instead want to save up for the +2 that you&#039;ll be using later on.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - HQ2&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R15&lt;br /&gt;
|Ear1 = Malignance Earring &lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +2&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug= &lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Magic Burst Damage 1-11%&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Once you start learning Sortie and accumulating galli, you&#039;ll finally be able to grind and upgrade your most important pieces of gear - Empyrean Armor. The +2 is a huge upgrade and will be great until you accumulate the galli and starstones to upgrade your gear all the way up to +3.&lt;br /&gt;
*The JSE+2 neck is very important but extremely costly to purchase and to augment.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - BIS&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Wicce Earring +2]] is better than Regal if you&#039;re lucky enough to have one drop&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Path A R15 - MP +80, Macc +20&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Other Sets====&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Burn &amp;amp; Elemental Debuff&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Arch. Tonban +3&lt;br /&gt;
|LegsAug = Increases Elemental Magic debuff time and potency&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Landing Burn and other Elemental Magic Debuffs can be devastating for the enemy - do not neglect to take advantage of this when you can! When merited and using the Relic legs and feet, you can reduce your enemy&#039;s INT (or other base stat) by -63 and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seraphic Ampulla&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Ring1 = Crepuscular Ring&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, STP +10&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug- Occult Acument +10-11&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Swapping to your Occult Acumen set in a pinch will get you a ton of TP from your Free Nukes - you can use this TP to setup Aftermath, or to use Myrkr to recover MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enfeebling Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Primarily for using Break, Breakga, and Sleepga II&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Midcast Impact&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Requires further testing, but the community has theorized that elemental magic skill disproportionately affects the effectiveness of Impact. Aim for maximum magic accuracy and elemental magic skill.&lt;br /&gt;
*Impact can also be cast using the non-ilvl Twilight Cloak if you lack access to the Crep Cloak!&lt;br /&gt;
*Impact is dark elemental so can be hard to land on certain mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity&lt;br /&gt;
|MainAug = Macc+10, Dark Magic Skill +10, CMP +7&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Hirudinea Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Shango Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem - Drain/Aspir Potency +10%+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Evanescence Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R19+ &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Stun Max Enmity&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= R15&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Incubus Earring +1&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = Macc +30, Enmity +10&lt;br /&gt;
|Waist= Goading Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Useful for when Mana Wall is active and attempting to build enmity&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spell Interruption Rate Down&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 102% SIRD&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Halasz Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Emphatikos Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Lengo Pants&lt;br /&gt;
|LegsAug = SR Augments&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you really, really don&#039;t want to be interrupted.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Conserve MP Nuking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 81% Conserve&amp;lt;br /&amp;gt;MP Rate&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Thrace Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Deviant Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Lempo Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Fun set to maximize the damage variance from the Empyrean Armor Proc - this set bonus provides a damage buff double to the amount of MP that was conserved. With all Empyrean armor equipped, you have a 25% chance of the proc activating.&lt;br /&gt;
*Under ideal circumstances, theoretically you can achieve an average of 56.25% damage buff approx 20% of the time&lt;br /&gt;
*You can achieve even more Conserve MP if you happen to be BLM/GEO - it gets an additional tier of the Conserve MP trait.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Geomancy Spells&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = +88 Combined&amp;lt;br/&amp;gt;Geo + HB Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Hike Khat +1&lt;br /&gt;
|HeadAug = R15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Fulla Earring&lt;br /&gt;
|Ear2 = Gna Earring&lt;br /&gt;
|Body = Vedic Coat&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Shrieker&#039;s Cuffs&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Kobo Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path C R15 - Conserve MP +6&lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - Conserve MP +7&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Extremely situational, but this should maximize the additional geomancy + handbell skill to boost your /GEO Indi-spells.&lt;br /&gt;
*Max Conserve MP for non-skill slots.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Banish Midcast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Mes&#039;yohi Rod&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Ipoca Beret&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Jokushu Chain&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Saxnot Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path C R15 - MND +10&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Fenian Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Sacro Cord&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - MND+10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you&#039;re /WHM and want to do as much light elemental damage as possible against undead targets. Focus on MND and Divine Magic Skill!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Idle Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Refresh&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Refresh +14&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = DM Aug - Refresh +2&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = DM Aug - Refresh +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|LegsAug = R15 - MP +20&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = DM Aug - Refresh +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Mana Wall Tanking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 50% DT Cap&amp;lt;br /&amp;gt;95% ManaWall Cap&lt;br /&gt;
|Main = Archmage&#039;s Staff&lt;br /&gt;
|MainAug = Path C - MP +75, “Mana Wall” +20%, Damage Taken -12%&lt;br /&gt;
|Sub = Oneiros Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug=DEF +30, HP +200&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*You can cap the Mana Wall stat using the SU4 weapon, so buying the SU5 weapon for the purposes of using it for MW is a total waste of gil.&lt;br /&gt;
*Using a lua that locks all of your sets while Mana Wall is active is highly recommended&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee &amp;amp; Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, Double Attack +10%, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, can substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented to cap haste.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Max STP&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = White Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = DEX/Acc/STP Augments&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Patentia Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Battlecast Gaiters&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*With AM3, you&#039;ll want as much Accuracy and STP as you can muster. Other Telchine pieces can be used over the Wicce +3 pieces for more STP if you don&#039;t need as much accuracy as what&#039;s listed here.&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee Hybrid - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Balanced Acc/DT&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you&#039;re meleeing in risky or AOE-heavy situations and can sacrifice offense for survivability. You won&#039;t be doing any DPS when you&#039;re dead!&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Vidohunir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Other options if you have not yet RP&#039;d your Nyame include the Jhakri Cuffs +2 and the Empyrean +3 equipment&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Strobilus&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Nehalennia Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = R15 - MP +80&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*The only stat modifier that helps Myrkr is maximum MP, but you&#039;ll want to be careful not to take a bit hit while you&#039;re in this set mid-cast.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Dark elemental magic so affinity rules apply. For when you&#039;re using a subjob that unlocks Cataclysm access&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Earth Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Quanpur Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Earth elemental magic so affinity rules apply.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spiral Hell&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Drepanum&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Rigorous Grip +1&lt;br /&gt;
|SubAug = R15 - STR +15, Atk +30&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Ifrit Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =STR +30, Acc/Atk +20, WSD +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Shadow of Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Pixquizpan +1&lt;br /&gt;
|MainAug = R15 - DMG +36, Acc/Macc +40, MAB +50&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|SubAug =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmg +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing and Utility Sets===&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Curing&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped&amp;lt;br /&amp;gt;Cure Potency&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Quartz Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vrikodara Jupon&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Bishop&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Gyve Trousers&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enhancing Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 70+% Enhancing&amp;lt;br /&amp;gt;Duration&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Oseem Aug - Enhancing Duration&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration +10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Calamitous Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration +10&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Enhancing magic duration +10&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration +10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration +10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
===Sortie===&lt;br /&gt;
&lt;br /&gt;
Black Mages are extremely valuable for Sortie endgame runs and on top of their usual role of Magic Bursting everything into smithereens, compiled below are a few tips for bringing the maximum utility to your team:&lt;br /&gt;
&lt;br /&gt;
* Most endgame Sortie groups split up at the beginning to accomplish objectives and receive Shard Key Items to gain access to Sortie&#039;s bosses. In just about all normal Sortie magic runs, the BLM will be solely responsible for accomplishing the A objectives:&lt;br /&gt;
** After buffing, run south from the start, pop [[Mana Wall]], and round up 6 Acuex enemies. If you have a good Mana Wall set, you should be able to tank them with ease and lose minimal MP.&lt;br /&gt;
** Cast [[Firaja]], [[Firaga III]], and other AOE spells to get the 6 Acuex enemies down to 20% or so HP.&lt;br /&gt;
** Do not kill any enemies with AOE spells; instead, swap to single target Fire magic and kill them one by one. &lt;br /&gt;
** You should spawn chests containing [[Ra&#039;Kaznar Shard A]] and [[Ra&#039;Kaznar Metal A]], as well as a bonus blue chest that has a chance to drop an Old Case.&lt;br /&gt;
** If you are lucky enough to see the roaming NM Obdella, you&#039;ll easily be able to tank it in your Mana Wall set and Free Nuke it to death for another chest.&lt;br /&gt;
* After A objectives are done, many parties start the boss order with D. If so, keep going south and join the rest of the party at the D boss.&lt;br /&gt;
* For all bosses, it&#039;s wise to save your SCH a strategem and use [[Manifestation]] and cast [[Klimaform]] on the entire party. Since Klimaform&#039;s duration and potency are set, you&#039;re better off using it and allowing your SCH to have a better strat economy.&lt;br /&gt;
* Specific tips and tricks for each boss:&lt;br /&gt;
** D/H bosses change their elemental affinities, so you&#039;ll have to quickly cast the opposite element to proc the boss. However, if the boss uses Flaming Kick or Icy Grasp, you CAN and SHOULD land [[Burn]] on the boss to raise the rest of the party&#039;s damage. If you are unlucky enough to cause the boss to use Vivisection, you should [[Elemental Seal]] then [[Meteor]] to either finish off the boss or at least speed up the end of the fight.&lt;br /&gt;
** A/E bosses are pretty simple and you should just [[Burn]] and burst Fire or Earth spells (up to your party&#039;s preference)&lt;br /&gt;
** B/F bosses alternate between electric hands (use Earth magic) and wind hands (use Ice magic). Annoying if you lose stacks of your -ja magic when it alternates, just soldier through it.&lt;br /&gt;
** C/G bosses are susceptible to [[Impact]] if you have access to it, and it is extremely potent. Save [[Burn]] until after you land Impact as it&#039;ll overall lower more INT in that order. It&#039;s recommended to pop [[Elemental Seal]] if you have it up before using Impact on the G boss to ensure it lasts the maximum duration.&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Community_Black_Mage_Guide&amp;diff=705221</id>
		<title>Talk:Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Community_Black_Mage_Guide&amp;diff=705221"/>
		<updated>2024-07-06T15:59:07Z</updated>

		<summary type="html">&lt;p&gt;Zan: Note on the recommended removal of GEO as a subjob&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==== The removal of Geomancer subjob option from the Community Guide ====&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The argument for using Geomancer as a subjob for Black Mage in the Community Guide is not constructive for several reasons.&lt;br /&gt;
&lt;br /&gt;
The stats you gain from having an Indicolure spell are minimal because skill only uses your Geomancy skill to calculate the formula. You do not gain a boost from the combined skill of Handbells and Geomancy Skills because there are no handbells that can be used by any job other than GEO. You are not able to cast any Geocolure spells with GEO subbed further limiting your capabilities. Furthermore, any Indicolure Spells that provide a percentage gain oppose to raw number are outweighed by multiple other options from other subjobs.&lt;br /&gt;
&lt;br /&gt;
The argument that GEO provides Conserve MP true either. BLM has access to Conserve MP III at level 86, you do not gain extra from having two jobs with the trait Conserve MP III trait at the same time. While you will gain Conserve MP IV at ML30 from having Geomancer subbed, what other traits, abilities, and spells are you missing out from having another subjob.&lt;br /&gt;
&lt;br /&gt;
Overall, this subjob choice is not a niche style, compared to something like BLM/SAM is. The suggestion of BLM/GEO is not helpful to the community or has any merits to it. It is merely detrimental to those, especially new BLMs as they go through the game.&lt;br /&gt;
&lt;br /&gt;
Please keep your opinions of extremely niche builds and situations out of the Community Guide if you do not want it to be open to criticism or removal.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zan|Zan]] ([[User talk:Zan|talk]]) 15:58, 6 July 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=705186</id>
		<title>Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=705186"/>
		<updated>2024-07-06T04:41:09Z</updated>

		<summary type="html">&lt;p&gt;Zan: Midcast Other Sets - See note on Subjob selection about /GEO...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{| class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;width:100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; max-width: 17%;&amp;quot;| __TOC__&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; width:100%; max-width: 1200px;&amp;quot; class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Black Mage.jpg|center|300px|frameless|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; text-align: center; width:100%; max-width: 1200px;&amp;quot;&amp;gt;&amp;quot;&#039;&#039;Ohoho!&#039;&#039;&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Black Mages are essential for end-game Sortie and extremely helpful for endgame content including Dynamis Divergence and Odyssey Sheol Gaol. BLM is primarily a damage dealer but can save parties in a pinch with a combination of its potent Breakga/Sleepga and Mana Wall to serve as a damage sponge while the rest of the party gets things under control. As a Black Mage, successfully magic bursting (and having the party aligned and able to create the requisite skillchains) is critically important to your damage output. Black mage is one of the most powerful damage dealers in the game when used correctly in the right situations with proper planning and execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Mage should be expected to:&lt;br /&gt;
*Deal elemental damage&lt;br /&gt;
**Switching between bursting or free nuking sets.&lt;br /&gt;
**Know the elemental weaknesses of the foe.&lt;br /&gt;
**Magic Burst, whether solo or coordinating with a group.&lt;br /&gt;
**Understanding the gist of magic accuracy and magic damage, detailed in a section below.&lt;br /&gt;
&lt;br /&gt;
*Support&lt;br /&gt;
**[[Elemental Debuff]]s - especially [[Burn]] for increasing magic damage for the party - and [[Impact]] are powerful&lt;br /&gt;
**Competent curing is very helpful in a pinch, especially if you&#039;re running SCH or WHM as a subjob.&lt;br /&gt;
**Crowd control with Sleepga, Bind, Stun, and Breakga.&lt;br /&gt;
***/SCH provides the potential for Dispelga as well.&lt;br /&gt;
&lt;br /&gt;
*Be frontline or backline&lt;br /&gt;
**BLM can and should WS to SC in various situations.&lt;br /&gt;
**BLM has Mana Wall, and can use it well.&lt;br /&gt;
**BLM has the ability to generate TP without meleeing via [[Occult Acumen]]&lt;br /&gt;
**BLM has access to AoE WSs and Spells.&lt;br /&gt;
**It is often not appropriate to run just because you have hate.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 84, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 30, 45, 60, 75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 76, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45, 58, 71, 84, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mag. Burst Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50, 60, 70, 80, 90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Occult Acumen]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manafont]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Src. Coat +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Src. Coat +2 | Sorcerer&#039;s Coat +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Src. Coat +2 description.png|link=Src. Coat +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Elemental Seal]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Laevateinn (Level 75) icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laevateinn (Level 75)]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laevateinn (Level 75) description.png|link=Laevateinn (Level 75)]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mana Wall]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Goetia Sabots +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Goetia Sabots +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Goetia Sabots +2 description.png|link=Goetia Sabots +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Taranus&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Taranus&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Taranus&#039;s Cape description.png|link=Taranus&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cascade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Enmity Douse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manawell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Subtle Sorcery]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mana Wall===&lt;br /&gt;
&lt;br /&gt;
[[Mana Wall]] should not be ignored - when geared properly, you can be a tanking god for 5 minutes and potentially allow your party to recover or get away safe. The way this ability works, damage against you is halved (after you master, it&#039;s reduced by 70%!) and then converted to MP damage instead; this is obviously stupidly powerful with your MP pool but it stacks with other Mana Wall gear and your -Damage Taken gear as well.&lt;br /&gt;
&lt;br /&gt;
Mana Wall caps at 95% potency, meaning that incoming damage is reduced by 95% THEN converted to MP damage.&lt;br /&gt;
*By default Mana Wall&#039;s ability provides 50% reduction&lt;br /&gt;
*When mastered with JP, additional 20% reduction&lt;br /&gt;
*[[Taranus&#039;s Cape]] from Ambuscade provides another 10% reduction&lt;br /&gt;
*[[Wicce Sabots +3]] provides 25% reduction&lt;br /&gt;
*[[Archmage&#039;s Staff]] Path C provides 20% reduction - as you can see, the SU4 staff suffices as the additional Mana Wall reduction from the SU5 staff is wasted on the cap.&lt;br /&gt;
&lt;br /&gt;
When using Mana Wall, you should ensure your set also has capped -Damage Taken as those stats are accounted for before the conversion to MP damage is calculated. It&#039;s also nice to use gear such as [[Archmage&#039;s Staff]] and [[Ethereal Earring]] to convert damage to MP, effectively lowering the &amp;quot;damage&amp;quot; even more so.&lt;br /&gt;
&lt;br /&gt;
As an example borrowed from a [https://www.reddit.com/r/ffxi/comments/ztedor/kaumodaki_blm_su%E2%81%B5_staff/j1pzk8h/ very helpful reddit post]:&lt;br /&gt;
&lt;br /&gt;
The Sortie G Boss, Triboulex, uses an ultimate move called &#039;&#039;&#039;&amp;quot;Setting the Stage&amp;quot;&#039;&#039;&#039; that deals 30,000 damage divided among all party members in range. With only the BLM in range, that 30,000 damage is reduced:&lt;br /&gt;
# -DT reduces that 30k damage by ~50% to &#039;&#039;&#039;15,000&#039;&#039;&#039;&lt;br /&gt;
# Mana Wall gear reduces that 15k damage by 95% to &#039;&#039;&#039;750&#039;&#039;&#039; damage&lt;br /&gt;
# That 750 damage is converted to &#039;&#039;&#039;-750 MP&#039;&#039;&#039;&lt;br /&gt;
# If using Archmage&#039;s Staff and Ethereal Earring, you receive 7% of that damage back, returning 52 MP so effectively from the entire attack you only took &#039;&#039;&#039;698 MP damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are big negatives that prevent Mana Wall to be used to fully tank - namely you shed enmity extremely quickly with Mana Wall active, and it&#039;s especially tough to hold enemies unless you&#039;re super tanking (meaning no other party members are attacking enemies and pulling enmity). It&#039;s recommended to use specific +enmity sets for spells like [[Stun]] to pull away NMs and keep your party safe in times of emergency.&lt;br /&gt;
&lt;br /&gt;
Status effects can also still affect you, and Mana Wall is a buff that CAN be dispelled.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Elemental Seal]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 20 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes=Situationally useful if you&#039;re using your Mythic Staff to boost damage, but not worth the loss in potency from the other Merit options.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=Fire [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit2 Description=Increase the potency of Fire spells by 2.&lt;br /&gt;
|Group1 Merit2 Level=X/5&lt;br /&gt;
|Group1 Merit2 Notes=Recommend 5/5 if you&#039;re the BLM for Sortie, as you&#039;ll be using Fire spells on a majority of the targets there.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=Ice [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit3 Description=Increase the potency of Ice spells by 2.&lt;br /&gt;
|Group1 Merit3 Level=X/5&lt;br /&gt;
|Group1 Merit3 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=Wind [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit4 Description=Increase the potency of Wind spells by 2.&lt;br /&gt;
|Group1 Merit4 Level=X/5&lt;br /&gt;
|Group1 Merit4 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=Earth [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit5 Description=Increase the potency of Earth spells by 2.&lt;br /&gt;
|Group1 Merit5 Level=X/5&lt;br /&gt;
|Group1 Merit5 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit6 Name= Lightning [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit6 Description=Increase the potency of Lightning spells by 2.&lt;br /&gt;
|Group1 Merit6 Level=X/5&lt;br /&gt;
|Group1 Merit6 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit7 Name=Water [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit7 Description=Increase the potency of Water spells by 2.&lt;br /&gt;
|Group1 Merit7 Level=X/5&lt;br /&gt;
|Group1 Merit7 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[:Category:Ancient Magic|Ancient Magic Magic Attack Bonus]]&lt;br /&gt;
|Group2 Merit1 Description=Increase Ancient Magic magic attack damage by 3.&lt;br /&gt;
|Group2 Merit1 Level=0/5&lt;br /&gt;
|Group2 Merit1 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[:Category:Ancient Magic|Ancient Magic Magic Burst Damage]]&lt;br /&gt;
|Group2 Merit2 Description=Increase Ancient Magic magic burst damage by 3%.&lt;br /&gt;
|Group2 Merit2 Level=0/5&lt;br /&gt;
|Group2 Merit2 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[:Category:Elemental Magic|Elemental Magic Magic Accuracy]]&lt;br /&gt;
|Group2 Merit3 Description=Increase Elemental Magic Accuracy by 5.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=You could make a case for this situationally, but it should be very niche.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Duration]]&lt;br /&gt;
|Group2 Merit4 Description=Increase Elemental Magic debuff duration by 12 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=See next note.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit5 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Effect]]&lt;br /&gt;
|Group2 Merit5 Description=Increase Elemental Magic debuff potency by 2 and damage over time by 1.&lt;br /&gt;
|Group2 Merit5 Level=5/5&lt;br /&gt;
|Group2 Merit5 Notes=Increasing the chance of Burn sending you to the next INT tier makes this the most important merit category.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit6 Name=[[:Category:Drain/Aspir_Spell#Aspir_spells|Aspir Absorption Amount]]&lt;br /&gt;
|Group2 Merit6 Description=Increase the amount of MP absorbed by Aspir by 4%.&lt;br /&gt;
|Group2 Merit6 Level=0/5&lt;br /&gt;
|Group2 Merit6 Notes=It be nice, but not at the cost of increasing your Burn potency and duration.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SCH&lt;br /&gt;
|Notes=Probably the most useful support job overall for Black Mage. Especially when you hit ML10, where you get [[Ebullience]] to boost damage for your bursts. [[Parsimony]] allows for greater MP management, [[Alacrity]] allows for more rapid -ja accumulation or recast spells such as Death or Comet for targets weak to our limited dark nukes, and [[Manifestation]] allows you to cast [[Klimaform]] to your party members and cast single target spells like Aspir as AOEs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Arts reduces the cost of, casting time, and recast time of your nukes. It also will improve your C+ Enfeebling Skill to a B+.&amp;lt;br /&amp;gt;&lt;br /&gt;
On the flip side Light Arts provides a healing skill you actually need. Meaning you stand a better chance at removing Doom with Cursna. More powerful cures aren&#039;t a terrible thing either.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sublimation]] provides you great MP recovery that could make or break killing a tough Sortie or Odyssey boss, arguably more useful to have a burst of MP accessible than having Refresh cast on you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WHM&lt;br /&gt;
|Notes=An important sub for not only the White Mage line of spells, especially the eventual Curaga III at ML10, but for Weapon Skills. As this is generally the preferred sub for gaining access to [[Earth Crusher]] and [[Cataclysm]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Otherwise, /WHM gives access to the same enfeebles as /RDM, sans Gravity with more party support. In the form of Barspells, Cuaraga, Haste, -na spells, etc.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=A handy support job for Haste, Flurry, Refresh, Barspells, Silence, Paralyze, Slow, Gravity, Convert, and extra Fast Cast (and by extension extra spell recast).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Mage as a support job feels like a middle ground between the offerings of White Mage and Scholar. However, Convert and Refresh are overshadowed by Dark Arts, Parsimony, and Sublimation of /SCH. Meaning you generally would sub this if you needed the remaining tools it offers over you other subs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes= /SAM is situationally very useful when you&#039;ll be spending a significant amount of time in melee, including for soloing. BLM can and should step up to weapon skill and with /SAM, you can pretty consistently self-SC and then magic burst a spell or two (especially recommended for MLing!). This is especially fun with AM3 on Laevateinn where you can three step your own Light or Dark SCs thanks to Hasso.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While it may seem counter intuitive to cast with Hasso on given the 50% penalty to casting and recasting. You are only likely getting one burst off anyway without a quick magic proc, and [[Elemental Celerity]] helps you to counter the penalty with a desisted Hasso Fast Cast set leveraging it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Understanding Magic==&lt;br /&gt;
===Magic Accuracy===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
*Outside of minor edits please use the discussion page for the guide to discuss any major edits or corrections.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
When it comes to being a BLM it is more an exercise in what you know about the foe and what you know about mechanics than just going boom-booms. It is easier for a DD to flub their way through than for you to. So let&#039;s go over the rigamarole so that we might all suck less.&lt;br /&gt;
&lt;br /&gt;
While melee combat skills provide a corresponding boost to accuracy and attack at a rate of less than 1:1. Magic skill+ are a 1:1 skill to accuracy gain, but provide no extra attack.&lt;br /&gt;
&lt;br /&gt;
To determine your magic accuracy total. Add up your elemental skill, magic accuracy skill, magic accuracy+, merits, gifts, food, buffs, debuffs, and then factor in dINT. Which is in the section below.&lt;br /&gt;
*A Mastered BLM with a Master Level of 0 will sit at 512 before any equipment or dINT.&lt;br /&gt;
:*Adding an Mpaca&#039;s Staff R0 would add 40 Magic Accuracy and 255 skill for 807.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Your hit rate is simply your magic accuracy against the magic evasion of your foe. Magical hit rate caps at 95%. Meaning 5% of the time a player will otherwise be resisted.&lt;br /&gt;
*If your magic hit rate is 50% or more then magic accuracy +1 is equivalent to hit rate +1%.&lt;br /&gt;
*If your magic hit rate is less than 50% then magic accuracy +1 is equivalent to hit rate +0.5%.&lt;br /&gt;
**Any Magic accuracy that raises you to the 50% mark then returns to being 1:1.&lt;br /&gt;
***E.g. Your hit rate is 40% and you gain 40 magic accuracy. Your hit rate becomes 60%.&lt;br /&gt;
However, the magic evasion of the foe is not actually simple. It is a factor of the foe&#039;s magic evasion stat, dINT, the resistance tier of the corresponding element of the foe, and level correction where applicable.&lt;br /&gt;
*Thus, there is no single magic accuracy number to cap hit rate for a foe as there would be a physical accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
INT also plays a role in the magic accuracy of all nukes and INT based enfeebles. The magic accuracy bonus of INT depends on two things:&lt;br /&gt;
#dINT, the difference of INT between caster and foe.&lt;br /&gt;
#[[Magic Hit Rate]], which we covered, but factors in here.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | dINT and Magic Accuracy+&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | dINT&lt;br /&gt;
| &amp;lt;-70&lt;br /&gt;
| -70 ~ -31&lt;br /&gt;
| -30 ~ -11&lt;br /&gt;
| -10 ~ +10&lt;br /&gt;
| +11 ~ +30&lt;br /&gt;
| +31 ~ +70&lt;br /&gt;
| &amp;gt;+70&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | MAcc+ Per INT&lt;br /&gt;
| 0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
| 1&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Range Total&lt;br /&gt;
| +0&lt;br /&gt;
| +10&lt;br /&gt;
| +10&lt;br /&gt;
| +20&lt;br /&gt;
| +10&lt;br /&gt;
| +10&lt;br /&gt;
| +0&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | MAcc+ Total&lt;br /&gt;
| +0&lt;br /&gt;
| +0-10&lt;br /&gt;
| +10-20&lt;br /&gt;
| +20-40&lt;br /&gt;
| +40-50&lt;br /&gt;
| +50-60&lt;br /&gt;
| +60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
So, INT has a sweet spot from -10 to +10, but also a no-no spot, and that spot is 70+. Which by that age you don&#039;t expect much anyway.&lt;br /&gt;
*Ba-dum-tss&lt;br /&gt;
&lt;br /&gt;
Now, once your INT has become magic accuracy it affects your magic hit rate in the same way as above. For example:&lt;br /&gt;
&lt;br /&gt;
Your magic hit rate is 65%.&lt;br /&gt;
*dINT is +30, and you gain 19 INT.&lt;br /&gt;
:*Your hit rate is now 69%. Nice.&lt;br /&gt;
*dINT is -38 and you gain 19 INT.&lt;br /&gt;
:*Your hit rate is now 72%.&lt;br /&gt;
&lt;br /&gt;
Your magic hit rate is 45%.&lt;br /&gt;
*dINT is -50 and you gain 20 INT.&lt;br /&gt;
:*Your hit rate is now 47%.&lt;br /&gt;
*dINT is -10 and you gain 20 INT.&lt;br /&gt;
:*Your hit rate is now 60%.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 350px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Random Examples of Endgame INT&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Foe&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Job&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | INT&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Ongo V0&lt;br /&gt;
| 134&lt;br /&gt;
| RUN?&lt;br /&gt;
| 345&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Ongo V20&lt;br /&gt;
| 134&lt;br /&gt;
| RUN?&lt;br /&gt;
| 425&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Blazer Elytra&lt;br /&gt;
| 136&lt;br /&gt;
| PLD&lt;br /&gt;
| 241&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Helm Elytra&lt;br /&gt;
| 138&lt;br /&gt;
| PLD&lt;br /&gt;
| 251&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Rumble Lugcrawler&lt;br /&gt;
| 138&lt;br /&gt;
| WAR&lt;br /&gt;
| 284&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Locus Wivre&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 256&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Water Ele&lt;br /&gt;
| 133&lt;br /&gt;
| BLM&lt;br /&gt;
| 354&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Locus Colibri&lt;br /&gt;
| 135&lt;br /&gt;
| RDM&lt;br /&gt;
| 340&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Triboulex&lt;br /&gt;
| 145&lt;br /&gt;
| DRK/BLM&lt;br /&gt;
| 504&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Archaic Cogs&lt;br /&gt;
| 147&lt;br /&gt;
| RNG&lt;br /&gt;
| 390&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Mireu&lt;br /&gt;
| 150&lt;br /&gt;
| WAR?&lt;br /&gt;
| 474&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
WAR (Crawler above) is the most common job in the game, and it is the second lower tier of INT, where PLD (Beetle above) is the lowest ranking of INT.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should probably have a table on the [[INT]] page, but for now I will just write it here from highest to lowest.&lt;br /&gt;
#BLM&lt;br /&gt;
#SMN&lt;br /&gt;
#DRK, COR, SCH, THF, RDM&lt;br /&gt;
#BRD, BLU, NIN, RUN&lt;br /&gt;
#BST, PUP, RNG, SAM, WHM&lt;br /&gt;
#DNC, DRG, WAR&lt;br /&gt;
#MNK, PLD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
The [[Resist]]ance of a foe is the final and most important piece of the puzzle. Not only for magic accuracy, but for damage. Though we will only cover the accuracy portion of that here, just like with INT.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 2px solid #3C6A95; text-align: center; margin: 3px; width: 100%; max-width: 788px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 2px solid #3C6A95;&amp;quot; colspan=100% |&amp;lt;span style=&amp;quot;float: left&amp;quot;&amp;gt;Low Resistance&amp;lt;/span&amp;gt; Resistance Ranks &amp;lt;span style=&amp;quot;float: right&amp;quot;&amp;gt;High Resistance&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 150% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 130% &lt;br /&gt;
| 115% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 100% &lt;br /&gt;
| 85% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 70% &lt;br /&gt;
| 60% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 50% &lt;br /&gt;
| 40% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 30% &lt;br /&gt;
| 25% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 20% &lt;br /&gt;
| 15% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 10% &lt;br /&gt;
| 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First, let me just summarize the resist page here in terms of accuracy. Foes have individual resistances to all elements, and these values are tiered out in the table above. A neutral resistance tier is 100%, where as weakness would be anything above that, and vice versa for resitance.&amp;lt;br /&amp;gt;&lt;br /&gt;
Any foe with a resistance status of 50% forces a resist. Resists will be either a 1/2 (-50%), 1/4 (-75%), or 1/8th (-87.5%). So a Skeleton for example, has a {{dark}} dark resistance tier of 50%. This means any dark based spell which lands is not going to either be full damage or full duration.&lt;br /&gt;
&lt;br /&gt;
Now, there are two things players can do to change the resistance, [[Rayke]] and [[Skillchain]]s.&lt;br /&gt;
*Rayke reduces the resistance tier to the corresponding element by a tier per rune.&lt;br /&gt;
:*E.g. a foe has a 30% resistance tier to an element, and three runes of that element are Rayked. The reistance tier is now 60% for the duration of Rayke, which is a big deal.&lt;br /&gt;
*Skillchains will temporarily lower the resistance tier of the damage of the skillchain by one tier for the window of it.&lt;br /&gt;
:*Magic bursting also adds a speculated +100 accuracy to a spell.&lt;br /&gt;
:*See the [[Resist#Modifying Resistance Rank]] for more explanation on how a SC damage type is determined.&lt;br /&gt;
::*It is the lowest resistance tier, but this can change depending on other steps involved.&lt;br /&gt;
This becomes very applicable with NMs, which can tend to have different resistance values from ordinary foes of the same family or even other NMs. For example, no tier 3 [[Odyssey]] NM in Sheol Gaol has a weakness above 30% unless their aura is on which then changes it to 100% iirc. With their neutral elements being 25% and their opposing element at the lowest 5% tier.&amp;lt;br /&amp;gt;&lt;br /&gt;
This means if you fight a foe like Ongo then the magic defense down from [[Vidohunir]] will not land outside of when the aura is on. Same for defense down effect from a weapon skill against [[Xevioso]]. In fact to finish that thought, they will only really stand a chance to land against Mboze unless Rayke is used.&lt;br /&gt;
&lt;br /&gt;
Further, as a BLM you can uniquely bypass some of the hindrance of Resist tiers while under [[Subtle Sorcery]]. It will bypass the forced resists from a tier 50% or less, but will not solve the next component of elemental resistance tiers.&lt;br /&gt;
&lt;br /&gt;
Second, the remaining factor to resistance to account for is the magic accuracy requirements imposed by resistance tiers. Which is not actually on the wiki currently. Not because I am some rumored gate keeper, but because neither I nor anyone else have gotten around to it, and it involves deciphering Japanese testing through google Translate. Not the easiest for sure, but what is clear is that as resistance tiers go lower and resistance to an element goes higher. It imposes a greater magic accuracy requirement to cap hit rate.&lt;br /&gt;
*[https://twitter.com/MBZ2arZNkm174sV/status/1292994041722724352?cxt=HHwWgICjmd_O0fEjAAAA Here] is the testing I am referring to, and one which corroborates the INT magic accuracy/Ongo testing from Lutes blog cited at the bottom references on both of those pages.&lt;br /&gt;
:*The red text is confirmed, and the black is theorized.&lt;br /&gt;
:*This testing lines up with the observable effective magic accuracy required for [[Ongo]], 1,365.&lt;br /&gt;
::*Since you are magic bursting, yes, the resistance rank changes from 30% to 40% for the burst window, and changes the accuracy required to 1,222 before counting the +100 from bursting.&lt;br /&gt;
:*Accuracy requirements jump steeply below the 30% tier. The table lacks it for Ongo, but I can make an educated guess based on the data there. Which means you need an effective magic accuracy of ~1,710 to land Burn on Ongo, given it&#039;s 25% tier to fire.&lt;br /&gt;
Now the testing doesn&#039;t go past the 20% tier, but it doesn&#039;t need to with how steep it gets. So when it comes to nuking, SC dmg, or enfeebling any iLvl foe around the lowest tiers, forget about it unless you throw the kitchen sink at the foe. Which generally isn&#039;t practical.&lt;br /&gt;
&lt;br /&gt;
Fortunately, there is a lower magic accuracy requirement for the higher resistance tiers. Let&#039;s tie this together with a practical example using a level 139 [[Apex Draugar]]. Which has a resistance tiers of {{fire}} 130%, {{ice}} 70%, and {{dark}} 50%. Spells would cap hit rate at the following:&lt;br /&gt;
*{{fire}} 1,102&lt;br /&gt;
*{{ice}} 1,204&lt;br /&gt;
*{{dark}} 1,295&lt;br /&gt;
:*Due to the forced resist, if you casted sleep. Then you will either not land the spell or it will land for a reduced time. &lt;br /&gt;
&lt;br /&gt;
What is cool about all of this this is that outside of anything that lowers your macc or boosts the magic evasion of the foe, you can better figure out or fine tune a set to cap hit rate.&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Estimated Magic Accuracy Requirements&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Level&lt;br /&gt;
! 30%&lt;br /&gt;
! 40%&lt;br /&gt;
! 50%&lt;br /&gt;
! 60%&lt;br /&gt;
! 70%&lt;br /&gt;
! 85%&lt;br /&gt;
! 100%&lt;br /&gt;
! 115%&lt;br /&gt;
! 130%&lt;br /&gt;
! 150%&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 124&lt;br /&gt;
| 1,005&lt;br /&gt;
| 892&lt;br /&gt;
| 831&lt;br /&gt;
| 814&lt;br /&gt;
| 778&lt;br /&gt;
| 756&lt;br /&gt;
| 755&lt;br /&gt;
| 753&lt;br /&gt;
| 736&lt;br /&gt;
| 729&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 125&lt;br /&gt;
| 1,041&lt;br /&gt;
| 925&lt;br /&gt;
| 862&lt;br /&gt;
| 843&lt;br /&gt;
| 828&lt;br /&gt;
| 784&lt;br /&gt;
| 779&lt;br /&gt;
| 775&lt;br /&gt;
| 758&lt;br /&gt;
| 750&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 126&lt;br /&gt;
| 1,078&lt;br /&gt;
| 958&lt;br /&gt;
| 893&lt;br /&gt;
| 872&lt;br /&gt;
| 852&lt;br /&gt;
| 812&lt;br /&gt;
| 804&lt;br /&gt;
| 797&lt;br /&gt;
| 780&lt;br /&gt;
| 772&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 127&lt;br /&gt;
| 1,114&lt;br /&gt;
| 991&lt;br /&gt;
| 924&lt;br /&gt;
| 901&lt;br /&gt;
| 863&lt;br /&gt;
| 840&lt;br /&gt;
| 829&lt;br /&gt;
| 818&lt;br /&gt;
| 801&lt;br /&gt;
| 793&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 128&lt;br /&gt;
| 1,154&lt;br /&gt;
| 1,024&lt;br /&gt;
| 955&lt;br /&gt;
| 930&lt;br /&gt;
| 891&lt;br /&gt;
| 868&lt;br /&gt;
| 854&lt;br /&gt;
| 840&lt;br /&gt;
| 823&lt;br /&gt;
| 814&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 129&lt;br /&gt;
| 1,185&lt;br /&gt;
| 1,057&lt;br /&gt;
| 986&lt;br /&gt;
| 959&lt;br /&gt;
| 920&lt;br /&gt;
| 896&lt;br /&gt;
| 879&lt;br /&gt;
| 862&lt;br /&gt;
| 844&lt;br /&gt;
| 835&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 130&lt;br /&gt;
| 1,219&lt;br /&gt;
| 1,090&lt;br /&gt;
| 1,017&lt;br /&gt;
| 988&lt;br /&gt;
| 948&lt;br /&gt;
| 924&lt;br /&gt;
| 904&lt;br /&gt;
| 883&lt;br /&gt;
| 869&lt;br /&gt;
| 856&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 131&lt;br /&gt;
| 1,257&lt;br /&gt;
| 1,123&lt;br /&gt;
| 1,048&lt;br /&gt;
| 1,017&lt;br /&gt;
| 977&lt;br /&gt;
| 952&lt;br /&gt;
| 928&lt;br /&gt;
| 905&lt;br /&gt;
| 889&lt;br /&gt;
| 878&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 132&lt;br /&gt;
| 1,293&lt;br /&gt;
| 1,156&lt;br /&gt;
| 1,079&lt;br /&gt;
| 1,046&lt;br /&gt;
| 1,005&lt;br /&gt;
| 980&lt;br /&gt;
| 953&lt;br /&gt;
| 926&lt;br /&gt;
| 911&lt;br /&gt;
| 899&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 133&lt;br /&gt;
| 1,329&lt;br /&gt;
| 1,189&lt;br /&gt;
| 1,110&lt;br /&gt;
| 1,075&lt;br /&gt;
| 1,034&lt;br /&gt;
| 1,008&lt;br /&gt;
| 978&lt;br /&gt;
| 948&lt;br /&gt;
| 933&lt;br /&gt;
| 920&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 134&lt;br /&gt;
| 1,365&lt;br /&gt;
| 1,222&lt;br /&gt;
| 1,141&lt;br /&gt;
| 1,104&lt;br /&gt;
| 1,060&lt;br /&gt;
| 1,036&lt;br /&gt;
| 1,003&lt;br /&gt;
| 970&lt;br /&gt;
| 955&lt;br /&gt;
| 941&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 135&lt;br /&gt;
| 1,402&lt;br /&gt;
| 1,255&lt;br /&gt;
| 1,172&lt;br /&gt;
| 1,133&lt;br /&gt;
| 1,089&lt;br /&gt;
| 1,064&lt;br /&gt;
| 1,028&lt;br /&gt;
| 991&lt;br /&gt;
| 977&lt;br /&gt;
| 962&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 136&lt;br /&gt;
| 1,438&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,203&lt;br /&gt;
| 1,162&lt;br /&gt;
| 1,118&lt;br /&gt;
| 1,092&lt;br /&gt;
| 1,052&lt;br /&gt;
| 1,013&lt;br /&gt;
| 999&lt;br /&gt;
| 984&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 137&lt;br /&gt;
| 1,475&lt;br /&gt;
| 1,321&lt;br /&gt;
| 1,234&lt;br /&gt;
| 1,191&lt;br /&gt;
| 1,147&lt;br /&gt;
| 1,120&lt;br /&gt;
| 1,077&lt;br /&gt;
| 1,034&lt;br /&gt;
| 1,021&lt;br /&gt;
| 1,005&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 138&lt;br /&gt;
| 1,510&lt;br /&gt;
| 1,354&lt;br /&gt;
| 1,265&lt;br /&gt;
| 1,220&lt;br /&gt;
| 1,175&lt;br /&gt;
| 1,148&lt;br /&gt;
| 1,102&lt;br /&gt;
| 1,056&lt;br /&gt;
| 1,043&lt;br /&gt;
| 1,026&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 139&lt;br /&gt;
| 1,547&lt;br /&gt;
| 1,387&lt;br /&gt;
| 1,296&lt;br /&gt;
| 1,249&lt;br /&gt;
| 1,204&lt;br /&gt;
| 1,176&lt;br /&gt;
| 1,127&lt;br /&gt;
| 1,078&lt;br /&gt;
| 1,065&lt;br /&gt;
| 1,047&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 140&lt;br /&gt;
| 1,582&lt;br /&gt;
| 1,420&lt;br /&gt;
| 1,327&lt;br /&gt;
| 1,278&lt;br /&gt;
| 1,232&lt;br /&gt;
| 1,204&lt;br /&gt;
| 1,152&lt;br /&gt;
| 1,099&lt;br /&gt;
| 1,087&lt;br /&gt;
| 1,068&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 141&lt;br /&gt;
| 1,618&lt;br /&gt;
| 1,453&lt;br /&gt;
| 1,358&lt;br /&gt;
| 1,307&lt;br /&gt;
| 1,260&lt;br /&gt;
| 1,232&lt;br /&gt;
| 1,176&lt;br /&gt;
| 1,121&lt;br /&gt;
| 1,109&lt;br /&gt;
| 1,090&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 142&lt;br /&gt;
| 1,654&lt;br /&gt;
| 1,486&lt;br /&gt;
| 1,389&lt;br /&gt;
| 1,336&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,260&lt;br /&gt;
| 1,201&lt;br /&gt;
| 1,142&lt;br /&gt;
| 1,131&lt;br /&gt;
| 1,111&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 143&lt;br /&gt;
| 1,690&lt;br /&gt;
| 1,519&lt;br /&gt;
| 1,420&lt;br /&gt;
| 1,365&lt;br /&gt;
| 1,317&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,226&lt;br /&gt;
| 1,164&lt;br /&gt;
| 1,153&lt;br /&gt;
| 1,132&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 144&lt;br /&gt;
| 1,726&lt;br /&gt;
| 1,552&lt;br /&gt;
| 1,451&lt;br /&gt;
| 1,394&lt;br /&gt;
| 1,345&lt;br /&gt;
| 1,316&lt;br /&gt;
| 1,251&lt;br /&gt;
| 1,186&lt;br /&gt;
| 1,175&lt;br /&gt;
| 1,153&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 145&lt;br /&gt;
| 1,762&lt;br /&gt;
| 1,585&lt;br /&gt;
| 1,482&lt;br /&gt;
| 1,423&lt;br /&gt;
| 1,374&lt;br /&gt;
| 1,344&lt;br /&gt;
| 1,276&lt;br /&gt;
| 1,207&lt;br /&gt;
| 1,197&lt;br /&gt;
| 1,174&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 146&lt;br /&gt;
| 1,798&lt;br /&gt;
| 1,618&lt;br /&gt;
| 1,513&lt;br /&gt;
| 1,452&lt;br /&gt;
| 1,402&lt;br /&gt;
| 1,372&lt;br /&gt;
| 1,300&lt;br /&gt;
| 1,229&lt;br /&gt;
| 1,219&lt;br /&gt;
| 1,196&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 147&lt;br /&gt;
| 1,834&lt;br /&gt;
| 1,651&lt;br /&gt;
| 1,544&lt;br /&gt;
| 1,481&lt;br /&gt;
| 1,430&lt;br /&gt;
| 1,400&lt;br /&gt;
| 1,325&lt;br /&gt;
| 1,250&lt;br /&gt;
| 1,241&lt;br /&gt;
| 1,217&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 148&lt;br /&gt;
| 1,870&lt;br /&gt;
| 1,684&lt;br /&gt;
| 1,575&lt;br /&gt;
| 1,510&lt;br /&gt;
| 1,459&lt;br /&gt;
| 1,428&lt;br /&gt;
| 1,350&lt;br /&gt;
| 1,272&lt;br /&gt;
| 1,263&lt;br /&gt;
| 1,238&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 149&lt;br /&gt;
| 1,906&lt;br /&gt;
| 1,717&lt;br /&gt;
| 1,606&lt;br /&gt;
| 1,539&lt;br /&gt;
| 1,487&lt;br /&gt;
| 1,456&lt;br /&gt;
| 1,375&lt;br /&gt;
| 1,294&lt;br /&gt;
| 1,285&lt;br /&gt;
| 1,259&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 150&lt;br /&gt;
| 1,943&lt;br /&gt;
| 1,750&lt;br /&gt;
| 1,637&lt;br /&gt;
| 1,568&lt;br /&gt;
| 1,515&lt;br /&gt;
| 1,484&lt;br /&gt;
| 1,400&lt;br /&gt;
| 1,315&lt;br /&gt;
| 1,307&lt;br /&gt;
| 1,280&lt;br /&gt;
|}&lt;br /&gt;
*Values in the table are based off of: [https://sazitouhuu.blogspot.com/2020/06/blog-post_27.html].&lt;br /&gt;
**Resistance Ranks are linear per level while the various ranks for that level are exponential increases as resistance increases.&lt;br /&gt;
**While working to extrapolate the table further from the source material. I noticed errors and questioned some results. Thus comes in my friend, Fox. Of which this final table is credited to.&lt;br /&gt;
***There was not enough data collected for the 20% and 25% ranks, but it is safe to say the curve gets steep.&lt;br /&gt;
***Keep in mind, the table is estimated values built off of another table of very well estimated values. Expect that you may possibly be off by ~10 magic accuracy at a given time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Practical implications of the write up:&lt;br /&gt;
*Gear enfeebles like sleep or break with a focus in magic accuracy and enfeebling skill.&lt;br /&gt;
*Magic Hit Rate caps at 95%, and a miss is simply a reist, which has various values.&lt;br /&gt;
*The value of macc from INT depends on dINT. It can be as large as +1 or as low as +0.&lt;br /&gt;
*Resistance Ranks aka Resistance Tiers can dramatically impact magic accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Corresponding pages:&lt;br /&gt;
*[[Magic Accuracy]]&lt;br /&gt;
*[[Magic Hit Rate]]&lt;br /&gt;
*[[INT]]&lt;br /&gt;
*[[Resist]]&lt;br /&gt;
&lt;br /&gt;
===Affinity===&lt;br /&gt;
&lt;br /&gt;
Affinity, also referred to as &amp;quot;Elemental Magic Attack Bonus&amp;quot;, adds damage in a separate multiplier term from all standard forms of Magic Attack Bonus.&lt;br /&gt;
&lt;br /&gt;
The base value for this term when no Affinity gear is present = 1.0.&lt;br /&gt;
&lt;br /&gt;
For each stat on gear with Elemental affinity listed:&lt;br /&gt;
* Damage affinity +1: Affinity = 1.1&lt;br /&gt;
* Damage affinity +2: Affinity = 1.15&lt;br /&gt;
* Damage affinity +3: Affinity = 1.20&lt;br /&gt;
* Damage affinity +4: Affinity = 1.25&lt;br /&gt;
* Damage affinity +5: Affinity = 1.30&lt;br /&gt;
* Damage affinity +6: Affinity = 1.35&lt;br /&gt;
&lt;br /&gt;
Elemental Magic Attack Bonus from gear is additive with this term. This statistic is found on gear such as [[Pixie Hairpin +1]] and [[Weatherspoon Ring]].&lt;br /&gt;
* For example, equipping [[Pixie Hairpin +1]] (28%) and [[Archon Ring]] (5%) would make this term = 1.33 for {{dark}} damage.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] uniquely grants this stat for all elements. See its page for details.&lt;br /&gt;
&lt;br /&gt;
Equipment usable by BLM that provides Elemental Magic Attack Bonus include:&lt;br /&gt;
* [[Ngqoqwanb]] provides 15% {{Ice}} elemental affinity.&lt;br /&gt;
* [[Ossa Grip]] provides 2% {{Ice}} elemental affinity when the user has [[Ice Spikes]] active.&lt;br /&gt;
* [[Marin Staff]] and [[Marin Staff +1]]  provide 10% and 11% {{Wind}} elemental affinity, respectively.&lt;br /&gt;
* [[Kaikias&#039; Cape]] provides 4% {{Wind}} elemental affinity.&lt;br /&gt;
* [[Quanpur Necklace]] provides 5% {{Earth}} elemental affinity.&lt;br /&gt;
* [[Weatherspoon Ring]] and [[Weatherspoon Ring +1]] provide 10% and 11% {{Light}} elemental affinity, respectively.&lt;br /&gt;
* [[Pixie Hairpin +1]] provides 28% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Archon Ring]] provides 5% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] provides a range of 1-15% elemental affinity bonus for all elements dependent on distance from the target, for a maximum of 15% {{Elements}} elemental affinity if the target is within 1.93&#039; from the player.&lt;br /&gt;
&lt;br /&gt;
Reminder that spells like [[Comet]], [[Impact]], [[Aspir]], and [[Death]] are darkness elemental magic and ARE enhanced by equipment that boosts darkness elemental affinity!&lt;br /&gt;
&lt;br /&gt;
===Cumulative Magic aka -ja Spells===&lt;br /&gt;
&lt;br /&gt;
Cumulative Magic, usually just called &amp;quot;-ja&amp;quot; spells, are a very important part of playing BLM and raising the entire party&#039;s damage for a specific element.&lt;br /&gt;
&lt;br /&gt;
Each time a cumulative magic spell is cast, a hidden debuff is placed on the monster which makes the monster take 5% additional damage from damage of that element for 60 seconds. Each successive cast of the same cumulative magic spell on the same target (from any player) will increase this elemental damage boost by an additional 5% of base damage; however, the window is not extended and will end 60 seconds after the first cumulative magic spell hit the monster even if another matching spell is cast, unless you use Empyrean legs (Extends the window all the way to 110 seconds duration if using [[Wicce Chausses +3]]).&lt;br /&gt;
*&#039;&#039;&#039;The total damage boost caps at 25%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For example, assuming an initial casting damage of 1000 for [[Firaja]], casting [[Firaja]] repeatedly within 60 seconds will result in damage of 1000, 1050, 1100, etc. Other fire damage, such as [[Fire IV]] or [[Wildfire]], will also receive this damage boost (+5%, +10%, etc.) while in effect.&lt;br /&gt;
&lt;br /&gt;
* [[Firaja]] makes the target take 5% additional {{Fire}} damage per cast&lt;br /&gt;
* [[Blizzaja]] makes the target take 5% additional {{Ice}} damage per cast&lt;br /&gt;
* [[Thundaja]] makes the target take 5% additional {{Thunder}} damage per cast&lt;br /&gt;
* [[Aeroja]] makes the target take 5% additional {{Wind}} damage per cast&lt;br /&gt;
* [[Stoneja]] makes the target take 5% additional {{Earth}} damage per cast&lt;br /&gt;
* [[Waterja]] makes the target take 5% additional {{Water}} damage per cast&lt;br /&gt;
* [[Comet]] makes the target take 5% additional {{Dark}} damage per cast&lt;br /&gt;
&lt;br /&gt;
Technically speaking, you only need to have your Empyrean legs equipped on the first cast of Cumulative Magic, but since the [[Wicce Chausses +3]] are BIS for both Free Nuking and Magic Bursting, you don&#039;t have to worry much about swapping. &lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
&lt;br /&gt;
[[Death]] is a spell with very different mechanics that are worth knowing more about.&lt;br /&gt;
&lt;br /&gt;
Death has a chance to instantly KO the enemy, though this does not affect NMs. If your enemy is not killed, the damage formula is:&lt;br /&gt;
&lt;br /&gt;
* (Current MP×3 + Magic Damage)×(MAB/MDB)×(Affinity)×(Day/Weather)&lt;br /&gt;
** Note that the Magic Damage in the above formula is capped to 32&lt;br /&gt;
&lt;br /&gt;
You need at least 1 MP to cast Death, and using it expends all of your current MP, even if you have Manafont or Manawell up. &lt;br /&gt;
&lt;br /&gt;
Part of the trick to using Death properly is to build specific sets that ensure that you have the highest possible MP prior to use - this is why you&#039;ll see BLMs in specific Idle sets that maximize MP, and cast Death using a specific Precast set that retains as much MP as possible so that your MP isn&#039;t cut before you even cast the spell.&lt;br /&gt;
&lt;br /&gt;
===Meteor===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the coolest and most visually spectacular spell that Square-Enix added to the game has very limited use in endgame. &lt;br /&gt;
&lt;br /&gt;
[[Meteor]] is unique in the fact that it&#039;s a non-elemental elemental magic spell - meaning that it uses your elemental magic skill to calculate its damage, but it is typeless and cannot be resisted. It does require you to use Elemental Seal before casting, so consider it on a 10-minute cooldown. It also takes eons to cast - consider building a precast set for this spell that crams in as much Quick Magic gear as you can.&lt;br /&gt;
&lt;br /&gt;
* Unlike other nukes, elemental magic skill contributes directly to Meteor base damage, and the damage is independent of the enemy&#039;s INT.&lt;br /&gt;
** Meteor&#039;s base damage can be approximated as: (1+MAB/100)*floor(INT + Elemental Magic Skill/6)*3.5&lt;br /&gt;
&lt;br /&gt;
Meteor is however worth discussing for at least one specific use-case: the Sortie D &amp;amp; H bosses.&lt;br /&gt;
&lt;br /&gt;
If the fight with either of the Sortie D &amp;amp; H bosses go awry, they use a special ability called Vivisection - this is a full dispel on the party that also removes the NM&#039;s elemental weakness, meaning that all of your other spells do pitiful damage... with the exception of Meteor, as it&#039;s typeless damage! If the boss is low health and gets off Vivisection, consider using Meteor - it could save the run or at least dramatically save time for the fight to recover!&lt;br /&gt;
&lt;br /&gt;
===Impact===&lt;br /&gt;
&lt;br /&gt;
[[Impact]] is a very special spell that can only be cast if you&#039;re wearing one of two particular and difficult to acquire pieces of equipment - these cloaks must remain equipped both for the precast and midcast periods:&lt;br /&gt;
&lt;br /&gt;
* [[Twilight Cloak]]&lt;br /&gt;
* [[Crepuscular Cloak]] - 119 version so has much higher MACC and stats&lt;br /&gt;
&lt;br /&gt;
Impact is an ALL STATS DOWN debuff on the target that deals dark damage and lowers an enemy&#039;s Strength, Dexterity, Vitality, Agility, Intelligence, Mind, and Charisma.&lt;br /&gt;
&lt;br /&gt;
* Each of the target&#039;s base stats is reduced by 20% of the value at the time of cast.&lt;br /&gt;
** Stat values are snapshotted on cast, so Impact will have the highest potency if applied before other reductions such as [[Elemental Debuff]]s, namely [[Burn]].&lt;br /&gt;
&lt;br /&gt;
As you might imagine, this can be incredibly potent and can dramatically raise damage against certain NMs, in particular the Sortie C and G bosses.&lt;br /&gt;
&lt;br /&gt;
Impact&#039;s maximum duration is 3 minutes, though if resisted the duration will be cut drastically. Since this is an elemental magic spell, a combination of elemental magic skill and magic accuracy is highly encouraged to ensure that this great spell lasts as long as possible against foes with high magic evasion. It&#039;s worth coordinating with a Red Mage in your party to have them cast Frazzle III on the enemy first before using Impact.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Eminent Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Beginner Sparks Staff for entering i-lvl content.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Homestead Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Marginal upgrade from the Eminent Staff, start here if you already have the bayld.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Kaladanda&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Oboro weapon so decently easy to acquire, but probably not worth the gil investment as better staffs are available. Still an upgrade!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Xoanon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Ambuscade Staff, final step - certainly not worth the investment if you&#039;re purely acquiring it for BLM, but if you already have it for another job it&#039;ll serve BLM well in a pinch if you don&#039;t have better weapons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Lathi&lt;br /&gt;
|Augment=C) INT, MAB, and MAcc +15&lt;br /&gt;
|Description=Either drops from Yilan, a Geas Fete NM in Escha - Ru&#039;Aun, or purchased using Domain Invasion point from Zurim. Very easily achievable after two DI runs - highly recommend shooting for this if you do not have any better options.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Reikikon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Kouryu, a fairly difficult Geas Fete NM in Escha - Ru&#039;Aun. Unrealistic that you&#039;ll get this while gearing up BLM as a first job, but if you have it it&#039;s excellent until beaten out by a Keraunos with ideal augs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Keraunos&lt;br /&gt;
|Augment=INT +17, MAB/MAcc +20&lt;br /&gt;
|Description=Alluvion Skirmish weapon - you can pick this up upon doing Intermediate ROEs too and it&#039;s a very worthy upgrade. Augments are random from the Adoulin Inventor&#039;s Coalition so your luck on getting nice augments may vary.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Grioavolr&lt;br /&gt;
|Augment=Oseem Augs possible w/o Dark Matter: 1-30 MAB, 1-20 INT, 1-30 MACC, 1-10% Magic Burst Bonus&lt;br /&gt;
|Description=Obtained from Geas Fete NM Bashmu from Reisenjima, or in exchange for 800 Domain Invasion Points. Not as good as Marin Staff +1 in most situations, unless you get really really lucky on augments from Oseem. You can also try to augment this during Dark Matter Augment campaigns, where theoretically you can break the normal stat limits and get a very powerful staff if you&#039;re lucky.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Marin Staff +1&lt;br /&gt;
|Augment=R15) INT/MND +10, Acc/MAcc +40, MAB +40&lt;br /&gt;
|Description=Best pre-REMA staff and pretty easily achievable thru Unity Accolade NM Vedrfolnir. Shoot for this to have a capable weapon for endgame BLM.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Mpaca&#039;s Staff&lt;br /&gt;
|Augment=R30) Acc/MAcc +15, MAB +30, INT +5&lt;br /&gt;
|Description=You&#039;re able to purchase the R0, unaugmented staff after clearing the Odyssey Sheol Gaol NM, Arebati. After killing Arebati V5+, you&#039;ll acquire RP that you can then spend to augment this staff. Even after acquiring REMA weapons, Mpaca&#039;s Staff can be a great balanced weapon for bursting Death.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Hvergelmir (Level 119 III)&lt;br /&gt;
|Weapon=Hvergelmir&lt;br /&gt;
|Augment=R15) DMG: +10, &amp;quot;Myrkr&amp;quot; potency +10%, MP +30&lt;br /&gt;
|Description=Empyrean Staff. Best staff for Death and a great all-around option for Fast Cast/faster recast on spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khatvanga&lt;br /&gt;
|Augment=R15) DMG: +8, &amp;quot;Shattersoul: damage +10%, Acc/MAcc +30&lt;br /&gt;
|Description=Aeonic Staff. Fantastic staff for Occult Acumen sets and for weaponskills that favor TP bonus such as Cataclysm and Earth Crusher. Useful for strats that utilize Death as you can cast in Occult Acumen set, use Myrkr to recover MP, and do it all over again.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Laevateinn (Level 119 III)&lt;br /&gt;
|Augment=R15) DMG: +26, Vidohunir: Damage +15%, Acc/MAcc +30&lt;br /&gt;
|Description=Mythic Staff. Second best damage option and competitive while you have AM2 active. Best magic accuracy in the game. Vidohunir can do big damage against darkness weak enemies, so it&#039;s absolutely worth building a set for when using Laev.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Opashoro (Level 119 III)&lt;br /&gt;
|Weapon=Opashoro&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Prime Staff. Absolutely the apex for damage output for the mage jobs that can use it. Aftermath is more easily achievable and consistent than with Laevateinn and greatly improves damage output.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sadly, Claustrum is not even worthy of an honorable mention - the Relic Staff isn&#039;t even remotely competitive for casting magic, though it is a very high accuracy melee option if you are looking for an extremely niche melee build. Probably not worth the investment for any real purpose in-game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ambuscade Capes Recommended Priority List===&lt;br /&gt;
&lt;br /&gt;
WIP:&lt;br /&gt;
# Free Nuking/Magic Bursting: INT +30, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Fast Cast/MP/Idle: MP +80, Macc/Mdmg +20, Fast Cast +10%, Damage Taken -5%&lt;br /&gt;
# Occult Acumen: INT +30, Macc/Mdmg +20, Store TP +10&lt;br /&gt;
# Vidohunir/WS: INT +30, Macc/Mdmg +20, Weapon Skill Damage +10%&lt;br /&gt;
# Melee TP: DEX +20, Acc +30, Atk +20, Store TP +10&lt;br /&gt;
# Midcast Death: MP +80, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Stun/Enmity: Macc +30, Mdmg +20, Enmity +10&lt;br /&gt;
&lt;br /&gt;
===Recommended JSE Armor Priority List===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Spaekona&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spaekona&#039;s Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Absolutely essential for Free Nuking and MP management: Converts 2% of elemental magic damage dealt to MP. Get ASAP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Nice piece for both its magic accuracy and elemental magic skill, used for Elemental Debuffs like Burn and for Impact&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Drain/Aspir set&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting until replaced by Empyrean boots and/or Agwu&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Archmage&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Cannot find a reason to pick this up - even if you do use Ancient Magic, the benefits from its MB bonus are outweighed by gear that provides Magic Burst Bonus II. Save your time and gil.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Great for extending Manafont duration and for Idle Refresh until you get the Empyrean +3 chest or Shamash Robe&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting piece before you get Empyrean +3 and/or Agwu&#039;s&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also a decent Magic Bursting piece until you get Empyrean +3&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also used for Aspir spells&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Wicce Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #5&lt;br /&gt;
|Notes=Great for Free Nuking and for DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Essential for Magic Bursting and Idle Refresh sets (debatable between this and Shamash)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #4&lt;br /&gt;
|Notes=Great for Free Nuking and for DT. Magic Critical Hit is a nice added bonus, but not as good as it sounds as a default &amp;quot;magic crit&amp;quot; only adds +10 Magic Attack Bonus when it procs, so this piece would make a 13% chance for an extra 23 MAB.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Chausses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Essential for Magic Bursting and for Cumulative Magic (-ja spells)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Essential for Mana Wall use and for DT. Great for Magic Bursting until you replace with high augment Agwu&#039;s. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Note that ALL of the Empyrean Armor +3 is BIS for Free Nuking not only because of the stats on them but also because of the Empyrean Armor Proc wherein when Conserve MP is proc&#039;d, extra damage is calculated based on double of the MP conserved.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Other Essential BLM Gear===&lt;br /&gt;
====Hachirin-no-Obi====&lt;br /&gt;
[[Hachirin-no-Obi]] is absolutely essential and it&#039;s highly recommended to have your Gearswap LUA automatically equip it while nuking when the weather conditions are met. It&#039;s a tremendous damage boost and should be paired with [[Klimaform]] either you cast as /SCH or cast by a SCH in your party.&lt;br /&gt;
&lt;br /&gt;
Weather Damage bonuses are as follows:&lt;br /&gt;
*+10% bonus for the element matching the day&lt;br /&gt;
*+10% bonus for the element matching single weather&lt;br /&gt;
**+20% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+20% bonus for the element matching single weather and day&lt;br /&gt;
**+30% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+25% bonus for the element matching double weather&lt;br /&gt;
**+35% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*+35% bonus for the element matching double weather and day&lt;br /&gt;
**+45% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*The element that is weak to the day/weather can suffer the same percentage as above as a penalty&lt;br /&gt;
**e.g. {{Fire}} can get -10% during {{Water}} weather.&lt;br /&gt;
&lt;br /&gt;
====Grips====&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Alber Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Warder of Courage, Geas Fete NM - great Magic Attack Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Thrace Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Yakshi, a Geas Fete NM - useful if you&#039;re chasing maximum Conserve MP for Empyrean Armor Procs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khonsu&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Best Magic Accuracy and comes with bonus DT. Definitely a contender if you don&#039;t have REMA and MACC is an issue.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Enki Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Glassy Gorger in Omen - probably the best overall grip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gearsets==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP to create new sets and recommendations for subjobs, Ambuscade capes, and other sets. Edits welcome but should not be unilaterally deleted without replacements in place.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Precast Sets===&lt;br /&gt;
&#039;&#039;&#039;Note: BLMs receive the Elemental Celerity trait, which provides 30% faster casting (38% when mastered) for specifically elemental magic. However, this does NOT grant faster recast after you&#039;re done casting this spell. If you&#039;d like to take advantage of this, you can only have 42 Fast Cast in your Elemental Magic Precast set and fill in the other slots with -DT and Magic Evasion gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped FC&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Impact Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Death Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Path D - MP +80, FC +7%&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = R15 Path A or B - MP +80&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
===Midcast Sets===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For all Free Nuking/Magic Bursting sets, the [[Wicce Earring +2]] is BIS as long as it has 9 or higher INT in its augment. However, this isn&#039;t included in the below sets due to its extreme rarity. If you&#039;re lucky enough to get the drop and then the necessary augment, use the JSE+2 in your right ear and the [[Malignance Earring]] in your left ear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Midcast Free Nuking Sets====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*-Ja spells, or &amp;quot;Cumulative Magic&amp;quot; are fantastic to raise damage of a specific element against the target. You should always endeavor to keep its effects active against the target, and using Empyrean legs keeps the effect window active for longer.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Comet&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Many people don&#039;t know that Comet is a -ja spell, or &amp;quot;Cumulative Magic&amp;quot;, where each use will increase darkness elemental magic damage against its target.&lt;br /&gt;
*This has particularly great use in Sortie basement NMs for darkness-weak NMs and to increase the damage from your COR&#039;s Leaden Salutes.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Meteor&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Arch. Coat +3&lt;br /&gt;
|Hands = Arch. Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Meteor is calculated a bit differently and weighs elemental magic skill heavily (see section above)&lt;br /&gt;
*Amalric Gages +1 Path C are better here, but Path A is better for Death so takes priority.&lt;br /&gt;
*Spaekona&#039;s Gloves +3 work great here too if you don&#039;t want to bother making Relic hands purely for a niche purpose like Meteor.&lt;br /&gt;
*[[Agwu&#039;s Slops]] are very marginally barely better at R30, but you really can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Magic Bursting Sets====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Magic Burst]] Damage and the [[Merit]] category for AM2 bonus caps at 40%. The [[Magic Burst Bonus]] trait, Job Point category, Gifts, and &#039;&#039;Magic Burst Bonus II&#039;&#039; are not subject to this cap.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - BIS&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Wicce Earring +2]] is better than Regal if you&#039;re lucky enough to have one drop&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Path A R15 - MP +80, Macc +20&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
====Midcast Other Sets====&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Burn &amp;amp; Elemental Debuff&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Arch. Tonban +3&lt;br /&gt;
|LegsAug = Increases Elemental Magic debuff time and potency&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Landing Burn and other Elemental Magic Debuffs can be devastating for the enemy - do not neglect to take advantage of this when you can! When merited and using the Relic legs and feet, you can reduce your enemy&#039;s INT (or other base stat) by -63 and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seraphic Ampulla&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Ring1 = Crepuscular Ring&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, STP +10&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug- Occult Acument +10-11&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Swapping to your Occult Acumen set in a pinch will get you a ton of TP from your Free Nukes - you can use this TP to setup Aftermath, or to use Myrkr to recover MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enfeebling Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Primarily for using Break, Breakga, and Sleepga II&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Midcast Impact&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Requires further testing, but the community has theorized that elemental magic skill disproportionately affects the effectiveness of Impact. Aim for maximum magic accuracy and elemental magic skill.&lt;br /&gt;
*Impact can also be cast using the non-ilvl Twilight Cloak if you lack access to the Crep Cloak!&lt;br /&gt;
*Impact is dark elemental so can be hard to land on certain mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity&lt;br /&gt;
|MainAug = Macc+10, Dark Magic Skill +10, CMP +7&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Hirudinea Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Shango Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem - Drain/Aspir Potency +10%+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Evanescence Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R19+ &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Stun Max Enmity&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= R15&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Incubus Earring +1&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = Macc +30, Enmity +10&lt;br /&gt;
|Waist= Goading Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Useful for when Mana Wall is active and attempting to build enmity&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spell Interruption Rate Down&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 102% SIRD&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Halasz Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Emphatikos Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Lengo Pants&lt;br /&gt;
|LegsAug = SR Augments&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you really, really don&#039;t want to be interrupted.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Conserve MP Nuking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 81% Conserve&amp;lt;br /&amp;gt;MP Rate&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Thrace Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Deviant Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Lempo Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Fun set to maximize the damage variance from the Empyrean Armor Proc - this set bonus provides a damage buff double to the amount of MP that was conserved. With all Empyrean armor equipped, you have a 25% chance of the proc activating.&lt;br /&gt;
*Under ideal circumstances, theoretically you can achieve an average of 56.25% damage buff approx 20% of the time&lt;br /&gt;
*You can achieve even more Conserve MP if you happen to be BLM/GEO - it gets an additional tier of the Conserve MP trait.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Banish Midcast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Mes&#039;yohi Rod&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Ipoca Beret&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Jokushu Chain&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Saxnot Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path C R15 - MND +10&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Fenian Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Sacro Cord&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - MND+10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you&#039;re /WHM and want to do as much light elemental damage as possible against undead targets. Focus on MND and Divine Magic Skill!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Idle Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Refresh&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Refresh +14&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = DM Aug - Refresh +2&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = DM Aug - Refresh +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|LegsAug = R15 - MP +20&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = DM Aug - Refresh +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Mana Wall Tanking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 50% DT Cap&amp;lt;br /&amp;gt;95% ManaWall Cap&lt;br /&gt;
|Main = Archmage&#039;s Staff&lt;br /&gt;
|MainAug = Path C - MP +75, “Mana Wall” +20%, Damage Taken -12%&lt;br /&gt;
|Sub = Oneiros Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug=DEF +30, HP +200&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*You can cap the Mana Wall stat using the SU4 weapon, so buying the SU5 weapon for the purposes of using it for MW is a total waste of gil.&lt;br /&gt;
*Using a lua that locks all of your sets while Mana Wall is active is highly recommended&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee &amp;amp; Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, Double Attack +10%, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, can substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented to cap haste.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Max STP&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = White Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = DEX/Acc/STP Augments&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Patentia Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Battlecast Gaiters&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*With AM3, you&#039;ll want as much Accuracy and STP as you can muster. Other Telchine pieces can be used over the Wicce +3 pieces for more STP if you don&#039;t need as much accuracy as what&#039;s listed here.&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee Hybrid - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Balanced Acc/DT&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you&#039;re meleeing in risky or AOE-heavy situations and can sacrifice offense for survivability. You won&#039;t be doing any DPS when you&#039;re dead!&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Vidohunir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Other options if you have not yet RP&#039;d your Nyame include the Jhakri Cuffs +2 and the Empyrean +3 equipment&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Strobilus&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Nehalennia Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = R15 - MP +80&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*The only stat modifier that helps Myrkr is maximum MP, but you&#039;ll want to be careful not to take a bit hit while you&#039;re in this set mid-cast.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Dark elemental magic so affinity rules apply. For when you&#039;re using a subjob that unlocks Cataclysm access&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Earth Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Quanpur Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Earth elemental magic so affinity rules apply.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spiral Hell&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Drepanum&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Rigorous Grip +1&lt;br /&gt;
|SubAug = R15 - STR +15, Atk +30&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Ifrit Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =STR +30, Acc/Atk +20, WSD +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Shadow of Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Pixquizpan +1&lt;br /&gt;
|MainAug = R15 - DMG +36, Acc/Macc +40, MAB +50&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|SubAug =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmg +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing and Utility Sets===&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Curing&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped&amp;lt;br /&amp;gt;Cure Potency&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Quartz Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vrikodara Jupon&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Bishop&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Gyve Trousers&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enhancing Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 70+% Enhancing&amp;lt;br /&amp;gt;Duration&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Oseem Aug - Enhancing Duration&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration +10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Calamitous Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration +10&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Enhancing magic duration +10&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration +10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration +10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
===Sortie===&lt;br /&gt;
&lt;br /&gt;
Black Mages are extremely valuable for Sortie endgame runs and on top of their usual role of Magic Bursting everything into smithereens, compiled below are a few tips for bringing the maximum utility to your team:&lt;br /&gt;
&lt;br /&gt;
* Most endgame Sortie groups split up at the beginning to accomplish objectives and receive Shard Key Items to gain access to Sortie&#039;s bosses. In just about all normal Sortie magic runs, the BLM will be solely responsible for accomplishing the A objectives:&lt;br /&gt;
** After buffing, run south from the start, pop [[Mana Wall]], and round up 6 Acuex enemies. If you have a good Mana Wall set, you should be able to tank them with ease and lose minimal MP.&lt;br /&gt;
** Cast [[Firaja]], [[Firaga III]], and other AOE spells to get the 6 Acuex enemies down to 20% or so HP.&lt;br /&gt;
** Do not kill any enemies with AOE spells; instead, swap to single target Fire magic and kill them one by one. &lt;br /&gt;
** You should spawn chests containing [[Ra&#039;Kaznar Shard A]] and [[Ra&#039;Kaznar Metal A]], as well as a bonus blue chest that has a chance to drop an Old Case.&lt;br /&gt;
** If you are lucky enough to see the roaming NM Obdella, you&#039;ll easily be able to tank it in your Mana Wall set and Free Nuke it to death for another chest.&lt;br /&gt;
* After A objectives are done, many parties start the boss order with D. If so, keep going south and join the rest of the party at the D boss.&lt;br /&gt;
* For all bosses, it&#039;s wise to save your SCH a strategem and use [[Manifestation]] and cast [[Klimaform]] on the entire party. Since Klimaform&#039;s duration and potency are set, you&#039;re better off using it and allowing your SCH to have a better strat economy.&lt;br /&gt;
* Specific tips and tricks for each boss:&lt;br /&gt;
** D/H bosses change their elemental affinities, so you&#039;ll have to quickly cast the opposite element to proc the boss. However, if the boss uses Flaming Kick or Icy Grasp, you CAN and SHOULD land [[Burn]] on the boss to raise the rest of the party&#039;s damage. If you are unlucky enough to cause the boss to use Vivisection, you should [[Elemental Seal]] then [[Meteor]] to either finish off the boss or at least speed up the end of the fight.&lt;br /&gt;
** A/E bosses are pretty simple and you should just [[Burn]] and burst Fire or Earth spells (up to your party&#039;s preference)&lt;br /&gt;
** B/F bosses alternate between electric hands (use Earth magic) and wind hands (use Ice magic). Annoying if you lose stacks of your -ja magic when it alternates, just soldier through it.&lt;br /&gt;
** C/G bosses are susceptible to [[Impact]] if you have access to it, and it is extremely potent. Save [[Burn]] until after you land Impact as it&#039;ll overall lower more INT in that order.&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=705185</id>
		<title>Community Black Mage Guide</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Community_Black_Mage_Guide&amp;diff=705185"/>
		<updated>2024-07-06T04:39:58Z</updated>

		<summary type="html">&lt;p&gt;Zan: Updating Support Jobs - The use of Geomancer as a Subjob is neither a helpful addition or a merited one. Removing this subjob from the list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Collaborative Guide}}&lt;br /&gt;
{| class=&amp;quot;img-scaler&amp;quot; style=&amp;quot;width:100%; max-width: 1200px;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align: top; max-width: 17%;&amp;quot;| __TOC__&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; width:100%; max-width: 1200px;&amp;quot; class=&amp;quot;img-scaler&amp;quot;&amp;gt;[[File:Black Mage.jpg|center|300px|frameless|link=]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: auto; text-align: center; width:100%; max-width: 1200px;&amp;quot;&amp;gt;&amp;quot;&#039;&#039;Ohoho!&#039;&#039;&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&lt;br /&gt;
===Roles===&lt;br /&gt;
Black Mages are essential for end-game Sortie and extremely helpful for endgame content including Dynamis Divergence and Odyssey Sheol Gaol. BLM is primarily a damage dealer but can save parties in a pinch with a combination of its potent Breakga/Sleepga and Mana Wall to serve as a damage sponge while the rest of the party gets things under control. As a Black Mage, successfully magic bursting (and having the party aligned and able to create the requisite skillchains) is critically important to your damage output. Black mage is one of the most powerful damage dealers in the game when used correctly in the right situations with proper planning and execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Black Mage should be expected to:&lt;br /&gt;
*Deal elemental damage&lt;br /&gt;
**Switching between bursting or free nuking sets.&lt;br /&gt;
**Know the elemental weaknesses of the foe.&lt;br /&gt;
**Magic Burst, whether solo or coordinating with a group.&lt;br /&gt;
**Understanding the gist of magic accuracy and magic damage, detailed in a section below.&lt;br /&gt;
&lt;br /&gt;
*Support&lt;br /&gt;
**[[Elemental Debuff]]s - especially [[Burn]] for increasing magic damage for the party - and [[Impact]] are powerful&lt;br /&gt;
**Competent curing is very helpful in a pinch, especially if you&#039;re running SCH or WHM as a subjob.&lt;br /&gt;
**Crowd control with Sleepga, Bind, Stun, and Breakga.&lt;br /&gt;
***/SCH provides the potential for Dispelga as well.&lt;br /&gt;
&lt;br /&gt;
*Be frontline or backline&lt;br /&gt;
**BLM can and should WS to SC in various situations.&lt;br /&gt;
**BLM has Mana Wall, and can use it well.&lt;br /&gt;
**BLM has the ability to generate TP without meleeing via [[Occult Acumen]]&lt;br /&gt;
**BLM has access to AoE WSs and Spells.&lt;br /&gt;
**It is often not appropriate to run just because you have hate.&lt;br /&gt;
&lt;br /&gt;
==Abilities and Traits==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10, 30, 50, 70, 84, 91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Attack Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15, 30, 45, 60, 75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20, 76, 86&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45, 58, 71, 84, 97&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Mag. Burst Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50, 60, 70, 80, 90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85, 95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Occult Acumen]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 0 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manafont]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Src. Coat +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Src. Coat +2 | Sorcerer&#039;s Coat +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Src. Coat +2 description.png|link=Src. Coat +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Elemental Seal]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Laevateinn (Level 75) icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Laevateinn (Level 75)]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Laevateinn (Level 75) description.png|link=Laevateinn (Level 75)]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mana Wall]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Goetia Sabots +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Goetia Sabots +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Goetia Sabots +2 description.png|link=Goetia Sabots +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Taranus&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Taranus&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Taranus&#039;s Cape description.png|link=Taranus&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Cascade]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;87&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Enmity Douse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Manawell]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Subtle Sorcery]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mana Wall===&lt;br /&gt;
&lt;br /&gt;
[[Mana Wall]] should not be ignored - when geared properly, you can be a tanking god for 5 minutes and potentially allow your party to recover or get away safe. The way this ability works, damage against you is halved (after you master, it&#039;s reduced by 70%!) and then converted to MP damage instead; this is obviously stupidly powerful with your MP pool but it stacks with other Mana Wall gear and your -Damage Taken gear as well.&lt;br /&gt;
&lt;br /&gt;
Mana Wall caps at 95% potency, meaning that incoming damage is reduced by 95% THEN converted to MP damage.&lt;br /&gt;
*By default Mana Wall&#039;s ability provides 50% reduction&lt;br /&gt;
*When mastered with JP, additional 20% reduction&lt;br /&gt;
*[[Taranus&#039;s Cape]] from Ambuscade provides another 10% reduction&lt;br /&gt;
*[[Wicce Sabots +3]] provides 25% reduction&lt;br /&gt;
*[[Archmage&#039;s Staff]] Path C provides 20% reduction - as you can see, the SU4 staff suffices as the additional Mana Wall reduction from the SU5 staff is wasted on the cap.&lt;br /&gt;
&lt;br /&gt;
When using Mana Wall, you should ensure your set also has capped -Damage Taken as those stats are accounted for before the conversion to MP damage is calculated. It&#039;s also nice to use gear such as [[Archmage&#039;s Staff]] and [[Ethereal Earring]] to convert damage to MP, effectively lowering the &amp;quot;damage&amp;quot; even more so.&lt;br /&gt;
&lt;br /&gt;
As an example borrowed from a [https://www.reddit.com/r/ffxi/comments/ztedor/kaumodaki_blm_su%E2%81%B5_staff/j1pzk8h/ very helpful reddit post]:&lt;br /&gt;
&lt;br /&gt;
The Sortie G Boss, Triboulex, uses an ultimate move called &#039;&#039;&#039;&amp;quot;Setting the Stage&amp;quot;&#039;&#039;&#039; that deals 30,000 damage divided among all party members in range. With only the BLM in range, that 30,000 damage is reduced:&lt;br /&gt;
# -DT reduces that 30k damage by ~50% to &#039;&#039;&#039;15,000&#039;&#039;&#039;&lt;br /&gt;
# Mana Wall gear reduces that 15k damage by 95% to &#039;&#039;&#039;750&#039;&#039;&#039; damage&lt;br /&gt;
# That 750 damage is converted to &#039;&#039;&#039;-750 MP&#039;&#039;&#039;&lt;br /&gt;
# If using Archmage&#039;s Staff and Ethereal Earring, you receive 7% of that damage back, returning 52 MP so effectively from the entire attack you only took &#039;&#039;&#039;698 MP damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
There are big negatives that prevent Mana Wall to be used to fully tank - namely you shed enmity extremely quickly with Mana Wall active, and it&#039;s especially tough to hold enemies unless you&#039;re super tanking (meaning no other party members are attacking enemies and pulling enmity). It&#039;s recommended to use specific +enmity sets for spells like [[Stun]] to pull away NMs and keep your party safe in times of emergency.&lt;br /&gt;
&lt;br /&gt;
Status effects can also still affect you, and Mana Wall is a buff that CAN be dispelled.&lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
{{Guide Merit Table&lt;br /&gt;
|Group1 Merit1 Name=[[Elemental Seal]] Recast&lt;br /&gt;
|Group1 Merit1 Description=Shorten recast time by 20 seconds.&lt;br /&gt;
|Group1 Merit1 Level=0/5&lt;br /&gt;
|Group1 Merit1 Notes=Situationally useful if you&#039;re using your Mythic Staff to boost damage, but not worth the loss in potency from the other Merit options.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit2 Name=Fire [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit2 Description=Increase the potency of Fire spells by 2.&lt;br /&gt;
|Group1 Merit2 Level=X/5&lt;br /&gt;
|Group1 Merit2 Notes=Recommend 5/5 if you&#039;re the BLM for Sortie, as you&#039;ll be using Fire spells on a majority of the targets there.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit3 Name=Ice [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit3 Description=Increase the potency of Ice spells by 2.&lt;br /&gt;
|Group1 Merit3 Level=X/5&lt;br /&gt;
|Group1 Merit3 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit4 Name=Wind [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit4 Description=Increase the potency of Wind spells by 2.&lt;br /&gt;
|Group1 Merit4 Level=X/5&lt;br /&gt;
|Group1 Merit4 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit5 Name=Earth [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit5 Description=Increase the potency of Earth spells by 2.&lt;br /&gt;
|Group1 Merit5 Level=X/5&lt;br /&gt;
|Group1 Merit5 Notes=Recommend 5/5 either Ice or Earth merits (or a combination of both) if you&#039;re the BLM for Sortie, as you&#039;ll be using these spells to combat the Sortie B and F bosses.&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit6 Name= Lightning [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit6 Description=Increase the potency of Lightning spells by 2.&lt;br /&gt;
|Group1 Merit6 Level=X/5&lt;br /&gt;
|Group1 Merit6 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group1 Merit7 Name=Water [[Magic Damage|Magic Potency]]&lt;br /&gt;
|Group1 Merit7 Description=Increase the potency of Water spells by 2.&lt;br /&gt;
|Group1 Merit7 Level=X/5&lt;br /&gt;
|Group1 Merit7 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit1 Name=[[:Category:Ancient Magic|Ancient Magic Magic Attack Bonus]]&lt;br /&gt;
|Group2 Merit1 Description=Increase Ancient Magic magic attack damage by 3.&lt;br /&gt;
|Group2 Merit1 Level=0/5&lt;br /&gt;
|Group2 Merit1 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit2 Name=[[:Category:Ancient Magic|Ancient Magic Magic Burst Damage]]&lt;br /&gt;
|Group2 Merit2 Description=Increase Ancient Magic magic burst damage by 3%.&lt;br /&gt;
|Group2 Merit2 Level=0/5&lt;br /&gt;
|Group2 Merit2 Notes=&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit3 Name=[[:Category:Elemental Magic|Elemental Magic Magic Accuracy]]&lt;br /&gt;
|Group2 Merit3 Description=Increase Elemental Magic Accuracy by 5.&lt;br /&gt;
|Group2 Merit3 Level=0/5&lt;br /&gt;
|Group2 Merit3 Notes=You could make a case for this situationally, but it should be very niche.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit4 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Duration]]&lt;br /&gt;
|Group2 Merit4 Description=Increase Elemental Magic debuff duration by 12 seconds.&lt;br /&gt;
|Group2 Merit4 Level=5/5&lt;br /&gt;
|Group2 Merit4 Notes=See next note.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit5 Name=[[:Category:Elemental Debuff|Elemental Magic Debuff Effect]]&lt;br /&gt;
|Group2 Merit5 Description=Increase Elemental Magic debuff potency by 2 and damage over time by 1.&lt;br /&gt;
|Group2 Merit5 Level=5/5&lt;br /&gt;
|Group2 Merit5 Notes=Increasing the chance of Burn sending you to the next INT tier makes this the most important merit category.&lt;br /&gt;
&lt;br /&gt;
|Group2 Merit6 Name=[[:Category:Drain/Aspir_Spell#Aspir_spells|Aspir Absorption Amount]]&lt;br /&gt;
|Group2 Merit6 Description=Increase the amount of MP absorbed by Aspir by 4%.&lt;br /&gt;
|Group2 Merit6 Level=0/5&lt;br /&gt;
|Group2 Merit6 Notes=It be nice, but not at the cost of increasing your Burn potency and duration.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Support Jobs==&lt;br /&gt;
{{Guide Support Jobs Table&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Support Jobs=&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SCH&lt;br /&gt;
|Notes=Probably the most useful support job overall for Black Mage. Especially when you hit ML10, where you get [[Ebullience]] to boost damage for your bursts. [[Parsimony]] allows for greater MP management, [[Alacrity]] allows for more rapid -ja accumulation or recast spells such as Death or Comet for targets weak to our limited dark nukes, and [[Manifestation]] allows you to cast [[Klimaform]] to your party members and cast single target spells like Aspir as AOEs.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dark Arts reduces the cost of, casting time, and recast time of your nukes. It also will improve your C+ Enfeebling Skill to a B+.&amp;lt;br /&amp;gt;&lt;br /&gt;
On the flip side Light Arts provides a healing skill you actually need. Meaning you stand a better chance at removing Doom with Cursna. More powerful cures aren&#039;t a terrible thing either.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sublimation]] provides you great MP recovery that could make or break killing a tough Sortie or Odyssey boss, arguably more useful to have a burst of MP accessible than having Refresh cast on you.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=WHM&lt;br /&gt;
|Notes=An important sub for not only the White Mage line of spells, especially the eventual Curaga III at ML10, but for Weapon Skills. As this is generally the preferred sub for gaining access to [[Earth Crusher]] and [[Cataclysm]].&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Otherwise, /WHM gives access to the same enfeebles as /RDM, sans Gravity with more party support. In the form of Barspells, Cuaraga, Haste, -na spells, etc.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=RDM&lt;br /&gt;
|Notes=A handy support job for Haste, Flurry, Refresh, Barspells, Silence, Paralyze, Slow, Gravity, Convert, and extra Fast Cast (and by extension extra spell recast).&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Red Mage as a support job feels like a middle ground between the offerings of White Mage and Scholar. However, Convert and Refresh are overshadowed by Dark Arts, Parsimony, and Sublimation of /SCH. Meaning you generally would sub this if you needed the remaining tools it offers over you other subs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Support Jobs&lt;br /&gt;
|Border Color=#51414F&lt;br /&gt;
|Job=SAM&lt;br /&gt;
|Notes= /SAM is situationally very useful when you&#039;ll be spending a significant amount of time in melee, including for soloing. BLM can and should step up to weapon skill and with /SAM, you can pretty consistently self-SC and then magic burst a spell or two (especially recommended for MLing!). This is especially fun with AM3 on Laevateinn where you can three step your own Light or Dark SCs thanks to Hasso.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While it may seem counter intuitive to cast with Hasso on given the 50% penalty to casting and recasting. You are only likely getting one burst off anyway without a quick magic proc, and [[Elemental Celerity]] helps you to counter the penalty with a desisted Hasso Fast Cast set leveraging it.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Understanding Magic==&lt;br /&gt;
===Magic Accuracy===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
*Outside of minor edits please use the discussion page for the guide to discuss any major edits or corrections.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
When it comes to being a BLM it is more an exercise in what you know about the foe and what you know about mechanics than just going boom-booms. It is easier for a DD to flub their way through than for you to. So let&#039;s go over the rigamarole so that we might all suck less.&lt;br /&gt;
&lt;br /&gt;
While melee combat skills provide a corresponding boost to accuracy and attack at a rate of less than 1:1. Magic skill+ are a 1:1 skill to accuracy gain, but provide no extra attack.&lt;br /&gt;
&lt;br /&gt;
To determine your magic accuracy total. Add up your elemental skill, magic accuracy skill, magic accuracy+, merits, gifts, food, buffs, debuffs, and then factor in dINT. Which is in the section below.&lt;br /&gt;
*A Mastered BLM with a Master Level of 0 will sit at 512 before any equipment or dINT.&lt;br /&gt;
:*Adding an Mpaca&#039;s Staff R0 would add 40 Magic Accuracy and 255 skill for 807.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Your hit rate is simply your magic accuracy against the magic evasion of your foe. Magical hit rate caps at 95%. Meaning 5% of the time a player will otherwise be resisted.&lt;br /&gt;
*If your magic hit rate is 50% or more then magic accuracy +1 is equivalent to hit rate +1%.&lt;br /&gt;
*If your magic hit rate is less than 50% then magic accuracy +1 is equivalent to hit rate +0.5%.&lt;br /&gt;
**Any Magic accuracy that raises you to the 50% mark then returns to being 1:1.&lt;br /&gt;
***E.g. Your hit rate is 40% and you gain 40 magic accuracy. Your hit rate becomes 60%.&lt;br /&gt;
However, the magic evasion of the foe is not actually simple. It is a factor of the foe&#039;s magic evasion stat, dINT, the resistance tier of the corresponding element of the foe, and level correction where applicable.&lt;br /&gt;
*Thus, there is no single magic accuracy number to cap hit rate for a foe as there would be a physical accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
INT also plays a role in the magic accuracy of all nukes and INT based enfeebles. The magic accuracy bonus of INT depends on two things:&lt;br /&gt;
#dINT, the difference of INT between caster and foe.&lt;br /&gt;
#[[Magic Hit Rate]], which we covered, but factors in here.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | dINT and Magic Accuracy+&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | dINT&lt;br /&gt;
| &amp;lt;-70&lt;br /&gt;
| -70 ~ -31&lt;br /&gt;
| -30 ~ -11&lt;br /&gt;
| -10 ~ +10&lt;br /&gt;
| +11 ~ +30&lt;br /&gt;
| +31 ~ +70&lt;br /&gt;
| &amp;gt;+70&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | MAcc+ Per INT&lt;br /&gt;
| 0&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0.5&lt;br /&gt;
| 1&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.25&lt;br /&gt;
| 0&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Range Total&lt;br /&gt;
| +0&lt;br /&gt;
| +10&lt;br /&gt;
| +10&lt;br /&gt;
| +20&lt;br /&gt;
| +10&lt;br /&gt;
| +10&lt;br /&gt;
| +0&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | MAcc+ Total&lt;br /&gt;
| +0&lt;br /&gt;
| +0-10&lt;br /&gt;
| +10-20&lt;br /&gt;
| +20-40&lt;br /&gt;
| +40-50&lt;br /&gt;
| +50-60&lt;br /&gt;
| +60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
So, INT has a sweet spot from -10 to +10, but also a no-no spot, and that spot is 70+. Which by that age you don&#039;t expect much anyway.&lt;br /&gt;
*Ba-dum-tss&lt;br /&gt;
&lt;br /&gt;
Now, once your INT has become magic accuracy it affects your magic hit rate in the same way as above. For example:&lt;br /&gt;
&lt;br /&gt;
Your magic hit rate is 65%.&lt;br /&gt;
*dINT is +30, and you gain 19 INT.&lt;br /&gt;
:*Your hit rate is now 69%. Nice.&lt;br /&gt;
*dINT is -38 and you gain 19 INT.&lt;br /&gt;
:*Your hit rate is now 72%.&lt;br /&gt;
&lt;br /&gt;
Your magic hit rate is 45%.&lt;br /&gt;
*dINT is -50 and you gain 20 INT.&lt;br /&gt;
:*Your hit rate is now 47%.&lt;br /&gt;
*dINT is -10 and you gain 20 INT.&lt;br /&gt;
:*Your hit rate is now 60%.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 350px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Random Examples of Endgame INT&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Foe&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Level&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Job&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | INT&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Ongo V0&lt;br /&gt;
| 134&lt;br /&gt;
| RUN?&lt;br /&gt;
| 345&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Ongo V20&lt;br /&gt;
| 134&lt;br /&gt;
| RUN?&lt;br /&gt;
| 425&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Blazer Elytra&lt;br /&gt;
| 136&lt;br /&gt;
| PLD&lt;br /&gt;
| 241&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Helm Elytra&lt;br /&gt;
| 138&lt;br /&gt;
| PLD&lt;br /&gt;
| 251&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Rumble Lugcrawler&lt;br /&gt;
| 138&lt;br /&gt;
| WAR&lt;br /&gt;
| 284&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Soldier Lugcrawler&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 261&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Locus Wivre&lt;br /&gt;
| 136&lt;br /&gt;
| WAR&lt;br /&gt;
| 256&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Water Ele&lt;br /&gt;
| 133&lt;br /&gt;
| BLM&lt;br /&gt;
| 354&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Locus Colibri&lt;br /&gt;
| 135&lt;br /&gt;
| RDM&lt;br /&gt;
| 340&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Triboulex&lt;br /&gt;
| 145&lt;br /&gt;
| DRK/BLM&lt;br /&gt;
| 504&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Apex Archaic Cogs&lt;br /&gt;
| 147&lt;br /&gt;
| RNG&lt;br /&gt;
| 390&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot; | Mireu&lt;br /&gt;
| 150&lt;br /&gt;
| WAR?&lt;br /&gt;
| 474&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
WAR (Crawler above) is the most common job in the game, and it is the second lower tier of INT, where PLD (Beetle above) is the lowest ranking of INT.&amp;lt;br /&amp;gt;&lt;br /&gt;
This should probably have a table on the [[INT]] page, but for now I will just write it here from highest to lowest.&lt;br /&gt;
#BLM&lt;br /&gt;
#SMN&lt;br /&gt;
#DRK, COR, SCH, THF, RDM&lt;br /&gt;
#BRD, BLU, NIN, RUN&lt;br /&gt;
#BST, PUP, RNG, SAM, WHM&lt;br /&gt;
#DNC, DRG, WAR&lt;br /&gt;
#MNK, PLD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
The [[Resist]]ance of a foe is the final and most important piece of the puzzle. Not only for magic accuracy, but for damage. Though we will only cover the accuracy portion of that here, just like with INT.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 2px solid #3C6A95; text-align: center; margin: 3px; width: 100%; max-width: 788px;&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #A6DBFD; border-bottom: 2px solid #3C6A95;&amp;quot; colspan=100% |&amp;lt;span style=&amp;quot;float: left&amp;quot;&amp;gt;Low Resistance&amp;lt;/span&amp;gt; Resistance Ranks &amp;lt;span style=&amp;quot;float: right&amp;quot;&amp;gt;High Resistance&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 150% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 130% &lt;br /&gt;
| 115% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 100% &lt;br /&gt;
| 85% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 70% &lt;br /&gt;
| 60% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 50% &lt;br /&gt;
| 40% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 30% &lt;br /&gt;
| 25% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 20% &lt;br /&gt;
| 15% &lt;br /&gt;
| style=&amp;quot;background: #D8EFFE; border-left: 2px solid #3C6A95; border-right: 2px solid #3C6A95;&amp;quot; | 10% &lt;br /&gt;
| 5% &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
First, let me just summarize the resist page here in terms of accuracy. Foes have individual resistances to all elements, and these values are tiered out in the table above. A neutral resistance tier is 100%, where as weakness would be anything above that, and vice versa for resitance.&amp;lt;br /&amp;gt;&lt;br /&gt;
Any foe with a resistance status of 50% forces a resist. Resists will be either a 1/2 (-50%), 1/4 (-75%), or 1/8th (-87.5%). So a Skeleton for example, has a {{dark}} dark resistance tier of 50%. This means any dark based spell which lands is not going to either be full damage or full duration.&lt;br /&gt;
&lt;br /&gt;
Now, there are two things players can do to change the resistance, [[Rayke]] and [[Skillchain]]s.&lt;br /&gt;
*Rayke reduces the resistance tier to the corresponding element by a tier per rune.&lt;br /&gt;
:*E.g. a foe has a 30% resistance tier to an element, and three runes of that element are Rayked. The reistance tier is now 60% for the duration of Rayke, which is a big deal.&lt;br /&gt;
*Skillchains will temporarily lower the resistance tier of the damage of the skillchain by one tier for the window of it.&lt;br /&gt;
:*Magic bursting also adds a speculated +100 accuracy to a spell.&lt;br /&gt;
:*See the [[Resist#Modifying Resistance Rank]] for more explanation on how a SC damage type is determined.&lt;br /&gt;
::*It is the lowest resistance tier, but this can change depending on other steps involved.&lt;br /&gt;
This becomes very applicable with NMs, which can tend to have different resistance values from ordinary foes of the same family or even other NMs. For example, no tier 3 [[Odyssey]] NM in Sheol Gaol has a weakness above 30% unless their aura is on which then changes it to 100% iirc. With their neutral elements being 25% and their opposing element at the lowest 5% tier.&amp;lt;br /&amp;gt;&lt;br /&gt;
This means if you fight a foe like Ongo then the magic defense down from [[Vidohunir]] will not land outside of when the aura is on. Same for defense down effect from a weapon skill against [[Xevioso]]. In fact to finish that thought, they will only really stand a chance to land against Mboze unless Rayke is used.&lt;br /&gt;
&lt;br /&gt;
Further, as a BLM you can uniquely bypass some of the hindrance of Resist tiers while under [[Subtle Sorcery]]. It will bypass the forced resists from a tier 50% or less, but will not solve the next component of elemental resistance tiers.&lt;br /&gt;
&lt;br /&gt;
Second, the remaining factor to resistance to account for is the magic accuracy requirements imposed by resistance tiers. Which is not actually on the wiki currently. Not because I am some rumored gate keeper, but because neither I nor anyone else have gotten around to it, and it involves deciphering Japanese testing through google Translate. Not the easiest for sure, but what is clear is that as resistance tiers go lower and resistance to an element goes higher. It imposes a greater magic accuracy requirement to cap hit rate.&lt;br /&gt;
*[https://twitter.com/MBZ2arZNkm174sV/status/1292994041722724352?cxt=HHwWgICjmd_O0fEjAAAA Here] is the testing I am referring to, and one which corroborates the INT magic accuracy/Ongo testing from Lutes blog cited at the bottom references on both of those pages.&lt;br /&gt;
:*The red text is confirmed, and the black is theorized.&lt;br /&gt;
:*This testing lines up with the observable effective magic accuracy required for [[Ongo]], 1,365.&lt;br /&gt;
::*Since you are magic bursting, yes, the resistance rank changes from 30% to 40% for the burst window, and changes the accuracy required to 1,222 before counting the +100 from bursting.&lt;br /&gt;
:*Accuracy requirements jump steeply below the 30% tier. The table lacks it for Ongo, but I can make an educated guess based on the data there. Which means you need an effective magic accuracy of ~1,710 to land Burn on Ongo, given it&#039;s 25% tier to fire.&lt;br /&gt;
Now the testing doesn&#039;t go past the 20% tier, but it doesn&#039;t need to with how steep it gets. So when it comes to nuking, SC dmg, or enfeebling any iLvl foe around the lowest tiers, forget about it unless you throw the kitchen sink at the foe. Which generally isn&#039;t practical.&lt;br /&gt;
&lt;br /&gt;
Fortunately, there is a lower magic accuracy requirement for the higher resistance tiers. Let&#039;s tie this together with a practical example using a level 139 [[Apex Draugar]]. Which has a resistance tiers of {{fire}} 130%, {{ice}} 70%, and {{dark}} 50%. Spells would cap hit rate at the following:&lt;br /&gt;
*{{fire}} 1,102&lt;br /&gt;
*{{ice}} 1,204&lt;br /&gt;
*{{dark}} 1,295&lt;br /&gt;
:*Due to the forced resist, if you casted sleep. Then you will either not land the spell or it will land for a reduced time. &lt;br /&gt;
&lt;br /&gt;
What is cool about all of this this is that outside of anything that lowers your macc or boosts the magic evasion of the foe, you can better figure out or fine tune a set to cap hit rate.&lt;br /&gt;
{| style=&amp;quot;width: 100%; max-width: 788px; text-align: center; color: #BDB5D5; background: #1B1212&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot; | Estimated Magic Accuracy Requirements&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464; white-space: nowrap;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | Level&lt;br /&gt;
! 30%&lt;br /&gt;
! 40%&lt;br /&gt;
! 50%&lt;br /&gt;
! 60%&lt;br /&gt;
! 70%&lt;br /&gt;
! 85%&lt;br /&gt;
! 100%&lt;br /&gt;
! 115%&lt;br /&gt;
! 130%&lt;br /&gt;
! 150%&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 124&lt;br /&gt;
| 1,005&lt;br /&gt;
| 892&lt;br /&gt;
| 831&lt;br /&gt;
| 814&lt;br /&gt;
| 778&lt;br /&gt;
| 756&lt;br /&gt;
| 755&lt;br /&gt;
| 753&lt;br /&gt;
| 736&lt;br /&gt;
| 729&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 125&lt;br /&gt;
| 1,041&lt;br /&gt;
| 925&lt;br /&gt;
| 862&lt;br /&gt;
| 843&lt;br /&gt;
| 828&lt;br /&gt;
| 784&lt;br /&gt;
| 779&lt;br /&gt;
| 775&lt;br /&gt;
| 758&lt;br /&gt;
| 750&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 126&lt;br /&gt;
| 1,078&lt;br /&gt;
| 958&lt;br /&gt;
| 893&lt;br /&gt;
| 872&lt;br /&gt;
| 852&lt;br /&gt;
| 812&lt;br /&gt;
| 804&lt;br /&gt;
| 797&lt;br /&gt;
| 780&lt;br /&gt;
| 772&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 127&lt;br /&gt;
| 1,114&lt;br /&gt;
| 991&lt;br /&gt;
| 924&lt;br /&gt;
| 901&lt;br /&gt;
| 863&lt;br /&gt;
| 840&lt;br /&gt;
| 829&lt;br /&gt;
| 818&lt;br /&gt;
| 801&lt;br /&gt;
| 793&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 128&lt;br /&gt;
| 1,154&lt;br /&gt;
| 1,024&lt;br /&gt;
| 955&lt;br /&gt;
| 930&lt;br /&gt;
| 891&lt;br /&gt;
| 868&lt;br /&gt;
| 854&lt;br /&gt;
| 840&lt;br /&gt;
| 823&lt;br /&gt;
| 814&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 129&lt;br /&gt;
| 1,185&lt;br /&gt;
| 1,057&lt;br /&gt;
| 986&lt;br /&gt;
| 959&lt;br /&gt;
| 920&lt;br /&gt;
| 896&lt;br /&gt;
| 879&lt;br /&gt;
| 862&lt;br /&gt;
| 844&lt;br /&gt;
| 835&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 130&lt;br /&gt;
| 1,219&lt;br /&gt;
| 1,090&lt;br /&gt;
| 1,017&lt;br /&gt;
| 988&lt;br /&gt;
| 948&lt;br /&gt;
| 924&lt;br /&gt;
| 904&lt;br /&gt;
| 883&lt;br /&gt;
| 869&lt;br /&gt;
| 856&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 131&lt;br /&gt;
| 1,257&lt;br /&gt;
| 1,123&lt;br /&gt;
| 1,048&lt;br /&gt;
| 1,017&lt;br /&gt;
| 977&lt;br /&gt;
| 952&lt;br /&gt;
| 928&lt;br /&gt;
| 905&lt;br /&gt;
| 889&lt;br /&gt;
| 878&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 132&lt;br /&gt;
| 1,293&lt;br /&gt;
| 1,156&lt;br /&gt;
| 1,079&lt;br /&gt;
| 1,046&lt;br /&gt;
| 1,005&lt;br /&gt;
| 980&lt;br /&gt;
| 953&lt;br /&gt;
| 926&lt;br /&gt;
| 911&lt;br /&gt;
| 899&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 133&lt;br /&gt;
| 1,329&lt;br /&gt;
| 1,189&lt;br /&gt;
| 1,110&lt;br /&gt;
| 1,075&lt;br /&gt;
| 1,034&lt;br /&gt;
| 1,008&lt;br /&gt;
| 978&lt;br /&gt;
| 948&lt;br /&gt;
| 933&lt;br /&gt;
| 920&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 134&lt;br /&gt;
| 1,365&lt;br /&gt;
| 1,222&lt;br /&gt;
| 1,141&lt;br /&gt;
| 1,104&lt;br /&gt;
| 1,060&lt;br /&gt;
| 1,036&lt;br /&gt;
| 1,003&lt;br /&gt;
| 970&lt;br /&gt;
| 955&lt;br /&gt;
| 941&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 135&lt;br /&gt;
| 1,402&lt;br /&gt;
| 1,255&lt;br /&gt;
| 1,172&lt;br /&gt;
| 1,133&lt;br /&gt;
| 1,089&lt;br /&gt;
| 1,064&lt;br /&gt;
| 1,028&lt;br /&gt;
| 991&lt;br /&gt;
| 977&lt;br /&gt;
| 962&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 136&lt;br /&gt;
| 1,438&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,203&lt;br /&gt;
| 1,162&lt;br /&gt;
| 1,118&lt;br /&gt;
| 1,092&lt;br /&gt;
| 1,052&lt;br /&gt;
| 1,013&lt;br /&gt;
| 999&lt;br /&gt;
| 984&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 137&lt;br /&gt;
| 1,475&lt;br /&gt;
| 1,321&lt;br /&gt;
| 1,234&lt;br /&gt;
| 1,191&lt;br /&gt;
| 1,147&lt;br /&gt;
| 1,120&lt;br /&gt;
| 1,077&lt;br /&gt;
| 1,034&lt;br /&gt;
| 1,021&lt;br /&gt;
| 1,005&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 138&lt;br /&gt;
| 1,510&lt;br /&gt;
| 1,354&lt;br /&gt;
| 1,265&lt;br /&gt;
| 1,220&lt;br /&gt;
| 1,175&lt;br /&gt;
| 1,148&lt;br /&gt;
| 1,102&lt;br /&gt;
| 1,056&lt;br /&gt;
| 1,043&lt;br /&gt;
| 1,026&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 139&lt;br /&gt;
| 1,547&lt;br /&gt;
| 1,387&lt;br /&gt;
| 1,296&lt;br /&gt;
| 1,249&lt;br /&gt;
| 1,204&lt;br /&gt;
| 1,176&lt;br /&gt;
| 1,127&lt;br /&gt;
| 1,078&lt;br /&gt;
| 1,065&lt;br /&gt;
| 1,047&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 140&lt;br /&gt;
| 1,582&lt;br /&gt;
| 1,420&lt;br /&gt;
| 1,327&lt;br /&gt;
| 1,278&lt;br /&gt;
| 1,232&lt;br /&gt;
| 1,204&lt;br /&gt;
| 1,152&lt;br /&gt;
| 1,099&lt;br /&gt;
| 1,087&lt;br /&gt;
| 1,068&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 141&lt;br /&gt;
| 1,618&lt;br /&gt;
| 1,453&lt;br /&gt;
| 1,358&lt;br /&gt;
| 1,307&lt;br /&gt;
| 1,260&lt;br /&gt;
| 1,232&lt;br /&gt;
| 1,176&lt;br /&gt;
| 1,121&lt;br /&gt;
| 1,109&lt;br /&gt;
| 1,090&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 142&lt;br /&gt;
| 1,654&lt;br /&gt;
| 1,486&lt;br /&gt;
| 1,389&lt;br /&gt;
| 1,336&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,260&lt;br /&gt;
| 1,201&lt;br /&gt;
| 1,142&lt;br /&gt;
| 1,131&lt;br /&gt;
| 1,111&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 143&lt;br /&gt;
| 1,690&lt;br /&gt;
| 1,519&lt;br /&gt;
| 1,420&lt;br /&gt;
| 1,365&lt;br /&gt;
| 1,317&lt;br /&gt;
| 1,288&lt;br /&gt;
| 1,226&lt;br /&gt;
| 1,164&lt;br /&gt;
| 1,153&lt;br /&gt;
| 1,132&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 144&lt;br /&gt;
| 1,726&lt;br /&gt;
| 1,552&lt;br /&gt;
| 1,451&lt;br /&gt;
| 1,394&lt;br /&gt;
| 1,345&lt;br /&gt;
| 1,316&lt;br /&gt;
| 1,251&lt;br /&gt;
| 1,186&lt;br /&gt;
| 1,175&lt;br /&gt;
| 1,153&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 145&lt;br /&gt;
| 1,762&lt;br /&gt;
| 1,585&lt;br /&gt;
| 1,482&lt;br /&gt;
| 1,423&lt;br /&gt;
| 1,374&lt;br /&gt;
| 1,344&lt;br /&gt;
| 1,276&lt;br /&gt;
| 1,207&lt;br /&gt;
| 1,197&lt;br /&gt;
| 1,174&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 146&lt;br /&gt;
| 1,798&lt;br /&gt;
| 1,618&lt;br /&gt;
| 1,513&lt;br /&gt;
| 1,452&lt;br /&gt;
| 1,402&lt;br /&gt;
| 1,372&lt;br /&gt;
| 1,300&lt;br /&gt;
| 1,229&lt;br /&gt;
| 1,219&lt;br /&gt;
| 1,196&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 147&lt;br /&gt;
| 1,834&lt;br /&gt;
| 1,651&lt;br /&gt;
| 1,544&lt;br /&gt;
| 1,481&lt;br /&gt;
| 1,430&lt;br /&gt;
| 1,400&lt;br /&gt;
| 1,325&lt;br /&gt;
| 1,250&lt;br /&gt;
| 1,241&lt;br /&gt;
| 1,217&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 148&lt;br /&gt;
| 1,870&lt;br /&gt;
| 1,684&lt;br /&gt;
| 1,575&lt;br /&gt;
| 1,510&lt;br /&gt;
| 1,459&lt;br /&gt;
| 1,428&lt;br /&gt;
| 1,350&lt;br /&gt;
| 1,272&lt;br /&gt;
| 1,263&lt;br /&gt;
| 1,238&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #756464&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 149&lt;br /&gt;
| 1,906&lt;br /&gt;
| 1,717&lt;br /&gt;
| 1,606&lt;br /&gt;
| 1,539&lt;br /&gt;
| 1,487&lt;br /&gt;
| 1,456&lt;br /&gt;
| 1,375&lt;br /&gt;
| 1,294&lt;br /&gt;
| 1,285&lt;br /&gt;
| 1,259&lt;br /&gt;
|- style= &amp;quot;color: #E3DFEE; background: #A08D8D&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #2D2828&amp;quot; | 150&lt;br /&gt;
| 1,943&lt;br /&gt;
| 1,750&lt;br /&gt;
| 1,637&lt;br /&gt;
| 1,568&lt;br /&gt;
| 1,515&lt;br /&gt;
| 1,484&lt;br /&gt;
| 1,400&lt;br /&gt;
| 1,315&lt;br /&gt;
| 1,307&lt;br /&gt;
| 1,280&lt;br /&gt;
|}&lt;br /&gt;
*Values in the table are based off of: [https://sazitouhuu.blogspot.com/2020/06/blog-post_27.html].&lt;br /&gt;
**Resistance Ranks are linear per level while the various ranks for that level are exponential increases as resistance increases.&lt;br /&gt;
**While working to extrapolate the table further from the source material. I noticed errors and questioned some results. Thus comes in my friend, Fox. Of which this final table is credited to.&lt;br /&gt;
***There was not enough data collected for the 20% and 25% ranks, but it is safe to say the curve gets steep.&lt;br /&gt;
***Keep in mind, the table is estimated values built off of another table of very well estimated values. Expect that you may possibly be off by ~10 magic accuracy at a given time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Practical implications of the write up:&lt;br /&gt;
*Gear enfeebles like sleep or break with a focus in magic accuracy and enfeebling skill.&lt;br /&gt;
*Magic Hit Rate caps at 95%, and a miss is simply a reist, which has various values.&lt;br /&gt;
*The value of macc from INT depends on dINT. It can be as large as +1 or as low as +0.&lt;br /&gt;
*Resistance Ranks aka Resistance Tiers can dramatically impact magic accuracy.&lt;br /&gt;
&amp;lt;hr style=&amp;quot;background:#51414F; height: 1px;&amp;quot;&amp;gt;&lt;br /&gt;
Corresponding pages:&lt;br /&gt;
*[[Magic Accuracy]]&lt;br /&gt;
*[[Magic Hit Rate]]&lt;br /&gt;
*[[INT]]&lt;br /&gt;
*[[Resist]]&lt;br /&gt;
&lt;br /&gt;
===Affinity===&lt;br /&gt;
&lt;br /&gt;
Affinity, also referred to as &amp;quot;Elemental Magic Attack Bonus&amp;quot;, adds damage in a separate multiplier term from all standard forms of Magic Attack Bonus.&lt;br /&gt;
&lt;br /&gt;
The base value for this term when no Affinity gear is present = 1.0.&lt;br /&gt;
&lt;br /&gt;
For each stat on gear with Elemental affinity listed:&lt;br /&gt;
* Damage affinity +1: Affinity = 1.1&lt;br /&gt;
* Damage affinity +2: Affinity = 1.15&lt;br /&gt;
* Damage affinity +3: Affinity = 1.20&lt;br /&gt;
* Damage affinity +4: Affinity = 1.25&lt;br /&gt;
* Damage affinity +5: Affinity = 1.30&lt;br /&gt;
* Damage affinity +6: Affinity = 1.35&lt;br /&gt;
&lt;br /&gt;
Elemental Magic Attack Bonus from gear is additive with this term. This statistic is found on gear such as [[Pixie Hairpin +1]] and [[Weatherspoon Ring]].&lt;br /&gt;
* For example, equipping [[Pixie Hairpin +1]] (28%) and [[Archon Ring]] (5%) would make this term = 1.33 for {{dark}} damage.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] uniquely grants this stat for all elements. See its page for details.&lt;br /&gt;
&lt;br /&gt;
Equipment usable by BLM that provides Elemental Magic Attack Bonus include:&lt;br /&gt;
* [[Ngqoqwanb]] provides 15% {{Ice}} elemental affinity.&lt;br /&gt;
* [[Ossa Grip]] provides 2% {{Ice}} elemental affinity when the user has [[Ice Spikes]] active.&lt;br /&gt;
* [[Marin Staff]] and [[Marin Staff +1]]  provide 10% and 11% {{Wind}} elemental affinity, respectively.&lt;br /&gt;
* [[Kaikias&#039; Cape]] provides 4% {{Wind}} elemental affinity.&lt;br /&gt;
* [[Quanpur Necklace]] provides 5% {{Earth}} elemental affinity.&lt;br /&gt;
* [[Weatherspoon Ring]] and [[Weatherspoon Ring +1]] provide 10% and 11% {{Light}} elemental affinity, respectively.&lt;br /&gt;
* [[Pixie Hairpin +1]] provides 28% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Archon Ring]] provides 5% {{Dark}} elemental affinity.&lt;br /&gt;
* [[Orpheus&#039;s Sash]] provides a range of 1-15% elemental affinity bonus for all elements dependent on distance from the target, for a maximum of 15% {{Elements}} elemental affinity if the target is within 1.93&#039; from the player.&lt;br /&gt;
&lt;br /&gt;
Reminder that spells like [[Comet]], [[Impact]], [[Aspir]], and [[Death]] are darkness elemental magic and ARE enhanced by equipment that boosts darkness elemental affinity!&lt;br /&gt;
&lt;br /&gt;
===Cumulative Magic aka -ja Spells===&lt;br /&gt;
&lt;br /&gt;
Cumulative Magic, usually just called &amp;quot;-ja&amp;quot; spells, are a very important part of playing BLM and raising the entire party&#039;s damage for a specific element.&lt;br /&gt;
&lt;br /&gt;
Each time a cumulative magic spell is cast, a hidden debuff is placed on the monster which makes the monster take 5% additional damage from damage of that element for 60 seconds. Each successive cast of the same cumulative magic spell on the same target (from any player) will increase this elemental damage boost by an additional 5% of base damage; however, the window is not extended and will end 60 seconds after the first cumulative magic spell hit the monster even if another matching spell is cast, unless you use Empyrean legs (Extends the window all the way to 110 seconds duration if using [[Wicce Chausses +3]]).&lt;br /&gt;
*&#039;&#039;&#039;The total damage boost caps at 25%.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For example, assuming an initial casting damage of 1000 for [[Firaja]], casting [[Firaja]] repeatedly within 60 seconds will result in damage of 1000, 1050, 1100, etc. Other fire damage, such as [[Fire IV]] or [[Wildfire]], will also receive this damage boost (+5%, +10%, etc.) while in effect.&lt;br /&gt;
&lt;br /&gt;
* [[Firaja]] makes the target take 5% additional {{Fire}} damage per cast&lt;br /&gt;
* [[Blizzaja]] makes the target take 5% additional {{Ice}} damage per cast&lt;br /&gt;
* [[Thundaja]] makes the target take 5% additional {{Thunder}} damage per cast&lt;br /&gt;
* [[Aeroja]] makes the target take 5% additional {{Wind}} damage per cast&lt;br /&gt;
* [[Stoneja]] makes the target take 5% additional {{Earth}} damage per cast&lt;br /&gt;
* [[Waterja]] makes the target take 5% additional {{Water}} damage per cast&lt;br /&gt;
* [[Comet]] makes the target take 5% additional {{Dark}} damage per cast&lt;br /&gt;
&lt;br /&gt;
Technically speaking, you only need to have your Empyrean legs equipped on the first cast of Cumulative Magic, but since the [[Wicce Chausses +3]] are BIS for both Free Nuking and Magic Bursting, you don&#039;t have to worry much about swapping. &lt;br /&gt;
&lt;br /&gt;
===Death===&lt;br /&gt;
&lt;br /&gt;
[[Death]] is a spell with very different mechanics that are worth knowing more about.&lt;br /&gt;
&lt;br /&gt;
Death has a chance to instantly KO the enemy, though this does not affect NMs. If your enemy is not killed, the damage formula is:&lt;br /&gt;
&lt;br /&gt;
* (Current MP×3 + Magic Damage)×(MAB/MDB)×(Affinity)×(Day/Weather)&lt;br /&gt;
** Note that the Magic Damage in the above formula is capped to 32&lt;br /&gt;
&lt;br /&gt;
You need at least 1 MP to cast Death, and using it expends all of your current MP, even if you have Manafont or Manawell up. &lt;br /&gt;
&lt;br /&gt;
Part of the trick to using Death properly is to build specific sets that ensure that you have the highest possible MP prior to use - this is why you&#039;ll see BLMs in specific Idle sets that maximize MP, and cast Death using a specific Precast set that retains as much MP as possible so that your MP isn&#039;t cut before you even cast the spell.&lt;br /&gt;
&lt;br /&gt;
===Meteor===&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the coolest and most visually spectacular spell that Square-Enix added to the game has very limited use in endgame. &lt;br /&gt;
&lt;br /&gt;
[[Meteor]] is unique in the fact that it&#039;s a non-elemental elemental magic spell - meaning that it uses your elemental magic skill to calculate its damage, but it is typeless and cannot be resisted. It does require you to use Elemental Seal before casting, so consider it on a 10-minute cooldown. It also takes eons to cast - consider building a precast set for this spell that crams in as much Quick Magic gear as you can.&lt;br /&gt;
&lt;br /&gt;
* Unlike other nukes, elemental magic skill contributes directly to Meteor base damage, and the damage is independent of the enemy&#039;s INT.&lt;br /&gt;
** Meteor&#039;s base damage can be approximated as: (1+MAB/100)*floor(INT + Elemental Magic Skill/6)*3.5&lt;br /&gt;
&lt;br /&gt;
Meteor is however worth discussing for at least one specific use-case: the Sortie D &amp;amp; H bosses.&lt;br /&gt;
&lt;br /&gt;
If the fight with either of the Sortie D &amp;amp; H bosses go awry, they use a special ability called Vivisection - this is a full dispel on the party that also removes the NM&#039;s elemental weakness, meaning that all of your other spells do pitiful damage... with the exception of Meteor, as it&#039;s typeless damage! If the boss is low health and gets off Vivisection, consider using Meteor - it could save the run or at least dramatically save time for the fight to recover!&lt;br /&gt;
&lt;br /&gt;
===Impact===&lt;br /&gt;
&lt;br /&gt;
[[Impact]] is a very special spell that can only be cast if you&#039;re wearing one of two particular and difficult to acquire pieces of equipment - these cloaks must remain equipped both for the precast and midcast periods:&lt;br /&gt;
&lt;br /&gt;
* [[Twilight Cloak]]&lt;br /&gt;
* [[Crepuscular Cloak]] - 119 version so has much higher MACC and stats&lt;br /&gt;
&lt;br /&gt;
Impact is an ALL STATS DOWN debuff on the target that deals dark damage and lowers an enemy&#039;s Strength, Dexterity, Vitality, Agility, Intelligence, Mind, and Charisma.&lt;br /&gt;
&lt;br /&gt;
* Each of the target&#039;s base stats is reduced by 20% of the value at the time of cast.&lt;br /&gt;
** Stat values are snapshotted on cast, so Impact will have the highest potency if applied before other reductions such as [[Elemental Debuff]]s, namely [[Burn]].&lt;br /&gt;
&lt;br /&gt;
As you might imagine, this can be incredibly potent and can dramatically raise damage against certain NMs, in particular the Sortie C and G bosses.&lt;br /&gt;
&lt;br /&gt;
Impact&#039;s maximum duration is 3 minutes, though if resisted the duration will be cut drastically. Since this is an elemental magic spell, a combination of elemental magic skill and magic accuracy is highly encouraged to ensure that this great spell lasts as long as possible against foes with high magic evasion. It&#039;s worth coordinating with a Red Mage in your party to have them cast Frazzle III on the enemy first before using Impact.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
===Weapons===&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Eminent Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Beginner Sparks Staff for entering i-lvl content.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Homestead Staff&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Marginal upgrade from the Eminent Staff, start here if you already have the bayld.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Kaladanda&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Oboro weapon so decently easy to acquire, but probably not worth the gil investment as better staffs are available. Still an upgrade!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Xoanon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Ambuscade Staff, final step - certainly not worth the investment if you&#039;re purely acquiring it for BLM, but if you already have it for another job it&#039;ll serve BLM well in a pinch if you don&#039;t have better weapons.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Lathi&lt;br /&gt;
|Augment=C) INT, MAB, and MAcc +15&lt;br /&gt;
|Description=Either drops from Yilan, a Geas Fete NM in Escha - Ru&#039;Aun, or purchased using Domain Invasion point from Zurim. Very easily achievable after two DI runs - highly recommend shooting for this if you do not have any better options.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Reikikon&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Kouryu, a fairly difficult Geas Fete NM in Escha - Ru&#039;Aun. Unrealistic that you&#039;ll get this while gearing up BLM as a first job, but if you have it it&#039;s excellent until beaten out by a Keraunos with ideal augs.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Keraunos&lt;br /&gt;
|Augment=INT +17, MAB/MAcc +20&lt;br /&gt;
|Description=Alluvion Skirmish weapon - you can pick this up upon doing Intermediate ROEs too and it&#039;s a very worthy upgrade. Augments are random from the Adoulin Inventor&#039;s Coalition so your luck on getting nice augments may vary.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Grioavolr&lt;br /&gt;
|Augment=Oseem Augs possible w/o Dark Matter: 1-30 MAB, 1-20 INT, 1-30 MACC, 1-10% Magic Burst Bonus&lt;br /&gt;
|Description=Obtained from Geas Fete NM Bashmu from Reisenjima, or in exchange for 800 Domain Invasion Points. Not as good as Marin Staff +1 in most situations, unless you get really really lucky on augments from Oseem. You can also try to augment this during Dark Matter Augment campaigns, where theoretically you can break the normal stat limits and get a very powerful staff if you&#039;re lucky.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Marin Staff +1&lt;br /&gt;
|Augment=R15) INT/MND +10, Acc/MAcc +40, MAB +40&lt;br /&gt;
|Description=Best pre-REMA staff and pretty easily achievable thru Unity Accolade NM Vedrfolnir. Shoot for this to have a capable weapon for endgame BLM.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Mpaca&#039;s Staff&lt;br /&gt;
|Augment=R30) Acc/MAcc +15, MAB +30, INT +5&lt;br /&gt;
|Description=You&#039;re able to purchase the R0, unaugmented staff after clearing the Odyssey Sheol Gaol NM, Arebati. After killing Arebati V5+, you&#039;ll acquire RP that you can then spend to augment this staff. Even after acquiring REMA weapons, Mpaca&#039;s Staff can be a great balanced weapon for bursting Death.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Hvergelmir (Level 119 III)&lt;br /&gt;
|Weapon=Hvergelmir&lt;br /&gt;
|Augment=R15) DMG: +10, &amp;quot;Myrkr&amp;quot; potency +10%, MP +30&lt;br /&gt;
|Description=Empyrean Staff. Best staff for Death and a great all-around option for Fast Cast/faster recast on spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khatvanga&lt;br /&gt;
|Augment=R15) DMG: +8, &amp;quot;Shattersoul: damage +10%, Acc/MAcc +30&lt;br /&gt;
|Description=Aeonic Staff. Fantastic staff for Occult Acumen sets and for weaponskills that favor TP bonus such as Cataclysm and Earth Crusher. Useful for strats that utilize Death as you can cast in Occult Acumen set, use Myrkr to recover MP, and do it all over again.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Laevateinn (Level 119 III)&lt;br /&gt;
|Augment=R15) DMG: +26, Vidohunir: Damage +15%, Acc/MAcc +30&lt;br /&gt;
|Description=Mythic Staff. Second best damage option and competitive while you have AM2 active. Best magic accuracy in the game. Vidohunir can do big damage against darkness weak enemies, so it&#039;s absolutely worth building a set for when using Laev.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=Opashoro (Level 119 III)&lt;br /&gt;
|Weapon=Opashoro&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Prime Staff. Absolutely the apex for damage output for the mage jobs that can use it. Aftermath is more easily achievable and consistent than with Laevateinn and greatly improves damage output.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sadly, Claustrum is not even worthy of an honorable mention - the Relic Staff isn&#039;t even remotely competitive for casting magic, though it is a very high accuracy melee option if you are looking for an extremely niche melee build. Probably not worth the investment for any real purpose in-game.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Ambuscade Capes Recommended Priority List===&lt;br /&gt;
&lt;br /&gt;
WIP:&lt;br /&gt;
# Free Nuking/Magic Bursting: INT +30, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Fast Cast/MP/Idle: MP +80, Macc/Mdmg +20, Fast Cast +10%, Damage Taken -5%&lt;br /&gt;
# Occult Acumen: INT +30, Macc/Mdmg +20, Store TP +10&lt;br /&gt;
# Vidohunir/WS: INT +30, Macc/Mdmg +20, Weapon Skill Damage +10%&lt;br /&gt;
# Melee TP: DEX +20, Acc +30, Atk +20, Store TP +10&lt;br /&gt;
# Midcast Death: MP +80, Macc/Mdmg +20, Magic Attack Bonus +10&lt;br /&gt;
# Stun/Enmity: Macc +30, Mdmg +20, Enmity +10&lt;br /&gt;
&lt;br /&gt;
===Recommended JSE Armor Priority List===&lt;br /&gt;
====Artifact Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Spaekona&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spaekona&#039;s Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Absolutely essential for Free Nuking and MP management: Converts 2% of elemental magic damage dealt to MP. Get ASAP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Nice piece for both its magic accuracy and elemental magic skill, used for Elemental Debuffs like Burn and for Impact&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Drain/Aspir set&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=black&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Spae. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting until replaced by Empyrean boots and/or Agwu&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Relic Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Archmage&#039;s Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=No&lt;br /&gt;
|Notes=Cannot find a reason to pick this up - even if you do use Ancient Magic, the benefits from its MB bonus are outweighed by gear that provides Magic Burst Bonus II. Save your time and gil.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Great for extending Manafont duration and for Idle Refresh until you get the Empyrean +3 chest or Shamash Robe&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Maybe&lt;br /&gt;
|Notes=Magic Bursting piece before you get Empyrean +3 and/or Agwu&#039;s&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Tonban +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also a decent Magic Bursting piece until you get Empyrean +3&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=blue&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Arch. Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Get ASAP to enhance Burn and Elemental Debuff spells. Also used for Aspir spells&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Empyrean Armor====&lt;br /&gt;
{{Guide JSE Table&lt;br /&gt;
|Name=Wicce Attire Set&lt;br /&gt;
|Collapsed=Yes&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Guide JSE=&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Petasos +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #5&lt;br /&gt;
|Notes=Great for Free Nuking and for DT&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Coat +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #2&lt;br /&gt;
|Notes=Essential for Magic Bursting and Idle Refresh sets (debatable between this and Shamash)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Gloves +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #4&lt;br /&gt;
|Notes=Great for Free Nuking and for DT. Magic Critical Hit is a nice added bonus, but not as good as it sounds as a default &amp;quot;magic crit&amp;quot; only adds +10 Magic Attack Bonus when it procs, so this piece would make a 13% chance for an extra 23 MAB.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Chausses +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #1&lt;br /&gt;
|Notes=Essential for Magic Bursting and for Cumulative Magic (-ja spells)&lt;br /&gt;
}}&lt;br /&gt;
{{Guide JSE&lt;br /&gt;
|Border Color=red&lt;br /&gt;
|Icon=&lt;br /&gt;
|Item=Wicce Sabots +3&lt;br /&gt;
|Augment=&lt;br /&gt;
|Upgrade=Yes #3&lt;br /&gt;
|Notes=Essential for Mana Wall use and for DT. Great for Magic Bursting until you replace with high augment Agwu&#039;s. &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Note that ALL of the Empyrean Armor +3 is BIS for Free Nuking not only because of the stats on them but also because of the Empyrean Armor Proc wherein when Conserve MP is proc&#039;d, extra damage is calculated based on double of the MP conserved.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Other Essential BLM Gear===&lt;br /&gt;
====Hachirin-no-Obi====&lt;br /&gt;
[[Hachirin-no-Obi]] is absolutely essential and it&#039;s highly recommended to have your Gearswap LUA automatically equip it while nuking when the weather conditions are met. It&#039;s a tremendous damage boost and should be paired with [[Klimaform]] either you cast as /SCH or cast by a SCH in your party.&lt;br /&gt;
&lt;br /&gt;
Weather Damage bonuses are as follows:&lt;br /&gt;
*+10% bonus for the element matching the day&lt;br /&gt;
*+10% bonus for the element matching single weather&lt;br /&gt;
**+20% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+20% bonus for the element matching single weather and day&lt;br /&gt;
**+30% when both single weather and [[Iridescence]] procs&lt;br /&gt;
*+25% bonus for the element matching double weather&lt;br /&gt;
**+35% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*+35% bonus for the element matching double weather and day&lt;br /&gt;
**+45% when both double weather and [[Iridescence]] procs&lt;br /&gt;
*The element that is weak to the day/weather can suffer the same percentage as above as a penalty&lt;br /&gt;
**e.g. {{Fire}} can get -10% during {{Water}} weather.&lt;br /&gt;
&lt;br /&gt;
====Grips====&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons Table&lt;br /&gt;
|Guide Weapons=&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Alber Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Warder of Courage, Geas Fete NM - great Magic Attack Bonus&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Thrace Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Yakshi, a Geas Fete NM - useful if you&#039;re chasing maximum Conserve MP for Empyrean Armor Procs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Khonsu&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Best Magic Accuracy and comes with bonus DT. Definitely a contender if you don&#039;t have REMA and MACC is an issue.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Weapons&lt;br /&gt;
|Border Color=&lt;br /&gt;
|Icon=&lt;br /&gt;
|Weapon=Enki Strap&lt;br /&gt;
|Augment=&lt;br /&gt;
|Description=Drops from Glassy Gorger in Omen - probably the best overall grip.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gearsets==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WIP to create new sets and recommendations for subjobs, Ambuscade capes, and other sets. Edits welcome but should not be unilaterally deleted without replacements in place.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Precast Sets===&lt;br /&gt;
&#039;&#039;&#039;Note: BLMs receive the Elemental Celerity trait, which provides 30% faster casting (38% when mastered) for specifically elemental magic. However, this does NOT grant faster recast after you&#039;re done casting this spell. If you&#039;d like to take advantage of this, you can only have 42 Fast Cast in your Elemental Magic Precast set and fill in the other slots with -DT and Magic Evasion gear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped FC&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Impact Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Impatiens&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug - FC 6%+&lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug - FC 6%+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose another Adoulin ring, can replace with Kishar ring&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Death Precast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Voltsurge Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Loquac. Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Lebeche Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|LegsAug = Path D - MP +80, FC +7%&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = R15 Path A or B - MP +80&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
===Midcast Sets===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;For all Free Nuking/Magic Bursting sets, the [[Wicce Earring +2]] is BIS as long as it has 9 or higher INT in its augment. However, this isn&#039;t included in the below sets due to its extreme rarity. If you&#039;re lucky enough to get the drop and then the necessary augment, use the JSE+2 in your right ear and the [[Malignance Earring]] in your left ear.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Midcast Free Nuking Sets====&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*-Ja spells, or &amp;quot;Cumulative Magic&amp;quot; are fantastic to raise damage of a specific element against the target. You should always endeavor to keep its effects active against the target, and using Empyrean legs keeps the effect window active for longer.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Comet&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Many people don&#039;t know that Comet is a -ja spell, or &amp;quot;Cumulative Magic&amp;quot;, where each use will increase darkness elemental magic damage against its target.&lt;br /&gt;
*This has particularly great use in Sortie basement NMs for darkness-weak NMs and to increase the damage from your COR&#039;s Leaden Salutes.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = Path A R15 - MP +80, Macc +20, MAB +20&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Free Nuke - Meteor&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Arch. Coat +3&lt;br /&gt;
|Hands = Arch. Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Meteor is calculated a bit differently and weighs elemental magic skill heavily (see section above)&lt;br /&gt;
*Amalric Gages +1 Path C are better here, but Path A is better for Death so takes priority.&lt;br /&gt;
*Spaekona&#039;s Gloves +3 work great here too if you don&#039;t want to bother making Relic hands purely for a niche purpose like Meteor.&lt;br /&gt;
*[[Agwu&#039;s Slops]] are very marginally barely better at R30, but you really can&#039;t go wrong.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Midcast Magic Bursting Sets====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Magic Burst]] Damage and the [[Merit]] category for AM2 bonus caps at 40%. The [[Magic Burst Bonus]] trait, Job Point category, Gifts, and &#039;&#039;Magic Burst Bonus II&#039;&#039; are not subject to this cap.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - BIS&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*[[Wicce Earring +2]] is better than Regal if you&#039;re lucky enough to have one drop&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Magic Bursting - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug = &lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug = R25&lt;br /&gt;
|Ear1 = Barkaro. Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Agwu&#039;s Gages&lt;br /&gt;
|HandsAug = R20+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug=&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MP +80, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Amalric Nails +1&lt;br /&gt;
|FeetAug = Path A R15 - MP +80, Macc +20&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
====Midcast Other Sets====&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Burn &amp;amp; Elemental Debuff&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Spaekona&#039;s Coat +3&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Arch. Tonban +3&lt;br /&gt;
|LegsAug = Increases Elemental Magic debuff time and potency&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Landing Burn and other Elemental Magic Debuffs can be devastating for the enemy - do not neglect to take advantage of this when you can! When merited and using the Relic legs and feet, you can reduce your enemy&#039;s INT (or other base stat) by -63 and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage!&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Occult Acumen&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Seraphic Ampulla&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Mall. Chapeau +2&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Dedition Earring&lt;br /&gt;
|Ear2 = Telos Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem Aug- Occult Acumen +10-11&lt;br /&gt;
|Ring1 = Crepuscular Ring&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT +30, Macc/Mdmg +20, STP +10&lt;br /&gt;
|Waist= Oneiros Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Perdition Slops&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = Oseem Aug- Occult Acument +10-11&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Swapping to your Occult Acumen set in a pinch will get you a ton of TP from your Free Nukes - you can use this TP to setup Aftermath, or to use Myrkr to recover MP&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enfeebling Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = &lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Cohort Cloak +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Primarily for using Break, Breakga, and Sleepga II&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Midcast Impact&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head =&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Ilmr Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Crepuscular Cloak&lt;br /&gt;
|Hands = Spae. Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug =&lt;br /&gt;
|Waist= Acuity Belt +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Arch. Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Requires further testing, but the community has theorized that elemental magic skill disproportionately affects the effectiveness of Impact. Aim for maximum magic accuracy and elemental magic skill.&lt;br /&gt;
*Impact can also be cast using the non-ilvl Twilight Cloak if you lack access to the Crep Cloak!&lt;br /&gt;
*Impact is dark elemental so can be hard to land on certain mobs.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Drain/Aspir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Rubicundity&lt;br /&gt;
|MainAug = Macc+10, Dark Magic Skill +10, CMP +7&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Erra Pendant&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Hirudinea Earring&lt;br /&gt;
|Ear2 = Wicce Earring +1&lt;br /&gt;
|Ear2Aug = Macc +10-15&lt;br /&gt;
|Body = Shango Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = Oseem - Drain/Aspir Potency +10%+&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Evanescence Ring&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Fucho-no-Obi&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Spae. Tonban +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R19+ &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Stun Max Enmity&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sapience Orb&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug= R15&lt;br /&gt;
|Ear1 = Cryptic Earring&lt;br /&gt;
|Ear2 = Incubus Earring +1&lt;br /&gt;
|Ear2Aug =&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Eihwaz Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = Macc +30, Enmity +10&lt;br /&gt;
|Waist= Goading Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Useful for when Mana Wall is active and attempting to build enmity&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spell Interruption Rate Down&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 102% SIRD&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Halasz Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = INT+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Emphatikos Rope&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Lengo Pants&lt;br /&gt;
|LegsAug = SR Augments&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = R25+&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you really, really don&#039;t want to be interrupted.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Conserve MP Nuking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 81% Conserve&amp;lt;br /&amp;gt;MP Rate&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Thrace Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Deviant Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Lempo Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Metamor. Ring +1&lt;br /&gt;
|Ring2Aug = R15&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Fun set to maximize the damage variance from the Empyrean Armor Proc - this set bonus provides a damage buff double to the amount of MP that was conserved. With all Empyrean armor equipped, you have a 25% chance of the proc activating.&lt;br /&gt;
*Under ideal circumstances, theoretically you can achieve an average of 56.25% damage buff approx 20% of the time&lt;br /&gt;
*You can achieve even more Conserve MP if you happen to be BLM/GEO - it gets an additional tier of the Conserve MP trait.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Geomancy Spells&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = +88 Combined&amp;lt;br/&amp;gt;Geo + HB Skill&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Hike Khat +1&lt;br /&gt;
|HeadAug = R15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Fulla Earring&lt;br /&gt;
|Ear2 = Gna Earring&lt;br /&gt;
|Body = Vedic Coat&lt;br /&gt;
|BodyAug =&lt;br /&gt;
|Hands = Shrieker&#039;s Cuffs&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Kobo Obi&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path C R15 - Conserve MP +6&lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - Conserve MP +7&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Extremely situational, but this should maximize the additional geomancy + handbell skill to boost your /GEO Indi-spells.&lt;br /&gt;
*Max Conserve MP for non-skill slots.&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Banish Midcast&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Mes&#039;yohi Rod&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Ipoca Beret&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Jokushu Chain&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Saxnot Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path C R15 - MND +10&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug = &lt;br /&gt;
|Ring1 = Weather. Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Fenian Ring&lt;br /&gt;
|Ring2Aug =&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug = MND+30, Macc/Mdmg +20, MAB +10&lt;br /&gt;
|Waist= Sacro Cord&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug = &lt;br /&gt;
|Feet = Medium&#039;s Sabots&lt;br /&gt;
|FeetAug = SR Augs - MND+10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you&#039;re /WHM and want to do as much light elemental damage as possible against undead targets. Focus on MND and Divine Magic Skill!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Idle Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Refresh&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Refresh +14&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = DM Aug - Refresh +2&lt;br /&gt;
|Neck = Sibyl Scarf&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = DM Aug - Refresh +2&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Assid. Pants +1&lt;br /&gt;
|LegsAug = R15 - MP +20&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = DM Aug - Refresh +2&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Idle - Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Halasz Earring&lt;br /&gt;
|Ear2 = Nehalennia Earring&lt;br /&gt;
|Body = Ros. Jaseran +1&lt;br /&gt;
|BodyAug = R15&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Mana Wall Tanking&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 50% DT Cap&amp;lt;br /&amp;gt;95% ManaWall Cap&lt;br /&gt;
|Main = Archmage&#039;s Staff&lt;br /&gt;
|MainAug = Path C - MP +75, “Mana Wall” +20%, Damage Taken -12%&lt;br /&gt;
|Sub = Oneiros Grip&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Staunch Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug = &lt;br /&gt;
|Neck = Unmoving Collar +1&lt;br /&gt;
|NeckAug=DEF +30, HP +200&lt;br /&gt;
|Ear1 = Hearty Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|BodyAug = &lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Supershear Ring&lt;br /&gt;
|Ring2Aug = &lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Plat. Mog. Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug = &lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*You can cap the Mana Wall stat using the SU4 weapon, so buying the SU5 weapon for the purposes of using it for MW is a total waste of gil.&lt;br /&gt;
*Using a lua that locks all of your sets while Mana Wall is active is highly recommended&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Melee &amp;amp; Weaponskill Sets===&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, Double Attack +10%, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, can substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented to cap haste.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee TP - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Max STP&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = White Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = DEX/Acc/STP Augments&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Patentia Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Battlecast Gaiters&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*With AM3, you&#039;ll want as much Accuracy and STP as you can muster. Other Telchine pieces can be used over the Wicce +3 pieces for more STP if you don&#039;t need as much accuracy as what&#039;s listed here.&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Melee Hybrid - Laev AM3&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Balanced Acc/DT&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Bloodrain Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Amar Cluster&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Wicce Petasos +3&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Combatant&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Wicce Coat +3&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Chirich Ring +1&lt;br /&gt;
|Ring2 = Lehko&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =DEX +20, Acc +30, Atk +20, STP +10, PDT -10%&lt;br /&gt;
|Waist= Olseni Belt&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Wicce Chausses +3&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Wicce Sabots +3&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*For when you&#039;re meleeing in risky or AOE-heavy situations and can sacrifice offense for survivability. You won&#039;t be doing any DPS when you&#039;re dead!&lt;br /&gt;
*If you chose a different TVR ring from Lehko&#039;s, substitute with [[Petrov Ring]] or another [[Chirich Ring +1]], and importantly you should use [[Gazu Bracelets +1]] fully augmented if you do not have Lehko&#039;s to cap haste.&lt;br /&gt;
*The ambuscade back augment shows PDT -10% rather than DT -5% because shell grants varying levels of MDT-, up to 29% with [[Shell V]]. That means with Shell V, you only need MDT -21% to reach the MDT cap of -50%.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Vidohunir&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Laevateinn (Level 119 III)&lt;br /&gt;
|MainAug = R15&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = R15&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Src. Stole +2&lt;br /&gt;
|NeckAug= R25&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Epaminondas&#039;s Ring&lt;br /&gt;
|Ring2 = Freke Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Other options if you have not yet RP&#039;d your Nyame include the Jhakri Cuffs +2 and the Empyrean +3 equipment&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Myrkr&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Strobilus&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Amalric Coif +1&lt;br /&gt;
|HeadAug = R15 - MP +80&lt;br /&gt;
|Neck = Dualism Collar +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Nehalennia Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = R15 - MP +80&lt;br /&gt;
|Hands = Spae. Gloves +3 &lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Mephitas&#039;s Ring +1&lt;br /&gt;
|Ring1Aug = R15&lt;br /&gt;
|Ring2 = Mephitas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =MP +80, Macc/Mdmg +20, Fast Cast +10%&lt;br /&gt;
|Waist= Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = R15&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|LegsAug = R15 Path A - MP +80&lt;br /&gt;
|Feet = Psycloth Boots&lt;br /&gt;
|FeetAug = R15 Path A - MP +50&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*The only stat modifier that helps Myrkr is maximum MP, but you&#039;ll want to be careful not to take a bit hit while you&#039;re in this set mid-cast.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Cataclysm&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Dark elemental magic so affinity rules apply. For when you&#039;re using a subjob that unlocks Cataclysm access&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Earth Crusher&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Sroda Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Quanpur Necklace&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Wicce Gloves +3&lt;br /&gt;
|HandsAug =&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmb +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
*Earth elemental magic so affinity rules apply.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Spiral Hell&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Drepanum&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub = Rigorous Grip +1&lt;br /&gt;
|SubAug = R15 - STR +15, Atk +30&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Fotia Gorget&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Ishvara Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Ifrit Ring +1&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =STR +30, Acc/Atk +20, WSD +10%&lt;br /&gt;
|Waist= Fotia Belt&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Shadow of Death&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Pixquizpan +1&lt;br /&gt;
|MainAug = R15 - DMG +36, Acc/Macc +40, MAB +50&lt;br /&gt;
|Sub = Enki Strap&lt;br /&gt;
|SubAug =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Oshasha&#039;s Treatise&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Pixie Hairpin +1&lt;br /&gt;
|HeadAug =&lt;br /&gt;
|Neck = Saevus Pendant +1&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Moonshade Earring&lt;br /&gt;
|Ear2Aug = TP Bonus +250&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Nyame Gauntlets &lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Archon Ring&lt;br /&gt;
|Ring1Aug =&lt;br /&gt;
|Ring2 = Epaminondas&#039;s Ring&lt;br /&gt;
|Back = Taranus&#039;s Cape&lt;br /&gt;
|BackAug =INT +30, Macc/Mdmg +20, WSD +10%&lt;br /&gt;
|Waist= Orpheus&#039;s Sash&lt;br /&gt;
|WaistAug =&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug =&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|Equipment Set Notes=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Healing and Utility Sets===&lt;br /&gt;
&lt;br /&gt;
{{Guide Equipment Set Table&lt;br /&gt;
|Header Notes=&lt;br /&gt;
|Guide Equipment Sets=&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Curing&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = Capped&amp;lt;br /&amp;gt;Cure Potency&lt;br /&gt;
|Main =&lt;br /&gt;
|MainAug =&lt;br /&gt;
|Sub =&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Quartz Tathlum +1&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vrikodara Jupon&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Bishop&#039;s Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Gyve Trousers&lt;br /&gt;
|LegsAug =&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Guide Equipment Set&lt;br /&gt;
|Set Name Background=#1B1212&lt;br /&gt;
|Set Name Text Color=#BDB5D5	&lt;br /&gt;
|Set Name Text Shadow=#51414F&lt;br /&gt;
|Set Name=Enhancing Magic&lt;br /&gt;
|Set Border Color=&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop =&lt;br /&gt;
|CaptionBottom = 70+% Enhancing&amp;lt;br /&amp;gt;Duration&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Oseem Aug - Enhancing Duration&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Range =&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|AmmoAug =&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|HeadAug = Enhancing magic duration +10&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|NeckAug=&lt;br /&gt;
|Ear1 = Calamitous Earring&lt;br /&gt;
|Ear2 = Earthcry Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|BodyAug = Enhancing magic duration +10&lt;br /&gt;
|Hands = Telchine Gloves&lt;br /&gt;
|HandsAug = Enhancing magic duration +10&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Aurist&#039;s Cape +1&lt;br /&gt;
|BackAug = R15&lt;br /&gt;
|Waist= Embla Sash&lt;br /&gt;
|WaistAug = &lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|LegsAug = Enhancing magic duration +10&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|FeetAug = Enhancing magic duration +10&lt;br /&gt;
|List = y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Tips and Tricks==&lt;br /&gt;
===Sortie===&lt;br /&gt;
&lt;br /&gt;
Black Mages are extremely valuable for Sortie endgame runs and on top of their usual role of Magic Bursting everything into smithereens, compiled below are a few tips for bringing the maximum utility to your team:&lt;br /&gt;
&lt;br /&gt;
* Most endgame Sortie groups split up at the beginning to accomplish objectives and receive Shard Key Items to gain access to Sortie&#039;s bosses. In just about all normal Sortie magic runs, the BLM will be solely responsible for accomplishing the A objectives:&lt;br /&gt;
** After buffing, run south from the start, pop [[Mana Wall]], and round up 6 Acuex enemies. If you have a good Mana Wall set, you should be able to tank them with ease and lose minimal MP.&lt;br /&gt;
** Cast [[Firaja]], [[Firaga III]], and other AOE spells to get the 6 Acuex enemies down to 20% or so HP.&lt;br /&gt;
** Do not kill any enemies with AOE spells; instead, swap to single target Fire magic and kill them one by one. &lt;br /&gt;
** You should spawn chests containing [[Ra&#039;Kaznar Shard A]] and [[Ra&#039;Kaznar Metal A]], as well as a bonus blue chest that has a chance to drop an Old Case.&lt;br /&gt;
** If you are lucky enough to see the roaming NM Obdella, you&#039;ll easily be able to tank it in your Mana Wall set and Free Nuke it to death for another chest.&lt;br /&gt;
* After A objectives are done, many parties start the boss order with D. If so, keep going south and join the rest of the party at the D boss.&lt;br /&gt;
* For all bosses, it&#039;s wise to save your SCH a strategem and use [[Manifestation]] and cast [[Klimaform]] on the entire party. Since Klimaform&#039;s duration and potency are set, you&#039;re better off using it and allowing your SCH to have a better strat economy.&lt;br /&gt;
* Specific tips and tricks for each boss:&lt;br /&gt;
** D/H bosses change their elemental affinities, so you&#039;ll have to quickly cast the opposite element to proc the boss. However, if the boss uses Flaming Kick or Icy Grasp, you CAN and SHOULD land [[Burn]] on the boss to raise the rest of the party&#039;s damage. If you are unlucky enough to cause the boss to use Vivisection, you should [[Elemental Seal]] then [[Meteor]] to either finish off the boss or at least speed up the end of the fight.&lt;br /&gt;
** A/E bosses are pretty simple and you should just [[Burn]] and burst Fire or Earth spells (up to your party&#039;s preference)&lt;br /&gt;
** B/F bosses alternate between electric hands (use Earth magic) and wind hands (use Ice magic). Annoying if you lose stacks of your -ja magic when it alternates, just soldier through it.&lt;br /&gt;
** C/G bosses are susceptible to [[Impact]] if you have access to it, and it is extremely potent. Save [[Burn]] until after you land Impact as it&#039;ll overall lower more INT in that order.&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Repeatable_Quests&amp;diff=703705</id>
		<title>Category:Repeatable Quests</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Repeatable_Quests&amp;diff=703705"/>
		<updated>2024-06-26T21:03:55Z</updated>

		<summary type="html">&lt;p&gt;Zan: Added Mhaura Quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Quests in this category are repeatable, arranged by region in the tables below.&lt;br /&gt;
== [[Bastok Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=2B2E9E&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=All by Myself&lt;br /&gt;
|Reward=1,500 [[Gil]]&lt;br /&gt;
|NPC=Marin&lt;br /&gt;
|Position=E-10&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Bait and Switch&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Salim&lt;br /&gt;
|Position=G-7&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Bite the Dust&lt;br /&gt;
|Reward=350 [[Gil]]&lt;br /&gt;
|NPC=Yazan&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Breaking Stones&lt;br /&gt;
|Reward=400 [[Gil]]&lt;br /&gt;
|NPC=Horatius&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Brygid the Stylist Returns&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Brygid&lt;br /&gt;
|Position=K-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Buckets of Gold&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Foss&lt;br /&gt;
|Position=F-7&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Chocobo Riding Game (Bastok)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Azette&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Cold Light of Day&lt;br /&gt;
|Reward=500 [[Gil]]&lt;br /&gt;
|NPC=Malene&lt;br /&gt;
|Position=I-5&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=The Darksmith&lt;br /&gt;
|Reward=8,000 [[Gil]]&lt;br /&gt;
|NPC=Mighty Fist&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Bastok)&lt;br /&gt;
|Reward=500 [[Gil]]&lt;br /&gt;
|NPC=Grin&lt;br /&gt;
|Position=G-7&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Eco-Warrior (Bastok)&lt;br /&gt;
|Reward={{ItemIcon|Dragon Chronicles|22}} {{tooltip|text=[[Dragon Chronicles]]|tooltip=[[File:Dragon Chronicles description.png]]}} &amp;amp; 5,000 [[Gil]]&lt;br /&gt;
|NPC=Raifa&lt;br /&gt;
|Position=D-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (Bastok)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Trilok&lt;br /&gt;
|Position=D-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Fallen Comrades&lt;br /&gt;
|Reward=550 [[Gil]]&lt;br /&gt;
|NPC=Pavvke&lt;br /&gt;
|Position=I-7&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Gourmet&lt;br /&gt;
|Reward=100, 200, or 350 [[Gil]]&lt;br /&gt;
|NPC=Salimah&lt;br /&gt;
|Position=L-8&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Groceries&lt;br /&gt;
|Reward={{ItemIcon|Rabbit Mantle|22}} {{tooltip|text=[[Rabbit Mantle]]|tooltip=[[File:Rabbit Mantle description.png]]}} or 10 [[Gil]]&lt;br /&gt;
|NPC=Tami&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Elvaan Goldsmith&lt;br /&gt;
|Reward=180 [[Gil]]&lt;br /&gt;
|NPC=Michea&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Minesweeper&lt;br /&gt;
|Reward=150 [[Gil]]&lt;br /&gt;
|NPC=Gerbaum&lt;br /&gt;
|Position=F-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mom, the Adventurer?&lt;br /&gt;
|Reward=100 or 200 [[Gil]]&lt;br /&gt;
|NPC=Nbu Latteh&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=The Naming Game&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Raibaht&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Shady Business&lt;br /&gt;
|Reward=350 [[Gil]]&lt;br /&gt;
|NPC=Talib&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Siren&#039;s Tear&lt;br /&gt;
|Reward=150 [[Gil]]&lt;br /&gt;
|NPC=Wahid&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Smoke on the Mountain&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Hungry Wolf&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Stardust&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Baldric&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Earth&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Juroro&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Vengeful Wrath&lt;br /&gt;
|Reward=900 [[Gil]]&lt;br /&gt;
|NPC=Goraow&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[San d&#039;Oria Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=712C38&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Fear of the Dark&lt;br /&gt;
|Reward=200 Gil&lt;br /&gt;
|NPC=Secodiand&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Blackmail&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Dauperiat&lt;br /&gt;
|Position=I-10&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Warding Vampires&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Maloquedil&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Ice&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Gulmama&lt;br /&gt;
|Position=E-7&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (San d&#039;Oria)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Rondipur&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Eco-Warrior (San d&#039;Oria)&lt;br /&gt;
|Reward={{ItemIcon|Dragon Chronicles|22}} {{tooltip|text=[[Dragon Chronicles]]|tooltip=[[File:Dragon Chronicles description.png]]}} &amp;amp; 5,000 Gil&lt;br /&gt;
|NPC=Norejaie&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Starting a Flame&lt;br /&gt;
|Reward=100 Gil&lt;br /&gt;
|NPC=Legata&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Merchant&#039;s Bidding&lt;br /&gt;
|Reward=120 Gil&lt;br /&gt;
|NPC=Parvipon &lt;br /&gt;
|Position=E-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Seamstress&lt;br /&gt;
|Reward={{ItemIcon|Leather Gloves|22}} {{tooltip|text=[[Leather Gloves]]|tooltip=[[File:Leather Gloves description.png]]}}&lt;br /&gt;
|NPC=Hanaa Punaa &lt;br /&gt;
|Position=E-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Lizard Skins&lt;br /&gt;
|Reward={{ItemIcon|Lizard Gloves|22}} {{tooltip|text=[[Lizard Gloves]]|tooltip=[[File:Lizard Gloves description.png]]}}&lt;br /&gt;
|NPC=Hanaa Punaa &lt;br /&gt;
|Position=E-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=The Sweetest Things&lt;br /&gt;
|Reward=400 Gil&lt;br /&gt;
|NPC=Raimbroy&lt;br /&gt;
|Position=F-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Tiger&#039;s Teeth&lt;br /&gt;
|Reward=2,100 Gil&lt;br /&gt;
|NPC=Taumila&lt;br /&gt;
|Position=E-9&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Spice Gals&lt;br /&gt;
|Reward={{ItemIcon|Miratete&#039;s Mem.|22}} {{tooltip|text=[[Miratete&#039;s Memoirs]]|tooltip=[[File:Miratete&#039;s Mem. description.png]]}}&lt;br /&gt;
|NPC=Rouva&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (San d&#039;Oria)&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Eddy&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Port San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Thick Shells&lt;br /&gt;
|Reward=750 Gil&lt;br /&gt;
|NPC=Vounebariont&lt;br /&gt;
|Position=I-10&lt;br /&gt;
|Zone=Port San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=A Job for the Consortium&lt;br /&gt;
|Reward=1,000 Gil&lt;br /&gt;
|NPC=Portaure&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Port San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Windurst Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=29472B&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Creepy Crawlies&lt;br /&gt;
|Reward=600 Gil&lt;br /&gt;
|NPC=Illu Bohjaa&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Paying Lip Service&lt;br /&gt;
|Reward=150~200 Gil&lt;br /&gt;
|NPC=Tapoh Lihzeh&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Twinstone Bonding&lt;br /&gt;
|Reward={{ItemIcon|Wrapped Bow|22}} {{tooltip|text=[[Wrapped Bow]]|tooltip=[[File:Wrapped Bow description.png]]}} then 900 Gil&lt;br /&gt;
|NPC=Gioh Ajihri&lt;br /&gt;
|Position=K-5&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=In a Stew&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Kuoh Rhel&lt;br /&gt;
|Position=K-12&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=4&lt;br /&gt;
|Name=The All-New C-3000&lt;br /&gt;
|Reward=600 Gil&lt;br /&gt;
|NPC=Kopuro-Popuro&lt;br /&gt;
|Position=H-10&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Can Cardians Cry?&lt;br /&gt;
|Reward=5,000 Gil then 1,000&lt;br /&gt;
|NPC=Apururu&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mihgo&#039;s Amigo&lt;br /&gt;
|Reward=200 Gil&lt;br /&gt;
|NPC=Nanaa Mihgo&lt;br /&gt;
|Position=J-3&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Eco-Warrior (Windurst)&lt;br /&gt;
|Reward={{ItemIcon|Dragon Chronicles|22}} {{tooltip|text=[[Dragon Chronicles]]|tooltip=[[File:Dragon Chronicles description.png]]}} &amp;amp; 5,000 [[Gil]]&lt;br /&gt;
|NPC=Lumomo&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=In a Pickle&lt;br /&gt;
|Reward={{ItemIcon|Bone Hairpin|22}} {{tooltip|text=[[Bone Hairpin]]|tooltip=[[File:Bone Hairpin description.png]]}} and 200 Gil&lt;br /&gt;
|NPC=Chamama&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Reap What You Sow&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Mashuu-Ajuu&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Teacher&#039;s Pet&lt;br /&gt;
|Reward=250 Gil&lt;br /&gt;
|NPC=Moreno-Toeno&lt;br /&gt;
|Position=L-6&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Crisis in the Making&lt;br /&gt;
|Reward=400 Gil&lt;br /&gt;
|NPC=Ranpi-Monpi&lt;br /&gt;
|Position=D-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Say It with Flowers&lt;br /&gt;
|Reward={{ItemIcon|Iron Sword|22}} {{tooltip|text=[[Iron Sword]]|tooltip=[[File:Iron Sword description.png]]}} then 400 Gil&lt;br /&gt;
|NPC=Moari-Kaaori&lt;br /&gt;
|Position=C-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=A Feather in One&#039;s Cap&lt;br /&gt;
|Reward=1,500 Gil&lt;br /&gt;
|NPC=Baren-Moren&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Water Way to Go!&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Ohbiru-Dohbiru&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Toraimarai Turmoil&lt;br /&gt;
|Reward=4,500 Gil&lt;br /&gt;
|NPC=Ohbiru-Dohbiru&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=The Moonlit Path&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Leepe-Hoppe&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Waking Dreams&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Kerutoto&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Windurst)&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Pygmalion&lt;br /&gt;
|Position=M-7&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Something Fishy&lt;br /&gt;
|Reward=70 Gil&lt;br /&gt;
|NPC=Tokaka&lt;br /&gt;
|Position=C-8&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (Windurst)&lt;br /&gt;
|Reward={{ItemIcon|Miratete&#039;s Mem.|22}} {{tooltip|text=[[Miratete&#039;s Memoirs]]|tooltip=[[File:Miratete&#039;s Mem. description.png]]}}&lt;br /&gt;
|NPC=Dehn Harzhapan&lt;br /&gt;
|Position=G-6&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Catch It If You Can!&lt;br /&gt;
|Reward=1,000~1,500 Gil&lt;br /&gt;
|NPC=Ohruru&lt;br /&gt;
|Position=E-7&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mandragora-Mad&lt;br /&gt;
|Reward=120~5,500 Gil&lt;br /&gt;
|NPC=Yoran-Oran&lt;br /&gt;
|Position=E-5&lt;br /&gt;
|Zone=Windurst Walls&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Postman Always K.O.s Twice&lt;br /&gt;
|Reward=50~500 Gil&lt;br /&gt;
|NPC=Ambrosius&lt;br /&gt;
|Position=J-12&lt;br /&gt;
|Zone=Windurst Walls&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Jeuno Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Community Service&lt;br /&gt;
|Reward=[[Fame]]&lt;br /&gt;
|NPC=Zauko&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=All in the Cards&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Chululu&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Now Recording...&lt;br /&gt;
|Reward=300 Gil &amp;amp;  200-500 EXP&lt;br /&gt;
|NPC=Darcia&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Empty Memories&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Harith&lt;br /&gt;
|Position=H-5&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Beam Me Up...No, Not There!&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Anastase&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Ducal Hospitality&lt;br /&gt;
|Reward=4,000 Gil&lt;br /&gt;
|NPC=Taillegeas&lt;br /&gt;
|Position=I-7&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Outlands Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Kazham)&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Swift&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Fire&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Ronta-Onta&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=A Question of Taste&lt;br /&gt;
|Reward=3,000 Gil&lt;br /&gt;
|NPC=Etteh Sulaej&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=The Firebloom Tree&lt;br /&gt;
|Reward=5,000 Gil&lt;br /&gt;
|NPC=Soun Abralah&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=7&lt;br /&gt;
|Name=Greetings to the Guardian&lt;br /&gt;
|Reward=5,000 Gil&lt;br /&gt;
|NPC=Hari Pakhroib&lt;br /&gt;
|Position=I-11&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=4&lt;br /&gt;
|Name=Trial by Water&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Edal-Tahdal&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Norg&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1?&lt;br /&gt;
|Name=Black Market&lt;br /&gt;
|Reward=1,500~3,000 Gil&lt;br /&gt;
|NPC=Muzaffar&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Norg&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Wind&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Agado-Pugado&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Rabao&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=4&lt;br /&gt;
|Name=Don&#039;t Forget the Antidote&lt;br /&gt;
|Reward=1,800 Gil&lt;br /&gt;
|NPC=Edigey&lt;br /&gt;
|Position=F-9&lt;br /&gt;
|Zone=Rabao&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Other Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=An Explorer&#039;s Footsteps&lt;br /&gt;
|Reward=800~10,000 Gil&lt;br /&gt;
|NPC=Abelard&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Brigand&#039;s Chart (Quest)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Zaldon&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Cargo&lt;br /&gt;
|Reward=800~3,000 Gil&lt;br /&gt;
|NPC=Vuntar&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Inside the Belly&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Zaldon&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Only the Best&lt;br /&gt;
|Reward=100~600  Gil&lt;br /&gt;
|NPC=Melyon&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Pirate&#039;s Chart (Quest)&lt;br /&gt;
|Reward=Albatross Ring, Mercurial Kris&lt;br /&gt;
|NPC=Zaldon&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Test My Mettle&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=Devean&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Potter&#039;s Preference&lt;br /&gt;
|Reward=2,160 Gil&lt;br /&gt;
|NPC=Nereus&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Mhaura&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Fisherman&#039;s Heart&lt;br /&gt;
|Reward=Fishing Statistics&lt;br /&gt;
|NPC=Katsunaga&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Mhaura&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Orlando&#039;s Antiques&lt;br /&gt;
|Reward=100-900 Gil&lt;br /&gt;
|NPC=Orlando&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Mhaura&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Trial by Lightning&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Ripapa&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Mhaura&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Aht Urhgan Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=AF8F39&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Crystal War Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=800080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Abyssea Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=4F0F0F&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Adoulin Quests]] ==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=008080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Good Pair of Crocs&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Felmsy&lt;br /&gt;
|Position=G-5&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Shot in the Dark&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Pudith&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Cafe...teria&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&amp;lt;br&amp;gt;500 Gil &lt;br /&gt;
|NPC=Yocile&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name= Epiphany&lt;br /&gt;
|Reward=[[Erilaz Surcoat]]&amp;lt;br&amp;gt;10,000 [[Bayld]]&amp;lt;br&amp;gt;15,000 [[Experience Points]]&lt;br /&gt;
|NPC= Octavernost&lt;br /&gt;
|Position= K-9&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame= 3&lt;br /&gt;
|Name= Granddaddy Dearest&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&amp;lt;br&amp;gt;1500 [[Kinetic Units]]&lt;br /&gt;
|NPC= Alienor&lt;br /&gt;
|Position= E-8&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name= Treasures of the Earth&lt;br /&gt;
|Reward=[[Azimuth Coat]]&amp;lt;br&amp;gt;10,000 [[Bayld]]&amp;lt;br&amp;gt;15,000 [[Experience Points]]&lt;br /&gt;
|NPC= Sylvie&lt;br /&gt;
|Position= I-5&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame= &lt;br /&gt;
|Name=Winds of Eternity&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Siren&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Leafallia&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=It Never Goes Out of Style&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&lt;br /&gt;
|NPC=Veldeth&lt;br /&gt;
|Position=L-7&lt;br /&gt;
|Zone=Marjami Ravine&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=It Sets My Heart Aflutter&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Saldinor&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Rala Waterways&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=Flower Power&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&lt;br /&gt;
|NPC=Mano-Amano&lt;br /&gt;
|Position=J-7&lt;br /&gt;
|Zone=Yorcia Weald&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Artifact Armor|Artifact Armor Quests]] ==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=0966A7&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Doorman&lt;br /&gt;
|Reward=[[Razor Axe]]&lt;br /&gt;
|NPC=Phara&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Talekeeper&#039;s Truth&lt;br /&gt;
|Reward=[[Fighter&#039;s Calligae]]&lt;br /&gt;
|NPC=Phara&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Talekeeper&#039;s Gift&lt;br /&gt;
|Reward=[[Fighter&#039;s Lorica]]&lt;br /&gt;
|NPC=Deidogg&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Ghosts of the Past&lt;br /&gt;
|Reward=[[Beat Cesti]]&lt;br /&gt;
|NPC=Oggbi&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The First Meeting&lt;br /&gt;
|Reward=[[Temple Gaiters]]&lt;br /&gt;
|NPC=Oggbi&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=True Strength&lt;br /&gt;
|Reward=[[Temple Hose]]&lt;br /&gt;
|NPC=Ayame&lt;br /&gt;
|Position=K-7&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Messenger from Beyond&lt;br /&gt;
|Reward=[[Blessed Hammer]]&lt;br /&gt;
|NPC=Narcheral&lt;br /&gt;
|Position=M-6&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Prelude of Black and White&lt;br /&gt;
|Reward=[[Healer%27s Duckbills]]&lt;br /&gt;
|NPC=Pieuje&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Pieuje%27s Decision&lt;br /&gt;
|Reward=[[Healer%27s Briault]]&lt;br /&gt;
|NPC=Pieuje&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Crimson Trial&lt;br /&gt;
|Reward=[[Fencing Degen]]&lt;br /&gt;
|NPC=Sharzalion&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Enveloped in Darkness&lt;br /&gt;
|Reward=[[Warlock%27s Boots]]&lt;br /&gt;
|NPC=Curilla&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Peace for the Spirit&lt;br /&gt;
|Reward=[[Warlock%27s Chapeau]]&lt;br /&gt;
|NPC=Curilla&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Sharpening the Sword&lt;br /&gt;
|Reward=[[Honor Sword]]&lt;br /&gt;
|NPC=Ailbeche&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=A Boy%27s Dream&lt;br /&gt;
|Reward=[[Gallant Leggings]]&lt;br /&gt;
|NPC=Ailbeche&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Under Oath&lt;br /&gt;
|Reward=[[Gallant Surcoat]]&lt;br /&gt;
|NPC=Prince Trion&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Dark Legacy&lt;br /&gt;
|Reward=[[Raven Scythe]]&lt;br /&gt;
|NPC=Raibaht&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Dark Puppet&lt;br /&gt;
|Reward=[[Chaos Sollerets]]&lt;br /&gt;
|NPC=Cid&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Blade of Evil&lt;br /&gt;
|Reward=[[Chaos Burgeonet]]&lt;br /&gt;
|NPC=Zeid&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Beadeaux&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Craftsman%27s Work&lt;br /&gt;
|Reward=[[Peregrine]]&lt;br /&gt;
|NPC=Miaux&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Chasing Quotas&lt;br /&gt;
|Reward=[[Drachen Brais]]&lt;br /&gt;
|NPC=Ceraulian&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=Port San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Knight Stalker&lt;br /&gt;
|Reward=[[Drachen Armet]]&lt;br /&gt;
|NPC=Rahal&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Repeatable_Quests&amp;diff=703700</id>
		<title>Category:Repeatable Quests</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Repeatable_Quests&amp;diff=703700"/>
		<updated>2024-06-26T20:57:43Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Other Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Quests in this category are repeatable, arranged by region in the tables below.&lt;br /&gt;
== [[Bastok Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=2B2E9E&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=All by Myself&lt;br /&gt;
|Reward=1,500 [[Gil]]&lt;br /&gt;
|NPC=Marin&lt;br /&gt;
|Position=E-10&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Bait and Switch&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Salim&lt;br /&gt;
|Position=G-7&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Bite the Dust&lt;br /&gt;
|Reward=350 [[Gil]]&lt;br /&gt;
|NPC=Yazan&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Breaking Stones&lt;br /&gt;
|Reward=400 [[Gil]]&lt;br /&gt;
|NPC=Horatius&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Brygid the Stylist Returns&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Brygid&lt;br /&gt;
|Position=K-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Buckets of Gold&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Foss&lt;br /&gt;
|Position=F-7&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Chocobo Riding Game (Bastok)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Azette&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Cold Light of Day&lt;br /&gt;
|Reward=500 [[Gil]]&lt;br /&gt;
|NPC=Malene&lt;br /&gt;
|Position=I-5&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=The Darksmith&lt;br /&gt;
|Reward=8,000 [[Gil]]&lt;br /&gt;
|NPC=Mighty Fist&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Bastok)&lt;br /&gt;
|Reward=500 [[Gil]]&lt;br /&gt;
|NPC=Grin&lt;br /&gt;
|Position=G-7&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Eco-Warrior (Bastok)&lt;br /&gt;
|Reward={{ItemIcon|Dragon Chronicles|22}} {{tooltip|text=[[Dragon Chronicles]]|tooltip=[[File:Dragon Chronicles description.png]]}} &amp;amp; 5,000 [[Gil]]&lt;br /&gt;
|NPC=Raifa&lt;br /&gt;
|Position=D-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (Bastok)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Trilok&lt;br /&gt;
|Position=D-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Fallen Comrades&lt;br /&gt;
|Reward=550 [[Gil]]&lt;br /&gt;
|NPC=Pavvke&lt;br /&gt;
|Position=I-7&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Gourmet&lt;br /&gt;
|Reward=100, 200, or 350 [[Gil]]&lt;br /&gt;
|NPC=Salimah&lt;br /&gt;
|Position=L-8&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Groceries&lt;br /&gt;
|Reward={{ItemIcon|Rabbit Mantle|22}} {{tooltip|text=[[Rabbit Mantle]]|tooltip=[[File:Rabbit Mantle description.png]]}} or 10 [[Gil]]&lt;br /&gt;
|NPC=Tami&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Elvaan Goldsmith&lt;br /&gt;
|Reward=180 [[Gil]]&lt;br /&gt;
|NPC=Michea&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Minesweeper&lt;br /&gt;
|Reward=150 [[Gil]]&lt;br /&gt;
|NPC=Gerbaum&lt;br /&gt;
|Position=F-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mom, the Adventurer?&lt;br /&gt;
|Reward=100 or 200 [[Gil]]&lt;br /&gt;
|NPC=Nbu Latteh&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=The Naming Game&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Raibaht&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Shady Business&lt;br /&gt;
|Reward=350 [[Gil]]&lt;br /&gt;
|NPC=Talib&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Siren&#039;s Tear&lt;br /&gt;
|Reward=150 [[Gil]]&lt;br /&gt;
|NPC=Wahid&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Smoke on the Mountain&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Hungry Wolf&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Stardust&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Baldric&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Earth&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Juroro&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Vengeful Wrath&lt;br /&gt;
|Reward=900 [[Gil]]&lt;br /&gt;
|NPC=Goraow&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[San d&#039;Oria Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=712C38&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Fear of the Dark&lt;br /&gt;
|Reward=200 Gil&lt;br /&gt;
|NPC=Secodiand&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Blackmail&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Dauperiat&lt;br /&gt;
|Position=I-10&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Warding Vampires&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Maloquedil&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Ice&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Gulmama&lt;br /&gt;
|Position=E-7&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (San d&#039;Oria)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Rondipur&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Eco-Warrior (San d&#039;Oria)&lt;br /&gt;
|Reward={{ItemIcon|Dragon Chronicles|22}} {{tooltip|text=[[Dragon Chronicles]]|tooltip=[[File:Dragon Chronicles description.png]]}} &amp;amp; 5,000 Gil&lt;br /&gt;
|NPC=Norejaie&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Starting a Flame&lt;br /&gt;
|Reward=100 Gil&lt;br /&gt;
|NPC=Legata&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Merchant&#039;s Bidding&lt;br /&gt;
|Reward=120 Gil&lt;br /&gt;
|NPC=Parvipon &lt;br /&gt;
|Position=E-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Seamstress&lt;br /&gt;
|Reward={{ItemIcon|Leather Gloves|22}} {{tooltip|text=[[Leather Gloves]]|tooltip=[[File:Leather Gloves description.png]]}}&lt;br /&gt;
|NPC=Hanaa Punaa &lt;br /&gt;
|Position=E-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Lizard Skins&lt;br /&gt;
|Reward={{ItemIcon|Lizard Gloves|22}} {{tooltip|text=[[Lizard Gloves]]|tooltip=[[File:Lizard Gloves description.png]]}}&lt;br /&gt;
|NPC=Hanaa Punaa &lt;br /&gt;
|Position=E-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=The Sweetest Things&lt;br /&gt;
|Reward=400 Gil&lt;br /&gt;
|NPC=Raimbroy&lt;br /&gt;
|Position=F-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Tiger&#039;s Teeth&lt;br /&gt;
|Reward=2,100 Gil&lt;br /&gt;
|NPC=Taumila&lt;br /&gt;
|Position=E-9&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Spice Gals&lt;br /&gt;
|Reward={{ItemIcon|Miratete&#039;s Mem.|22}} {{tooltip|text=[[Miratete&#039;s Memoirs]]|tooltip=[[File:Miratete&#039;s Mem. description.png]]}}&lt;br /&gt;
|NPC=Rouva&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (San d&#039;Oria)&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Eddy&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Port San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Thick Shells&lt;br /&gt;
|Reward=750 Gil&lt;br /&gt;
|NPC=Vounebariont&lt;br /&gt;
|Position=I-10&lt;br /&gt;
|Zone=Port San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=A Job for the Consortium&lt;br /&gt;
|Reward=1,000 Gil&lt;br /&gt;
|NPC=Portaure&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Port San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Windurst Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=29472B&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Creepy Crawlies&lt;br /&gt;
|Reward=600 Gil&lt;br /&gt;
|NPC=Illu Bohjaa&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Paying Lip Service&lt;br /&gt;
|Reward=150~200 Gil&lt;br /&gt;
|NPC=Tapoh Lihzeh&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Twinstone Bonding&lt;br /&gt;
|Reward={{ItemIcon|Wrapped Bow|22}} {{tooltip|text=[[Wrapped Bow]]|tooltip=[[File:Wrapped Bow description.png]]}} then 900 Gil&lt;br /&gt;
|NPC=Gioh Ajihri&lt;br /&gt;
|Position=K-5&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=In a Stew&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Kuoh Rhel&lt;br /&gt;
|Position=K-12&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=4&lt;br /&gt;
|Name=The All-New C-3000&lt;br /&gt;
|Reward=600 Gil&lt;br /&gt;
|NPC=Kopuro-Popuro&lt;br /&gt;
|Position=H-10&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Can Cardians Cry?&lt;br /&gt;
|Reward=5,000 Gil then 1,000&lt;br /&gt;
|NPC=Apururu&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mihgo&#039;s Amigo&lt;br /&gt;
|Reward=200 Gil&lt;br /&gt;
|NPC=Nanaa Mihgo&lt;br /&gt;
|Position=J-3&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Eco-Warrior (Windurst)&lt;br /&gt;
|Reward={{ItemIcon|Dragon Chronicles|22}} {{tooltip|text=[[Dragon Chronicles]]|tooltip=[[File:Dragon Chronicles description.png]]}} &amp;amp; 5,000 [[Gil]]&lt;br /&gt;
|NPC=Lumomo&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=In a Pickle&lt;br /&gt;
|Reward={{ItemIcon|Bone Hairpin|22}} {{tooltip|text=[[Bone Hairpin]]|tooltip=[[File:Bone Hairpin description.png]]}} and 200 Gil&lt;br /&gt;
|NPC=Chamama&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Reap What You Sow&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Mashuu-Ajuu&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Teacher&#039;s Pet&lt;br /&gt;
|Reward=250 Gil&lt;br /&gt;
|NPC=Moreno-Toeno&lt;br /&gt;
|Position=L-6&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Crisis in the Making&lt;br /&gt;
|Reward=400 Gil&lt;br /&gt;
|NPC=Ranpi-Monpi&lt;br /&gt;
|Position=D-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Say It with Flowers&lt;br /&gt;
|Reward={{ItemIcon|Iron Sword|22}} {{tooltip|text=[[Iron Sword]]|tooltip=[[File:Iron Sword description.png]]}} then 400 Gil&lt;br /&gt;
|NPC=Moari-Kaaori&lt;br /&gt;
|Position=C-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=A Feather in One&#039;s Cap&lt;br /&gt;
|Reward=1,500 Gil&lt;br /&gt;
|NPC=Baren-Moren&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Water Way to Go!&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Ohbiru-Dohbiru&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Toraimarai Turmoil&lt;br /&gt;
|Reward=4,500 Gil&lt;br /&gt;
|NPC=Ohbiru-Dohbiru&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=The Moonlit Path&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Leepe-Hoppe&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Waking Dreams&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Kerutoto&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Windurst)&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Pygmalion&lt;br /&gt;
|Position=M-7&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Something Fishy&lt;br /&gt;
|Reward=70 Gil&lt;br /&gt;
|NPC=Tokaka&lt;br /&gt;
|Position=C-8&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (Windurst)&lt;br /&gt;
|Reward={{ItemIcon|Miratete&#039;s Mem.|22}} {{tooltip|text=[[Miratete&#039;s Memoirs]]|tooltip=[[File:Miratete&#039;s Mem. description.png]]}}&lt;br /&gt;
|NPC=Dehn Harzhapan&lt;br /&gt;
|Position=G-6&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Catch It If You Can!&lt;br /&gt;
|Reward=1,000~1,500 Gil&lt;br /&gt;
|NPC=Ohruru&lt;br /&gt;
|Position=E-7&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mandragora-Mad&lt;br /&gt;
|Reward=120~5,500 Gil&lt;br /&gt;
|NPC=Yoran-Oran&lt;br /&gt;
|Position=E-5&lt;br /&gt;
|Zone=Windurst Walls&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Postman Always K.O.s Twice&lt;br /&gt;
|Reward=50~500 Gil&lt;br /&gt;
|NPC=Ambrosius&lt;br /&gt;
|Position=J-12&lt;br /&gt;
|Zone=Windurst Walls&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Jeuno Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Community Service&lt;br /&gt;
|Reward=[[Fame]]&lt;br /&gt;
|NPC=Zauko&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=All in the Cards&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Chululu&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Now Recording...&lt;br /&gt;
|Reward=300 Gil &amp;amp;  200-500 EXP&lt;br /&gt;
|NPC=Darcia&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Empty Memories&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Harith&lt;br /&gt;
|Position=H-5&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Beam Me Up...No, Not There!&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Anastase&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Ducal Hospitality&lt;br /&gt;
|Reward=4,000 Gil&lt;br /&gt;
|NPC=Taillegeas&lt;br /&gt;
|Position=I-7&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Outlands Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Kazham)&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Swift&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Fire&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Ronta-Onta&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=A Question of Taste&lt;br /&gt;
|Reward=3,000 Gil&lt;br /&gt;
|NPC=Etteh Sulaej&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=The Firebloom Tree&lt;br /&gt;
|Reward=5,000 Gil&lt;br /&gt;
|NPC=Soun Abralah&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=7&lt;br /&gt;
|Name=Greetings to the Guardian&lt;br /&gt;
|Reward=5,000 Gil&lt;br /&gt;
|NPC=Hari Pakhroib&lt;br /&gt;
|Position=I-11&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=4&lt;br /&gt;
|Name=Trial by Water&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Edal-Tahdal&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Norg&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1?&lt;br /&gt;
|Name=Black Market&lt;br /&gt;
|Reward=1,500~3,000 Gil&lt;br /&gt;
|NPC=Muzaffar&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Norg&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Wind&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Agado-Pugado&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Rabao&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=4&lt;br /&gt;
|Name=Don&#039;t Forget the Antidote&lt;br /&gt;
|Reward=1,800 Gil&lt;br /&gt;
|NPC=Edigey&lt;br /&gt;
|Position=F-9&lt;br /&gt;
|Zone=Rabao&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Other Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=An Explorer&#039;s Footsteps&lt;br /&gt;
|Reward=800~10,000 Gil&lt;br /&gt;
|NPC=Abelard&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Brigand&#039;s Chart (Quest)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Zaldon&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Cargo&lt;br /&gt;
|Reward=800~3,000 Gil&lt;br /&gt;
|NPC=Vuntar&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Inside the Belly&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Zaldon&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Only the Best&lt;br /&gt;
|Reward=100~600  Gil&lt;br /&gt;
|NPC=Melyon&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Pirate&#039;s Chart (Quest)&lt;br /&gt;
|Reward=Albatross Ring, Mercurial Kris&lt;br /&gt;
|NPC=Zaldon&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Test My Mettle&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=Devean&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Aht Urhgan Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=AF8F39&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Crystal War Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=800080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Abyssea Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=4F0F0F&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Adoulin Quests]] ==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=008080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Good Pair of Crocs&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Felmsy&lt;br /&gt;
|Position=G-5&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Shot in the Dark&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Pudith&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Cafe...teria&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&amp;lt;br&amp;gt;500 Gil &lt;br /&gt;
|NPC=Yocile&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name= Epiphany&lt;br /&gt;
|Reward=[[Erilaz Surcoat]]&amp;lt;br&amp;gt;10,000 [[Bayld]]&amp;lt;br&amp;gt;15,000 [[Experience Points]]&lt;br /&gt;
|NPC= Octavernost&lt;br /&gt;
|Position= K-9&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame= 3&lt;br /&gt;
|Name= Granddaddy Dearest&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&amp;lt;br&amp;gt;1500 [[Kinetic Units]]&lt;br /&gt;
|NPC= Alienor&lt;br /&gt;
|Position= E-8&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name= Treasures of the Earth&lt;br /&gt;
|Reward=[[Azimuth Coat]]&amp;lt;br&amp;gt;10,000 [[Bayld]]&amp;lt;br&amp;gt;15,000 [[Experience Points]]&lt;br /&gt;
|NPC= Sylvie&lt;br /&gt;
|Position= I-5&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame= &lt;br /&gt;
|Name=Winds of Eternity&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Siren&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Leafallia&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=It Never Goes Out of Style&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&lt;br /&gt;
|NPC=Veldeth&lt;br /&gt;
|Position=L-7&lt;br /&gt;
|Zone=Marjami Ravine&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=It Sets My Heart Aflutter&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Saldinor&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Rala Waterways&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=Flower Power&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&lt;br /&gt;
|NPC=Mano-Amano&lt;br /&gt;
|Position=J-7&lt;br /&gt;
|Zone=Yorcia Weald&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Artifact Armor|Artifact Armor Quests]] ==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=0966A7&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Doorman&lt;br /&gt;
|Reward=[[Razor Axe]]&lt;br /&gt;
|NPC=Phara&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Talekeeper&#039;s Truth&lt;br /&gt;
|Reward=[[Fighter&#039;s Calligae]]&lt;br /&gt;
|NPC=Phara&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Talekeeper&#039;s Gift&lt;br /&gt;
|Reward=[[Fighter&#039;s Lorica]]&lt;br /&gt;
|NPC=Deidogg&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Ghosts of the Past&lt;br /&gt;
|Reward=[[Beat Cesti]]&lt;br /&gt;
|NPC=Oggbi&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The First Meeting&lt;br /&gt;
|Reward=[[Temple Gaiters]]&lt;br /&gt;
|NPC=Oggbi&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=True Strength&lt;br /&gt;
|Reward=[[Temple Hose]]&lt;br /&gt;
|NPC=Ayame&lt;br /&gt;
|Position=K-7&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Messenger from Beyond&lt;br /&gt;
|Reward=[[Blessed Hammer]]&lt;br /&gt;
|NPC=Narcheral&lt;br /&gt;
|Position=M-6&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Prelude of Black and White&lt;br /&gt;
|Reward=[[Healer%27s Duckbills]]&lt;br /&gt;
|NPC=Pieuje&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Pieuje%27s Decision&lt;br /&gt;
|Reward=[[Healer%27s Briault]]&lt;br /&gt;
|NPC=Pieuje&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Crimson Trial&lt;br /&gt;
|Reward=[[Fencing Degen]]&lt;br /&gt;
|NPC=Sharzalion&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Enveloped in Darkness&lt;br /&gt;
|Reward=[[Warlock%27s Boots]]&lt;br /&gt;
|NPC=Curilla&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Peace for the Spirit&lt;br /&gt;
|Reward=[[Warlock%27s Chapeau]]&lt;br /&gt;
|NPC=Curilla&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Sharpening the Sword&lt;br /&gt;
|Reward=[[Honor Sword]]&lt;br /&gt;
|NPC=Ailbeche&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=A Boy%27s Dream&lt;br /&gt;
|Reward=[[Gallant Leggings]]&lt;br /&gt;
|NPC=Ailbeche&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Under Oath&lt;br /&gt;
|Reward=[[Gallant Surcoat]]&lt;br /&gt;
|NPC=Prince Trion&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Dark Legacy&lt;br /&gt;
|Reward=[[Raven Scythe]]&lt;br /&gt;
|NPC=Raibaht&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Dark Puppet&lt;br /&gt;
|Reward=[[Chaos Sollerets]]&lt;br /&gt;
|NPC=Cid&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Blade of Evil&lt;br /&gt;
|Reward=[[Chaos Burgeonet]]&lt;br /&gt;
|NPC=Zeid&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Beadeaux&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Craftsman%27s Work&lt;br /&gt;
|Reward=[[Peregrine]]&lt;br /&gt;
|NPC=Miaux&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Chasing Quotas&lt;br /&gt;
|Reward=[[Drachen Brais]]&lt;br /&gt;
|NPC=Ceraulian&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=Port San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Knight Stalker&lt;br /&gt;
|Reward=[[Drachen Armet]]&lt;br /&gt;
|NPC=Rahal&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Repeatable_Quests&amp;diff=703699</id>
		<title>Category:Repeatable Quests</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Repeatable_Quests&amp;diff=703699"/>
		<updated>2024-06-26T20:57:24Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Other Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Quests in this category are repeatable, arranged by region in the tables below.&lt;br /&gt;
== [[Bastok Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=2B2E9E&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=All by Myself&lt;br /&gt;
|Reward=1,500 [[Gil]]&lt;br /&gt;
|NPC=Marin&lt;br /&gt;
|Position=E-10&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Bait and Switch&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Salim&lt;br /&gt;
|Position=G-7&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Bite the Dust&lt;br /&gt;
|Reward=350 [[Gil]]&lt;br /&gt;
|NPC=Yazan&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Breaking Stones&lt;br /&gt;
|Reward=400 [[Gil]]&lt;br /&gt;
|NPC=Horatius&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Brygid the Stylist Returns&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Brygid&lt;br /&gt;
|Position=K-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Buckets of Gold&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Foss&lt;br /&gt;
|Position=F-7&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Chocobo Riding Game (Bastok)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Azette&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Cold Light of Day&lt;br /&gt;
|Reward=500 [[Gil]]&lt;br /&gt;
|NPC=Malene&lt;br /&gt;
|Position=I-5&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=The Darksmith&lt;br /&gt;
|Reward=8,000 [[Gil]]&lt;br /&gt;
|NPC=Mighty Fist&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Bastok)&lt;br /&gt;
|Reward=500 [[Gil]]&lt;br /&gt;
|NPC=Grin&lt;br /&gt;
|Position=G-7&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Eco-Warrior (Bastok)&lt;br /&gt;
|Reward={{ItemIcon|Dragon Chronicles|22}} {{tooltip|text=[[Dragon Chronicles]]|tooltip=[[File:Dragon Chronicles description.png]]}} &amp;amp; 5,000 [[Gil]]&lt;br /&gt;
|NPC=Raifa&lt;br /&gt;
|Position=D-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (Bastok)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Trilok&lt;br /&gt;
|Position=D-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Fallen Comrades&lt;br /&gt;
|Reward=550 [[Gil]]&lt;br /&gt;
|NPC=Pavvke&lt;br /&gt;
|Position=I-7&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Gourmet&lt;br /&gt;
|Reward=100, 200, or 350 [[Gil]]&lt;br /&gt;
|NPC=Salimah&lt;br /&gt;
|Position=L-8&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Groceries&lt;br /&gt;
|Reward={{ItemIcon|Rabbit Mantle|22}} {{tooltip|text=[[Rabbit Mantle]]|tooltip=[[File:Rabbit Mantle description.png]]}} or 10 [[Gil]]&lt;br /&gt;
|NPC=Tami&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Elvaan Goldsmith&lt;br /&gt;
|Reward=180 [[Gil]]&lt;br /&gt;
|NPC=Michea&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Minesweeper&lt;br /&gt;
|Reward=150 [[Gil]]&lt;br /&gt;
|NPC=Gerbaum&lt;br /&gt;
|Position=F-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mom, the Adventurer?&lt;br /&gt;
|Reward=100 or 200 [[Gil]]&lt;br /&gt;
|NPC=Nbu Latteh&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=The Naming Game&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Raibaht&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Shady Business&lt;br /&gt;
|Reward=350 [[Gil]]&lt;br /&gt;
|NPC=Talib&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Siren&#039;s Tear&lt;br /&gt;
|Reward=150 [[Gil]]&lt;br /&gt;
|NPC=Wahid&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Smoke on the Mountain&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Hungry Wolf&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Stardust&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Baldric&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Earth&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Juroro&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Vengeful Wrath&lt;br /&gt;
|Reward=900 [[Gil]]&lt;br /&gt;
|NPC=Goraow&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[San d&#039;Oria Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=712C38&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Fear of the Dark&lt;br /&gt;
|Reward=200 Gil&lt;br /&gt;
|NPC=Secodiand&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Blackmail&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Dauperiat&lt;br /&gt;
|Position=I-10&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Warding Vampires&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Maloquedil&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Ice&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Gulmama&lt;br /&gt;
|Position=E-7&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (San d&#039;Oria)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Rondipur&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Eco-Warrior (San d&#039;Oria)&lt;br /&gt;
|Reward={{ItemIcon|Dragon Chronicles|22}} {{tooltip|text=[[Dragon Chronicles]]|tooltip=[[File:Dragon Chronicles description.png]]}} &amp;amp; 5,000 Gil&lt;br /&gt;
|NPC=Norejaie&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Starting a Flame&lt;br /&gt;
|Reward=100 Gil&lt;br /&gt;
|NPC=Legata&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Merchant&#039;s Bidding&lt;br /&gt;
|Reward=120 Gil&lt;br /&gt;
|NPC=Parvipon &lt;br /&gt;
|Position=E-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Seamstress&lt;br /&gt;
|Reward={{ItemIcon|Leather Gloves|22}} {{tooltip|text=[[Leather Gloves]]|tooltip=[[File:Leather Gloves description.png]]}}&lt;br /&gt;
|NPC=Hanaa Punaa &lt;br /&gt;
|Position=E-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Lizard Skins&lt;br /&gt;
|Reward={{ItemIcon|Lizard Gloves|22}} {{tooltip|text=[[Lizard Gloves]]|tooltip=[[File:Lizard Gloves description.png]]}}&lt;br /&gt;
|NPC=Hanaa Punaa &lt;br /&gt;
|Position=E-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=The Sweetest Things&lt;br /&gt;
|Reward=400 Gil&lt;br /&gt;
|NPC=Raimbroy&lt;br /&gt;
|Position=F-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Tiger&#039;s Teeth&lt;br /&gt;
|Reward=2,100 Gil&lt;br /&gt;
|NPC=Taumila&lt;br /&gt;
|Position=E-9&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Spice Gals&lt;br /&gt;
|Reward={{ItemIcon|Miratete&#039;s Mem.|22}} {{tooltip|text=[[Miratete&#039;s Memoirs]]|tooltip=[[File:Miratete&#039;s Mem. description.png]]}}&lt;br /&gt;
|NPC=Rouva&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (San d&#039;Oria)&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Eddy&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Port San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Thick Shells&lt;br /&gt;
|Reward=750 Gil&lt;br /&gt;
|NPC=Vounebariont&lt;br /&gt;
|Position=I-10&lt;br /&gt;
|Zone=Port San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=A Job for the Consortium&lt;br /&gt;
|Reward=1,000 Gil&lt;br /&gt;
|NPC=Portaure&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Port San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Windurst Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=29472B&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Creepy Crawlies&lt;br /&gt;
|Reward=600 Gil&lt;br /&gt;
|NPC=Illu Bohjaa&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Paying Lip Service&lt;br /&gt;
|Reward=150~200 Gil&lt;br /&gt;
|NPC=Tapoh Lihzeh&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Twinstone Bonding&lt;br /&gt;
|Reward={{ItemIcon|Wrapped Bow|22}} {{tooltip|text=[[Wrapped Bow]]|tooltip=[[File:Wrapped Bow description.png]]}} then 900 Gil&lt;br /&gt;
|NPC=Gioh Ajihri&lt;br /&gt;
|Position=K-5&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=In a Stew&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Kuoh Rhel&lt;br /&gt;
|Position=K-12&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=4&lt;br /&gt;
|Name=The All-New C-3000&lt;br /&gt;
|Reward=600 Gil&lt;br /&gt;
|NPC=Kopuro-Popuro&lt;br /&gt;
|Position=H-10&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Can Cardians Cry?&lt;br /&gt;
|Reward=5,000 Gil then 1,000&lt;br /&gt;
|NPC=Apururu&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mihgo&#039;s Amigo&lt;br /&gt;
|Reward=200 Gil&lt;br /&gt;
|NPC=Nanaa Mihgo&lt;br /&gt;
|Position=J-3&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Eco-Warrior (Windurst)&lt;br /&gt;
|Reward={{ItemIcon|Dragon Chronicles|22}} {{tooltip|text=[[Dragon Chronicles]]|tooltip=[[File:Dragon Chronicles description.png]]}} &amp;amp; 5,000 [[Gil]]&lt;br /&gt;
|NPC=Lumomo&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=In a Pickle&lt;br /&gt;
|Reward={{ItemIcon|Bone Hairpin|22}} {{tooltip|text=[[Bone Hairpin]]|tooltip=[[File:Bone Hairpin description.png]]}} and 200 Gil&lt;br /&gt;
|NPC=Chamama&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Reap What You Sow&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Mashuu-Ajuu&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Teacher&#039;s Pet&lt;br /&gt;
|Reward=250 Gil&lt;br /&gt;
|NPC=Moreno-Toeno&lt;br /&gt;
|Position=L-6&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Crisis in the Making&lt;br /&gt;
|Reward=400 Gil&lt;br /&gt;
|NPC=Ranpi-Monpi&lt;br /&gt;
|Position=D-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Say It with Flowers&lt;br /&gt;
|Reward={{ItemIcon|Iron Sword|22}} {{tooltip|text=[[Iron Sword]]|tooltip=[[File:Iron Sword description.png]]}} then 400 Gil&lt;br /&gt;
|NPC=Moari-Kaaori&lt;br /&gt;
|Position=C-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=A Feather in One&#039;s Cap&lt;br /&gt;
|Reward=1,500 Gil&lt;br /&gt;
|NPC=Baren-Moren&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Water Way to Go!&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Ohbiru-Dohbiru&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Toraimarai Turmoil&lt;br /&gt;
|Reward=4,500 Gil&lt;br /&gt;
|NPC=Ohbiru-Dohbiru&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=The Moonlit Path&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Leepe-Hoppe&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Waking Dreams&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Kerutoto&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Windurst)&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Pygmalion&lt;br /&gt;
|Position=M-7&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Something Fishy&lt;br /&gt;
|Reward=70 Gil&lt;br /&gt;
|NPC=Tokaka&lt;br /&gt;
|Position=C-8&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (Windurst)&lt;br /&gt;
|Reward={{ItemIcon|Miratete&#039;s Mem.|22}} {{tooltip|text=[[Miratete&#039;s Memoirs]]|tooltip=[[File:Miratete&#039;s Mem. description.png]]}}&lt;br /&gt;
|NPC=Dehn Harzhapan&lt;br /&gt;
|Position=G-6&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Catch It If You Can!&lt;br /&gt;
|Reward=1,000~1,500 Gil&lt;br /&gt;
|NPC=Ohruru&lt;br /&gt;
|Position=E-7&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mandragora-Mad&lt;br /&gt;
|Reward=120~5,500 Gil&lt;br /&gt;
|NPC=Yoran-Oran&lt;br /&gt;
|Position=E-5&lt;br /&gt;
|Zone=Windurst Walls&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Postman Always K.O.s Twice&lt;br /&gt;
|Reward=50~500 Gil&lt;br /&gt;
|NPC=Ambrosius&lt;br /&gt;
|Position=J-12&lt;br /&gt;
|Zone=Windurst Walls&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Jeuno Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Community Service&lt;br /&gt;
|Reward=[[Fame]]&lt;br /&gt;
|NPC=Zauko&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=All in the Cards&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Chululu&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Now Recording...&lt;br /&gt;
|Reward=300 Gil &amp;amp;  200-500 EXP&lt;br /&gt;
|NPC=Darcia&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Empty Memories&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Harith&lt;br /&gt;
|Position=H-5&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Beam Me Up...No, Not There!&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Anastase&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Ducal Hospitality&lt;br /&gt;
|Reward=4,000 Gil&lt;br /&gt;
|NPC=Taillegeas&lt;br /&gt;
|Position=I-7&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Outlands Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Kazham)&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Swift&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Fire&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Ronta-Onta&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=A Question of Taste&lt;br /&gt;
|Reward=3,000 Gil&lt;br /&gt;
|NPC=Etteh Sulaej&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=The Firebloom Tree&lt;br /&gt;
|Reward=5,000 Gil&lt;br /&gt;
|NPC=Soun Abralah&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=7&lt;br /&gt;
|Name=Greetings to the Guardian&lt;br /&gt;
|Reward=5,000 Gil&lt;br /&gt;
|NPC=Hari Pakhroib&lt;br /&gt;
|Position=I-11&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=4&lt;br /&gt;
|Name=Trial by Water&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Edal-Tahdal&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Norg&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1?&lt;br /&gt;
|Name=Black Market&lt;br /&gt;
|Reward=1,500~3,000 Gil&lt;br /&gt;
|NPC=Muzaffar&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Norg&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Wind&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Agado-Pugado&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Rabao&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=4&lt;br /&gt;
|Name=Don&#039;t Forget the Antidote&lt;br /&gt;
|Reward=1,800 Gil&lt;br /&gt;
|NPC=Edigey&lt;br /&gt;
|Position=F-9&lt;br /&gt;
|Zone=Rabao&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Other Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=An Explorer&#039;s Footsteps&lt;br /&gt;
|Reward=800~10,000 Gil&lt;br /&gt;
|NPC=Abelard&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Brigand&#039;s Chart (Quest)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Zaldon&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Cargo&lt;br /&gt;
|Reward=800~3,000 Gil&lt;br /&gt;
|NPC=Vuntar&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Inside the Belly&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Zaldon&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Only The Best&lt;br /&gt;
|Reward=100~600  Gil&lt;br /&gt;
|NPC=Melyon&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Pirate&#039;s Chart (Quest)&lt;br /&gt;
|Reward=Albatross Ring, Mercurial Kris&lt;br /&gt;
|NPC=Zaldon&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Test My Mettle&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=Devean&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Aht Urhgan Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=AF8F39&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Crystal War Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=800080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Abyssea Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=4F0F0F&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Adoulin Quests]] ==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=008080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Good Pair of Crocs&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Felmsy&lt;br /&gt;
|Position=G-5&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Shot in the Dark&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Pudith&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Cafe...teria&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&amp;lt;br&amp;gt;500 Gil &lt;br /&gt;
|NPC=Yocile&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name= Epiphany&lt;br /&gt;
|Reward=[[Erilaz Surcoat]]&amp;lt;br&amp;gt;10,000 [[Bayld]]&amp;lt;br&amp;gt;15,000 [[Experience Points]]&lt;br /&gt;
|NPC= Octavernost&lt;br /&gt;
|Position= K-9&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame= 3&lt;br /&gt;
|Name= Granddaddy Dearest&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&amp;lt;br&amp;gt;1500 [[Kinetic Units]]&lt;br /&gt;
|NPC= Alienor&lt;br /&gt;
|Position= E-8&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name= Treasures of the Earth&lt;br /&gt;
|Reward=[[Azimuth Coat]]&amp;lt;br&amp;gt;10,000 [[Bayld]]&amp;lt;br&amp;gt;15,000 [[Experience Points]]&lt;br /&gt;
|NPC= Sylvie&lt;br /&gt;
|Position= I-5&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame= &lt;br /&gt;
|Name=Winds of Eternity&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Siren&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Leafallia&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=It Never Goes Out of Style&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&lt;br /&gt;
|NPC=Veldeth&lt;br /&gt;
|Position=L-7&lt;br /&gt;
|Zone=Marjami Ravine&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=It Sets My Heart Aflutter&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Saldinor&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Rala Waterways&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=Flower Power&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&lt;br /&gt;
|NPC=Mano-Amano&lt;br /&gt;
|Position=J-7&lt;br /&gt;
|Zone=Yorcia Weald&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Artifact Armor|Artifact Armor Quests]] ==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=0966A7&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Doorman&lt;br /&gt;
|Reward=[[Razor Axe]]&lt;br /&gt;
|NPC=Phara&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Talekeeper&#039;s Truth&lt;br /&gt;
|Reward=[[Fighter&#039;s Calligae]]&lt;br /&gt;
|NPC=Phara&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Talekeeper&#039;s Gift&lt;br /&gt;
|Reward=[[Fighter&#039;s Lorica]]&lt;br /&gt;
|NPC=Deidogg&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Ghosts of the Past&lt;br /&gt;
|Reward=[[Beat Cesti]]&lt;br /&gt;
|NPC=Oggbi&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The First Meeting&lt;br /&gt;
|Reward=[[Temple Gaiters]]&lt;br /&gt;
|NPC=Oggbi&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=True Strength&lt;br /&gt;
|Reward=[[Temple Hose]]&lt;br /&gt;
|NPC=Ayame&lt;br /&gt;
|Position=K-7&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Messenger from Beyond&lt;br /&gt;
|Reward=[[Blessed Hammer]]&lt;br /&gt;
|NPC=Narcheral&lt;br /&gt;
|Position=M-6&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Prelude of Black and White&lt;br /&gt;
|Reward=[[Healer%27s Duckbills]]&lt;br /&gt;
|NPC=Pieuje&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Pieuje%27s Decision&lt;br /&gt;
|Reward=[[Healer%27s Briault]]&lt;br /&gt;
|NPC=Pieuje&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Crimson Trial&lt;br /&gt;
|Reward=[[Fencing Degen]]&lt;br /&gt;
|NPC=Sharzalion&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Enveloped in Darkness&lt;br /&gt;
|Reward=[[Warlock%27s Boots]]&lt;br /&gt;
|NPC=Curilla&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Peace for the Spirit&lt;br /&gt;
|Reward=[[Warlock%27s Chapeau]]&lt;br /&gt;
|NPC=Curilla&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Sharpening the Sword&lt;br /&gt;
|Reward=[[Honor Sword]]&lt;br /&gt;
|NPC=Ailbeche&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=A Boy%27s Dream&lt;br /&gt;
|Reward=[[Gallant Leggings]]&lt;br /&gt;
|NPC=Ailbeche&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Under Oath&lt;br /&gt;
|Reward=[[Gallant Surcoat]]&lt;br /&gt;
|NPC=Prince Trion&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Dark Legacy&lt;br /&gt;
|Reward=[[Raven Scythe]]&lt;br /&gt;
|NPC=Raibaht&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Dark Puppet&lt;br /&gt;
|Reward=[[Chaos Sollerets]]&lt;br /&gt;
|NPC=Cid&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Blade of Evil&lt;br /&gt;
|Reward=[[Chaos Burgeonet]]&lt;br /&gt;
|NPC=Zeid&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Beadeaux&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Craftsman%27s Work&lt;br /&gt;
|Reward=[[Peregrine]]&lt;br /&gt;
|NPC=Miaux&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Chasing Quotas&lt;br /&gt;
|Reward=[[Drachen Brais]]&lt;br /&gt;
|NPC=Ceraulian&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=Port San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Knight Stalker&lt;br /&gt;
|Reward=[[Drachen Armet]]&lt;br /&gt;
|NPC=Rahal&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Repeatable_Quests&amp;diff=703698</id>
		<title>Category:Repeatable Quests</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Repeatable_Quests&amp;diff=703698"/>
		<updated>2024-06-26T20:56:14Z</updated>

		<summary type="html">&lt;p&gt;Zan: Adding Selbina Quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Quests in this category are repeatable, arranged by region in the tables below.&lt;br /&gt;
== [[Bastok Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=2B2E9E&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=All by Myself&lt;br /&gt;
|Reward=1,500 [[Gil]]&lt;br /&gt;
|NPC=Marin&lt;br /&gt;
|Position=E-10&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Bait and Switch&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Salim&lt;br /&gt;
|Position=G-7&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Bite the Dust&lt;br /&gt;
|Reward=350 [[Gil]]&lt;br /&gt;
|NPC=Yazan&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Breaking Stones&lt;br /&gt;
|Reward=400 [[Gil]]&lt;br /&gt;
|NPC=Horatius&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Brygid the Stylist Returns&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Brygid&lt;br /&gt;
|Position=K-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Buckets of Gold&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Foss&lt;br /&gt;
|Position=F-7&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Chocobo Riding Game (Bastok)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Azette&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Cold Light of Day&lt;br /&gt;
|Reward=500 [[Gil]]&lt;br /&gt;
|NPC=Malene&lt;br /&gt;
|Position=I-5&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=The Darksmith&lt;br /&gt;
|Reward=8,000 [[Gil]]&lt;br /&gt;
|NPC=Mighty Fist&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Bastok)&lt;br /&gt;
|Reward=500 [[Gil]]&lt;br /&gt;
|NPC=Grin&lt;br /&gt;
|Position=G-7&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Eco-Warrior (Bastok)&lt;br /&gt;
|Reward={{ItemIcon|Dragon Chronicles|22}} {{tooltip|text=[[Dragon Chronicles]]|tooltip=[[File:Dragon Chronicles description.png]]}} &amp;amp; 5,000 [[Gil]]&lt;br /&gt;
|NPC=Raifa&lt;br /&gt;
|Position=D-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (Bastok)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Trilok&lt;br /&gt;
|Position=D-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Fallen Comrades&lt;br /&gt;
|Reward=550 [[Gil]]&lt;br /&gt;
|NPC=Pavvke&lt;br /&gt;
|Position=I-7&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Gourmet&lt;br /&gt;
|Reward=100, 200, or 350 [[Gil]]&lt;br /&gt;
|NPC=Salimah&lt;br /&gt;
|Position=L-8&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Groceries&lt;br /&gt;
|Reward={{ItemIcon|Rabbit Mantle|22}} {{tooltip|text=[[Rabbit Mantle]]|tooltip=[[File:Rabbit Mantle description.png]]}} or 10 [[Gil]]&lt;br /&gt;
|NPC=Tami&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Elvaan Goldsmith&lt;br /&gt;
|Reward=180 [[Gil]]&lt;br /&gt;
|NPC=Michea&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Minesweeper&lt;br /&gt;
|Reward=150 [[Gil]]&lt;br /&gt;
|NPC=Gerbaum&lt;br /&gt;
|Position=F-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mom, the Adventurer?&lt;br /&gt;
|Reward=100 or 200 [[Gil]]&lt;br /&gt;
|NPC=Nbu Latteh&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=The Naming Game&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Raibaht&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Shady Business&lt;br /&gt;
|Reward=350 [[Gil]]&lt;br /&gt;
|NPC=Talib&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Siren&#039;s Tear&lt;br /&gt;
|Reward=150 [[Gil]]&lt;br /&gt;
|NPC=Wahid&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Smoke on the Mountain&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Hungry Wolf&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Stardust&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Baldric&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Earth&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Juroro&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Vengeful Wrath&lt;br /&gt;
|Reward=900 [[Gil]]&lt;br /&gt;
|NPC=Goraow&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[San d&#039;Oria Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=712C38&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Fear of the Dark&lt;br /&gt;
|Reward=200 Gil&lt;br /&gt;
|NPC=Secodiand&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Blackmail&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Dauperiat&lt;br /&gt;
|Position=I-10&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Warding Vampires&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Maloquedil&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Ice&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Gulmama&lt;br /&gt;
|Position=E-7&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (San d&#039;Oria)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Rondipur&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Northern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Eco-Warrior (San d&#039;Oria)&lt;br /&gt;
|Reward={{ItemIcon|Dragon Chronicles|22}} {{tooltip|text=[[Dragon Chronicles]]|tooltip=[[File:Dragon Chronicles description.png]]}} &amp;amp; 5,000 Gil&lt;br /&gt;
|NPC=Norejaie&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Starting a Flame&lt;br /&gt;
|Reward=100 Gil&lt;br /&gt;
|NPC=Legata&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Merchant&#039;s Bidding&lt;br /&gt;
|Reward=120 Gil&lt;br /&gt;
|NPC=Parvipon &lt;br /&gt;
|Position=E-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Seamstress&lt;br /&gt;
|Reward={{ItemIcon|Leather Gloves|22}} {{tooltip|text=[[Leather Gloves]]|tooltip=[[File:Leather Gloves description.png]]}}&lt;br /&gt;
|NPC=Hanaa Punaa &lt;br /&gt;
|Position=E-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Lizard Skins&lt;br /&gt;
|Reward={{ItemIcon|Lizard Gloves|22}} {{tooltip|text=[[Lizard Gloves]]|tooltip=[[File:Lizard Gloves description.png]]}}&lt;br /&gt;
|NPC=Hanaa Punaa &lt;br /&gt;
|Position=E-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=The Sweetest Things&lt;br /&gt;
|Reward=400 Gil&lt;br /&gt;
|NPC=Raimbroy&lt;br /&gt;
|Position=F-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Tiger&#039;s Teeth&lt;br /&gt;
|Reward=2,100 Gil&lt;br /&gt;
|NPC=Taumila&lt;br /&gt;
|Position=E-9&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Spice Gals&lt;br /&gt;
|Reward={{ItemIcon|Miratete&#039;s Mem.|22}} {{tooltip|text=[[Miratete&#039;s Memoirs]]|tooltip=[[File:Miratete&#039;s Mem. description.png]]}}&lt;br /&gt;
|NPC=Rouva&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Southern San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (San d&#039;Oria)&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Eddy&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Port San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Thick Shells&lt;br /&gt;
|Reward=750 Gil&lt;br /&gt;
|NPC=Vounebariont&lt;br /&gt;
|Position=I-10&lt;br /&gt;
|Zone=Port San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=A Job for the Consortium&lt;br /&gt;
|Reward=1,000 Gil&lt;br /&gt;
|NPC=Portaure&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Port San d&#039;Oria&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Windurst Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=29472B&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Creepy Crawlies&lt;br /&gt;
|Reward=600 Gil&lt;br /&gt;
|NPC=Illu Bohjaa&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Paying Lip Service&lt;br /&gt;
|Reward=150~200 Gil&lt;br /&gt;
|NPC=Tapoh Lihzeh&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Twinstone Bonding&lt;br /&gt;
|Reward={{ItemIcon|Wrapped Bow|22}} {{tooltip|text=[[Wrapped Bow]]|tooltip=[[File:Wrapped Bow description.png]]}} then 900 Gil&lt;br /&gt;
|NPC=Gioh Ajihri&lt;br /&gt;
|Position=K-5&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=In a Stew&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Kuoh Rhel&lt;br /&gt;
|Position=K-12&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=4&lt;br /&gt;
|Name=The All-New C-3000&lt;br /&gt;
|Reward=600 Gil&lt;br /&gt;
|NPC=Kopuro-Popuro&lt;br /&gt;
|Position=H-10&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Can Cardians Cry?&lt;br /&gt;
|Reward=5,000 Gil then 1,000&lt;br /&gt;
|NPC=Apururu&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mihgo&#039;s Amigo&lt;br /&gt;
|Reward=200 Gil&lt;br /&gt;
|NPC=Nanaa Mihgo&lt;br /&gt;
|Position=J-3&lt;br /&gt;
|Zone=Windurst Woods&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Eco-Warrior (Windurst)&lt;br /&gt;
|Reward={{ItemIcon|Dragon Chronicles|22}} {{tooltip|text=[[Dragon Chronicles]]|tooltip=[[File:Dragon Chronicles description.png]]}} &amp;amp; 5,000 [[Gil]]&lt;br /&gt;
|NPC=Lumomo&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=In a Pickle&lt;br /&gt;
|Reward={{ItemIcon|Bone Hairpin|22}} {{tooltip|text=[[Bone Hairpin]]|tooltip=[[File:Bone Hairpin description.png]]}} and 200 Gil&lt;br /&gt;
|NPC=Chamama&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Reap What You Sow&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Mashuu-Ajuu&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Teacher&#039;s Pet&lt;br /&gt;
|Reward=250 Gil&lt;br /&gt;
|NPC=Moreno-Toeno&lt;br /&gt;
|Position=L-6&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Crisis in the Making&lt;br /&gt;
|Reward=400 Gil&lt;br /&gt;
|NPC=Ranpi-Monpi&lt;br /&gt;
|Position=D-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (North)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Say It with Flowers&lt;br /&gt;
|Reward={{ItemIcon|Iron Sword|22}} {{tooltip|text=[[Iron Sword]]|tooltip=[[File:Iron Sword description.png]]}} then 400 Gil&lt;br /&gt;
|NPC=Moari-Kaaori&lt;br /&gt;
|Position=C-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=A Feather in One&#039;s Cap&lt;br /&gt;
|Reward=1,500 Gil&lt;br /&gt;
|NPC=Baren-Moren&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Water Way to Go!&lt;br /&gt;
|Reward=900 Gil&lt;br /&gt;
|NPC=Ohbiru-Dohbiru&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Toraimarai Turmoil&lt;br /&gt;
|Reward=4,500 Gil&lt;br /&gt;
|NPC=Ohbiru-Dohbiru&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=The Moonlit Path&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Leepe-Hoppe&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Waking Dreams&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Kerutoto&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Windurst Waters{{!}}Windurst Waters (South)&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Windurst)&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Pygmalion&lt;br /&gt;
|Position=M-7&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Something Fishy&lt;br /&gt;
|Reward=70 Gil&lt;br /&gt;
|NPC=Tokaka&lt;br /&gt;
|Position=C-8&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (Windurst)&lt;br /&gt;
|Reward={{ItemIcon|Miratete&#039;s Mem.|22}} {{tooltip|text=[[Miratete&#039;s Memoirs]]|tooltip=[[File:Miratete&#039;s Mem. description.png]]}}&lt;br /&gt;
|NPC=Dehn Harzhapan&lt;br /&gt;
|Position=G-6&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Catch It If You Can!&lt;br /&gt;
|Reward=1,000~1,500 Gil&lt;br /&gt;
|NPC=Ohruru&lt;br /&gt;
|Position=E-7&lt;br /&gt;
|Zone=Port Windurst&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mandragora-Mad&lt;br /&gt;
|Reward=120~5,500 Gil&lt;br /&gt;
|NPC=Yoran-Oran&lt;br /&gt;
|Position=E-5&lt;br /&gt;
|Zone=Windurst Walls&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Postman Always K.O.s Twice&lt;br /&gt;
|Reward=50~500 Gil&lt;br /&gt;
|NPC=Ambrosius&lt;br /&gt;
|Position=J-12&lt;br /&gt;
|Zone=Windurst Walls&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Jeuno Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Community Service&lt;br /&gt;
|Reward=[[Fame]]&lt;br /&gt;
|NPC=Zauko&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=All in the Cards&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Chululu&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Now Recording...&lt;br /&gt;
|Reward=300 Gil &amp;amp;  200-500 EXP&lt;br /&gt;
|NPC=Darcia&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Lower Jeuno&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Empty Memories&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Harith&lt;br /&gt;
|Position=H-5&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Beam Me Up...No, Not There!&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Anastase&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=?&lt;br /&gt;
|Name=Ducal Hospitality&lt;br /&gt;
|Reward=4,000 Gil&lt;br /&gt;
|NPC=Taillegeas&lt;br /&gt;
|Position=I-7&lt;br /&gt;
|Zone=Ru&#039;Lude Gardens&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Outlands Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Kazham)&lt;br /&gt;
|Reward=500 Gil&lt;br /&gt;
|NPC=Swift&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Fire&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Ronta-Onta&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=A Question of Taste&lt;br /&gt;
|Reward=3,000 Gil&lt;br /&gt;
|NPC=Etteh Sulaej&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=The Firebloom Tree&lt;br /&gt;
|Reward=5,000 Gil&lt;br /&gt;
|NPC=Soun Abralah&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=7&lt;br /&gt;
|Name=Greetings to the Guardian&lt;br /&gt;
|Reward=5,000 Gil&lt;br /&gt;
|NPC=Hari Pakhroib&lt;br /&gt;
|Position=I-11&lt;br /&gt;
|Zone=Kazham&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=4&lt;br /&gt;
|Name=Trial by Water&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Edal-Tahdal&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Norg&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1?&lt;br /&gt;
|Name=Black Market&lt;br /&gt;
|Reward=1,500~3,000 Gil&lt;br /&gt;
|NPC=Muzaffar&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Norg&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Wind&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Agado-Pugado&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Rabao&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=4&lt;br /&gt;
|Name=Don&#039;t Forget the Antidote&lt;br /&gt;
|Reward=1,800 Gil&lt;br /&gt;
|NPC=Edigey&lt;br /&gt;
|Position=F-9&lt;br /&gt;
|Zone=Rabao&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Other Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=An Explorer&#039;s Footsteps&lt;br /&gt;
|Reward=800~10,000 Gil&lt;br /&gt;
|NPC=Abelard&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Brigand&#039;s Chart (Quest)&lt;br /&gt;
|Reward=See Quest Page&lt;br /&gt;
|NPC=Zaldon&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Cargo&lt;br /&gt;
|Reward=800~3,000 Gil&lt;br /&gt;
|NPC=Vuntar&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Inside the Belly&lt;br /&gt;
|Reward=See Quest Page&lt;br /&gt;
|NPC=Zaldon&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Only The Best&lt;br /&gt;
|Reward=100~600  Gil&lt;br /&gt;
|NPC=Melyon&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Pirate&#039;s Chart (Quest)&lt;br /&gt;
|Reward=Albatross Ring, Mercurial Kris&lt;br /&gt;
|NPC=Zaldon&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Test My Mettle&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=Devean&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Selbina&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Aht Urhgan Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=AF8F39&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Crystal War Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=800080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Abyssea Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=4F0F0F&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Adoulin Quests]] ==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=008080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Good Pair of Crocs&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Felmsy&lt;br /&gt;
|Position=G-5&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Shot in the Dark&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Pudith&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Cafe...teria&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&amp;lt;br&amp;gt;500 Gil &lt;br /&gt;
|NPC=Yocile&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name= Epiphany&lt;br /&gt;
|Reward=[[Erilaz Surcoat]]&amp;lt;br&amp;gt;10,000 [[Bayld]]&amp;lt;br&amp;gt;15,000 [[Experience Points]]&lt;br /&gt;
|NPC= Octavernost&lt;br /&gt;
|Position= K-9&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame= 3&lt;br /&gt;
|Name= Granddaddy Dearest&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&amp;lt;br&amp;gt;1500 [[Kinetic Units]]&lt;br /&gt;
|NPC= Alienor&lt;br /&gt;
|Position= E-8&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name= Treasures of the Earth&lt;br /&gt;
|Reward=[[Azimuth Coat]]&amp;lt;br&amp;gt;10,000 [[Bayld]]&amp;lt;br&amp;gt;15,000 [[Experience Points]]&lt;br /&gt;
|NPC= Sylvie&lt;br /&gt;
|Position= I-5&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame= &lt;br /&gt;
|Name=Winds of Eternity&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Siren&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Leafallia&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=It Never Goes Out of Style&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&lt;br /&gt;
|NPC=Veldeth&lt;br /&gt;
|Position=L-7&lt;br /&gt;
|Zone=Marjami Ravine&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=It Sets My Heart Aflutter&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Saldinor&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Rala Waterways&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=Flower Power&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&lt;br /&gt;
|NPC=Mano-Amano&lt;br /&gt;
|Position=J-7&lt;br /&gt;
|Zone=Yorcia Weald&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Artifact Armor|Artifact Armor Quests]] ==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=0966A7&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Doorman&lt;br /&gt;
|Reward=[[Razor Axe]]&lt;br /&gt;
|NPC=Phara&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Talekeeper&#039;s Truth&lt;br /&gt;
|Reward=[[Fighter&#039;s Calligae]]&lt;br /&gt;
|NPC=Phara&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Talekeeper&#039;s Gift&lt;br /&gt;
|Reward=[[Fighter&#039;s Lorica]]&lt;br /&gt;
|NPC=Deidogg&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Ghosts of the Past&lt;br /&gt;
|Reward=[[Beat Cesti]]&lt;br /&gt;
|NPC=Oggbi&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The First Meeting&lt;br /&gt;
|Reward=[[Temple Gaiters]]&lt;br /&gt;
|NPC=Oggbi&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=True Strength&lt;br /&gt;
|Reward=[[Temple Hose]]&lt;br /&gt;
|NPC=Ayame&lt;br /&gt;
|Position=K-7&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Messenger from Beyond&lt;br /&gt;
|Reward=[[Blessed Hammer]]&lt;br /&gt;
|NPC=Narcheral&lt;br /&gt;
|Position=M-6&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Prelude of Black and White&lt;br /&gt;
|Reward=[[Healer%27s Duckbills]]&lt;br /&gt;
|NPC=Pieuje&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Pieuje%27s Decision&lt;br /&gt;
|Reward=[[Healer%27s Briault]]&lt;br /&gt;
|NPC=Pieuje&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=The Crimson Trial&lt;br /&gt;
|Reward=[[Fencing Degen]]&lt;br /&gt;
|NPC=Sharzalion&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Enveloped in Darkness&lt;br /&gt;
|Reward=[[Warlock%27s Boots]]&lt;br /&gt;
|NPC=Curilla&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Peace for the Spirit&lt;br /&gt;
|Reward=[[Warlock%27s Chapeau]]&lt;br /&gt;
|NPC=Curilla&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Sharpening the Sword&lt;br /&gt;
|Reward=[[Honor Sword]]&lt;br /&gt;
|NPC=Ailbeche&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=A Boy%27s Dream&lt;br /&gt;
|Reward=[[Gallant Leggings]]&lt;br /&gt;
|NPC=Ailbeche&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Under Oath&lt;br /&gt;
|Reward=[[Gallant Surcoat]]&lt;br /&gt;
|NPC=Prince Trion&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Dark Legacy&lt;br /&gt;
|Reward=[[Raven Scythe]]&lt;br /&gt;
|NPC=Raibaht&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Dark Puppet&lt;br /&gt;
|Reward=[[Chaos Sollerets]]&lt;br /&gt;
|NPC=Cid&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Blade of Evil&lt;br /&gt;
|Reward=[[Chaos Burgeonet]]&lt;br /&gt;
|NPC=Zeid&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Beadeaux&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Craftsman%27s Work&lt;br /&gt;
|Reward=[[Peregrine]]&lt;br /&gt;
|NPC=Miaux&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Chasing Quotas&lt;br /&gt;
|Reward=[[Drachen Brais]]&lt;br /&gt;
|NPC=Ceraulian&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=Port San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=N/A&lt;br /&gt;
|Name=Knight Stalker&lt;br /&gt;
|Reward=[[Drachen Armet]]&lt;br /&gt;
|NPC=Rahal&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Zan&amp;diff=703690</id>
		<title>User:Zan</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Zan&amp;diff=703690"/>
		<updated>2024-06-26T20:40:03Z</updated>

		<summary type="html">&lt;p&gt;Zan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Page Header&lt;br /&gt;
|User Name=Zan&lt;br /&gt;
|User Sex=&lt;br /&gt;
|Character Name=Zan&lt;br /&gt;
|Race=Hume&lt;br /&gt;
|Sex=m&lt;br /&gt;
|Face Number=a4&lt;br /&gt;
|Server=Shiva&lt;br /&gt;
|Playing Since=2003&lt;br /&gt;
|Mules=&lt;br /&gt;
{{Mule|Hume|Nevarine}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{User Page&lt;br /&gt;
|WAR Level=99m1&lt;br /&gt;
|MNK Level=99m9&lt;br /&gt;
|WHM Level=99&lt;br /&gt;
|BLM Level=99m&lt;br /&gt;
|RDM Level=99m4&lt;br /&gt;
|THF Level=99m7&lt;br /&gt;
|PLD Level=99&lt;br /&gt;
|DRK Level=99m2&lt;br /&gt;
|BST Level=99&lt;br /&gt;
|BRD Level=99&lt;br /&gt;
|RNG Level=99m&lt;br /&gt;
|SAM Level=99m5&lt;br /&gt;
|NIN Level=99m6&lt;br /&gt;
|DRG Level=99m25&lt;br /&gt;
|SMN Level=99&lt;br /&gt;
|BLU Level=99m12&lt;br /&gt;
|COR Level=99&lt;br /&gt;
|PUP Level=99m45&lt;br /&gt;
|DNC Level=99m&lt;br /&gt;
|SCH Level=99m&lt;br /&gt;
|GEO Level=99m25&lt;br /&gt;
|RUN Level=99m35&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Crafts--&amp;gt;&lt;br /&gt;
|Alchemy Level=70&lt;br /&gt;
|Bonecraft Level=&lt;br /&gt;
|Clothcraft Level=&lt;br /&gt;
|Cooking Level=&lt;br /&gt;
|Fishing Level=5&lt;br /&gt;
|Ebisu NQ or +1= &amp;lt;!--Type NQ, +1, or Lu Shang (+1 only, NQ doesn&#039;t count) --&amp;gt;&lt;br /&gt;
|Goldsmithing Level=&lt;br /&gt;
|Leathercraft Level=&lt;br /&gt;
|Smithing Level=&lt;br /&gt;
|Synergy Level=&lt;br /&gt;
|Woodworking Level=&lt;br /&gt;
|Chocobo Digging Rank=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Rank for nations is 1-10, Assault or Campaign rank are the literal ranks (1-10). --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Story lines are the actual mission name that you are on --&amp;gt; &lt;br /&gt;
&amp;lt;!-- The last bit, the addons/ygnas, are to be marked complete or left blank. --&amp;gt;&lt;br /&gt;
|San d&#039;Oria Rank=10&lt;br /&gt;
|Bastok Rank=10&lt;br /&gt;
|Windurst Rank=6&lt;br /&gt;
|Zilart=The Last Verse&lt;br /&gt;
|Promathia=The Last Verse&lt;br /&gt;
|Aht Urhgan=A Stygian Pact&lt;br /&gt;
|Assault Rank=PFC&lt;br /&gt;
|Altana=A Forbidden Reunion&lt;br /&gt;
|Campaign Rank=Medal of Altana §§§§&lt;br /&gt;
|Adoulin=The Silent Forest&lt;br /&gt;
|Rhapsodies=The Silent Forest&lt;br /&gt;
&amp;lt;!--Either input complete or leave blank for the 6 quest/mission lines below --&amp;gt;&lt;br /&gt;
|Crystalline Missions=&lt;br /&gt;
|Kupo Missions=&lt;br /&gt;
|Shantotto Missions=&lt;br /&gt;
|Abyssea Quests=complete&lt;br /&gt;
|Voidwatch Quests=&lt;br /&gt;
|Ygnas Quests=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Mog Garden Ranks, input 1 to 7 --&amp;gt;&lt;br /&gt;
|Arboreal Grove=4&lt;br /&gt;
|Coastal Fishing Net=4&lt;br /&gt;
|Garden Furrows=4&lt;br /&gt;
|Mineral Vein=4&lt;br /&gt;
|Monster Rearing=4&lt;br /&gt;
|Pond Dredger=4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Coalition, input either the level (1 to 7) or the title --&amp;gt;&lt;br /&gt;
|Couriers&#039; Coalition=7&lt;br /&gt;
|Inventors&#039; Coalition=7&lt;br /&gt;
|Mummers&#039; Coalition=7&lt;br /&gt;
|Peacekeepers&#039; Coalition=7&lt;br /&gt;
|Pioneers&#039; Coalition=7&lt;br /&gt;
|Scouts&#039; Coalition=7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Master Trial weapons, any entry results in &amp;quot;Obtained&amp;quot;, and if blank, &amp;quot;Not Obtained&amp;quot; --&amp;gt;&lt;br /&gt;
|Black and White=&lt;br /&gt;
|Unafraid of the Dark=&lt;br /&gt;
|Sealed Fate=&lt;br /&gt;
|Letter from Reisenjima=&lt;br /&gt;
&lt;br /&gt;
|Nation=Windurst&lt;br /&gt;
|Allied Forces=San d&#039;Oria&lt;br /&gt;
|Unity=Apururu&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Ultimate Weapons --&amp;gt;&lt;br /&gt;
|Ultimate Weapons=&lt;br /&gt;
{{User Page Ultimate Weapons&lt;br /&gt;
|Relic Weapons=yes&lt;br /&gt;
|Apocalypse = 119 {{Aug|1}}&lt;br /&gt;
|Mythic Weapons=yes&lt;br /&gt;
|Epeolatry=119 {{Aug|15}}&lt;br /&gt;
|Idris=119 {{Aug|7}}&lt;br /&gt;
|Empyrean Weapons=&lt;br /&gt;
|Aeonic Weapons=yes&lt;br /&gt;
|Godhands=119 {{Aug|15}}&lt;br /&gt;
|Trishula=119 {{Aug|15}}&lt;br /&gt;
|Heishi Shorinken=119 {{Aug|1}}&lt;br /&gt;
|Fomalhaut=119 {{Aug|1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:Linkshell --&amp;gt;&lt;br /&gt;
|Linkshells=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Bazaar --&amp;gt;&lt;br /&gt;
|Bazaar=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Merc --&amp;gt;&lt;br /&gt;
|Merc=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Merit Points --&amp;gt;&lt;br /&gt;
|Merit Points=&lt;br /&gt;
{{User Page Merit Points&lt;br /&gt;
|Max HP=15&lt;br /&gt;
|Max MP=15&lt;br /&gt;
|Maximum Merit Points=45&lt;br /&gt;
&lt;br /&gt;
|STR=15&lt;br /&gt;
|DEX=15&lt;br /&gt;
|VIT=15&lt;br /&gt;
|AGI=15&lt;br /&gt;
|INT=15&lt;br /&gt;
|MND=15&lt;br /&gt;
|CHR=15&lt;br /&gt;
&lt;br /&gt;
|Hand-to-Hand Skill=8&lt;br /&gt;
|Dagger Skill=8&lt;br /&gt;
|Sword Skill=8&lt;br /&gt;
|Great Sword Skill=8&lt;br /&gt;
|Axe Skill=8&lt;br /&gt;
|Great Axe Skill=8&lt;br /&gt;
|Scythe Skill=8&lt;br /&gt;
|Polearm Skill=8&lt;br /&gt;
|Katana Skill=8&lt;br /&gt;
|Great Katana Skill=8&lt;br /&gt;
|Club Skill=8&lt;br /&gt;
|Staff Skill=8&lt;br /&gt;
|Archery Skill=8&lt;br /&gt;
|Marksmanship Skill=8&lt;br /&gt;
|Throwing Skill=8&lt;br /&gt;
|Guarding Skill=8&lt;br /&gt;
|Evasion Skill=8&lt;br /&gt;
|Shield Skill=8&lt;br /&gt;
|Parrying Skill=8&lt;br /&gt;
&lt;br /&gt;
|Divine Magic Skill=8&lt;br /&gt;
|Healing Magic Skill=8&lt;br /&gt;
|Enhancing Magic Skill=8&lt;br /&gt;
|Enfeebling Magic Skill=8&lt;br /&gt;
|Elemental Magic Skill=8&lt;br /&gt;
|Dark Magic Skill=8&lt;br /&gt;
|Summoning Magic Skill=8&lt;br /&gt;
|Ninjutsu Skill=8&lt;br /&gt;
|Singing Skill=8&lt;br /&gt;
|String Instrument Skill=8&lt;br /&gt;
|Wind Instrument Skill=8&lt;br /&gt;
|Blue Magic Skill=8&lt;br /&gt;
|Geomancy Skill=8&lt;br /&gt;
|Handbell Skill=8&lt;br /&gt;
&lt;br /&gt;
|Enmity Increase=0&lt;br /&gt;
|Enmity Decrease=0&lt;br /&gt;
|Critical Hit Rate=5&lt;br /&gt;
|Enemy Critical Hit Rate=0&lt;br /&gt;
|Spell Interruption Rate=5&lt;br /&gt;
&lt;br /&gt;
|Shijin Spiral=1&lt;br /&gt;
|Exenterator=0&lt;br /&gt;
|Requiescat=1&lt;br /&gt;
|Resolution=5&lt;br /&gt;
|Ruinator=0&lt;br /&gt;
|Upheaval=3&lt;br /&gt;
|Entropy=5&lt;br /&gt;
|Stardiver=1&lt;br /&gt;
|Blade: Shun=1&lt;br /&gt;
|Tachi: Shoha=0&lt;br /&gt;
|Realmrazer=0&lt;br /&gt;
|Shattersoul=0&lt;br /&gt;
|Apex Arrow=0&lt;br /&gt;
|Last Stand=0&lt;br /&gt;
&lt;br /&gt;
|Berserk Recast=0&lt;br /&gt;
|Defender Recast=0&lt;br /&gt;
|Warcry Recast=0&lt;br /&gt;
|Aggressor Recast=0&lt;br /&gt;
&lt;br /&gt;
|Double Attack Rate=0&lt;br /&gt;
|Warrior&#039;s Charge=0&lt;br /&gt;
|Tomahawk=0&lt;br /&gt;
|Savagery=0&lt;br /&gt;
|Aggressive Aim=0&lt;br /&gt;
&lt;br /&gt;
|Focus Recast=0&lt;br /&gt;
|Dodge Recast=0&lt;br /&gt;
|Chakra Recast=0&lt;br /&gt;
|Counter Rate=5&lt;br /&gt;
|Kick Attack Rate=5&lt;br /&gt;
&lt;br /&gt;
|Mantra=5&lt;br /&gt;
|Formless Strikes=0&lt;br /&gt;
|Invigorate=0&lt;br /&gt;
|Penance=5&lt;br /&gt;
&lt;br /&gt;
|Divine Seal Recast=0&lt;br /&gt;
|Cure Cast Time=0&lt;br /&gt;
|Barspell Effect=0&lt;br /&gt;
|Banish Effect=0&lt;br /&gt;
|Regen Effect=0&lt;br /&gt;
&lt;br /&gt;
|Martyr=0&lt;br /&gt;
|Devotion=0&lt;br /&gt;
|Animus Solace=0&lt;br /&gt;
|Animus Misery=0&lt;br /&gt;
&lt;br /&gt;
|Elemental Seal Recast=0&lt;br /&gt;
|Fire Magic Potency=5&lt;br /&gt;
|Ice Magic Potency=0&lt;br /&gt;
|Wind Magic Potency=0&lt;br /&gt;
|Earth Magic Potency=0&lt;br /&gt;
|Lightning Magic Potency=5&lt;br /&gt;
|Water Magic Potency=0&lt;br /&gt;
&lt;br /&gt;
|Ancient Magic MAB=0&lt;br /&gt;
|Ancient Magic MB Dmg.=0&lt;br /&gt;
|Elemental Mag. Acc.=5&lt;br /&gt;
|Ele. Mag. Debuff Dur.=0&lt;br /&gt;
|Ele. Mag. Debuff Pot.=0&lt;br /&gt;
|Aspir Abs. Amount=5&lt;br /&gt;
&lt;br /&gt;
|Convert Recast=0&lt;br /&gt;
|Fire Magic Accuracy=5&lt;br /&gt;
|Ice Magic Accuracy=5&lt;br /&gt;
|Wind Magic Accuracy=0&lt;br /&gt;
|Earth Magic Accuracy=0&lt;br /&gt;
|Lightning Magic Accuracy=0&lt;br /&gt;
|Water Magic Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Enfeebling Magic Duration=0&lt;br /&gt;
|Magic Accuracy=0&lt;br /&gt;
|Enhancing Magic Duration=0&lt;br /&gt;
|Immunobreak Chance=5&lt;br /&gt;
|Enspell Damage=5&lt;br /&gt;
|Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Flee Recast=0&lt;br /&gt;
|Hide Recast=0&lt;br /&gt;
|Sneak Attack Recast=0&lt;br /&gt;
|Trick Attack Recast=0&lt;br /&gt;
|Triple Attack Rate=0&lt;br /&gt;
&lt;br /&gt;
|Assassin&#039;s Charge=0&lt;br /&gt;
|Feint=0&lt;br /&gt;
|Aura Steal=0&lt;br /&gt;
|Ambush=0&lt;br /&gt;
&lt;br /&gt;
|Shield Bash Recast=0&lt;br /&gt;
|Holy Circle Recast=0&lt;br /&gt;
|Sentinel Recast=0&lt;br /&gt;
|Cover Effect Length=0&lt;br /&gt;
&lt;br /&gt;
|Rampart Recast=0&lt;br /&gt;
|Chivalry=0&lt;br /&gt;
|Fealty=0&lt;br /&gt;
|Iron Will=0&lt;br /&gt;
|Guardian=0&lt;br /&gt;
&lt;br /&gt;
|Souleater Recast=0&lt;br /&gt;
|Arcane Circle Recast=0&lt;br /&gt;
|Last Resort Recast=0&lt;br /&gt;
|Last Resort Effect=0&lt;br /&gt;
|Weapon Bash Recast=0&lt;br /&gt;
&lt;br /&gt;
|Dark Seal=0&lt;br /&gt;
|Diabolic Eye=0&lt;br /&gt;
|Muted Soul=0&lt;br /&gt;
|Desperate Blows Effect=0&lt;br /&gt;
&lt;br /&gt;
|Killer Effects=0&lt;br /&gt;
|Reward Recast=0&lt;br /&gt;
|Call Beast Recast=0&lt;br /&gt;
|Sic/Ready Recast=0&lt;br /&gt;
|Tame Recast=0&lt;br /&gt;
&lt;br /&gt;
|Feral Howl=0&lt;br /&gt;
|Killer Instinct=0&lt;br /&gt;
|Beast Affinity=0&lt;br /&gt;
|Beast Healer=0&lt;br /&gt;
&lt;br /&gt;
|Lullaby Recast=0&lt;br /&gt;
|Finale Recast=0&lt;br /&gt;
|Minne Effect=0&lt;br /&gt;
|Minuet Effect=0&lt;br /&gt;
|Madrigal Effect=0&lt;br /&gt;
&lt;br /&gt;
|Nightingale=0&lt;br /&gt;
|Troubadour=0&lt;br /&gt;
|Foe Sirvente=0&lt;br /&gt;
|Adventurer&#039;s Dirge=0&lt;br /&gt;
&lt;br /&gt;
|Scavenge Effect=0&lt;br /&gt;
|Camouflage Recast=0&lt;br /&gt;
|Sharpshot Recast=0&lt;br /&gt;
|Unlimited Shot Recast=0&lt;br /&gt;
|Rapid Shot Rate=0&lt;br /&gt;
&lt;br /&gt;
|Stealth Shot=0&lt;br /&gt;
|Flashy Shot=0&lt;br /&gt;
|Snapshot=0&lt;br /&gt;
|Recycle Rate=0&lt;br /&gt;
&lt;br /&gt;
|Third Eye Recast=0&lt;br /&gt;
|Warding Circle Recast=0&lt;br /&gt;
|Store TP Effect=5&lt;br /&gt;
|Meditate Recast=5&lt;br /&gt;
|Zanshin Attack Rate=0&lt;br /&gt;
&lt;br /&gt;
|Shikikoyo=0&lt;br /&gt;
|Blade Bash=1&lt;br /&gt;
|Ikishoten=4&lt;br /&gt;
|Overwhelm=5&lt;br /&gt;
&lt;br /&gt;
|Subtle Blow Effect=5&lt;br /&gt;
|Katon Effect=5&lt;br /&gt;
|Hyoton Effect=0&lt;br /&gt;
|Huton Effect=0&lt;br /&gt;
|Doton Effect=0&lt;br /&gt;
|Raiton Effect=0&lt;br /&gt;
|Suiton Effect=0&lt;br /&gt;
&lt;br /&gt;
|Sange=0&lt;br /&gt;
|Ninja Tool Expertise=0&lt;br /&gt;
|Yonin Effect=0&lt;br /&gt;
|Innin Effect=5&lt;br /&gt;
|Ninjutsu Magic Accuracy=0&lt;br /&gt;
|Ninjutsu Mag. Atk. Bonus=5&lt;br /&gt;
&lt;br /&gt;
|Ancient Circle Recast=0&lt;br /&gt;
|Jump Recast=0&lt;br /&gt;
|High Jump Recast=0&lt;br /&gt;
|Super Jump Recast=0&lt;br /&gt;
|Spirit Link Recast=0&lt;br /&gt;
&lt;br /&gt;
|Deep Breathing=0&lt;br /&gt;
|Angon=0&lt;br /&gt;
|Empathy=0&lt;br /&gt;
|Strafe=0&lt;br /&gt;
&lt;br /&gt;
|Avatar Physical Accuracy=0&lt;br /&gt;
|Avatar Physical Attack=0&lt;br /&gt;
|Avatar Magical Accuracy=0&lt;br /&gt;
|Avatar Magical Attack=0&lt;br /&gt;
|Elemental MP Cost=0&lt;br /&gt;
&lt;br /&gt;
|Meteor Strike=0&lt;br /&gt;
|Heavenly Strike=0&lt;br /&gt;
|Wind Blade=0&lt;br /&gt;
|Geocrush=0&lt;br /&gt;
|Thunderstorm=0&lt;br /&gt;
|Grand Fall=0&lt;br /&gt;
&lt;br /&gt;
|Chain Affinity Recast=0&lt;br /&gt;
|Burst Affinity Recast=0&lt;br /&gt;
|Monster Correlation=0&lt;br /&gt;
|Physical Potency=0&lt;br /&gt;
|Magical Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Convergence=0&lt;br /&gt;
|Diffusion=0&lt;br /&gt;
|Enchainment=0&lt;br /&gt;
|Assimilation=0&lt;br /&gt;
&lt;br /&gt;
|Phantom Roll Recast=0&lt;br /&gt;
|Quick Draw Recast=0&lt;br /&gt;
|Quick Draw Accuracy=0&lt;br /&gt;
|Random Deal Recast=0&lt;br /&gt;
|Bust Duration=0&lt;br /&gt;
&lt;br /&gt;
|Snake Eye=0&lt;br /&gt;
|Fold=0&lt;br /&gt;
|Winning Streak=0&lt;br /&gt;
|Loaded Deck=0&lt;br /&gt;
&lt;br /&gt;
|Automaton Skills=0&lt;br /&gt;
|Maintenance Recast=0&lt;br /&gt;
|Repair Effect=0&lt;br /&gt;
|Activate Recast=0&lt;br /&gt;
|Repair Recast=0&lt;br /&gt;
&lt;br /&gt;
|Role Reversal=0&lt;br /&gt;
|Ventriloquy=0&lt;br /&gt;
|Fine-Tuning=0&lt;br /&gt;
|Optimization=0&lt;br /&gt;
&lt;br /&gt;
|Step Accuracy=0&lt;br /&gt;
|Haste Samba Effect=0&lt;br /&gt;
|Reverse Flourish Effect=0&lt;br /&gt;
|Building Flourish Effect=0&lt;br /&gt;
&lt;br /&gt;
|Saber Dance=0&lt;br /&gt;
|Fan Dance=0&lt;br /&gt;
|No Foot Rise=0&lt;br /&gt;
|Closed Position=0&lt;br /&gt;
&lt;br /&gt;
|Grimoire Recast=0&lt;br /&gt;
|Modus Veritas Duration=0&lt;br /&gt;
|Helix Magic Acc./Atk.=0&lt;br /&gt;
|Max Sublimation=0&lt;br /&gt;
&lt;br /&gt;
|Altruism=0&lt;br /&gt;
|Focalization=0&lt;br /&gt;
|Tranquility=0&lt;br /&gt;
|Equanimity=0&lt;br /&gt;
|Enlightenment=0&lt;br /&gt;
|Stormsurge=0&lt;br /&gt;
&lt;br /&gt;
|Full Circle Effect=0&lt;br /&gt;
|Ecliptic Attrition Recast=5&lt;br /&gt;
|Life Cycle Recast=0&lt;br /&gt;
|Blaze of Glory Recast=5&lt;br /&gt;
|Dematerialize Recast=0&lt;br /&gt;
&lt;br /&gt;
|Mending Halation=0&lt;br /&gt;
|Radial Arcana=5&lt;br /&gt;
|Curative Recantation=5&lt;br /&gt;
|Primeval Zeal=0&lt;br /&gt;
&lt;br /&gt;
|Rune Enhancement Effect=5&lt;br /&gt;
|Vallation Effect=0&lt;br /&gt;
|Lunge Effect=0&lt;br /&gt;
|Pflug Effect=5&lt;br /&gt;
|Gambit Effect=0&lt;br /&gt;
&lt;br /&gt;
|Battuta=1&lt;br /&gt;
|Rayke=1&lt;br /&gt;
|Inspiration=3&lt;br /&gt;
|Sleight of Sword=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Job Points=&lt;br /&gt;
{{User Page Job Points&lt;br /&gt;
|Warrior Job Points=2100&lt;br /&gt;
|Monk Job Points=2100&lt;br /&gt;
|White Mage Job Points=0&lt;br /&gt;
|Black Mage Job Points=2100&lt;br /&gt;
|Red Mage Job Points=2100&lt;br /&gt;
|Thief Job Points=2100&lt;br /&gt;
|Paladin Job Points=136&lt;br /&gt;
|Dark Knight Job Points=2100&lt;br /&gt;
|Beastmaster Job Points=374&lt;br /&gt;
|Bard Job Points=6&lt;br /&gt;
|Ranger Job Points=2100&lt;br /&gt;
|Summoner Job Points=100&lt;br /&gt;
|Ninja Job Points=2100&lt;br /&gt;
|Dragoon Job Points=2100&lt;br /&gt;
|Samurai Job Points=1300&lt;br /&gt;
|Blue Mage Job Points=2100&lt;br /&gt;
|Corsair Job Points=0&lt;br /&gt;
|Puppetmaster Job Points=2100&lt;br /&gt;
|Dancer Job Points=2100&lt;br /&gt;
|Scholar Job Points=2100&lt;br /&gt;
|Geomancer Job Points=2100&lt;br /&gt;
|Rune Fencer Job Points=2100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Templates  , the progress checklists --&amp;gt;&lt;br /&gt;
|Hide Weapon Progress=yes &amp;lt;!--If you don&#039;t want any Ultimate Weapon checklists, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Relic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Mythic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Empyrean Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Ergon Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Aeonic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Category:User Page Templates     Checklists --&amp;gt;&lt;br /&gt;
|Checklists=&lt;br /&gt;
{{Blue Magic Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = blue&lt;br /&gt;
| Pollen = Complete&lt;br /&gt;
| Sandspin = Complete&lt;br /&gt;
| Foot Kick = Complete&lt;br /&gt;
| Sprout Smack = Complete&lt;br /&gt;
| Wild Oats = Complete&lt;br /&gt;
| Power Attack = Complete&lt;br /&gt;
| Cocoon = Complete&lt;br /&gt;
| Metallic Body = Complete&lt;br /&gt;
| Queasyshroom = Complete&lt;br /&gt;
| Battle Dance = Complete&lt;br /&gt;
| Feather Storm = Complete&lt;br /&gt;
| Head Butt = Complete&lt;br /&gt;
| Healing Breeze = Complete&lt;br /&gt;
| Sheep Song = Complete&lt;br /&gt;
| Helldive = Complete&lt;br /&gt;
| Cursed Sphere = Complete&lt;br /&gt;
| Blastbomb = Complete&lt;br /&gt;
| Bludgeon = Complete&lt;br /&gt;
| Blood Drain = Complete&lt;br /&gt;
| Claw Cyclone = Complete&lt;br /&gt;
| Poison Breath = Complete&lt;br /&gt;
| Soporific = Complete&lt;br /&gt;
| Screwdriver = Complete&lt;br /&gt;
| Bomb Toss = Complete&lt;br /&gt;
| Grand Slam = Complete&lt;br /&gt;
| Wild Carrot = Complete&lt;br /&gt;
| Chaotic Eye = Complete&lt;br /&gt;
| Sound Blast = Complete&lt;br /&gt;
| Death Ray = Complete&lt;br /&gt;
| Smite of Rage = Complete&lt;br /&gt;
| Digest = Complete&lt;br /&gt;
| Pinecone Bomb = Complete&lt;br /&gt;
| Blank Gaze = Complete&lt;br /&gt;
| Jet Stream = Complete&lt;br /&gt;
| Uppercut = Complete&lt;br /&gt;
| Mysterious Light = Complete&lt;br /&gt;
| Terror Touch = Complete&lt;br /&gt;
| MP Drainkiss = Complete&lt;br /&gt;
| Venom Shell = Complete&lt;br /&gt;
| Stinking Gas = Complete&lt;br /&gt;
| Blitzstrahl = Complete&lt;br /&gt;
| Mandibular Bite = Complete&lt;br /&gt;
| Awful Eye = Complete&lt;br /&gt;
| Geist Wall = Complete&lt;br /&gt;
| Magnetite Cloud = Complete&lt;br /&gt;
| Jettatura = Complete&lt;br /&gt;
| Blood Saber = Complete&lt;br /&gt;
| Refueling = Complete&lt;br /&gt;
| Sickle Slash = Complete&lt;br /&gt;
| Ice Break = Complete&lt;br /&gt;
| Self-Destruct = Complete&lt;br /&gt;
| Frightful Roar = Complete&lt;br /&gt;
| Cold Wave = Complete&lt;br /&gt;
| Filamented Hold = Complete&lt;br /&gt;
| Hecatomb Wave = Complete&lt;br /&gt;
| Radiant Breath = Complete&lt;br /&gt;
| Feather Barrier = Complete&lt;br /&gt;
| Light of Penance = Complete&lt;br /&gt;
| Flying Hip Press = Complete&lt;br /&gt;
| Magic Fruit = Complete&lt;br /&gt;
| Dimensional Death = Complete&lt;br /&gt;
| Spiral Spin = Complete&lt;br /&gt;
| Death Scissors = Complete&lt;br /&gt;
| Eyes On Me = Complete&lt;br /&gt;
| Bad Breath = Complete&lt;br /&gt;
| Maelstrom = Complete&lt;br /&gt;
| Seedspray = Complete&lt;br /&gt;
| 1000 Needles = Complete&lt;br /&gt;
| Memento Mori = Complete&lt;br /&gt;
| Body Slam = &lt;br /&gt;
| Hydro Shot =  Complete&lt;br /&gt;
| Frypan = Complete&lt;br /&gt;
| Frenetic Rip = Complete&lt;br /&gt;
| Spinal Cleave = Complete&lt;br /&gt;
| Voracious Trunk = Complete&lt;br /&gt;
| Feather Tickle = Complete&lt;br /&gt;
| Yawn = Complete&lt;br /&gt;
| Infrasonics = &lt;br /&gt;
| Zephyr Mantle = Complete&lt;br /&gt;
| Corrosive Ooze = Complete&lt;br /&gt;
| Sandspray = &lt;br /&gt;
| Frost Breath = &lt;br /&gt;
| Diamondhide = Complete&lt;br /&gt;
| Enervation = Complete&lt;br /&gt;
| Firespit = Complete&lt;br /&gt;
| Warm-Up = Complete&lt;br /&gt;
| Regurgitation = Complete&lt;br /&gt;
| Tail Slap = Complete&lt;br /&gt;
| Hysteric Barrage = Complete&lt;br /&gt;
| Asuran Claws = Complete&lt;br /&gt;
| Cannonball = Complete&lt;br /&gt;
| Amplification = &lt;br /&gt;
| Heat Breath = Complete&lt;br /&gt;
| Lowing = Complete&lt;br /&gt;
| Triumphant Roar = &lt;br /&gt;
| Saline Coat = Complete&lt;br /&gt;
| Disseverment = &lt;br /&gt;
| Sub-zero Smash = Complete&lt;br /&gt;
| Temporal Shift = Complete&lt;br /&gt;
| Ram Charge = &lt;br /&gt;
| Mind Blast = Complete&lt;br /&gt;
| Actinic Burst = Complete&lt;br /&gt;
| Reactor Cool = Complete&lt;br /&gt;
| Magic Hammer = Complete&lt;br /&gt;
| Exuviation = &lt;br /&gt;
| Plasma Charge = Complete&lt;br /&gt;
| Vertical Cleave = Complete&lt;br /&gt;
| Plenilune Embrace = Complete&lt;br /&gt;
| Acrid Stream = Complete&lt;br /&gt;
| Leafstorm = Complete&lt;br /&gt;
| Cimicine Discharge = Complete&lt;br /&gt;
| Regeneration = &lt;br /&gt;
| Animating Wail = Complete&lt;br /&gt;
| Battery Charge = Complete&lt;br /&gt;
| Blazing Bound = Complete&lt;br /&gt;
| Demoralizing Roar = &lt;br /&gt;
| Final Sting = Complete&lt;br /&gt;
| Goblin Rush = Complete&lt;br /&gt;
| Vanity Dive = Complete&lt;br /&gt;
| Magic Barrier = &lt;br /&gt;
| Whirl of Rage = Complete&lt;br /&gt;
| Benthic Typhoon = &lt;br /&gt;
| Auroral Drape = Complete&lt;br /&gt;
| Osmosis = Complete&lt;br /&gt;
| Quadratic Continuum = Complete&lt;br /&gt;
| Fantod = Complete&lt;br /&gt;
| Thermal Pulse = &lt;br /&gt;
| Empty Thrash = Complete&lt;br /&gt;
| Dream Flower = Complete&lt;br /&gt;
| Occultation = Complete&lt;br /&gt;
| Charged Whisker = Complete&lt;br /&gt;
| Winds of Promy. = Complete&lt;br /&gt;
| Delta Thrust = Complete&lt;br /&gt;
| Evryone. Grudge = &lt;br /&gt;
| Reaving Wind = Complete&lt;br /&gt;
| Barrier Tusk = Complete&lt;br /&gt;
| Mortal Ray = Complete&lt;br /&gt;
| Water Bomb = Complete&lt;br /&gt;
| Heavy Strike = Complete&lt;br /&gt;
| Dark Orb = Complete&lt;br /&gt;
| White Wind = Complete&lt;br /&gt;
| Sudden Lunge = Complete&lt;br /&gt;
| Thunderbolt = &lt;br /&gt;
| Harden Shell = Complete&lt;br /&gt;
| Quadrastrike = &lt;br /&gt;
| Vapor Spray = Complete&lt;br /&gt;
| Absolute Terror = Complete&lt;br /&gt;
| Thunder Breath = &lt;br /&gt;
| Gates of Hades = Complete&lt;br /&gt;
| Tourbillion = &lt;br /&gt;
| Orcish Counterstance = Complete&lt;br /&gt;
| Amorphic Spikes = &lt;br /&gt;
| Pyric Bulwark = &lt;br /&gt;
| Wind Breath = Complete&lt;br /&gt;
| Barbed Crescent = Complete&lt;br /&gt;
| Bilgestorm = &lt;br /&gt;
| Bloodrake = &lt;br /&gt;
| Nature&#039;s Meditation = Complete&lt;br /&gt;
| Glutinous Dart = Complete&lt;br /&gt;
| Paralyzing Triad = Complete&lt;br /&gt;
| Tempestuous Upheaval = Complete&lt;br /&gt;
| Embalming Earth = Complete&lt;br /&gt;
| Rending Deluge = &lt;br /&gt;
| Foul Waters = Complete&lt;br /&gt;
| Retinal Glare = &lt;br /&gt;
| Droning Whirlwind = &lt;br /&gt;
| Carcharian Verve = Complete&lt;br /&gt;
| Blistering Roar = Complete&lt;br /&gt;
| Erratic Flutter = Complete&lt;br /&gt;
| Subduction = Complete&lt;br /&gt;
| Thrashing Assault = Complete&lt;br /&gt;
| Diffusion Ray = Complete&lt;br /&gt;
| Rail Cannon = Complete&lt;br /&gt;
| Restoral = &lt;br /&gt;
| Sinker Drill = Complete&lt;br /&gt;
| Uproot = Complete&lt;br /&gt;
| Crashing Thunder = &lt;br /&gt;
| Polar Roar = &lt;br /&gt;
| Sweeping Gouge = Complete&lt;br /&gt;
| Molting Plumage = Complete&lt;br /&gt;
| Nectarous Deluge = &lt;br /&gt;
| Atra. Libations = &lt;br /&gt;
| Searing Tempest = &lt;br /&gt;
| Blinding Fulgor = &lt;br /&gt;
| Spectral Floe = Complete&lt;br /&gt;
| Scouring Spate = Complete&lt;br /&gt;
| Anvil Lightning = Complete&lt;br /&gt;
| Silent Storm = &lt;br /&gt;
| Entomb = Complete&lt;br /&gt;
| Tenebral Crush = Complete&lt;br /&gt;
| Saurian Slide = Complete&lt;br /&gt;
| Palling Salvo = Complete&lt;br /&gt;
| Mighty Guard = Complete&lt;br /&gt;
| Cruel Joke = Complete&lt;br /&gt;
| Cesspool = Complete&lt;br /&gt;
| Tearing Gust = Complete&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Geomancer Spell Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = black&lt;br /&gt;
| Indi-Poison = Complete&lt;br /&gt;
| Indi-Voidance = Complete&lt;br /&gt;
| Stone = Complete&lt;br /&gt;
| Geo-Poison = Complete&lt;br /&gt;
| Geo-Voidance = Complete&lt;br /&gt;
| Water = Complete&lt;br /&gt;
| Indi-Precision = Complete&lt;br /&gt;
| Aero = Complete&lt;br /&gt;
| Geo-Precision = Complete&lt;br /&gt;
| Indi-Regen = Complete&lt;br /&gt;
| Drain = Complete&lt;br /&gt;
| Indi-Attunement = Complete&lt;br /&gt;
| Geo-Regen = Complete&lt;br /&gt;
| Fire = Complete&lt;br /&gt;
| Geo-Attunement = Complete&lt;br /&gt;
| Indi-Focus = Complete&lt;br /&gt;
| Blizzard = Complete&lt;br /&gt;
| Stonera = Complete&lt;br /&gt;
| Geo-Focus = Complete&lt;br /&gt;
| Indi-Barrier = Complete&lt;br /&gt;
| Thunder = Complete&lt;br /&gt;
| Indi-Refresh = Complete&lt;br /&gt;
| Indi-CHR = Complete&lt;br /&gt;
| Watera = Complete&lt;br /&gt;
| Aspir = Complete&lt;br /&gt;
| Geo-Barrier = Complete&lt;br /&gt;
| Indi-MND = Complete&lt;br /&gt;
| Indi-Fury = Complete&lt;br /&gt;
| Geo-Refresh = Complete&lt;br /&gt;
| Geo-CHR = Complete&lt;br /&gt;
| Stone II = Complete&lt;br /&gt;
| Aerora = Complete&lt;br /&gt;
| Sleep = Complete&lt;br /&gt;
| Indi-INT = Complete&lt;br /&gt;
| Geo-MND = Complete&lt;br /&gt;
| Geo-Fury = Complete&lt;br /&gt;
| Water II = Complete&lt;br /&gt;
| Indi-AGI = Complete&lt;br /&gt;
| Indi-Fend = Complete&lt;br /&gt;
| Geo-INT = Complete&lt;br /&gt;
| Fira = Complete&lt;br /&gt;
| Indi-VIT = Complete&lt;br /&gt;
| Aero II = Complete&lt;br /&gt;
| Geo-AGI = Complete&lt;br /&gt;
| Geo-Fend = Complete&lt;br /&gt;
| Indi-DEX = Complete&lt;br /&gt;
| Blizzara = Complete&lt;br /&gt;
| Indi-Acumen = Complete&lt;br /&gt;
| Geo-VIT = Complete&lt;br /&gt;
| Fire II = Complete&lt;br /&gt;
| Indi-STR = Complete&lt;br /&gt;
| Indi-Slow = Complete&lt;br /&gt;
| Geo-DEX = Complete&lt;br /&gt;
| Geo-Acumen = Complete&lt;br /&gt;
| Blizzard II = Complete&lt;br /&gt;
| Thundara = Complete&lt;br /&gt;
| Indi-Torpor = Complete&lt;br /&gt;
| Geo-STR = Complete&lt;br /&gt;
| Geo-Slow = Complete&lt;br /&gt;
| Thunder II = Complete&lt;br /&gt;
| Geo-Torpor = Complete&lt;br /&gt;
| Indi-Slip = Complete&lt;br /&gt;
| Stone III = Complete&lt;br /&gt;
| Water III = Complete&lt;br /&gt;
| Geo-Slip = Complete&lt;br /&gt;
| Indi-Languor = Complete&lt;br /&gt;
| Aero III = Complete&lt;br /&gt;
| Fire III = Complete&lt;br /&gt;
| Indi-Paralysis = Complete&lt;br /&gt;
| Geo-Languor = Complete&lt;br /&gt;
| Indi-Vex = Complete&lt;br /&gt;
| Blizzard III = Complete&lt;br /&gt;
| Stonera II = Complete&lt;br /&gt;
| Sleep II = Complete&lt;br /&gt;
| Geo-Paralysis = Complete&lt;br /&gt;
| Thunder III = Complete&lt;br /&gt;
| Geo-Vex = Complete&lt;br /&gt;
| Watera II = Complete&lt;br /&gt;
| Indi-Frailty = Complete&lt;br /&gt;
| Stone IV = Complete&lt;br /&gt;
| Water IV = Complete&lt;br /&gt;
| Geo-Frailty = Complete&lt;br /&gt;
| Aerora II = Complete&lt;br /&gt;
| Indi-Wilt = Complete&lt;br /&gt;
| Aero IV = Complete&lt;br /&gt;
| Fire IV = Complete&lt;br /&gt;
| Fira II = Complete&lt;br /&gt;
| Geo-Wilt = Complete&lt;br /&gt;
| Indi-Malaise = Complete&lt;br /&gt;
| Indi-Gravity = Complete&lt;br /&gt;
| Blizzard IV = Complete&lt;br /&gt;
| Blizzara II = Complete&lt;br /&gt;
| Aspir II = Complete&lt;br /&gt;
| Thunder IV = Complete&lt;br /&gt;
| Geo-Malaise = Complete&lt;br /&gt;
| Geo-Gravity = Complete&lt;br /&gt;
| Indi-Fade = Complete&lt;br /&gt;
| Thundara II = Complete&lt;br /&gt;
| Geo-Fade = Complete&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds =&lt;br /&gt;
| Procure: Foret de Hennetiel =&lt;br /&gt;
| Procure: Morimar Basalt Fields =&lt;br /&gt;
| Procure: Cirdas Caverns =&lt;br /&gt;
| Procure: Marjami Ravine =&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Clear: Foret de Hennetiel = Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields = Complete&lt;br /&gt;
| Clear: Cirdas Caverns = Complete&lt;br /&gt;
| Clear: Marjami Ravine = Complete&lt;br /&gt;
| Clear: Yorcia Weald = Complete&lt;br /&gt;
| Clear: Kamihr Drifts = Complete&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds = Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel = Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =&lt;br /&gt;
| Preserve: Cirdas Caverns =&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine = Complete&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways = Complete&lt;br /&gt;
| Patrol: Sih Gates =&lt;br /&gt;
| Patrol: Moh Gates =&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates = Complete&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel = Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields = Complete&lt;br /&gt;
| Deliver: Marjami Ravine = Complete&lt;br /&gt;
| Deliver: Yorcia Weald = Complete&lt;br /&gt;
| Deliver: Kamihr Drifts = Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Support: Foret de Hennetiel = Complete&lt;br /&gt;
| Support: Morimar Basalt Fields = Complete&lt;br /&gt;
| Support: Marjami Ravine = Complete&lt;br /&gt;
| Support: Yorcia Weald = Complete&lt;br /&gt;
| Support: Kamihr Drifts = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Survey: Sih Gates = Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =&lt;br /&gt;
| Survey: Morimar Basalt Fields =&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates = Complete&lt;br /&gt;
| Survey: Marjami Ravine = Complete&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts = Complete&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =&lt;br /&gt;
| Recover: Morimar Basalt Fields =&lt;br /&gt;
| Recover: Marjami Ravine =&lt;br /&gt;
| Recover: Yorcia Weald =&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways = Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =&lt;br /&gt;
| Research: Foret de Hennetiel =&lt;br /&gt;
| Research: Morimar Basalt Fields =&lt;br /&gt;
| Research: Marjami Ravine =&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel = Complete&lt;br /&gt;
| Boost: Marjami Ravine = Complete&lt;br /&gt;
| Boost: Kamihr Drifts = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways = Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =&lt;br /&gt;
| Gather: Yahse Hunting Grounds =&lt;br /&gt;
| Gather: Sih Gates = Complete&lt;br /&gt;
| Gather: Moh Gates =&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine = Complete&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Bio, you may omit or remove almost any category here. Put in full URLs for things like Twitch, Youtube, AH.com, etc--&amp;gt;&lt;br /&gt;
|Hide Bio=yes &amp;lt;!--Most people don&#039;t seem to make a bio, so simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
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|Enjoy Description 5=&lt;br /&gt;
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|Enjoy Description 6=&lt;br /&gt;
&lt;br /&gt;
|Bio Header=I&#039;m around.&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;!-- Template:User Page Item Sets. ITEMS MUST BE SPELLED EXACTLY HOW THEY ARE ON THE WIKI --&amp;gt;&lt;br /&gt;
|Hide Item Sets=no &amp;lt;!--If you don&#039;t want any item sets, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Warrior Sets=&lt;br /&gt;
|Monk Sets=&lt;br /&gt;
|White Mage Sets=&lt;br /&gt;
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|Red Mage Sets=&lt;br /&gt;
|Thief Sets=&lt;br /&gt;
|Paladin Sets=&lt;br /&gt;
|Dark Knight Sets=&lt;br /&gt;
|Beastmaster Sets=&lt;br /&gt;
|Bard Sets=&lt;br /&gt;
|Ranger Sets=&lt;br /&gt;
|Samurai Sets=&lt;br /&gt;
|Ninja Sets=&lt;br /&gt;
|Dragoon Sets=&lt;br /&gt;
|Summoner Sets=&lt;br /&gt;
|Blue Mage Sets=&lt;br /&gt;
|Corsair Sets=&lt;br /&gt;
|Puppetmaster Sets=&lt;br /&gt;
|Dancer Sets=&lt;br /&gt;
|Scholar Sets=&lt;br /&gt;
|Geomancer Sets=&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name=Indi-Colure Spells&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
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|List = &lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name=Geo-Colure Spells&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
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|List = &lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name= Geomancer Nuking&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;M.ATK: 387&amp;lt;br&amp;gt;M.DAM: 261&amp;lt;br&amp;gt;INT: 271&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|Runefencer Sets=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Guides: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Compendium of Colure: The Art of Geomancy]]&lt;br /&gt;
&lt;br /&gt;
Podcasts: &amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=6UAIZkSz_FQ WTF in Vanadiel Is Rune Fencer (Episode 44)]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=yXHjJT0kaN4 WTF in Vanadiel is Ranger Lore (Episode 52)]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=701931</id>
		<title>Talk:Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=701931"/>
		<updated>2024-06-11T05:33:01Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Enfeebling Sets need update */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Heya love the guide but, could it be possible to clarify a bit better which sets are precast/midcast/idle for the various sections? It&#039;s sometimes difficult at a glance to remember which section is for each as it is without always stopping and reading in details? I also mention that split as most gearswap users would think it that way I imagine. Thanks! -- [[User:Neviskio]] 07:28, 13 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
Looking at the Pinnacle Nuking Set I come to the following Totals:  Int 262, MACC 278, MAB 413.  Do you find your MACC suffers on Omen Bosses like Kei, or on Dynamis D Statues?  I only ask as I am working on re-tooling my GEO for nuking and was surprised the MACC wasn&#039;t higher.&lt;br /&gt;
&lt;br /&gt;
--[[User:Wyrd|Wyrd]] ([[User talk:Wyrd|talk]])&lt;br /&gt;
&lt;br /&gt;
: My linkshell and I use the Magic Burst Method for Kei, which falls under a different set compared to my nuking set. As for Statues, I haven&#039;t had any issues when it comes to resists, but there are a few pieces which can be used to give additional MACC if you find yourself being resisted too often. Having various buffs do aid in successfully being able to down statues consistently with minimal issues. I do run MACC food during these events which is probably why I haven&#039;t seen many resists compared to the set without food.&lt;br /&gt;
: -- [[User:Zan|Zan]] ([[User talk:Zan|talk]]) 18:17, 20 April 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
&amp;quot; It is important to remember that you will need 900 combined skill in order for any additional Geomancy Potency, from pieces such as a Dunna or Idris, to take effect. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
This is incorrect. Even should you hae less than 900 skill, geomancy potency will still have an effect. --[[User:Chimerawizard|Chimerawizard]] ([[User talk:Chimerawizard|talk]]) 22:11, 4 March 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Tested, tested again, tested a third time, and fixed the mistake on the page. Thank you for pointing this out.&lt;br /&gt;
: -- [[User:Zan|Zan]] ([[User talk:Zan|talk]]) 22:24, 10 March 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Enfeebling Sets need update ==&lt;br /&gt;
&lt;br /&gt;
Seems the Enfeebling section missed out on the Azimuth gear changes from +2/+3  -- [[User:Alexeina|Alexeina]] ([[User talk:Alexeina|talk]]) 13:15, 18 March 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
: The TL;DR Answer: Yes, the entire Azimuth +3 set compared to the Geomancy +3 set is a net gain of +10 Magic Accuracy, +12 Mind, and +28 Enfeebling Skill. If you want straight raw numbers, then yes it wins, but realistically, the stat gain is probably just going to give you a marginal edge. The only thing Azimuth set gives you over Geomancy set is -DT, but at that point, it would be more situational than intended for the guide. The best set probably lies in a combination of the two sets.&lt;br /&gt;
&lt;br /&gt;
:--[[User:Zan|Zan]] ([[User talk:Zan|talk]]) 05:32, 11 June 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=696612</id>
		<title>Talk:Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=696612"/>
		<updated>2024-03-10T22:25:02Z</updated>

		<summary type="html">&lt;p&gt;Zan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Heya love the guide but, could it be possible to clarify a bit better which sets are precast/midcast/idle for the various sections? It&#039;s sometimes difficult at a glance to remember which section is for each as it is without always stopping and reading in details? I also mention that split as most gearswap users would think it that way I imagine. Thanks! -- [[User:Neviskio]] 07:28, 13 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
Looking at the Pinnacle Nuking Set I come to the following Totals:  Int 262, MACC 278, MAB 413.  Do you find your MACC suffers on Omen Bosses like Kei, or on Dynamis D Statues?  I only ask as I am working on re-tooling my GEO for nuking and was surprised the MACC wasn&#039;t higher.&lt;br /&gt;
&lt;br /&gt;
--[[User:Wyrd|Wyrd]] ([[User talk:Wyrd|talk]])&lt;br /&gt;
&lt;br /&gt;
: My linkshell and I use the Magic Burst Method for Kei, which falls under a different set compared to my nuking set. As for Statues, I haven&#039;t had any issues when it comes to resists, but there are a few pieces which can be used to give additional MACC if you find yourself being resisted too often. Having various buffs do aid in successfully being able to down statues consistently with minimal issues. I do run MACC food during these events which is probably why I haven&#039;t seen many resists compared to the set without food.&lt;br /&gt;
: -- [[User:Zan|Zan]] ([[User talk:Zan|talk]]) 18:17, 20 April 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
&amp;quot; It is important to remember that you will need 900 combined skill in order for any additional Geomancy Potency, from pieces such as a Dunna or Idris, to take effect. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
This is incorrect. Even should you hae less than 900 skill, geomancy potency will still have an effect. --[[User:Chimerawizard|Chimerawizard]] ([[User talk:Chimerawizard|talk]]) 22:11, 4 March 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Tested, tested again, tested a third time, and fixed the mistake on the page. Thank you for pointing this out.&lt;br /&gt;
: -- [[User:Zan|Zan]] ([[User talk:Zan|talk]]) 22:24, 10 March 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Talk:Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=696611</id>
		<title>Talk:Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Talk:Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=696611"/>
		<updated>2024-03-10T22:24:37Z</updated>

		<summary type="html">&lt;p&gt;Zan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Heya love the guide but, could it be possible to clarify a bit better which sets are precast/midcast/idle for the various sections? It&#039;s sometimes difficult at a glance to remember which section is for each as it is without always stopping and reading in details? I also mention that split as most gearswap users would think it that way I imagine. Thanks! -- [[User:Neviskio]] 07:28, 13 August 2022 (EDT)&lt;br /&gt;
&lt;br /&gt;
Looking at the Pinnacle Nuking Set I come to the following Totals:  Int 262, MACC 278, MAB 413.  Do you find your MACC suffers on Omen Bosses like Kei, or on Dynamis D Statues?  I only ask as I am working on re-tooling my GEO for nuking and was surprised the MACC wasn&#039;t higher.&lt;br /&gt;
&lt;br /&gt;
--[[User:Wyrd|Wyrd]] ([[User talk:Wyrd|talk]])&lt;br /&gt;
&lt;br /&gt;
: My linkshell and I use the Magic Burst Method for Kei, which falls under a different set compared to my nuking set. As for Statues, I haven&#039;t had any issues when it comes to resists, but there are a few pieces which can be used to give additional MACC if you find yourself being resisted too often. Having various buffs do aid in successfully being able to down statues consistently with minimal issues. I do run MACC food during these events which is probably why I haven&#039;t seen many resists compared to the set without food.&lt;br /&gt;
: -- [[User:Zan|Zan]] ([[User talk:Zan|talk]]) 18:17, 20 April 2021 (EDT)&lt;br /&gt;
&lt;br /&gt;
&amp;quot; It is important to remember that you will need 900 combined skill in order for any additional Geomancy Potency, from pieces such as a Dunna or Idris, to take effect. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
This is incorrect. Even should you hae less than 900 skill, geomancy potency will still have an effect. --[[User:Chimerawizard|Chimerawizard]] ([[User talk:Chimerawizard|talk]]) 22:11, 4 March 2024 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Tested, tested again, tested a third time, and fixed the mistake on the page. Thank you for pointing this out.&lt;br /&gt;
: 22:24, 10 March 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=696610</id>
		<title>Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=696610"/>
		<updated>2024-03-10T22:19:11Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Acknowledgements and Dedication */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;max-width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Guide}}  &lt;br /&gt;
|style=&amp;quot;max-width: 17%; vertical-align: top; align: right&amp;quot;| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
:&amp;quot;The ancient geomancers realized that the answer wasn&#039;t to control the land ... but rather let themselves be swept up by its current and borrow some of its strength.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Sylvie&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A [[Geomancer]] is able to fill the role of support, magic damage dealer, enfeebler, and a secondary healer. In the primary role of support, a Geomancer aids the party with the use of Indicolure and Geocolure spells casting varying buffs and debuffs which can compliment each other and what the content the party is tackling. Indicolure spells are acquired by the use of a plate, similar to a spells scroll, and are either purchased from a vendor, the Auction House, or as a drop from a battlefield. With an indicolure spell geomancers are able to focus themselves as the conduit to emanate a spells effect. As a geomancer develops its own skill their luopan will resonate with the world, and when attuned to its calling, will learn the respective geocolure spell. When the geomancer uses a debuffing colure spell they must be on the enemy&#039;s enmity list in order for the spell to take effect. They can achieve this by casting a fast enfeebling spell such as [[Dia]] or [[Diaga]] on the enemy or by healing the tank which is on the enmity list. Failure to do so will result in a debuffing colure spell not to effect the enemy.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Geomancers secondary role is to serve as an magical damage dealer with their elemental magic and their own -ra variant spells which like an indicolure spell, emanates from the geomancer to hit all enemies within range. Through the use of the [[Cardinal Chant]] trait, a geomancer&#039;s elemental magic gains a boost based on the geomancer&#039;s direction in relation to the target. While their own variants of elemental-ra spells have an increased boost compared to other elemental spells, a geomancer would benefit from using this trait to gain benefits such as increased Magical Critical Rate or a Magical Attack Bonus.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A geomancer has a the same enfeebling magic skill as a [[Black Mage]] and the [[Geomancy Attire Set]] has a significant amount of Magic Accuracy. While they do no have the same amount or calibur of enfeeblings spells as a [[Red Mage]], only having access to [[Sleep]] and [[Sleep II]] natively, they are able to benefit from using the lower tier spells they gain from having a Black Mage or Red Mage as a sub job. Spells such as  Gravity or Bind still have a use in all content in the means of crowd control and the increased Magic Accuracy ensures that a Geomancer can aid in landing these spells.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While only having a handful of dark spells, the geomancer has a high skill allowing it to benefit from using Drain and Aspir to quickly regain lost health and mana in order to continue their volley of spell casting. Through the use of having Black Mage as a subjob, Geomancer gains access to Stun allowing for an additional means to block powerful but slow casting spells and TP moves from enemies.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Lastly, while they have no native healing magic skill, a geomancer with either Red Mage, [[White Mage]], or [[Scholar]] as a subjob gains access to various cure spells. A well geared geomancer can aid in battle by using the additional MP they have to heal other front line jobs allowing dedicated healers to either focus on the tank or on removing status aliments form the party.&lt;br /&gt;
&lt;br /&gt;
=== Indicolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;Indicolures are self targeted spells which emanate from the Geomancer&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Ruaumoko, [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide], 2017&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s indicolure spells originate around the caster, or if used with [[Entrust]], around the party member, adding buffs to party members or debuffs to enemies within the indicolure&#039;s radius. Indicolure spells are not effected by any abilities except for [[Bolster]] and those used with [[Entrust]] are not granted any Geomancy Potency effects from equipment such as the [[Nepote Bell]] or [[Dunna]]. An indicolure spell could provide an enemy with a debuff such as slow, paralysis, or decrease their attack, but only takes effect if the Geomancer is on the enemy&#039;s enmity list. The use of elemental or enfeebling Magic to end up on the enmity list is common practice, or by healing the tank after it establish hate on an enemy. Any party member that is entrusted with an indicolure spell &#039;&#039;&#039;must&#039;&#039;&#039; also be on the enemy&#039;s enmity list in order for the indicolure to effect the enemy.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Indi Duration +11%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +20%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Initially you can gain up to 42 seconds on top of the 180 second base duration of any Indicolure spell.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
With an increase of 50 seconds, the duration bonus from the [[Lifestream Cape]] is multiplicative, meaning that you will gain 10% duration from the 230 seconds your Indicolure spells are boosted to, resulting in a 253 seconds (4:13) duration.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Once you unlock the [[Idris]], you would only use a [[Solstice]] or [[Gada]] when using [[Entrust]]. [[Pellucid Stone|Pellucid Stones]] and [[Taupe Stone|Taupe Stones]] have a maximum augment of +10% duration while [[Fern Stone|Fern Stones]] have a maximum augment of +11% duration. Even with a 8% duration increase, coupled with the 20% duration increase (maximum augment) on the Lifestream Cape, you can see an Indicolure spell duration of 346 seconds (5:46), assuming you have fully invested in the Indicolure Spell Effect Duration job points.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Geocolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
All geocolure spells summon a [[Luopan]] which the geocolure effect emanates from. It is important to remember that you will need 900 combined skill for maximum potency, and any additional Geomancy Potency, from pieces such as a Dunna or Idris, are static values regardless of combined skill. When building sets as a new Geomancer, you will have two sets, one casting the geocolure spell, the other when the Luopan summoned. Luopans have a native -50% Damage Taken, so look to maximize the damage taken pieces followed by regen so you Luopan will remains active, achieving the 10 minute time limit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s abilities effect the Luopan, but [[Bolster]] does not stack with [[Ecliptic Attrition]] or [[Blaze of Glory]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 =&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Bagua Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With a base perpetuation cost of 24 HP/tic, your Luopan will last approximately 210 seconds at level 99. Increasing the amount of regen to offset the perpetuation cost will allow the Luopan to remain out before finally despawning after 10 minutes. The Luopan has a base -50% Damage Taken trait like all other pets, and can be increased to the cap of -87.5% Damage Taken.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| As you slowly work your way through gear progression, the Geomancy Mitaines will remain a staple in your kit until you complete an Idris. These pieces alone, if augmented correctly can give a Luopan an additional -25% Damage Taken and 16 HP/tic Regen. While the Bagua Charm is not necessary as it&#039;s Geomancy +5 Effect does not stack with the Dunna&#039;s effect, the +6% Absorb Damage chance could be beneficial to some players.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With the Idris and Geomancy Mitaines +3, your Luopan will be at the -87.5% Damage Taken cap allowing you to put more pieces with Pet: Regen on, offsetting and possibly negating the perpetuation cost of the Luopan even with [[Ecliptic Attrition]] in effect.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Regen&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geomancy Effects and Mathematics ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=10% colspan=27| Geomancy Effects&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=6% rowspan=2| Effect&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod; border-right: 1px solid black&amp;quot; width=6% rowspan=2| Parameter&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=21% colspan=5| Standard&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Ecliptic Attrition (+25%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Blaze of Glory (+50%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| BoG &amp;amp; EA (+75%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Bolster&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | 900 Skill&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Stats || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attributes &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Regen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Refresh || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | MP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 6 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 11 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 12 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 13 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fury || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 67.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92.55% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.08% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.98% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 123.40%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Barrier || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 108.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 109.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 117.95% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 144.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 171.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Precision || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Voidance || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acumen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fend || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 69.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 83.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 104.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 87.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Focus || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attunement || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Haste || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Posion || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 105 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown; color: white&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 102 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slow || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.33% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Paralyze || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.50% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Gravity || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Movement&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.63% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.35% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.08% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Wilt || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -57.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -78.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106.500% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -92.05% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -124.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -114.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -142.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Frailty || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -14.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -28.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -31.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41.80% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -35.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -46.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50.55% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -49.53% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58.98% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -73.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -67.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -83.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slip || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Torpor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fade || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Malaise || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Vex || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Languor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=27 | &#039;&#039;NOTE: The above +5, +6, +7, and +10 values are the TOTAL value of the item plus the maximum skill value, not the boost from the item alone.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure and Geocolure Locations ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; valign=center class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  colspan=&amp;quot;11&amp;quot;  style=&amp;quot;font-size: larger; background-color: tan; border: 1px solid darkgoldenrod; color: white; width=58%&amp;quot; |Geomancy Spell Locations&lt;br /&gt;
|-&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: sandybrown; border: 1px solid chocolate; color: white; width=58%&amp;quot; |Indicolure Plate Locations&lt;br /&gt;
! rowspan=&amp;quot;34&amp;quot; style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px |&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width=42%&amp;quot; | Geomantic Reservoir Locations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 10%&amp;quot; | Plate &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 15%&amp;quot; | Acquisition &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 20%&amp;quot; | Location &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 8%&amp;quot; | Price (gil) &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 10%&amp;quot; | Spell &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 20%&amp;quot; | Area &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 7%&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 1 || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Ishvad]] || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 5 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[East Ronfaure]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 4 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |372|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 8 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Tahrongi Canyon]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H/I-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 10 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |1,400|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Konschtat Highlands]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F/G-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,335|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J/K-5)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,425|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Qufim]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |6,692|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Gusgen Mines]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |10,926|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Batallia Downs]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (D-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Lower Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |23,940|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Rolanberry Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |25,270|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Sauromugue Champaign]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |30,912|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |32,640|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Castle Oztroja]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |34,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Davoi]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |43,740|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Garlaige Citadel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |46,440|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Behemoth&#039;s Dominion]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Eukalline]] || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52,080|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Crawlers&#039; Nest]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beadeaux]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-8) &lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |61,875|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Xarcabard]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |83,160|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[The Eldieme Necropolis]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |94,185|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Bostaunieux Oubliette]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |103,040|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Fei&#039;Yin]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-5)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Vex]] &amp;lt;sup&amp;gt;3 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;|[[Eukalline]]&amp;lt;br&amp;gt;[[Macrocosmic Orb]]|| align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |504,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Vex]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Upper Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Frailty]] &amp;lt;sup&amp;gt;1 4 5 6 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |537,030|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Frailty]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Ceizak Battlegrounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Wilt]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 82 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |576,300|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Wilt]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 86 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Yahse Hunting Grounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Gravity]] &amp;lt;sup&amp;gt;4 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Gravity]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Foret de Hennetiel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Malaise]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Malaise]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Haste]] &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |709,716|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Haste]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 97 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Marjami Ravine]]  || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fade]] &amp;lt;sup&amp;gt;2 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |703,800|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fade]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 98 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color:white; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - Factory Rejects II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - Demolition Squad II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - Brother D&#039;Aurphe II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; - Legion XI Comitatensis II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; - Dismemberment Brigade II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; - Amphibian Assault II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; - Kindred Spirits II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; - High-Tier Mission Battlefields&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities, Traits, Merits, and Job Points ==&lt;br /&gt;
=== Abilities and Traits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Cardinal Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VII]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Bolster]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Tunic description.png|link=Bagua Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Full Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Azimuth Hood icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Azimuth Hood]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Azimuth Hood description.png|link=Azimuth Hood]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Lasting Emanation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ecliptic Attrition]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Collimated Fervor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Life Cycle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Geomancy Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Geomancy Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Geomancy Tunic description.png|link=Geomancy Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Nantosuelta&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Nantosuelta&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nantosuelta&#039;s Cape description.png|link=Nantosuelta&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Blaze of Glory]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dematerialize]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Entrust]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Pants icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Pants]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Pants description.png|link=Bagua Pants]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Sandals icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Sandals]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Sandals description.png|link=Bagua Sandals]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Theurgic Focus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Concentric Pulse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Galero +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Galero +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Galero +2 description.png|link=Bagua Galero +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Widened Compass]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Full Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Restores up to 5% additional MP per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| This group will benefit you until you are better able to manage MP either through spells, abilities, and gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ecliptic Attrition]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 10 seconds per merit.&amp;lt;br&amp;gt;Also reduces the recast time of Lasting Emanation.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reducing the recast to 4:10 from 5:00 not only affects Ecliptic Attrition, but [[Lasting Emanation]], and with a good Luopan Regen set  you can maintain this effect indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Life Cycle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| When starting as a Geomancer this may help due to the lack of Pet: Regen gear you have, but as you get better gear, this will be less useful over other choices.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Blaze of Glory]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Gaining the +50% Luopan Potency every 8:20 is noticeable, especially when rotated with Ecliptic Attrition. With a good Luopan Regen set you to keep this effect up indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dematerialize]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Just like Life Cycle merits, the lack of Pet: Damage Taken reduction gear you have will make this choice beneficial, but as your gear gets better it becomes less of a visible choice compared to others.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an HP recovery effect to Full Circle. Additional merits restore up to 5% additional HP.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Usually for soloing purposes, though you are healed when you use Full Circle which could help changing Geocolure spells midfight. Mending Halation does benefit the party much more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances Collimated Fervor with an elemental magic casting time reduction effect. Additional merits reduce casting time by 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| With a good Fast Cast set you will not need the elemental magic casting time reduction. A 1% casting time reduction is the same as having 1% Fast Cast, but only for the magic type being cast oppose to all magic types.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore HP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase HP recovery by 5% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on HP, this can restore a significant amount of HP to members in range. You will use this less than Radial Arcana.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore MP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase MP recovery by 3% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on MP, this can restore a significant amount of MP to members in range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Points ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%&amp;quot; align=center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Points&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Category&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Effect&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Bolster]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase maximum HP by 3 percent and reduces perpetuation cost by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Widened Compass]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduces the casting time of geomancy spells while under the effects of Widened Compass.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduce casting time by 3 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Life Cycle]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the amount of HP recovered by the luopan when Life Cycle is activated.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase amount of HP recovered by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Blaze of Glory]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the initial HP value of luopans while under the effects of Blaze of Glory.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase initial HP by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Attack Bonus|Magic Atk. Bonus]]&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhances Magic Atk. Bonus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhance Magic Atk. Bonus by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Accuracy]] Bonus&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic accuracy by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Dematerialize]] Duration&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Dematerialize.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase effect duration by 1 second.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Theurgic Focus]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the magic damage of specific spells while under the effects of Theurgic Focus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic damage by 3.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Concentric Pulse]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases damage when using Concentric Pulse.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase damage by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Indicolure]] Spell Effect Dur. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Indicolure spells. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase spell effect duration by 2 seconds.&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background-color:white; border: 1px solid white; padding: 15px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Gifts&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Gift&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 5%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 7%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 25&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 45&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 1&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 1 (Su1).&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 9%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 55&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 60&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 80&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 11%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 95&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 2&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 2 (Su2).&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new magic spells.&amp;lt;br&amp;gt;[[Fire V]], [[Blizzard V]], [[Aero V]], [[Stone V]], [[Thunder V]], [[Water V]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to an enemy.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 13%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 145&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 150&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 180&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 15%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 205&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 9. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 210&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 245&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 17%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 275&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 320&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 19%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 405&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 21%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 450&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 3 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 3 (Su3). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Magic Damage Bonus &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Increases magic damage by 3. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 23%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 545&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spell &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants a new magic spell.&amp;lt;br&amp;gt;[[Aspir III]]&amp;lt;br&amp;gt;Steals an enemy&#039;s MP. Ineffective against undead. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 605&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 25%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 655&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 12. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 660&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 27%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 775&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 780&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 845&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 29%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 905&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 910&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 980&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 31%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1045&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1050&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 33%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1195&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 4 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 4 (Su4). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new spells.&amp;lt;br&amp;gt; [[Fira III]], [[Blizzara III]], [[Aera III]], [[Stonera III]], [[Thundara III]], [[Watera III]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to enemies within area of effect.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 35%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 15. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1620&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1710&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1805&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1900&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 2000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 5 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 5 (Su5). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;★Master! &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants the designation &amp;quot;Master Naturalist.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Job Gift Total Bonuses&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot; width=50%| &#039;&#039;&#039;Capacity Point Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| +320% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;New Spells&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V&amp;lt;br&amp;gt;Aspir III&amp;lt;br&amp;gt;Fira III, Blizzara III, Aera III, Stonera III, Thundara III, Watera III&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Magic Damage Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| 13 &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Magic Attack Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +42 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Geomancy Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Accuracy Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +50 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Handbell Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Defense Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +56 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Elemental Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Evasion Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Dark Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subjob Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Lethargy Chappel icon.png|link=]] &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Red Mage serves as the most common subjob for a geomancer due to the amount of utility it provides. Especially starting off, the ability to [[Convert]] allows for a geomancer to regain MP and being able to rapidly cure themselves to with minimal loss to the regained MP. Debuffs such as Silence and Dispel do not have tiers and will benefit from a geomancer&#039;s enfeebling skill. While they have a low enhancing skill, Haste and Refresh are both a set potency largely affected by Enhancing Duration Gear and while not as good as the higher tier spells Red Mages acquire at later levels, these can serve largely to aid when a Red Mage is not in the party/alliance.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Convert&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Fast Cast II, Magic Attack Bonus II, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Fast Cast III (ML30)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Haste, Flurry, Refresh, Phalanx&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Slow, Paralyze, Silence, Dispel&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: See Enhancing Duration Gearset below for more information&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Wicce Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While using Black Mage as a subjob offers very little from Red Mage for traits, it offers more for in terms of crowd control. Though the high recast time for Stun will not allow for a Geomancer to act as a stun-lock such as Red Mage subbing Black Mage or Dark Knight, it still offers the ability to stop a hard hitting TP Move or spell. Sleepga is always useful for crowd control in content such as Dynamis Divergence and Omen, where large groups of enemies can easily wreck havoc on an inexperience or overly confident group.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Elemental Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Magic Attack Bonus II, Magic Burst Bonus&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Stun, Sleepga&lt;br /&gt;
** &amp;lt;small&amp;gt;Sleepga II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While not a standard subjob, Scholar offers a large amount of utility though it is locked behind the either Light or Dark Arts. Scholar will give Geomancer access to all status removal magic that using White Mage does but Stona. The use of Manifestation allows for Sleep and Sleep II to become Area of Effect debuffs to aid in crowd control and allows Dispel to act as a Dispelga prior to acquiring a Daybreak. While it has lost the use of Refresh, Phalanx, and Haste, it has gained the use of Storm spells giving weather bonus to both Geomancer&#039;s native elemental magic and Scholar&#039;s healing magic.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Light Arts, Dark Arts, Sublimation&lt;br /&gt;
** Light Arts Stratagems: Penury, Addendum: White, Celery, Accession&lt;br /&gt;
*** &amp;lt;small&amp;gt;Rapture (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
** Dark Arts Stratagems: Parsimony, Alacrity, Addendum: Black, Manifestation&lt;br /&gt;
*** &amp;lt;small&amp;gt;Ebullience (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Resist Silence II, Max MP Boost&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Storm Spells&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Dispel&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Stona (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:A geomancer which is doing very little to contribute to a party is doing a great disservice to the party and then themselves. A Geomancer sits on a large amount of MP when not in dire need of recasting their colure spells and should be using this to aid the party. Using White Mage as a subjob gives Geomancer access to remove a majority of debuffs effecting the party to include [[Doom]] which can bring down any party, especially if a White Mage is not in the party to remove it themselves.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Divine Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Auto-Regen, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Divine Veil (ML5), Divine Benison (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Stona, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Raise II (ML35), Reraise II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: Theory-crafting estimates a properly geared Geomancer is able to remove Doom 30% of the time with Cursna. More testing needs to be used to verify the base removal rate and geared removal rate.&#039;&#039;&amp;lt;/small&amp;gt; {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 3px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=2| The following two subjobs are niche in the implementation. While they are strong options for soloing, allowing the Geomancer to get into the fray, many groups may look down upon them being used without either a strong argument to support their use or an agreement between the Geomancer and the party. The idea is that to provide a Geomancer with the Attack and Accuracy needed to perform well under the circumstance, there is a trade off on the longevity of the Luopan and the Geomancer themself.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Hattori Zukin icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While boosting an impressive amount of skills to add to your kit when soloing, using Ninja for a subjob does not provide the geomancer with a means to heal themselves. There is a time when you may find a purpose to this, such as an occasional Ambuscade fight or when in CP Parties and you have down time to get into the fray, but those times are few and far in between. The lack of skill in Ninjutsu Magic means that most of your damage would be coming from the amount of Magic Attack Bonus from gear or traits, but not enough to use effectively in most endgame content.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield III, Subtle Blow III, Max HP Boost II&lt;br /&gt;
* &#039;&#039;&#039;Buffing Ninjutsu&#039;&#039;&#039;: Tonko: Ichi/Ni, Utsusemi: Ichi/Ni, &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Ninjutsu&#039;&#039;&#039;: Kurayami: Ichi/Ni, Hojo: Ichi/Ni, Dokumori: Ichi, Jubaku: Ichi&lt;br /&gt;
* &#039;&#039;&#039;Elemental Ninjutsu&#039;&#039;&#039;: Katon: Ichi/Ni, Suiton: Ichi/Ni, Raiton: Ichi/Ni, Doton: Ichi/Ni, Huton: Ichi/Ni, Hyoton: Ichi/Ni&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Maculele Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Agreed to be a fun combination, using Dancer as a subjob compared to Ninja has it&#039;s trade offs. The higher delay on clubs coupled with the lower Dual Wield trait means a higher focus on dual wield gear costing valuable slots for your accuracy and attack accessories. Using Haste Samba would enable the party to benefit from the 5% Job Ability Haste but depending on your party setup may be unnecessary. The only true benefit this gains over using Ninja is access to Curing Waltz and Healing Waltz allowing for curing potential and status aliment removal. Steps add an additional tool but their use may be a concern if a geomancer does not have the accuracy to successfully land them.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield II, Subtle Blow II, Evasion Bonus II, Accuracy Bonus&lt;br /&gt;
* &#039;&#039;&#039;Sambas&#039;&#039;&#039;: Drain Samba I/II, Aspir Samba, Haste Samba&lt;br /&gt;
* &#039;&#039;&#039;Waltzes&#039;&#039;&#039;: Curing Waltz I/II/III, Divine Waltz, Healing Waltz&lt;br /&gt;
* &#039;&#039;&#039;Steps&#039;&#039;&#039;: Quickstep, Box Step, Stutter Step&lt;br /&gt;
* &#039;&#039;&#039;Flourishes&#039;&#039;&#039;: Animated Flourish, Desperate Flourish, Violent Flourish, Reverse Flourish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Food Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Pear Crepe icon.png|link=]] &#039;&#039;&#039;[[Pear Crepe]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;An easily acquired Magic Accuracy food.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: Your basic magic accuracy food sold by the Curio Vendors when you acquired the [[Rhapsody in Fuchsia]] key item (RoV 3-3). The additional 45 Magic Accuracy will aid in landing enfeebles and elemental magic.&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT +2&lt;br /&gt;
* Magic Accuracy +20% (Cap: 45)&lt;br /&gt;
* Magic Defense Bonus +1&lt;br /&gt;
* MP Recovered While Healing +2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Tropical Crepe icon.png|link=]] &#039;&#039;&#039;[[Tropical Crepe]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;A better Magic Accuracy food sold on the Auction House.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT+2&lt;br /&gt;
* MND+2&lt;br /&gt;
* Magic Accuracy +20% (Max. 90)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot; +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Black Curry Bun icon.png|link=]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;The best defense food you can get when on the front lines soaking in the damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* DEX +2&lt;br /&gt;
* VIT +4&lt;br /&gt;
* INT +1&lt;br /&gt;
* HP Recovered While Healing +2&lt;br /&gt;
* MP Recovered While Healing +1&lt;br /&gt;
* Accuracy +5&lt;br /&gt;
* Ranged Accuracy +5&lt;br /&gt;
* Evasion +5&lt;br /&gt;
* Defense +15% (Cap: 180)&lt;br /&gt;
* Resist Sleep +3-4 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Miso Ramen icon.png|link=]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;Standard Tank food which gives you some Defense and Magic Evasion.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: The standard tank food due to its Defense and Magic Evasion, this food is helpful when there is a priority of defense over magic accuracy. This is especially useful in HTBF such as [[Odin Prime|A Stygian Pact II]].&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* HP +100&lt;br /&gt;
* STR +5&lt;br /&gt;
* VIT +5&lt;br /&gt;
* Defense +10% (Cap: 170)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot;+5&lt;br /&gt;
* Magic Evasion +10% (Cap: 50)&lt;br /&gt;
* &amp;quot;Resist Slow&amp;quot; +10 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== JSE Armor ==&lt;br /&gt;
&lt;br /&gt;
=== [[Geomancy Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3|18px]] [[Geomancy Tunic +3]], [[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3|18px]] [[Geomancy Mitaines +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Galero +3 description.png|link=Geomancy Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atramenterrane icon.png|link=Atramenterrane|18px]] [[Atramenterrane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Urunday Lumber icon.png|link=Urunday Lumber|18px]] [[Urunday Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero|Geomancy Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +3 icon.png|link=Geomancy Galero +3]] [[Geomancy Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Tunic +3 description.png|link=Geomancy Tunic +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Lavarion icon.png|link=Lavarion|18px]] [[Lavarion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Silk Cloth icon.png|link=Silk Cloth|18px]] [[Silk Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic|Geomancy Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3]] [[Geomancy Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Mitaines +3 description.png|link=Geomancy Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Bloodline of Zacariah]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines|Geomancy Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3]] [[Geomancy Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Pants +3 description.png|link=Geomancy Pants +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Communion]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants|Geomancy Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +3 icon.png|link=Geomancy Pants +3]] [[Geomancy Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Sandals +3 description.png|link=Geomancy Sandals +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Cyclone Cotton icon.png|link=Cyclone Cotton|18px]] [[Cyclone Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sheep Leather icon.png|link=Sheep Leather|18px]] [[Sheep Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gold Ingot icon.png|link=Gold Ingot|18px]] [[Gold Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals|Geomancy Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +3 icon.png|link=Geomancy Sandals +3]] [[Geomancy Sandals +3|Geomancy Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Bagua Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Bagua Pants +3 icon.png|link=Bagua Pants +3|18px]] [[Bagua Pants +3]], [[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3|18px]] [[Bagua Sandals +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Galero +3 description.png|link=Bagua Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raaz Leather icon.png|link=Raaz Leather|18px]] [[Raaz Leather]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Frontier Soda icon.png|link=Frontier Soda|18px]] [[Frontier Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero|Bagua Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- GEO icon.png|link=Voidhead: GEO|18px]] [[Voidhead: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +3 icon.png|link=Bagua Galero +3]] [[Bagua Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Tunic +3 description.png|link=Bagua Tunic +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Leather icon.png|link=Ether Leather|18px]] [[Ether Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chocolate Crepe icon.png|link=Chocolate Crepe|18px]] [[Chocolate Crepe]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic|Bagua Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- GEO icon.png|link=VoidTorso: GEO|18px]] [[Voidtorso: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +3 icon.png|link=Bagua Tunic +3]] [[Bagua Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; By the time you get around to making the Bagua Tunic +2 with it&#039;s requirements you will other pieces of gear which will give you plenty of Geomancy Magic skill. It falls further from favor as a nuking piece if you already have an Amalric Robe +1 or high augments on your Merlinic Jubbah. It does not gain any benefit to it&#039;s augment to Bolster, as all four versions of this piece increase Bolster&#039;s effects by 30 seconds. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Mitaines +3 description.png|link=Bagua Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bismuth Sheet icon.png|link=Bismuth Sheet|18px]] [[Bismuth Sheet]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Campfire Choco icon.png|link=Campfire Chocolate|18px]] [[Campfire Chocolate]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines|Bagua Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- GEO icon.png|link=Voidhand: GEO|18px]] [[Voidhand: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +3 icon.png|link=Bagua Mitaines +3]] [[Bagua Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Pants +3 description.png|link=Bagua Pants +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cascade Candy icon.png|link=Cascade Candy|18px]] [[Cascade Candy]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants|Bagua Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- GEO icon.png|link=Voidleg: GEO|18px]] [[Voidleg: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +3 icon.png|link=Bagua Pants +3]] [[Bagua Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Sandals +3 description.png|link=Bagua Sandals +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sparkstrand icon.png|link=Sparkstrand|18px]] [[Sparkstrand]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Trail Cookie icon.png|link=Trail Cookie|18px]] [[Trail Cookie]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals|Bagua Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- GEO icon.png|link=Voidfoot: GEO|18px]] [[Voidfoot: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3]] [[Bagua Sandals +3|Bagua Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Azimuth Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3|18px]] [[Azimuth Hood +3]], [[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3|18px]] [[Azimuth Gaiters +3]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3: [[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3|18px]] [[Azimuth Coat +3]], [[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3|18px]] [[Azimuth Gloves +3]], [[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3|18px]] [[Azimuth Tights +3]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Hood +3 description.png|link=Azimuth Hood +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khroma Ore icon.png|link=Khroma Ore|18px]] [[Khroma Ore]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x20&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood|Azimuth Hood]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Sweat icon.png|link=Defiant Sweat|18px]] [[Defiant Sweat|Defiant Sweat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3]] [[Azimuth Hood +3|Azimuth Hood +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; With &#039;&#039;Luopan: Regen +5&#039;&#039; and &#039;&#039;Damage Taken -12%&#039;&#039;, this piece, and its +2 variant, will make this an excellent idle piece unless you need refresh.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Coat +3 description.png|link=Azimuth Coat +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[Treasures of the Earth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat|Azimuth Coat]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3]] [[Azimuth Coat +3|Azimuth Coat +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gloves +3 description.png|link=Azimuth Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x15&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves|Azimuth Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3]] [[Azimuth Gloves +3|Azimuth Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Tights +3 description.png|link=Azimuth Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x10&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights|Azimuth Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3]] [[Azimuth Tights +3|Azimuth Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gaiters +3 description.png|link=Azimuth Gaiters +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x25&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters|Azimuth Gaiters]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3]] [[Azimuth Gaiters +3|Azimuth Gaiters +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The &#039;&#039;Indicolure Spell Duration +30&#039;&#039; allow for longer lasting Indicolure spells, which is especially beneficial when coupled with the Bagua Pants and a Gada which has &#039;&#039;Indicolure Spell Duration + &#039;&#039;&#039;X&#039;&#039;&#039;%&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nantosuelta&#039;s Capes ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border: 1px solid darkgoldenrod; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Augments&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Purpose/Uses&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=50% align=&amp;quot;center&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +5 Pet: Regen&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Luopan&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Idle&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Magic Attack Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Nuking&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Go forward and Nuke and Burst young Geomancer!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Fast Cast&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Enfeebling&lt;br /&gt;
* Healing&lt;br /&gt;
* Fast Cast&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on your subjob, a Geomancer can find itself aiding in enfeebling and Immunobreaks.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; colspan=3 | The following are situational and should be acquired last.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 DEX&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Store TP&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Melee&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on the content and your subjob, a Geomancer may be asked to aid in the Damage to give a group that edge in the fight.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Physical Weaponskills:&lt;br /&gt;
** [[Black Halo]]&lt;br /&gt;
** [[Exudation]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Magical Weaponskills:&lt;br /&gt;
** [[Flash Nova]]&lt;br /&gt;
** [[Seraph Strike]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Sets ==&lt;br /&gt;
While the sets below aren&#039;t considered to be the &amp;quot;Best in Slot&amp;quot;, they are benchmarks to either build sets which fit your playstyle or group requirements. They all follow the chart below to allow progression through the sets, but equipment can be rearranged based on content you have access to and equipment you have for other jobs.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Equipment Tiers&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Low Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;0 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Delve, Sinister Reign, Quest Rewards, Ambuscade, HTBF&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Mid Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;500 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen, Dynamis [D] Entries, Sortie A-D, Odyssey V0 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;High Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;1200 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen Bosses, Dynamis [D] Wave 1 Clear, Odyssey V15 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Top Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;2100 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Dynamis [D] Wave 3 Clear, Sortie E-H, Odyssey V20 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Pinnacle&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;ML 10&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| &#039;&#039;&#039;NOT Best in Slot!&#039;&#039;&#039; Makes things damn near stupid easy with the right skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;0 JP&amp;lt;br&amp;gt;858 Combined Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Filiae Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic&lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;500 JP&amp;lt;br&amp;gt;904 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;935 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;915 Combined Skill&amp;lt;br&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The beginner set is real easy to acquire, being assembled from quested pieces, Domian Invasion, and Reives. The Stikini Rings are reasonably priced and easy to acquire as there is a constant need for them and will serve you for a long time.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With Geomancy and Handbell skill are capped and merited, this set up will give you the required 900 combined skill as well at Geomancy +5 allowing you to participate in all content.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| Both setups use the minimum pieces to bring you to the required skill, including the 20 skill lost for using the Bagua Charm +2 over the Incanter&#039;s Torque. You gain -21% DT and +2% in casting Geomancy spells for 0 MP from the two pieces of Azimuth Attire being upgraded to it&#039;s +2 variants.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=3|&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;* Mastered *&amp;lt;br&amp;gt;908 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;ML9 Required&amp;lt;br&amp;gt;901 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While you do lose some time due to trading out the augmented Gada for an Idris, the gains you make for having Geomancy +10 is extremely beneficial and sought after by all groups. It is a time consuming task to build an Idris, but is rewarding once you complete it.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Casting Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C or D, Rank 15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C, Rank 15&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geocolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
The following gear sets are not intended to serve as the gear you use while casting a Geocolure spell, those sets closely follow the Indicolosure sets listed above. These sets are the idle sets after you finish casting and are not either casting elemental, enfeebling, or healing magic.&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Idle Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2 = Handler&#039;s Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -31%&amp;lt;br&amp;gt;Pet: DT -39%, Regen +28&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -26%&amp;lt;br&amp;gt;Pet: DT -37%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Sucellus&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| Your basic Geocolure Idle set, this base set does not assume what gear was previously obtained but looks at what can be easily acquired by soloing with trusts. Any empty space should be filled with Pet Damage Taken or Pet Physical Damage Taken reductions, Pet Regen, then the Geomancer&#039;s Damage Taken and Physical Damage Taken. As a new Geomancer, you will not be expected to be in the fray as you are still developing your skills and building your gear.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While it is possible to get Telchine Attire Set early compared to some other gear, getting the augments of Pet: -4% Damage Taken and Pet: +3 Regen may be hard to come by. Prioritizing the damage taken on the Nantosuelta&#039;s Cape until you can get the -4% Damage Taken for each Telchine Attire piece. If you are able to get those augments, then this set will max both Pet Damage Taken and Pet Regen, allowing for the Luopan to remain for the full 10 minutes unless the damage taken is too much for the Luopan to recover itself. The use of Ecliptic Attrition will burden this set without the use of either [[Dematerialize]] or [[Life Cycle]].&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While the [[Bagua Galero +2]] has +500 Luopan HP, the Luopan only gains this HP if the Galero is being worn sacrificing the possible -4% Damage Taken and +3 Regen from the Telchine Cap.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While there is a slow shift between Pet Damage Taken to Pet Regen, the beginning focus to build additional Damage Taken reduction for the Geomancer themselves allowing them to stand in the heat of battle to provide their party with Indicolure buffs. The blend between the two offer a higher degree of survival for both the Geomancer and Luopan.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: The hood has +3 Regen for the Luopan, which will help until you acquire and augment the Telchine Cap&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Bagua Sandals +1]] for [[Telchine Pigaches]]: Just like the Azimuth Hood, the sandals have +3 Regen for the Luopan&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -1~4% Damage Taken, Pet: +1~3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Shamash Robe]] for [[Geomancy Tunic +3]]: The Shamash has an additional -10% PDT&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: If you want the additional Regen, use the Abdhaljs Resin for Pet: Regen instead of Pet: Damage Taken&#039;&#039; &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-right: 2px solid; border-color: darkgoldenrod; width: 25%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -45%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +26&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Idle Set&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: DT -50%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF +45, SIRD +5&lt;br /&gt;
|Ear1 = Ran Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug = VIT +15, HP +100&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; border-right: 2px solid; border-color: darkgoldenrod; padding: 5px&amp;quot;| Having an Idris with the Geomancy Mitaines +3 caps the Luopan&#039;s Damage Taken reduction to -87.5% while the Geomancer receives -30% PDT. The Bagua Charm +2 offers 10% Damage Absorption by the Luopan aiding in its longevity through the course of a battle. Augment the cape with either Defense, Evasion, or Magic Evasion as you see fit after the Pet: +15 Regen.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border-right: 2px solid; border-color: darkgoldenrod; padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Geomancy Tunic +3]] or [[Azimuth Coat +2]] for [[Shamash Robe]]: Exchanging the Shamash Robe will lose you the bonus of -10% PDT, but if taking damage is not a issue because you are on the backline, then Geomancy Tunic +3 or Azimuth Coat +2 also have Refresh +3 (+4 on the +3 Coat) on them.&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Culminus]] for [[Genmei Shield]]: The trade off for -10% PDT for +10 SIRD is based on your needs.&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Agwu&#039;s Slops]] (R28) for [[Nyame Flanchard]]: This trade would allow you to use Stikini Ring +1 in both finger slots, trading out the Gelatinous Ring +1 if you desire to have 5 MP/tic in refresh oppose to 4 MP/tic. The raw stats online on the Nyame Flanchard make it hard to compete for another piece with DT on them.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
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&lt;br /&gt;
=== Nuking Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;GEO goes Boom!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Akabrena, Fight against Kei, 2021&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
With a B+ rating in Elemental Magic and bonuses from the Cardinal Chant trait, Geomancers have the ability to put up some comparative damage numbers with nukes. Geomancer gains 62 Magic Attack Bonus, 42 from job gifts and from job points. While it has no native Magic Attack Bonus from traits such as Black Mage and Red Mage do, it gains an additional 15 Magic Attack Bonus from Indi-Acumen. Magic Damage is a factor of several to include Magic Attack Bonus and Intelligence, which Magic Accuracy influencing resist rates. Spells are also affected by the 95% hit rate just like physical attacks.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Ammo = Memoria Sachet&lt;br /&gt;
|Head = Jhakri Coronal +1&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Hecate&#039;s Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Jhakri Robe +1&lt;br /&gt;
|Hands = Jhakri Cuffs +1&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Izdubar Mantle&lt;br /&gt;
|Waist = Oneiros Sash&lt;br /&gt;
|Legs = Jhakri Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +3&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Most of the beginner nuking gear can be found between Ambuscade, Domain Invasion, or previously released content. If you are unable to find anything with Magic Attack Bonus or Magic Accuracy, equip pieces which gives you additional INT. The more INT you have compared to your target, the more damage your spells end up doing.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| All Merlinic Pieces should have +10 INT, +30 Magic Attack Bonus, and +30 Magic Accuracy on them. While Magic Damage seems beneficial to have, it may not offset the loss in Magic Attack Bonus on a piece. Compared to Amalric Attire +1, the Merlinic Attire Set has significantly less Magic Attack Bonus but a significant amount of Magic Accuracy and Intelligence which will effect a spell&#039;s hit and resist rate.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Amalric Doublet +1 and Amalric Gages +1 will add an additional 13 Magic Attack Bonus at the cost of 5 Magic Accuracy and 6 Intelligence. Overall a Geomancer will see better damage numbers with this combination compared to using all Bagua Attire +3. As for the accessories, a Geomancer will want to mix Magic Attack Bonus and Magic Accuracy in order to maximize between the damage dealt and a spell being resisted. There are several pieces that trade a few points of one for the other and can be traded out based on what your group needs.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;The [[Weatherspoon Armor Set +1]] sold by [[Vesca]] for 9,400 Bayld is a good choice until you can start doing some Ambuscade constantly. If you are soloing Domain Invasion, you can begin to purchase the Merlinic Attire pieces from [[Zurim]] for 800 points each. While each set may be costly to a new player, they are iLvl 119, oppose to the Artifact and Relic Armor which starts at iLvl 109.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path B (MP+50, INT+10, &amp;quot;Magic Attack Bonus&amp;quot;+15)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: +8~10 INT, +30~40 Magic Attack Bonus, +30~40 Magic Accuracy, +5~8 Magic Damage&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 10&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug = Rank 20&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug = Rank 20&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = Rank 20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| When it comes to using a Daybreak or an Idris, the choice if a Geomancer has both is left up to the Geomancer. The afterglow on an Idris can give up to an additional 50 Magic Attack Bonus, but unless fully augmented, will lose 15 Magic Attack Bonus compared to a Daybreak. Either weapon paired with an Ammurapi Shield has the best Magic Attack Bonus, Magic Damage, and Magic Accuracy for not only Geomancer, but several jobs.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 10): DMG:+5, Mag. Atk. Bns. +10&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 20): DMG: +9, Magic Attack Bonus +20, Accuracy +5, Magic Accuracy +5&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magic Burst Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While not having any native Magic Burst Bonuses a Geomancer is able to equip several piece with Magic Burst Bonus, charging it&#039;s nukes when closing Skillchains. The longer the skillchain the more damage the magic burst does, so take advantage of using higher damage nukes to close the bursts at later steps. Through the use of a geomancer&#039;s -ra spells as well as haste and fast cast sets, they can double burst bypassing the [[Nuke Wall]] for full damage on two nukes. As a magic burst set is commonly one of the last sets you will be competing, this guide assumes the geomancer is between between the mid and high tiers nuking sets and selects gear and accessories from those above listed sets.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&amp;lt;small&amp;gt;Magic Burst Bonus: +9&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Hermetic Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +15&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +2&lt;br /&gt;
|Hands = Bagua Mitaines +2&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +29&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|Borrowing on the simple principle that if you are building a basic Magic Burst Damage set, you are going to begin deviating from your Nuking Set, benefiting from +9 Magic Burst Bonus and +5% Fast Cast. The Ghastly Tathlum provides more damage over the Memoria Sachet if you are unable to acquire the Pemphredo Tathlum early in your Geomancer Career.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +40&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Ea Cuffs +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier III&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +44&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15 &lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +35&amp;lt;br&amp;gt;Magic Burst Bonus II: +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| This Burst set will give you a significant amount of damage by capping out the Magic Burst Damage bonus allowing for some significant numbers to be seen. The set boost a significant amount of Magic Accuracy allowing you to stack the Magic Attack Bonus and Intelligence in other slots for more damage. While the Ea Attire Set does suffer from lower stats all around, the set does boost some of the best Magic Evasion for geomancers.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Though the set has Magic Burst Bonus I of +44, there is no set-up which wouldn&#039;t cause a significant loss Magic Burst Damage trying to replace a piece to achieve the cap of +40 MBB I.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ea Attire Set]] for Ea Attire +1 Set: While the stats are less compared to the HQ version, slowly piecing it together will offer a significant boost to your burst damage. &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT, Magic Damage, Magic Attack Bonus, Magic Accuracy&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enfeebling Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Psystorm Earring&lt;br /&gt;
|Ear2 = Lifestorm Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier II&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = MND/MACC&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Hermetic Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = MND/MACC&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = MND/MACC&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = MND/MACC&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = MND/MACC&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Geomancy Tunic +2&lt;br /&gt;
|Hands = Geo. Mitaines +2&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +2&lt;br /&gt;
|Feet = Geo. Sandals +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +3&lt;br /&gt;
|Feet = Geo. Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| As you slowly progress in skill and gear, there is a shift for stacking more Magic Accuracy as well as slowly adding Enfeebling Magic Skill gear. While an additional point in Enfeebling Magic is roughly equivalent to one Magic Accuracy, the Enfeebling Magic Skill also adds to the potency of some enfeebling spells. Continue to prioritize Enfeebling Magic Skill, Magic Accuracy, and then Mind. Trade out the Jkahri Attire for Merlinic Attire as you are able to acquire augments which make the piece better than the previous set.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Geomancy Attire +2 is easy to acquire after a couple of Omen runs needing only 40 [[P. GEO Card | Paragon Geomancer Cards]]. Equipping all five pieces will grant the geomancer an additional 60 Magic Accuracy allowing for accessories have additional Enfeebling Magic Skill and Mind oppose to Magic Accuracy. The three piece bonus will begin to see the turning of using either Jharki or Merlinic in turn for Geomancy Attire +2 especially on pieces of the former sets which have the least amount of Magic Accuracy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While it is no Red Mage, with either sub Red Mage, Scholar, or Black Mage, Geomancer has access to debuffs. The Geomancy Attire Set +3 offers the best Magic Accuracy for Geomancer. Coupled with the Regal Cuffs and Earring, Geomancer will be able to extend effects for spells like Sleep or the Elemental Debuffs. Depending on the debuff you will either want Mind or Intelligence on the cape for casting.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: Mind and Magic Accuracy&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path A (MND+10, Magic Accuracy+15, &amp;quot;Cure Potency&amp;quot;+15)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc. Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Geomancers have no native healing skill, acquiring it from their subjob. A healing set should cap Cure Potency followed by Healing Skill and lastly Mind. A Nibiru Cudgel performs a better than an unaugmented Gada, but augmenting a Gada with an additional 10 Mind and 7% Cure potency will outperform a Nibiru Cudgel. If all all other constants remain the except the weapon, the progression would be Nibiru Cudgel to either an augmented Gada or Daybreak.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path B (Healing Magic Skill +20, &amp;quot;Cure&amp;quot; spellcasting time-7%, Magic Damage Taken -3%)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee and Weapon Skill Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Melee Sets - More Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Cetl Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Gerdr Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Nyame Path B... We all know you&#039;re going to do it, so just go ahead and do it anyway...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| For all your GEO/DNC and GEO/NIN needs...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Next you&#039;re going to ask me for WS sets as well, right...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Now... You got me wondering...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Weapon Skill Sets - Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements and Dedication ==&lt;br /&gt;
Thanks to all those along the way who helped out especially the information put out by [[User:UsedtobeRDM|UsedtobeRDM]] and their [[Geomancer&#039;s_Thought_Bubble|Geomancer&#039;s Thought Bubble]], Brixy and his [https://www.ffxiah.com/forum/topic/41358/bubble-trouble-a-geomancer-guide/ Bubble Trouble] guide and, Ruaumoko and his [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide] video as well as the countless threads between BG-Wiki, FFXIAH, and Reddit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Thanks to the guys over in the LS taking the chance in letting me come in and pick up Geomancer. I appreciate the hours we spent grinding out content watching me bust bubbles before getting it right and then helping me gear it up so we can watch it &#039;&#039;go boom!&#039;&#039; This is for you guys! Another shout out to Articchaos for helping out with the testing and [[User:Brahmsz|Braams]] for ideas that gave this guide a breath of life rather than making it seem like an advance calculus class.&lt;br /&gt;
&lt;br /&gt;
=== Updates ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Current Version:&lt;br /&gt;
* &#039;&#039;&#039;V24.3.1 - Minor updates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Older Versions:&lt;br /&gt;
* V22.12.3 - Subjob and Food Sections formatting overhaul&lt;br /&gt;
* V22.12.2 - Melee Gear Sets refined, to include Ambuscade Cape&lt;br /&gt;
* V22.12.1 - Revamp of Indicolure Gear Sets&lt;br /&gt;
* V22.11.1 - Melee Gear Set Added&lt;br /&gt;
* V22.11.1 - Added Empyrean Armor +3&lt;br /&gt;
* V22.9.1 - Added Empyrean Armor +2&lt;br /&gt;
* V22.6.1 - Reformatted Artifact and Relic Armor sets, added Empyrean Armor&lt;br /&gt;
* V21.6.1 - Updated Nuking Sets&lt;br /&gt;
* V21.3.5 - Ambuscade Capes Updated&lt;br /&gt;
* V21.3.4 - Magic Burst Sets created&lt;br /&gt;
* V21.3.3 - Indicolure and Geocolure Acquistion 2.0&lt;br /&gt;
* V21.3.2 - Subjob and Food Selection Added&lt;br /&gt;
* V21.3.1 - Geomancy Spells Acquisition and Effects Added&lt;br /&gt;
* V21.2.2 - Enfeebling Sets Added&lt;br /&gt;
* V21.2.1 - Page Created&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=696609</id>
		<title>Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=696609"/>
		<updated>2024-03-10T22:16:02Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Updates */&lt;/p&gt;
&lt;hr /&gt;
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{{Guide}}  &lt;br /&gt;
|style=&amp;quot;max-width: 17%; vertical-align: top; align: right&amp;quot;| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
:&amp;quot;The ancient geomancers realized that the answer wasn&#039;t to control the land ... but rather let themselves be swept up by its current and borrow some of its strength.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Sylvie&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A [[Geomancer]] is able to fill the role of support, magic damage dealer, enfeebler, and a secondary healer. In the primary role of support, a Geomancer aids the party with the use of Indicolure and Geocolure spells casting varying buffs and debuffs which can compliment each other and what the content the party is tackling. Indicolure spells are acquired by the use of a plate, similar to a spells scroll, and are either purchased from a vendor, the Auction House, or as a drop from a battlefield. With an indicolure spell geomancers are able to focus themselves as the conduit to emanate a spells effect. As a geomancer develops its own skill their luopan will resonate with the world, and when attuned to its calling, will learn the respective geocolure spell. When the geomancer uses a debuffing colure spell they must be on the enemy&#039;s enmity list in order for the spell to take effect. They can achieve this by casting a fast enfeebling spell such as [[Dia]] or [[Diaga]] on the enemy or by healing the tank which is on the enmity list. Failure to do so will result in a debuffing colure spell not to effect the enemy.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Geomancers secondary role is to serve as an magical damage dealer with their elemental magic and their own -ra variant spells which like an indicolure spell, emanates from the geomancer to hit all enemies within range. Through the use of the [[Cardinal Chant]] trait, a geomancer&#039;s elemental magic gains a boost based on the geomancer&#039;s direction in relation to the target. While their own variants of elemental-ra spells have an increased boost compared to other elemental spells, a geomancer would benefit from using this trait to gain benefits such as increased Magical Critical Rate or a Magical Attack Bonus.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A geomancer has a the same enfeebling magic skill as a [[Black Mage]] and the [[Geomancy Attire Set]] has a significant amount of Magic Accuracy. While they do no have the same amount or calibur of enfeeblings spells as a [[Red Mage]], only having access to [[Sleep]] and [[Sleep II]] natively, they are able to benefit from using the lower tier spells they gain from having a Black Mage or Red Mage as a sub job. Spells such as  Gravity or Bind still have a use in all content in the means of crowd control and the increased Magic Accuracy ensures that a Geomancer can aid in landing these spells.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While only having a handful of dark spells, the geomancer has a high skill allowing it to benefit from using Drain and Aspir to quickly regain lost health and mana in order to continue their volley of spell casting. Through the use of having Black Mage as a subjob, Geomancer gains access to Stun allowing for an additional means to block powerful but slow casting spells and TP moves from enemies.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Lastly, while they have no native healing magic skill, a geomancer with either Red Mage, [[White Mage]], or [[Scholar]] as a subjob gains access to various cure spells. A well geared geomancer can aid in battle by using the additional MP they have to heal other front line jobs allowing dedicated healers to either focus on the tank or on removing status aliments form the party.&lt;br /&gt;
&lt;br /&gt;
=== Indicolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;Indicolures are self targeted spells which emanate from the Geomancer&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Ruaumoko, [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide], 2017&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s indicolure spells originate around the caster, or if used with [[Entrust]], around the party member, adding buffs to party members or debuffs to enemies within the indicolure&#039;s radius. Indicolure spells are not effected by any abilities except for [[Bolster]] and those used with [[Entrust]] are not granted any Geomancy Potency effects from equipment such as the [[Nepote Bell]] or [[Dunna]]. An indicolure spell could provide an enemy with a debuff such as slow, paralysis, or decrease their attack, but only takes effect if the Geomancer is on the enemy&#039;s enmity list. The use of elemental or enfeebling Magic to end up on the enmity list is common practice, or by healing the tank after it establish hate on an enemy. Any party member that is entrusted with an indicolure spell &#039;&#039;&#039;must&#039;&#039;&#039; also be on the enemy&#039;s enmity list in order for the indicolure to effect the enemy.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Indi Duration +11%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +20%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Initially you can gain up to 42 seconds on top of the 180 second base duration of any Indicolure spell.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
With an increase of 50 seconds, the duration bonus from the [[Lifestream Cape]] is multiplicative, meaning that you will gain 10% duration from the 230 seconds your Indicolure spells are boosted to, resulting in a 253 seconds (4:13) duration.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Once you unlock the [[Idris]], you would only use a [[Solstice]] or [[Gada]] when using [[Entrust]]. [[Pellucid Stone|Pellucid Stones]] and [[Taupe Stone|Taupe Stones]] have a maximum augment of +10% duration while [[Fern Stone|Fern Stones]] have a maximum augment of +11% duration. Even with a 8% duration increase, coupled with the 20% duration increase (maximum augment) on the Lifestream Cape, you can see an Indicolure spell duration of 346 seconds (5:46), assuming you have fully invested in the Indicolure Spell Effect Duration job points.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Geocolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
All geocolure spells summon a [[Luopan]] which the geocolure effect emanates from. It is important to remember that you will need 900 combined skill for maximum potency, and any additional Geomancy Potency, from pieces such as a Dunna or Idris, are static values regardless of combined skill. When building sets as a new Geomancer, you will have two sets, one casting the geocolure spell, the other when the Luopan summoned. Luopans have a native -50% Damage Taken, so look to maximize the damage taken pieces followed by regen so you Luopan will remains active, achieving the 10 minute time limit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s abilities effect the Luopan, but [[Bolster]] does not stack with [[Ecliptic Attrition]] or [[Blaze of Glory]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 =&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Bagua Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With a base perpetuation cost of 24 HP/tic, your Luopan will last approximately 210 seconds at level 99. Increasing the amount of regen to offset the perpetuation cost will allow the Luopan to remain out before finally despawning after 10 minutes. The Luopan has a base -50% Damage Taken trait like all other pets, and can be increased to the cap of -87.5% Damage Taken.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| As you slowly work your way through gear progression, the Geomancy Mitaines will remain a staple in your kit until you complete an Idris. These pieces alone, if augmented correctly can give a Luopan an additional -25% Damage Taken and 16 HP/tic Regen. While the Bagua Charm is not necessary as it&#039;s Geomancy +5 Effect does not stack with the Dunna&#039;s effect, the +6% Absorb Damage chance could be beneficial to some players.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With the Idris and Geomancy Mitaines +3, your Luopan will be at the -87.5% Damage Taken cap allowing you to put more pieces with Pet: Regen on, offsetting and possibly negating the perpetuation cost of the Luopan even with [[Ecliptic Attrition]] in effect.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Regen&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geomancy Effects and Mathematics ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=10% colspan=27| Geomancy Effects&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=6% rowspan=2| Effect&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod; border-right: 1px solid black&amp;quot; width=6% rowspan=2| Parameter&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=21% colspan=5| Standard&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Ecliptic Attrition (+25%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Blaze of Glory (+50%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| BoG &amp;amp; EA (+75%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Bolster&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | 900 Skill&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Stats || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attributes &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Regen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Refresh || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | MP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 6 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 11 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 12 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 13 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fury || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 67.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92.55% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.08% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.98% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 123.40%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Barrier || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 108.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 109.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 117.95% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 144.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 171.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Precision || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Voidance || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acumen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fend || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 69.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 83.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 104.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 87.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Focus || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attunement || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Haste || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Posion || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 105 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown; color: white&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 102 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slow || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.33% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Paralyze || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.50% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Gravity || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Movement&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.63% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.35% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.08% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Wilt || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -57.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -78.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106.500% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -92.05% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -124.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -114.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -142.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Frailty || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -14.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -28.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -31.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41.80% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -35.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -46.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50.55% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -49.53% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58.98% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -73.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -67.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -83.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slip || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Torpor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fade || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Malaise || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Vex || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Languor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=27 | &#039;&#039;NOTE: The above +5, +6, +7, and +10 values are the TOTAL value of the item plus the maximum skill value, not the boost from the item alone.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure and Geocolure Locations ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; valign=center class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  colspan=&amp;quot;11&amp;quot;  style=&amp;quot;font-size: larger; background-color: tan; border: 1px solid darkgoldenrod; color: white; width=58%&amp;quot; |Geomancy Spell Locations&lt;br /&gt;
|-&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: sandybrown; border: 1px solid chocolate; color: white; width=58%&amp;quot; |Indicolure Plate Locations&lt;br /&gt;
! rowspan=&amp;quot;34&amp;quot; style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px |&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width=42%&amp;quot; | Geomantic Reservoir Locations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 10%&amp;quot; | Plate &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 15%&amp;quot; | Acquisition &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 20%&amp;quot; | Location &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 8%&amp;quot; | Price (gil) &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 10%&amp;quot; | Spell &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 20%&amp;quot; | Area &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 7%&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 1 || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Ishvad]] || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 5 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[East Ronfaure]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 4 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |372|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 8 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Tahrongi Canyon]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H/I-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 10 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |1,400|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Konschtat Highlands]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F/G-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,335|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J/K-5)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,425|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Qufim]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |6,692|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Gusgen Mines]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |10,926|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Batallia Downs]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (D-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Lower Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |23,940|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Rolanberry Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |25,270|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Sauromugue Champaign]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |30,912|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |32,640|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Castle Oztroja]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |34,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Davoi]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |43,740|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Garlaige Citadel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |46,440|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Behemoth&#039;s Dominion]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Eukalline]] || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52,080|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Crawlers&#039; Nest]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beadeaux]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-8) &lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |61,875|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Xarcabard]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |83,160|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[The Eldieme Necropolis]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |94,185|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Bostaunieux Oubliette]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |103,040|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Fei&#039;Yin]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-5)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Vex]] &amp;lt;sup&amp;gt;3 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;|[[Eukalline]]&amp;lt;br&amp;gt;[[Macrocosmic Orb]]|| align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |504,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Vex]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Upper Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Frailty]] &amp;lt;sup&amp;gt;1 4 5 6 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |537,030|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Frailty]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Ceizak Battlegrounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Wilt]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 82 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |576,300|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Wilt]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 86 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Yahse Hunting Grounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Gravity]] &amp;lt;sup&amp;gt;4 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Gravity]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Foret de Hennetiel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Malaise]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Malaise]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Haste]] &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |709,716|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Haste]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 97 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Marjami Ravine]]  || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fade]] &amp;lt;sup&amp;gt;2 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |703,800|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fade]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 98 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color:white; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - Factory Rejects II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - Demolition Squad II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - Brother D&#039;Aurphe II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; - Legion XI Comitatensis II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; - Dismemberment Brigade II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; - Amphibian Assault II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; - Kindred Spirits II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; - High-Tier Mission Battlefields&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities, Traits, Merits, and Job Points ==&lt;br /&gt;
=== Abilities and Traits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Cardinal Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VII]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Bolster]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Tunic description.png|link=Bagua Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Full Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Azimuth Hood icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Azimuth Hood]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Azimuth Hood description.png|link=Azimuth Hood]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Lasting Emanation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ecliptic Attrition]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Collimated Fervor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Life Cycle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Geomancy Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Geomancy Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Geomancy Tunic description.png|link=Geomancy Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Nantosuelta&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Nantosuelta&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nantosuelta&#039;s Cape description.png|link=Nantosuelta&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Blaze of Glory]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dematerialize]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Entrust]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Pants icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Pants]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Pants description.png|link=Bagua Pants]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Sandals icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Sandals]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Sandals description.png|link=Bagua Sandals]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Theurgic Focus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Concentric Pulse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Galero +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Galero +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Galero +2 description.png|link=Bagua Galero +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Widened Compass]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Full Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Restores up to 5% additional MP per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| This group will benefit you until you are better able to manage MP either through spells, abilities, and gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ecliptic Attrition]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 10 seconds per merit.&amp;lt;br&amp;gt;Also reduces the recast time of Lasting Emanation.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reducing the recast to 4:10 from 5:00 not only affects Ecliptic Attrition, but [[Lasting Emanation]], and with a good Luopan Regen set  you can maintain this effect indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Life Cycle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| When starting as a Geomancer this may help due to the lack of Pet: Regen gear you have, but as you get better gear, this will be less useful over other choices.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Blaze of Glory]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Gaining the +50% Luopan Potency every 8:20 is noticeable, especially when rotated with Ecliptic Attrition. With a good Luopan Regen set you to keep this effect up indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dematerialize]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Just like Life Cycle merits, the lack of Pet: Damage Taken reduction gear you have will make this choice beneficial, but as your gear gets better it becomes less of a visible choice compared to others.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an HP recovery effect to Full Circle. Additional merits restore up to 5% additional HP.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Usually for soloing purposes, though you are healed when you use Full Circle which could help changing Geocolure spells midfight. Mending Halation does benefit the party much more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances Collimated Fervor with an elemental magic casting time reduction effect. Additional merits reduce casting time by 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| With a good Fast Cast set you will not need the elemental magic casting time reduction. A 1% casting time reduction is the same as having 1% Fast Cast, but only for the magic type being cast oppose to all magic types.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore HP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase HP recovery by 5% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on HP, this can restore a significant amount of HP to members in range. You will use this less than Radial Arcana.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore MP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase MP recovery by 3% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on MP, this can restore a significant amount of MP to members in range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Points ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%&amp;quot; align=center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Points&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Category&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Effect&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Bolster]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase maximum HP by 3 percent and reduces perpetuation cost by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Widened Compass]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduces the casting time of geomancy spells while under the effects of Widened Compass.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduce casting time by 3 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Life Cycle]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the amount of HP recovered by the luopan when Life Cycle is activated.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase amount of HP recovered by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Blaze of Glory]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the initial HP value of luopans while under the effects of Blaze of Glory.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase initial HP by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Attack Bonus|Magic Atk. Bonus]]&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhances Magic Atk. Bonus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhance Magic Atk. Bonus by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Accuracy]] Bonus&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic accuracy by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Dematerialize]] Duration&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Dematerialize.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase effect duration by 1 second.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Theurgic Focus]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the magic damage of specific spells while under the effects of Theurgic Focus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic damage by 3.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Concentric Pulse]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases damage when using Concentric Pulse.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase damage by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Indicolure]] Spell Effect Dur. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Indicolure spells. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase spell effect duration by 2 seconds.&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background-color:white; border: 1px solid white; padding: 15px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Gifts&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Gift&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 5%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 7%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 25&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 45&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 1&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 1 (Su1).&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 9%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 55&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 60&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 80&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 11%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 95&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 2&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 2 (Su2).&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new magic spells.&amp;lt;br&amp;gt;[[Fire V]], [[Blizzard V]], [[Aero V]], [[Stone V]], [[Thunder V]], [[Water V]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to an enemy.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 13%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 145&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 150&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 180&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 15%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 205&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 9. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 210&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 245&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 17%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 275&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 320&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 19%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 405&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 21%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 450&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 3 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 3 (Su3). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Magic Damage Bonus &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Increases magic damage by 3. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 23%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 545&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spell &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants a new magic spell.&amp;lt;br&amp;gt;[[Aspir III]]&amp;lt;br&amp;gt;Steals an enemy&#039;s MP. Ineffective against undead. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 605&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 25%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 655&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 12. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 660&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 27%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 775&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 780&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 845&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 29%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 905&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 910&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 980&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 31%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1045&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1050&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 33%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1195&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 4 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 4 (Su4). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new spells.&amp;lt;br&amp;gt; [[Fira III]], [[Blizzara III]], [[Aera III]], [[Stonera III]], [[Thundara III]], [[Watera III]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to enemies within area of effect.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 35%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 15. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1620&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1710&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1805&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1900&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 2000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 5 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 5 (Su5). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;★Master! &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants the designation &amp;quot;Master Naturalist.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Job Gift Total Bonuses&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot; width=50%| &#039;&#039;&#039;Capacity Point Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| +320% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;New Spells&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V&amp;lt;br&amp;gt;Aspir III&amp;lt;br&amp;gt;Fira III, Blizzara III, Aera III, Stonera III, Thundara III, Watera III&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Magic Damage Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| 13 &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Magic Attack Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +42 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Geomancy Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Accuracy Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +50 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Handbell Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Defense Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +56 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Elemental Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Evasion Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Dark Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subjob Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Lethargy Chappel icon.png|link=]] &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Red Mage serves as the most common subjob for a geomancer due to the amount of utility it provides. Especially starting off, the ability to [[Convert]] allows for a geomancer to regain MP and being able to rapidly cure themselves to with minimal loss to the regained MP. Debuffs such as Silence and Dispel do not have tiers and will benefit from a geomancer&#039;s enfeebling skill. While they have a low enhancing skill, Haste and Refresh are both a set potency largely affected by Enhancing Duration Gear and while not as good as the higher tier spells Red Mages acquire at later levels, these can serve largely to aid when a Red Mage is not in the party/alliance.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Convert&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Fast Cast II, Magic Attack Bonus II, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Fast Cast III (ML30)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Haste, Flurry, Refresh, Phalanx&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Slow, Paralyze, Silence, Dispel&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: See Enhancing Duration Gearset below for more information&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Wicce Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While using Black Mage as a subjob offers very little from Red Mage for traits, it offers more for in terms of crowd control. Though the high recast time for Stun will not allow for a Geomancer to act as a stun-lock such as Red Mage subbing Black Mage or Dark Knight, it still offers the ability to stop a hard hitting TP Move or spell. Sleepga is always useful for crowd control in content such as Dynamis Divergence and Omen, where large groups of enemies can easily wreck havoc on an inexperience or overly confident group.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Elemental Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Magic Attack Bonus II, Magic Burst Bonus&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Stun, Sleepga&lt;br /&gt;
** &amp;lt;small&amp;gt;Sleepga II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While not a standard subjob, Scholar offers a large amount of utility though it is locked behind the either Light or Dark Arts. Scholar will give Geomancer access to all status removal magic that using White Mage does but Stona. The use of Manifestation allows for Sleep and Sleep II to become Area of Effect debuffs to aid in crowd control and allows Dispel to act as a Dispelga prior to acquiring a Daybreak. While it has lost the use of Refresh, Phalanx, and Haste, it has gained the use of Storm spells giving weather bonus to both Geomancer&#039;s native elemental magic and Scholar&#039;s healing magic.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Light Arts, Dark Arts, Sublimation&lt;br /&gt;
** Light Arts Stratagems: Penury, Addendum: White, Celery, Accession&lt;br /&gt;
*** &amp;lt;small&amp;gt;Rapture (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
** Dark Arts Stratagems: Parsimony, Alacrity, Addendum: Black, Manifestation&lt;br /&gt;
*** &amp;lt;small&amp;gt;Ebullience (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Resist Silence II, Max MP Boost&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Storm Spells&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Dispel&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Stona (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:A geomancer which is doing very little to contribute to a party is doing a great disservice to the party and then themselves. A Geomancer sits on a large amount of MP when not in dire need of recasting their colure spells and should be using this to aid the party. Using White Mage as a subjob gives Geomancer access to remove a majority of debuffs effecting the party to include [[Doom]] which can bring down any party, especially if a White Mage is not in the party to remove it themselves.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Divine Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Auto-Regen, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Divine Veil (ML5), Divine Benison (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Stona, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Raise II (ML35), Reraise II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: Theory-crafting estimates a properly geared Geomancer is able to remove Doom 30% of the time with Cursna. More testing needs to be used to verify the base removal rate and geared removal rate.&#039;&#039;&amp;lt;/small&amp;gt; {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 3px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=2| The following two subjobs are niche in the implementation. While they are strong options for soloing, allowing the Geomancer to get into the fray, many groups may look down upon them being used without either a strong argument to support their use or an agreement between the Geomancer and the party. The idea is that to provide a Geomancer with the Attack and Accuracy needed to perform well under the circumstance, there is a trade off on the longevity of the Luopan and the Geomancer themself.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Hattori Zukin icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While boosting an impressive amount of skills to add to your kit when soloing, using Ninja for a subjob does not provide the geomancer with a means to heal themselves. There is a time when you may find a purpose to this, such as an occasional Ambuscade fight or when in CP Parties and you have down time to get into the fray, but those times are few and far in between. The lack of skill in Ninjutsu Magic means that most of your damage would be coming from the amount of Magic Attack Bonus from gear or traits, but not enough to use effectively in most endgame content.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield III, Subtle Blow III, Max HP Boost II&lt;br /&gt;
* &#039;&#039;&#039;Buffing Ninjutsu&#039;&#039;&#039;: Tonko: Ichi/Ni, Utsusemi: Ichi/Ni, &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Ninjutsu&#039;&#039;&#039;: Kurayami: Ichi/Ni, Hojo: Ichi/Ni, Dokumori: Ichi, Jubaku: Ichi&lt;br /&gt;
* &#039;&#039;&#039;Elemental Ninjutsu&#039;&#039;&#039;: Katon: Ichi/Ni, Suiton: Ichi/Ni, Raiton: Ichi/Ni, Doton: Ichi/Ni, Huton: Ichi/Ni, Hyoton: Ichi/Ni&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Maculele Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Agreed to be a fun combination, using Dancer as a subjob compared to Ninja has it&#039;s trade offs. The higher delay on clubs coupled with the lower Dual Wield trait means a higher focus on dual wield gear costing valuable slots for your accuracy and attack accessories. Using Haste Samba would enable the party to benefit from the 5% Job Ability Haste but depending on your party setup may be unnecessary. The only true benefit this gains over using Ninja is access to Curing Waltz and Healing Waltz allowing for curing potential and status aliment removal. Steps add an additional tool but their use may be a concern if a geomancer does not have the accuracy to successfully land them.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield II, Subtle Blow II, Evasion Bonus II, Accuracy Bonus&lt;br /&gt;
* &#039;&#039;&#039;Sambas&#039;&#039;&#039;: Drain Samba I/II, Aspir Samba, Haste Samba&lt;br /&gt;
* &#039;&#039;&#039;Waltzes&#039;&#039;&#039;: Curing Waltz I/II/III, Divine Waltz, Healing Waltz&lt;br /&gt;
* &#039;&#039;&#039;Steps&#039;&#039;&#039;: Quickstep, Box Step, Stutter Step&lt;br /&gt;
* &#039;&#039;&#039;Flourishes&#039;&#039;&#039;: Animated Flourish, Desperate Flourish, Violent Flourish, Reverse Flourish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Food Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Pear Crepe icon.png|link=]] &#039;&#039;&#039;[[Pear Crepe]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;An easily acquired Magic Accuracy food.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: Your basic magic accuracy food sold by the Curio Vendors when you acquired the [[Rhapsody in Fuchsia]] key item (RoV 3-3). The additional 45 Magic Accuracy will aid in landing enfeebles and elemental magic.&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT +2&lt;br /&gt;
* Magic Accuracy +20% (Cap: 45)&lt;br /&gt;
* Magic Defense Bonus +1&lt;br /&gt;
* MP Recovered While Healing +2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Tropical Crepe icon.png|link=]] &#039;&#039;&#039;[[Tropical Crepe]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;A better Magic Accuracy food sold on the Auction House.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT+2&lt;br /&gt;
* MND+2&lt;br /&gt;
* Magic Accuracy +20% (Max. 90)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot; +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Black Curry Bun icon.png|link=]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;The best defense food you can get when on the front lines soaking in the damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* DEX +2&lt;br /&gt;
* VIT +4&lt;br /&gt;
* INT +1&lt;br /&gt;
* HP Recovered While Healing +2&lt;br /&gt;
* MP Recovered While Healing +1&lt;br /&gt;
* Accuracy +5&lt;br /&gt;
* Ranged Accuracy +5&lt;br /&gt;
* Evasion +5&lt;br /&gt;
* Defense +15% (Cap: 180)&lt;br /&gt;
* Resist Sleep +3-4 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Miso Ramen icon.png|link=]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;Standard Tank food which gives you some Defense and Magic Evasion.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: The standard tank food due to its Defense and Magic Evasion, this food is helpful when there is a priority of defense over magic accuracy. This is especially useful in HTBF such as [[Odin Prime|A Stygian Pact II]].&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* HP +100&lt;br /&gt;
* STR +5&lt;br /&gt;
* VIT +5&lt;br /&gt;
* Defense +10% (Cap: 170)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot;+5&lt;br /&gt;
* Magic Evasion +10% (Cap: 50)&lt;br /&gt;
* &amp;quot;Resist Slow&amp;quot; +10 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== JSE Armor ==&lt;br /&gt;
&lt;br /&gt;
=== [[Geomancy Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3|18px]] [[Geomancy Tunic +3]], [[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3|18px]] [[Geomancy Mitaines +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Galero +3 description.png|link=Geomancy Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atramenterrane icon.png|link=Atramenterrane|18px]] [[Atramenterrane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Urunday Lumber icon.png|link=Urunday Lumber|18px]] [[Urunday Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero|Geomancy Galero]] &lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +3 icon.png|link=Geomancy Galero +3]] [[Geomancy Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
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!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Tunic +3 description.png|link=Geomancy Tunic +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Lavarion icon.png|link=Lavarion|18px]] [[Lavarion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Silk Cloth icon.png|link=Silk Cloth|18px]] [[Silk Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic|Geomancy Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3]] [[Geomancy Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Mitaines +3 description.png|link=Geomancy Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Bloodline of Zacariah]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines|Geomancy Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3]] [[Geomancy Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
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!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Pants +3 description.png|link=Geomancy Pants +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Communion]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants|Geomancy Pants]] &lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
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|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +3 icon.png|link=Geomancy Pants +3]] [[Geomancy Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Sandals +3 description.png|link=Geomancy Sandals +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Cyclone Cotton icon.png|link=Cyclone Cotton|18px]] [[Cyclone Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sheep Leather icon.png|link=Sheep Leather|18px]] [[Sheep Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gold Ingot icon.png|link=Gold Ingot|18px]] [[Gold Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals|Geomancy Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +3 icon.png|link=Geomancy Sandals +3]] [[Geomancy Sandals +3|Geomancy Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Bagua Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Bagua Pants +3 icon.png|link=Bagua Pants +3|18px]] [[Bagua Pants +3]], [[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3|18px]] [[Bagua Sandals +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Galero +3 description.png|link=Bagua Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raaz Leather icon.png|link=Raaz Leather|18px]] [[Raaz Leather]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Frontier Soda icon.png|link=Frontier Soda|18px]] [[Frontier Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero|Bagua Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- GEO icon.png|link=Voidhead: GEO|18px]] [[Voidhead: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +3 icon.png|link=Bagua Galero +3]] [[Bagua Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Tunic +3 description.png|link=Bagua Tunic +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Leather icon.png|link=Ether Leather|18px]] [[Ether Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chocolate Crepe icon.png|link=Chocolate Crepe|18px]] [[Chocolate Crepe]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic|Bagua Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- GEO icon.png|link=VoidTorso: GEO|18px]] [[Voidtorso: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +3 icon.png|link=Bagua Tunic +3]] [[Bagua Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; By the time you get around to making the Bagua Tunic +2 with it&#039;s requirements you will other pieces of gear which will give you plenty of Geomancy Magic skill. It falls further from favor as a nuking piece if you already have an Amalric Robe +1 or high augments on your Merlinic Jubbah. It does not gain any benefit to it&#039;s augment to Bolster, as all four versions of this piece increase Bolster&#039;s effects by 30 seconds. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Mitaines +3 description.png|link=Bagua Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bismuth Sheet icon.png|link=Bismuth Sheet|18px]] [[Bismuth Sheet]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Campfire Choco icon.png|link=Campfire Chocolate|18px]] [[Campfire Chocolate]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines|Bagua Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- GEO icon.png|link=Voidhand: GEO|18px]] [[Voidhand: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +3 icon.png|link=Bagua Mitaines +3]] [[Bagua Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Pants +3 description.png|link=Bagua Pants +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cascade Candy icon.png|link=Cascade Candy|18px]] [[Cascade Candy]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants|Bagua Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- GEO icon.png|link=Voidleg: GEO|18px]] [[Voidleg: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +3 icon.png|link=Bagua Pants +3]] [[Bagua Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Sandals +3 description.png|link=Bagua Sandals +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sparkstrand icon.png|link=Sparkstrand|18px]] [[Sparkstrand]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Trail Cookie icon.png|link=Trail Cookie|18px]] [[Trail Cookie]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals|Bagua Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- GEO icon.png|link=Voidfoot: GEO|18px]] [[Voidfoot: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3]] [[Bagua Sandals +3|Bagua Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Azimuth Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3|18px]] [[Azimuth Hood +3]], [[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3|18px]] [[Azimuth Gaiters +3]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3: [[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3|18px]] [[Azimuth Coat +3]], [[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3|18px]] [[Azimuth Gloves +3]], [[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3|18px]] [[Azimuth Tights +3]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Hood +3 description.png|link=Azimuth Hood +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khroma Ore icon.png|link=Khroma Ore|18px]] [[Khroma Ore]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x20&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood|Azimuth Hood]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Sweat icon.png|link=Defiant Sweat|18px]] [[Defiant Sweat|Defiant Sweat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3]] [[Azimuth Hood +3|Azimuth Hood +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; With &#039;&#039;Luopan: Regen +5&#039;&#039; and &#039;&#039;Damage Taken -12%&#039;&#039;, this piece, and its +2 variant, will make this an excellent idle piece unless you need refresh.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Coat +3 description.png|link=Azimuth Coat +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[Treasures of the Earth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat|Azimuth Coat]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3]] [[Azimuth Coat +3|Azimuth Coat +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gloves +3 description.png|link=Azimuth Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x15&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves|Azimuth Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3]] [[Azimuth Gloves +3|Azimuth Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Tights +3 description.png|link=Azimuth Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x10&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights|Azimuth Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3]] [[Azimuth Tights +3|Azimuth Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gaiters +3 description.png|link=Azimuth Gaiters +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x25&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters|Azimuth Gaiters]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3]] [[Azimuth Gaiters +3|Azimuth Gaiters +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The &#039;&#039;Indicolure Spell Duration +30&#039;&#039; allow for longer lasting Indicolure spells, which is especially beneficial when coupled with the Bagua Pants and a Gada which has &#039;&#039;Indicolure Spell Duration + &#039;&#039;&#039;X&#039;&#039;&#039;%&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nantosuelta&#039;s Capes ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border: 1px solid darkgoldenrod; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Augments&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Purpose/Uses&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=50% align=&amp;quot;center&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +5 Pet: Regen&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Luopan&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Idle&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Magic Attack Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Nuking&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Go forward and Nuke and Burst young Geomancer!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Fast Cast&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Enfeebling&lt;br /&gt;
* Healing&lt;br /&gt;
* Fast Cast&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on your subjob, a Geomancer can find itself aiding in enfeebling and Immunobreaks.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; colspan=3 | The following are situational and should be acquired last.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 DEX&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Store TP&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Melee&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on the content and your subjob, a Geomancer may be asked to aid in the Damage to give a group that edge in the fight.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Physical Weaponskills:&lt;br /&gt;
** [[Black Halo]]&lt;br /&gt;
** [[Exudation]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Magical Weaponskills:&lt;br /&gt;
** [[Flash Nova]]&lt;br /&gt;
** [[Seraph Strike]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Sets ==&lt;br /&gt;
While the sets below aren&#039;t considered to be the &amp;quot;Best in Slot&amp;quot;, they are benchmarks to either build sets which fit your playstyle or group requirements. They all follow the chart below to allow progression through the sets, but equipment can be rearranged based on content you have access to and equipment you have for other jobs.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Equipment Tiers&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Low Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;0 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Delve, Sinister Reign, Quest Rewards, Ambuscade, HTBF&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Mid Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;500 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen, Dynamis [D] Entries, Sortie A-D, Odyssey V0 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;High Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;1200 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen Bosses, Dynamis [D] Wave 1 Clear, Odyssey V15 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Top Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;2100 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Dynamis [D] Wave 3 Clear, Sortie E-H, Odyssey V20 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Pinnacle&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;ML 10&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| &#039;&#039;&#039;NOT Best in Slot!&#039;&#039;&#039; Makes things damn near stupid easy with the right skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;0 JP&amp;lt;br&amp;gt;858 Combined Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Filiae Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic&lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;500 JP&amp;lt;br&amp;gt;904 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;935 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;915 Combined Skill&amp;lt;br&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The beginner set is real easy to acquire, being assembled from quested pieces, Domian Invasion, and Reives. The Stikini Rings are reasonably priced and easy to acquire as there is a constant need for them and will serve you for a long time.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With Geomancy and Handbell skill are capped and merited, this set up will give you the required 900 combined skill as well at Geomancy +5 allowing you to participate in all content.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| Both setups use the minimum pieces to bring you to the required skill, including the 20 skill lost for using the Bagua Charm +2 over the Incanter&#039;s Torque. You gain -21% DT and +2% in casting Geomancy spells for 0 MP from the two pieces of Azimuth Attire being upgraded to it&#039;s +2 variants.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=3|&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;* Mastered *&amp;lt;br&amp;gt;908 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;ML9 Required&amp;lt;br&amp;gt;901 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While you do lose some time due to trading out the augmented Gada for an Idris, the gains you make for having Geomancy +10 is extremely beneficial and sought after by all groups. It is a time consuming task to build an Idris, but is rewarding once you complete it.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Casting Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C or D, Rank 15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C, Rank 15&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geocolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
The following gear sets are not intended to serve as the gear you use while casting a Geocolure spell, those sets closely follow the Indicolosure sets listed above. These sets are the idle sets after you finish casting and are not either casting elemental, enfeebling, or healing magic.&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Idle Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2 = Handler&#039;s Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -31%&amp;lt;br&amp;gt;Pet: DT -39%, Regen +28&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -26%&amp;lt;br&amp;gt;Pet: DT -37%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Sucellus&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| Your basic Geocolure Idle set, this base set does not assume what gear was previously obtained but looks at what can be easily acquired by soloing with trusts. Any empty space should be filled with Pet Damage Taken or Pet Physical Damage Taken reductions, Pet Regen, then the Geomancer&#039;s Damage Taken and Physical Damage Taken. As a new Geomancer, you will not be expected to be in the fray as you are still developing your skills and building your gear.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While it is possible to get Telchine Attire Set early compared to some other gear, getting the augments of Pet: -4% Damage Taken and Pet: +3 Regen may be hard to come by. Prioritizing the damage taken on the Nantosuelta&#039;s Cape until you can get the -4% Damage Taken for each Telchine Attire piece. If you are able to get those augments, then this set will max both Pet Damage Taken and Pet Regen, allowing for the Luopan to remain for the full 10 minutes unless the damage taken is too much for the Luopan to recover itself. The use of Ecliptic Attrition will burden this set without the use of either [[Dematerialize]] or [[Life Cycle]].&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While the [[Bagua Galero +2]] has +500 Luopan HP, the Luopan only gains this HP if the Galero is being worn sacrificing the possible -4% Damage Taken and +3 Regen from the Telchine Cap.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While there is a slow shift between Pet Damage Taken to Pet Regen, the beginning focus to build additional Damage Taken reduction for the Geomancer themselves allowing them to stand in the heat of battle to provide their party with Indicolure buffs. The blend between the two offer a higher degree of survival for both the Geomancer and Luopan.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: The hood has +3 Regen for the Luopan, which will help until you acquire and augment the Telchine Cap&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Bagua Sandals +1]] for [[Telchine Pigaches]]: Just like the Azimuth Hood, the sandals have +3 Regen for the Luopan&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -1~4% Damage Taken, Pet: +1~3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Shamash Robe]] for [[Geomancy Tunic +3]]: The Shamash has an additional -10% PDT&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: If you want the additional Regen, use the Abdhaljs Resin for Pet: Regen instead of Pet: Damage Taken&#039;&#039; &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-right: 2px solid; border-color: darkgoldenrod; width: 25%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -45%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +26&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Idle Set&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: DT -50%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF +45, SIRD +5&lt;br /&gt;
|Ear1 = Ran Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug = VIT +15, HP +100&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
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|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
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|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
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|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; border-right: 2px solid; border-color: darkgoldenrod; padding: 5px&amp;quot;| Having an Idris with the Geomancy Mitaines +3 caps the Luopan&#039;s Damage Taken reduction to -87.5% while the Geomancer receives -30% PDT. The Bagua Charm +2 offers 10% Damage Absorption by the Luopan aiding in its longevity through the course of a battle. Augment the cape with either Defense, Evasion, or Magic Evasion as you see fit after the Pet: +15 Regen.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border-right: 2px solid; border-color: darkgoldenrod; padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Geomancy Tunic +3]] or [[Azimuth Coat +2]] for [[Shamash Robe]]: Exchanging the Shamash Robe will lose you the bonus of -10% PDT, but if taking damage is not a issue because you are on the backline, then Geomancy Tunic +3 or Azimuth Coat +2 also have Refresh +3 (+4 on the +3 Coat) on them.&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Culminus]] for [[Genmei Shield]]: The trade off for -10% PDT for +10 SIRD is based on your needs.&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Agwu&#039;s Slops]] (R28) for [[Nyame Flanchard]]: This trade would allow you to use Stikini Ring +1 in both finger slots, trading out the Gelatinous Ring +1 if you desire to have 5 MP/tic in refresh oppose to 4 MP/tic. The raw stats online on the Nyame Flanchard make it hard to compete for another piece with DT on them.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot; colspan=4| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nuking Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;GEO goes Boom!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Akabrena, Fight against Kei, 2021&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
With a B+ rating in Elemental Magic and bonuses from the Cardinal Chant trait, Geomancers have the ability to put up some comparative damage numbers with nukes. Geomancer gains 62 Magic Attack Bonus, 42 from job gifts and from job points. While it has no native Magic Attack Bonus from traits such as Black Mage and Red Mage do, it gains an additional 15 Magic Attack Bonus from Indi-Acumen. Magic Damage is a factor of several to include Magic Attack Bonus and Intelligence, which Magic Accuracy influencing resist rates. Spells are also affected by the 95% hit rate just like physical attacks.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Ammo = Memoria Sachet&lt;br /&gt;
|Head = Jhakri Coronal +1&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Hecate&#039;s Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Jhakri Robe +1&lt;br /&gt;
|Hands = Jhakri Cuffs +1&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Izdubar Mantle&lt;br /&gt;
|Waist = Oneiros Sash&lt;br /&gt;
|Legs = Jhakri Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +3&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Most of the beginner nuking gear can be found between Ambuscade, Domain Invasion, or previously released content. If you are unable to find anything with Magic Attack Bonus or Magic Accuracy, equip pieces which gives you additional INT. The more INT you have compared to your target, the more damage your spells end up doing.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| All Merlinic Pieces should have +10 INT, +30 Magic Attack Bonus, and +30 Magic Accuracy on them. While Magic Damage seems beneficial to have, it may not offset the loss in Magic Attack Bonus on a piece. Compared to Amalric Attire +1, the Merlinic Attire Set has significantly less Magic Attack Bonus but a significant amount of Magic Accuracy and Intelligence which will effect a spell&#039;s hit and resist rate.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Amalric Doublet +1 and Amalric Gages +1 will add an additional 13 Magic Attack Bonus at the cost of 5 Magic Accuracy and 6 Intelligence. Overall a Geomancer will see better damage numbers with this combination compared to using all Bagua Attire +3. As for the accessories, a Geomancer will want to mix Magic Attack Bonus and Magic Accuracy in order to maximize between the damage dealt and a spell being resisted. There are several pieces that trade a few points of one for the other and can be traded out based on what your group needs.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;The [[Weatherspoon Armor Set +1]] sold by [[Vesca]] for 9,400 Bayld is a good choice until you can start doing some Ambuscade constantly. If you are soloing Domain Invasion, you can begin to purchase the Merlinic Attire pieces from [[Zurim]] for 800 points each. While each set may be costly to a new player, they are iLvl 119, oppose to the Artifact and Relic Armor which starts at iLvl 109.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path B (MP+50, INT+10, &amp;quot;Magic Attack Bonus&amp;quot;+15)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: +8~10 INT, +30~40 Magic Attack Bonus, +30~40 Magic Accuracy, +5~8 Magic Damage&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 10&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug = Rank 20&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug = Rank 20&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = Rank 20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| When it comes to using a Daybreak or an Idris, the choice if a Geomancer has both is left up to the Geomancer. The afterglow on an Idris can give up to an additional 50 Magic Attack Bonus, but unless fully augmented, will lose 15 Magic Attack Bonus compared to a Daybreak. Either weapon paired with an Ammurapi Shield has the best Magic Attack Bonus, Magic Damage, and Magic Accuracy for not only Geomancer, but several jobs.&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 10): DMG:+5, Mag. Atk. Bns. +10&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 20): DMG: +9, Magic Attack Bonus +20, Accuracy +5, Magic Accuracy +5&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magic Burst Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While not having any native Magic Burst Bonuses a Geomancer is able to equip several piece with Magic Burst Bonus, charging it&#039;s nukes when closing Skillchains. The longer the skillchain the more damage the magic burst does, so take advantage of using higher damage nukes to close the bursts at later steps. Through the use of a geomancer&#039;s -ra spells as well as haste and fast cast sets, they can double burst bypassing the [[Nuke Wall]] for full damage on two nukes. As a magic burst set is commonly one of the last sets you will be competing, this guide assumes the geomancer is between between the mid and high tiers nuking sets and selects gear and accessories from those above listed sets.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&amp;lt;small&amp;gt;Magic Burst Bonus: +9&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Hermetic Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +15&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +2&lt;br /&gt;
|Hands = Bagua Mitaines +2&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +29&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|Borrowing on the simple principle that if you are building a basic Magic Burst Damage set, you are going to begin deviating from your Nuking Set, benefiting from +9 Magic Burst Bonus and +5% Fast Cast. The Ghastly Tathlum provides more damage over the Memoria Sachet if you are unable to acquire the Pemphredo Tathlum early in your Geomancer Career.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +40&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Ea Cuffs +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier III&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +44&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15 &lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +35&amp;lt;br&amp;gt;Magic Burst Bonus II: +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| This Burst set will give you a significant amount of damage by capping out the Magic Burst Damage bonus allowing for some significant numbers to be seen. The set boost a significant amount of Magic Accuracy allowing you to stack the Magic Attack Bonus and Intelligence in other slots for more damage. While the Ea Attire Set does suffer from lower stats all around, the set does boost some of the best Magic Evasion for geomancers.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Though the set has Magic Burst Bonus I of +44, there is no set-up which wouldn&#039;t cause a significant loss Magic Burst Damage trying to replace a piece to achieve the cap of +40 MBB I.&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ea Attire Set]] for Ea Attire +1 Set: While the stats are less compared to the HQ version, slowly piecing it together will offer a significant boost to your burst damage. &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT, Magic Damage, Magic Attack Bonus, Magic Accuracy&#039;&#039;&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enfeebling Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Psystorm Earring&lt;br /&gt;
|Ear2 = Lifestorm Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier II&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = MND/MACC&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Hermetic Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = MND/MACC&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = MND/MACC&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = MND/MACC&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = MND/MACC&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Geomancy Tunic +2&lt;br /&gt;
|Hands = Geo. Mitaines +2&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +2&lt;br /&gt;
|Feet = Geo. Sandals +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +3&lt;br /&gt;
|Feet = Geo. Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| As you slowly progress in skill and gear, there is a shift for stacking more Magic Accuracy as well as slowly adding Enfeebling Magic Skill gear. While an additional point in Enfeebling Magic is roughly equivalent to one Magic Accuracy, the Enfeebling Magic Skill also adds to the potency of some enfeebling spells. Continue to prioritize Enfeebling Magic Skill, Magic Accuracy, and then Mind. Trade out the Jkahri Attire for Merlinic Attire as you are able to acquire augments which make the piece better than the previous set.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Geomancy Attire +2 is easy to acquire after a couple of Omen runs needing only 40 [[P. GEO Card | Paragon Geomancer Cards]]. Equipping all five pieces will grant the geomancer an additional 60 Magic Accuracy allowing for accessories have additional Enfeebling Magic Skill and Mind oppose to Magic Accuracy. The three piece bonus will begin to see the turning of using either Jharki or Merlinic in turn for Geomancy Attire +2 especially on pieces of the former sets which have the least amount of Magic Accuracy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While it is no Red Mage, with either sub Red Mage, Scholar, or Black Mage, Geomancer has access to debuffs. The Geomancy Attire Set +3 offers the best Magic Accuracy for Geomancer. Coupled with the Regal Cuffs and Earring, Geomancer will be able to extend effects for spells like Sleep or the Elemental Debuffs. Depending on the debuff you will either want Mind or Intelligence on the cape for casting.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: Mind and Magic Accuracy&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path A (MND+10, Magic Accuracy+15, &amp;quot;Cure Potency&amp;quot;+15)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc. Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Geomancers have no native healing skill, acquiring it from their subjob. A healing set should cap Cure Potency followed by Healing Skill and lastly Mind. A Nibiru Cudgel performs a better than an unaugmented Gada, but augmenting a Gada with an additional 10 Mind and 7% Cure potency will outperform a Nibiru Cudgel. If all all other constants remain the except the weapon, the progression would be Nibiru Cudgel to either an augmented Gada or Daybreak.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path B (Healing Magic Skill +20, &amp;quot;Cure&amp;quot; spellcasting time-7%, Magic Damage Taken -3%)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee and Weapon Skill Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Melee Sets - More Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Cetl Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Gerdr Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Nyame Path B... We all know you&#039;re going to do it, so just go ahead and do it anyway...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| For all your GEO/DNC and GEO/NIN needs...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Next you&#039;re going to ask me for WS sets as well, right...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Now... You got me wondering...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Weapon Skill Sets - Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements and Dedication ==&lt;br /&gt;
Thanks to all those along the way who helped out especially the information put out by [[User:UsedtobeRDM|UsedtobeRDM]] and their [[Geomancer&#039;s_Thought_Bubble|Geomancer&#039;s Thought Bubble]], Brixy and his [https://www.ffxiah.com/forum/topic/41358/bubble-trouble-a-geomancer-guide/ Bubble Trouble] guide and, Ruaumoko and his [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide] video as well as the countless threads between BG-Wiki, FFXIAH, and Reddit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Thanks to the guys over in the LS taking the chance in letting me come in and pick up Geomancer. I appreciate the hours we spent grinding out content watching me bust bubbles before getting it right and then helping me gear it up so we can watch it &#039;&#039;go boom!&#039;&#039; This is for you guys! Another shout out to [[User:Brahmsz|Braams]] for his insane ideas that we threw in here to give this guide a breath of life rather than making it seem like an advance calculus class.&lt;br /&gt;
&lt;br /&gt;
=== Updates ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Current Version:&lt;br /&gt;
* &#039;&#039;&#039;V24.3.1 - Minor updates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Older Versions:&lt;br /&gt;
* V22.12.3 - Subjob and Food Sections formatting overhaul&lt;br /&gt;
* V22.12.2 - Melee Gear Sets refined, to include Ambuscade Cape&lt;br /&gt;
* V22.12.1 - Revamp of Indicolure Gear Sets&lt;br /&gt;
* V22.11.1 - Melee Gear Set Added&lt;br /&gt;
* V22.11.1 - Added Empyrean Armor +3&lt;br /&gt;
* V22.9.1 - Added Empyrean Armor +2&lt;br /&gt;
* V22.6.1 - Reformatted Artifact and Relic Armor sets, added Empyrean Armor&lt;br /&gt;
* V21.6.1 - Updated Nuking Sets&lt;br /&gt;
* V21.3.5 - Ambuscade Capes Updated&lt;br /&gt;
* V21.3.4 - Magic Burst Sets created&lt;br /&gt;
* V21.3.3 - Indicolure and Geocolure Acquistion 2.0&lt;br /&gt;
* V21.3.2 - Subjob and Food Selection Added&lt;br /&gt;
* V21.3.1 - Geomancy Spells Acquisition and Effects Added&lt;br /&gt;
* V21.2.2 - Enfeebling Sets Added&lt;br /&gt;
* V21.2.1 - Page Created&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=696608</id>
		<title>Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=696608"/>
		<updated>2024-03-10T22:13:42Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Geocolure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;max-width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Guide}}  &lt;br /&gt;
|style=&amp;quot;max-width: 17%; vertical-align: top; align: right&amp;quot;| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
:&amp;quot;The ancient geomancers realized that the answer wasn&#039;t to control the land ... but rather let themselves be swept up by its current and borrow some of its strength.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Sylvie&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A [[Geomancer]] is able to fill the role of support, magic damage dealer, enfeebler, and a secondary healer. In the primary role of support, a Geomancer aids the party with the use of Indicolure and Geocolure spells casting varying buffs and debuffs which can compliment each other and what the content the party is tackling. Indicolure spells are acquired by the use of a plate, similar to a spells scroll, and are either purchased from a vendor, the Auction House, or as a drop from a battlefield. With an indicolure spell geomancers are able to focus themselves as the conduit to emanate a spells effect. As a geomancer develops its own skill their luopan will resonate with the world, and when attuned to its calling, will learn the respective geocolure spell. When the geomancer uses a debuffing colure spell they must be on the enemy&#039;s enmity list in order for the spell to take effect. They can achieve this by casting a fast enfeebling spell such as [[Dia]] or [[Diaga]] on the enemy or by healing the tank which is on the enmity list. Failure to do so will result in a debuffing colure spell not to effect the enemy.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Geomancers secondary role is to serve as an magical damage dealer with their elemental magic and their own -ra variant spells which like an indicolure spell, emanates from the geomancer to hit all enemies within range. Through the use of the [[Cardinal Chant]] trait, a geomancer&#039;s elemental magic gains a boost based on the geomancer&#039;s direction in relation to the target. While their own variants of elemental-ra spells have an increased boost compared to other elemental spells, a geomancer would benefit from using this trait to gain benefits such as increased Magical Critical Rate or a Magical Attack Bonus.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A geomancer has a the same enfeebling magic skill as a [[Black Mage]] and the [[Geomancy Attire Set]] has a significant amount of Magic Accuracy. While they do no have the same amount or calibur of enfeeblings spells as a [[Red Mage]], only having access to [[Sleep]] and [[Sleep II]] natively, they are able to benefit from using the lower tier spells they gain from having a Black Mage or Red Mage as a sub job. Spells such as  Gravity or Bind still have a use in all content in the means of crowd control and the increased Magic Accuracy ensures that a Geomancer can aid in landing these spells.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While only having a handful of dark spells, the geomancer has a high skill allowing it to benefit from using Drain and Aspir to quickly regain lost health and mana in order to continue their volley of spell casting. Through the use of having Black Mage as a subjob, Geomancer gains access to Stun allowing for an additional means to block powerful but slow casting spells and TP moves from enemies.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Lastly, while they have no native healing magic skill, a geomancer with either Red Mage, [[White Mage]], or [[Scholar]] as a subjob gains access to various cure spells. A well geared geomancer can aid in battle by using the additional MP they have to heal other front line jobs allowing dedicated healers to either focus on the tank or on removing status aliments form the party.&lt;br /&gt;
&lt;br /&gt;
=== Indicolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;Indicolures are self targeted spells which emanate from the Geomancer&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Ruaumoko, [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide], 2017&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s indicolure spells originate around the caster, or if used with [[Entrust]], around the party member, adding buffs to party members or debuffs to enemies within the indicolure&#039;s radius. Indicolure spells are not effected by any abilities except for [[Bolster]] and those used with [[Entrust]] are not granted any Geomancy Potency effects from equipment such as the [[Nepote Bell]] or [[Dunna]]. An indicolure spell could provide an enemy with a debuff such as slow, paralysis, or decrease their attack, but only takes effect if the Geomancer is on the enemy&#039;s enmity list. The use of elemental or enfeebling Magic to end up on the enmity list is common practice, or by healing the tank after it establish hate on an enemy. Any party member that is entrusted with an indicolure spell &#039;&#039;&#039;must&#039;&#039;&#039; also be on the enemy&#039;s enmity list in order for the indicolure to effect the enemy.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Indi Duration +11%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +20%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Initially you can gain up to 42 seconds on top of the 180 second base duration of any Indicolure spell.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
With an increase of 50 seconds, the duration bonus from the [[Lifestream Cape]] is multiplicative, meaning that you will gain 10% duration from the 230 seconds your Indicolure spells are boosted to, resulting in a 253 seconds (4:13) duration.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Once you unlock the [[Idris]], you would only use a [[Solstice]] or [[Gada]] when using [[Entrust]]. [[Pellucid Stone|Pellucid Stones]] and [[Taupe Stone|Taupe Stones]] have a maximum augment of +10% duration while [[Fern Stone|Fern Stones]] have a maximum augment of +11% duration. Even with a 8% duration increase, coupled with the 20% duration increase (maximum augment) on the Lifestream Cape, you can see an Indicolure spell duration of 346 seconds (5:46), assuming you have fully invested in the Indicolure Spell Effect Duration job points.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Geocolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
All geocolure spells summon a [[Luopan]] which the geocolure effect emanates from. It is important to remember that you will need 900 combined skill for maximum potency, and any additional Geomancy Potency, from pieces such as a Dunna or Idris, are static values regardless of combined skill. When building sets as a new Geomancer, you will have two sets, one casting the geocolure spell, the other when the Luopan summoned. Luopans have a native -50% Damage Taken, so look to maximize the damage taken pieces followed by regen so you Luopan will remains active, achieving the 10 minute time limit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s abilities effect the Luopan, but [[Bolster]] does not stack with [[Ecliptic Attrition]] or [[Blaze of Glory]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 =&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Bagua Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With a base perpetuation cost of 24 HP/tic, your Luopan will last approximately 210 seconds at level 99. Increasing the amount of regen to offset the perpetuation cost will allow the Luopan to remain out before finally despawning after 10 minutes. The Luopan has a base -50% Damage Taken trait like all other pets, and can be increased to the cap of -87.5% Damage Taken.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| As you slowly work your way through gear progression, the Geomancy Mitaines will remain a staple in your kit until you complete an Idris. These pieces alone, if augmented correctly can give a Luopan an additional -25% Damage Taken and 16 HP/tic Regen. While the Bagua Charm is not necessary as it&#039;s Geomancy +5 Effect does not stack with the Dunna&#039;s effect, the +6% Absorb Damage chance could be beneficial to some players.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With the Idris and Geomancy Mitaines +3, your Luopan will be at the -87.5% Damage Taken cap allowing you to put more pieces with Pet: Regen on, offsetting and possibly negating the perpetuation cost of the Luopan even with [[Ecliptic Attrition]] in effect.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Regen&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geomancy Effects and Mathematics ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=10% colspan=27| Geomancy Effects&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=6% rowspan=2| Effect&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod; border-right: 1px solid black&amp;quot; width=6% rowspan=2| Parameter&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=21% colspan=5| Standard&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Ecliptic Attrition (+25%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Blaze of Glory (+50%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| BoG &amp;amp; EA (+75%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Bolster&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | 900 Skill&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Stats || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attributes &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Regen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Refresh || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | MP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 6 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 11 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 12 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 13 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fury || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 67.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92.55% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.08% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.98% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 123.40%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Barrier || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 108.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 109.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 117.95% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 144.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 171.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Precision || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Voidance || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acumen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fend || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 69.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 83.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 104.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 87.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Focus || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attunement || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Haste || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Posion || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 105 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown; color: white&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 102 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slow || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.33% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Paralyze || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.50% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Gravity || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Movement&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.63% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.35% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.08% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Wilt || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -57.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -78.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106.500% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -92.05% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -124.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -114.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -142.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Frailty || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -14.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -28.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -31.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41.80% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -35.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -46.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50.55% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -49.53% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58.98% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -73.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -67.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -83.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slip || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Torpor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fade || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Malaise || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Vex || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Languor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=27 | &#039;&#039;NOTE: The above +5, +6, +7, and +10 values are the TOTAL value of the item plus the maximum skill value, not the boost from the item alone.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure and Geocolure Locations ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; valign=center class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  colspan=&amp;quot;11&amp;quot;  style=&amp;quot;font-size: larger; background-color: tan; border: 1px solid darkgoldenrod; color: white; width=58%&amp;quot; |Geomancy Spell Locations&lt;br /&gt;
|-&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: sandybrown; border: 1px solid chocolate; color: white; width=58%&amp;quot; |Indicolure Plate Locations&lt;br /&gt;
! rowspan=&amp;quot;34&amp;quot; style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px |&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width=42%&amp;quot; | Geomantic Reservoir Locations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 10%&amp;quot; | Plate &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 15%&amp;quot; | Acquisition &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 20%&amp;quot; | Location &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 8%&amp;quot; | Price (gil) &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 10%&amp;quot; | Spell &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 20%&amp;quot; | Area &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 7%&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 1 || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Ishvad]] || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 5 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[East Ronfaure]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 4 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |372|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 8 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Tahrongi Canyon]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H/I-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 10 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |1,400|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Konschtat Highlands]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F/G-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,335|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J/K-5)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,425|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Qufim]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |6,692|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Gusgen Mines]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |10,926|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Batallia Downs]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (D-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Lower Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |23,940|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Rolanberry Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |25,270|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Sauromugue Champaign]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |30,912|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |32,640|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Castle Oztroja]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |34,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Davoi]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |43,740|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Garlaige Citadel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |46,440|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Behemoth&#039;s Dominion]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Eukalline]] || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52,080|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Crawlers&#039; Nest]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beadeaux]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-8) &lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |61,875|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Xarcabard]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |83,160|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[The Eldieme Necropolis]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |94,185|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Bostaunieux Oubliette]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |103,040|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Fei&#039;Yin]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-5)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Vex]] &amp;lt;sup&amp;gt;3 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;|[[Eukalline]]&amp;lt;br&amp;gt;[[Macrocosmic Orb]]|| align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |504,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Vex]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Upper Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Frailty]] &amp;lt;sup&amp;gt;1 4 5 6 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |537,030|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Frailty]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Ceizak Battlegrounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Wilt]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 82 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |576,300|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Wilt]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 86 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Yahse Hunting Grounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Gravity]] &amp;lt;sup&amp;gt;4 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Gravity]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Foret de Hennetiel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Malaise]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Malaise]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Haste]] &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |709,716|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Haste]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 97 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Marjami Ravine]]  || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fade]] &amp;lt;sup&amp;gt;2 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |703,800|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fade]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 98 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color:white; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - Factory Rejects II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - Demolition Squad II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - Brother D&#039;Aurphe II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; - Legion XI Comitatensis II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; - Dismemberment Brigade II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; - Amphibian Assault II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; - Kindred Spirits II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; - High-Tier Mission Battlefields&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities, Traits, Merits, and Job Points ==&lt;br /&gt;
=== Abilities and Traits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Cardinal Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VII]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Bolster]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Tunic description.png|link=Bagua Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Full Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Azimuth Hood icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Azimuth Hood]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Azimuth Hood description.png|link=Azimuth Hood]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Lasting Emanation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ecliptic Attrition]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Collimated Fervor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Life Cycle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Geomancy Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Geomancy Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Geomancy Tunic description.png|link=Geomancy Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Nantosuelta&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Nantosuelta&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nantosuelta&#039;s Cape description.png|link=Nantosuelta&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Blaze of Glory]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dematerialize]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Entrust]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Pants icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Pants]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Pants description.png|link=Bagua Pants]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Sandals icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Sandals]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Sandals description.png|link=Bagua Sandals]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Theurgic Focus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Concentric Pulse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Galero +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Galero +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Galero +2 description.png|link=Bagua Galero +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Widened Compass]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Full Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Restores up to 5% additional MP per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| This group will benefit you until you are better able to manage MP either through spells, abilities, and gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ecliptic Attrition]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 10 seconds per merit.&amp;lt;br&amp;gt;Also reduces the recast time of Lasting Emanation.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reducing the recast to 4:10 from 5:00 not only affects Ecliptic Attrition, but [[Lasting Emanation]], and with a good Luopan Regen set  you can maintain this effect indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Life Cycle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| When starting as a Geomancer this may help due to the lack of Pet: Regen gear you have, but as you get better gear, this will be less useful over other choices.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Blaze of Glory]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Gaining the +50% Luopan Potency every 8:20 is noticeable, especially when rotated with Ecliptic Attrition. With a good Luopan Regen set you to keep this effect up indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dematerialize]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Just like Life Cycle merits, the lack of Pet: Damage Taken reduction gear you have will make this choice beneficial, but as your gear gets better it becomes less of a visible choice compared to others.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an HP recovery effect to Full Circle. Additional merits restore up to 5% additional HP.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Usually for soloing purposes, though you are healed when you use Full Circle which could help changing Geocolure spells midfight. Mending Halation does benefit the party much more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances Collimated Fervor with an elemental magic casting time reduction effect. Additional merits reduce casting time by 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| With a good Fast Cast set you will not need the elemental magic casting time reduction. A 1% casting time reduction is the same as having 1% Fast Cast, but only for the magic type being cast oppose to all magic types.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore HP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase HP recovery by 5% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on HP, this can restore a significant amount of HP to members in range. You will use this less than Radial Arcana.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore MP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase MP recovery by 3% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on MP, this can restore a significant amount of MP to members in range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Points ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%&amp;quot; align=center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Points&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Category&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Effect&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Bolster]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase maximum HP by 3 percent and reduces perpetuation cost by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Widened Compass]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduces the casting time of geomancy spells while under the effects of Widened Compass.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduce casting time by 3 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Life Cycle]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the amount of HP recovered by the luopan when Life Cycle is activated.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase amount of HP recovered by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Blaze of Glory]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the initial HP value of luopans while under the effects of Blaze of Glory.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase initial HP by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Attack Bonus|Magic Atk. Bonus]]&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhances Magic Atk. Bonus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhance Magic Atk. Bonus by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Accuracy]] Bonus&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic accuracy by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Dematerialize]] Duration&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Dematerialize.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase effect duration by 1 second.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Theurgic Focus]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the magic damage of specific spells while under the effects of Theurgic Focus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic damage by 3.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Concentric Pulse]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases damage when using Concentric Pulse.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase damage by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Indicolure]] Spell Effect Dur. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Indicolure spells. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase spell effect duration by 2 seconds.&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background-color:white; border: 1px solid white; padding: 15px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Gifts&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Gift&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 5%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 7%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 25&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 45&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 1&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 1 (Su1).&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 9%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 55&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 60&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 80&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 11%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 95&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 2&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 2 (Su2).&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new magic spells.&amp;lt;br&amp;gt;[[Fire V]], [[Blizzard V]], [[Aero V]], [[Stone V]], [[Thunder V]], [[Water V]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to an enemy.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 13%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 145&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 150&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 180&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 15%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 205&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 9. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 210&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 245&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 17%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 275&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 320&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 19%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 405&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 21%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 450&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 3 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 3 (Su3). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Magic Damage Bonus &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Increases magic damage by 3. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 23%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 545&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spell &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants a new magic spell.&amp;lt;br&amp;gt;[[Aspir III]]&amp;lt;br&amp;gt;Steals an enemy&#039;s MP. Ineffective against undead. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 605&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 25%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 655&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 12. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 660&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 27%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 775&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 780&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 845&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 29%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 905&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 910&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 980&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 31%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1045&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1050&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 33%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1195&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 4 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 4 (Su4). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new spells.&amp;lt;br&amp;gt; [[Fira III]], [[Blizzara III]], [[Aera III]], [[Stonera III]], [[Thundara III]], [[Watera III]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to enemies within area of effect.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 35%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 15. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1620&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1710&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1805&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1900&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 2000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 5 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 5 (Su5). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;★Master! &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants the designation &amp;quot;Master Naturalist.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Job Gift Total Bonuses&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot; width=50%| &#039;&#039;&#039;Capacity Point Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| +320% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;New Spells&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V&amp;lt;br&amp;gt;Aspir III&amp;lt;br&amp;gt;Fira III, Blizzara III, Aera III, Stonera III, Thundara III, Watera III&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Magic Damage Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| 13 &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Magic Attack Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +42 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Geomancy Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Accuracy Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +50 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Handbell Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Defense Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +56 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Elemental Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Evasion Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Dark Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subjob Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Lethargy Chappel icon.png|link=]] &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Red Mage serves as the most common subjob for a geomancer due to the amount of utility it provides. Especially starting off, the ability to [[Convert]] allows for a geomancer to regain MP and being able to rapidly cure themselves to with minimal loss to the regained MP. Debuffs such as Silence and Dispel do not have tiers and will benefit from a geomancer&#039;s enfeebling skill. While they have a low enhancing skill, Haste and Refresh are both a set potency largely affected by Enhancing Duration Gear and while not as good as the higher tier spells Red Mages acquire at later levels, these can serve largely to aid when a Red Mage is not in the party/alliance.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Convert&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Fast Cast II, Magic Attack Bonus II, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Fast Cast III (ML30)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Haste, Flurry, Refresh, Phalanx&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Slow, Paralyze, Silence, Dispel&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: See Enhancing Duration Gearset below for more information&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Wicce Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While using Black Mage as a subjob offers very little from Red Mage for traits, it offers more for in terms of crowd control. Though the high recast time for Stun will not allow for a Geomancer to act as a stun-lock such as Red Mage subbing Black Mage or Dark Knight, it still offers the ability to stop a hard hitting TP Move or spell. Sleepga is always useful for crowd control in content such as Dynamis Divergence and Omen, where large groups of enemies can easily wreck havoc on an inexperience or overly confident group.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Elemental Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Magic Attack Bonus II, Magic Burst Bonus&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Stun, Sleepga&lt;br /&gt;
** &amp;lt;small&amp;gt;Sleepga II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While not a standard subjob, Scholar offers a large amount of utility though it is locked behind the either Light or Dark Arts. Scholar will give Geomancer access to all status removal magic that using White Mage does but Stona. The use of Manifestation allows for Sleep and Sleep II to become Area of Effect debuffs to aid in crowd control and allows Dispel to act as a Dispelga prior to acquiring a Daybreak. While it has lost the use of Refresh, Phalanx, and Haste, it has gained the use of Storm spells giving weather bonus to both Geomancer&#039;s native elemental magic and Scholar&#039;s healing magic.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Light Arts, Dark Arts, Sublimation&lt;br /&gt;
** Light Arts Stratagems: Penury, Addendum: White, Celery, Accession&lt;br /&gt;
*** &amp;lt;small&amp;gt;Rapture (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
** Dark Arts Stratagems: Parsimony, Alacrity, Addendum: Black, Manifestation&lt;br /&gt;
*** &amp;lt;small&amp;gt;Ebullience (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Resist Silence II, Max MP Boost&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Storm Spells&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Dispel&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Stona (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:A geomancer which is doing very little to contribute to a party is doing a great disservice to the party and then themselves. A Geomancer sits on a large amount of MP when not in dire need of recasting their colure spells and should be using this to aid the party. Using White Mage as a subjob gives Geomancer access to remove a majority of debuffs effecting the party to include [[Doom]] which can bring down any party, especially if a White Mage is not in the party to remove it themselves.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Divine Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Auto-Regen, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Divine Veil (ML5), Divine Benison (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Stona, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Raise II (ML35), Reraise II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: Theory-crafting estimates a properly geared Geomancer is able to remove Doom 30% of the time with Cursna. More testing needs to be used to verify the base removal rate and geared removal rate.&#039;&#039;&amp;lt;/small&amp;gt; {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 3px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=2| The following two subjobs are niche in the implementation. While they are strong options for soloing, allowing the Geomancer to get into the fray, many groups may look down upon them being used without either a strong argument to support their use or an agreement between the Geomancer and the party. The idea is that to provide a Geomancer with the Attack and Accuracy needed to perform well under the circumstance, there is a trade off on the longevity of the Luopan and the Geomancer themself.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Hattori Zukin icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While boosting an impressive amount of skills to add to your kit when soloing, using Ninja for a subjob does not provide the geomancer with a means to heal themselves. There is a time when you may find a purpose to this, such as an occasional Ambuscade fight or when in CP Parties and you have down time to get into the fray, but those times are few and far in between. The lack of skill in Ninjutsu Magic means that most of your damage would be coming from the amount of Magic Attack Bonus from gear or traits, but not enough to use effectively in most endgame content.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield III, Subtle Blow III, Max HP Boost II&lt;br /&gt;
* &#039;&#039;&#039;Buffing Ninjutsu&#039;&#039;&#039;: Tonko: Ichi/Ni, Utsusemi: Ichi/Ni, &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Ninjutsu&#039;&#039;&#039;: Kurayami: Ichi/Ni, Hojo: Ichi/Ni, Dokumori: Ichi, Jubaku: Ichi&lt;br /&gt;
* &#039;&#039;&#039;Elemental Ninjutsu&#039;&#039;&#039;: Katon: Ichi/Ni, Suiton: Ichi/Ni, Raiton: Ichi/Ni, Doton: Ichi/Ni, Huton: Ichi/Ni, Hyoton: Ichi/Ni&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Maculele Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Agreed to be a fun combination, using Dancer as a subjob compared to Ninja has it&#039;s trade offs. The higher delay on clubs coupled with the lower Dual Wield trait means a higher focus on dual wield gear costing valuable slots for your accuracy and attack accessories. Using Haste Samba would enable the party to benefit from the 5% Job Ability Haste but depending on your party setup may be unnecessary. The only true benefit this gains over using Ninja is access to Curing Waltz and Healing Waltz allowing for curing potential and status aliment removal. Steps add an additional tool but their use may be a concern if a geomancer does not have the accuracy to successfully land them.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield II, Subtle Blow II, Evasion Bonus II, Accuracy Bonus&lt;br /&gt;
* &#039;&#039;&#039;Sambas&#039;&#039;&#039;: Drain Samba I/II, Aspir Samba, Haste Samba&lt;br /&gt;
* &#039;&#039;&#039;Waltzes&#039;&#039;&#039;: Curing Waltz I/II/III, Divine Waltz, Healing Waltz&lt;br /&gt;
* &#039;&#039;&#039;Steps&#039;&#039;&#039;: Quickstep, Box Step, Stutter Step&lt;br /&gt;
* &#039;&#039;&#039;Flourishes&#039;&#039;&#039;: Animated Flourish, Desperate Flourish, Violent Flourish, Reverse Flourish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Food Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Pear Crepe icon.png|link=]] &#039;&#039;&#039;[[Pear Crepe]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;An easily acquired Magic Accuracy food.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: Your basic magic accuracy food sold by the Curio Vendors when you acquired the [[Rhapsody in Fuchsia]] key item (RoV 3-3). The additional 45 Magic Accuracy will aid in landing enfeebles and elemental magic.&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT +2&lt;br /&gt;
* Magic Accuracy +20% (Cap: 45)&lt;br /&gt;
* Magic Defense Bonus +1&lt;br /&gt;
* MP Recovered While Healing +2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Tropical Crepe icon.png|link=]] &#039;&#039;&#039;[[Tropical Crepe]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;A better Magic Accuracy food sold on the Auction House.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT+2&lt;br /&gt;
* MND+2&lt;br /&gt;
* Magic Accuracy +20% (Max. 90)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot; +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Black Curry Bun icon.png|link=]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;The best defense food you can get when on the front lines soaking in the damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* DEX +2&lt;br /&gt;
* VIT +4&lt;br /&gt;
* INT +1&lt;br /&gt;
* HP Recovered While Healing +2&lt;br /&gt;
* MP Recovered While Healing +1&lt;br /&gt;
* Accuracy +5&lt;br /&gt;
* Ranged Accuracy +5&lt;br /&gt;
* Evasion +5&lt;br /&gt;
* Defense +15% (Cap: 180)&lt;br /&gt;
* Resist Sleep +3-4 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Miso Ramen icon.png|link=]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;Standard Tank food which gives you some Defense and Magic Evasion.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: The standard tank food due to its Defense and Magic Evasion, this food is helpful when there is a priority of defense over magic accuracy. This is especially useful in HTBF such as [[Odin Prime|A Stygian Pact II]].&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* HP +100&lt;br /&gt;
* STR +5&lt;br /&gt;
* VIT +5&lt;br /&gt;
* Defense +10% (Cap: 170)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot;+5&lt;br /&gt;
* Magic Evasion +10% (Cap: 50)&lt;br /&gt;
* &amp;quot;Resist Slow&amp;quot; +10 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== JSE Armor ==&lt;br /&gt;
&lt;br /&gt;
=== [[Geomancy Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3|18px]] [[Geomancy Tunic +3]], [[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3|18px]] [[Geomancy Mitaines +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Galero +3 description.png|link=Geomancy Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atramenterrane icon.png|link=Atramenterrane|18px]] [[Atramenterrane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Urunday Lumber icon.png|link=Urunday Lumber|18px]] [[Urunday Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero|Geomancy Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +3 icon.png|link=Geomancy Galero +3]] [[Geomancy Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Tunic +3 description.png|link=Geomancy Tunic +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Lavarion icon.png|link=Lavarion|18px]] [[Lavarion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Silk Cloth icon.png|link=Silk Cloth|18px]] [[Silk Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic|Geomancy Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3]] [[Geomancy Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Mitaines +3 description.png|link=Geomancy Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Bloodline of Zacariah]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines|Geomancy Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3]] [[Geomancy Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Pants +3 description.png|link=Geomancy Pants +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Communion]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants|Geomancy Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +3 icon.png|link=Geomancy Pants +3]] [[Geomancy Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Sandals +3 description.png|link=Geomancy Sandals +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Cyclone Cotton icon.png|link=Cyclone Cotton|18px]] [[Cyclone Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sheep Leather icon.png|link=Sheep Leather|18px]] [[Sheep Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gold Ingot icon.png|link=Gold Ingot|18px]] [[Gold Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals|Geomancy Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +3 icon.png|link=Geomancy Sandals +3]] [[Geomancy Sandals +3|Geomancy Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Bagua Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Bagua Pants +3 icon.png|link=Bagua Pants +3|18px]] [[Bagua Pants +3]], [[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3|18px]] [[Bagua Sandals +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Galero +3 description.png|link=Bagua Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raaz Leather icon.png|link=Raaz Leather|18px]] [[Raaz Leather]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Frontier Soda icon.png|link=Frontier Soda|18px]] [[Frontier Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero|Bagua Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- GEO icon.png|link=Voidhead: GEO|18px]] [[Voidhead: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +3 icon.png|link=Bagua Galero +3]] [[Bagua Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Tunic +3 description.png|link=Bagua Tunic +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Leather icon.png|link=Ether Leather|18px]] [[Ether Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chocolate Crepe icon.png|link=Chocolate Crepe|18px]] [[Chocolate Crepe]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic|Bagua Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- GEO icon.png|link=VoidTorso: GEO|18px]] [[Voidtorso: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +3 icon.png|link=Bagua Tunic +3]] [[Bagua Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; By the time you get around to making the Bagua Tunic +2 with it&#039;s requirements you will other pieces of gear which will give you plenty of Geomancy Magic skill. It falls further from favor as a nuking piece if you already have an Amalric Robe +1 or high augments on your Merlinic Jubbah. It does not gain any benefit to it&#039;s augment to Bolster, as all four versions of this piece increase Bolster&#039;s effects by 30 seconds. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Mitaines +3 description.png|link=Bagua Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bismuth Sheet icon.png|link=Bismuth Sheet|18px]] [[Bismuth Sheet]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Campfire Choco icon.png|link=Campfire Chocolate|18px]] [[Campfire Chocolate]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines|Bagua Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- GEO icon.png|link=Voidhand: GEO|18px]] [[Voidhand: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +3 icon.png|link=Bagua Mitaines +3]] [[Bagua Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Pants +3 description.png|link=Bagua Pants +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cascade Candy icon.png|link=Cascade Candy|18px]] [[Cascade Candy]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants|Bagua Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- GEO icon.png|link=Voidleg: GEO|18px]] [[Voidleg: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +3 icon.png|link=Bagua Pants +3]] [[Bagua Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Sandals +3 description.png|link=Bagua Sandals +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sparkstrand icon.png|link=Sparkstrand|18px]] [[Sparkstrand]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Trail Cookie icon.png|link=Trail Cookie|18px]] [[Trail Cookie]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals|Bagua Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- GEO icon.png|link=Voidfoot: GEO|18px]] [[Voidfoot: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3]] [[Bagua Sandals +3|Bagua Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Azimuth Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3|18px]] [[Azimuth Hood +3]], [[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3|18px]] [[Azimuth Gaiters +3]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3: [[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3|18px]] [[Azimuth Coat +3]], [[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3|18px]] [[Azimuth Gloves +3]], [[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3|18px]] [[Azimuth Tights +3]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Hood +3 description.png|link=Azimuth Hood +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khroma Ore icon.png|link=Khroma Ore|18px]] [[Khroma Ore]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x20&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood|Azimuth Hood]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Sweat icon.png|link=Defiant Sweat|18px]] [[Defiant Sweat|Defiant Sweat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3]] [[Azimuth Hood +3|Azimuth Hood +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; With &#039;&#039;Luopan: Regen +5&#039;&#039; and &#039;&#039;Damage Taken -12%&#039;&#039;, this piece, and its +2 variant, will make this an excellent idle piece unless you need refresh.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Coat +3 description.png|link=Azimuth Coat +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[Treasures of the Earth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat|Azimuth Coat]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3]] [[Azimuth Coat +3|Azimuth Coat +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gloves +3 description.png|link=Azimuth Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x15&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves|Azimuth Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3]] [[Azimuth Gloves +3|Azimuth Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Tights +3 description.png|link=Azimuth Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x10&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights|Azimuth Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3]] [[Azimuth Tights +3|Azimuth Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gaiters +3 description.png|link=Azimuth Gaiters +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x25&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters|Azimuth Gaiters]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3]] [[Azimuth Gaiters +3|Azimuth Gaiters +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The &#039;&#039;Indicolure Spell Duration +30&#039;&#039; allow for longer lasting Indicolure spells, which is especially beneficial when coupled with the Bagua Pants and a Gada which has &#039;&#039;Indicolure Spell Duration + &#039;&#039;&#039;X&#039;&#039;&#039;%&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nantosuelta&#039;s Capes ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border: 1px solid darkgoldenrod; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Augments&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Purpose/Uses&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=50% align=&amp;quot;center&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +5 Pet: Regen&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Luopan&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Idle&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Magic Attack Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Nuking&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Go forward and Nuke and Burst young Geomancer!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Fast Cast&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Enfeebling&lt;br /&gt;
* Healing&lt;br /&gt;
* Fast Cast&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on your subjob, a Geomancer can find itself aiding in enfeebling and Immunobreaks.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; colspan=3 | The following are situational and should be acquired last.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 DEX&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Store TP&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Melee&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on the content and your subjob, a Geomancer may be asked to aid in the Damage to give a group that edge in the fight.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Physical Weaponskills:&lt;br /&gt;
** [[Black Halo]]&lt;br /&gt;
** [[Exudation]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Magical Weaponskills:&lt;br /&gt;
** [[Flash Nova]]&lt;br /&gt;
** [[Seraph Strike]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Sets ==&lt;br /&gt;
While the sets below aren&#039;t considered to be the &amp;quot;Best in Slot&amp;quot;, they are benchmarks to either build sets which fit your playstyle or group requirements. They all follow the chart below to allow progression through the sets, but equipment can be rearranged based on content you have access to and equipment you have for other jobs.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Equipment Tiers&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Low Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;0 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Delve, Sinister Reign, Quest Rewards, Ambuscade, HTBF&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Mid Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;500 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen, Dynamis [D] Entries, Sortie A-D, Odyssey V0 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;High Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;1200 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen Bosses, Dynamis [D] Wave 1 Clear, Odyssey V15 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Top Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;2100 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Dynamis [D] Wave 3 Clear, Sortie E-H, Odyssey V20 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Pinnacle&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;ML 10&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| &#039;&#039;&#039;NOT Best in Slot!&#039;&#039;&#039; Makes things damn near stupid easy with the right skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;0 JP&amp;lt;br&amp;gt;858 Combined Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Filiae Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic&lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;500 JP&amp;lt;br&amp;gt;904 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;935 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;915 Combined Skill&amp;lt;br&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The beginner set is real easy to acquire, being assembled from quested pieces, Domian Invasion, and Reives. The Stikini Rings are reasonably priced and easy to acquire as there is a constant need for them and will serve you for a long time.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With Geomancy and Handbell skill are capped and merited, this set up will give you the required 900 combined skill as well at Geomancy +5 allowing you to participate in all content.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| Both setups use the minimum pieces to bring you to the required skill, including the 20 skill lost for using the Bagua Charm +2 over the Incanter&#039;s Torque. You gain -21% DT and +2% in casting Geomancy spells for 0 MP from the two pieces of Azimuth Attire being upgraded to it&#039;s +2 variants.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=3|&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;* Mastered *&amp;lt;br&amp;gt;908 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;ML9 Required&amp;lt;br&amp;gt;901 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While you do lose some time due to trading out the augmented Gada for an Idris, the gains you make for having Geomancy +10 is extremely beneficial and sought after by all groups. It is a time consuming task to build an Idris, but is rewarding once you complete it.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Casting Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C or D, Rank 15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C, Rank 15&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geocolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
The following gear sets are not intended to serve as the gear you use while casting a Geocolure spell, those sets closely follow the Indicolosure sets listed above. These sets are the idle sets after you finish casting and are not either casting elemental, enfeebling, or healing magic.&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Idle Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2 = Handler&#039;s Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -31%&amp;lt;br&amp;gt;Pet: DT -39%, Regen +28&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -26%&amp;lt;br&amp;gt;Pet: DT -37%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Sucellus&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| Your basic Geocolure Idle set, this base set does not assume what gear was previously obtained but looks at what can be easily acquired by soloing with trusts. Any empty space should be filled with Pet Damage Taken or Pet Physical Damage Taken reductions, Pet Regen, then the Geomancer&#039;s Damage Taken and Physical Damage Taken. As a new Geomancer, you will not be expected to be in the fray as you are still developing your skills and building your gear.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While it is possible to get Telchine Attire Set early compared to some other gear, getting the augments of Pet: -4% Damage Taken and Pet: +3 Regen may be hard to come by. Prioritizing the damage taken on the Nantosuelta&#039;s Cape until you can get the -4% Damage Taken for each Telchine Attire piece. If you are able to get those augments, then this set will max both Pet Damage Taken and Pet Regen, allowing for the Luopan to remain for the full 10 minutes unless the damage taken is too much for the Luopan to recover itself. The use of Ecliptic Attrition will burden this set without the use of either [[Dematerialize]] or [[Life Cycle]].&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While the [[Bagua Galero +2]] has +500 Luopan HP, the Luopan only gains this HP if the Galero is being worn sacrificing the possible -4% Damage Taken and +3 Regen from the Telchine Cap.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While there is a slow shift between Pet Damage Taken to Pet Regen, the beginning focus to build additional Damage Taken reduction for the Geomancer themselves allowing them to stand in the heat of battle to provide their party with Indicolure buffs. The blend between the two offer a higher degree of survival for both the Geomancer and Luopan.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: The hood has +3 Regen for the Luopan, which will help until you acquire and augment the Telchine Cap&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Bagua Sandals +1]] for [[Telchine Pigaches]]: Just like the Azimuth Hood, the sandals have +3 Regen for the Luopan&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -1~4% Damage Taken, Pet: +1~3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Shamash Robe]] for [[Geomancy Tunic +3]]: The Shamash has an additional -10% PDT&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: If you want the additional Regen, use the Abdhaljs Resin for Pet: Regen instead of Pet: Damage Taken&#039;&#039; &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-right: 2px solid; border-color: darkgoldenrod; width: 25%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -45%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +26&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Idle Set&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: DT -50%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF +45, SIRD +5&lt;br /&gt;
|Ear1 = Ran Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug = VIT +15, HP +100&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
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|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
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|Back = &lt;br /&gt;
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|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
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|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; border-right: 2px solid; border-color: darkgoldenrod; padding: 5px&amp;quot;| Having an Idris with the Geomancy Mitaines +3 caps the Luopan&#039;s Damage Taken reduction to -87.5% while the Geomancer receives -30% PDT. The Bagua Charm +2 offers 10% Damage Absorption by the Luopan aiding in its longevity through the course of a battle. Augment the cape with either Defense, Evasion, or Magic Evasion as you see fit after the Pet: +15 Regen.&lt;br /&gt;
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* &#039;&#039;[[Geomancy Tunic +3]] or [[Azimuth Coat +2]] for [[Shamash Robe]]: Exchanging the Shamash Robe will lose you the bonus of -10% PDT, but if taking damage is not a issue because you are on the backline, then Geomancy Tunic +3 or Azimuth Coat +2 also have Refresh +3 (+4 on the +3 Coat) on them.&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Culminus]] for [[Genmei Shield]]: The trade off for -10% PDT for +10 SIRD is based on your needs.&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
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* &#039;&#039;[[Agwu&#039;s Slops]] (R28) for [[Nyame Flanchard]]: This trade would allow you to use Stikini Ring +1 in both finger slots, trading out the Gelatinous Ring +1 if you desire to have 5 MP/tic in refresh oppose to 4 MP/tic. The raw stats online on the Nyame Flanchard make it hard to compete for another piece with DT on them.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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&lt;br /&gt;
=== Nuking Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;GEO goes Boom!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Akabrena, Fight against Kei, 2021&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
With a B+ rating in Elemental Magic and bonuses from the Cardinal Chant trait, Geomancers have the ability to put up some comparative damage numbers with nukes. Geomancer gains 62 Magic Attack Bonus, 42 from job gifts and from job points. While it has no native Magic Attack Bonus from traits such as Black Mage and Red Mage do, it gains an additional 15 Magic Attack Bonus from Indi-Acumen. Magic Damage is a factor of several to include Magic Attack Bonus and Intelligence, which Magic Accuracy influencing resist rates. Spells are also affected by the 95% hit rate just like physical attacks.&lt;br /&gt;
&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Ammo = Memoria Sachet&lt;br /&gt;
|Head = Jhakri Coronal +1&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Hecate&#039;s Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Jhakri Robe +1&lt;br /&gt;
|Hands = Jhakri Cuffs +1&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Izdubar Mantle&lt;br /&gt;
|Waist = Oneiros Sash&lt;br /&gt;
|Legs = Jhakri Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +3&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Most of the beginner nuking gear can be found between Ambuscade, Domain Invasion, or previously released content. If you are unable to find anything with Magic Attack Bonus or Magic Accuracy, equip pieces which gives you additional INT. The more INT you have compared to your target, the more damage your spells end up doing.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| All Merlinic Pieces should have +10 INT, +30 Magic Attack Bonus, and +30 Magic Accuracy on them. While Magic Damage seems beneficial to have, it may not offset the loss in Magic Attack Bonus on a piece. Compared to Amalric Attire +1, the Merlinic Attire Set has significantly less Magic Attack Bonus but a significant amount of Magic Accuracy and Intelligence which will effect a spell&#039;s hit and resist rate.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Amalric Doublet +1 and Amalric Gages +1 will add an additional 13 Magic Attack Bonus at the cost of 5 Magic Accuracy and 6 Intelligence. Overall a Geomancer will see better damage numbers with this combination compared to using all Bagua Attire +3. As for the accessories, a Geomancer will want to mix Magic Attack Bonus and Magic Accuracy in order to maximize between the damage dealt and a spell being resisted. There are several pieces that trade a few points of one for the other and can be traded out based on what your group needs.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;The [[Weatherspoon Armor Set +1]] sold by [[Vesca]] for 9,400 Bayld is a good choice until you can start doing some Ambuscade constantly. If you are soloing Domain Invasion, you can begin to purchase the Merlinic Attire pieces from [[Zurim]] for 800 points each. While each set may be costly to a new player, they are iLvl 119, oppose to the Artifact and Relic Armor which starts at iLvl 109.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path B (MP+50, INT+10, &amp;quot;Magic Attack Bonus&amp;quot;+15)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: +8~10 INT, +30~40 Magic Attack Bonus, +30~40 Magic Accuracy, +5~8 Magic Damage&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 10&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug = Rank 20&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug = Rank 20&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = Rank 20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| When it comes to using a Daybreak or an Idris, the choice if a Geomancer has both is left up to the Geomancer. The afterglow on an Idris can give up to an additional 50 Magic Attack Bonus, but unless fully augmented, will lose 15 Magic Attack Bonus compared to a Daybreak. Either weapon paired with an Ammurapi Shield has the best Magic Attack Bonus, Magic Damage, and Magic Accuracy for not only Geomancer, but several jobs.&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 10): DMG:+5, Mag. Atk. Bns. +10&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 20): DMG: +9, Magic Attack Bonus +20, Accuracy +5, Magic Accuracy +5&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magic Burst Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While not having any native Magic Burst Bonuses a Geomancer is able to equip several piece with Magic Burst Bonus, charging it&#039;s nukes when closing Skillchains. The longer the skillchain the more damage the magic burst does, so take advantage of using higher damage nukes to close the bursts at later steps. Through the use of a geomancer&#039;s -ra spells as well as haste and fast cast sets, they can double burst bypassing the [[Nuke Wall]] for full damage on two nukes. As a magic burst set is commonly one of the last sets you will be competing, this guide assumes the geomancer is between between the mid and high tiers nuking sets and selects gear and accessories from those above listed sets.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&amp;lt;small&amp;gt;Magic Burst Bonus: +9&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Hermetic Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +15&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +2&lt;br /&gt;
|Hands = Bagua Mitaines +2&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +29&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|Borrowing on the simple principle that if you are building a basic Magic Burst Damage set, you are going to begin deviating from your Nuking Set, benefiting from +9 Magic Burst Bonus and +5% Fast Cast. The Ghastly Tathlum provides more damage over the Memoria Sachet if you are unable to acquire the Pemphredo Tathlum early in your Geomancer Career.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +40&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Ea Cuffs +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier III&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +44&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15 &lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +35&amp;lt;br&amp;gt;Magic Burst Bonus II: +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| This Burst set will give you a significant amount of damage by capping out the Magic Burst Damage bonus allowing for some significant numbers to be seen. The set boost a significant amount of Magic Accuracy allowing you to stack the Magic Attack Bonus and Intelligence in other slots for more damage. While the Ea Attire Set does suffer from lower stats all around, the set does boost some of the best Magic Evasion for geomancers.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Though the set has Magic Burst Bonus I of +44, there is no set-up which wouldn&#039;t cause a significant loss Magic Burst Damage trying to replace a piece to achieve the cap of +40 MBB I.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ea Attire Set]] for Ea Attire +1 Set: While the stats are less compared to the HQ version, slowly piecing it together will offer a significant boost to your burst damage. &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT, Magic Damage, Magic Attack Bonus, Magic Accuracy&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enfeebling Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Psystorm Earring&lt;br /&gt;
|Ear2 = Lifestorm Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier II&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = MND/MACC&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Hermetic Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = MND/MACC&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = MND/MACC&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = MND/MACC&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = MND/MACC&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Geomancy Tunic +2&lt;br /&gt;
|Hands = Geo. Mitaines +2&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +2&lt;br /&gt;
|Feet = Geo. Sandals +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +3&lt;br /&gt;
|Feet = Geo. Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| As you slowly progress in skill and gear, there is a shift for stacking more Magic Accuracy as well as slowly adding Enfeebling Magic Skill gear. While an additional point in Enfeebling Magic is roughly equivalent to one Magic Accuracy, the Enfeebling Magic Skill also adds to the potency of some enfeebling spells. Continue to prioritize Enfeebling Magic Skill, Magic Accuracy, and then Mind. Trade out the Jkahri Attire for Merlinic Attire as you are able to acquire augments which make the piece better than the previous set.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Geomancy Attire +2 is easy to acquire after a couple of Omen runs needing only 40 [[P. GEO Card | Paragon Geomancer Cards]]. Equipping all five pieces will grant the geomancer an additional 60 Magic Accuracy allowing for accessories have additional Enfeebling Magic Skill and Mind oppose to Magic Accuracy. The three piece bonus will begin to see the turning of using either Jharki or Merlinic in turn for Geomancy Attire +2 especially on pieces of the former sets which have the least amount of Magic Accuracy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While it is no Red Mage, with either sub Red Mage, Scholar, or Black Mage, Geomancer has access to debuffs. The Geomancy Attire Set +3 offers the best Magic Accuracy for Geomancer. Coupled with the Regal Cuffs and Earring, Geomancer will be able to extend effects for spells like Sleep or the Elemental Debuffs. Depending on the debuff you will either want Mind or Intelligence on the cape for casting.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: Mind and Magic Accuracy&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path A (MND+10, Magic Accuracy+15, &amp;quot;Cure Potency&amp;quot;+15)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc. Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Geomancers have no native healing skill, acquiring it from their subjob. A healing set should cap Cure Potency followed by Healing Skill and lastly Mind. A Nibiru Cudgel performs a better than an unaugmented Gada, but augmenting a Gada with an additional 10 Mind and 7% Cure potency will outperform a Nibiru Cudgel. If all all other constants remain the except the weapon, the progression would be Nibiru Cudgel to either an augmented Gada or Daybreak.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path B (Healing Magic Skill +20, &amp;quot;Cure&amp;quot; spellcasting time-7%, Magic Damage Taken -3%)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee and Weapon Skill Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Melee Sets - More Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Cetl Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Gerdr Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Nyame Path B... We all know you&#039;re going to do it, so just go ahead and do it anyway...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| For all your GEO/DNC and GEO/NIN needs...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Next you&#039;re going to ask me for WS sets as well, right...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Now... You got me wondering...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Weapon Skill Sets - Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements and Dedication ==&lt;br /&gt;
Thanks to all those along the way who helped out especially the information put out by [[User:UsedtobeRDM|UsedtobeRDM]] and their [[Geomancer&#039;s_Thought_Bubble|Geomancer&#039;s Thought Bubble]], Brixy and his [https://www.ffxiah.com/forum/topic/41358/bubble-trouble-a-geomancer-guide/ Bubble Trouble] guide and, Ruaumoko and his [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide] video as well as the countless threads between BG-Wiki, FFXIAH, and Reddit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Thanks to the guys over in the LS taking the chance in letting me come in and pick up Geomancer. I appreciate the hours we spent grinding out content watching me bust bubbles before getting it right and then helping me gear it up so we can watch it &#039;&#039;go boom!&#039;&#039; This is for you guys! Another shout out to [[User:Brahmsz|Braams]] for his insane ideas that we threw in here to give this guide a breath of life rather than making it seem like an advance calculus class.&lt;br /&gt;
&lt;br /&gt;
=== Updates ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Current Version:&lt;br /&gt;
* &#039;&#039;&#039;V22.12.3 - Subjob and Food Sections formatting overhaul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Older Versions:&lt;br /&gt;
* V22.12.2 - Melee Gear Sets refined, to include Ambuscade Cape&lt;br /&gt;
* V22.12.1 - Revamp of Indicolure Gear Sets&lt;br /&gt;
* V22.11.1 - Melee Gear Set Added&lt;br /&gt;
* V22.11.1 - Added Empyrean Armor +3&lt;br /&gt;
* V22.9.1 - Added Empyrean Armor +2&lt;br /&gt;
* V22.6.1 - Reformatted Artifact and Relic Armor sets, added Empyrean Armor&lt;br /&gt;
* V21.6.1 - Updated Nuking Sets&lt;br /&gt;
* V21.3.5 - Ambuscade Capes Updated&lt;br /&gt;
* V21.3.4 - Magic Burst Sets created&lt;br /&gt;
* V21.3.3 - Indicolure and Geocolure Acquistion 2.0&lt;br /&gt;
* V21.3.2 - Subjob and Food Selection Added&lt;br /&gt;
* V21.3.1 - Geomancy Spells Acquisition and Effects Added&lt;br /&gt;
* V21.2.2 - Enfeebling Sets Added&lt;br /&gt;
* V21.2.1 - Page Created&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Macro&amp;diff=687212</id>
		<title>Macro</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Macro&amp;diff=687212"/>
		<updated>2023-08-06T15:47:08Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Informative Displays */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
|- valign=top |&lt;br /&gt;
|&lt;br /&gt;
A Macro is a way to execute a sequence of commands that are commonly used. They can be used to cast spells, activate job abilities or weapon skills, use a pet command, change equipment, notify players in a text channel, or display information to yourself. Every character gets 40 Macro Books which consist of 10 Macro Sets. Each Macro Set has 20 Macros that can be filled with one to six macro commands.&lt;br /&gt;
[[File:MacroSets.png|center|Macro Sets]]&lt;br /&gt;
||&lt;br /&gt;
[[File:Macros.png|thumbnail|Macros]]&lt;br /&gt;
|}&lt;br /&gt;
{| &lt;br /&gt;
|- valign=top |&lt;br /&gt;
|&lt;br /&gt;
===Saving, Loading, and Deleting Macros===&lt;br /&gt;
It is possible to save, load, and delete macro data to a server for safe storage. This allows you to transfer your macro data to other computers or to restore it if it is lost somehow. &#039;&#039;&#039;It is highly recommended that you save to the server, in case something happens to your hard drive.&#039;&#039;&#039; All saving, loading, and deleting occurs on the character screen while your character&#039;s name is highlighted. You can access the Settings Management window in the top right by pressing the &#039;&#039;&#039;+ key on the numpad&#039;&#039;&#039; of your keyboard.&lt;br /&gt;
&lt;br /&gt;
To delete all of your saved data on the server, you can use the following commands:&lt;br /&gt;
*&#039;&#039;&#039;Keyboard:&#039;&#039;&#039; Shift + Alt + Ctrl + D&lt;br /&gt;
*&#039;&#039;&#039;Controller:&#039;&#039;&#039; RB + LB + right stick button + left stick button&lt;br /&gt;
||&lt;br /&gt;
[[File:LoadSaveMacros.png|thumbnail|Settings Management]]&lt;br /&gt;
|}&lt;br /&gt;
===Macro Hotkeys===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Hotkey !! Function&lt;br /&gt;
|-&lt;br /&gt;
| (Ctrl or Alt) + [0-9] || Execute a macro&lt;br /&gt;
|-&lt;br /&gt;
| (Ctrl or Alt) + Up Arrow or Down Arrow || Cycle through macro sets.&lt;br /&gt;
|-&lt;br /&gt;
| (Ctrl or Alt) + Shift + [0-9] || Change the current macro set.&lt;br /&gt;
|-&lt;br /&gt;
| (Ctrl or Alt) + Left Arrow or Right Arrow || Macro selection.&lt;br /&gt;
|-&lt;br /&gt;
| (Ctrl or Alt) + Enter or &#039;Y&#039; Key || Execute selected macro.&lt;br /&gt;
|}&lt;br /&gt;
===Macro Commands===&lt;br /&gt;
The following are common commands that are used in macros. The wait command is usually critical in macros. &#039;&#039;&#039;You do not need a wait after performing /equipset, but you do need a wait after performing an action (such as /ja, /ma, /ws).&#039;&#039;&#039; Quotation marks are optional when referencing a single-word ability, weapon skill, spell, etc..&lt;br /&gt;
==== Perform action commands ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Macro Command !! Used for !! Example&lt;br /&gt;
|-&lt;br /&gt;
| /ma || Casts a spell || /ma &amp;quot;Cure&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /ja || Uses a job ability || /ja &amp;quot;Berserk&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /ws || Uses a weapon skill || /ws &amp;quot;Shark Bite&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /ra || Uses a ranged attack || /ra &amp;lt;t&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /pet || Uses a pet command || /pet &amp;quot;Predator Claws&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /item || Uses an item || /item &amp;quot;Echo Drops&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| /target || Targets an object || /target PlayerName&lt;br /&gt;
|-&lt;br /&gt;
| /targetnpc || Targets closest NPC || /targetnpc &lt;br /&gt;
|-&lt;br /&gt;
| /targetbnpc || Targets closest enemy NPC || /targetbnpc &lt;br /&gt;
|-&lt;br /&gt;
| /lockon || Locks player&#039;s view and direction to current selected target|| /lockon&lt;br /&gt;
|-&lt;br /&gt;
| /check || Examines a player or monster || /check PlayerName&lt;br /&gt;
|-&lt;br /&gt;
| /lastsynth || Performs the last synthesis you did || /lastsynth&lt;br /&gt;
|-&lt;br /&gt;
| /assist || Changes your target to the what the person you&#039;re assisting is attacking || /assist TheTank&lt;br /&gt;
|}&lt;br /&gt;
==== Equipment and macro changing commands ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Macro Command !! Subcommands !! Used for !! Example&lt;br /&gt;
|-&lt;br /&gt;
| /equip || [&#039;&#039;&#039;area&#039;&#039;&#039; (main, sub, range, ammo, head, neck, L.ear, R.ear, body, hands, L.ring, R.ring, back, waist, legs, feet)] [&amp;quot;&#039;&#039;&#039;item name&#039;&#039;&#039;&amp;quot;] [&#039;&#039;&#039;storage number&#039;&#039;&#039; (0-8)] || Equips a piece of gear to specified area. To unequip, omit the item name. Specifying a storage number will limit equipment to the Mog Wardrobe number selected (Inventory=0) || /equip head &amp;quot;Destrier Beret&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| /equipset || [&#039;&#039;&#039;set number&#039;&#039;&#039;] [&#039;&#039;&#039;options&#039;&#039;&#039; (echo,&amp;lt;blank&amp;gt;)] || Equips a gear set. Displays resultant text if &amp;quot;echo&amp;quot; option is specified; options can be blank.  || /equipset 18&lt;br /&gt;
|-&lt;br /&gt;
| /macro || [&#039;&#039;&#039;options&#039;&#039;&#039; (set, book)] || Changes your active macro set/book || /macro set 5&amp;lt;br&amp;gt;/macro book 2&lt;br /&gt;
|-&lt;br /&gt;
| /wait OR &amp;lt;wait X&amp;gt;|| [&#039;&#039;&#039;wait time&#039;&#039;&#039;] || Waits for X amount of seconds. || /wait 1 OR &lt;br /&gt;
/ma &amp;quot;Cure&amp;quot; &amp;lt;t&amp;gt; &amp;lt;wait 1&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Chat and Party/Alliance Commands ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Macro Command !! Used for !! Example&lt;br /&gt;
|-&lt;br /&gt;
| /recast || Displays the recast of a spell or JA || /recast &amp;quot;Provoke&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| /pcmd || Performs a party command || /pcmd add &amp;quot;PlayerName&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| /acmd || Performs an alliance command || /acmd leader &amp;quot;PlayerName&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| /p || Displays a message in party chat || /p Hello Party!&lt;br /&gt;
|-&lt;br /&gt;
| /l || Displays a message in linkshell chat || /l Hello LS!&lt;br /&gt;
|-&lt;br /&gt;
| /echo || Displays a message in chat for yourself || /echo Noone can see this but me!&lt;br /&gt;
|}&lt;br /&gt;
===Targets and Sub-Targets===&lt;br /&gt;
Several commands require you to specify a target as a parameter to your action (such as /lockon, /target, /magic, and /range), you can use the following placeholders to select targets. &#039;&#039;&#039;Keep in mind when using &amp;lt;t&amp;gt; in a macro, if a person blinks due to changing gear you will lose your target. Using &amp;lt;stpt&amp;gt; or &amp;lt;stal&amp;gt; will prevent the loss of target since it moves up and down your party and alliance list, which does not blink.&#039;&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Target !! Used for !! Example&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;me&amp;gt; || Sets target of the macro to yourself || /ja &amp;quot;Benediction&amp;quot; &amp;lt;me&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;t&amp;gt; || Sets target of the macro to your current target || /ws &amp;quot;Hexa Strike&amp;quot; &amp;lt;t&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;bt&amp;gt; || Sets target of the macro to the last monster claimed by party || /ma &amp;quot;Stun&amp;quot; &amp;lt;bt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ht&amp;gt; || Sets target of macro to a target that is in Call For Help status || /slap &amp;lt;ht&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ft&amp;gt; || Sets target of macro to your Adventuring Fellow || /ma &amp;quot;Cure&amp;quot; &amp;lt;ft&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;st&amp;gt; || Creates a subtarget for you to choose who to activate your macro on || /ma &amp;quot;Cure&amp;quot; &amp;lt;st&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;stpc&amp;gt; || Creates a subtarget that only selects playable characters || /ma &amp;quot;Raise&amp;quot; &amp;lt;stpc&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;stpt&amp;gt; || Creates a subtarget that only selects players in your party || /ma &amp;quot;Erase&amp;quot; &amp;lt;stpt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;stal&amp;gt; || Creates a subtarget that only selects players in your alliance || /ma &amp;quot;Cure IV&amp;quot; &amp;lt;stal&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;stnpc&amp;gt; || Creates a subtarget that only selects non-player characters || /ma &amp;quot;Flash&amp;quot; &amp;lt;stnpc&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;lastst&amp;gt; || Sets target of macro to the last selected subtarget || /ma &amp;quot;Silena&amp;quot; &amp;lt;lastst&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;r&amp;gt; || Sets target of macro to the last person to send you a tell || /ma &amp;quot;Cure&amp;quot; &amp;lt;r&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;pet&amp;gt; || Sets target of macro to your pet || /p &amp;lt;pet&amp;gt; is engaging a monster!&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;scan&amp;gt; || Sets target of macro to the target your wide scan is following || /ja &amp;quot;Provoke&amp;quot; &amp;lt;scan&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;p0&amp;gt; ~ &amp;lt;p5&amp;gt; || Sets target of macro to the person at that position in your party list (0 being you always) || /ma &amp;quot;Cure V&amp;quot; &amp;lt;p5&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;a10&amp;gt; ~ &amp;lt;a15&amp;gt; || Sets target of macro to the person at that position in the top party in your alliance || /ma &amp;quot;Cure III&amp;quot; &amp;lt;a12&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;a20&amp;gt; ~ &amp;lt;a25&amp;gt; || Sets target of macro to the person at that position in the middle party in your alliance || /ma &amp;quot;Cure IV&amp;quot; &amp;lt;a23&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;focust&amp;gt; || Sets target of macro to the player set as your focus target || /ma &amp;quot;Geo-Regen&amp;quot; &amp;lt;focust&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Informative Displays===&lt;br /&gt;
You can use some commands to display helpful information to your teammates.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Macro Command !! Used for !! Example&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;hp&amp;gt; || Displays your Current HP / Max HP || /p I have &amp;lt;hp&amp;gt;!&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;hpp&amp;gt; || Displays your current HP % || /p I have &amp;lt;hpp&amp;gt; HP remaining!&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;mp&amp;gt; || Displays your Current MP / Max MP || /p I have &amp;lt;mp&amp;gt;!&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;mpp&amp;gt; || Displays your current MP % || /p I have &amp;lt;mpp&amp;gt; MP remaining!&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;tp&amp;gt; || Displays your current TP || /p I have &amp;lt;tp&amp;gt; TP! Ready for skillchain!&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;pethpp&amp;gt; || Displays your Pet&#039;s HP % || /p My pet is at &amp;lt;pethpp&amp;gt; HP!&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;petmpp&amp;gt; || Displays your Pet&#039;s MP % || /p My pet is at &amp;lt;petmpp&amp;gt; MP!&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;pettp&amp;gt; || Displays your Pet&#039;s TP || /p My pet is at &amp;lt;pettp&amp;gt; TP!&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;fthpp&amp;gt; || Displays your Adventuring Fellow&#039;s HP % || /p My adventuring fellow is at &amp;lt;fthpp&amp;gt; HP remaining!&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;call&amp;gt; ~ &amp;lt;call21&amp;gt; || Creates a sound and vibrates controllers for party members to hear/feel || /p Wake up! &amp;lt;call3&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;ncall&amp;gt; ~ &amp;lt;ncall21&amp;gt; || Creates a sound for party members to hear|| /p Big move coming up! &amp;lt;ncall13&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;scall&amp;gt; ~ &amp;lt;scall21&amp;gt; || Creates a sound but doesn&#039;t vibrate controllers for party members to hear || /p Incoming! &amp;lt;scall5&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;job&amp;gt;, &amp;lt;mjob&amp;gt;, &amp;lt;sjob&amp;gt; || Displays your job, your main job, or your subjob || /p I&#039;m &amp;lt;job&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;pos&amp;gt; || Displays your current position || /l Help! I need raise at &amp;lt;pos&amp;gt;!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;recast=&amp;quot;X&amp;quot;&amp;gt; || Displays the recast of a spell or JA || /p My SP is available in &amp;lt;recast=&amp;quot;Invincible&amp;quot;&amp;gt;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Equipment Sets===&lt;br /&gt;
Equipment Sets allow you to equip more than one piece of gear in one macro command. Each character has 100 equipment sets available to them. There are several commands available to help you when creating equipment sets:&lt;br /&gt;
*&#039;&#039;&#039;Edit&#039;&#039;&#039;: Edit the selected equipment set.&lt;br /&gt;
**When editing this way, you can place any gear that ANY of your level 99 jobs can wear in the set. &lt;br /&gt;
***This means that if you have WHM and PLD at 99, both WHM and PLD gear will be available to be placed in the equipment set. This allows you to mix and match gear for different lock styles, but beware when making sets for a specific job that you do not use equipment it cannot wear.&lt;br /&gt;
**Selecting &#039;&#039;&#039;Remove piece.&#039;&#039;&#039; for an equipment slot will remove whatever you have equipped in that slot when the equipment set is equipped.&lt;br /&gt;
**Selecting &#039;&#039;&#039;Keep same piece&#039;&#039;&#039; for an equipment slot will not change whatever you have equipped in that slot when the equipment set is equipped.&lt;br /&gt;
*&#039;&#039;&#039;Change Name&#039;&#039;&#039;: Modify the name of the equipment set.&lt;br /&gt;
**Keep in mind you need to refer to the equipment set by number when using it in a macro.&lt;br /&gt;
*&#039;&#039;&#039;Use Current&#039;&#039;&#039;: Create an equipment set using the gear you are currently wearing&lt;br /&gt;
*&#039;&#039;&#039;Style Lock&#039;&#039;&#039;: Style lock your character to the equipment set.&lt;br /&gt;
*&#039;&#039;&#039;Equip&#039;&#039;&#039;: Equip the equipment set.&lt;br /&gt;
**This will display any problems with equipping the set (for instance, the current job cannot wear it or a piece of gear is not in your inventory).&lt;br /&gt;
**Using the macro command &#039;&#039;&#039;/equipset 1 echo&#039;&#039;&#039; will also display problems with equipping the set.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=WTF_in_Vanadiel&amp;diff=684388</id>
		<title>WTF in Vanadiel</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=WTF_in_Vanadiel&amp;diff=684388"/>
		<updated>2023-06-19T01:02:22Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Guest Appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WTFInVanadielPodcast.png|500px|link=]]&amp;lt;br /&amp;gt;&lt;br /&gt;
WTF in Vanadiel is a podcast which started in October 2020 and is still currently in production with over 100 episodes.&amp;lt;br /&amp;gt;&lt;br /&gt;
The show can be found on Spotify, Pandora, Apple, Stitcher, Pocketcasts, Google Podcasts, Youtube, and essentially all mainstream venues.&lt;br /&gt;
&lt;br /&gt;
The show is hosted by [[User:Spicyryan|Spicyryan]] and Thefoxdanger and has included a bevy of guests and topics over the years. Everything from entire job episodes&lt;br /&gt;
&lt;br /&gt;
*[[File:Discord Icon.png|25px|link=]] [https://tinyurl.com/wtfdiscord3 Discord Link]&lt;br /&gt;
*[https://wtfinvanadiel.podbean.com/ Podcast site]&lt;br /&gt;
&lt;br /&gt;
==Guest Appearances==&lt;br /&gt;
* Zan - Episode 44: WTF in Vana&#039;Diel is a Rune Fencer? It&#039;s a tank... Listen to them stumble their way through explaining what a [[Rune Fencer]] and Magic Evasion...&lt;br /&gt;
* Zan - Episode 52: WTF in Vana&#039;Diel is Ranger Lore? Why do they go pew pew? Where there actual rangers in history? What is the mysticism surrounding their REMAs? And beware of space rocks...&lt;br /&gt;
*&amp;lt;name&amp;gt; - &amp;lt;episode(s)&amp;gt; &amp;lt;one sentence description&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Memes==&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Daddys Love&amp;quot;&#039;&#039;&#039; - One of the first and most famous lines, created by Fox. Focused around the idea of chasing the top parse spot. It is okay, you don&#039;t have to do it. Your father will come back from the store with the milk and cigarettes if you don&#039;t win the parse, he promises. Also emphasizes on the idea of not costing the overall group in ones own pursuit of vanity. &lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;As you do&amp;quot;&#039;&#039;&#039; - While fallen out of favor. It is used to obnoxiously state the obvious. E.g. &amp;quot;I was wiping in a PUG group, &#039;&#039;as you do&#039;&#039;&amp;quot;. As usual with Spicy, often suggestively used as an innuendo.&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Respecting the listener&#039;s time&amp;quot;&#039;&#039;&#039; - A random Redditor leveled the now infamous criticism about the podcast from the length to only discussing XI subject with no off topic conversation. They aggressively claimed that the show does not respect the listener&#039;s time, and instantly became a hit in the discord.&amp;lt;br /&amp;gt;Something to the effect of they were stupid and that &amp;quot;Nobody gives a shit about New Jersey traffic.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;New Jersey Traffic&#039;&#039;&#039; - One of the chief charges of how the show doesn&#039;t respect the listener&#039;s time (&#039;&#039;as you do&#039;&#039;) as it talks about useless shit like the state of automobiles in New Jersey.&lt;br /&gt;
*&#039;&#039;&#039;Extra Medium and Aggressively Medium&#039;&#039;&#039; - Descriptors Fox uses to add the real emphasis of mediocrity on something.&lt;br /&gt;
*&#039;&#039;&#039;Balsamic&#039;&#039;&#039; - Spicy has a love affair with balsamic vinegar.&lt;br /&gt;
*&#039;&#039;&#039;Italian Accents&#039;&#039;&#039; - Come from Romania. Spicy progressively morphs into Count Chocula when making fun of Italians.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;O~utline&#039;&#039;&#039;&#039;&#039; - [[User:Funkworkz|Funkworkz]] is infamous for typing out comprehensive outlines for episodes he attends. One time taking four painful hours to complete.&amp;lt;br /&amp;gt;Spicy likes to lean seductively into the mic and profess the absence of (or presence of) an &amp;lt;pause&amp;gt; &#039;&#039;outline&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;The server leader&#039;&#039;&#039; - Some random player called Spicy the &amp;quot;Leader of the Asura server&amp;quot; and it was so stupid it was a running gag.&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Get Spiced, Idiot&amp;quot;&#039;&#039;&#039; - In passing off of the show the line was used on game one night in regards to Spicy rustling random jimmies, sometimes with no effort or interaction. Later on when Tablesmasher was a guest on the show. They passionately closed with the line out of nowhere to mic drop at the end of the episode.&lt;br /&gt;
*&#039;&#039;&#039;Mashed Potatoes&#039;&#039;&#039; - One semester of college, Fox lived in a shared dorm. None of the three in it really had any interaction for the entire time. However, a bowl of mashed potatoes was left under the sink. The mashed potatoes became one of the most famous gags. With it regularly being asked about each episode in a status update. Fox refused to clean up after them, and so the potatoes stayed there. Some say they are still marinating to this day. Others that they evolved into their final form. The world may never know the true fate of the potatoes.&lt;br /&gt;
*&#039;&#039;&#039;Random One liners&#039;&#039;&#039; - Often temporary in their ubiquity, punchy one-liners in a moment of passion are delivered. Such as &#039;&#039;&amp;quot;Shake n&#039; Bake Shitbag&amp;quot;&#039;&#039;. &lt;br /&gt;
*&#039;&#039;&#039;Fruit Beer&#039;&#039;&#039; - Spicy has a penchant for drinking these. He doesn&#039;t like them, but enjoys sharing in the punishing experience and describing the intense and offensive aromas. Everything from it being a bottle of regret to &amp;quot;it smells and tastes like grapefruit slapped against a stinky pussy.&amp;quot;&lt;br /&gt;
[[Category:Podcasts]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=WTF_in_Vanadiel&amp;diff=684387</id>
		<title>WTF in Vanadiel</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=WTF_in_Vanadiel&amp;diff=684387"/>
		<updated>2023-06-19T01:01:43Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Memes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WTFInVanadielPodcast.png|500px|link=]]&amp;lt;br /&amp;gt;&lt;br /&gt;
WTF in Vanadiel is a podcast which started in October 2020 and is still currently in production with over 100 episodes.&amp;lt;br /&amp;gt;&lt;br /&gt;
The show can be found on Spotify, Pandora, Apple, Stitcher, Pocketcasts, Google Podcasts, Youtube, and essentially all mainstream venues.&lt;br /&gt;
&lt;br /&gt;
The show is hosted by [[User:Spicyryan|Spicyryan]] and Thefoxdanger and has included a bevy of guests and topics over the years. Everything from entire job episodes&lt;br /&gt;
&lt;br /&gt;
*[[File:Discord Icon.png|25px|link=]] [https://tinyurl.com/wtfdiscord3 Discord Link]&lt;br /&gt;
*[https://wtfinvanadiel.podbean.com/ Podcast site]&lt;br /&gt;
&lt;br /&gt;
==Guest Appearances==&lt;br /&gt;
* Zan - Episode 44: WTF in Vana&#039;Diel is a Rune Fencer? It&#039;s a tank... Listen to us stumble our way through explaining what a [[Rune Fencer]] and Magic Evasion...&lt;br /&gt;
* Zan - Episode 52: WTF in Vana&#039;Diel is Ranger Lore? Why do they go pew pew? Where there actual rangers in history? What is the mysticism surrounding their REMAs? And beware of space rocks...&lt;br /&gt;
*&amp;lt;name&amp;gt; - &amp;lt;episode(s)&amp;gt; &amp;lt;one sentence description&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Memes==&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Daddys Love&amp;quot;&#039;&#039;&#039; - One of the first and most famous lines, created by Fox. Focused around the idea of chasing the top parse spot. It is okay, you don&#039;t have to do it. Your father will come back from the store with the milk and cigarettes if you don&#039;t win the parse, he promises. Also emphasizes on the idea of not costing the overall group in ones own pursuit of vanity. &lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;As you do&amp;quot;&#039;&#039;&#039; - While fallen out of favor. It is used to obnoxiously state the obvious. E.g. &amp;quot;I was wiping in a PUG group, &#039;&#039;as you do&#039;&#039;&amp;quot;. As usual with Spicy, often suggestively used as an innuendo.&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Respecting the listener&#039;s time&amp;quot;&#039;&#039;&#039; - A random Redditor leveled the now infamous criticism about the podcast from the length to only discussing XI subject with no off topic conversation. They aggressively claimed that the show does not respect the listener&#039;s time, and instantly became a hit in the discord.&amp;lt;br /&amp;gt;Something to the effect of they were stupid and that &amp;quot;Nobody gives a shit about New Jersey traffic.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;New Jersey Traffic&#039;&#039;&#039; - One of the chief charges of how the show doesn&#039;t respect the listener&#039;s time (&#039;&#039;as you do&#039;&#039;) as it talks about useless shit like the state of automobiles in New Jersey.&lt;br /&gt;
*&#039;&#039;&#039;Extra Medium and Aggressively Medium&#039;&#039;&#039; - Descriptors Fox uses to add the real emphasis of mediocrity on something.&lt;br /&gt;
*&#039;&#039;&#039;Balsamic&#039;&#039;&#039; - Spicy has a love affair with balsamic vinegar.&lt;br /&gt;
*&#039;&#039;&#039;Italian Accents&#039;&#039;&#039; - Come from Romania. Spicy progressively morphs into Count Chocula when making fun of Italians.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;O~utline&#039;&#039;&#039;&#039;&#039; - [[User:Funkworkz|Funkworkz]] is infamous for typing out comprehensive outlines for episodes he attends. One time taking four painful hours to complete.&amp;lt;br /&amp;gt;Spicy likes to lean seductively into the mic and profess the absence of (or presence of) an &amp;lt;pause&amp;gt; &#039;&#039;outline&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;The server leader&#039;&#039;&#039; - Some random player called Spicy the &amp;quot;Leader of the Asura server&amp;quot; and it was so stupid it was a running gag.&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Get Spiced, Idiot&amp;quot;&#039;&#039;&#039; - In passing off of the show the line was used on game one night in regards to Spicy rustling random jimmies, sometimes with no effort or interaction. Later on when Tablesmasher was a guest on the show. They passionately closed with the line out of nowhere to mic drop at the end of the episode.&lt;br /&gt;
*&#039;&#039;&#039;Mashed Potatoes&#039;&#039;&#039; - One semester of college, Fox lived in a shared dorm. None of the three in it really had any interaction for the entire time. However, a bowl of mashed potatoes was left under the sink. The mashed potatoes became one of the most famous gags. With it regularly being asked about each episode in a status update. Fox refused to clean up after them, and so the potatoes stayed there. Some say they are still marinating to this day. Others that they evolved into their final form. The world may never know the true fate of the potatoes.&lt;br /&gt;
*&#039;&#039;&#039;Random One liners&#039;&#039;&#039; - Often temporary in their ubiquity, punchy one-liners in a moment of passion are delivered. Such as &#039;&#039;&amp;quot;Shake n&#039; Bake Shitbag&amp;quot;&#039;&#039;. &lt;br /&gt;
*&#039;&#039;&#039;Fruit Beer&#039;&#039;&#039; - Spicy has a penchant for drinking these. He doesn&#039;t like them, but enjoys sharing in the punishing experience and describing the intense and offensive aromas. Everything from it being a bottle of regret to &amp;quot;it smells and tastes like grapefruit slapped against a stinky pussy.&amp;quot;&lt;br /&gt;
[[Category:Podcasts]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=WTF_in_Vanadiel&amp;diff=684385</id>
		<title>WTF in Vanadiel</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=WTF_in_Vanadiel&amp;diff=684385"/>
		<updated>2023-06-19T00:59:48Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Guest Appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WTFInVanadielPodcast.png|500px|link=]]&amp;lt;br /&amp;gt;&lt;br /&gt;
WTF in Vanadiel is a podcast which started in October 2020 and is still currently in production with over 100 episodes.&amp;lt;br /&amp;gt;&lt;br /&gt;
The show can be found on Spotify, Pandora, Apple, Stitcher, Pocketcasts, Google Podcasts, Youtube, and essentially all mainstream venues.&lt;br /&gt;
&lt;br /&gt;
The show is hosted by [[User:Spicyryan|Spicyryan]] and Thefoxdanger and has included a bevy of guests and topics over the years. Everything from entire job episodes&lt;br /&gt;
&lt;br /&gt;
*[[File:Discord Icon.png|25px|link=]] [https://tinyurl.com/wtfdiscord3 Discord Link]&lt;br /&gt;
*[https://wtfinvanadiel.podbean.com/ Podcast site]&lt;br /&gt;
&lt;br /&gt;
==Guest Appearances==&lt;br /&gt;
* Zan - Episode 44: WTF in Vana&#039;Diel is a Rune Fencer? It&#039;s a tank... Listen to us stumble our way through explaining what a [[Rune Fencer]] and Magic Evasion...&lt;br /&gt;
* Zan - Episode 52: WTF in Vana&#039;Diel is Ranger Lore? Why do they go pew pew? Where there actual rangers in history? What is the mysticism surrounding their REMAs? And beware of space rocks...&lt;br /&gt;
*&amp;lt;name&amp;gt; - &amp;lt;episode(s)&amp;gt; &amp;lt;one sentence description&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Memes==&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Daddys Love&amp;quot;&#039;&#039;&#039; - One of the first and most famous lines, created by Fox. Focused around the idea of chasing the top parse spot. It is okay, you don&#039;t have to do it. Your father will come back from the store with the milk and cigarettes if you don&#039;t win the parse, he promises. Also emphasizes on the idea of not costing the overall group in ones own pursuit of vanity. &lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;As you do&amp;quot;&#039;&#039;&#039; - While fallen out of favor. It is used to obnoxiously state the obvious. E.g. &amp;quot;I was wiping in a PUG group, &#039;&#039;as you do&#039;&#039;&amp;quot;. As usual with Spicy, often suggestively used as an innuendo.&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Respecting the listener&#039;s time&amp;quot;&#039;&#039;&#039; - A random Redditor leveled the now infamous criticism about the podcast from the length to only discussing XI subject with no off topic conversation. They aggressively claimed that the show does not respect the listener&#039;s time, and instantly became a hit in the discord.&amp;lt;br /&amp;gt;Something to the effect of they were stupid and that &amp;quot;Nobody gives a shit about New Jersey traffic.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;New Jersey Traffic&#039;&#039;&#039; - One of the chief charges of how the show doesn&#039;t respect the listener&#039;s time (&#039;&#039;as you do&#039;&#039;) as it talks about useless shit like the state of automobiles in New Jersey.&lt;br /&gt;
*&#039;&#039;&#039;Extra Medium and Aggressively Medium&#039;&#039;&#039; - Descriptors Fox uses to add the real emphasis of mediocrity on something.&lt;br /&gt;
*&#039;&#039;&#039;Balsamic&#039;&#039;&#039; - Spicy has a love affair with balsamic vinegar.&lt;br /&gt;
*&#039;&#039;&#039;Italian Accents&#039;&#039;&#039; - Come from Romania. Spicy progressively morphs into Count Chocula when making fun of Italians.&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;O~utline&#039;&#039;&#039;&#039;&#039; - [[User:Funkworkz|Funkworkz]] is infamous for typing out comprehensive outlines for episodes he attends. One time taking four painful hours to complete.&amp;lt;br /&amp;gt;Spicy likes to lean seductively into the mic and profess the absence of or presence of an &amp;lt;pause&amp;gt; &#039;&#039;outline&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;The server leader&#039;&#039;&#039; - Some random player called Spicy the &amp;quot;Leader of the Asura server&amp;quot; and it was so stupid it was a running gag.&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Get Spiced, Idiot&amp;quot;&#039;&#039;&#039; - In passing off of the show the line was used on game one night in regards to Spicy rustling random jimmies, sometimes with no effort or interaction. Later on when Tablesmasher was a guest on the show. They passionately closed with the line out of nowhere to mic drop at the end of the episode.&lt;br /&gt;
*&#039;&#039;&#039;Mashed Potatoes&#039;&#039;&#039; - One semester of college, Fox lived in a shared dorm. None of the three in it really had any interaction for the entire time. However, a bowl of mashed potatoes was left under the sink. The mashed potatoes became one of the most famous gags. With it regularly being asked about each episode in a status update. Fox refused to clean up after them, and so the potatoes stayed there. Some say they are still marinating to this day. Others that they evolved into their final form. The world may never know the true fate of the potatoes.&lt;br /&gt;
*&#039;&#039;&#039;Random One liners&#039;&#039;&#039; - Often temporary in their ubiquity, punchy one-liners in a moment of passion are delivered. Such as &#039;&#039;&amp;quot;Shake n&#039; Bake Shitbag&amp;quot;&#039;&#039;. &lt;br /&gt;
*&#039;&#039;&#039;Fruit Beer&#039;&#039;&#039; - Spicy has a penchant for drinking these. He doesn&#039;t like them, but enjoys sharing in the punishing experience and describing the intense and offensive aromas. Everything from it being a bottle of regret to &amp;quot;it smells and tastes like grapefruit slapped against a stinky pussy.&amp;quot;&lt;br /&gt;
[[Category:Podcasts]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Zan&amp;diff=684383</id>
		<title>User:Zan</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Zan&amp;diff=684383"/>
		<updated>2023-06-19T00:56:03Z</updated>

		<summary type="html">&lt;p&gt;Zan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Page Header&lt;br /&gt;
|User Name=Zan&lt;br /&gt;
|User Sex=&lt;br /&gt;
|Character Name=Zan&lt;br /&gt;
|Race=Hume&lt;br /&gt;
|Sex=m&lt;br /&gt;
|Face Number=a4&lt;br /&gt;
|Server=Shiva&lt;br /&gt;
|Playing Since=2003&lt;br /&gt;
|Mules=&lt;br /&gt;
{{Mule|Hume|Nevarine}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{User Page&lt;br /&gt;
|WAR Level=99m1&lt;br /&gt;
|MNK Level=99m9&lt;br /&gt;
|WHM Level=99&lt;br /&gt;
|BLM Level=99m&lt;br /&gt;
|RDM Level=99m4&lt;br /&gt;
|THF Level=99m7&lt;br /&gt;
|PLD Level=99&lt;br /&gt;
|DRK Level=99m2&lt;br /&gt;
|BST Level=99&lt;br /&gt;
|BRD Level=99&lt;br /&gt;
|RNG Level=99m&lt;br /&gt;
|SAM Level=99m5&lt;br /&gt;
|NIN Level=99m6&lt;br /&gt;
|DRG Level=99m25&lt;br /&gt;
|SMN Level=99&lt;br /&gt;
|BLU Level=99m12&lt;br /&gt;
|COR Level=99&lt;br /&gt;
|PUP Level=99m45&lt;br /&gt;
|DNC Level=99m&lt;br /&gt;
|SCH Level=99m&lt;br /&gt;
|GEO Level=99m25&lt;br /&gt;
|RUN Level=99m35&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Crafts--&amp;gt;&lt;br /&gt;
|Alchemy Level=70&lt;br /&gt;
|Bonecraft Level=&lt;br /&gt;
|Clothcraft Level=&lt;br /&gt;
|Cooking Level=&lt;br /&gt;
|Fishing Level=5&lt;br /&gt;
|Ebisu NQ or +1= &amp;lt;!--Type NQ, +1, or Lu Shang (+1 only, NQ doesn&#039;t count) --&amp;gt;&lt;br /&gt;
|Goldsmithing Level=&lt;br /&gt;
|Leathercraft Level=&lt;br /&gt;
|Smithing Level=&lt;br /&gt;
|Synergy Level=&lt;br /&gt;
|Woodworking Level=&lt;br /&gt;
|Chocobo Digging Rank=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Rank for nations is 1-10, Assault or Campaign rank are the literal ranks (1-10). --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Story lines are the actual mission name that you are on --&amp;gt; &lt;br /&gt;
&amp;lt;!-- The last bit, the addons/ygnas, are to be marked complete or left blank. --&amp;gt;&lt;br /&gt;
|San d&#039;Oria Rank=10&lt;br /&gt;
|Bastok Rank=10&lt;br /&gt;
|Windurst Rank=6&lt;br /&gt;
|Zilart=The Last Verse&lt;br /&gt;
|Promathia=The Last Verse&lt;br /&gt;
|Aht Urhgan=A Stygian Pact&lt;br /&gt;
|Assault Rank=PFC&lt;br /&gt;
|Altana=A Forbidden Reunion&lt;br /&gt;
|Campaign Rank=Medal of Altana §§§§&lt;br /&gt;
|Adoulin=The Silent Forest&lt;br /&gt;
|Rhapsodies=The Silent Forest&lt;br /&gt;
&amp;lt;!--Either input complete or leave blank for the 6 quest/mission lines below --&amp;gt;&lt;br /&gt;
|Crystalline Missions=&lt;br /&gt;
|Kupo Missions=&lt;br /&gt;
|Shantotto Missions=&lt;br /&gt;
|Abyssea Quests=complete&lt;br /&gt;
|Voidwatch Quests=&lt;br /&gt;
|Ygnas Quests=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Mog Garden Ranks, input 1 to 7 --&amp;gt;&lt;br /&gt;
|Arboreal Grove=4&lt;br /&gt;
|Coastal Fishing Net=4&lt;br /&gt;
|Garden Furrows=4&lt;br /&gt;
|Mineral Vein=4&lt;br /&gt;
|Monster Rearing=4&lt;br /&gt;
|Pond Dredger=4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Coalition, input either the level (1 to 7) or the title --&amp;gt;&lt;br /&gt;
|Couriers&#039; Coalition=7&lt;br /&gt;
|Inventors&#039; Coalition=7&lt;br /&gt;
|Mummers&#039; Coalition=7&lt;br /&gt;
|Peacekeepers&#039; Coalition=7&lt;br /&gt;
|Pioneers&#039; Coalition=7&lt;br /&gt;
|Scouts&#039; Coalition=7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Master Trial weapons, any entry results in &amp;quot;Obtained&amp;quot;, and if blank, &amp;quot;Not Obtained&amp;quot; --&amp;gt;&lt;br /&gt;
|Black and White=&lt;br /&gt;
|Unafraid of the Dark=&lt;br /&gt;
|Sealed Fate=&lt;br /&gt;
|Letter from Reisenjima=&lt;br /&gt;
&lt;br /&gt;
|Nation=Windurst&lt;br /&gt;
|Allied Forces=San d&#039;Oria&lt;br /&gt;
|Unity=Apururu&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Ultimate Weapons --&amp;gt;&lt;br /&gt;
|Ultimate Weapons=&lt;br /&gt;
{{User Page Ultimate Weapons&lt;br /&gt;
|Relic Weapons=yes&lt;br /&gt;
|Apocalypse = 119 {{Aug|1}}&lt;br /&gt;
|Mythic Weapons=yes&lt;br /&gt;
|Epeolatry=119 {{Aug|15}}&lt;br /&gt;
|Idris=119 {{Aug|1}}&lt;br /&gt;
|Empyrean Weapons=&lt;br /&gt;
|Aeonic Weapons=yes&lt;br /&gt;
|Godhands=119 {{Aug|7}}&lt;br /&gt;
|Trishula=119 {{Aug|15}}&lt;br /&gt;
|Heishi Shorinken=119 {{Aug|1}}&lt;br /&gt;
|Fomalhaut=119 {{Aug|1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:Linkshell --&amp;gt;&lt;br /&gt;
|Linkshells=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Bazaar --&amp;gt;&lt;br /&gt;
|Bazaar=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Merc --&amp;gt;&lt;br /&gt;
|Merc=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Merit Points --&amp;gt;&lt;br /&gt;
|Merit Points=&lt;br /&gt;
{{User Page Merit Points&lt;br /&gt;
|Max HP=15&lt;br /&gt;
|Max MP=15&lt;br /&gt;
|Maximum Merit Points=45&lt;br /&gt;
&lt;br /&gt;
|STR=15&lt;br /&gt;
|DEX=15&lt;br /&gt;
|VIT=15&lt;br /&gt;
|AGI=15&lt;br /&gt;
|INT=15&lt;br /&gt;
|MND=15&lt;br /&gt;
|CHR=15&lt;br /&gt;
&lt;br /&gt;
|Hand-to-Hand Skill=8&lt;br /&gt;
|Dagger Skill=8&lt;br /&gt;
|Sword Skill=8&lt;br /&gt;
|Great Sword Skill=8&lt;br /&gt;
|Axe Skill=8&lt;br /&gt;
|Great Axe Skill=8&lt;br /&gt;
|Scythe Skill=8&lt;br /&gt;
|Polearm Skill=8&lt;br /&gt;
|Katana Skill=8&lt;br /&gt;
|Great Katana Skill=8&lt;br /&gt;
|Club Skill=8&lt;br /&gt;
|Staff Skill=8&lt;br /&gt;
|Archery Skill=8&lt;br /&gt;
|Marksmanship Skill=8&lt;br /&gt;
|Throwing Skill=8&lt;br /&gt;
|Guarding Skill=8&lt;br /&gt;
|Evasion Skill=8&lt;br /&gt;
|Shield Skill=8&lt;br /&gt;
|Parrying Skill=8&lt;br /&gt;
&lt;br /&gt;
|Divine Magic Skill=8&lt;br /&gt;
|Healing Magic Skill=8&lt;br /&gt;
|Enhancing Magic Skill=8&lt;br /&gt;
|Enfeebling Magic Skill=8&lt;br /&gt;
|Elemental Magic Skill=8&lt;br /&gt;
|Dark Magic Skill=8&lt;br /&gt;
|Summoning Magic Skill=8&lt;br /&gt;
|Ninjutsu Skill=8&lt;br /&gt;
|Singing Skill=8&lt;br /&gt;
|String Instrument Skill=8&lt;br /&gt;
|Wind Instrument Skill=8&lt;br /&gt;
|Blue Magic Skill=8&lt;br /&gt;
|Geomancy Skill=8&lt;br /&gt;
|Handbell Skill=8&lt;br /&gt;
&lt;br /&gt;
|Enmity Increase=0&lt;br /&gt;
|Enmity Decrease=0&lt;br /&gt;
|Critical Hit Rate=5&lt;br /&gt;
|Enemy Critical Hit Rate=0&lt;br /&gt;
|Spell Interruption Rate=5&lt;br /&gt;
&lt;br /&gt;
|Shijin Spiral=1&lt;br /&gt;
|Exenterator=0&lt;br /&gt;
|Requiescat=1&lt;br /&gt;
|Resolution=5&lt;br /&gt;
|Ruinator=0&lt;br /&gt;
|Upheaval=3&lt;br /&gt;
|Entropy=5&lt;br /&gt;
|Stardiver=1&lt;br /&gt;
|Blade: Shun=1&lt;br /&gt;
|Tachi: Shoha=0&lt;br /&gt;
|Realmrazer=0&lt;br /&gt;
|Shattersoul=0&lt;br /&gt;
|Apex Arrow=0&lt;br /&gt;
|Last Stand=0&lt;br /&gt;
&lt;br /&gt;
|Berserk Recast=0&lt;br /&gt;
|Defender Recast=0&lt;br /&gt;
|Warcry Recast=0&lt;br /&gt;
|Aggressor Recast=0&lt;br /&gt;
&lt;br /&gt;
|Double Attack Rate=0&lt;br /&gt;
|Warrior&#039;s Charge=0&lt;br /&gt;
|Tomahawk=0&lt;br /&gt;
|Savagery=0&lt;br /&gt;
|Aggressive Aim=0&lt;br /&gt;
&lt;br /&gt;
|Focus Recast=0&lt;br /&gt;
|Dodge Recast=0&lt;br /&gt;
|Chakra Recast=0&lt;br /&gt;
|Counter Rate=5&lt;br /&gt;
|Kick Attack Rate=5&lt;br /&gt;
&lt;br /&gt;
|Mantra=5&lt;br /&gt;
|Formless Strikes=0&lt;br /&gt;
|Invigorate=0&lt;br /&gt;
|Penance=5&lt;br /&gt;
&lt;br /&gt;
|Divine Seal Recast=0&lt;br /&gt;
|Cure Cast Time=0&lt;br /&gt;
|Barspell Effect=0&lt;br /&gt;
|Banish Effect=0&lt;br /&gt;
|Regen Effect=0&lt;br /&gt;
&lt;br /&gt;
|Martyr=0&lt;br /&gt;
|Devotion=0&lt;br /&gt;
|Animus Solace=0&lt;br /&gt;
|Animus Misery=0&lt;br /&gt;
&lt;br /&gt;
|Elemental Seal Recast=0&lt;br /&gt;
|Fire Magic Potency=5&lt;br /&gt;
|Ice Magic Potency=0&lt;br /&gt;
|Wind Magic Potency=0&lt;br /&gt;
|Earth Magic Potency=0&lt;br /&gt;
|Lightning Magic Potency=5&lt;br /&gt;
|Water Magic Potency=0&lt;br /&gt;
&lt;br /&gt;
|Ancient Magic MAB=0&lt;br /&gt;
|Ancient Magic MB Dmg.=0&lt;br /&gt;
|Elemental Mag. Acc.=5&lt;br /&gt;
|Ele. Mag. Debuff Dur.=0&lt;br /&gt;
|Ele. Mag. Debuff Pot.=0&lt;br /&gt;
|Aspir Abs. Amount=5&lt;br /&gt;
&lt;br /&gt;
|Convert Recast=0&lt;br /&gt;
|Fire Magic Accuracy=5&lt;br /&gt;
|Ice Magic Accuracy=5&lt;br /&gt;
|Wind Magic Accuracy=0&lt;br /&gt;
|Earth Magic Accuracy=0&lt;br /&gt;
|Lightning Magic Accuracy=0&lt;br /&gt;
|Water Magic Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Enfeebling Magic Duration=0&lt;br /&gt;
|Magic Accuracy=0&lt;br /&gt;
|Enhancing Magic Duration=0&lt;br /&gt;
|Immunobreak Chance=5&lt;br /&gt;
|Enspell Damage=5&lt;br /&gt;
|Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Flee Recast=0&lt;br /&gt;
|Hide Recast=0&lt;br /&gt;
|Sneak Attack Recast=0&lt;br /&gt;
|Trick Attack Recast=0&lt;br /&gt;
|Triple Attack Rate=0&lt;br /&gt;
&lt;br /&gt;
|Assassin&#039;s Charge=0&lt;br /&gt;
|Feint=0&lt;br /&gt;
|Aura Steal=0&lt;br /&gt;
|Ambush=0&lt;br /&gt;
&lt;br /&gt;
|Shield Bash Recast=0&lt;br /&gt;
|Holy Circle Recast=0&lt;br /&gt;
|Sentinel Recast=0&lt;br /&gt;
|Cover Effect Length=0&lt;br /&gt;
&lt;br /&gt;
|Rampart Recast=0&lt;br /&gt;
|Chivalry=0&lt;br /&gt;
|Fealty=0&lt;br /&gt;
|Iron Will=0&lt;br /&gt;
|Guardian=0&lt;br /&gt;
&lt;br /&gt;
|Souleater Recast=0&lt;br /&gt;
|Arcane Circle Recast=0&lt;br /&gt;
|Last Resort Recast=0&lt;br /&gt;
|Last Resort Effect=0&lt;br /&gt;
|Weapon Bash Recast=0&lt;br /&gt;
&lt;br /&gt;
|Dark Seal=0&lt;br /&gt;
|Diabolic Eye=0&lt;br /&gt;
|Muted Soul=0&lt;br /&gt;
|Desperate Blows Effect=0&lt;br /&gt;
&lt;br /&gt;
|Killer Effects=0&lt;br /&gt;
|Reward Recast=0&lt;br /&gt;
|Call Beast Recast=0&lt;br /&gt;
|Sic/Ready Recast=0&lt;br /&gt;
|Tame Recast=0&lt;br /&gt;
&lt;br /&gt;
|Feral Howl=0&lt;br /&gt;
|Killer Instinct=0&lt;br /&gt;
|Beast Affinity=0&lt;br /&gt;
|Beast Healer=0&lt;br /&gt;
&lt;br /&gt;
|Lullaby Recast=0&lt;br /&gt;
|Finale Recast=0&lt;br /&gt;
|Minne Effect=0&lt;br /&gt;
|Minuet Effect=0&lt;br /&gt;
|Madrigal Effect=0&lt;br /&gt;
&lt;br /&gt;
|Nightingale=0&lt;br /&gt;
|Troubadour=0&lt;br /&gt;
|Foe Sirvente=0&lt;br /&gt;
|Adventurer&#039;s Dirge=0&lt;br /&gt;
&lt;br /&gt;
|Scavenge Effect=0&lt;br /&gt;
|Camouflage Recast=0&lt;br /&gt;
|Sharpshot Recast=0&lt;br /&gt;
|Unlimited Shot Recast=0&lt;br /&gt;
|Rapid Shot Rate=0&lt;br /&gt;
&lt;br /&gt;
|Stealth Shot=0&lt;br /&gt;
|Flashy Shot=0&lt;br /&gt;
|Snapshot=0&lt;br /&gt;
|Recycle Rate=0&lt;br /&gt;
&lt;br /&gt;
|Third Eye Recast=0&lt;br /&gt;
|Warding Circle Recast=0&lt;br /&gt;
|Store TP Effect=5&lt;br /&gt;
|Meditate Recast=5&lt;br /&gt;
|Zanshin Attack Rate=0&lt;br /&gt;
&lt;br /&gt;
|Shikikoyo=0&lt;br /&gt;
|Blade Bash=1&lt;br /&gt;
|Ikishoten=4&lt;br /&gt;
|Overwhelm=5&lt;br /&gt;
&lt;br /&gt;
|Subtle Blow Effect=5&lt;br /&gt;
|Katon Effect=5&lt;br /&gt;
|Hyoton Effect=0&lt;br /&gt;
|Huton Effect=0&lt;br /&gt;
|Doton Effect=0&lt;br /&gt;
|Raiton Effect=0&lt;br /&gt;
|Suiton Effect=0&lt;br /&gt;
&lt;br /&gt;
|Sange=0&lt;br /&gt;
|Ninja Tool Expertise=0&lt;br /&gt;
|Yonin Effect=0&lt;br /&gt;
|Innin Effect=5&lt;br /&gt;
|Ninjutsu Magic Accuracy=0&lt;br /&gt;
|Ninjutsu Mag. Atk. Bonus=5&lt;br /&gt;
&lt;br /&gt;
|Ancient Circle Recast=0&lt;br /&gt;
|Jump Recast=0&lt;br /&gt;
|High Jump Recast=0&lt;br /&gt;
|Super Jump Recast=0&lt;br /&gt;
|Spirit Link Recast=0&lt;br /&gt;
&lt;br /&gt;
|Deep Breathing=0&lt;br /&gt;
|Angon=0&lt;br /&gt;
|Empathy=0&lt;br /&gt;
|Strafe=0&lt;br /&gt;
&lt;br /&gt;
|Avatar Physical Accuracy=0&lt;br /&gt;
|Avatar Physical Attack=0&lt;br /&gt;
|Avatar Magical Accuracy=0&lt;br /&gt;
|Avatar Magical Attack=0&lt;br /&gt;
|Elemental MP Cost=0&lt;br /&gt;
&lt;br /&gt;
|Meteor Strike=0&lt;br /&gt;
|Heavenly Strike=0&lt;br /&gt;
|Wind Blade=0&lt;br /&gt;
|Geocrush=0&lt;br /&gt;
|Thunderstorm=0&lt;br /&gt;
|Grand Fall=0&lt;br /&gt;
&lt;br /&gt;
|Chain Affinity Recast=0&lt;br /&gt;
|Burst Affinity Recast=0&lt;br /&gt;
|Monster Correlation=0&lt;br /&gt;
|Physical Potency=0&lt;br /&gt;
|Magical Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Convergence=0&lt;br /&gt;
|Diffusion=0&lt;br /&gt;
|Enchainment=0&lt;br /&gt;
|Assimilation=0&lt;br /&gt;
&lt;br /&gt;
|Phantom Roll Recast=0&lt;br /&gt;
|Quick Draw Recast=0&lt;br /&gt;
|Quick Draw Accuracy=0&lt;br /&gt;
|Random Deal Recast=0&lt;br /&gt;
|Bust Duration=0&lt;br /&gt;
&lt;br /&gt;
|Snake Eye=0&lt;br /&gt;
|Fold=0&lt;br /&gt;
|Winning Streak=0&lt;br /&gt;
|Loaded Deck=0&lt;br /&gt;
&lt;br /&gt;
|Automaton Skills=0&lt;br /&gt;
|Maintenance Recast=0&lt;br /&gt;
|Repair Effect=0&lt;br /&gt;
|Activate Recast=0&lt;br /&gt;
|Repair Recast=0&lt;br /&gt;
&lt;br /&gt;
|Role Reversal=0&lt;br /&gt;
|Ventriloquy=0&lt;br /&gt;
|Fine-Tuning=0&lt;br /&gt;
|Optimization=0&lt;br /&gt;
&lt;br /&gt;
|Step Accuracy=0&lt;br /&gt;
|Haste Samba Effect=0&lt;br /&gt;
|Reverse Flourish Effect=0&lt;br /&gt;
|Building Flourish Effect=0&lt;br /&gt;
&lt;br /&gt;
|Saber Dance=0&lt;br /&gt;
|Fan Dance=0&lt;br /&gt;
|No Foot Rise=0&lt;br /&gt;
|Closed Position=0&lt;br /&gt;
&lt;br /&gt;
|Grimoire Recast=0&lt;br /&gt;
|Modus Veritas Duration=0&lt;br /&gt;
|Helix Magic Acc./Atk.=0&lt;br /&gt;
|Max Sublimation=0&lt;br /&gt;
&lt;br /&gt;
|Altruism=0&lt;br /&gt;
|Focalization=0&lt;br /&gt;
|Tranquility=0&lt;br /&gt;
|Equanimity=0&lt;br /&gt;
|Enlightenment=0&lt;br /&gt;
|Stormsurge=0&lt;br /&gt;
&lt;br /&gt;
|Full Circle Effect=0&lt;br /&gt;
|Ecliptic Attrition Recast=5&lt;br /&gt;
|Life Cycle Recast=0&lt;br /&gt;
|Blaze of Glory Recast=5&lt;br /&gt;
|Dematerialize Recast=0&lt;br /&gt;
&lt;br /&gt;
|Mending Halation=0&lt;br /&gt;
|Radial Arcana=5&lt;br /&gt;
|Curative Recantation=5&lt;br /&gt;
|Primeval Zeal=0&lt;br /&gt;
&lt;br /&gt;
|Rune Enhancement Effect=5&lt;br /&gt;
|Vallation Effect=0&lt;br /&gt;
|Lunge Effect=0&lt;br /&gt;
|Pflug Effect=5&lt;br /&gt;
|Gambit Effect=0&lt;br /&gt;
&lt;br /&gt;
|Battuta=1&lt;br /&gt;
|Rayke=1&lt;br /&gt;
|Inspiration=3&lt;br /&gt;
|Sleight of Sword=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Job Points=&lt;br /&gt;
{{User Page Job Points&lt;br /&gt;
|Warrior Job Points=2100&lt;br /&gt;
|Monk Job Points=2100&lt;br /&gt;
|White Mage Job Points=0&lt;br /&gt;
|Black Mage Job Points=2100&lt;br /&gt;
|Red Mage Job Points=2100&lt;br /&gt;
|Thief Job Points=2100&lt;br /&gt;
|Paladin Job Points=136&lt;br /&gt;
|Dark Knight Job Points=2100&lt;br /&gt;
|Beastmaster Job Points=374&lt;br /&gt;
|Bard Job Points=6&lt;br /&gt;
|Ranger Job Points=2100&lt;br /&gt;
|Summoner Job Points=100&lt;br /&gt;
|Ninja Job Points=2100&lt;br /&gt;
|Dragoon Job Points=2100&lt;br /&gt;
|Samurai Job Points=1300&lt;br /&gt;
|Blue Mage Job Points=2100&lt;br /&gt;
|Corsair Job Points=0&lt;br /&gt;
|Puppetmaster Job Points=2100&lt;br /&gt;
|Dancer Job Points=2100&lt;br /&gt;
|Scholar Job Points=2100&lt;br /&gt;
|Geomancer Job Points=2100&lt;br /&gt;
|Rune Fencer Job Points=2100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Templates  , the progress checklists --&amp;gt;&lt;br /&gt;
|Hide Weapon Progress=yes &amp;lt;!--If you don&#039;t want any Ultimate Weapon checklists, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Relic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Mythic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Empyrean Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Ergon Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Aeonic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Category:User Page Templates     Checklists --&amp;gt;&lt;br /&gt;
|Checklists=&lt;br /&gt;
{{Blue Magic Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = blue&lt;br /&gt;
| Pollen = Complete&lt;br /&gt;
| Sandspin = Complete&lt;br /&gt;
| Foot Kick = Complete&lt;br /&gt;
| Sprout Smack = Complete&lt;br /&gt;
| Wild Oats = Complete&lt;br /&gt;
| Power Attack = Complete&lt;br /&gt;
| Cocoon = Complete&lt;br /&gt;
| Metallic Body = Complete&lt;br /&gt;
| Queasyshroom = Complete&lt;br /&gt;
| Battle Dance = Complete&lt;br /&gt;
| Feather Storm = Complete&lt;br /&gt;
| Head Butt = Complete&lt;br /&gt;
| Healing Breeze = Complete&lt;br /&gt;
| Sheep Song = Complete&lt;br /&gt;
| Helldive = Complete&lt;br /&gt;
| Cursed Sphere = Complete&lt;br /&gt;
| Blastbomb = Complete&lt;br /&gt;
| Bludgeon = Complete&lt;br /&gt;
| Blood Drain = Complete&lt;br /&gt;
| Claw Cyclone = Complete&lt;br /&gt;
| Poison Breath = Complete&lt;br /&gt;
| Soporific = Complete&lt;br /&gt;
| Screwdriver = Complete&lt;br /&gt;
| Bomb Toss = Complete&lt;br /&gt;
| Grand Slam = Complete&lt;br /&gt;
| Wild Carrot = Complete&lt;br /&gt;
| Chaotic Eye = Complete&lt;br /&gt;
| Sound Blast = Complete&lt;br /&gt;
| Death Ray = Complete&lt;br /&gt;
| Smite of Rage = Complete&lt;br /&gt;
| Digest = Complete&lt;br /&gt;
| Pinecone Bomb = Complete&lt;br /&gt;
| Blank Gaze = Complete&lt;br /&gt;
| Jet Stream = Complete&lt;br /&gt;
| Uppercut = Complete&lt;br /&gt;
| Mysterious Light = Complete&lt;br /&gt;
| Terror Touch = Complete&lt;br /&gt;
| MP Drainkiss = Complete&lt;br /&gt;
| Venom Shell = Complete&lt;br /&gt;
| Stinking Gas = Complete&lt;br /&gt;
| Blitzstrahl = Complete&lt;br /&gt;
| Mandibular Bite = Complete&lt;br /&gt;
| Awful Eye = Complete&lt;br /&gt;
| Geist Wall = Complete&lt;br /&gt;
| Magnetite Cloud = Complete&lt;br /&gt;
| Jettatura = Complete&lt;br /&gt;
| Blood Saber = Complete&lt;br /&gt;
| Refueling = Complete&lt;br /&gt;
| Sickle Slash = Complete&lt;br /&gt;
| Ice Break = Complete&lt;br /&gt;
| Self-Destruct = Complete&lt;br /&gt;
| Frightful Roar = Complete&lt;br /&gt;
| Cold Wave = Complete&lt;br /&gt;
| Filamented Hold = Complete&lt;br /&gt;
| Hecatomb Wave = Complete&lt;br /&gt;
| Radiant Breath = Complete&lt;br /&gt;
| Feather Barrier = Complete&lt;br /&gt;
| Light of Penance = Complete&lt;br /&gt;
| Flying Hip Press = Complete&lt;br /&gt;
| Magic Fruit = Complete&lt;br /&gt;
| Dimensional Death = Complete&lt;br /&gt;
| Spiral Spin = Complete&lt;br /&gt;
| Death Scissors = Complete&lt;br /&gt;
| Eyes On Me = Complete&lt;br /&gt;
| Bad Breath = Complete&lt;br /&gt;
| Maelstrom = Complete&lt;br /&gt;
| Seedspray = Complete&lt;br /&gt;
| 1000 Needles = Complete&lt;br /&gt;
| Memento Mori = Complete&lt;br /&gt;
| Body Slam = &lt;br /&gt;
| Hydro Shot =  Complete&lt;br /&gt;
| Frypan = Complete&lt;br /&gt;
| Frenetic Rip = Complete&lt;br /&gt;
| Spinal Cleave = Complete&lt;br /&gt;
| Voracious Trunk = Complete&lt;br /&gt;
| Feather Tickle = Complete&lt;br /&gt;
| Yawn = Complete&lt;br /&gt;
| Infrasonics = &lt;br /&gt;
| Zephyr Mantle = Complete&lt;br /&gt;
| Corrosive Ooze = Complete&lt;br /&gt;
| Sandspray = &lt;br /&gt;
| Frost Breath = &lt;br /&gt;
| Diamondhide = Complete&lt;br /&gt;
| Enervation = Complete&lt;br /&gt;
| Firespit = Complete&lt;br /&gt;
| Warm-Up = Complete&lt;br /&gt;
| Regurgitation = Complete&lt;br /&gt;
| Tail Slap = Complete&lt;br /&gt;
| Hysteric Barrage = Complete&lt;br /&gt;
| Asuran Claws = Complete&lt;br /&gt;
| Cannonball = Complete&lt;br /&gt;
| Amplification = &lt;br /&gt;
| Heat Breath = Complete&lt;br /&gt;
| Lowing = Complete&lt;br /&gt;
| Triumphant Roar = &lt;br /&gt;
| Saline Coat = Complete&lt;br /&gt;
| Disseverment = &lt;br /&gt;
| Sub-zero Smash = Complete&lt;br /&gt;
| Temporal Shift = Complete&lt;br /&gt;
| Ram Charge = &lt;br /&gt;
| Mind Blast = Complete&lt;br /&gt;
| Actinic Burst = Complete&lt;br /&gt;
| Reactor Cool = Complete&lt;br /&gt;
| Magic Hammer = Complete&lt;br /&gt;
| Exuviation = &lt;br /&gt;
| Plasma Charge = Complete&lt;br /&gt;
| Vertical Cleave = Complete&lt;br /&gt;
| Plenilune Embrace = Complete&lt;br /&gt;
| Acrid Stream = Complete&lt;br /&gt;
| Leafstorm = Complete&lt;br /&gt;
| Cimicine Discharge = Complete&lt;br /&gt;
| Regeneration = &lt;br /&gt;
| Animating Wail = Complete&lt;br /&gt;
| Battery Charge = Complete&lt;br /&gt;
| Blazing Bound = Complete&lt;br /&gt;
| Demoralizing Roar = &lt;br /&gt;
| Final Sting = Complete&lt;br /&gt;
| Goblin Rush = Complete&lt;br /&gt;
| Vanity Dive = Complete&lt;br /&gt;
| Magic Barrier = &lt;br /&gt;
| Whirl of Rage = Complete&lt;br /&gt;
| Benthic Typhoon = &lt;br /&gt;
| Auroral Drape = Complete&lt;br /&gt;
| Osmosis = Complete&lt;br /&gt;
| Quadratic Continuum = Complete&lt;br /&gt;
| Fantod = Complete&lt;br /&gt;
| Thermal Pulse = &lt;br /&gt;
| Empty Thrash = Complete&lt;br /&gt;
| Dream Flower = Complete&lt;br /&gt;
| Occultation = Complete&lt;br /&gt;
| Charged Whisker = Complete&lt;br /&gt;
| Winds of Promy. = Complete&lt;br /&gt;
| Delta Thrust = Complete&lt;br /&gt;
| Evryone. Grudge = &lt;br /&gt;
| Reaving Wind = Complete&lt;br /&gt;
| Barrier Tusk = Complete&lt;br /&gt;
| Mortal Ray = Complete&lt;br /&gt;
| Water Bomb = Complete&lt;br /&gt;
| Heavy Strike = Complete&lt;br /&gt;
| Dark Orb = Complete&lt;br /&gt;
| White Wind = Complete&lt;br /&gt;
| Sudden Lunge = Complete&lt;br /&gt;
| Thunderbolt = &lt;br /&gt;
| Harden Shell = Complete&lt;br /&gt;
| Quadrastrike = &lt;br /&gt;
| Vapor Spray = Complete&lt;br /&gt;
| Absolute Terror = Complete&lt;br /&gt;
| Thunder Breath = &lt;br /&gt;
| Gates of Hades = Complete&lt;br /&gt;
| Tourbillion = &lt;br /&gt;
| Orcish Counterstance = Complete&lt;br /&gt;
| Amorphic Spikes = &lt;br /&gt;
| Pyric Bulwark = &lt;br /&gt;
| Wind Breath = Complete&lt;br /&gt;
| Barbed Crescent = Complete&lt;br /&gt;
| Bilgestorm = &lt;br /&gt;
| Bloodrake = &lt;br /&gt;
| Nature&#039;s Meditation = Complete&lt;br /&gt;
| Glutinous Dart = Complete&lt;br /&gt;
| Paralyzing Triad = Complete&lt;br /&gt;
| Tempestuous Upheaval = Complete&lt;br /&gt;
| Embalming Earth = Complete&lt;br /&gt;
| Rending Deluge = &lt;br /&gt;
| Foul Waters = Complete&lt;br /&gt;
| Retinal Glare = &lt;br /&gt;
| Droning Whirlwind = &lt;br /&gt;
| Carcharian Verve = Complete&lt;br /&gt;
| Blistering Roar = Complete&lt;br /&gt;
| Erratic Flutter = Complete&lt;br /&gt;
| Subduction = Complete&lt;br /&gt;
| Thrashing Assault = Complete&lt;br /&gt;
| Diffusion Ray = Complete&lt;br /&gt;
| Rail Cannon = Complete&lt;br /&gt;
| Restoral = &lt;br /&gt;
| Sinker Drill = Complete&lt;br /&gt;
| Uproot = Complete&lt;br /&gt;
| Crashing Thunder = &lt;br /&gt;
| Polar Roar = &lt;br /&gt;
| Sweeping Gouge = Complete&lt;br /&gt;
| Molting Plumage = Complete&lt;br /&gt;
| Nectarous Deluge = &lt;br /&gt;
| Atra. Libations = &lt;br /&gt;
| Searing Tempest = &lt;br /&gt;
| Blinding Fulgor = &lt;br /&gt;
| Spectral Floe = Complete&lt;br /&gt;
| Scouring Spate = Complete&lt;br /&gt;
| Anvil Lightning = Complete&lt;br /&gt;
| Silent Storm = &lt;br /&gt;
| Entomb = Complete&lt;br /&gt;
| Tenebral Crush = Complete&lt;br /&gt;
| Saurian Slide = Complete&lt;br /&gt;
| Palling Salvo = Complete&lt;br /&gt;
| Mighty Guard = Complete&lt;br /&gt;
| Cruel Joke = Complete&lt;br /&gt;
| Cesspool = Complete&lt;br /&gt;
| Tearing Gust = Complete&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Geomancer Spell Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = black&lt;br /&gt;
| Indi-Poison = Complete&lt;br /&gt;
| Indi-Voidance = Complete&lt;br /&gt;
| Stone = Complete&lt;br /&gt;
| Geo-Poison = Complete&lt;br /&gt;
| Geo-Voidance = Complete&lt;br /&gt;
| Water = Complete&lt;br /&gt;
| Indi-Precision = Complete&lt;br /&gt;
| Aero = Complete&lt;br /&gt;
| Geo-Precision = Complete&lt;br /&gt;
| Indi-Regen = Complete&lt;br /&gt;
| Drain = Complete&lt;br /&gt;
| Indi-Attunement = Complete&lt;br /&gt;
| Geo-Regen = Complete&lt;br /&gt;
| Fire = Complete&lt;br /&gt;
| Geo-Attunement = Complete&lt;br /&gt;
| Indi-Focus = Complete&lt;br /&gt;
| Blizzard = Complete&lt;br /&gt;
| Stonera = Complete&lt;br /&gt;
| Geo-Focus = Complete&lt;br /&gt;
| Indi-Barrier = Complete&lt;br /&gt;
| Thunder = Complete&lt;br /&gt;
| Indi-Refresh = Complete&lt;br /&gt;
| Indi-CHR = Complete&lt;br /&gt;
| Watera = Complete&lt;br /&gt;
| Aspir = Complete&lt;br /&gt;
| Geo-Barrier = Complete&lt;br /&gt;
| Indi-MND = Complete&lt;br /&gt;
| Indi-Fury = Complete&lt;br /&gt;
| Geo-Refresh = Complete&lt;br /&gt;
| Geo-CHR = Complete&lt;br /&gt;
| Stone II = Complete&lt;br /&gt;
| Aerora = Complete&lt;br /&gt;
| Sleep = Complete&lt;br /&gt;
| Indi-INT = Complete&lt;br /&gt;
| Geo-MND = Complete&lt;br /&gt;
| Geo-Fury = Complete&lt;br /&gt;
| Water II = Complete&lt;br /&gt;
| Indi-AGI = Complete&lt;br /&gt;
| Indi-Fend = Complete&lt;br /&gt;
| Geo-INT = Complete&lt;br /&gt;
| Fira = Complete&lt;br /&gt;
| Indi-VIT = Complete&lt;br /&gt;
| Aero II = Complete&lt;br /&gt;
| Geo-AGI = Complete&lt;br /&gt;
| Geo-Fend = Complete&lt;br /&gt;
| Indi-DEX = Complete&lt;br /&gt;
| Blizzara = Complete&lt;br /&gt;
| Indi-Acumen = Complete&lt;br /&gt;
| Geo-VIT = Complete&lt;br /&gt;
| Fire II = Complete&lt;br /&gt;
| Indi-STR = Complete&lt;br /&gt;
| Indi-Slow = Complete&lt;br /&gt;
| Geo-DEX = Complete&lt;br /&gt;
| Geo-Acumen = Complete&lt;br /&gt;
| Blizzard II = Complete&lt;br /&gt;
| Thundara = Complete&lt;br /&gt;
| Indi-Torpor = Complete&lt;br /&gt;
| Geo-STR = Complete&lt;br /&gt;
| Geo-Slow = Complete&lt;br /&gt;
| Thunder II = Complete&lt;br /&gt;
| Geo-Torpor = Complete&lt;br /&gt;
| Indi-Slip = Complete&lt;br /&gt;
| Stone III = Complete&lt;br /&gt;
| Water III = Complete&lt;br /&gt;
| Geo-Slip = Complete&lt;br /&gt;
| Indi-Languor = Complete&lt;br /&gt;
| Aero III = Complete&lt;br /&gt;
| Fire III = Complete&lt;br /&gt;
| Indi-Paralysis = Complete&lt;br /&gt;
| Geo-Languor = Complete&lt;br /&gt;
| Indi-Vex = Complete&lt;br /&gt;
| Blizzard III = Complete&lt;br /&gt;
| Stonera II = Complete&lt;br /&gt;
| Sleep II = Complete&lt;br /&gt;
| Geo-Paralysis = Complete&lt;br /&gt;
| Thunder III = Complete&lt;br /&gt;
| Geo-Vex = Complete&lt;br /&gt;
| Watera II = Complete&lt;br /&gt;
| Indi-Frailty = Complete&lt;br /&gt;
| Stone IV = Complete&lt;br /&gt;
| Water IV = Complete&lt;br /&gt;
| Geo-Frailty = Complete&lt;br /&gt;
| Aerora II = Complete&lt;br /&gt;
| Indi-Wilt = Complete&lt;br /&gt;
| Aero IV = Complete&lt;br /&gt;
| Fire IV = Complete&lt;br /&gt;
| Fira II = Complete&lt;br /&gt;
| Geo-Wilt = Complete&lt;br /&gt;
| Indi-Malaise = Complete&lt;br /&gt;
| Indi-Gravity = Complete&lt;br /&gt;
| Blizzard IV = Complete&lt;br /&gt;
| Blizzara II = Complete&lt;br /&gt;
| Aspir II = Complete&lt;br /&gt;
| Thunder IV = Complete&lt;br /&gt;
| Geo-Malaise = Complete&lt;br /&gt;
| Geo-Gravity = Complete&lt;br /&gt;
| Indi-Fade = Complete&lt;br /&gt;
| Thundara II = Complete&lt;br /&gt;
| Geo-Fade = Complete&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds =&lt;br /&gt;
| Procure: Foret de Hennetiel =&lt;br /&gt;
| Procure: Morimar Basalt Fields =&lt;br /&gt;
| Procure: Cirdas Caverns =&lt;br /&gt;
| Procure: Marjami Ravine =&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Clear: Foret de Hennetiel = Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields = Complete&lt;br /&gt;
| Clear: Cirdas Caverns = Complete&lt;br /&gt;
| Clear: Marjami Ravine = Complete&lt;br /&gt;
| Clear: Yorcia Weald = Complete&lt;br /&gt;
| Clear: Kamihr Drifts = Complete&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds = Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel = Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =&lt;br /&gt;
| Preserve: Cirdas Caverns =&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine = Complete&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways = Complete&lt;br /&gt;
| Patrol: Sih Gates =&lt;br /&gt;
| Patrol: Moh Gates =&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates = Complete&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel = Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields = Complete&lt;br /&gt;
| Deliver: Marjami Ravine = Complete&lt;br /&gt;
| Deliver: Yorcia Weald = Complete&lt;br /&gt;
| Deliver: Kamihr Drifts = Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Support: Foret de Hennetiel = Complete&lt;br /&gt;
| Support: Morimar Basalt Fields = Complete&lt;br /&gt;
| Support: Marjami Ravine = Complete&lt;br /&gt;
| Support: Yorcia Weald = Complete&lt;br /&gt;
| Support: Kamihr Drifts = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Survey: Sih Gates = Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =&lt;br /&gt;
| Survey: Morimar Basalt Fields =&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates = Complete&lt;br /&gt;
| Survey: Marjami Ravine = Complete&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts = Complete&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =&lt;br /&gt;
| Recover: Morimar Basalt Fields =&lt;br /&gt;
| Recover: Marjami Ravine =&lt;br /&gt;
| Recover: Yorcia Weald =&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways = Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =&lt;br /&gt;
| Research: Foret de Hennetiel =&lt;br /&gt;
| Research: Morimar Basalt Fields =&lt;br /&gt;
| Research: Marjami Ravine =&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel = Complete&lt;br /&gt;
| Boost: Marjami Ravine = Complete&lt;br /&gt;
| Boost: Kamihr Drifts = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways = Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =&lt;br /&gt;
| Gather: Yahse Hunting Grounds =&lt;br /&gt;
| Gather: Sih Gates = Complete&lt;br /&gt;
| Gather: Moh Gates =&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine = Complete&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Bio, you may omit or remove almost any category here. Put in full URLs for things like Twitch, Youtube, AH.com, etc--&amp;gt;&lt;br /&gt;
|Hide Bio=yes &amp;lt;!--Most people don&#039;t seem to make a bio, so simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Discord=&lt;br /&gt;
|Twitch=&lt;br /&gt;
|YouTube=&lt;br /&gt;
|FFXIAH=&lt;br /&gt;
|Twitter=&lt;br /&gt;
|Facebook=&lt;br /&gt;
|Skype=&lt;br /&gt;
|Steam=&lt;br /&gt;
|3DS=&lt;br /&gt;
|Switch=&lt;br /&gt;
|PlayStation=&lt;br /&gt;
|Xbox=&lt;br /&gt;
&lt;br /&gt;
|Enjoy Category 1=&lt;br /&gt;
|Enjoy Description 1=&lt;br /&gt;
|Enjoy Category 2=&lt;br /&gt;
|Enjoy Description 2=&lt;br /&gt;
|Enjoy Category 3=&lt;br /&gt;
|Enjoy Description 3=&lt;br /&gt;
|Enjoy Category 4=&lt;br /&gt;
|Enjoy Description 4=&lt;br /&gt;
|Enjoy Category 5=&lt;br /&gt;
|Enjoy Description 5=&lt;br /&gt;
|Enjoy Category 6=&lt;br /&gt;
|Enjoy Description 6=&lt;br /&gt;
&lt;br /&gt;
|Bio Header=I&#039;m around.&lt;br /&gt;
&lt;br /&gt;
|About Me=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Item Sets. ITEMS MUST BE SPELLED EXACTLY HOW THEY ARE ON THE WIKI --&amp;gt;&lt;br /&gt;
|Hide Item Sets=no &amp;lt;!--If you don&#039;t want any item sets, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Warrior Sets=&lt;br /&gt;
|Monk Sets=&lt;br /&gt;
|White Mage Sets=&lt;br /&gt;
|Black Mage Sets=&lt;br /&gt;
|Red Mage Sets=&lt;br /&gt;
|Thief Sets=&lt;br /&gt;
|Paladin Sets=&lt;br /&gt;
|Dark Knight Sets=&lt;br /&gt;
|Beastmaster Sets=&lt;br /&gt;
|Bard Sets=&lt;br /&gt;
|Ranger Sets=&lt;br /&gt;
|Samurai Sets=&lt;br /&gt;
|Ninja Sets=&lt;br /&gt;
|Dragoon Sets=&lt;br /&gt;
|Summoner Sets=&lt;br /&gt;
|Blue Mage Sets=&lt;br /&gt;
|Corsair Sets=&lt;br /&gt;
|Puppetmaster Sets=&lt;br /&gt;
|Dancer Sets=&lt;br /&gt;
|Scholar Sets=&lt;br /&gt;
|Geomancer Sets=&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name=Indi-Colure Spells&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = &lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name=Geo-Colure Spells&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = &lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name= Geomancer Nuking&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;M.ATK: 387&amp;lt;br&amp;gt;M.DAM: 261&amp;lt;br&amp;gt;INT: 271&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|Runefencer Sets=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Guides: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Compendium of Colure: The Art of Geomancy]]&lt;br /&gt;
&lt;br /&gt;
Podcasts: &amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=6UAIZkSz_FQ WTF in Vanadiel Is Rune Fencer (Episode 44)]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=yXHjJT0kaN4 WTF in Vanadiel is Ranger Lore (Episode 52)]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=677073</id>
		<title>Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=677073"/>
		<updated>2023-04-08T15:37:25Z</updated>

		<summary type="html">&lt;p&gt;Zan: Added the 10 second pitch to each food choice for quick reference.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;max-width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Guide}}  &lt;br /&gt;
|style=&amp;quot;max-width: 17%; vertical-align: top; align: right&amp;quot;| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
:&amp;quot;The ancient geomancers realized that the answer wasn&#039;t to control the land ... but rather let themselves be swept up by its current and borrow some of its strength.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Sylvie&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A [[Geomancer]] is able to fill the role of support, magic damage dealer, enfeebler, and a secondary healer. In the primary role of support, a Geomancer aids the party with the use of Indicolure and Geocolure spells casting varying buffs and debuffs which can compliment each other and what the content the party is tackling. Indicolure spells are acquired by the use of a plate, similar to a spells scroll, and are either purchased from a vendor, the Auction House, or as a drop from a battlefield. With an indicolure spell geomancers are able to focus themselves as the conduit to emanate a spells effect. As a geomancer develops its own skill their luopan will resonate with the world, and when attuned to its calling, will learn the respective geocolure spell. When the geomancer uses a debuffing colure spell they must be on the enemy&#039;s enmity list in order for the spell to take effect. They can achieve this by casting a fast enfeebling spell such as [[Dia]] or [[Diaga]] on the enemy or by healing the tank which is on the enmity list. Failure to do so will result in a debuffing colure spell not to effect the enemy.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Geomancers secondary role is to serve as an magical damage dealer with their elemental magic and their own -ra variant spells which like an indicolure spell, emanates from the geomancer to hit all enemies within range. Through the use of the [[Cardinal Chant]] trait, a geomancer&#039;s elemental magic gains a boost based on the geomancer&#039;s direction in relation to the target. While their own variants of elemental-ra spells have an increased boost compared to other elemental spells, a geomancer would benefit from using this trait to gain benefits such as increased Magical Critical Rate or a Magical Attack Bonus.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A geomancer has a the same enfeebling magic skill as a [[Black Mage]] and the [[Geomancy Attire Set]] has a significant amount of Magic Accuracy. While they do no have the same amount or calibur of enfeeblings spells as a [[Red Mage]], only having access to [[Sleep]] and [[Sleep II]] natively, they are able to benefit from using the lower tier spells they gain from having a Black Mage or Red Mage as a sub job. Spells such as  Gravity or Bind still have a use in all content in the means of crowd control and the increased Magic Accuracy ensures that a Geomancer can aid in landing these spells.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While only having a handful of dark spells, the geomancer has a high skill allowing it to benefit from using Drain and Aspir to quickly regain lost health and mana in order to continue their volley of spell casting. Through the use of having Black Mage as a subjob, Geomancer gains access to Stun allowing for an additional means to block powerful but slow casting spells and TP moves from enemies.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Lastly, while they have no native healing magic skill, a geomancer with either Red Mage, [[White Mage]], or [[Scholar]] as a subjob gains access to various cure spells. A well geared geomancer can aid in battle by using the additional MP they have to heal other front line jobs allowing dedicated healers to either focus on the tank or on removing status aliments form the party.&lt;br /&gt;
&lt;br /&gt;
=== Indicolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;Indicolures are self targeted spells which emanate from the Geomancer&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Ruaumoko, [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide], 2017&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s indicolure spells originate around the caster, or if used with [[Entrust]], around the party member, adding buffs to party members or debuffs to enemies within the indicolure&#039;s radius. Indicolure spells are not effected by any abilities except for [[Bolster]] and those used with [[Entrust]] are not granted any Geomancy Potency effects from equipment such as the [[Nepote Bell]] or [[Dunna]]. An indicolure spell could provide an enemy with a debuff such as slow, paralysis, or decrease their attack, but only takes effect if the Geomancer is on the enemy&#039;s enmity list. The use of elemental or enfeebling Magic to end up on the enmity list is common practice, or by healing the tank after it establish hate on an enemy. Any party member that is entrusted with an indicolure spell &#039;&#039;&#039;must&#039;&#039;&#039; also be on the enemy&#039;s enmity list in order for the indicolure to effect the enemy.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Indi Duration +11%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +20%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Initially you can gain up to 42 seconds on top of the 180 second base duration of any Indicolure spell.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
With an increase of 50 seconds, the duration bonus from the [[Lifestream Cape]] is multiplicative, meaning that you will gain 10% duration from the 230 seconds your Indicolure spells are boosted to, resulting in a 253 seconds (4:13) duration.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Once you unlock the [[Idris]], you would only use a [[Solstice]] or [[Gada]] when using [[Entrust]]. [[Pellucid Stone|Pellucid Stones]] and [[Taupe Stone|Taupe Stones]] have a maximum augment of +10% duration while [[Fern Stone|Fern Stones]] have a maximum augment of +11% duration. Even with a 8% duration increase, coupled with the 20% duration increase (maximum augment) on the Lifestream Cape, you can see an Indicolure spell duration of 346 seconds (5:46), assuming you have fully invested in the Indicolure Spell Effect Duration job points.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Geocolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
All geocolure spells summon a [[Luopan]] which the geocolure effect emanates from. It is important to remember that you will need 900 combined skill in order for any additional Geomancy Potency, from pieces such as a Dunna or Idris, to take effect. When building sets as a new Geomancer, you will have two sets, one casting the geocolure spell, the other when the Luopan summoned. Luopans have a native -50% Damage Taken, so look to maximize the damage taken pieces followed by regen so you Luopan will remains active, achieving the 10 minute time limit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s abilities effect the Luopan, but [[Bolster]] does not stack with [[Ecliptic Attrition]] or [[Blaze of Glory]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 =&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Bagua Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With a base perpetuation cost of 24 HP/tic, your Luopan will last approximately 210 seconds at level 99. Increasing the amount of regen to offset the perpetuation cost will allow the Luopan to remain out before finally despawning after 10 minutes. The Luopan has a base -50% Damage Taken trait like all other pets, and can be increased to the cap of -87.5% Damage Taken.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| As you slowly work your way through gear progression, the Geomancy Mitaines will remain a staple in your kit until you complete an Idris. These pieces alone, if augmented correctly can give a Luopan an additional -25% Damage Taken and 16 HP/tic Regen. While the Bagua Charm is not necessary as it&#039;s Geomancy +5 Effect does not stack with the Dunna&#039;s effect, the +6% Absorb Damage chance could be beneficial to some players.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With the Idris and Geomancy Mitaines +3, your Luopan will be at the -87.5% Damage Taken cap allowing you to put more pieces with Pet: Regen on, offsetting and possibly negating the perpetuation cost of the Luopan even with [[Ecliptic Attrition]] in effect.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Regen&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geomancy Effects and Mathematics ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=10% colspan=27| Geomancy Effects&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=6% rowspan=2| Effect&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod; border-right: 1px solid black&amp;quot; width=6% rowspan=2| Parameter&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=21% colspan=5| Standard&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Ecliptic Attrition (+25%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Blaze of Glory (+50%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| BoG &amp;amp; EA (+75%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Bolster&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | 900 Skill&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Stats || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attributes &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Regen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Refresh || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | MP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 6 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 11 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 12 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 13 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fury || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 67.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92.55% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.08% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.98% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 123.40%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Barrier || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 108.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 109.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 117.95% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 144.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 171.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Precision || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Voidance || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acumen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fend || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 69.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 83.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 104.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 87.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Focus || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attunement || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Haste || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Posion || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 105 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown; color: white&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 102 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slow || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.33% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Paralyze || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.50% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Gravity || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Movement&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.63% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.35% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.08% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Wilt || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -57.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -78.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106.500% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -92.05% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -124.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -114.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -142.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Frailty || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -14.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -28.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -31.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41.80% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -35.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -46.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50.55% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -49.53% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58.98% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -73.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -67.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -83.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slip || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Torpor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fade || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Malaise || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Vex || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Languor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=27 | &#039;&#039;NOTE: The above +5, +6, +7, and +10 values are the TOTAL value of the item plus the maximum skill value, not the boost from the item alone.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure and Geocolure Locations ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; valign=center class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  colspan=&amp;quot;11&amp;quot;  style=&amp;quot;font-size: larger; background-color: tan; border: 1px solid darkgoldenrod; color: white; width=58%&amp;quot; |Geomancy Spell Locations&lt;br /&gt;
|-&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: sandybrown; border: 1px solid chocolate; color: white; width=58%&amp;quot; |Indicolure Plate Locations&lt;br /&gt;
! rowspan=&amp;quot;34&amp;quot; style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px |&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width=42%&amp;quot; | Geomantic Reservoir Locations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 10%&amp;quot; | Plate &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 15%&amp;quot; | Acquisition &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 20%&amp;quot; | Location &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 8%&amp;quot; | Price (gil) &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 10%&amp;quot; | Spell &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 20%&amp;quot; | Area &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 7%&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 1 || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Ishvad]] || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 5 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[East Ronfaure]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 4 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |372|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 8 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Tahrongi Canyon]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H/I-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 10 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |1,400|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Konschtat Highlands]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F/G-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,335|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J/K-5)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,425|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Qufim]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |6,692|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Gusgen Mines]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |10,926|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Batallia Downs]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (D-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Lower Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |23,940|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Rolanberry Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |25,270|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Sauromugue Champaign]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |30,912|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |32,640|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Castle Oztroja]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |34,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Davoi]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |43,740|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Garlaige Citadel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |46,440|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Behemoth&#039;s Dominion]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Eukalline]] || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52,080|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Crawlers&#039; Nest]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beadeaux]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-8) &lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |61,875|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Xarcabard]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |83,160|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[The Eldieme Necropolis]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |94,185|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Bostaunieux Oubliette]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |103,040|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Fei&#039;Yin]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-5)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Vex]] &amp;lt;sup&amp;gt;3 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;|[[Eukalline]]&amp;lt;br&amp;gt;[[Macrocosmic Orb]]|| align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |504,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Vex]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Upper Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Frailty]] &amp;lt;sup&amp;gt;1 4 5 6 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |537,030|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Frailty]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Ceizak Battlegrounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Wilt]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 82 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |576,300|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Wilt]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 86 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Yahse Hunting Grounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Gravity]] &amp;lt;sup&amp;gt;4 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Gravity]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Foret de Hennetiel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Malaise]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Malaise]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Haste]] &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |709,716|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Haste]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 97 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Marjami Ravine]]  || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fade]] &amp;lt;sup&amp;gt;2 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |703,800|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fade]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 98 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color:white; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - Factory Rejects II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - Demolition Squad II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - Brother D&#039;Aurphe II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; - Legion XI Comitatensis II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; - Dismemberment Brigade II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; - Amphibian Assault II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; - Kindred Spirits II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; - High-Tier Mission Battlefields&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities, Traits, Merits, and Job Points ==&lt;br /&gt;
=== Abilities and Traits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Cardinal Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VII]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Bolster]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Tunic description.png|link=Bagua Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Full Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Azimuth Hood icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Azimuth Hood]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Azimuth Hood description.png|link=Azimuth Hood]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Lasting Emanation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ecliptic Attrition]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Collimated Fervor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Life Cycle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Geomancy Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Geomancy Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Geomancy Tunic description.png|link=Geomancy Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Nantosuelta&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Nantosuelta&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nantosuelta&#039;s Cape description.png|link=Nantosuelta&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Blaze of Glory]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dematerialize]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Entrust]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Pants icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Pants]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Pants description.png|link=Bagua Pants]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Sandals icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Sandals]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Sandals description.png|link=Bagua Sandals]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Theurgic Focus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Concentric Pulse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Galero +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Galero +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Galero +2 description.png|link=Bagua Galero +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Widened Compass]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Full Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Restores up to 5% additional MP per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| This group will benefit you until you are better able to manage MP either through spells, abilities, and gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ecliptic Attrition]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 10 seconds per merit.&amp;lt;br&amp;gt;Also reduces the recast time of Lasting Emanation.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reducing the recast to 4:10 from 5:00 not only affects Ecliptic Attrition, but [[Lasting Emanation]], and with a good Luopan Regen set  you can maintain this effect indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Life Cycle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| When starting as a Geomancer this may help due to the lack of Pet: Regen gear you have, but as you get better gear, this will be less useful over other choices.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Blaze of Glory]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Gaining the +50% Luopan Potency every 8:20 is noticeable, especially when rotated with Ecliptic Attrition. With a good Luopan Regen set you to keep this effect up indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dematerialize]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Just like Life Cycle merits, the lack of Pet: Damage Taken reduction gear you have will make this choice beneficial, but as your gear gets better it becomes less of a visible choice compared to others.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an HP recovery effect to Full Circle. Additional merits restore up to 5% additional HP.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Usually for soloing purposes, though you are healed when you use Full Circle which could help changing Geocolure spells midfight. Mending Halation does benefit the party much more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances Collimated Fervor with an elemental magic casting time reduction effect. Additional merits reduce casting time by 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| With a good Fast Cast set you will not need the elemental magic casting time reduction. A 1% casting time reduction is the same as having 1% Fast Cast, but only for the magic type being cast oppose to all magic types.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore HP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase HP recovery by 5% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on HP, this can restore a significant amount of MP to members in range. You will use this less than Radial Arcana.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore MP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase MP recovery by 3% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on MP, this can restore a significant amount of MP to members in range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Points ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%&amp;quot; align=center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Points&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Category&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Effect&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Bolster]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase maximum HP by 3 percent and reduces perpetuation cost by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Widened Compass]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduces the casting time of geomancy spells while under the effects of Widened Compass.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduce casting time by 3 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Life Cycle]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the amount of HP recovered by the luopan when Life Cycle is activated.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase amount of HP recovered by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Blaze of Glory]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the initial HP value of luopans while under the effects of Blaze of Glory.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase initial HP by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Attack Bonus|Magic Atk. Bonus]]&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhances Magic Atk. Bonus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhance Magic Atk. Bonus by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Accuracy]] Bonus&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic accuracy by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Dematerialize]] Duration&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Dematerialize.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase effect duration by 1 second.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Theurgic Focus]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the magic damage of specific spells while under the effects of Theurgic Focus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic damage by 3.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Concentric Pulse]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases damage when using Concentric Pulse.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase damage by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Indicolure]] Spell Effect Dur. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Indicolure spells. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase spell effect duration by 2 seconds.&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background-color:white; border: 1px solid white; padding: 15px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Gifts&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Gift&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 5%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 7%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 25&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 45&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 1&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 1 (Su1).&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 9%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 55&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 60&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 80&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 11%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 95&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 2&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 2 (Su2).&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new magic spells.&amp;lt;br&amp;gt;[[Fire V]], [[Blizzard V]], [[Aero V]], [[Stone V]], [[Thunder V]], [[Water V]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to an enemy.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 13%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 145&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 150&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 180&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 15%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 205&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 9. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 210&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 245&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 17%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 275&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 320&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 19%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 405&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 21%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 450&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 3 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 3 (Su3). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Magic Damage Bonus &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Increases magic damage by 3. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 23%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 545&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spell &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants a new magic spell.&amp;lt;br&amp;gt;[[Aspir III]]&amp;lt;br&amp;gt;Steals an enemy&#039;s MP. Ineffective against undead. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 605&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 25%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 655&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 12. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 660&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 27%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 775&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 780&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 845&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 29%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 905&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 910&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 980&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 31%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1045&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1050&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 33%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1195&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 4 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 4 (Su4). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new spells.&amp;lt;br&amp;gt; [[Fira III]], [[Blizzara III]], [[Aera III]], [[Stonera III]], [[Thundara III]], [[Watera III]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to enemies within area of effect.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 35%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 15. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1620&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1710&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1805&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1900&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 2000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 5 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 5 (Su5). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;★Master! &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants the designation &amp;quot;Master Naturalist.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Job Gift Total Bonuses&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot; width=50%| &#039;&#039;&#039;Capacity Point Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| +320% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;New Spells&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V&amp;lt;br&amp;gt;Aspir III&amp;lt;br&amp;gt;Fira III, Blizzara III, Aera III, Stonera III, Thundara III, Watera III&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Magic Damage Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| 13 &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Magic Attack Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +42 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Geomancy Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Accuracy Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +50 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Handbell Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Defense Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +56 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Elemental Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Evasion Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Dark Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|}&lt;br /&gt;
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|}&lt;br /&gt;
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== Subjob Selection ==&lt;br /&gt;
&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Lethargy Chappel icon.png|link=]] &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Red Mage serves as the most common subjob for a geomancer due to the amount of utility it provides. Especially starting off, the ability to [[Convert]] allows for a geomancer to regain MP and being able to rapidly cure themselves to with minimal loss to the regained MP. Debuffs such as Silence and Dispel do not have tiers and will benefit from a geomancer&#039;s enfeebling skill. While they have a low enhancing skill, Haste and Refresh are both a set potency largely affected by Enhancing Duration Gear and while not as good as the higher tier spells Red Mages acquire at later levels, these can serve largely to aid when a Red Mage is not in the party/alliance.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Convert&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Fast Cast II, Magic Attack Bonus II, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Fast Cast III (ML30)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Haste, Flurry, Refresh, Phalanx&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Slow, Paralyze, Silence, Dispel&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: See Enhancing Duration Gearset below for more information&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Wicce Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While using Black Mage as a subjob offers very little from Red Mage for traits, it offers more for in terms of crowd control. Though the high recast time for Stun will not allow for a Geomancer to act as a stun-lock such as Red Mage subbing Black Mage or Dark Knight, it still offers the ability to stop a hard hitting TP Move or spell. Sleepga is always useful for crowd control in content such as Dynamis Divergence and Omen, where large groups of enemies can easily wreck havoc on an inexperience or overly confident group.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Elemental Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Magic Attack Bonus II, Magic Burst Bonus&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Stun, Sleepga&lt;br /&gt;
** &amp;lt;small&amp;gt;Sleepga II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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|-&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While not a standard subjob, Scholar offers a large amount of utility though it is locked behind the either Light or Dark Arts. Scholar will give Geomancer access to all status removal magic that using White Mage does but Stona. The use of Manifestation allows for Sleep and Sleep II to become Area of Effect debuffs to aid in crowd control and allows Dispel to act as a Dispelga prior to acquiring a Daybreak. While it has lost the use of Refresh, Phalanx, and Haste, it has gained the use of Storm spells giving weather bonus to both Geomancer&#039;s native elemental magic and Scholar&#039;s healing magic.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Light Arts, Dark Arts, Sublimation&lt;br /&gt;
** Light Arts Stratagems: Penury, Addendum: White, Celery, Accession&lt;br /&gt;
*** &amp;lt;small&amp;gt;Rapture (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
** Dark Arts Stratagems: Parsimony, Alacrity, Addendum: Black, Manifestation&lt;br /&gt;
*** &amp;lt;small&amp;gt;Ebullience (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Resist Silence II, Max MP Boost&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Storm Spells&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Dispel&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Stona (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
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| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:A geomancer which is doing very little to contribute to a party is doing a great disservice to the party and then themselves. A Geomancer sits on a large amount of MP when not in dire need of recasting their colure spells and should be using this to aid the party. Using White Mage as a subjob gives Geomancer access to remove a majority of debuffs effecting the party to include [[Doom]] which can bring down any party, especially if a White Mage is not in the party to remove it themselves.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Divine Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Auto-Regen, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Divine Veil (ML5), Divine Benison (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Stona, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Raise II (ML35), Reraise II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: Theory-crafting estimates a properly geared Geomancer is able to remove Doom 30% of the time with Cursna. More testing needs to be used to verify the base removal rate and geared removal rate.&#039;&#039;&amp;lt;/small&amp;gt; {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
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|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 3px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=2| The following two subjobs are niche in the implementation. While they are strong options for soloing, allowing the Geomancer to get into the fray, many groups may look down upon them being used without either a strong argument to support their use or an agreement between the Geomancer and the party. The idea is that to provide a Geomancer with the Attack and Accuracy needed to perform well under the circumstance, there is a trade off on the longevity of the Luopan and the Geomancer themself.&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
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| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Hattori Zukin icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While boosting an impressive amount of skills to add to your kit when soloing, using Ninja for a subjob does not provide the geomancer with a means to heal themselves. There is a time when you may find a purpose to this, such as an occasional Ambuscade fight or when in CP Parties and you have down time to get into the fray, but those times are few and far in between. The lack of skill in Ninjutsu Magic means that most of your damage would be coming from the amount of Magic Attack Bonus from gear or traits, but not enough to use effectively in most endgame content.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield III, Subtle Blow III, Max HP Boost II&lt;br /&gt;
* &#039;&#039;&#039;Buffing Ninjutsu&#039;&#039;&#039;: Tonko: Ichi/Ni, Utsusemi: Ichi/Ni, &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Ninjutsu&#039;&#039;&#039;: Kurayami: Ichi/Ni, Hojo: Ichi/Ni, Dokumori: Ichi, Jubaku: Ichi&lt;br /&gt;
* &#039;&#039;&#039;Elemental Ninjutsu&#039;&#039;&#039;: Katon: Ichi/Ni, Suiton: Ichi/Ni, Raiton: Ichi/Ni, Doton: Ichi/Ni, Huton: Ichi/Ni, Hyoton: Ichi/Ni&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Maculele Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Agreed to be a fun combination, using Dancer as a subjob compared to Ninja has it&#039;s trade offs. The higher delay on clubs coupled with the lower Dual Wield trait means a higher focus on dual wield gear costing valuable slots for your accuracy and attack accessories. Using Haste Samba would enable the party to benefit from the 5% Job Ability Haste but depending on your party setup may be unnecessary. The only true benefit this gains over using Ninja is access to Curing Waltz and Healing Waltz allowing for curing potential and status aliment removal. Steps add an additional tool but their use may be a concern if a geomancer does not have the accuracy to successfully land them.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield II, Subtle Blow II, Evasion Bonus II, Accuracy Bonus&lt;br /&gt;
* &#039;&#039;&#039;Sambas&#039;&#039;&#039;: Drain Samba I/II, Aspir Samba, Haste Samba&lt;br /&gt;
* &#039;&#039;&#039;Waltzes&#039;&#039;&#039;: Curing Waltz I/II/III, Divine Waltz, Healing Waltz&lt;br /&gt;
* &#039;&#039;&#039;Steps&#039;&#039;&#039;: Quickstep, Box Step, Stutter Step&lt;br /&gt;
* &#039;&#039;&#039;Flourishes&#039;&#039;&#039;: Animated Flourish, Desperate Flourish, Violent Flourish, Reverse Flourish&lt;br /&gt;
|}&lt;br /&gt;
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&lt;br /&gt;
== Food Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Pear Crepe icon.png|link=]] &#039;&#039;&#039;[[Pear Crepe]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;An easily acquired Magic Accuracy food.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: Your basic magic accuracy food sold by the Curio Vendors when you acquired the [[Rhapsody in Fuchsia]] key item (RoV 3-3). The additional 45 Magic Accuracy will aid in landing enfeebles and elemental magic.&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT +2&lt;br /&gt;
* Magic Accuracy +20% (Cap: 45)&lt;br /&gt;
* Magic Defense Bonus +1&lt;br /&gt;
* MP Recovered While Healing +2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Tropical Crepe icon.png|link=]] &#039;&#039;&#039;[[Tropical Crepe]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;A better Magic Accuracy food sold on the Auction House.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT+2&lt;br /&gt;
* MND+2&lt;br /&gt;
* Magic Accuracy +20% (Max. 90)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot; +1 &lt;br /&gt;
|}&lt;br /&gt;
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|-&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Black Curry Bun icon.png|link=]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;The best defense food you can get when on the front lines soaking in the damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* DEX +2&lt;br /&gt;
* VIT +4&lt;br /&gt;
* INT +1&lt;br /&gt;
* HP Recovered While Healing +2&lt;br /&gt;
* MP Recovered While Healing +1&lt;br /&gt;
* Accuracy +5&lt;br /&gt;
* Ranged Accuracy +5&lt;br /&gt;
* Evasion +5&lt;br /&gt;
* Defense +15% (Cap: 180)&lt;br /&gt;
* Resist Sleep +3-4 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Miso Ramen icon.png|link=]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;small&amp;gt;Standard Tank food which gives you some Defense and Magic Evasion.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: The standard tank food due to its Defense and Magic Evasion, this food is helpful when there is a priority of defense over magic accuracy. This is especially useful in HTBF such as [[Odin Prime|A Stygian Pact II]].&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* HP +100&lt;br /&gt;
* STR +5&lt;br /&gt;
* VIT +5&lt;br /&gt;
* Defense +10% (Cap: 170)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot;+5&lt;br /&gt;
* Magic Evasion +10% (Cap: 50)&lt;br /&gt;
* &amp;quot;Resist Slow&amp;quot; +10 &lt;br /&gt;
|}&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
== JSE Armor ==&lt;br /&gt;
&lt;br /&gt;
=== [[Geomancy Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3|18px]] [[Geomancy Tunic +3]], [[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3|18px]] [[Geomancy Mitaines +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Galero +3 description.png|link=Geomancy Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atramenterrane icon.png|link=Atramenterrane|18px]] [[Atramenterrane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Urunday Lumber icon.png|link=Urunday Lumber|18px]] [[Urunday Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero|Geomancy Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +3 icon.png|link=Geomancy Galero +3]] [[Geomancy Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Tunic +3 description.png|link=Geomancy Tunic +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Lavarion icon.png|link=Lavarion|18px]] [[Lavarion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Silk Cloth icon.png|link=Silk Cloth|18px]] [[Silk Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic|Geomancy Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3]] [[Geomancy Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Mitaines +3 description.png|link=Geomancy Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Bloodline of Zacariah]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines|Geomancy Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3]] [[Geomancy Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Pants +3 description.png|link=Geomancy Pants +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Communion]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants|Geomancy Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +3 icon.png|link=Geomancy Pants +3]] [[Geomancy Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Sandals +3 description.png|link=Geomancy Sandals +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Cyclone Cotton icon.png|link=Cyclone Cotton|18px]] [[Cyclone Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sheep Leather icon.png|link=Sheep Leather|18px]] [[Sheep Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gold Ingot icon.png|link=Gold Ingot|18px]] [[Gold Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals|Geomancy Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +3 icon.png|link=Geomancy Sandals +3]] [[Geomancy Sandals +3|Geomancy Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Bagua Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Bagua Pants +3 icon.png|link=Bagua Pants +3|18px]] [[Bagua Pants +3]], [[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3|18px]] [[Bagua Sandals +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Galero +3 description.png|link=Bagua Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raaz Leather icon.png|link=Raaz Leather|18px]] [[Raaz Leather]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Frontier Soda icon.png|link=Frontier Soda|18px]] [[Frontier Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero|Bagua Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- GEO icon.png|link=Voidhead: GEO|18px]] [[Voidhead: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +3 icon.png|link=Bagua Galero +3]] [[Bagua Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Tunic +3 description.png|link=Bagua Tunic +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Leather icon.png|link=Ether Leather|18px]] [[Ether Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chocolate Crepe icon.png|link=Chocolate Crepe|18px]] [[Chocolate Crepe]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic|Bagua Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- GEO icon.png|link=VoidTorso: GEO|18px]] [[Voidtorso: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +3 icon.png|link=Bagua Tunic +3]] [[Bagua Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; By the time you get around to making the Bagua Tunic +2 with it&#039;s requirements you will other pieces of gear which will give you plenty of Geomancy Magic skill. It falls further from favor as a nuking piece if you already have an Amalric Robe +1 or high augments on your Merlinic Jubbah. It does not gain any benefit to it&#039;s augment to Bolster, as all four versions of this piece increase Bolster&#039;s effects by 30 seconds. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Mitaines +3 description.png|link=Bagua Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bismuth Sheet icon.png|link=Bismuth Sheet|18px]] [[Bismuth Sheet]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Campfire Choco icon.png|link=Campfire Chocolate|18px]] [[Campfire Chocolate]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines|Bagua Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- GEO icon.png|link=Voidhand: GEO|18px]] [[Voidhand: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +3 icon.png|link=Bagua Mitaines +3]] [[Bagua Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Pants +3 description.png|link=Bagua Pants +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cascade Candy icon.png|link=Cascade Candy|18px]] [[Cascade Candy]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants|Bagua Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- GEO icon.png|link=Voidleg: GEO|18px]] [[Voidleg: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +3 icon.png|link=Bagua Pants +3]] [[Bagua Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Sandals +3 description.png|link=Bagua Sandals +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sparkstrand icon.png|link=Sparkstrand|18px]] [[Sparkstrand]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Trail Cookie icon.png|link=Trail Cookie|18px]] [[Trail Cookie]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals|Bagua Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- GEO icon.png|link=Voidfoot: GEO|18px]] [[Voidfoot: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3]] [[Bagua Sandals +3|Bagua Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Azimuth Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3|18px]] [[Azimuth Hood +3]], [[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3|18px]] [[Azimuth Gaiters +3]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3: [[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3|18px]] [[Azimuth Coat +3]], [[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3|18px]] [[Azimuth Gloves +3]], [[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3|18px]] [[Azimuth Tights +3]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Hood +3 description.png|link=Azimuth Hood +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khroma Ore icon.png|link=Khroma Ore|18px]] [[Khroma Ore]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x20&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood|Azimuth Hood]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3]] [[Azimuth Hood +3|Azimuth Hood +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; With &#039;&#039;Luopan: Regen +5&#039;&#039; and &#039;&#039;Damage Taken -12%&#039;&#039;, this piece, and its +2 variant, will make this an excellent idle piece unless you need refresh.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Coat +3 description.png|link=Azimuth Coat +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[Treasures of the Earth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat|Azimuth Coat]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3]] [[Azimuth Coat +3|Azimuth Coat +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gloves +3 description.png|link=Azimuth Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x15&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves|Azimuth Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3]] [[Azimuth Gloves +3|Azimuth Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Tights +3 description.png|link=Azimuth Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x10&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights|Azimuth Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3]] [[Azimuth Tights +3|Azimuth Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gaiters +3 description.png|link=Azimuth Gaiters +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x25&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters|Azimuth Gaiters]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3]] [[Azimuth Gaiters +3|Azimuth Gaiters +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The &#039;&#039;Indicolure Spell Duration +30&#039;&#039; allow for longer lasting Indicolure spells, which is especially beneficial when coupled with the Bagua Pants and a Gada which has &#039;&#039;Indicolure Spell Duration + &#039;&#039;&#039;X&#039;&#039;&#039;%&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nantosuelta&#039;s Capes ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border: 1px solid darkgoldenrod; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Augments&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Purpose/Uses&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=50% align=&amp;quot;center&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +5 Pet: Regen&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Luopan&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Idle&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Magic Attack Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Nuking&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Go forward and Nuke and Burst young Geomancer!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Fast Cast&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Enfeebling&lt;br /&gt;
* Healing&lt;br /&gt;
* Fast Cast&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on your subjob, a Geomancer can find itself aiding in enfeebling and Immunobreaks.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; colspan=3 | The following are situational and should be acquired last.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 DEX&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Store TP&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Melee&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on the content and your subjob, a Geomancer may be asked to aid in the Damage to give a group that edge in the fight.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Physical Weaponskills:&lt;br /&gt;
** [[Black Halo]]&lt;br /&gt;
** [[Exudation]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Magical Weaponskills:&lt;br /&gt;
** [[Flash Nova]]&lt;br /&gt;
** [[Seraph Strike]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Sets ==&lt;br /&gt;
While the sets below aren&#039;t considered to be the &amp;quot;Best in Slot&amp;quot;, they are benchmarks to either build sets which fit your playstyle or group requirements. They all follow the chart below to allow progression through the sets, but equipment can be rearranged based on content you have access to and equipment you have for other jobs.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Equipment Tiers&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Low Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;0 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Delve, Sinister Reign, Quest Rewards, Ambuscade, HTBF&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Mid Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;500 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen, Dynamis [D] Entries, Sortie A-D, Odyssey V0 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;High Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;1200 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen Bosses, Dynamis [D] Wave 1 Clear, Odyssey V15 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Top Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;2100 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Dynamis [D] Wave 3 Clear, Sortie E-H, Odyssey V20 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Pinnacle&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;ML 10&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| &#039;&#039;&#039;NOT Best in Slot!&#039;&#039;&#039; Makes things damn near stupid easy with the right skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;0 JP&amp;lt;br&amp;gt;858 Combined Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Filiae Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic&lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;500 JP&amp;lt;br&amp;gt;904 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;935 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;915 Combined Skill&amp;lt;br&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The beginner set is real easy to acquire, being assembled from quested pieces, Domian Invasion, and Reives. The Stikini Rings are reasonably priced and easy to acquire as there is a constant need for them and will serve you for a long time.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With Geomancy and Handbell skill are capped and merited, this set up will give you the required 900 combined skill as well at Geomancy +5 allowing you to participate in all content.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| Both setups use the minimum pieces to bring you to the required skill, including the 20 skill lost for using the Bagua Charm +2 over the Incanter&#039;s Torque. You gain -21% DT and +2% in casting Geomancy spells for 0 MP from the two pieces of Azimuth Attire being upgraded to it&#039;s +2 variants.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=3|&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;* Mastered *&amp;lt;br&amp;gt;908 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;ML9 Required&amp;lt;br&amp;gt;901 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While you do lose some time due to trading out the augmented Gada for an Idris, the gains you make for having Geomancy +10 is extremely beneficial and sought after by all groups. It is a time consuming task to build an Idris, but is rewarding once you complete it.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Casting Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C or D, Rank 15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C, Rank 15&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geocolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
The following gear sets are not intended to serve as the gear you use while casting a Geocolure spell, those sets closely follow the Indicolosure sets listed above. These sets are the idle sets after you finish casting and are not either casting elemental, enfeebling, or healing magic.&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Idle Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2 = Handler&#039;s Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -31%&amp;lt;br&amp;gt;Pet: DT -39%, Regen +28&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -26%&amp;lt;br&amp;gt;Pet: DT -37%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Sucellus&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| Your basic Geocolure Idle set, this base set does not assume what gear was previously obtained but looks at what can be easily acquired by soloing with trusts. Any empty space should be filled with Pet Damage Taken or Pet Physical Damage Taken reductions, Pet Regen, then the Geomancer&#039;s Damage Taken and Physical Damage Taken. As a new Geomancer, you will not be expected to be in the fray as you are still developing your skills and building your gear.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While it is possible to get Telchine Attire Set early compared to some other gear, getting the augments of Pet: -4% Damage Taken and Pet: +3 Regen may be hard to come by. Prioritizing the damage taken on the Nantosuelta&#039;s Cape until you can get the -4% Damage Taken for each Telchine Attire piece. If you are able to get those augments, then this set will max both Pet Damage Taken and Pet Regen, allowing for the Luopan to remain for the full 10 minutes unless the damage taken is too much for the Luopan to recover itself. The use of Ecliptic Attrition will burden this set without the use of either [[Dematerialize]] or [[Life Cycle]].&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While the [[Bagua Galero +2]] has +500 Luopan HP, the Luopan only gains this HP if the Galero is being worn sacrificing the possible -4% Damage Taken and +3 Regen from the Telchine Cap.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While there is a slow shift between Pet Damage Taken to Pet Regen, the beginning focus to build additional Damage Taken reduction for the Geomancer themselves allowing them to stand in the heat of battle to provide their party with Indicolure buffs. The blend between the two offer a higher degree of survival for both the Geomancer and Luopan.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: The hood has +3 Regen for the Luopan, which will help until you acquire and augment the Telchine Cap&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Bagua Sandals +1]] for [[Telchine Pigaches]]: Just like the Azimuth Hood, the sandals have +3 Regen for the Luopan&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -1~4% Damage Taken, Pet: +1~3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Shamash Robe]] for [[Geomancy Tunic +3]]: The Shamash has an additional -10% PDT&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: If you want the additional Regen, use the Abdhaljs Resin for Pet: Regen instead of Pet: Damage Taken&#039;&#039; &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-right: 2px solid; border-color: darkgoldenrod; width: 25%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -45%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +26&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Idle Set&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: DT -50%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF +45, SIRD +5&lt;br /&gt;
|Ear1 = Ran Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug = VIT +15, HP +100&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
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|Hands = &lt;br /&gt;
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|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
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|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; border-right: 2px solid; border-color: darkgoldenrod; padding: 5px&amp;quot;| Having an Idris with the Geomancy Mitaines +3 caps the Luopan&#039;s Damage Taken reduction to -87.5% while the Geomancer receives -30% PDT. The Bagua Charm +2 offers 10% Damage Absorption by the Luopan aiding in its longevity through the course of a battle. Augment the cape with either Defense, Evasion, or Magic Evasion as you see fit after the Pet: +15 Regen.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border-right: 2px solid; border-color: darkgoldenrod; padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Geomancy Tunic +3]] or [[Azimuth Coat +2]] for [[Shamash Robe]]: Exchanging the Shamash Robe will lose you the bonus of -10% PDT, but if taking damage is not a issue because you are on the backline, then Geomancy Tunic +3 or Azimuth Coat +2 also have Refresh +3 (+4 on the +3 Coat) on them.&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Culminus]] for [[Genmei Shield]]: The trade off for -10% PDT for +10 SIRD is based on your needs.&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Agwu&#039;s Slops]] (R28) for [[Nyame Flanchard]]: This trade would allow you to use Stikini Ring +1 in both finger slots, trading out the Gelatinous Ring +1 if you desire to have 5 MP/tic in refresh oppose to 4 MP/tic. The raw stats online on the Nyame Flanchard make it hard to compete for another piece with DT on them.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nuking Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;GEO goes Boom!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Akabrena, Fight against Kei, 2021&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
With a B+ rating in Elemental Magic and bonuses from the Cardinal Chant trait, Geomancers have the ability to put up some comparative damage numbers with nukes. Geomancer gains 62 Magic Attack Bonus, 42 from job gifts and from job points. While it has no native Magic Attack Bonus from traits such as Black Mage and Red Mage do, it gains an additional 15 Magic Attack Bonus from Indi-Acumen. Magic Damage is a factor of several to include Magic Attack Bonus and Intelligence, which Magic Accuracy influencing resist rates. Spells are also affected by the 95% hit rate just like physical attacks.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Ammo = Memoria Sachet&lt;br /&gt;
|Head = Jhakri Coronal +1&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Hecate&#039;s Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Jhakri Robe +1&lt;br /&gt;
|Hands = Jhakri Cuffs +1&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Izdubar Mantle&lt;br /&gt;
|Waist = Oneiros Sash&lt;br /&gt;
|Legs = Jhakri Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +3&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Most of the beginner nuking gear can be found between Ambuscade, Domain Invasion, or previously released content. If you are unable to find anything with Magic Attack Bonus or Magic Accuracy, equip pieces which gives you additional INT. The more INT you have compared to your target, the more damage your spells end up doing.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| All Merlinic Pieces should have +10 INT, +30 Magic Attack Bonus, and +30 Magic Accuracy on them. While Magic Damage seems beneficial to have, it may not offset the loss in Magic Attack Bonus on a piece. Compared to Amalric Attire +1, the Merlinic Attire Set has significantly less Magic Attack Bonus but a significant amount of Magic Accuracy and Intelligence which will effect a spell&#039;s hit and resist rate.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Amalric Doublet +1 and Amalric Gages +1 will add an additional 13 Magic Attack Bonus at the cost of 5 Magic Accuracy and 6 Intelligence. Overall a Geomancer will see better damage numbers with this combination compared to using all Bagua Attire +3. As for the accessories, a Geomancer will want to mix Magic Attack Bonus and Magic Accuracy in order to maximize between the damage dealt and a spell being resisted. There are several pieces that trade a few points of one for the other and can be traded out based on what your group needs.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;The [[Weatherspoon Armor Set +1]] sold by [[Vesca]] for 9,400 Bayld is a good choice until you can start doing some Ambuscade constantly. If you are soloing Domain Invasion, you can begin to purchase the Merlinic Attire pieces from [[Zurim]] for 800 points each. While each set may be costly to a new player, they are iLvl 119, oppose to the Artifact and Relic Armor which starts at iLvl 109.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path B (MP+50, INT+10, &amp;quot;Magic Attack Bonus&amp;quot;+15)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: +8~10 INT, +30~40 Magic Attack Bonus, +30~40 Magic Accuracy, +5~8 Magic Damage&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 10&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug = Rank 20&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug = Rank 20&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = Rank 20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| When it comes to using a Daybreak or an Idris, the choice if a Geomancer has both is left up to the Geomancer. The afterglow on an Idris can give up to an additional 50 Magic Attack Bonus, but unless fully augmented, will lose 15 Magic Attack Bonus compared to a Daybreak. Either weapon paired with an Ammurapi Shield has the best Magic Attack Bonus, Magic Damage, and Magic Accuracy for not only Geomancer, but several jobs.&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 10): DMG:+5, Mag. Atk. Bns. +10&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 20): DMG: +9, Magic Attack Bonus +20, Accuracy +5, Magic Accuracy +5&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magic Burst Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While not having any native Magic Burst Bonuses a Geomancer is able to equip several piece with Magic Burst Bonus, charging it&#039;s nukes when closing Skillchains. The longer the skillchain the more damage the magic burst does, so take advantage of using higher damage nukes to close the bursts at later steps. Through the use of a geomancer&#039;s -ra spells as well as haste and fast cast sets, they can double burst bypassing the [[Nuke Wall]] for full damage on two nukes. As a magic burst set is commonly one of the last sets you will be competing, this guide assumes the geomancer is between between the mid and high tiers nuking sets and selects gear and accessories from those above listed sets.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&amp;lt;small&amp;gt;Magic Burst Bonus: +9&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Hermetic Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +15&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +2&lt;br /&gt;
|Hands = Bagua Mitaines +2&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +29&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|Borrowing on the simple principle that if you are building a basic Magic Burst Damage set, you are going to begin deviating from your Nuking Set, benefiting from +9 Magic Burst Bonus and +5% Fast Cast. The Ghastly Tathlum provides more damage over the Memoria Sachet if you are unable to acquire the Pemphredo Tathlum early in your Geomancer Career.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
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|-&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +40&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Ea Cuffs +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier III&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +44&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15 &lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +35&amp;lt;br&amp;gt;Magic Burst Bonus II: +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| This Burst set will give you a significant amount of damage by capping out the Magic Burst Damage bonus allowing for some significant numbers to be seen. The set boost a significant amount of Magic Accuracy allowing you to stack the Magic Attack Bonus and Intelligence in other slots for more damage. While the Ea Attire Set does suffer from lower stats all around, the set does boost some of the best Magic Evasion for geomancers.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Though the set has Magic Burst Bonus I of +44, there is no set-up which wouldn&#039;t cause a significant loss Magic Burst Damage trying to replace a piece to achieve the cap of +40 MBB I.&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ea Attire Set]] for Ea Attire +1 Set: While the stats are less compared to the HQ version, slowly piecing it together will offer a significant boost to your burst damage. &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT, Magic Damage, Magic Attack Bonus, Magic Accuracy&#039;&#039;&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enfeebling Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Psystorm Earring&lt;br /&gt;
|Ear2 = Lifestorm Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier II&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = MND/MACC&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Hermetic Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = MND/MACC&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = MND/MACC&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = MND/MACC&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = MND/MACC&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Geomancy Tunic +2&lt;br /&gt;
|Hands = Geo. Mitaines +2&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +2&lt;br /&gt;
|Feet = Geo. Sandals +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +3&lt;br /&gt;
|Feet = Geo. Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| As you slowly progress in skill and gear, there is a shift for stacking more Magic Accuracy as well as slowly adding Enfeebling Magic Skill gear. While an additional point in Enfeebling Magic is roughly equivalent to one Magic Accuracy, the Enfeebling Magic Skill also adds to the potency of some enfeebling spells. Continue to prioritize Enfeebling Magic Skill, Magic Accuracy, and then Mind. Trade out the Jkahri Attire for Merlinic Attire as you are able to acquire augments which make the piece better than the previous set.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Geomancy Attire +2 is easy to acquire after a couple of Omen runs needing only 40 [[P. GEO Card | Paragon Geomancer Cards]]. Equipping all five pieces will grant the geomancer an additional 60 Magic Accuracy allowing for accessories have additional Enfeebling Magic Skill and Mind oppose to Magic Accuracy. The three piece bonus will begin to see the turning of using either Jharki or Merlinic in turn for Geomancy Attire +2 especially on pieces of the former sets which have the least amount of Magic Accuracy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While it is no Red Mage, with either sub Red Mage, Scholar, or Black Mage, Geomancer has access to debuffs. The Geomancy Attire Set +3 offers the best Magic Accuracy for Geomancer. Coupled with the Regal Cuffs and Earring, Geomancer will be able to extend effects for spells like Sleep or the Elemental Debuffs. Depending on the debuff you will either want Mind or Intelligence on the cape for casting.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: Mind and Magic Accuracy&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path A (MND+10, Magic Accuracy+15, &amp;quot;Cure Potency&amp;quot;+15)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc. Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Geomancers have no native healing skill, acquiring it from their subjob. A healing set should cap Cure Potency followed by Healing Skill and lastly Mind. A Nibiru Cudgel performs a better than an unaugmented Gada, but augmenting a Gada with an additional 10 Mind and 7% Cure potency will outperform a Nibiru Cudgel. If all all other constants remain the except the weapon, the progression would be Nibiru Cudgel to either an augmented Gada or Daybreak.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path B (Healing Magic Skill +20, &amp;quot;Cure&amp;quot; spellcasting time-7%, Magic Damage Taken -3%)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee and Weapon Skill Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Melee Sets - More Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Cetl Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Gerdr Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Nyame Path B... We all know you&#039;re going to do it, so just go ahead and do it anyway...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| For all your GEO/DNC and GEO/NIN needs...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Next you&#039;re going to ask me for WS sets as well, right...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Now... You got me wondering...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Weapon Skill Sets - Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements and Dedication ==&lt;br /&gt;
Thanks to all those along the way who helped out especially the information put out by [[User:UsedtobeRDM|UsedtobeRDM]] and their [[Geomancer&#039;s_Thought_Bubble|Geomancer&#039;s Thought Bubble]], Brixy and his [https://www.ffxiah.com/forum/topic/41358/bubble-trouble-a-geomancer-guide/ Bubble Trouble] guide and, Ruaumoko and his [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide] video as well as the countless threads between BG-Wiki, FFXIAH, and Reddit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Thanks to the guys over in the LS taking the chance in letting me come in and pick up Geomancer. I appreciate the hours we spent grinding out content watching me bust bubbles before getting it right and then helping me gear it up so we can watch it &#039;&#039;go boom!&#039;&#039; This is for you guys! Another shout out to [[User:Brahmsz|Braams]] for his insane ideas that we threw in here to give this guide a breath of life rather than making it seem like an advance calculus class.&lt;br /&gt;
&lt;br /&gt;
=== Updates ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Current Version:&lt;br /&gt;
* &#039;&#039;&#039;V22.12.3 - Subjob and Food Sections formatting overhaul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Older Versions:&lt;br /&gt;
* V22.12.2 - Melee Gear Sets refined, to include Ambuscade Cape&lt;br /&gt;
* V22.12.1 - Revamp of Indicolure Gear Sets&lt;br /&gt;
* V22.11.1 - Melee Gear Set Added&lt;br /&gt;
* V22.11.1 - Added Empyrean Armor +3&lt;br /&gt;
* V22.9.1 - Added Empyrean Armor +2&lt;br /&gt;
* V22.6.1 - Reformatted Artifact and Relic Armor sets, added Empyrean Armor&lt;br /&gt;
* V21.6.1 - Updated Nuking Sets&lt;br /&gt;
* V21.3.5 - Ambuscade Capes Updated&lt;br /&gt;
* V21.3.4 - Magic Burst Sets created&lt;br /&gt;
* V21.3.3 - Indicolure and Geocolure Acquistion 2.0&lt;br /&gt;
* V21.3.2 - Subjob and Food Selection Added&lt;br /&gt;
* V21.3.1 - Geomancy Spells Acquisition and Effects Added&lt;br /&gt;
* V21.2.2 - Enfeebling Sets Added&lt;br /&gt;
* V21.2.1 - Page Created&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=677072</id>
		<title>Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=677072"/>
		<updated>2023-04-08T15:30:24Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Gear Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;max-width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Guide}}  &lt;br /&gt;
|style=&amp;quot;max-width: 17%; vertical-align: top; align: right&amp;quot;| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
:&amp;quot;The ancient geomancers realized that the answer wasn&#039;t to control the land ... but rather let themselves be swept up by its current and borrow some of its strength.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Sylvie&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A [[Geomancer]] is able to fill the role of support, magic damage dealer, enfeebler, and a secondary healer. In the primary role of support, a Geomancer aids the party with the use of Indicolure and Geocolure spells casting varying buffs and debuffs which can compliment each other and what the content the party is tackling. Indicolure spells are acquired by the use of a plate, similar to a spells scroll, and are either purchased from a vendor, the Auction House, or as a drop from a battlefield. With an indicolure spell geomancers are able to focus themselves as the conduit to emanate a spells effect. As a geomancer develops its own skill their luopan will resonate with the world, and when attuned to its calling, will learn the respective geocolure spell. When the geomancer uses a debuffing colure spell they must be on the enemy&#039;s enmity list in order for the spell to take effect. They can achieve this by casting a fast enfeebling spell such as [[Dia]] or [[Diaga]] on the enemy or by healing the tank which is on the enmity list. Failure to do so will result in a debuffing colure spell not to effect the enemy.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Geomancers secondary role is to serve as an magical damage dealer with their elemental magic and their own -ra variant spells which like an indicolure spell, emanates from the geomancer to hit all enemies within range. Through the use of the [[Cardinal Chant]] trait, a geomancer&#039;s elemental magic gains a boost based on the geomancer&#039;s direction in relation to the target. While their own variants of elemental-ra spells have an increased boost compared to other elemental spells, a geomancer would benefit from using this trait to gain benefits such as increased Magical Critical Rate or a Magical Attack Bonus.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A geomancer has a the same enfeebling magic skill as a [[Black Mage]] and the [[Geomancy Attire Set]] has a significant amount of Magic Accuracy. While they do no have the same amount or calibur of enfeeblings spells as a [[Red Mage]], only having access to [[Sleep]] and [[Sleep II]] natively, they are able to benefit from using the lower tier spells they gain from having a Black Mage or Red Mage as a sub job. Spells such as  Gravity or Bind still have a use in all content in the means of crowd control and the increased Magic Accuracy ensures that a Geomancer can aid in landing these spells.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While only having a handful of dark spells, the geomancer has a high skill allowing it to benefit from using Drain and Aspir to quickly regain lost health and mana in order to continue their volley of spell casting. Through the use of having Black Mage as a subjob, Geomancer gains access to Stun allowing for an additional means to block powerful but slow casting spells and TP moves from enemies.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Lastly, while they have no native healing magic skill, a geomancer with either Red Mage, [[White Mage]], or [[Scholar]] as a subjob gains access to various cure spells. A well geared geomancer can aid in battle by using the additional MP they have to heal other front line jobs allowing dedicated healers to either focus on the tank or on removing status aliments form the party.&lt;br /&gt;
&lt;br /&gt;
=== Indicolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;Indicolures are self targeted spells which emanate from the Geomancer&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Ruaumoko, [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide], 2017&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s indicolure spells originate around the caster, or if used with [[Entrust]], around the party member, adding buffs to party members or debuffs to enemies within the indicolure&#039;s radius. Indicolure spells are not effected by any abilities except for [[Bolster]] and those used with [[Entrust]] are not granted any Geomancy Potency effects from equipment such as the [[Nepote Bell]] or [[Dunna]]. An indicolure spell could provide an enemy with a debuff such as slow, paralysis, or decrease their attack, but only takes effect if the Geomancer is on the enemy&#039;s enmity list. The use of elemental or enfeebling Magic to end up on the enmity list is common practice, or by healing the tank after it establish hate on an enemy. Any party member that is entrusted with an indicolure spell &#039;&#039;&#039;must&#039;&#039;&#039; also be on the enemy&#039;s enmity list in order for the indicolure to effect the enemy.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Indi Duration +11%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +20%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Initially you can gain up to 42 seconds on top of the 180 second base duration of any Indicolure spell.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
With an increase of 50 seconds, the duration bonus from the [[Lifestream Cape]] is multiplicative, meaning that you will gain 10% duration from the 230 seconds your Indicolure spells are boosted to, resulting in a 253 seconds (4:13) duration.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Once you unlock the [[Idris]], you would only use a [[Solstice]] or [[Gada]] when using [[Entrust]]. [[Pellucid Stone|Pellucid Stones]] and [[Taupe Stone|Taupe Stones]] have a maximum augment of +10% duration while [[Fern Stone|Fern Stones]] have a maximum augment of +11% duration. Even with a 8% duration increase, coupled with the 20% duration increase (maximum augment) on the Lifestream Cape, you can see an Indicolure spell duration of 346 seconds (5:46), assuming you have fully invested in the Indicolure Spell Effect Duration job points.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Geocolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
All geocolure spells summon a [[Luopan]] which the geocolure effect emanates from. It is important to remember that you will need 900 combined skill in order for any additional Geomancy Potency, from pieces such as a Dunna or Idris, to take effect. When building sets as a new Geomancer, you will have two sets, one casting the geocolure spell, the other when the Luopan summoned. Luopans have a native -50% Damage Taken, so look to maximize the damage taken pieces followed by regen so you Luopan will remains active, achieving the 10 minute time limit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s abilities effect the Luopan, but [[Bolster]] does not stack with [[Ecliptic Attrition]] or [[Blaze of Glory]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 =&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Bagua Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With a base perpetuation cost of 24 HP/tic, your Luopan will last approximately 210 seconds at level 99. Increasing the amount of regen to offset the perpetuation cost will allow the Luopan to remain out before finally despawning after 10 minutes. The Luopan has a base -50% Damage Taken trait like all other pets, and can be increased to the cap of -87.5% Damage Taken.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| As you slowly work your way through gear progression, the Geomancy Mitaines will remain a staple in your kit until you complete an Idris. These pieces alone, if augmented correctly can give a Luopan an additional -25% Damage Taken and 16 HP/tic Regen. While the Bagua Charm is not necessary as it&#039;s Geomancy +5 Effect does not stack with the Dunna&#039;s effect, the +6% Absorb Damage chance could be beneficial to some players.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With the Idris and Geomancy Mitaines +3, your Luopan will be at the -87.5% Damage Taken cap allowing you to put more pieces with Pet: Regen on, offsetting and possibly negating the perpetuation cost of the Luopan even with [[Ecliptic Attrition]] in effect.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Regen&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geomancy Effects and Mathematics ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=10% colspan=27| Geomancy Effects&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=6% rowspan=2| Effect&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod; border-right: 1px solid black&amp;quot; width=6% rowspan=2| Parameter&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=21% colspan=5| Standard&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Ecliptic Attrition (+25%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Blaze of Glory (+50%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| BoG &amp;amp; EA (+75%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Bolster&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | 900 Skill&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Stats || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attributes &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Regen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Refresh || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | MP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 6 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 11 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 12 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 13 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fury || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 67.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92.55% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.08% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.98% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 123.40%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Barrier || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 108.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 109.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 117.95% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 144.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 171.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Precision || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Voidance || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acumen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fend || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 69.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 83.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 104.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 87.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Focus || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attunement || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Haste || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Posion || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 105 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown; color: white&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 102 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slow || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.33% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Paralyze || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.50% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Gravity || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Movement&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.63% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.35% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.08% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Wilt || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -57.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -78.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106.500% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -92.05% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -124.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -114.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -142.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Frailty || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -14.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -28.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -31.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41.80% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -35.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -46.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50.55% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -49.53% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58.98% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -73.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -67.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -83.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slip || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Torpor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fade || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Malaise || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Vex || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Languor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=27 | &#039;&#039;NOTE: The above +5, +6, +7, and +10 values are the TOTAL value of the item plus the maximum skill value, not the boost from the item alone.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure and Geocolure Locations ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; valign=center class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  colspan=&amp;quot;11&amp;quot;  style=&amp;quot;font-size: larger; background-color: tan; border: 1px solid darkgoldenrod; color: white; width=58%&amp;quot; |Geomancy Spell Locations&lt;br /&gt;
|-&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: sandybrown; border: 1px solid chocolate; color: white; width=58%&amp;quot; |Indicolure Plate Locations&lt;br /&gt;
! rowspan=&amp;quot;34&amp;quot; style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px |&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width=42%&amp;quot; | Geomantic Reservoir Locations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 10%&amp;quot; | Plate &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 15%&amp;quot; | Acquisition &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 20%&amp;quot; | Location &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 8%&amp;quot; | Price (gil) &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 10%&amp;quot; | Spell &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 20%&amp;quot; | Area &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 7%&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 1 || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Ishvad]] || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 5 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[East Ronfaure]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 4 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |372|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 8 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Tahrongi Canyon]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H/I-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 10 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |1,400|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Konschtat Highlands]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F/G-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,335|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J/K-5)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,425|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Qufim]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |6,692|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Gusgen Mines]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |10,926|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Batallia Downs]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (D-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Lower Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |23,940|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Rolanberry Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |25,270|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Sauromugue Champaign]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |30,912|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |32,640|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Castle Oztroja]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |34,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Davoi]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |43,740|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Garlaige Citadel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |46,440|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Behemoth&#039;s Dominion]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Eukalline]] || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52,080|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Crawlers&#039; Nest]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beadeaux]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-8) &lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |61,875|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Xarcabard]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |83,160|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[The Eldieme Necropolis]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |94,185|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Bostaunieux Oubliette]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |103,040|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Fei&#039;Yin]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-5)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Vex]] &amp;lt;sup&amp;gt;3 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;|[[Eukalline]]&amp;lt;br&amp;gt;[[Macrocosmic Orb]]|| align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |504,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Vex]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Upper Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Frailty]] &amp;lt;sup&amp;gt;1 4 5 6 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |537,030|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Frailty]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Ceizak Battlegrounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Wilt]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 82 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |576,300|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Wilt]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 86 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Yahse Hunting Grounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Gravity]] &amp;lt;sup&amp;gt;4 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Gravity]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Foret de Hennetiel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Malaise]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Malaise]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Haste]] &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |709,716|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Haste]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 97 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Marjami Ravine]]  || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fade]] &amp;lt;sup&amp;gt;2 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |703,800|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fade]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 98 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color:white; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - Factory Rejects II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - Demolition Squad II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - Brother D&#039;Aurphe II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; - Legion XI Comitatensis II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; - Dismemberment Brigade II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; - Amphibian Assault II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; - Kindred Spirits II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; - High-Tier Mission Battlefields&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities, Traits, Merits, and Job Points ==&lt;br /&gt;
=== Abilities and Traits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Cardinal Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VII]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Bolster]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Tunic description.png|link=Bagua Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Full Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Azimuth Hood icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Azimuth Hood]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Azimuth Hood description.png|link=Azimuth Hood]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Lasting Emanation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ecliptic Attrition]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Collimated Fervor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Life Cycle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Geomancy Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Geomancy Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Geomancy Tunic description.png|link=Geomancy Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Nantosuelta&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Nantosuelta&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nantosuelta&#039;s Cape description.png|link=Nantosuelta&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Blaze of Glory]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dematerialize]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Entrust]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Pants icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Pants]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Pants description.png|link=Bagua Pants]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Sandals icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Sandals]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Sandals description.png|link=Bagua Sandals]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Theurgic Focus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Concentric Pulse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Galero +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Galero +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Galero +2 description.png|link=Bagua Galero +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Widened Compass]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Full Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Restores up to 5% additional MP per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| This group will benefit you until you are better able to manage MP either through spells, abilities, and gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ecliptic Attrition]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 10 seconds per merit.&amp;lt;br&amp;gt;Also reduces the recast time of Lasting Emanation.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reducing the recast to 4:10 from 5:00 not only affects Ecliptic Attrition, but [[Lasting Emanation]], and with a good Luopan Regen set  you can maintain this effect indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Life Cycle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| When starting as a Geomancer this may help due to the lack of Pet: Regen gear you have, but as you get better gear, this will be less useful over other choices.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Blaze of Glory]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Gaining the +50% Luopan Potency every 8:20 is noticeable, especially when rotated with Ecliptic Attrition. With a good Luopan Regen set you to keep this effect up indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dematerialize]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Just like Life Cycle merits, the lack of Pet: Damage Taken reduction gear you have will make this choice beneficial, but as your gear gets better it becomes less of a visible choice compared to others.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an HP recovery effect to Full Circle. Additional merits restore up to 5% additional HP.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Usually for soloing purposes, though you are healed when you use Full Circle which could help changing Geocolure spells midfight. Mending Halation does benefit the party much more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances Collimated Fervor with an elemental magic casting time reduction effect. Additional merits reduce casting time by 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| With a good Fast Cast set you will not need the elemental magic casting time reduction. A 1% casting time reduction is the same as having 1% Fast Cast, but only for the magic type being cast oppose to all magic types.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore HP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase HP recovery by 5% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on HP, this can restore a significant amount of MP to members in range. You will use this less than Radial Arcana.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore MP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase MP recovery by 3% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on MP, this can restore a significant amount of MP to members in range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Points ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%&amp;quot; align=center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Points&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Category&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Effect&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Bolster]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase maximum HP by 3 percent and reduces perpetuation cost by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Widened Compass]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduces the casting time of geomancy spells while under the effects of Widened Compass.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduce casting time by 3 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Life Cycle]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the amount of HP recovered by the luopan when Life Cycle is activated.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase amount of HP recovered by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Blaze of Glory]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the initial HP value of luopans while under the effects of Blaze of Glory.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase initial HP by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Attack Bonus|Magic Atk. Bonus]]&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhances Magic Atk. Bonus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhance Magic Atk. Bonus by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Accuracy]] Bonus&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic accuracy by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Dematerialize]] Duration&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Dematerialize.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase effect duration by 1 second.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Theurgic Focus]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the magic damage of specific spells while under the effects of Theurgic Focus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic damage by 3.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Concentric Pulse]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases damage when using Concentric Pulse.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase damage by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Indicolure]] Spell Effect Dur. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Indicolure spells. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase spell effect duration by 2 seconds.&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background-color:white; border: 1px solid white; padding: 15px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Gifts&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Gift&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 5%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 7%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 25&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 45&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 1&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 1 (Su1).&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 9%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 55&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 60&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 80&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 11%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 95&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 2&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 2 (Su2).&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new magic spells.&amp;lt;br&amp;gt;[[Fire V]], [[Blizzard V]], [[Aero V]], [[Stone V]], [[Thunder V]], [[Water V]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to an enemy.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 13%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 145&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 150&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 180&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 15%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 205&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 9. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 210&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 245&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 17%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 275&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 320&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 19%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 405&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 21%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 450&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 3 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 3 (Su3). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Magic Damage Bonus &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Increases magic damage by 3. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 23%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 545&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spell &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants a new magic spell.&amp;lt;br&amp;gt;[[Aspir III]]&amp;lt;br&amp;gt;Steals an enemy&#039;s MP. Ineffective against undead. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 605&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 25%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 655&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 12. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 660&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 27%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 775&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 780&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 845&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 29%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 905&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 910&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 980&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 31%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1045&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1050&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 33%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1195&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 4 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 4 (Su4). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new spells.&amp;lt;br&amp;gt; [[Fira III]], [[Blizzara III]], [[Aera III]], [[Stonera III]], [[Thundara III]], [[Watera III]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to enemies within area of effect.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 35%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 15. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1620&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1710&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1805&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1900&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 2000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 5 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 5 (Su5). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;★Master! &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants the designation &amp;quot;Master Naturalist.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Job Gift Total Bonuses&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot; width=50%| &#039;&#039;&#039;Capacity Point Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| +320% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;New Spells&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V&amp;lt;br&amp;gt;Aspir III&amp;lt;br&amp;gt;Fira III, Blizzara III, Aera III, Stonera III, Thundara III, Watera III&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Magic Damage Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| 13 &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Magic Attack Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +42 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Geomancy Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Accuracy Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +50 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Handbell Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Defense Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +56 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Elemental Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Evasion Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Dark Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subjob Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Lethargy Chappel icon.png|link=]] &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Red Mage serves as the most common subjob for a geomancer due to the amount of utility it provides. Especially starting off, the ability to [[Convert]] allows for a geomancer to regain MP and being able to rapidly cure themselves to with minimal loss to the regained MP. Debuffs such as Silence and Dispel do not have tiers and will benefit from a geomancer&#039;s enfeebling skill. While they have a low enhancing skill, Haste and Refresh are both a set potency largely affected by Enhancing Duration Gear and while not as good as the higher tier spells Red Mages acquire at later levels, these can serve largely to aid when a Red Mage is not in the party/alliance.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Convert&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Fast Cast II, Magic Attack Bonus II, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Fast Cast III (ML30)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Haste, Flurry, Refresh, Phalanx&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Slow, Paralyze, Silence, Dispel&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: See Enhancing Duration Gearset below for more information&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Wicce Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While using Black Mage as a subjob offers very little from Red Mage for traits, it offers more for in terms of crowd control. Though the high recast time for Stun will not allow for a Geomancer to act as a stun-lock such as Red Mage subbing Black Mage or Dark Knight, it still offers the ability to stop a hard hitting TP Move or spell. Sleepga is always useful for crowd control in content such as Dynamis Divergence and Omen, where large groups of enemies can easily wreck havoc on an inexperience or overly confident group.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Elemental Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Magic Attack Bonus II, Magic Burst Bonus&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Stun, Sleepga&lt;br /&gt;
** &amp;lt;small&amp;gt;Sleepga II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While not a standard subjob, Scholar offers a large amount of utility though it is locked behind the either Light or Dark Arts. Scholar will give Geomancer access to all status removal magic that using White Mage does but Stona. The use of Manifestation allows for Sleep and Sleep II to become Area of Effect debuffs to aid in crowd control and allows Dispel to act as a Dispelga prior to acquiring a Daybreak. While it has lost the use of Refresh, Phalanx, and Haste, it has gained the use of Storm spells giving weather bonus to both Geomancer&#039;s native elemental magic and Scholar&#039;s healing magic.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Light Arts, Dark Arts, Sublimation&lt;br /&gt;
** Light Arts Stratagems: Penury, Addendum: White, Celery, Accession&lt;br /&gt;
*** &amp;lt;small&amp;gt;Rapture (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
** Dark Arts Stratagems: Parsimony, Alacrity, Addendum: Black, Manifestation&lt;br /&gt;
*** &amp;lt;small&amp;gt;Ebullience (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Resist Silence II, Max MP Boost&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Storm Spells&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Dispel&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Stona (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:A geomancer which is doing very little to contribute to a party is doing a great disservice to the party and then themselves. A Geomancer sits on a large amount of MP when not in dire need of recasting their colure spells and should be using this to aid the party. Using White Mage as a subjob gives Geomancer access to remove a majority of debuffs effecting the party to include [[Doom]] which can bring down any party, especially if a White Mage is not in the party to remove it themselves.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Divine Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Auto-Regen, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Divine Veil (ML5), Divine Benison (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Stona, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Raise II (ML35), Reraise II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: Theory-crafting estimates a properly geared Geomancer is able to remove Doom 30% of the time with Cursna. More testing needs to be used to verify the base removal rate and geared removal rate.&#039;&#039;&amp;lt;/small&amp;gt; {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 3px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=2| The following two subjobs are niche in the implementation. While they are strong options for soloing, allowing the Geomancer to get into the fray, many groups may look down upon them being used without either a strong argument to support their use or an agreement between the Geomancer and the party. The idea is that to provide a Geomancer with the Attack and Accuracy needed to perform well under the circumstance, there is a trade off on the longevity of the Luopan and the Geomancer themself.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Hattori Zukin icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While boosting an impressive amount of skills to add to your kit when soloing, using Ninja for a subjob does not provide the geomancer with a means to heal themselves. There is a time when you may find a purpose to this, such as an occasional Ambuscade fight or when in CP Parties and you have down time to get into the fray, but those times are few and far in between. The lack of skill in Ninjutsu Magic means that most of your damage would be coming from the amount of Magic Attack Bonus from gear or traits, but not enough to use effectively in most endgame content.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield III, Subtle Blow III, Max HP Boost II&lt;br /&gt;
* &#039;&#039;&#039;Buffing Ninjutsu&#039;&#039;&#039;: Tonko: Ichi/Ni, Utsusemi: Ichi/Ni, &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Ninjutsu&#039;&#039;&#039;: Kurayami: Ichi/Ni, Hojo: Ichi/Ni, Dokumori: Ichi, Jubaku: Ichi&lt;br /&gt;
* &#039;&#039;&#039;Elemental Ninjutsu&#039;&#039;&#039;: Katon: Ichi/Ni, Suiton: Ichi/Ni, Raiton: Ichi/Ni, Doton: Ichi/Ni, Huton: Ichi/Ni, Hyoton: Ichi/Ni&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Maculele Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Agreed to be a fun combination, using Dancer as a subjob compared to Ninja has it&#039;s trade offs. The higher delay on clubs coupled with the lower Dual Wield trait means a higher focus on dual wield gear costing valuable slots for your accuracy and attack accessories. Using Haste Samba would enable the party to benefit from the 5% Job Ability Haste but depending on your party setup may be unnecessary. The only true benefit this gains over using Ninja is access to Curing Waltz and Healing Waltz allowing for curing potential and status aliment removal. Steps add an additional tool but their use may be a concern if a geomancer does not have the accuracy to successfully land them.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield II, Subtle Blow II, Evasion Bonus II, Accuracy Bonus&lt;br /&gt;
* &#039;&#039;&#039;Sambas&#039;&#039;&#039;: Drain Samba I/II, Aspir Samba, Haste Samba&lt;br /&gt;
* &#039;&#039;&#039;Waltzes&#039;&#039;&#039;: Curing Waltz I/II/III, Divine Waltz, Healing Waltz&lt;br /&gt;
* &#039;&#039;&#039;Steps&#039;&#039;&#039;: Quickstep, Box Step, Stutter Step&lt;br /&gt;
* &#039;&#039;&#039;Flourishes&#039;&#039;&#039;: Animated Flourish, Desperate Flourish, Violent Flourish, Reverse Flourish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Food Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Pear Crepe icon.png|link=]] &#039;&#039;&#039;[[Pear Crepe]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: Your basic magic accuracy food sold by the Curio Vendors when you acquired the [[Rhapsody in Fuchsia]] key item (RoV 3-3). The additional 45 Magic Accuracy will aid in landing enfeebles and elemental magic.&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT +2&lt;br /&gt;
* Magic Accuracy +20% (Cap: 45)&lt;br /&gt;
* Magic Defense Bonus +1&lt;br /&gt;
* MP Recovered While Healing +2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Tropical Crepe icon.png|link=]] &#039;&#039;&#039;[[Tropical Crepe]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT+2&lt;br /&gt;
* MND+2&lt;br /&gt;
* Magic Accuracy +20% (Max. 90)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot; +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Black Curry Bun icon.png|link=]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* DEX +2&lt;br /&gt;
* VIT +4&lt;br /&gt;
* INT +1&lt;br /&gt;
* HP Recovered While Healing +2&lt;br /&gt;
* MP Recovered While Healing +1&lt;br /&gt;
* Accuracy +5&lt;br /&gt;
* Ranged Accuracy +5&lt;br /&gt;
* Evasion +5&lt;br /&gt;
* Defense +15% (Cap: 180)&lt;br /&gt;
* Resist Sleep +3-4 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Miso Ramen icon.png|link=]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: The standard tank food due to its Defense and Magic Evasion, this food is helpful when there is a priority of defense over magic accuracy. This is especially useful in HTBF such as [[Odin Prime|A Stygian Pact II]].&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* HP +100&lt;br /&gt;
* STR +5&lt;br /&gt;
* VIT +5&lt;br /&gt;
* Defense +10% (Cap: 170)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot;+5&lt;br /&gt;
* Magic Evasion +10% (Cap: 50)&lt;br /&gt;
* &amp;quot;Resist Slow&amp;quot; +10 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== JSE Armor ==&lt;br /&gt;
&lt;br /&gt;
=== [[Geomancy Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3|18px]] [[Geomancy Tunic +3]], [[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3|18px]] [[Geomancy Mitaines +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Galero +3 description.png|link=Geomancy Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atramenterrane icon.png|link=Atramenterrane|18px]] [[Atramenterrane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Urunday Lumber icon.png|link=Urunday Lumber|18px]] [[Urunday Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero|Geomancy Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +3 icon.png|link=Geomancy Galero +3]] [[Geomancy Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Tunic +3 description.png|link=Geomancy Tunic +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Lavarion icon.png|link=Lavarion|18px]] [[Lavarion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Silk Cloth icon.png|link=Silk Cloth|18px]] [[Silk Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic|Geomancy Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3]] [[Geomancy Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Mitaines +3 description.png|link=Geomancy Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Bloodline of Zacariah]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines|Geomancy Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3]] [[Geomancy Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Pants +3 description.png|link=Geomancy Pants +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Communion]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants|Geomancy Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +3 icon.png|link=Geomancy Pants +3]] [[Geomancy Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Sandals +3 description.png|link=Geomancy Sandals +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Cyclone Cotton icon.png|link=Cyclone Cotton|18px]] [[Cyclone Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sheep Leather icon.png|link=Sheep Leather|18px]] [[Sheep Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gold Ingot icon.png|link=Gold Ingot|18px]] [[Gold Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals|Geomancy Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +3 icon.png|link=Geomancy Sandals +3]] [[Geomancy Sandals +3|Geomancy Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Bagua Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Bagua Pants +3 icon.png|link=Bagua Pants +3|18px]] [[Bagua Pants +3]], [[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3|18px]] [[Bagua Sandals +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Galero +3 description.png|link=Bagua Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raaz Leather icon.png|link=Raaz Leather|18px]] [[Raaz Leather]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Frontier Soda icon.png|link=Frontier Soda|18px]] [[Frontier Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero|Bagua Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- GEO icon.png|link=Voidhead: GEO|18px]] [[Voidhead: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +3 icon.png|link=Bagua Galero +3]] [[Bagua Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Tunic +3 description.png|link=Bagua Tunic +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Leather icon.png|link=Ether Leather|18px]] [[Ether Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chocolate Crepe icon.png|link=Chocolate Crepe|18px]] [[Chocolate Crepe]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic|Bagua Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- GEO icon.png|link=VoidTorso: GEO|18px]] [[Voidtorso: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +3 icon.png|link=Bagua Tunic +3]] [[Bagua Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; By the time you get around to making the Bagua Tunic +2 with it&#039;s requirements you will other pieces of gear which will give you plenty of Geomancy Magic skill. It falls further from favor as a nuking piece if you already have an Amalric Robe +1 or high augments on your Merlinic Jubbah. It does not gain any benefit to it&#039;s augment to Bolster, as all four versions of this piece increase Bolster&#039;s effects by 30 seconds. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Mitaines +3 description.png|link=Bagua Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bismuth Sheet icon.png|link=Bismuth Sheet|18px]] [[Bismuth Sheet]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Campfire Choco icon.png|link=Campfire Chocolate|18px]] [[Campfire Chocolate]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines|Bagua Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- GEO icon.png|link=Voidhand: GEO|18px]] [[Voidhand: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +3 icon.png|link=Bagua Mitaines +3]] [[Bagua Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Pants +3 description.png|link=Bagua Pants +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cascade Candy icon.png|link=Cascade Candy|18px]] [[Cascade Candy]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants|Bagua Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- GEO icon.png|link=Voidleg: GEO|18px]] [[Voidleg: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +3 icon.png|link=Bagua Pants +3]] [[Bagua Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Sandals +3 description.png|link=Bagua Sandals +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sparkstrand icon.png|link=Sparkstrand|18px]] [[Sparkstrand]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Trail Cookie icon.png|link=Trail Cookie|18px]] [[Trail Cookie]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals|Bagua Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- GEO icon.png|link=Voidfoot: GEO|18px]] [[Voidfoot: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3]] [[Bagua Sandals +3|Bagua Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Azimuth Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3|18px]] [[Azimuth Hood +3]], [[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3|18px]] [[Azimuth Gaiters +3]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3: [[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3|18px]] [[Azimuth Coat +3]], [[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3|18px]] [[Azimuth Gloves +3]], [[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3|18px]] [[Azimuth Tights +3]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Hood +3 description.png|link=Azimuth Hood +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khroma Ore icon.png|link=Khroma Ore|18px]] [[Khroma Ore]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x20&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood|Azimuth Hood]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3]] [[Azimuth Hood +3|Azimuth Hood +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; With &#039;&#039;Luopan: Regen +5&#039;&#039; and &#039;&#039;Damage Taken -12%&#039;&#039;, this piece, and its +2 variant, will make this an excellent idle piece unless you need refresh.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Coat +3 description.png|link=Azimuth Coat +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[Treasures of the Earth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat|Azimuth Coat]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3]] [[Azimuth Coat +3|Azimuth Coat +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gloves +3 description.png|link=Azimuth Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x15&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves|Azimuth Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3]] [[Azimuth Gloves +3|Azimuth Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Tights +3 description.png|link=Azimuth Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x10&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights|Azimuth Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3]] [[Azimuth Tights +3|Azimuth Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gaiters +3 description.png|link=Azimuth Gaiters +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x25&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters|Azimuth Gaiters]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3]] [[Azimuth Gaiters +3|Azimuth Gaiters +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The &#039;&#039;Indicolure Spell Duration +30&#039;&#039; allow for longer lasting Indicolure spells, which is especially beneficial when coupled with the Bagua Pants and a Gada which has &#039;&#039;Indicolure Spell Duration + &#039;&#039;&#039;X&#039;&#039;&#039;%&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nantosuelta&#039;s Capes ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border: 1px solid darkgoldenrod; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Augments&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Purpose/Uses&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=50% align=&amp;quot;center&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +5 Pet: Regen&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Luopan&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Idle&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Magic Attack Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Nuking&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Go forward and Nuke and Burst young Geomancer!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Fast Cast&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Enfeebling&lt;br /&gt;
* Healing&lt;br /&gt;
* Fast Cast&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on your subjob, a Geomancer can find itself aiding in enfeebling and Immunobreaks.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; colspan=3 | The following are situational and should be acquired last.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 DEX&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Store TP&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Melee&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on the content and your subjob, a Geomancer may be asked to aid in the Damage to give a group that edge in the fight.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Physical Weaponskills:&lt;br /&gt;
** [[Black Halo]]&lt;br /&gt;
** [[Exudation]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Magical Weaponskills:&lt;br /&gt;
** [[Flash Nova]]&lt;br /&gt;
** [[Seraph Strike]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Sets ==&lt;br /&gt;
While the sets below aren&#039;t considered to be the &amp;quot;Best in Slot&amp;quot;, they are benchmarks to either build sets which fit your playstyle or group requirements. They all follow the chart below to allow progression through the sets, but equipment can be rearranged based on content you have access to and equipment you have for other jobs.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Equipment Tiers&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Low Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;0 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Delve, Sinister Reign, Quest Rewards, Ambuscade, HTBF&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Mid Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;500 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen, Dynamis [D] Entries, Sortie A-D, Odyssey V0 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;High Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;1200 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen Bosses, Dynamis [D] Wave 1 Clear, Odyssey V15 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Top Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;2100 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Dynamis [D] Wave 3 Clear, Sortie E-H, Odyssey V20 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Pinnacle&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;ML 10&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| &#039;&#039;&#039;NOT Best in Slot!&#039;&#039;&#039; Makes things damn near stupid easy with the right skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;0 JP&amp;lt;br&amp;gt;858 Combined Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Filiae Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic&lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;500 JP&amp;lt;br&amp;gt;904 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;935 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;915 Combined Skill&amp;lt;br&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The beginner set is real easy to acquire, being assembled from quested pieces, Domian Invasion, and Reives. The Stikini Rings are reasonably priced and easy to acquire as there is a constant need for them and will serve you for a long time.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With Geomancy and Handbell skill are capped and merited, this set up will give you the required 900 combined skill as well at Geomancy +5 allowing you to participate in all content.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| Both setups use the minimum pieces to bring you to the required skill, including the 20 skill lost for using the Bagua Charm +2 over the Incanter&#039;s Torque. You gain -21% DT and +2% in casting Geomancy spells for 0 MP from the two pieces of Azimuth Attire being upgraded to it&#039;s +2 variants.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=3|&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;* Mastered *&amp;lt;br&amp;gt;908 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;ML9 Required&amp;lt;br&amp;gt;901 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While you do lose some time due to trading out the augmented Gada for an Idris, the gains you make for having Geomancy +10 is extremely beneficial and sought after by all groups. It is a time consuming task to build an Idris, but is rewarding once you complete it.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Casting Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C or D, Rank 15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C, Rank 15&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geocolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
The following gear sets are not intended to serve as the gear you use while casting a Geocolure spell, those sets closely follow the Indicolosure sets listed above. These sets are the idle sets after you finish casting and are not either casting elemental, enfeebling, or healing magic.&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Idle Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2 = Handler&#039;s Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -31%&amp;lt;br&amp;gt;Pet: DT -39%, Regen +28&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -26%&amp;lt;br&amp;gt;Pet: DT -37%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Sucellus&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| Your basic Geocolure Idle set, this base set does not assume what gear was previously obtained but looks at what can be easily acquired by soloing with trusts. Any empty space should be filled with Pet Damage Taken or Pet Physical Damage Taken reductions, Pet Regen, then the Geomancer&#039;s Damage Taken and Physical Damage Taken. As a new Geomancer, you will not be expected to be in the fray as you are still developing your skills and building your gear.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While it is possible to get Telchine Attire Set early compared to some other gear, getting the augments of Pet: -4% Damage Taken and Pet: +3 Regen may be hard to come by. Prioritizing the damage taken on the Nantosuelta&#039;s Cape until you can get the -4% Damage Taken for each Telchine Attire piece. If you are able to get those augments, then this set will max both Pet Damage Taken and Pet Regen, allowing for the Luopan to remain for the full 10 minutes unless the damage taken is too much for the Luopan to recover itself. The use of Ecliptic Attrition will burden this set without the use of either [[Dematerialize]] or [[Life Cycle]].&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While the [[Bagua Galero +2]] has +500 Luopan HP, the Luopan only gains this HP if the Galero is being worn sacrificing the possible -4% Damage Taken and +3 Regen from the Telchine Cap.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While there is a slow shift between Pet Damage Taken to Pet Regen, the beginning focus to build additional Damage Taken reduction for the Geomancer themselves allowing them to stand in the heat of battle to provide their party with Indicolure buffs. The blend between the two offer a higher degree of survival for both the Geomancer and Luopan.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: The hood has +3 Regen for the Luopan, which will help until you acquire and augment the Telchine Cap&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Bagua Sandals +1]] for [[Telchine Pigaches]]: Just like the Azimuth Hood, the sandals have +3 Regen for the Luopan&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -1~4% Damage Taken, Pet: +1~3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Shamash Robe]] for [[Geomancy Tunic +3]]: The Shamash has an additional -10% PDT&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: If you want the additional Regen, use the Abdhaljs Resin for Pet: Regen instead of Pet: Damage Taken&#039;&#039; &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-right: 2px solid; border-color: darkgoldenrod; width: 25%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -45%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +26&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Idle Set&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: DT -50%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF +45, SIRD +5&lt;br /&gt;
|Ear1 = Ran Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug = VIT +15, HP +100&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
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|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
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|Back = &lt;br /&gt;
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|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
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|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; border-right: 2px solid; border-color: darkgoldenrod; padding: 5px&amp;quot;| Having an Idris with the Geomancy Mitaines +3 caps the Luopan&#039;s Damage Taken reduction to -87.5% while the Geomancer receives -30% PDT. The Bagua Charm +2 offers 10% Damage Absorption by the Luopan aiding in its longevity through the course of a battle. Augment the cape with either Defense, Evasion, or Magic Evasion as you see fit after the Pet: +15 Regen.&lt;br /&gt;
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* &#039;&#039;[[Geomancy Tunic +3]] or [[Azimuth Coat +2]] for [[Shamash Robe]]: Exchanging the Shamash Robe will lose you the bonus of -10% PDT, but if taking damage is not a issue because you are on the backline, then Geomancy Tunic +3 or Azimuth Coat +2 also have Refresh +3 (+4 on the +3 Coat) on them.&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Culminus]] for [[Genmei Shield]]: The trade off for -10% PDT for +10 SIRD is based on your needs.&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
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* &#039;&#039;[[Agwu&#039;s Slops]] (R28) for [[Nyame Flanchard]]: This trade would allow you to use Stikini Ring +1 in both finger slots, trading out the Gelatinous Ring +1 if you desire to have 5 MP/tic in refresh oppose to 4 MP/tic. The raw stats online on the Nyame Flanchard make it hard to compete for another piece with DT on them.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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&lt;br /&gt;
=== Nuking Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;GEO goes Boom!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Akabrena, Fight against Kei, 2021&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
With a B+ rating in Elemental Magic and bonuses from the Cardinal Chant trait, Geomancers have the ability to put up some comparative damage numbers with nukes. Geomancer gains 62 Magic Attack Bonus, 42 from job gifts and from job points. While it has no native Magic Attack Bonus from traits such as Black Mage and Red Mage do, it gains an additional 15 Magic Attack Bonus from Indi-Acumen. Magic Damage is a factor of several to include Magic Attack Bonus and Intelligence, which Magic Accuracy influencing resist rates. Spells are also affected by the 95% hit rate just like physical attacks.&lt;br /&gt;
&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Ammo = Memoria Sachet&lt;br /&gt;
|Head = Jhakri Coronal +1&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Hecate&#039;s Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Jhakri Robe +1&lt;br /&gt;
|Hands = Jhakri Cuffs +1&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Izdubar Mantle&lt;br /&gt;
|Waist = Oneiros Sash&lt;br /&gt;
|Legs = Jhakri Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +3&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Most of the beginner nuking gear can be found between Ambuscade, Domain Invasion, or previously released content. If you are unable to find anything with Magic Attack Bonus or Magic Accuracy, equip pieces which gives you additional INT. The more INT you have compared to your target, the more damage your spells end up doing.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| All Merlinic Pieces should have +10 INT, +30 Magic Attack Bonus, and +30 Magic Accuracy on them. While Magic Damage seems beneficial to have, it may not offset the loss in Magic Attack Bonus on a piece. Compared to Amalric Attire +1, the Merlinic Attire Set has significantly less Magic Attack Bonus but a significant amount of Magic Accuracy and Intelligence which will effect a spell&#039;s hit and resist rate.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Amalric Doublet +1 and Amalric Gages +1 will add an additional 13 Magic Attack Bonus at the cost of 5 Magic Accuracy and 6 Intelligence. Overall a Geomancer will see better damage numbers with this combination compared to using all Bagua Attire +3. As for the accessories, a Geomancer will want to mix Magic Attack Bonus and Magic Accuracy in order to maximize between the damage dealt and a spell being resisted. There are several pieces that trade a few points of one for the other and can be traded out based on what your group needs.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;The [[Weatherspoon Armor Set +1]] sold by [[Vesca]] for 9,400 Bayld is a good choice until you can start doing some Ambuscade constantly. If you are soloing Domain Invasion, you can begin to purchase the Merlinic Attire pieces from [[Zurim]] for 800 points each. While each set may be costly to a new player, they are iLvl 119, oppose to the Artifact and Relic Armor which starts at iLvl 109.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path B (MP+50, INT+10, &amp;quot;Magic Attack Bonus&amp;quot;+15)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: +8~10 INT, +30~40 Magic Attack Bonus, +30~40 Magic Accuracy, +5~8 Magic Damage&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 10&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug = Rank 20&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug = Rank 20&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = Rank 20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| When it comes to using a Daybreak or an Idris, the choice if a Geomancer has both is left up to the Geomancer. The afterglow on an Idris can give up to an additional 50 Magic Attack Bonus, but unless fully augmented, will lose 15 Magic Attack Bonus compared to a Daybreak. Either weapon paired with an Ammurapi Shield has the best Magic Attack Bonus, Magic Damage, and Magic Accuracy for not only Geomancer, but several jobs.&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 10): DMG:+5, Mag. Atk. Bns. +10&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 20): DMG: +9, Magic Attack Bonus +20, Accuracy +5, Magic Accuracy +5&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magic Burst Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While not having any native Magic Burst Bonuses a Geomancer is able to equip several piece with Magic Burst Bonus, charging it&#039;s nukes when closing Skillchains. The longer the skillchain the more damage the magic burst does, so take advantage of using higher damage nukes to close the bursts at later steps. Through the use of a geomancer&#039;s -ra spells as well as haste and fast cast sets, they can double burst bypassing the [[Nuke Wall]] for full damage on two nukes. As a magic burst set is commonly one of the last sets you will be competing, this guide assumes the geomancer is between between the mid and high tiers nuking sets and selects gear and accessories from those above listed sets.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&amp;lt;small&amp;gt;Magic Burst Bonus: +9&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Hermetic Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +15&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +2&lt;br /&gt;
|Hands = Bagua Mitaines +2&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +29&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|Borrowing on the simple principle that if you are building a basic Magic Burst Damage set, you are going to begin deviating from your Nuking Set, benefiting from +9 Magic Burst Bonus and +5% Fast Cast. The Ghastly Tathlum provides more damage over the Memoria Sachet if you are unable to acquire the Pemphredo Tathlum early in your Geomancer Career.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +40&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Ea Cuffs +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier III&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +44&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15 &lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +35&amp;lt;br&amp;gt;Magic Burst Bonus II: +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| This Burst set will give you a significant amount of damage by capping out the Magic Burst Damage bonus allowing for some significant numbers to be seen. The set boost a significant amount of Magic Accuracy allowing you to stack the Magic Attack Bonus and Intelligence in other slots for more damage. While the Ea Attire Set does suffer from lower stats all around, the set does boost some of the best Magic Evasion for geomancers.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Though the set has Magic Burst Bonus I of +44, there is no set-up which wouldn&#039;t cause a significant loss Magic Burst Damage trying to replace a piece to achieve the cap of +40 MBB I.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ea Attire Set]] for Ea Attire +1 Set: While the stats are less compared to the HQ version, slowly piecing it together will offer a significant boost to your burst damage. &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT, Magic Damage, Magic Attack Bonus, Magic Accuracy&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enfeebling Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Psystorm Earring&lt;br /&gt;
|Ear2 = Lifestorm Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier II&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = MND/MACC&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Hermetic Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = MND/MACC&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = MND/MACC&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = MND/MACC&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = MND/MACC&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Geomancy Tunic +2&lt;br /&gt;
|Hands = Geo. Mitaines +2&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +2&lt;br /&gt;
|Feet = Geo. Sandals +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +3&lt;br /&gt;
|Feet = Geo. Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| As you slowly progress in skill and gear, there is a shift for stacking more Magic Accuracy as well as slowly adding Enfeebling Magic Skill gear. While an additional point in Enfeebling Magic is roughly equivalent to one Magic Accuracy, the Enfeebling Magic Skill also adds to the potency of some enfeebling spells. Continue to prioritize Enfeebling Magic Skill, Magic Accuracy, and then Mind. Trade out the Jkahri Attire for Merlinic Attire as you are able to acquire augments which make the piece better than the previous set.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Geomancy Attire +2 is easy to acquire after a couple of Omen runs needing only 40 [[P. GEO Card | Paragon Geomancer Cards]]. Equipping all five pieces will grant the geomancer an additional 60 Magic Accuracy allowing for accessories have additional Enfeebling Magic Skill and Mind oppose to Magic Accuracy. The three piece bonus will begin to see the turning of using either Jharki or Merlinic in turn for Geomancy Attire +2 especially on pieces of the former sets which have the least amount of Magic Accuracy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While it is no Red Mage, with either sub Red Mage, Scholar, or Black Mage, Geomancer has access to debuffs. The Geomancy Attire Set +3 offers the best Magic Accuracy for Geomancer. Coupled with the Regal Cuffs and Earring, Geomancer will be able to extend effects for spells like Sleep or the Elemental Debuffs. Depending on the debuff you will either want Mind or Intelligence on the cape for casting.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: Mind and Magic Accuracy&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path A (MND+10, Magic Accuracy+15, &amp;quot;Cure Potency&amp;quot;+15)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc. Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Geomancers have no native healing skill, acquiring it from their subjob. A healing set should cap Cure Potency followed by Healing Skill and lastly Mind. A Nibiru Cudgel performs a better than an unaugmented Gada, but augmenting a Gada with an additional 10 Mind and 7% Cure potency will outperform a Nibiru Cudgel. If all all other constants remain the except the weapon, the progression would be Nibiru Cudgel to either an augmented Gada or Daybreak.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path B (Healing Magic Skill +20, &amp;quot;Cure&amp;quot; spellcasting time-7%, Magic Damage Taken -3%)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee and Weapon Skill Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Melee Sets - More Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Cetl Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Gerdr Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Nyame Path B... We all know you&#039;re going to do it, so just go ahead and do it anyway...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| For all your GEO/DNC and GEO/NIN needs...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Next you&#039;re going to ask me for WS sets as well, right...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Now... You got me wondering...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Weapon Skill Sets - Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements and Dedication ==&lt;br /&gt;
Thanks to all those along the way who helped out especially the information put out by [[User:UsedtobeRDM|UsedtobeRDM]] and their [[Geomancer&#039;s_Thought_Bubble|Geomancer&#039;s Thought Bubble]], Brixy and his [https://www.ffxiah.com/forum/topic/41358/bubble-trouble-a-geomancer-guide/ Bubble Trouble] guide and, Ruaumoko and his [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide] video as well as the countless threads between BG-Wiki, FFXIAH, and Reddit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Thanks to the guys over in the LS taking the chance in letting me come in and pick up Geomancer. I appreciate the hours we spent grinding out content watching me bust bubbles before getting it right and then helping me gear it up so we can watch it &#039;&#039;go boom!&#039;&#039; This is for you guys! Another shout out to [[User:Brahmsz|Braams]] for his insane ideas that we threw in here to give this guide a breath of life rather than making it seem like an advance calculus class.&lt;br /&gt;
&lt;br /&gt;
=== Updates ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Current Version:&lt;br /&gt;
* &#039;&#039;&#039;V22.12.3 - Subjob and Food Sections formatting overhaul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Older Versions:&lt;br /&gt;
* V22.12.2 - Melee Gear Sets refined, to include Ambuscade Cape&lt;br /&gt;
* V22.12.1 - Revamp of Indicolure Gear Sets&lt;br /&gt;
* V22.11.1 - Melee Gear Set Added&lt;br /&gt;
* V22.11.1 - Added Empyrean Armor +3&lt;br /&gt;
* V22.9.1 - Added Empyrean Armor +2&lt;br /&gt;
* V22.6.1 - Reformatted Artifact and Relic Armor sets, added Empyrean Armor&lt;br /&gt;
* V21.6.1 - Updated Nuking Sets&lt;br /&gt;
* V21.3.5 - Ambuscade Capes Updated&lt;br /&gt;
* V21.3.4 - Magic Burst Sets created&lt;br /&gt;
* V21.3.3 - Indicolure and Geocolure Acquistion 2.0&lt;br /&gt;
* V21.3.2 - Subjob and Food Selection Added&lt;br /&gt;
* V21.3.1 - Geomancy Spells Acquisition and Effects Added&lt;br /&gt;
* V21.2.2 - Enfeebling Sets Added&lt;br /&gt;
* V21.2.1 - Page Created&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Akupara_Shell&amp;diff=677071</id>
		<title>Akupara Shell</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Akupara_Shell&amp;diff=677071"/>
		<updated>2023-04-08T15:28:54Z</updated>

		<summary type="html">&lt;p&gt;Zan: Updated Monster Table to current standard.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|ah listing=Bonecraft&lt;br /&gt;
|description=The massive shell of Akupara, said to be so sturdy that it could carry the weight of the world.&lt;br /&gt;
|type=Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=Akupara&#039;s shell&lt;br /&gt;
|ffxiah=3448/akupara-shell&lt;br /&gt;
|ffxidb=3448&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Monster Table 2 &lt;br /&gt;
|Insert Monster 2 List Template= &lt;br /&gt;
{{Item Monster 2  &lt;br /&gt;
|Monster Name=Akupara&lt;br /&gt;
|Level=&lt;br /&gt;
|Zone=Meriphataud Mountains (S)&lt;br /&gt;
|Rate={{rdrop}}&lt;br /&gt;
|Notes=Spawned during a [[Voidwatch{{!}}Voidwatch Op]] at (D-5), (E-4), or (H-11).&lt;br /&gt;
|NM=NM&lt;br /&gt;
}}  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Used In Synth Table&lt;br /&gt;
|Table Content=&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Hyksos Khat&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Adept&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Hyksos Robe&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Adept&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bonecraft Materials]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Akupara_Shell&amp;diff=677070</id>
		<title>Akupara Shell</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Akupara_Shell&amp;diff=677070"/>
		<updated>2023-04-08T15:22:14Z</updated>

		<summary type="html">&lt;p&gt;Zan: Updated Synergy Recipes to standardize style.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|ah listing=Bonecraft&lt;br /&gt;
|description=The massive shell of Akupara, said to be so sturdy that it could carry the weight of the world.&lt;br /&gt;
|type=Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=Akupara&#039;s shell&lt;br /&gt;
|ffxiah=3448/akupara-shell&lt;br /&gt;
|ffxidb=3448&lt;br /&gt;
}}&lt;br /&gt;
{{Item Monster Table&lt;br /&gt;
|Insert Monster List Template=&lt;br /&gt;
{{Item Monster&lt;br /&gt;
|Monster Name=Akupara&lt;br /&gt;
|Zone= Meriphataud Mountains (S)&lt;br /&gt;
|position=D-5), (E-4), or (H-11&lt;br /&gt;
|Notes=Spawned during a [[Voidwatch{{!}}Voidwatch Op]].&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Used In Synth Table&lt;br /&gt;
|Table Content=&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Hyksos Khat&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Adept&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Hyksos Robe&lt;br /&gt;
|Craft Name=Synergy&lt;br /&gt;
|Level=Adept&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bonecraft Materials]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Bat_Fang&amp;diff=677067</id>
		<title>Bat Fang</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Bat_Fang&amp;diff=677067"/>
		<updated>2023-04-08T15:18:41Z</updated>

		<summary type="html">&lt;p&gt;Zan: Added Synthesis Recipe information to page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|ah listing=Bonecraft&lt;br /&gt;
|description=A small bat fang.&lt;br /&gt;
|type=Item&lt;br /&gt;
|flags=Obtainable from Goblin Box&lt;br /&gt;
|stack size=12&lt;br /&gt;
|singular log name=bat fang&lt;br /&gt;
|ffxiah=891/bat-fang&lt;br /&gt;
|ffxidb=891&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Instance Table&lt;br /&gt;
|Insert Item Instance Template=&lt;br /&gt;
{{Item Instance&lt;br /&gt;
|Zone=Ghelsba Outpost&lt;br /&gt;
|Entry Item=[[Cloudy Orb]]&lt;br /&gt;
|Level=20&lt;br /&gt;
|Battle Name=Wings of Fury&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Used In Synth Table&lt;br /&gt;
|Table Content=&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Volant Serum&lt;br /&gt;
|Craft Name=Alchemy&lt;br /&gt;
|Level=33&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Fang Necklace&lt;br /&gt;
|Craft Name=Bonecraft&lt;br /&gt;
|Level=31&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Skeleton Key&lt;br /&gt;
|Craft Name=Bonecraft&lt;br /&gt;
|Level=15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Dart&lt;br /&gt;
|Craft Name=Clothcraft&lt;br /&gt;
|Level=13&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Fly Lure&lt;br /&gt;
|Craft Name=Clothcraft&lt;br /&gt;
|Level=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item Used In Synth&lt;br /&gt;
|Item Name=Ash Staff&lt;br /&gt;
|Craft Name=Woodworking&lt;br /&gt;
|Level=10&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bonecraft Materials]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=673867</id>
		<title>Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=673867"/>
		<updated>2023-03-16T11:17:32Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Geocolure Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;max-width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Guide}}  &lt;br /&gt;
|style=&amp;quot;max-width: 17%; vertical-align: top; align: right&amp;quot;| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
:&amp;quot;The ancient geomancers realized that the answer wasn&#039;t to control the land ... but rather let themselves be swept up by its current and borrow some of its strength.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Sylvie&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A [[Geomancer]] is able to fill the role of support, magic damage dealer, enfeebler, and a secondary healer. In the primary role of support, a Geomancer aids the party with the use of Indicolure and Geocolure spells casting varying buffs and debuffs which can compliment each other and what the content the party is tackling. Indicolure spells are acquired by the use of a plate, similar to a spells scroll, and are either purchased from a vendor, the Auction House, or as a drop from a battlefield. With an indicolure spell geomancers are able to focus themselves as the conduit to emanate a spells effect. As a geomancer develops its own skill their luopan will resonate with the world, and when attuned to its calling, will learn the respective geocolure spell. When the geomancer uses a debuffing colure spell they must be on the enemy&#039;s enmity list in order for the spell to take effect. They can achieve this by casting a fast enfeebling spell such as [[Dia]] or [[Diaga]] on the enemy or by healing the tank which is on the enmity list. Failure to do so will result in a debuffing colure spell not to effect the enemy.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Geomancers secondary role is to serve as an magical damage dealer with their elemental magic and their own -ra variant spells which like an indicolure spell, emanates from the geomancer to hit all enemies within range. Through the use of the [[Cardinal Chant]] trait, a geomancer&#039;s elemental magic gains a boost based on the geomancer&#039;s direction in relation to the target. While their own variants of elemental-ra spells have an increased boost compared to other elemental spells, a geomancer would benefit from using this trait to gain benefits such as increased Magical Critical Rate or a Magical Attack Bonus.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A geomancer has a the same enfeebling magic skill as a [[Black Mage]] and the [[Geomancy Attire Set]] has a significant amount of Magic Accuracy. While they do no have the same amount or calibur of enfeeblings spells as a [[Red Mage]], only having access to [[Sleep]] and [[Sleep II]] natively, they are able to benefit from using the lower tier spells they gain from having a Black Mage or Red Mage as a sub job. Spells such as  Gravity or Bind still have a use in all content in the means of crowd control and the increased Magic Accuracy ensures that a Geomancer can aid in landing these spells.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While only having a handful of dark spells, the geomancer has a high skill allowing it to benefit from using Drain and Aspir to quickly regain lost health and mana in order to continue their volley of spell casting. Through the use of having Black Mage as a subjob, Geomancer gains access to Stun allowing for an additional means to block powerful but slow casting spells and TP moves from enemies.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Lastly, while they have no native healing magic skill, a geomancer with either Red Mage, [[White Mage]], or [[Scholar]] as a subjob gains access to various cure spells. A well geared geomancer can aid in battle by using the additional MP they have to heal other front line jobs allowing dedicated healers to either focus on the tank or on removing status aliments form the party.&lt;br /&gt;
&lt;br /&gt;
=== Indicolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;Indicolures are self targeted spells which emanate from the Geomancer&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Ruaumoko, [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide], 2017&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s indicolure spells originate around the caster, or if used with [[Entrust]], around the party member, adding buffs to party members or debuffs to enemies within the indicolure&#039;s radius. Indicolure spells are not effected by any abilities except for [[Bolster]] and those used with [[Entrust]] are not granted any Geomancy Potency effects from equipment such as the [[Nepote Bell]] or [[Dunna]]. An indicolure spell could provide an enemy with a debuff such as slow, paralysis, or decrease their attack, but only takes effect if the Geomancer is on the enemy&#039;s enmity list. The use of elemental or enfeebling Magic to end up on the enmity list is common practice, or by healing the tank after it establish hate on an enemy. Any party member that is entrusted with an indicolure spell &#039;&#039;&#039;must&#039;&#039;&#039; also be on the enemy&#039;s enmity list in order for the indicolure to effect the enemy.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Indi Duration +11%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +20%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Initially you can gain up to 42 seconds on top of the 180 second base duration of any Indicolure spell.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
With an increase of 50 seconds, the duration bonus from the [[Lifestream Cape]] is multiplicative, meaning that you will gain 10% duration from the 230 seconds your Indicolure spells are boosted to, resulting in a 253 seconds (4:13) duration.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Once you unlock the [[Idris]], you would only use a [[Solstice]] or [[Gada]] when using [[Entrust]]. [[Pellucid Stone|Pellucid Stones]] and [[Taupe Stone|Taupe Stones]] have a maximum augment of +10% duration while [[Fern Stone|Fern Stones]] have a maximum augment of +11% duration. Even with a 8% duration increase, coupled with the 20% duration increase (maximum augment) on the Lifestream Cape, you can see an Indicolure spell duration of 346 seconds (5:46), assuming you have fully invested in the Indicolure Spell Effect Duration job points.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Geocolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
All geocolure spells summon a [[Luopan]] which the geocolure effect emanates from. It is important to remember that you will need 900 combined skill in order for any additional Geomancy Potency, from pieces such as a Dunna or Idris, to take effect. When building sets as a new Geomancer, you will have two sets, one casting the geocolure spell, the other when the Luopan summoned. Luopans have a native -50% Damage Taken, so look to maximize the damage taken pieces followed by regen so you Luopan will remains active, achieving the 10 minute time limit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s abilities effect the Luopan, but [[Bolster]] does not stack with [[Ecliptic Attrition]] or [[Blaze of Glory]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 =&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Bagua Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With a base perpetuation cost of 24 HP/tic, your Luopan will last approximately 210 seconds at level 99. Increasing the amount of regen to offset the perpetuation cost will allow the Luopan to remain out before finally despawning after 10 minutes. The Luopan has a base -50% Damage Taken trait like all other pets, and can be increased to the cap of -87.5% Damage Taken.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| As you slowly work your way through gear progression, the Geomancy Mitaines will remain a staple in your kit until you complete an Idris. These pieces alone, if augmented correctly can give a Luopan an additional -25% Damage Taken and 16 HP/tic Regen. While the Bagua Charm is not necessary as it&#039;s Geomancy +5 Effect does not stack with the Dunna&#039;s effect, the +6% Absorb Damage chance could be beneficial to some players.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With the Idris and Geomancy Mitaines +3, your Luopan will be at the -87.5% Damage Taken cap allowing you to put more pieces with Pet: Regen on, offsetting and possibly negating the perpetuation cost of the Luopan even with [[Ecliptic Attrition]] in effect.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Regen&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geomancy Effects and Mathematics ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=10% colspan=27| Geomancy Effects&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=6% rowspan=2| Effect&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod; border-right: 1px solid black&amp;quot; width=6% rowspan=2| Parameter&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=21% colspan=5| Standard&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Ecliptic Attrition (+25%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Blaze of Glory (+50%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| BoG &amp;amp; EA (+75%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Bolster&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | 900 Skill&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Stats || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attributes &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Regen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Refresh || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | MP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 6 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 11 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 12 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 13 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fury || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 67.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92.55% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.08% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.98% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 123.40%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Barrier || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 108.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 109.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 117.95% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 144.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 171.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Precision || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Voidance || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acumen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fend || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 69.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 83.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 104.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 87.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Focus || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attunement || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Haste || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Posion || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 105 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown; color: white&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 102 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slow || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.33% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Paralyze || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.50% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Gravity || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Movement&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.63% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.35% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.08% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Wilt || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -57.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -78.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106.500% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -92.05% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -124.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -114.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -142.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Frailty || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -14.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -28.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -31.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41.80% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -35.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -46.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50.55% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -49.53% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58.98% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -73.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -67.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -83.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slip || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Torpor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fade || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Malaise || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Vex || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Languor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=27 | &#039;&#039;NOTE: The above +5, +6, +7, and +10 values are the TOTAL value of the item plus the maximum skill value, not the boost from the item alone.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure and Geocolure Locations ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; valign=center class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  colspan=&amp;quot;11&amp;quot;  style=&amp;quot;font-size: larger; background-color: tan; border: 1px solid darkgoldenrod; color: white; width=58%&amp;quot; |Geomancy Spell Locations&lt;br /&gt;
|-&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: sandybrown; border: 1px solid chocolate; color: white; width=58%&amp;quot; |Indicolure Plate Locations&lt;br /&gt;
! rowspan=&amp;quot;34&amp;quot; style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px |&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width=42%&amp;quot; | Geomantic Reservoir Locations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 10%&amp;quot; | Plate &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 15%&amp;quot; | Acquisition &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 20%&amp;quot; | Location &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 8%&amp;quot; | Price (gil) &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 10%&amp;quot; | Spell &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 20%&amp;quot; | Area &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 7%&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 1 || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Ishvad]] || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 5 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[East Ronfaure]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 4 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |372|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 8 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Tahrongi Canyon]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H/I-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 10 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |1,400|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Konschtat Highlands]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F/G-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,335|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J/K-5)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,425|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Qufim]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |6,692|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Gusgen Mines]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |10,926|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Batallia Downs]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (D-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Lower Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |23,940|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Rolanberry Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |25,270|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Sauromugue Champaign]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |30,912|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |32,640|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Castle Oztroja]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |34,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Davoi]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |43,740|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Garlaige Citadel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |46,440|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Behemoth&#039;s Dominion]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Eukalline]] || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52,080|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Crawlers&#039; Nest]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beadeaux]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-8) &lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |61,875|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Xarcabard]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |83,160|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[The Eldieme Necropolis]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |94,185|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Bostaunieux Oubliette]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |103,040|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Fei&#039;Yin]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-5)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Vex]] &amp;lt;sup&amp;gt;3 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;|[[Eukalline]]&amp;lt;br&amp;gt;[[Macrocosmic Orb]]|| align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |504,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Vex]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Upper Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Frailty]] &amp;lt;sup&amp;gt;1 4 5 6 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |537,030|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Frailty]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Ceizak Battlegrounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Wilt]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 82 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |576,300|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Wilt]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 86 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Yahse Hunting Grounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Gravity]] &amp;lt;sup&amp;gt;4 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Gravity]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Foret de Hennetiel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Malaise]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Malaise]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Haste]] &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |709,716|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Haste]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 97 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Marjami Ravine]]  || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fade]] &amp;lt;sup&amp;gt;2 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |703,800|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fade]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 98 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color:white; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - Factory Rejects II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - Demolition Squad II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - Brother D&#039;Aurphe II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; - Legion XI Comitatensis II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; - Dismemberment Brigade II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; - Amphibian Assault II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; - Kindred Spirits II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; - High-Tier Mission Battlefields&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities, Traits, Merits, and Job Points ==&lt;br /&gt;
=== Abilities and Traits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Cardinal Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VII]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Bolster]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Tunic description.png|link=Bagua Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Full Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Azimuth Hood icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Azimuth Hood]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Azimuth Hood description.png|link=Azimuth Hood]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Lasting Emanation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ecliptic Attrition]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Collimated Fervor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Life Cycle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Geomancy Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Geomancy Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Geomancy Tunic description.png|link=Geomancy Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Nantosuelta&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Nantosuelta&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nantosuelta&#039;s Cape description.png|link=Nantosuelta&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Blaze of Glory]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dematerialize]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Entrust]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Pants icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Pants]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Pants description.png|link=Bagua Pants]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Sandals icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Sandals]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Sandals description.png|link=Bagua Sandals]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Theurgic Focus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Concentric Pulse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Galero +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Galero +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Galero +2 description.png|link=Bagua Galero +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Widened Compass]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Full Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Restores up to 5% additional MP per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| This group will benefit you until you are better able to manage MP either through spells, abilities, and gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ecliptic Attrition]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 10 seconds per merit.&amp;lt;br&amp;gt;Also reduces the recast time of Lasting Emanation.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reducing the recast to 4:10 from 5:00 not only affects Ecliptic Attrition, but [[Lasting Emanation]], and with a good Luopan Regen set  you can maintain this effect indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Life Cycle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| When starting as a Geomancer this may help due to the lack of Pet: Regen gear you have, but as you get better gear, this will be less useful over other choices.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Blaze of Glory]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Gaining the +50% Luopan Potency every 8:20 is noticeable, especially when rotated with Ecliptic Attrition. With a good Luopan Regen set you to keep this effect up indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dematerialize]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Just like Life Cycle merits, the lack of Pet: Damage Taken reduction gear you have will make this choice beneficial, but as your gear gets better it becomes less of a visible choice compared to others.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an HP recovery effect to Full Circle. Additional merits restore up to 5% additional HP.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Usually for soloing purposes, though you are healed when you use Full Circle which could help changing Geocolure spells midfight. Mending Halation does benefit the party much more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances Collimated Fervor with an elemental magic casting time reduction effect. Additional merits reduce casting time by 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| With a good Fast Cast set you will not need the elemental magic casting time reduction. A 1% casting time reduction is the same as having 1% Fast Cast, but only for the magic type being cast oppose to all magic types.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore HP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase HP recovery by 5% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on HP, this can restore a significant amount of MP to members in range. You will use this less than Radial Arcana.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore MP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase MP recovery by 3% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on MP, this can restore a significant amount of MP to members in range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Points ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%&amp;quot; align=center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Points&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Category&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Effect&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Bolster]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase maximum HP by 3 percent and reduces perpetuation cost by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Widened Compass]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduces the casting time of geomancy spells while under the effects of Widened Compass.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduce casting time by 3 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Life Cycle]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the amount of HP recovered by the luopan when Life Cycle is activated.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase amount of HP recovered by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Blaze of Glory]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the initial HP value of luopans while under the effects of Blaze of Glory.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase initial HP by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Attack Bonus|Magic Atk. Bonus]]&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhances Magic Atk. Bonus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhance Magic Atk. Bonus by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Accuracy]] Bonus&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic accuracy by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Dematerialize]] Duration&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Dematerialize.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase effect duration by 1 second.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Theurgic Focus]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the magic damage of specific spells while under the effects of Theurgic Focus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic damage by 3.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Concentric Pulse]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases damage when using Concentric Pulse.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase damage by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Indicolure]] Spell Effect Dur. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Indicolure spells. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase spell effect duration by 2 seconds.&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background-color:white; border: 1px solid white; padding: 15px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Gifts&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Gift&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 5%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 7%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 25&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 45&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 1&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 1 (Su1).&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 9%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 55&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 60&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 80&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 11%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 95&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 2&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 2 (Su2).&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new magic spells.&amp;lt;br&amp;gt;[[Fire V]], [[Blizzard V]], [[Aero V]], [[Stone V]], [[Thunder V]], [[Water V]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to an enemy.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 13%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 145&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 150&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 180&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 15%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 205&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 9. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 210&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 245&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 17%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 275&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 320&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 19%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 405&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 21%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 450&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 3 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 3 (Su3). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Magic Damage Bonus &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Increases magic damage by 3. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 23%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 545&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spell &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants a new magic spell.&amp;lt;br&amp;gt;[[Aspir III]]&amp;lt;br&amp;gt;Steals an enemy&#039;s MP. Ineffective against undead. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 605&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 25%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 655&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 12. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 660&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 27%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 775&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 780&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 845&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 29%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 905&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 910&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 980&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 31%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1045&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1050&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 33%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1195&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 4 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 4 (Su4). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new spells.&amp;lt;br&amp;gt; [[Fira III]], [[Blizzara III]], [[Aera III]], [[Stonera III]], [[Thundara III]], [[Watera III]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to enemies within area of effect.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 35%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 15. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1620&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1710&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1805&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1900&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 2000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 5 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 5 (Su5). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;★Master! &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants the designation &amp;quot;Master Naturalist.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Job Gift Total Bonuses&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot; width=50%| &#039;&#039;&#039;Capacity Point Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| +320% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;New Spells&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V&amp;lt;br&amp;gt;Aspir III&amp;lt;br&amp;gt;Fira III, Blizzara III, Aera III, Stonera III, Thundara III, Watera III&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Magic Damage Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| 13 &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Magic Attack Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +42 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Geomancy Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Accuracy Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +50 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Handbell Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Defense Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +56 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Elemental Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Evasion Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Dark Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subjob Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Lethargy Chappel icon.png|link=]] &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Red Mage serves as the most common subjob for a geomancer due to the amount of utility it provides. Especially starting off, the ability to [[Convert]] allows for a geomancer to regain MP and being able to rapidly cure themselves to with minimal loss to the regained MP. Debuffs such as Silence and Dispel do not have tiers and will benefit from a geomancer&#039;s enfeebling skill. While they have a low enhancing skill, Haste and Refresh are both a set potency largely affected by Enhancing Duration Gear and while not as good as the higher tier spells Red Mages acquire at later levels, these can serve largely to aid when a Red Mage is not in the party/alliance.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Convert&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Fast Cast II, Magic Attack Bonus II, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Fast Cast III (ML30)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Haste, Flurry, Refresh, Phalanx&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Slow, Paralyze, Silence, Dispel&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: See Enhancing Duration Gearset below for more information&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Wicce Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While using Black Mage as a subjob offers very little from Red Mage for traits, it offers more for in terms of crowd control. Though the high recast time for Stun will not allow for a Geomancer to act as a stun-lock such as Red Mage subbing Black Mage or Dark Knight, it still offers the ability to stop a hard hitting TP Move or spell. Sleepga is always useful for crowd control in content such as Dynamis Divergence and Omen, where large groups of enemies can easily wreck havoc on an inexperience or overly confident group.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Elemental Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Magic Attack Bonus II, Magic Burst Bonus&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Stun, Sleepga&lt;br /&gt;
** &amp;lt;small&amp;gt;Sleepga II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While not a standard subjob, Scholar offers a large amount of utility though it is locked behind the either Light or Dark Arts. Scholar will give Geomancer access to all status removal magic that using White Mage does but Stona. The use of Manifestation allows for Sleep and Sleep II to become Area of Effect debuffs to aid in crowd control and allows Dispel to act as a Dispelga prior to acquiring a Daybreak. While it has lost the use of Refresh, Phalanx, and Haste, it has gained the use of Storm spells giving weather bonus to both Geomancer&#039;s native elemental magic and Scholar&#039;s healing magic.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Light Arts, Dark Arts, Sublimation&lt;br /&gt;
** Light Arts Stratagems: Penury, Addendum: White, Celery, Accession&lt;br /&gt;
*** &amp;lt;small&amp;gt;Rapture (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
** Dark Arts Stratagems: Parsimony, Alacrity, Addendum: Black, Manifestation&lt;br /&gt;
*** &amp;lt;small&amp;gt;Ebullience (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Resist Silence II, Max MP Boost&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Storm Spells&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Dispel&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Stona (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:A geomancer which is doing very little to contribute to a party is doing a great disservice to the party and then themselves. A Geomancer sits on a large amount of MP when not in dire need of recasting their colure spells and should be using this to aid the party. Using White Mage as a subjob gives Geomancer access to remove a majority of debuffs effecting the party to include [[Doom]] which can bring down any party, especially if a White Mage is not in the party to remove it themselves.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Divine Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Auto-Regen, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Divine Veil (ML5), Divine Benison (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Stona, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Raise II (ML35), Reraise II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: Theory-crafting estimates a properly geared Geomancer is able to remove Doom 30% of the time with Cursna. More testing needs to be used to verify the base removal rate and geared removal rate.&#039;&#039;&amp;lt;/small&amp;gt; {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 3px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=2| The following two subjobs are niche in the implementation. While they are strong options for soloing, allowing the Geomancer to get into the fray, many groups may look down upon them being used without either a strong argument to support their use or an agreement between the Geomancer and the party. The idea is that to provide a Geomancer with the Attack and Accuracy needed to perform well under the circumstance, there is a trade off on the longevity of the Luopan and the Geomancer themself.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Hattori Zukin icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While boosting an impressive amount of skills to add to your kit when soloing, using Ninja for a subjob does not provide the geomancer with a means to heal themselves. There is a time when you may find a purpose to this, such as an occasional Ambuscade fight or when in CP Parties and you have down time to get into the fray, but those times are few and far in between. The lack of skill in Ninjutsu Magic means that most of your damage would be coming from the amount of Magic Attack Bonus from gear or traits, but not enough to use effectively in most endgame content.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield III, Subtle Blow III, Max HP Boost II&lt;br /&gt;
* &#039;&#039;&#039;Buffing Ninjutsu&#039;&#039;&#039;: Tonko: Ichi/Ni, Utsusemi: Ichi/Ni, &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Ninjutsu&#039;&#039;&#039;: Kurayami: Ichi/Ni, Hojo: Ichi/Ni, Dokumori: Ichi, Jubaku: Ichi&lt;br /&gt;
* &#039;&#039;&#039;Elemental Ninjutsu&#039;&#039;&#039;: Katon: Ichi/Ni, Suiton: Ichi/Ni, Raiton: Ichi/Ni, Doton: Ichi/Ni, Huton: Ichi/Ni, Hyoton: Ichi/Ni&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Maculele Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Agreed to be a fun combination, using Dancer as a subjob compared to Ninja has it&#039;s trade offs. The higher delay on clubs coupled with the lower Dual Wield trait means a higher focus on dual wield gear costing valuable slots for your accuracy and attack accessories. Using Haste Samba would enable the party to benefit from the 5% Job Ability Haste but depending on your party setup may be unnecessary. The only true benefit this gains over using Ninja is access to Curing Waltz and Healing Waltz allowing for curing potential and status aliment removal. Steps add an additional tool but their use may be a concern if a geomancer does not have the accuracy to successfully land them.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield II, Subtle Blow II, Evasion Bonus II, Accuracy Bonus&lt;br /&gt;
* &#039;&#039;&#039;Sambas&#039;&#039;&#039;: Drain Samba I/II, Aspir Samba, Haste Samba&lt;br /&gt;
* &#039;&#039;&#039;Waltzes&#039;&#039;&#039;: Curing Waltz I/II/III, Divine Waltz, Healing Waltz&lt;br /&gt;
* &#039;&#039;&#039;Steps&#039;&#039;&#039;: Quickstep, Box Step, Stutter Step&lt;br /&gt;
* &#039;&#039;&#039;Flourishes&#039;&#039;&#039;: Animated Flourish, Desperate Flourish, Violent Flourish, Reverse Flourish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Food Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Pear Crepe icon.png|link=]] &#039;&#039;&#039;[[Pear Crepe]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: Your basic magic accuracy food sold by the Curio Vendors when you acquired the [[Rhapsody in Fuchsia]] key item (RoV 3-3). The additional 45 Magic Accuracy will aid in landing enfeebles and elemental magic.&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT +2&lt;br /&gt;
* Magic Accuracy +20% (Cap: 45)&lt;br /&gt;
* Magic Defense Bonus +1&lt;br /&gt;
* MP Recovered While Healing +2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Tropical Crepe icon.png|link=]] &#039;&#039;&#039;[[Tropical Crepe]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT+2&lt;br /&gt;
* MND+2&lt;br /&gt;
* Magic Accuracy +20% (Max. 90)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot; +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Black Curry Bun icon.png|link=]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* DEX +2&lt;br /&gt;
* VIT +4&lt;br /&gt;
* INT +1&lt;br /&gt;
* HP Recovered While Healing +2&lt;br /&gt;
* MP Recovered While Healing +1&lt;br /&gt;
* Accuracy +5&lt;br /&gt;
* Ranged Accuracy +5&lt;br /&gt;
* Evasion +5&lt;br /&gt;
* Defense +15% (Cap: 180)&lt;br /&gt;
* Resist Sleep +3-4 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Miso Ramen icon.png|link=]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: The standard tank food due to its Defense and Magic Evasion, this food is helpful when there is a priority of defense over magic accuracy. This is especially useful in HTBF such as [[Odin Prime|A Stygian Pact II]].&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* HP +100&lt;br /&gt;
* STR +5&lt;br /&gt;
* VIT +5&lt;br /&gt;
* Defense +10% (Cap: 170)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot;+5&lt;br /&gt;
* Magic Evasion +10% (Cap: 50)&lt;br /&gt;
* &amp;quot;Resist Slow&amp;quot; +10 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== JSE Armor ==&lt;br /&gt;
&lt;br /&gt;
=== [[Geomancy Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3|18px]] [[Geomancy Tunic +3]], [[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3|18px]] [[Geomancy Mitaines +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Galero +3 description.png|link=Geomancy Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atramenterrane icon.png|link=Atramenterrane|18px]] [[Atramenterrane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Urunday Lumber icon.png|link=Urunday Lumber|18px]] [[Urunday Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero|Geomancy Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +3 icon.png|link=Geomancy Galero +3]] [[Geomancy Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Tunic +3 description.png|link=Geomancy Tunic +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Lavarion icon.png|link=Lavarion|18px]] [[Lavarion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Silk Cloth icon.png|link=Silk Cloth|18px]] [[Silk Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic|Geomancy Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3]] [[Geomancy Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Mitaines +3 description.png|link=Geomancy Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Bloodline of Zacariah]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines|Geomancy Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3]] [[Geomancy Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Pants +3 description.png|link=Geomancy Pants +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Communion]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants|Geomancy Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +3 icon.png|link=Geomancy Pants +3]] [[Geomancy Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Sandals +3 description.png|link=Geomancy Sandals +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Cyclone Cotton icon.png|link=Cyclone Cotton|18px]] [[Cyclone Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sheep Leather icon.png|link=Sheep Leather|18px]] [[Sheep Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gold Ingot icon.png|link=Gold Ingot|18px]] [[Gold Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals|Geomancy Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +3 icon.png|link=Geomancy Sandals +3]] [[Geomancy Sandals +3|Geomancy Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Bagua Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Bagua Pants +3 icon.png|link=Bagua Pants +3|18px]] [[Bagua Pants +3]], [[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3|18px]] [[Bagua Sandals +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Galero +3 description.png|link=Bagua Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raaz Leather icon.png|link=Raaz Leather|18px]] [[Raaz Leather]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Frontier Soda icon.png|link=Frontier Soda|18px]] [[Frontier Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero|Bagua Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- GEO icon.png|link=Voidhead: GEO|18px]] [[Voidhead: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +3 icon.png|link=Bagua Galero +3]] [[Bagua Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Tunic +3 description.png|link=Bagua Tunic +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Leather icon.png|link=Ether Leather|18px]] [[Ether Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chocolate Crepe icon.png|link=Chocolate Crepe|18px]] [[Chocolate Crepe]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic|Bagua Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- GEO icon.png|link=VoidTorso: GEO|18px]] [[Voidtorso: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +3 icon.png|link=Bagua Tunic +3]] [[Bagua Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; By the time you get around to making the Bagua Tunic +2 with it&#039;s requirements you will other pieces of gear which will give you plenty of Geomancy Magic skill. It falls further from favor as a nuking piece if you already have an Amalric Robe +1 or high augments on your Merlinic Jubbah. It does not gain any benefit to it&#039;s augment to Bolster, as all four versions of this piece increase Bolster&#039;s effects by 30 seconds. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Mitaines +3 description.png|link=Bagua Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bismuth Sheet icon.png|link=Bismuth Sheet|18px]] [[Bismuth Sheet]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Campfire Choco icon.png|link=Campfire Chocolate|18px]] [[Campfire Chocolate]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines|Bagua Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- GEO icon.png|link=Voidhand: GEO|18px]] [[Voidhand: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +3 icon.png|link=Bagua Mitaines +3]] [[Bagua Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Pants +3 description.png|link=Bagua Pants +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cascade Candy icon.png|link=Cascade Candy|18px]] [[Cascade Candy]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants|Bagua Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- GEO icon.png|link=Voidleg: GEO|18px]] [[Voidleg: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +3 icon.png|link=Bagua Pants +3]] [[Bagua Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Sandals +3 description.png|link=Bagua Sandals +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sparkstrand icon.png|link=Sparkstrand|18px]] [[Sparkstrand]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Trail Cookie icon.png|link=Trail Cookie|18px]] [[Trail Cookie]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals|Bagua Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- GEO icon.png|link=Voidfoot: GEO|18px]] [[Voidfoot: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3]] [[Bagua Sandals +3|Bagua Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Azimuth Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3|18px]] [[Azimuth Hood +3]], [[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3|18px]] [[Azimuth Gaiters +3]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3: [[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3|18px]] [[Azimuth Coat +3]], [[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3|18px]] [[Azimuth Gloves +3]], [[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3|18px]] [[Azimuth Tights +3]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Hood +3 description.png|link=Azimuth Hood +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khroma Ore icon.png|link=Khroma Ore|18px]] [[Khroma Ore]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x20&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood|Azimuth Hood]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3]] [[Azimuth Hood +3|Azimuth Hood +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; With &#039;&#039;Luopan: Regen +5&#039;&#039; and &#039;&#039;Damage Taken -12%&#039;&#039;, this piece, and its +2 variant, will make this an excellent idle piece unless you need refresh.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Coat +3 description.png|link=Azimuth Coat +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[Treasures of the Earth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat|Azimuth Coat]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3]] [[Azimuth Coat +3|Azimuth Coat +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gloves +3 description.png|link=Azimuth Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x15&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves|Azimuth Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3]] [[Azimuth Gloves +3|Azimuth Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Tights +3 description.png|link=Azimuth Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x10&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights|Azimuth Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3]] [[Azimuth Tights +3|Azimuth Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gaiters +3 description.png|link=Azimuth Gaiters +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x25&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters|Azimuth Gaiters]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3]] [[Azimuth Gaiters +3|Azimuth Gaiters +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The &#039;&#039;Indicolure Spell Duration +30&#039;&#039; allow for longer lasting Indicolure spells, which is especially beneficial when coupled with the Bagua Pants and a Gada which has &#039;&#039;Indicolure Spell Duration + &#039;&#039;&#039;X&#039;&#039;&#039;%&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nantosuelta&#039;s Capes ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border: 1px solid darkgoldenrod; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Augments&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Purpose/Uses&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=50% align=&amp;quot;center&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +5 Pet: Regen&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Luopan&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Idle&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Magic Attack Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Nuking&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Go forward and Nuke and Burst young Geomancer!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Fast Cast&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Enfeebling&lt;br /&gt;
* Healing&lt;br /&gt;
* Fast Cast&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on your subjob, a Geomancer can find itself aiding in enfeebling and Immunobreaks.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; colspan=3 | The following are situational and should be acquired last.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 DEX&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Store TP&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Melee&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on the content and your subjob, a Geomancer may be asked to aid in the Damage to give a group that edge in the fight.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Physical Weaponskills:&lt;br /&gt;
** [[Black Halo]]&lt;br /&gt;
** [[Exudation]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Magical Weaponskills:&lt;br /&gt;
** [[Flash Nova]]&lt;br /&gt;
** [[Seraph Strike]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Sets ==&lt;br /&gt;
While the sets below aren&#039;t considered to be the &amp;quot;Best in Slot&amp;quot;, they are benchmarks to either build sets which fit your playstyle or group requirements. They all follow the chart below to allow progression through the sets, but equipment can be rearranged based on content you have access to and equipment you have for other jobs.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Equipment Tiers&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Low Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;0 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Delve, Sinister Reign, Quest Rewards, Ambuscade, HTBF&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Mid Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;500 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen, Dynamis [D] Entries, Sortie A-D, Odyssey V0 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;High Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;1200 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen Bosses, Dynamis [D] Wave 1 Clear, Odyssey V15 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Top Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;2100 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Dynamis [D] Wave 3 Clear, Sortie E-H, Odyssey V20 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Pinnacle&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;ML 10&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| NOT BIS! Makes things damn near stupid easy with the right skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;0 JP&amp;lt;br&amp;gt;858 Combined Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Filiae Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic&lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;500 JP&amp;lt;br&amp;gt;904 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;935 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;915 Combined Skill&amp;lt;br&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The beginner set is real easy to acquire, being assembled from quested pieces, Domian Invasion, and Reives. The Stikini Rings are reasonably priced and easy to acquire as there is a constant need for them and will serve you for a long time.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With Geomancy and Handbell skill are capped and merited, this set up will give you the required 900 combined skill as well at Geomancy +5 allowing you to participate in all content.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| Both setups use the minimum pieces to bring you to the required skill, including the 20 skill lost for using the Bagua Charm +2 over the Incanter&#039;s Torque. You gain -21% DT and +2% in casting Geomancy spells for 0 MP from the two pieces of Azimuth Attire being upgraded to it&#039;s +2 variants.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=3|&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;* Mastered *&amp;lt;br&amp;gt;908 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;ML9 Required&amp;lt;br&amp;gt;901 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While you do lose some time due to trading out the augmented Gada for an Idris, the gains you make for having Geomancy +10 is extremely beneficial and sought after by all groups. It is a time consuming task to build an Idris, but is rewarding once you complete it.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Casting Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C or D, Rank 15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C, Rank 15&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geocolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
The following gear sets are not intended to serve as the gear you use while casting a Geocolure spell, those sets closely follow the Indicolosure sets listed above. These sets are the idle sets after you finish casting and are not either casting elemental, enfeebling, or healing magic.&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Idle Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2 = Handler&#039;s Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -31%&amp;lt;br&amp;gt;Pet: DT -39%, Regen +28&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -26%&amp;lt;br&amp;gt;Pet: DT -37%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Sucellus&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| Your basic Geocolure Idle set, this base set does not assume what gear was previously obtained but looks at what can be easily acquired by soloing with trusts. Any empty space should be filled with Pet Damage Taken or Pet Physical Damage Taken reductions, Pet Regen, then the Geomancer&#039;s Damage Taken and Physical Damage Taken. As a new Geomancer, you will not be expected to be in the fray as you are still developing your skills and building your gear.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While it is possible to get Telchine Attire Set early compared to some other gear, getting the augments of Pet: -4% Damage Taken and Pet: +3 Regen may be hard to come by. Prioritizing the damage taken on the Nantosuelta&#039;s Cape until you can get the -4% Damage Taken for each Telchine Attire piece. If you are able to get those augments, then this set will max both Pet Damage Taken and Pet Regen, allowing for the Luopan to remain for the full 10 minutes unless the damage taken is too much for the Luopan to recover itself. The use of Ecliptic Attrition will burden this set without the use of either [[Dematerialize]] or [[Life Cycle]].&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While the [[Bagua Galero +2]] has +500 Luopan HP, the Luopan only gains this HP if the Galero is being worn sacrificing the possible -4% Damage Taken and +3 Regen from the Telchine Cap.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While there is a slow shift between Pet Damage Taken to Pet Regen, the beginning focus to build additional Damage Taken reduction for the Geomancer themselves allowing them to stand in the heat of battle to provide their party with Indicolure buffs. The blend between the two offer a higher degree of survival for both the Geomancer and Luopan.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: The hood has +3 Regen for the Luopan, which will help until you acquire and augment the Telchine Cap&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Bagua Sandals +1]] for [[Telchine Pigaches]]: Just like the Azimuth Hood, the sandals have +3 Regen for the Luopan&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -1~4% Damage Taken, Pet: +1~3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Shamash Robe]] for [[Geomancy Tunic +3]]: The Shamash has an additional -10% PDT&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: If you want the additional Regen, use the Abdhaljs Resin for Pet: Regen instead of Pet: Damage Taken&#039;&#039; &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-right: 2px solid; border-color: darkgoldenrod; width: 25%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -45%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +26&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Idle Set&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: DT -50%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF +45, SIRD +5&lt;br /&gt;
|Ear1 = Ran Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug = VIT +15, HP +100&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; border-right: 2px solid; border-color: darkgoldenrod; padding: 5px&amp;quot;| Having an Idris with the Geomancy Mitaines +3 caps the Luopan&#039;s Damage Taken reduction to -87.5% while the Geomancer receives -30% PDT. The Bagua Charm +2 offers 10% Damage Absorption by the Luopan aiding in its longevity through the course of a battle. Augment the cape with either Defense, Evasion, or Magic Evasion as you see fit after the Pet: +15 Regen.&lt;br /&gt;
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&lt;br /&gt;
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|-&lt;br /&gt;
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* &#039;&#039;[[Geomancy Tunic +3]] or [[Azimuth Coat +2]] for [[Shamash Robe]]: Exchanging the Shamash Robe will lose you the bonus of -10% PDT, but if taking damage is not a issue because you are on the backline, then Geomancy Tunic +3 or Azimuth Coat +2 also have Refresh +3 (+4 on the +3 Coat) on them.&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Culminus]] for [[Genmei Shield]]: The trade off for -10% PDT for +10 SIRD is based on your needs.&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Agwu&#039;s Slops]] (R28) for [[Nyame Flanchard]]: This trade would allow you to use Stikini Ring +1 in both finger slots, trading out the Gelatinous Ring +1 if you desire to have 5 MP/tic in refresh oppose to 4 MP/tic. The raw stats online on the Nyame Flanchard make it hard to compete for another piece with DT on them.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
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|-&lt;br /&gt;
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|-&lt;br /&gt;
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&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nuking Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;GEO goes Boom!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Akabrena, Fight against Kei, 2021&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
With a B+ rating in Elemental Magic and bonuses from the Cardinal Chant trait, Geomancers have the ability to put up some comparative damage numbers with nukes. Geomancer gains 62 Magic Attack Bonus, 42 from job gifts and from job points. While it has no native Magic Attack Bonus from traits such as Black Mage and Red Mage do, it gains an additional 15 Magic Attack Bonus from Indi-Acumen. Magic Damage is a factor of several to include Magic Attack Bonus and Intelligence, which Magic Accuracy influencing resist rates. Spells are also affected by the 95% hit rate just like physical attacks.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Ammo = Memoria Sachet&lt;br /&gt;
|Head = Jhakri Coronal +1&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Hecate&#039;s Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Jhakri Robe +1&lt;br /&gt;
|Hands = Jhakri Cuffs +1&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Izdubar Mantle&lt;br /&gt;
|Waist = Oneiros Sash&lt;br /&gt;
|Legs = Jhakri Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +3&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Most of the beginner nuking gear can be found between Ambuscade, Domain Invasion, or previously released content. If you are unable to find anything with Magic Attack Bonus or Magic Accuracy, equip pieces which gives you additional INT. The more INT you have compared to your target, the more damage your spells end up doing.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| All Merlinic Pieces should have +10 INT, +30 Magic Attack Bonus, and +30 Magic Accuracy on them. While Magic Damage seems beneficial to have, it may not offset the loss in Magic Attack Bonus on a piece. Compared to Amalric Attire +1, the Merlinic Attire Set has significantly less Magic Attack Bonus but a significant amount of Magic Accuracy and Intelligence which will effect a spell&#039;s hit and resist rate.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Amalric Doublet +1 and Amalric Gages +1 will add an additional 13 Magic Attack Bonus at the cost of 5 Magic Accuracy and 6 Intelligence. Overall a Geomancer will see better damage numbers with this combination compared to using all Bagua Attire +3. As for the accessories, a Geomancer will want to mix Magic Attack Bonus and Magic Accuracy in order to maximize between the damage dealt and a spell being resisted. There are several pieces that trade a few points of one for the other and can be traded out based on what your group needs.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;The [[Weatherspoon Armor Set +1]] sold by [[Vesca]] for 9,400 Bayld is a good choice until you can start doing some Ambuscade constantly. If you are soloing Domain Invasion, you can begin to purchase the Merlinic Attire pieces from [[Zurim]] for 800 points each. While each set may be costly to a new player, they are iLvl 119, oppose to the Artifact and Relic Armor which starts at iLvl 109.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path B (MP+50, INT+10, &amp;quot;Magic Attack Bonus&amp;quot;+15)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: +8~10 INT, +30~40 Magic Attack Bonus, +30~40 Magic Accuracy, +5~8 Magic Damage&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 10&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug = Rank 20&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug = Rank 20&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = Rank 20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| When it comes to using a Daybreak or an Idris, the choice if a Geomancer has both is left up to the Geomancer. The afterglow on an Idris can give up to an additional 50 Magic Attack Bonus, but unless fully augmented, will lose 15 Magic Attack Bonus compared to a Daybreak. Either weapon paired with an Ammurapi Shield has the best Magic Attack Bonus, Magic Damage, and Magic Accuracy for not only Geomancer, but several jobs.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 10): DMG:+5, Mag. Atk. Bns. +10&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 20): DMG: +9, Magic Attack Bonus +20, Accuracy +5, Magic Accuracy +5&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magic Burst Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While not having any native Magic Burst Bonuses a Geomancer is able to equip several piece with Magic Burst Bonus, charging it&#039;s nukes when closing Skillchains. The longer the skillchain the more damage the magic burst does, so take advantage of using higher damage nukes to close the bursts at later steps. Through the use of a geomancer&#039;s -ra spells as well as haste and fast cast sets, they can double burst bypassing the [[Nuke Wall]] for full damage on two nukes. As a magic burst set is commonly one of the last sets you will be competing, this guide assumes the geomancer is between between the mid and high tiers nuking sets and selects gear and accessories from those above listed sets.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&amp;lt;small&amp;gt;Magic Burst Bonus: +9&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Hermetic Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +15&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +2&lt;br /&gt;
|Hands = Bagua Mitaines +2&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +29&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|Borrowing on the simple principle that if you are building a basic Magic Burst Damage set, you are going to begin deviating from your Nuking Set, benefiting from +9 Magic Burst Bonus and +5% Fast Cast. The Ghastly Tathlum provides more damage over the Memoria Sachet if you are unable to acquire the Pemphredo Tathlum early in your Geomancer Career.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +40&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Ea Cuffs +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier III&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +44&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15 &lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +35&amp;lt;br&amp;gt;Magic Burst Bonus II: +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| This Burst set will give you a significant amount of damage by capping out the Magic Burst Damage bonus allowing for some significant numbers to be seen. The set boost a significant amount of Magic Accuracy allowing you to stack the Magic Attack Bonus and Intelligence in other slots for more damage. While the Ea Attire Set does suffer from lower stats all around, the set does boost some of the best Magic Evasion for geomancers.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Though the set has Magic Burst Bonus I of +44, there is no set-up which wouldn&#039;t cause a significant loss Magic Burst Damage trying to replace a piece to achieve the cap of +40 MBB I.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ea Attire Set]] for Ea Attire +1 Set: While the stats are less compared to the HQ version, slowly piecing it together will offer a significant boost to your burst damage. &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT, Magic Damage, Magic Attack Bonus, Magic Accuracy&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enfeebling Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Psystorm Earring&lt;br /&gt;
|Ear2 = Lifestorm Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier II&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = MND/MACC&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Hermetic Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = MND/MACC&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = MND/MACC&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = MND/MACC&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = MND/MACC&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Geomancy Tunic +2&lt;br /&gt;
|Hands = Geo. Mitaines +2&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +2&lt;br /&gt;
|Feet = Geo. Sandals +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +3&lt;br /&gt;
|Feet = Geo. Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| As you slowly progress in skill and gear, there is a shift for stacking more Magic Accuracy as well as slowly adding Enfeebling Magic Skill gear. While an additional point in Enfeebling Magic is roughly equivalent to one Magic Accuracy, the Enfeebling Magic Skill also adds to the potency of some enfeebling spells. Continue to prioritize Enfeebling Magic Skill, Magic Accuracy, and then Mind. Trade out the Jkahri Attire for Merlinic Attire as you are able to acquire augments which make the piece better than the previous set.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Geomancy Attire +2 is easy to acquire after a couple of Omen runs needing only 40 [[P. GEO Card | Paragon Geomancer Cards]]. Equipping all five pieces will grant the geomancer an additional 60 Magic Accuracy allowing for accessories have additional Enfeebling Magic Skill and Mind oppose to Magic Accuracy. The three piece bonus will begin to see the turning of using either Jharki or Merlinic in turn for Geomancy Attire +2 especially on pieces of the former sets which have the least amount of Magic Accuracy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While it is no Red Mage, with either sub Red Mage, Scholar, or Black Mage, Geomancer has access to debuffs. The Geomancy Attire Set +3 offers the best Magic Accuracy for Geomancer. Coupled with the Regal Cuffs and Earring, Geomancer will be able to extend effects for spells like Sleep or the Elemental Debuffs. Depending on the debuff you will either want Mind or Intelligence on the cape for casting.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: Mind and Magic Accuracy&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path A (MND+10, Magic Accuracy+15, &amp;quot;Cure Potency&amp;quot;+15)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc. Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Geomancers have no native healing skill, acquiring it from their subjob. A healing set should cap Cure Potency followed by Healing Skill and lastly Mind. A Nibiru Cudgel performs a better than an unaugmented Gada, but augmenting a Gada with an additional 10 Mind and 7% Cure potency will outperform a Nibiru Cudgel. If all all other constants remain the except the weapon, the progression would be Nibiru Cudgel to either an augmented Gada or Daybreak.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path B (Healing Magic Skill +20, &amp;quot;Cure&amp;quot; spellcasting time-7%, Magic Damage Taken -3%)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee and Weapon Skill Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Melee Sets - More Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Cetl Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Gerdr Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Nyame Path B... We all know you&#039;re going to do it, so just go ahead and do it anyway...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| For all your GEO/DNC and GEO/NIN needs...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Next you&#039;re going to ask me for WS sets as well, right...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Now... You got me wondering...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Weapon Skill Sets - Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements and Dedication ==&lt;br /&gt;
Thanks to all those along the way who helped out especially the information put out by [[User:UsedtobeRDM|UsedtobeRDM]] and their [[Geomancer&#039;s_Thought_Bubble|Geomancer&#039;s Thought Bubble]], Brixy and his [https://www.ffxiah.com/forum/topic/41358/bubble-trouble-a-geomancer-guide/ Bubble Trouble] guide and, Ruaumoko and his [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide] video as well as the countless threads between BG-Wiki, FFXIAH, and Reddit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Thanks to the guys over in the LS taking the chance in letting me come in and pick up Geomancer. I appreciate the hours we spent grinding out content watching me bust bubbles before getting it right and then helping me gear it up so we can watch it &#039;&#039;go boom!&#039;&#039; This is for you guys! Another shout out to [[User:Brahmsz|Braams]] for his insane ideas that we threw in here to give this guide a breath of life rather than making it seem like an advance calculus class.&lt;br /&gt;
&lt;br /&gt;
=== Updates ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Current Version:&lt;br /&gt;
* &#039;&#039;&#039;V22.12.3 - Subjob and Food Sections formatting overhaul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Older Versions:&lt;br /&gt;
* V22.12.2 - Melee Gear Sets refined, to include Ambuscade Cape&lt;br /&gt;
* V22.12.1 - Revamp of Indicolure Gear Sets&lt;br /&gt;
* V22.11.1 - Melee Gear Set Added&lt;br /&gt;
* V22.11.1 - Added Empyrean Armor +3&lt;br /&gt;
* V22.9.1 - Added Empyrean Armor +2&lt;br /&gt;
* V22.6.1 - Reformatted Artifact and Relic Armor sets, added Empyrean Armor&lt;br /&gt;
* V21.6.1 - Updated Nuking Sets&lt;br /&gt;
* V21.3.5 - Ambuscade Capes Updated&lt;br /&gt;
* V21.3.4 - Magic Burst Sets created&lt;br /&gt;
* V21.3.3 - Indicolure and Geocolure Acquistion 2.0&lt;br /&gt;
* V21.3.2 - Subjob and Food Selection Added&lt;br /&gt;
* V21.3.1 - Geomancy Spells Acquisition and Effects Added&lt;br /&gt;
* V21.2.2 - Enfeebling Sets Added&lt;br /&gt;
* V21.2.1 - Page Created&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=673866</id>
		<title>Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=673866"/>
		<updated>2023-03-16T11:16:10Z</updated>

		<summary type="html">&lt;p&gt;Zan: Defensive sets revamped for having a Luopan out.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;max-width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Guide}}  &lt;br /&gt;
|style=&amp;quot;max-width: 17%; vertical-align: top; align: right&amp;quot;| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
:&amp;quot;The ancient geomancers realized that the answer wasn&#039;t to control the land ... but rather let themselves be swept up by its current and borrow some of its strength.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Sylvie&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A [[Geomancer]] is able to fill the role of support, magic damage dealer, enfeebler, and a secondary healer. In the primary role of support, a Geomancer aids the party with the use of Indicolure and Geocolure spells casting varying buffs and debuffs which can compliment each other and what the content the party is tackling. Indicolure spells are acquired by the use of a plate, similar to a spells scroll, and are either purchased from a vendor, the Auction House, or as a drop from a battlefield. With an indicolure spell geomancers are able to focus themselves as the conduit to emanate a spells effect. As a geomancer develops its own skill their luopan will resonate with the world, and when attuned to its calling, will learn the respective geocolure spell. When the geomancer uses a debuffing colure spell they must be on the enemy&#039;s enmity list in order for the spell to take effect. They can achieve this by casting a fast enfeebling spell such as [[Dia]] or [[Diaga]] on the enemy or by healing the tank which is on the enmity list. Failure to do so will result in a debuffing colure spell not to effect the enemy.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Geomancers secondary role is to serve as an magical damage dealer with their elemental magic and their own -ra variant spells which like an indicolure spell, emanates from the geomancer to hit all enemies within range. Through the use of the [[Cardinal Chant]] trait, a geomancer&#039;s elemental magic gains a boost based on the geomancer&#039;s direction in relation to the target. While their own variants of elemental-ra spells have an increased boost compared to other elemental spells, a geomancer would benefit from using this trait to gain benefits such as increased Magical Critical Rate or a Magical Attack Bonus.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A geomancer has a the same enfeebling magic skill as a [[Black Mage]] and the [[Geomancy Attire Set]] has a significant amount of Magic Accuracy. While they do no have the same amount or calibur of enfeeblings spells as a [[Red Mage]], only having access to [[Sleep]] and [[Sleep II]] natively, they are able to benefit from using the lower tier spells they gain from having a Black Mage or Red Mage as a sub job. Spells such as  Gravity or Bind still have a use in all content in the means of crowd control and the increased Magic Accuracy ensures that a Geomancer can aid in landing these spells.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While only having a handful of dark spells, the geomancer has a high skill allowing it to benefit from using Drain and Aspir to quickly regain lost health and mana in order to continue their volley of spell casting. Through the use of having Black Mage as a subjob, Geomancer gains access to Stun allowing for an additional means to block powerful but slow casting spells and TP moves from enemies.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Lastly, while they have no native healing magic skill, a geomancer with either Red Mage, [[White Mage]], or [[Scholar]] as a subjob gains access to various cure spells. A well geared geomancer can aid in battle by using the additional MP they have to heal other front line jobs allowing dedicated healers to either focus on the tank or on removing status aliments form the party.&lt;br /&gt;
&lt;br /&gt;
=== Indicolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;Indicolures are self targeted spells which emanate from the Geomancer&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Ruaumoko, [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide], 2017&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s indicolure spells originate around the caster, or if used with [[Entrust]], around the party member, adding buffs to party members or debuffs to enemies within the indicolure&#039;s radius. Indicolure spells are not effected by any abilities except for [[Bolster]] and those used with [[Entrust]] are not granted any Geomancy Potency effects from equipment such as the [[Nepote Bell]] or [[Dunna]]. An indicolure spell could provide an enemy with a debuff such as slow, paralysis, or decrease their attack, but only takes effect if the Geomancer is on the enemy&#039;s enmity list. The use of elemental or enfeebling Magic to end up on the enmity list is common practice, or by healing the tank after it establish hate on an enemy. Any party member that is entrusted with an indicolure spell &#039;&#039;&#039;must&#039;&#039;&#039; also be on the enemy&#039;s enmity list in order for the indicolure to effect the enemy.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Indi Duration +11%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +20%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Initially you can gain up to 42 seconds on top of the 180 second base duration of any Indicolure spell.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
With an increase of 50 seconds, the duration bonus from the [[Lifestream Cape]] is multiplicative, meaning that you will gain 10% duration from the 230 seconds your Indicolure spells are boosted to, resulting in a 253 seconds (4:13) duration.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Once you unlock the [[Idris]], you would only use a [[Solstice]] or [[Gada]] when using [[Entrust]]. [[Pellucid Stone|Pellucid Stones]] and [[Taupe Stone|Taupe Stones]] have a maximum augment of +10% duration while [[Fern Stone|Fern Stones]] have a maximum augment of +11% duration. Even with a 8% duration increase, coupled with the 20% duration increase (maximum augment) on the Lifestream Cape, you can see an Indicolure spell duration of 346 seconds (5:46), assuming you have fully invested in the Indicolure Spell Effect Duration job points.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Geocolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
All geocolure spells summon a [[Luopan]] which the geocolure effect emanates from. It is important to remember that you will need 900 combined skill in order for any additional Geomancy Potency, from pieces such as a Dunna or Idris, to take effect. When building sets as a new Geomancer, you will have two sets, one casting the geocolure spell, the other when the Luopan summoned. Luopans have a native -50% Damage Taken, so look to maximize the damage taken pieces followed by regen so you Luopan will remains active, achieving the 10 minute time limit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s abilities effect the Luopan, but [[Bolster]] does not stack with [[Ecliptic Attrition]] or [[Blaze of Glory]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 =&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Bagua Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With a base perpetuation cost of 24 HP/tic, your Luopan will last approximately 210 seconds at level 99. Increasing the amount of regen to offset the perpetuation cost will allow the Luopan to remain out before finally despawning after 10 minutes. The Luopan has a base -50% Damage Taken trait like all other pets, and can be increased to the cap of -87.5% Damage Taken.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| As you slowly work your way through gear progression, the Geomancy Mitaines will remain a staple in your kit until you complete an Idris. These pieces alone, if augmented correctly can give a Luopan an additional -25% Damage Taken and 16 HP/tic Regen. While the Bagua Charm is not necessary as it&#039;s Geomancy +5 Effect does not stack with the Dunna&#039;s effect, the +6% Absorb Damage chance could be beneficial to some players.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With the Idris and Geomancy Mitaines +3, your Luopan will be at the -87.5% Damage Taken cap allowing you to put more pieces with Pet: Regen on, offsetting and possibly negating the perpetuation cost of the Luopan even with [[Ecliptic Attrition]] in effect.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Regen&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geomancy Effects and Mathematics ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=10% colspan=27| Geomancy Effects&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=6% rowspan=2| Effect&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod; border-right: 1px solid black&amp;quot; width=6% rowspan=2| Parameter&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=21% colspan=5| Standard&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Ecliptic Attrition (+25%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Blaze of Glory (+50%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| BoG &amp;amp; EA (+75%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Bolster&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | 900 Skill&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Stats || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attributes &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Regen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Refresh || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | MP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 6 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 11 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 12 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 13 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fury || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 67.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92.55% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.08% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.98% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 123.40%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Barrier || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 108.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 109.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 117.95% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 144.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 171.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Precision || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Voidance || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acumen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fend || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 69.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 83.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 104.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 87.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Focus || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attunement || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Haste || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Posion || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 105 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown; color: white&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 102 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slow || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.33% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Paralyze || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.50% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Gravity || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Movement&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.63% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.35% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.08% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Wilt || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -57.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -78.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106.500% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -92.05% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -124.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -114.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -142.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Frailty || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -14.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -28.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -31.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41.80% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -35.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -46.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50.55% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -49.53% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58.98% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -73.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -67.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -83.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slip || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Torpor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fade || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Malaise || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Vex || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Languor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=27 | &#039;&#039;NOTE: The above +5, +6, +7, and +10 values are the TOTAL value of the item plus the maximum skill value, not the boost from the item alone.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure and Geocolure Locations ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; valign=center class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  colspan=&amp;quot;11&amp;quot;  style=&amp;quot;font-size: larger; background-color: tan; border: 1px solid darkgoldenrod; color: white; width=58%&amp;quot; |Geomancy Spell Locations&lt;br /&gt;
|-&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: sandybrown; border: 1px solid chocolate; color: white; width=58%&amp;quot; |Indicolure Plate Locations&lt;br /&gt;
! rowspan=&amp;quot;34&amp;quot; style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px |&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width=42%&amp;quot; | Geomantic Reservoir Locations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 10%&amp;quot; | Plate &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 15%&amp;quot; | Acquisition &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 20%&amp;quot; | Location &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 8%&amp;quot; | Price (gil) &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 10%&amp;quot; | Spell &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 20%&amp;quot; | Area &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 7%&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 1 || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Ishvad]] || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 5 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[East Ronfaure]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 4 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |372|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 8 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Tahrongi Canyon]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H/I-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 10 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |1,400|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Konschtat Highlands]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F/G-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,335|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J/K-5)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,425|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Qufim]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |6,692|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Gusgen Mines]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |10,926|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Batallia Downs]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (D-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Lower Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |23,940|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Rolanberry Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |25,270|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Sauromugue Champaign]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |30,912|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |32,640|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Castle Oztroja]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |34,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Davoi]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |43,740|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Garlaige Citadel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |46,440|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Behemoth&#039;s Dominion]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Eukalline]] || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52,080|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Crawlers&#039; Nest]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beadeaux]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-8) &lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |61,875|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Xarcabard]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |83,160|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[The Eldieme Necropolis]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |94,185|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Bostaunieux Oubliette]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |103,040|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Fei&#039;Yin]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-5)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Vex]] &amp;lt;sup&amp;gt;3 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;|[[Eukalline]]&amp;lt;br&amp;gt;[[Macrocosmic Orb]]|| align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |504,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Vex]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Upper Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Frailty]] &amp;lt;sup&amp;gt;1 4 5 6 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |537,030|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Frailty]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Ceizak Battlegrounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Wilt]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 82 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |576,300|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Wilt]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 86 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Yahse Hunting Grounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Gravity]] &amp;lt;sup&amp;gt;4 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Gravity]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Foret de Hennetiel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Malaise]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Malaise]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Haste]] &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |709,716|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Haste]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 97 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Marjami Ravine]]  || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fade]] &amp;lt;sup&amp;gt;2 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |703,800|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fade]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 98 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color:white; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - Factory Rejects II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - Demolition Squad II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - Brother D&#039;Aurphe II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; - Legion XI Comitatensis II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; - Dismemberment Brigade II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; - Amphibian Assault II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; - Kindred Spirits II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; - High-Tier Mission Battlefields&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities, Traits, Merits, and Job Points ==&lt;br /&gt;
=== Abilities and Traits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Cardinal Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VII]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Bolster]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Tunic description.png|link=Bagua Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Full Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Azimuth Hood icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Azimuth Hood]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Azimuth Hood description.png|link=Azimuth Hood]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Lasting Emanation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ecliptic Attrition]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Collimated Fervor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Life Cycle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Geomancy Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Geomancy Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Geomancy Tunic description.png|link=Geomancy Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Nantosuelta&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Nantosuelta&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nantosuelta&#039;s Cape description.png|link=Nantosuelta&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Blaze of Glory]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dematerialize]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Entrust]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Pants icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Pants]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Pants description.png|link=Bagua Pants]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Sandals icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Sandals]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Sandals description.png|link=Bagua Sandals]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Theurgic Focus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Concentric Pulse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Galero +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Galero +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Galero +2 description.png|link=Bagua Galero +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Widened Compass]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Full Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Restores up to 5% additional MP per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| This group will benefit you until you are better able to manage MP either through spells, abilities, and gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ecliptic Attrition]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 10 seconds per merit.&amp;lt;br&amp;gt;Also reduces the recast time of Lasting Emanation.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reducing the recast to 4:10 from 5:00 not only affects Ecliptic Attrition, but [[Lasting Emanation]], and with a good Luopan Regen set  you can maintain this effect indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Life Cycle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| When starting as a Geomancer this may help due to the lack of Pet: Regen gear you have, but as you get better gear, this will be less useful over other choices.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Blaze of Glory]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Gaining the +50% Luopan Potency every 8:20 is noticeable, especially when rotated with Ecliptic Attrition. With a good Luopan Regen set you to keep this effect up indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dematerialize]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Just like Life Cycle merits, the lack of Pet: Damage Taken reduction gear you have will make this choice beneficial, but as your gear gets better it becomes less of a visible choice compared to others.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an HP recovery effect to Full Circle. Additional merits restore up to 5% additional HP.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Usually for soloing purposes, though you are healed when you use Full Circle which could help changing Geocolure spells midfight. Mending Halation does benefit the party much more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances Collimated Fervor with an elemental magic casting time reduction effect. Additional merits reduce casting time by 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| With a good Fast Cast set you will not need the elemental magic casting time reduction. A 1% casting time reduction is the same as having 1% Fast Cast, but only for the magic type being cast oppose to all magic types.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore HP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase HP recovery by 5% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on HP, this can restore a significant amount of MP to members in range. You will use this less than Radial Arcana.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore MP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase MP recovery by 3% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on MP, this can restore a significant amount of MP to members in range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Points ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%&amp;quot; align=center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Points&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Category&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Effect&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Bolster]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase maximum HP by 3 percent and reduces perpetuation cost by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Widened Compass]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduces the casting time of geomancy spells while under the effects of Widened Compass.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduce casting time by 3 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Life Cycle]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the amount of HP recovered by the luopan when Life Cycle is activated.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase amount of HP recovered by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Blaze of Glory]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the initial HP value of luopans while under the effects of Blaze of Glory.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase initial HP by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Attack Bonus|Magic Atk. Bonus]]&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhances Magic Atk. Bonus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhance Magic Atk. Bonus by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Accuracy]] Bonus&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic accuracy by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Dematerialize]] Duration&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Dematerialize.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase effect duration by 1 second.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Theurgic Focus]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the magic damage of specific spells while under the effects of Theurgic Focus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic damage by 3.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Concentric Pulse]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases damage when using Concentric Pulse.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase damage by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Indicolure]] Spell Effect Dur. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Indicolure spells. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase spell effect duration by 2 seconds.&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background-color:white; border: 1px solid white; padding: 15px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Gifts&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Gift&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 5%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 7%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 25&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 45&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 1&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 1 (Su1).&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 9%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 55&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 60&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 80&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 11%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 95&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 2&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 2 (Su2).&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new magic spells.&amp;lt;br&amp;gt;[[Fire V]], [[Blizzard V]], [[Aero V]], [[Stone V]], [[Thunder V]], [[Water V]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to an enemy.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 13%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 145&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 150&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 180&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 15%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 205&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 9. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 210&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 245&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 17%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 275&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 320&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 19%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 405&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 21%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 450&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 3 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 3 (Su3). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Magic Damage Bonus &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Increases magic damage by 3. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 23%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 545&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spell &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants a new magic spell.&amp;lt;br&amp;gt;[[Aspir III]]&amp;lt;br&amp;gt;Steals an enemy&#039;s MP. Ineffective against undead. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 605&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 25%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 655&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 12. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 660&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 27%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 775&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 780&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 845&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 29%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 905&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 910&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 980&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 31%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1045&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1050&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 33%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1195&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 4 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 4 (Su4). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new spells.&amp;lt;br&amp;gt; [[Fira III]], [[Blizzara III]], [[Aera III]], [[Stonera III]], [[Thundara III]], [[Watera III]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to enemies within area of effect.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 35%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 15. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1620&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1710&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1805&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1900&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 2000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 5 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 5 (Su5). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;★Master! &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants the designation &amp;quot;Master Naturalist.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Job Gift Total Bonuses&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot; width=50%| &#039;&#039;&#039;Capacity Point Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| +320% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;New Spells&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V&amp;lt;br&amp;gt;Aspir III&amp;lt;br&amp;gt;Fira III, Blizzara III, Aera III, Stonera III, Thundara III, Watera III&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Magic Damage Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| 13 &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Magic Attack Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +42 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Geomancy Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Accuracy Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +50 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Handbell Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Defense Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +56 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Elemental Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Evasion Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Dark Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|}&lt;br /&gt;
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|}&lt;br /&gt;
&lt;br /&gt;
== Subjob Selection ==&lt;br /&gt;
&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Lethargy Chappel icon.png|link=]] &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Red Mage serves as the most common subjob for a geomancer due to the amount of utility it provides. Especially starting off, the ability to [[Convert]] allows for a geomancer to regain MP and being able to rapidly cure themselves to with minimal loss to the regained MP. Debuffs such as Silence and Dispel do not have tiers and will benefit from a geomancer&#039;s enfeebling skill. While they have a low enhancing skill, Haste and Refresh are both a set potency largely affected by Enhancing Duration Gear and while not as good as the higher tier spells Red Mages acquire at later levels, these can serve largely to aid when a Red Mage is not in the party/alliance.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Convert&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Fast Cast II, Magic Attack Bonus II, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Fast Cast III (ML30)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Haste, Flurry, Refresh, Phalanx&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Slow, Paralyze, Silence, Dispel&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: See Enhancing Duration Gearset below for more information&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
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| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Wicce Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While using Black Mage as a subjob offers very little from Red Mage for traits, it offers more for in terms of crowd control. Though the high recast time for Stun will not allow for a Geomancer to act as a stun-lock such as Red Mage subbing Black Mage or Dark Knight, it still offers the ability to stop a hard hitting TP Move or spell. Sleepga is always useful for crowd control in content such as Dynamis Divergence and Omen, where large groups of enemies can easily wreck havoc on an inexperience or overly confident group.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Elemental Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Magic Attack Bonus II, Magic Burst Bonus&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Stun, Sleepga&lt;br /&gt;
** &amp;lt;small&amp;gt;Sleepga II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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|-&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While not a standard subjob, Scholar offers a large amount of utility though it is locked behind the either Light or Dark Arts. Scholar will give Geomancer access to all status removal magic that using White Mage does but Stona. The use of Manifestation allows for Sleep and Sleep II to become Area of Effect debuffs to aid in crowd control and allows Dispel to act as a Dispelga prior to acquiring a Daybreak. While it has lost the use of Refresh, Phalanx, and Haste, it has gained the use of Storm spells giving weather bonus to both Geomancer&#039;s native elemental magic and Scholar&#039;s healing magic.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Light Arts, Dark Arts, Sublimation&lt;br /&gt;
** Light Arts Stratagems: Penury, Addendum: White, Celery, Accession&lt;br /&gt;
*** &amp;lt;small&amp;gt;Rapture (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
** Dark Arts Stratagems: Parsimony, Alacrity, Addendum: Black, Manifestation&lt;br /&gt;
*** &amp;lt;small&amp;gt;Ebullience (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Resist Silence II, Max MP Boost&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Storm Spells&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Dispel&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Stona (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
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| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:A geomancer which is doing very little to contribute to a party is doing a great disservice to the party and then themselves. A Geomancer sits on a large amount of MP when not in dire need of recasting their colure spells and should be using this to aid the party. Using White Mage as a subjob gives Geomancer access to remove a majority of debuffs effecting the party to include [[Doom]] which can bring down any party, especially if a White Mage is not in the party to remove it themselves.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Divine Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Auto-Regen, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Divine Veil (ML5), Divine Benison (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Stona, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Raise II (ML35), Reraise II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: Theory-crafting estimates a properly geared Geomancer is able to remove Doom 30% of the time with Cursna. More testing needs to be used to verify the base removal rate and geared removal rate.&#039;&#039;&amp;lt;/small&amp;gt; {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 3px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=2| The following two subjobs are niche in the implementation. While they are strong options for soloing, allowing the Geomancer to get into the fray, many groups may look down upon them being used without either a strong argument to support their use or an agreement between the Geomancer and the party. The idea is that to provide a Geomancer with the Attack and Accuracy needed to perform well under the circumstance, there is a trade off on the longevity of the Luopan and the Geomancer themself.&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
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| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Hattori Zukin icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While boosting an impressive amount of skills to add to your kit when soloing, using Ninja for a subjob does not provide the geomancer with a means to heal themselves. There is a time when you may find a purpose to this, such as an occasional Ambuscade fight or when in CP Parties and you have down time to get into the fray, but those times are few and far in between. The lack of skill in Ninjutsu Magic means that most of your damage would be coming from the amount of Magic Attack Bonus from gear or traits, but not enough to use effectively in most endgame content.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield III, Subtle Blow III, Max HP Boost II&lt;br /&gt;
* &#039;&#039;&#039;Buffing Ninjutsu&#039;&#039;&#039;: Tonko: Ichi/Ni, Utsusemi: Ichi/Ni, &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Ninjutsu&#039;&#039;&#039;: Kurayami: Ichi/Ni, Hojo: Ichi/Ni, Dokumori: Ichi, Jubaku: Ichi&lt;br /&gt;
* &#039;&#039;&#039;Elemental Ninjutsu&#039;&#039;&#039;: Katon: Ichi/Ni, Suiton: Ichi/Ni, Raiton: Ichi/Ni, Doton: Ichi/Ni, Huton: Ichi/Ni, Hyoton: Ichi/Ni&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
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| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Maculele Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Agreed to be a fun combination, using Dancer as a subjob compared to Ninja has it&#039;s trade offs. The higher delay on clubs coupled with the lower Dual Wield trait means a higher focus on dual wield gear costing valuable slots for your accuracy and attack accessories. Using Haste Samba would enable the party to benefit from the 5% Job Ability Haste but depending on your party setup may be unnecessary. The only true benefit this gains over using Ninja is access to Curing Waltz and Healing Waltz allowing for curing potential and status aliment removal. Steps add an additional tool but their use may be a concern if a geomancer does not have the accuracy to successfully land them.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield II, Subtle Blow II, Evasion Bonus II, Accuracy Bonus&lt;br /&gt;
* &#039;&#039;&#039;Sambas&#039;&#039;&#039;: Drain Samba I/II, Aspir Samba, Haste Samba&lt;br /&gt;
* &#039;&#039;&#039;Waltzes&#039;&#039;&#039;: Curing Waltz I/II/III, Divine Waltz, Healing Waltz&lt;br /&gt;
* &#039;&#039;&#039;Steps&#039;&#039;&#039;: Quickstep, Box Step, Stutter Step&lt;br /&gt;
* &#039;&#039;&#039;Flourishes&#039;&#039;&#039;: Animated Flourish, Desperate Flourish, Violent Flourish, Reverse Flourish&lt;br /&gt;
|}&lt;br /&gt;
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&lt;br /&gt;
== Food Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Pear Crepe icon.png|link=]] &#039;&#039;&#039;[[Pear Crepe]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: Your basic magic accuracy food sold by the Curio Vendors when you acquired the [[Rhapsody in Fuchsia]] key item (RoV 3-3). The additional 45 Magic Accuracy will aid in landing enfeebles and elemental magic.&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT +2&lt;br /&gt;
* Magic Accuracy +20% (Cap: 45)&lt;br /&gt;
* Magic Defense Bonus +1&lt;br /&gt;
* MP Recovered While Healing +2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Tropical Crepe icon.png|link=]] &#039;&#039;&#039;[[Tropical Crepe]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT+2&lt;br /&gt;
* MND+2&lt;br /&gt;
* Magic Accuracy +20% (Max. 90)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot; +1 &lt;br /&gt;
|}&lt;br /&gt;
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|-&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Black Curry Bun icon.png|link=]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* DEX +2&lt;br /&gt;
* VIT +4&lt;br /&gt;
* INT +1&lt;br /&gt;
* HP Recovered While Healing +2&lt;br /&gt;
* MP Recovered While Healing +1&lt;br /&gt;
* Accuracy +5&lt;br /&gt;
* Ranged Accuracy +5&lt;br /&gt;
* Evasion +5&lt;br /&gt;
* Defense +15% (Cap: 180)&lt;br /&gt;
* Resist Sleep +3-4 &lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Miso Ramen icon.png|link=]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: The standard tank food due to its Defense and Magic Evasion, this food is helpful when there is a priority of defense over magic accuracy. This is especially useful in HTBF such as [[Odin Prime|A Stygian Pact II]].&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* HP +100&lt;br /&gt;
* STR +5&lt;br /&gt;
* VIT +5&lt;br /&gt;
* Defense +10% (Cap: 170)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot;+5&lt;br /&gt;
* Magic Evasion +10% (Cap: 50)&lt;br /&gt;
* &amp;quot;Resist Slow&amp;quot; +10 &lt;br /&gt;
|}&lt;br /&gt;
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&lt;br /&gt;
== JSE Armor ==&lt;br /&gt;
&lt;br /&gt;
=== [[Geomancy Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3|18px]] [[Geomancy Tunic +3]], [[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3|18px]] [[Geomancy Mitaines +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Galero +3 description.png|link=Geomancy Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atramenterrane icon.png|link=Atramenterrane|18px]] [[Atramenterrane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Urunday Lumber icon.png|link=Urunday Lumber|18px]] [[Urunday Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero|Geomancy Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +3 icon.png|link=Geomancy Galero +3]] [[Geomancy Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Tunic +3 description.png|link=Geomancy Tunic +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Lavarion icon.png|link=Lavarion|18px]] [[Lavarion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Silk Cloth icon.png|link=Silk Cloth|18px]] [[Silk Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic|Geomancy Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3]] [[Geomancy Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Mitaines +3 description.png|link=Geomancy Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Bloodline of Zacariah]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines|Geomancy Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3]] [[Geomancy Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Pants +3 description.png|link=Geomancy Pants +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Communion]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants|Geomancy Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +3 icon.png|link=Geomancy Pants +3]] [[Geomancy Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Sandals +3 description.png|link=Geomancy Sandals +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Cyclone Cotton icon.png|link=Cyclone Cotton|18px]] [[Cyclone Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sheep Leather icon.png|link=Sheep Leather|18px]] [[Sheep Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gold Ingot icon.png|link=Gold Ingot|18px]] [[Gold Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals|Geomancy Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +3 icon.png|link=Geomancy Sandals +3]] [[Geomancy Sandals +3|Geomancy Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Bagua Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Bagua Pants +3 icon.png|link=Bagua Pants +3|18px]] [[Bagua Pants +3]], [[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3|18px]] [[Bagua Sandals +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Galero +3 description.png|link=Bagua Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raaz Leather icon.png|link=Raaz Leather|18px]] [[Raaz Leather]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Frontier Soda icon.png|link=Frontier Soda|18px]] [[Frontier Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero|Bagua Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- GEO icon.png|link=Voidhead: GEO|18px]] [[Voidhead: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +3 icon.png|link=Bagua Galero +3]] [[Bagua Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Tunic +3 description.png|link=Bagua Tunic +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Leather icon.png|link=Ether Leather|18px]] [[Ether Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chocolate Crepe icon.png|link=Chocolate Crepe|18px]] [[Chocolate Crepe]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic|Bagua Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- GEO icon.png|link=VoidTorso: GEO|18px]] [[Voidtorso: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +3 icon.png|link=Bagua Tunic +3]] [[Bagua Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; By the time you get around to making the Bagua Tunic +2 with it&#039;s requirements you will other pieces of gear which will give you plenty of Geomancy Magic skill. It falls further from favor as a nuking piece if you already have an Amalric Robe +1 or high augments on your Merlinic Jubbah. It does not gain any benefit to it&#039;s augment to Bolster, as all four versions of this piece increase Bolster&#039;s effects by 30 seconds. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Mitaines +3 description.png|link=Bagua Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bismuth Sheet icon.png|link=Bismuth Sheet|18px]] [[Bismuth Sheet]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Campfire Choco icon.png|link=Campfire Chocolate|18px]] [[Campfire Chocolate]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines|Bagua Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- GEO icon.png|link=Voidhand: GEO|18px]] [[Voidhand: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +3 icon.png|link=Bagua Mitaines +3]] [[Bagua Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Pants +3 description.png|link=Bagua Pants +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cascade Candy icon.png|link=Cascade Candy|18px]] [[Cascade Candy]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants|Bagua Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- GEO icon.png|link=Voidleg: GEO|18px]] [[Voidleg: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +3 icon.png|link=Bagua Pants +3]] [[Bagua Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Sandals +3 description.png|link=Bagua Sandals +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sparkstrand icon.png|link=Sparkstrand|18px]] [[Sparkstrand]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Trail Cookie icon.png|link=Trail Cookie|18px]] [[Trail Cookie]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals|Bagua Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- GEO icon.png|link=Voidfoot: GEO|18px]] [[Voidfoot: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3]] [[Bagua Sandals +3|Bagua Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Azimuth Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3|18px]] [[Azimuth Hood +3]], [[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3|18px]] [[Azimuth Gaiters +3]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3: [[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3|18px]] [[Azimuth Coat +3]], [[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3|18px]] [[Azimuth Gloves +3]], [[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3|18px]] [[Azimuth Tights +3]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Hood +3 description.png|link=Azimuth Hood +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khroma Ore icon.png|link=Khroma Ore|18px]] [[Khroma Ore]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x20&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood|Azimuth Hood]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3]] [[Azimuth Hood +3|Azimuth Hood +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; With &#039;&#039;Luopan: Regen +5&#039;&#039; and &#039;&#039;Damage Taken -12%&#039;&#039;, this piece, and its +2 variant, will make this an excellent idle piece unless you need refresh.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Coat +3 description.png|link=Azimuth Coat +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[Treasures of the Earth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat|Azimuth Coat]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3]] [[Azimuth Coat +3|Azimuth Coat +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gloves +3 description.png|link=Azimuth Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x15&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves|Azimuth Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3]] [[Azimuth Gloves +3|Azimuth Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Tights +3 description.png|link=Azimuth Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x10&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights|Azimuth Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3]] [[Azimuth Tights +3|Azimuth Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gaiters +3 description.png|link=Azimuth Gaiters +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x25&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters|Azimuth Gaiters]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3]] [[Azimuth Gaiters +3|Azimuth Gaiters +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The &#039;&#039;Indicolure Spell Duration +30&#039;&#039; allow for longer lasting Indicolure spells, which is especially beneficial when coupled with the Bagua Pants and a Gada which has &#039;&#039;Indicolure Spell Duration + &#039;&#039;&#039;X&#039;&#039;&#039;%&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nantosuelta&#039;s Capes ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border: 1px solid darkgoldenrod; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Augments&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Purpose/Uses&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=50% align=&amp;quot;center&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +5 Pet: Regen&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Luopan&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Idle&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Magic Attack Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Nuking&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Go forward and Nuke and Burst young Geomancer!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Fast Cast&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Enfeebling&lt;br /&gt;
* Healing&lt;br /&gt;
* Fast Cast&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on your subjob, a Geomancer can find itself aiding in enfeebling and Immunobreaks.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; colspan=3 | The following are situational and should be acquired last.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 DEX&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Store TP&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Melee&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on the content and your subjob, a Geomancer may be asked to aid in the Damage to give a group that edge in the fight.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Physical Weaponskills:&lt;br /&gt;
** [[Black Halo]]&lt;br /&gt;
** [[Exudation]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Magical Weaponskills:&lt;br /&gt;
** [[Flash Nova]]&lt;br /&gt;
** [[Seraph Strike]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Sets ==&lt;br /&gt;
While the sets below aren&#039;t considered to be the &amp;quot;Best in Slot&amp;quot;, they are benchmarks to either build sets which fit your playstyle or group requirements. They all follow the chart below to allow progression through the sets, but equipment can be rearranged based on content you have access to and equipment you have for other jobs.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Equipment Tiers&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Low Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;0 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Delve, Sinister Reign, Quest Rewards, Ambuscade, HTBF&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Mid Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;500 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen, Dynamis [D] Entries, Sortie A-D, Odyssey V0 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;High Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;1200 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen Bosses, Dynamis [D] Wave 1 Clear, Odyssey V15 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Top Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;2100 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Dynamis [D] Wave 3 Clear, Sortie E-H, Odyssey V20 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Pinnacle&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;ML 10&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| NOT BIS! Makes things damn near stupid easy with the right skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;0 JP&amp;lt;br&amp;gt;858 Combined Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Filiae Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic&lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;500 JP&amp;lt;br&amp;gt;904 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;935 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;915 Combined Skill&amp;lt;br&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The beginner set is real easy to acquire, being assembled from quested pieces, Domian Invasion, and Reives. The Stikini Rings are reasonably priced and easy to acquire as there is a constant need for them and will serve you for a long time.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With Geomancy and Handbell skill are capped and merited, this set up will give you the required 900 combined skill as well at Geomancy +5 allowing you to participate in all content.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| Both setups use the minimum pieces to bring you to the required skill, including the 20 skill lost for using the Bagua Charm +2 over the Incanter&#039;s Torque. You gain -21% DT and +2% in casting Geomancy spells for 0 MP from the two pieces of Azimuth Attire being upgraded to it&#039;s +2 variants.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=3|&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;* Mastered *&amp;lt;br&amp;gt;908 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;ML9 Required&amp;lt;br&amp;gt;901 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While you do lose some time due to trading out the augmented Gada for an Idris, the gains you make for having Geomancy +10 is extremely beneficial and sought after by all groups. It is a time consuming task to build an Idris, but is rewarding once you complete it.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Casting Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C or D, Rank 15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C, Rank 15&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geocolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
The following gear sets are not intended to serve as the gear you use while casting a Geocolure spell, those sets closely follow the Indicolosure sets listed above. These sets are the idle sets after you finish casting and are not either casting elemental, enfeebling, or healing magic.&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Idle Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2 = Handler&#039;s Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -31%&amp;lt;br&amp;gt;Pet: DT -39%, Regen +28&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -26%&amp;lt;br&amp;gt;Pet: DT -37%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Sucellus&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| Your basic Geocolure Idle set, this base set does not assume what gear was previously obtained but looks at what can be easily acquired by soloing with trusts. Any empty space should be filled with Pet Damage Taken or Pet Physical Damage Taken reductions, Pet Regen, then the Geomancer&#039;s Damage Taken and Physical Damage Taken. As a new Geomancer, you will not be expected to be in the fray as you are still developing your skills and building your gear.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While it is possible to get Telchine Attire Set early compared to some other gear, getting the augments of Pet: -4% Damage Taken and Pet: +3 Regen may be hard to come by. Prioritizing the damage taken on the Nantosuelta&#039;s Cape until you can get the -4% Damage Taken for each Telchine Attire piece. If you are able to get those augments, then this set will max both Pet Damage Taken and Pet Regen, allowing for the Luopan to remain for the full 10 minutes unless the damage taken is too much for the Luopan to recover itself. The use of Ecliptic Attrition will burden this set without the use of either [[Dematerialize]] or [[Life Cycle]].&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While the [[Bagua Galero +2]] has +500 Luopan HP, the Luopan only gains this HP if the Galero is being worn sacrificing the possible -4% Damage Taken and +3 Regen from the Telchine Cap.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While there is a slow shift between Pet Damage Taken to Pet Regen, the beginning focus to build additional Damage Taken reduction for the Geomancer themselves allowing them to stand in the heat of battle to provide their party with Indicolure buffs. The blend between the two offer a higher degree of survival for both the Geomancer and Luopan.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: The hood has +3 Regen for the Luopan, which will help until you acquire and augment the Telchine Cap&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Bagua Sandals +1]] for [[Telchine Pigaches]]: Just like the Azimuth Hood, the sandals have +3 Regen for the Luopan&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -1~4% Damage Taken, Pet: +1~3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Shamash Robe]] for [[Geomancy Tunic +3]]: The Shamash has an additional -10% PDT&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: If you want the additional Regen, use the Abdhaljs Resin for Pet: Regen instead of Pet: Damage Taken&#039;&#039; &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-right: 2px solid; border-color: darkgoldenrod; width: 25%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: PDT -45%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +26&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Idle Set&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: DT -50%&amp;lt;br&amp;gt;Pet: DT -38%, Regen +25&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|NeckAug = DEF +45, SIRD +5&lt;br /&gt;
|Ear1 = Ran Earring&lt;br /&gt;
|Ear2 = Odnowa Earring +1&lt;br /&gt;
|Ear2Aug = DEF +30, DT -3%&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Gelatinous Ring +1&lt;br /&gt;
|Ring2Aug = VIT +15, HP +100&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
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|Back = &lt;br /&gt;
|Waist = &lt;br /&gt;
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|Feet = &lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; border-right: 2px solid; border-color: darkgoldenrod; padding: 5px&amp;quot;| Having an Idris with the Geomancy Mitaines +3 caps the Luopan&#039;s Damage Taken reduction to -87.5% while the Geomancer receives -30% PDT. The Bagua Charm +2 offers 10% Damage Absorption by the Luopan aiding in its longevity through the course of a battle. Augment the cape with either Defense, Evasion, or Magic Evasion as you see fit after the Pet: +15 Regen.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border-right: 2px solid; border-color: darkgoldenrod; padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Geomancy Tunic +3]] or [[Azimuth Coat +2]] for [[Shamash Robe]]: Exchanging the Shamash Robe will lose you the bonus of -10% PDT, but if taking damage is not a issue because you are on the backline, then Geomancy Tunic +3 or Azimuth Coat +2 also have Refresh +3 (+4 on the +3 Coat) on them.&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Culminus]] for [[Genmei Shield]]: The trade off for -10% PDT for +10 SIRD is based on your needs.&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Awgu&#039;s Slops]] (R28) for [[Nyame Flanchard]]: This trade would allow you to use Stikini Ring +1 in both finger slots, trading out the Gelatinous Ring +1 if you desire to have 5 MP/tic in refresh oppose to 4 MP/tic. The raw stats online on the Nyame Flanchard make it hard to compete for another piece with DT on them.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot; colspan=4| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nuking Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;GEO goes Boom!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Akabrena, Fight against Kei, 2021&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
With a B+ rating in Elemental Magic and bonuses from the Cardinal Chant trait, Geomancers have the ability to put up some comparative damage numbers with nukes. Geomancer gains 62 Magic Attack Bonus, 42 from job gifts and from job points. While it has no native Magic Attack Bonus from traits such as Black Mage and Red Mage do, it gains an additional 15 Magic Attack Bonus from Indi-Acumen. Magic Damage is a factor of several to include Magic Attack Bonus and Intelligence, which Magic Accuracy influencing resist rates. Spells are also affected by the 95% hit rate just like physical attacks.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Ammo = Memoria Sachet&lt;br /&gt;
|Head = Jhakri Coronal +1&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Hecate&#039;s Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Jhakri Robe +1&lt;br /&gt;
|Hands = Jhakri Cuffs +1&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Izdubar Mantle&lt;br /&gt;
|Waist = Oneiros Sash&lt;br /&gt;
|Legs = Jhakri Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +3&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Most of the beginner nuking gear can be found between Ambuscade, Domain Invasion, or previously released content. If you are unable to find anything with Magic Attack Bonus or Magic Accuracy, equip pieces which gives you additional INT. The more INT you have compared to your target, the more damage your spells end up doing.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| All Merlinic Pieces should have +10 INT, +30 Magic Attack Bonus, and +30 Magic Accuracy on them. While Magic Damage seems beneficial to have, it may not offset the loss in Magic Attack Bonus on a piece. Compared to Amalric Attire +1, the Merlinic Attire Set has significantly less Magic Attack Bonus but a significant amount of Magic Accuracy and Intelligence which will effect a spell&#039;s hit and resist rate.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Amalric Doublet +1 and Amalric Gages +1 will add an additional 13 Magic Attack Bonus at the cost of 5 Magic Accuracy and 6 Intelligence. Overall a Geomancer will see better damage numbers with this combination compared to using all Bagua Attire +3. As for the accessories, a Geomancer will want to mix Magic Attack Bonus and Magic Accuracy in order to maximize between the damage dealt and a spell being resisted. There are several pieces that trade a few points of one for the other and can be traded out based on what your group needs.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;The [[Weatherspoon Armor Set +1]] sold by [[Vesca]] for 9,400 Bayld is a good choice until you can start doing some Ambuscade constantly. If you are soloing Domain Invasion, you can begin to purchase the Merlinic Attire pieces from [[Zurim]] for 800 points each. While each set may be costly to a new player, they are iLvl 119, oppose to the Artifact and Relic Armor which starts at iLvl 109.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path B (MP+50, INT+10, &amp;quot;Magic Attack Bonus&amp;quot;+15)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: +8~10 INT, +30~40 Magic Attack Bonus, +30~40 Magic Accuracy, +5~8 Magic Damage&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 10&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug = Rank 20&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug = Rank 20&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = Rank 20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| When it comes to using a Daybreak or an Idris, the choice if a Geomancer has both is left up to the Geomancer. The afterglow on an Idris can give up to an additional 50 Magic Attack Bonus, but unless fully augmented, will lose 15 Magic Attack Bonus compared to a Daybreak. Either weapon paired with an Ammurapi Shield has the best Magic Attack Bonus, Magic Damage, and Magic Accuracy for not only Geomancer, but several jobs.&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 10): DMG:+5, Mag. Atk. Bns. +10&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 20): DMG: +9, Magic Attack Bonus +20, Accuracy +5, Magic Accuracy +5&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magic Burst Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While not having any native Magic Burst Bonuses a Geomancer is able to equip several piece with Magic Burst Bonus, charging it&#039;s nukes when closing Skillchains. The longer the skillchain the more damage the magic burst does, so take advantage of using higher damage nukes to close the bursts at later steps. Through the use of a geomancer&#039;s -ra spells as well as haste and fast cast sets, they can double burst bypassing the [[Nuke Wall]] for full damage on two nukes. As a magic burst set is commonly one of the last sets you will be competing, this guide assumes the geomancer is between between the mid and high tiers nuking sets and selects gear and accessories from those above listed sets.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&amp;lt;small&amp;gt;Magic Burst Bonus: +9&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Hermetic Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +15&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +2&lt;br /&gt;
|Hands = Bagua Mitaines +2&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +29&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|Borrowing on the simple principle that if you are building a basic Magic Burst Damage set, you are going to begin deviating from your Nuking Set, benefiting from +9 Magic Burst Bonus and +5% Fast Cast. The Ghastly Tathlum provides more damage over the Memoria Sachet if you are unable to acquire the Pemphredo Tathlum early in your Geomancer Career.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +40&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Ea Cuffs +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier III&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +44&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15 &lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +35&amp;lt;br&amp;gt;Magic Burst Bonus II: +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| This Burst set will give you a significant amount of damage by capping out the Magic Burst Damage bonus allowing for some significant numbers to be seen. The set boost a significant amount of Magic Accuracy allowing you to stack the Magic Attack Bonus and Intelligence in other slots for more damage. While the Ea Attire Set does suffer from lower stats all around, the set does boost some of the best Magic Evasion for geomancers.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Though the set has Magic Burst Bonus I of +44, there is no set-up which wouldn&#039;t cause a significant loss Magic Burst Damage trying to replace a piece to achieve the cap of +40 MBB I.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ea Attire Set]] for Ea Attire +1 Set: While the stats are less compared to the HQ version, slowly piecing it together will offer a significant boost to your burst damage. &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT, Magic Damage, Magic Attack Bonus, Magic Accuracy&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enfeebling Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Psystorm Earring&lt;br /&gt;
|Ear2 = Lifestorm Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier II&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = MND/MACC&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Hermetic Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = MND/MACC&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = MND/MACC&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = MND/MACC&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = MND/MACC&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Geomancy Tunic +2&lt;br /&gt;
|Hands = Geo. Mitaines +2&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +2&lt;br /&gt;
|Feet = Geo. Sandals +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +3&lt;br /&gt;
|Feet = Geo. Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| As you slowly progress in skill and gear, there is a shift for stacking more Magic Accuracy as well as slowly adding Enfeebling Magic Skill gear. While an additional point in Enfeebling Magic is roughly equivalent to one Magic Accuracy, the Enfeebling Magic Skill also adds to the potency of some enfeebling spells. Continue to prioritize Enfeebling Magic Skill, Magic Accuracy, and then Mind. Trade out the Jkahri Attire for Merlinic Attire as you are able to acquire augments which make the piece better than the previous set.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Geomancy Attire +2 is easy to acquire after a couple of Omen runs needing only 40 [[P. GEO Card | Paragon Geomancer Cards]]. Equipping all five pieces will grant the geomancer an additional 60 Magic Accuracy allowing for accessories have additional Enfeebling Magic Skill and Mind oppose to Magic Accuracy. The three piece bonus will begin to see the turning of using either Jharki or Merlinic in turn for Geomancy Attire +2 especially on pieces of the former sets which have the least amount of Magic Accuracy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While it is no Red Mage, with either sub Red Mage, Scholar, or Black Mage, Geomancer has access to debuffs. The Geomancy Attire Set +3 offers the best Magic Accuracy for Geomancer. Coupled with the Regal Cuffs and Earring, Geomancer will be able to extend effects for spells like Sleep or the Elemental Debuffs. Depending on the debuff you will either want Mind or Intelligence on the cape for casting.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: Mind and Magic Accuracy&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path A (MND+10, Magic Accuracy+15, &amp;quot;Cure Potency&amp;quot;+15)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc. Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Geomancers have no native healing skill, acquiring it from their subjob. A healing set should cap Cure Potency followed by Healing Skill and lastly Mind. A Nibiru Cudgel performs a better than an unaugmented Gada, but augmenting a Gada with an additional 10 Mind and 7% Cure potency will outperform a Nibiru Cudgel. If all all other constants remain the except the weapon, the progression would be Nibiru Cudgel to either an augmented Gada or Daybreak.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path B (Healing Magic Skill +20, &amp;quot;Cure&amp;quot; spellcasting time-7%, Magic Damage Taken -3%)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee and Weapon Skill Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Melee Sets - More Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Cetl Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Gerdr Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Nyame Path B... We all know you&#039;re going to do it, so just go ahead and do it anyway...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| For all your GEO/DNC and GEO/NIN needs...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Next you&#039;re going to ask me for WS sets as well, right...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Now... You got me wondering...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Weapon Skill Sets - Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements and Dedication ==&lt;br /&gt;
Thanks to all those along the way who helped out especially the information put out by [[User:UsedtobeRDM|UsedtobeRDM]] and their [[Geomancer&#039;s_Thought_Bubble|Geomancer&#039;s Thought Bubble]], Brixy and his [https://www.ffxiah.com/forum/topic/41358/bubble-trouble-a-geomancer-guide/ Bubble Trouble] guide and, Ruaumoko and his [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide] video as well as the countless threads between BG-Wiki, FFXIAH, and Reddit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Thanks to the guys over in the LS taking the chance in letting me come in and pick up Geomancer. I appreciate the hours we spent grinding out content watching me bust bubbles before getting it right and then helping me gear it up so we can watch it &#039;&#039;go boom!&#039;&#039; This is for you guys! Another shout out to [[User:Brahmsz|Braams]] for his insane ideas that we threw in here to give this guide a breath of life rather than making it seem like an advance calculus class.&lt;br /&gt;
&lt;br /&gt;
=== Updates ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Current Version:&lt;br /&gt;
* &#039;&#039;&#039;V22.12.3 - Subjob and Food Sections formatting overhaul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Older Versions:&lt;br /&gt;
* V22.12.2 - Melee Gear Sets refined, to include Ambuscade Cape&lt;br /&gt;
* V22.12.1 - Revamp of Indicolure Gear Sets&lt;br /&gt;
* V22.11.1 - Melee Gear Set Added&lt;br /&gt;
* V22.11.1 - Added Empyrean Armor +3&lt;br /&gt;
* V22.9.1 - Added Empyrean Armor +2&lt;br /&gt;
* V22.6.1 - Reformatted Artifact and Relic Armor sets, added Empyrean Armor&lt;br /&gt;
* V21.6.1 - Updated Nuking Sets&lt;br /&gt;
* V21.3.5 - Ambuscade Capes Updated&lt;br /&gt;
* V21.3.4 - Magic Burst Sets created&lt;br /&gt;
* V21.3.3 - Indicolure and Geocolure Acquistion 2.0&lt;br /&gt;
* V21.3.2 - Subjob and Food Selection Added&lt;br /&gt;
* V21.3.1 - Geomancy Spells Acquisition and Effects Added&lt;br /&gt;
* V21.2.2 - Enfeebling Sets Added&lt;br /&gt;
* V21.2.1 - Page Created&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Zan&amp;diff=673319</id>
		<title>User:Zan</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Zan&amp;diff=673319"/>
		<updated>2023-03-12T12:58:39Z</updated>

		<summary type="html">&lt;p&gt;Zan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Page Header&lt;br /&gt;
|User Name=Zan&lt;br /&gt;
|User Sex=&lt;br /&gt;
|Character Name=Zan&lt;br /&gt;
|Race=Hume&lt;br /&gt;
|Sex=m&lt;br /&gt;
|Face Number=a4&lt;br /&gt;
|Server=Shiva&lt;br /&gt;
|Playing Since=2003&lt;br /&gt;
|Mules=&lt;br /&gt;
{{Mule|Hume|Nevarine}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{User Page&lt;br /&gt;
|WAR Level=99m1&lt;br /&gt;
|MNK Level=99m4&lt;br /&gt;
|WHM Level=99&lt;br /&gt;
|BLM Level=99m&lt;br /&gt;
|RDM Level=99m4&lt;br /&gt;
|THF Level=99m6&lt;br /&gt;
|PLD Level=99&lt;br /&gt;
|DRK Level=99m2&lt;br /&gt;
|BST Level=99&lt;br /&gt;
|BRD Level=99&lt;br /&gt;
|RNG Level=99m&lt;br /&gt;
|SAM Level=99&lt;br /&gt;
|NIN Level=99m6&lt;br /&gt;
|DRG Level=99m24&lt;br /&gt;
|SMN Level=99&lt;br /&gt;
|BLU Level=99m12&lt;br /&gt;
|COR Level=99&lt;br /&gt;
|PUP Level=99m40&lt;br /&gt;
|DNC Level=99m&lt;br /&gt;
|SCH Level=99m&lt;br /&gt;
|GEO Level=99m12&lt;br /&gt;
|RUN Level=99m34&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Crafts--&amp;gt;&lt;br /&gt;
|Alchemy Level=70&lt;br /&gt;
|Bonecraft Level=&lt;br /&gt;
|Clothcraft Level=&lt;br /&gt;
|Cooking Level=&lt;br /&gt;
|Fishing Level=5&lt;br /&gt;
|Ebisu NQ or +1= &amp;lt;!--Type NQ, +1, or Lu Shang (+1 only, NQ doesn&#039;t count) --&amp;gt;&lt;br /&gt;
|Goldsmithing Level=&lt;br /&gt;
|Leathercraft Level=&lt;br /&gt;
|Smithing Level=&lt;br /&gt;
|Synergy Level=&lt;br /&gt;
|Woodworking Level=&lt;br /&gt;
|Chocobo Digging Rank=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Rank for nations is 1-10, Assault or Campaign rank are the literal ranks (1-10). --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Story lines are the actual mission name that you are on --&amp;gt; &lt;br /&gt;
&amp;lt;!-- The last bit, the addons/ygnas, are to be marked complete or left blank. --&amp;gt;&lt;br /&gt;
|San d&#039;Oria Rank=10&lt;br /&gt;
|Bastok Rank=10&lt;br /&gt;
|Windurst Rank=6&lt;br /&gt;
|Zilart=The Last Verse&lt;br /&gt;
|Promathia=The Last Verse&lt;br /&gt;
|Aht Urhgan=A Stygian Pact&lt;br /&gt;
|Assault Rank=PFC&lt;br /&gt;
|Altana=A Forbidden Reunion&lt;br /&gt;
|Campaign Rank=Medal of Altana §§§§&lt;br /&gt;
|Adoulin=The Silent Forest&lt;br /&gt;
|Rhapsodies=The Silent Forest&lt;br /&gt;
&amp;lt;!--Either input complete or leave blank for the 6 quest/mission lines below --&amp;gt;&lt;br /&gt;
|Crystalline Missions=&lt;br /&gt;
|Kupo Missions=&lt;br /&gt;
|Shantotto Missions=&lt;br /&gt;
|Abyssea Quests=complete&lt;br /&gt;
|Voidwatch Quests=&lt;br /&gt;
|Ygnas Quests=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Mog Garden Ranks, input 1 to 7 --&amp;gt;&lt;br /&gt;
|Arboreal Grove=4&lt;br /&gt;
|Coastal Fishing Net=4&lt;br /&gt;
|Garden Furrows=4&lt;br /&gt;
|Mineral Vein=4&lt;br /&gt;
|Monster Rearing=4&lt;br /&gt;
|Pond Dredger=4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Coalition, input either the level (1 to 7) or the title --&amp;gt;&lt;br /&gt;
|Couriers&#039; Coalition=7&lt;br /&gt;
|Inventors&#039; Coalition=7&lt;br /&gt;
|Mummers&#039; Coalition=7&lt;br /&gt;
|Peacekeepers&#039; Coalition=7&lt;br /&gt;
|Pioneers&#039; Coalition=7&lt;br /&gt;
|Scouts&#039; Coalition=7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Master Trial weapons, any entry results in &amp;quot;Obtained&amp;quot;, and if blank, &amp;quot;Not Obtained&amp;quot; --&amp;gt;&lt;br /&gt;
|Black and White=&lt;br /&gt;
|Unafraid of the Dark=&lt;br /&gt;
|Sealed Fate=&lt;br /&gt;
|Letter from Reisenjima=&lt;br /&gt;
&lt;br /&gt;
|Nation=Windurst&lt;br /&gt;
|Allied Forces=San d&#039;Oria&lt;br /&gt;
|Unity=Apururu&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Ultimate Weapons --&amp;gt;&lt;br /&gt;
|Ultimate Weapons=&lt;br /&gt;
{{User Page Ultimate Weapons&lt;br /&gt;
|Relic Weapons=yes&lt;br /&gt;
|Apocalypse = 119 {{Aug|1}}&lt;br /&gt;
|Mythic Weapons=yes&lt;br /&gt;
|Epeolatry=119 {{Aug|15}}&lt;br /&gt;
|Idris=119 {{Aug|1}}&lt;br /&gt;
|Empyrean Weapons=&lt;br /&gt;
|Aeonic Weapons=yes&lt;br /&gt;
|Godhands=119 {{Aug|7}}&lt;br /&gt;
|Trishula=119 {{Aug|15}}&lt;br /&gt;
|Heishi Shorinken=119 {{Aug|1}}&lt;br /&gt;
|Fomalhaut=119 {{Aug|1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:Linkshell --&amp;gt;&lt;br /&gt;
|Linkshells=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Bazaar --&amp;gt;&lt;br /&gt;
|Bazaar=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Merc --&amp;gt;&lt;br /&gt;
|Merc=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Merit Points --&amp;gt;&lt;br /&gt;
|Merit Points=&lt;br /&gt;
{{User Page Merit Points&lt;br /&gt;
|Max HP=15&lt;br /&gt;
|Max MP=15&lt;br /&gt;
|Maximum Merit Points=45&lt;br /&gt;
&lt;br /&gt;
|STR=15&lt;br /&gt;
|DEX=15&lt;br /&gt;
|VIT=15&lt;br /&gt;
|AGI=15&lt;br /&gt;
|INT=15&lt;br /&gt;
|MND=15&lt;br /&gt;
|CHR=15&lt;br /&gt;
&lt;br /&gt;
|Hand-to-Hand Skill=8&lt;br /&gt;
|Dagger Skill=8&lt;br /&gt;
|Sword Skill=8&lt;br /&gt;
|Great Sword Skill=8&lt;br /&gt;
|Axe Skill=8&lt;br /&gt;
|Great Axe Skill=8&lt;br /&gt;
|Scythe Skill=8&lt;br /&gt;
|Polearm Skill=8&lt;br /&gt;
|Katana Skill=8&lt;br /&gt;
|Great Katana Skill=8&lt;br /&gt;
|Club Skill=8&lt;br /&gt;
|Staff Skill=8&lt;br /&gt;
|Archery Skill=8&lt;br /&gt;
|Marksmanship Skill=8&lt;br /&gt;
|Throwing Skill=8&lt;br /&gt;
|Guarding Skill=8&lt;br /&gt;
|Evasion Skill=8&lt;br /&gt;
|Shield Skill=8&lt;br /&gt;
|Parrying Skill=8&lt;br /&gt;
&lt;br /&gt;
|Divine Magic Skill=8&lt;br /&gt;
|Healing Magic Skill=8&lt;br /&gt;
|Enhancing Magic Skill=8&lt;br /&gt;
|Enfeebling Magic Skill=8&lt;br /&gt;
|Elemental Magic Skill=8&lt;br /&gt;
|Dark Magic Skill=8&lt;br /&gt;
|Summoning Magic Skill=8&lt;br /&gt;
|Ninjutsu Skill=8&lt;br /&gt;
|Singing Skill=8&lt;br /&gt;
|String Instrument Skill=8&lt;br /&gt;
|Wind Instrument Skill=8&lt;br /&gt;
|Blue Magic Skill=8&lt;br /&gt;
|Geomancy Skill=8&lt;br /&gt;
|Handbell Skill=8&lt;br /&gt;
&lt;br /&gt;
|Enmity Increase=0&lt;br /&gt;
|Enmity Decrease=0&lt;br /&gt;
|Critical Hit Rate=5&lt;br /&gt;
|Enemy Critical Hit Rate=0&lt;br /&gt;
|Spell Interruption Rate=5&lt;br /&gt;
&lt;br /&gt;
|Shijin Spiral=1&lt;br /&gt;
|Exenterator=0&lt;br /&gt;
|Requiescat=1&lt;br /&gt;
|Resolution=5&lt;br /&gt;
|Ruinator=0&lt;br /&gt;
|Upheaval=3&lt;br /&gt;
|Entropy=5&lt;br /&gt;
|Stardiver=1&lt;br /&gt;
|Blade: Shun=1&lt;br /&gt;
|Tachi: Shoha=0&lt;br /&gt;
|Realmrazer=0&lt;br /&gt;
|Shattersoul=0&lt;br /&gt;
|Apex Arrow=0&lt;br /&gt;
|Last Stand=0&lt;br /&gt;
&lt;br /&gt;
|Berserk Recast=0&lt;br /&gt;
|Defender Recast=0&lt;br /&gt;
|Warcry Recast=0&lt;br /&gt;
|Aggressor Recast=0&lt;br /&gt;
&lt;br /&gt;
|Double Attack Rate=0&lt;br /&gt;
|Warrior&#039;s Charge=0&lt;br /&gt;
|Tomahawk=0&lt;br /&gt;
|Savagery=0&lt;br /&gt;
|Aggressive Aim=0&lt;br /&gt;
&lt;br /&gt;
|Focus Recast=0&lt;br /&gt;
|Dodge Recast=0&lt;br /&gt;
|Chakra Recast=0&lt;br /&gt;
|Counter Rate=5&lt;br /&gt;
|Kick Attack Rate=5&lt;br /&gt;
&lt;br /&gt;
|Mantra=5&lt;br /&gt;
|Formless Strikes=0&lt;br /&gt;
|Invigorate=0&lt;br /&gt;
|Penance=5&lt;br /&gt;
&lt;br /&gt;
|Divine Seal Recast=0&lt;br /&gt;
|Cure Cast Time=0&lt;br /&gt;
|Barspell Effect=0&lt;br /&gt;
|Banish Effect=0&lt;br /&gt;
|Regen Effect=0&lt;br /&gt;
&lt;br /&gt;
|Martyr=0&lt;br /&gt;
|Devotion=0&lt;br /&gt;
|Animus Solace=0&lt;br /&gt;
|Animus Misery=0&lt;br /&gt;
&lt;br /&gt;
|Elemental Seal Recast=0&lt;br /&gt;
|Fire Magic Potency=5&lt;br /&gt;
|Ice Magic Potency=0&lt;br /&gt;
|Wind Magic Potency=0&lt;br /&gt;
|Earth Magic Potency=0&lt;br /&gt;
|Lightning Magic Potency=5&lt;br /&gt;
|Water Magic Potency=0&lt;br /&gt;
&lt;br /&gt;
|Ancient Magic MAB=0&lt;br /&gt;
|Ancient Magic MB Dmg.=0&lt;br /&gt;
|Elemental Mag. Acc.=5&lt;br /&gt;
|Ele. Mag. Debuff Dur.=0&lt;br /&gt;
|Ele. Mag. Debuff Pot.=0&lt;br /&gt;
|Aspir Abs. Amount=5&lt;br /&gt;
&lt;br /&gt;
|Convert Recast=0&lt;br /&gt;
|Fire Magic Accuracy=5&lt;br /&gt;
|Ice Magic Accuracy=5&lt;br /&gt;
|Wind Magic Accuracy=0&lt;br /&gt;
|Earth Magic Accuracy=0&lt;br /&gt;
|Lightning Magic Accuracy=0&lt;br /&gt;
|Water Magic Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Enfeebling Magic Duration=0&lt;br /&gt;
|Magic Accuracy=0&lt;br /&gt;
|Enhancing Magic Duration=0&lt;br /&gt;
|Immunobreak Chance=5&lt;br /&gt;
|Enspell Damage=5&lt;br /&gt;
|Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Flee Recast=0&lt;br /&gt;
|Hide Recast=0&lt;br /&gt;
|Sneak Attack Recast=0&lt;br /&gt;
|Trick Attack Recast=0&lt;br /&gt;
|Triple Attack Rate=0&lt;br /&gt;
&lt;br /&gt;
|Assassin&#039;s Charge=0&lt;br /&gt;
|Feint=0&lt;br /&gt;
|Aura Steal=0&lt;br /&gt;
|Ambush=0&lt;br /&gt;
&lt;br /&gt;
|Shield Bash Recast=0&lt;br /&gt;
|Holy Circle Recast=0&lt;br /&gt;
|Sentinel Recast=0&lt;br /&gt;
|Cover Effect Length=0&lt;br /&gt;
&lt;br /&gt;
|Rampart Recast=0&lt;br /&gt;
|Chivalry=0&lt;br /&gt;
|Fealty=0&lt;br /&gt;
|Iron Will=0&lt;br /&gt;
|Guardian=0&lt;br /&gt;
&lt;br /&gt;
|Souleater Recast=0&lt;br /&gt;
|Arcane Circle Recast=0&lt;br /&gt;
|Last Resort Recast=0&lt;br /&gt;
|Last Resort Effect=0&lt;br /&gt;
|Weapon Bash Recast=0&lt;br /&gt;
&lt;br /&gt;
|Dark Seal=0&lt;br /&gt;
|Diabolic Eye=0&lt;br /&gt;
|Muted Soul=0&lt;br /&gt;
|Desperate Blows Effect=0&lt;br /&gt;
&lt;br /&gt;
|Killer Effects=0&lt;br /&gt;
|Reward Recast=0&lt;br /&gt;
|Call Beast Recast=0&lt;br /&gt;
|Sic/Ready Recast=0&lt;br /&gt;
|Tame Recast=0&lt;br /&gt;
&lt;br /&gt;
|Feral Howl=0&lt;br /&gt;
|Killer Instinct=0&lt;br /&gt;
|Beast Affinity=0&lt;br /&gt;
|Beast Healer=0&lt;br /&gt;
&lt;br /&gt;
|Lullaby Recast=0&lt;br /&gt;
|Finale Recast=0&lt;br /&gt;
|Minne Effect=0&lt;br /&gt;
|Minuet Effect=0&lt;br /&gt;
|Madrigal Effect=0&lt;br /&gt;
&lt;br /&gt;
|Nightingale=0&lt;br /&gt;
|Troubadour=0&lt;br /&gt;
|Foe Sirvente=0&lt;br /&gt;
|Adventurer&#039;s Dirge=0&lt;br /&gt;
&lt;br /&gt;
|Scavenge Effect=0&lt;br /&gt;
|Camouflage Recast=0&lt;br /&gt;
|Sharpshot Recast=0&lt;br /&gt;
|Unlimited Shot Recast=0&lt;br /&gt;
|Rapid Shot Rate=0&lt;br /&gt;
&lt;br /&gt;
|Stealth Shot=0&lt;br /&gt;
|Flashy Shot=0&lt;br /&gt;
|Snapshot=0&lt;br /&gt;
|Recycle Rate=0&lt;br /&gt;
&lt;br /&gt;
|Third Eye Recast=0&lt;br /&gt;
|Warding Circle Recast=0&lt;br /&gt;
|Store TP Effect=5&lt;br /&gt;
|Meditate Recast=5&lt;br /&gt;
|Zanshin Attack Rate=0&lt;br /&gt;
&lt;br /&gt;
|Shikikoyo=0&lt;br /&gt;
|Blade Bash=1&lt;br /&gt;
|Ikishoten=4&lt;br /&gt;
|Overwhelm=5&lt;br /&gt;
&lt;br /&gt;
|Subtle Blow Effect=5&lt;br /&gt;
|Katon Effect=5&lt;br /&gt;
|Hyoton Effect=0&lt;br /&gt;
|Huton Effect=0&lt;br /&gt;
|Doton Effect=0&lt;br /&gt;
|Raiton Effect=0&lt;br /&gt;
|Suiton Effect=0&lt;br /&gt;
&lt;br /&gt;
|Sange=0&lt;br /&gt;
|Ninja Tool Expertise=0&lt;br /&gt;
|Yonin Effect=0&lt;br /&gt;
|Innin Effect=5&lt;br /&gt;
|Ninjutsu Magic Accuracy=0&lt;br /&gt;
|Ninjutsu Mag. Atk. Bonus=5&lt;br /&gt;
&lt;br /&gt;
|Ancient Circle Recast=0&lt;br /&gt;
|Jump Recast=0&lt;br /&gt;
|High Jump Recast=0&lt;br /&gt;
|Super Jump Recast=0&lt;br /&gt;
|Spirit Link Recast=0&lt;br /&gt;
&lt;br /&gt;
|Deep Breathing=0&lt;br /&gt;
|Angon=0&lt;br /&gt;
|Empathy=0&lt;br /&gt;
|Strafe=0&lt;br /&gt;
&lt;br /&gt;
|Avatar Physical Accuracy=0&lt;br /&gt;
|Avatar Physical Attack=0&lt;br /&gt;
|Avatar Magical Accuracy=0&lt;br /&gt;
|Avatar Magical Attack=0&lt;br /&gt;
|Elemental MP Cost=0&lt;br /&gt;
&lt;br /&gt;
|Meteor Strike=0&lt;br /&gt;
|Heavenly Strike=0&lt;br /&gt;
|Wind Blade=0&lt;br /&gt;
|Geocrush=0&lt;br /&gt;
|Thunderstorm=0&lt;br /&gt;
|Grand Fall=0&lt;br /&gt;
&lt;br /&gt;
|Chain Affinity Recast=0&lt;br /&gt;
|Burst Affinity Recast=0&lt;br /&gt;
|Monster Correlation=0&lt;br /&gt;
|Physical Potency=0&lt;br /&gt;
|Magical Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Convergence=0&lt;br /&gt;
|Diffusion=0&lt;br /&gt;
|Enchainment=0&lt;br /&gt;
|Assimilation=0&lt;br /&gt;
&lt;br /&gt;
|Phantom Roll Recast=0&lt;br /&gt;
|Quick Draw Recast=0&lt;br /&gt;
|Quick Draw Accuracy=0&lt;br /&gt;
|Random Deal Recast=0&lt;br /&gt;
|Bust Duration=0&lt;br /&gt;
&lt;br /&gt;
|Snake Eye=0&lt;br /&gt;
|Fold=0&lt;br /&gt;
|Winning Streak=0&lt;br /&gt;
|Loaded Deck=0&lt;br /&gt;
&lt;br /&gt;
|Automaton Skills=0&lt;br /&gt;
|Maintenance Recast=0&lt;br /&gt;
|Repair Effect=0&lt;br /&gt;
|Activate Recast=0&lt;br /&gt;
|Repair Recast=0&lt;br /&gt;
&lt;br /&gt;
|Role Reversal=0&lt;br /&gt;
|Ventriloquy=0&lt;br /&gt;
|Fine-Tuning=0&lt;br /&gt;
|Optimization=0&lt;br /&gt;
&lt;br /&gt;
|Step Accuracy=0&lt;br /&gt;
|Haste Samba Effect=0&lt;br /&gt;
|Reverse Flourish Effect=0&lt;br /&gt;
|Building Flourish Effect=0&lt;br /&gt;
&lt;br /&gt;
|Saber Dance=0&lt;br /&gt;
|Fan Dance=0&lt;br /&gt;
|No Foot Rise=0&lt;br /&gt;
|Closed Position=0&lt;br /&gt;
&lt;br /&gt;
|Grimoire Recast=0&lt;br /&gt;
|Modus Veritas Duration=0&lt;br /&gt;
|Helix Magic Acc./Atk.=0&lt;br /&gt;
|Max Sublimation=0&lt;br /&gt;
&lt;br /&gt;
|Altruism=0&lt;br /&gt;
|Focalization=0&lt;br /&gt;
|Tranquility=0&lt;br /&gt;
|Equanimity=0&lt;br /&gt;
|Enlightenment=0&lt;br /&gt;
|Stormsurge=0&lt;br /&gt;
&lt;br /&gt;
|Full Circle Effect=0&lt;br /&gt;
|Ecliptic Attrition Recast=5&lt;br /&gt;
|Life Cycle Recast=0&lt;br /&gt;
|Blaze of Glory Recast=5&lt;br /&gt;
|Dematerialize Recast=0&lt;br /&gt;
&lt;br /&gt;
|Mending Halation=0&lt;br /&gt;
|Radial Arcana=5&lt;br /&gt;
|Curative Recantation=5&lt;br /&gt;
|Primeval Zeal=0&lt;br /&gt;
&lt;br /&gt;
|Rune Enhancement Effect=5&lt;br /&gt;
|Vallation Effect=0&lt;br /&gt;
|Lunge Effect=0&lt;br /&gt;
|Pflug Effect=5&lt;br /&gt;
|Gambit Effect=0&lt;br /&gt;
&lt;br /&gt;
|Battuta=1&lt;br /&gt;
|Rayke=1&lt;br /&gt;
|Inspiration=3&lt;br /&gt;
|Sleight of Sword=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Job Points=&lt;br /&gt;
{{User Page Job Points&lt;br /&gt;
|Warrior Job Points=2100&lt;br /&gt;
|Monk Job Points=2100&lt;br /&gt;
|White Mage Job Points=0&lt;br /&gt;
|Black Mage Job Points=2100&lt;br /&gt;
|Red Mage Job Points=2100&lt;br /&gt;
|Thief Job Points=2100&lt;br /&gt;
|Paladin Job Points=136&lt;br /&gt;
|Dark Knight Job Points=2100&lt;br /&gt;
|Beastmaster Job Points=374&lt;br /&gt;
|Bard Job Points=6&lt;br /&gt;
|Ranger Job Points=2100&lt;br /&gt;
|Summoner Job Points=100&lt;br /&gt;
|Ninja Job Points=2100&lt;br /&gt;
|Dragoon Job Points=2100&lt;br /&gt;
|Samurai Job Points=1300&lt;br /&gt;
|Blue Mage Job Points=2100&lt;br /&gt;
|Corsair Job Points=0&lt;br /&gt;
|Puppetmaster Job Points=2100&lt;br /&gt;
|Dancer Job Points=2100&lt;br /&gt;
|Scholar Job Points=2100&lt;br /&gt;
|Geomancer Job Points=2100&lt;br /&gt;
|Rune Fencer Job Points=2100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Templates  , the progress checklists --&amp;gt;&lt;br /&gt;
|Hide Weapon Progress=yes &amp;lt;!--If you don&#039;t want any Ultimate Weapon checklists, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Relic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Mythic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Empyrean Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Ergon Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Aeonic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Category:User Page Templates     Checklists --&amp;gt;&lt;br /&gt;
|Checklists=&lt;br /&gt;
{{Blue Magic Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = blue&lt;br /&gt;
| Pollen = Complete&lt;br /&gt;
| Sandspin = Complete&lt;br /&gt;
| Foot Kick = Complete&lt;br /&gt;
| Sprout Smack = Complete&lt;br /&gt;
| Wild Oats = Complete&lt;br /&gt;
| Power Attack = Complete&lt;br /&gt;
| Cocoon = Complete&lt;br /&gt;
| Metallic Body = Complete&lt;br /&gt;
| Queasyshroom = Complete&lt;br /&gt;
| Battle Dance = Complete&lt;br /&gt;
| Feather Storm = Complete&lt;br /&gt;
| Head Butt = Complete&lt;br /&gt;
| Healing Breeze = Complete&lt;br /&gt;
| Sheep Song = Complete&lt;br /&gt;
| Helldive = Complete&lt;br /&gt;
| Cursed Sphere = Complete&lt;br /&gt;
| Blastbomb = Complete&lt;br /&gt;
| Bludgeon = Complete&lt;br /&gt;
| Blood Drain = Complete&lt;br /&gt;
| Claw Cyclone = Complete&lt;br /&gt;
| Poison Breath = Complete&lt;br /&gt;
| Soporific = Complete&lt;br /&gt;
| Screwdriver = Complete&lt;br /&gt;
| Bomb Toss = Complete&lt;br /&gt;
| Grand Slam = Complete&lt;br /&gt;
| Wild Carrot = Complete&lt;br /&gt;
| Chaotic Eye = Complete&lt;br /&gt;
| Sound Blast = Complete&lt;br /&gt;
| Death Ray = Complete&lt;br /&gt;
| Smite of Rage = Complete&lt;br /&gt;
| Digest = Complete&lt;br /&gt;
| Pinecone Bomb = Complete&lt;br /&gt;
| Blank Gaze = Complete&lt;br /&gt;
| Jet Stream = Complete&lt;br /&gt;
| Uppercut = Complete&lt;br /&gt;
| Mysterious Light = Complete&lt;br /&gt;
| Terror Touch = Complete&lt;br /&gt;
| MP Drainkiss = Complete&lt;br /&gt;
| Venom Shell = Complete&lt;br /&gt;
| Stinking Gas = Complete&lt;br /&gt;
| Blitzstrahl = Complete&lt;br /&gt;
| Mandibular Bite = Complete&lt;br /&gt;
| Awful Eye = Complete&lt;br /&gt;
| Geist Wall = Complete&lt;br /&gt;
| Magnetite Cloud = Complete&lt;br /&gt;
| Jettatura = Complete&lt;br /&gt;
| Blood Saber = Complete&lt;br /&gt;
| Refueling = Complete&lt;br /&gt;
| Sickle Slash = Complete&lt;br /&gt;
| Ice Break = Complete&lt;br /&gt;
| Self-Destruct = Complete&lt;br /&gt;
| Frightful Roar = Complete&lt;br /&gt;
| Cold Wave = Complete&lt;br /&gt;
| Filamented Hold = Complete&lt;br /&gt;
| Hecatomb Wave = Complete&lt;br /&gt;
| Radiant Breath = Complete&lt;br /&gt;
| Feather Barrier = Complete&lt;br /&gt;
| Light of Penance = Complete&lt;br /&gt;
| Flying Hip Press = Complete&lt;br /&gt;
| Magic Fruit = Complete&lt;br /&gt;
| Dimensional Death = Complete&lt;br /&gt;
| Spiral Spin = Complete&lt;br /&gt;
| Death Scissors = Complete&lt;br /&gt;
| Eyes On Me = Complete&lt;br /&gt;
| Bad Breath = Complete&lt;br /&gt;
| Maelstrom = Complete&lt;br /&gt;
| Seedspray = Complete&lt;br /&gt;
| 1000 Needles = Complete&lt;br /&gt;
| Memento Mori = Complete&lt;br /&gt;
| Body Slam = &lt;br /&gt;
| Hydro Shot =  Complete&lt;br /&gt;
| Frypan = Complete&lt;br /&gt;
| Frenetic Rip = Complete&lt;br /&gt;
| Spinal Cleave = Complete&lt;br /&gt;
| Voracious Trunk = Complete&lt;br /&gt;
| Feather Tickle = Complete&lt;br /&gt;
| Yawn = Complete&lt;br /&gt;
| Infrasonics = &lt;br /&gt;
| Zephyr Mantle = Complete&lt;br /&gt;
| Corrosive Ooze = Complete&lt;br /&gt;
| Sandspray = &lt;br /&gt;
| Frost Breath = &lt;br /&gt;
| Diamondhide = Complete&lt;br /&gt;
| Enervation = Complete&lt;br /&gt;
| Firespit = Complete&lt;br /&gt;
| Warm-Up = Complete&lt;br /&gt;
| Regurgitation = Complete&lt;br /&gt;
| Tail Slap = Complete&lt;br /&gt;
| Hysteric Barrage = Complete&lt;br /&gt;
| Asuran Claws = Complete&lt;br /&gt;
| Cannonball = Complete&lt;br /&gt;
| Amplification = &lt;br /&gt;
| Heat Breath = Complete&lt;br /&gt;
| Lowing = Complete&lt;br /&gt;
| Triumphant Roar = &lt;br /&gt;
| Saline Coat = Complete&lt;br /&gt;
| Disseverment = &lt;br /&gt;
| Sub-zero Smash = Complete&lt;br /&gt;
| Temporal Shift = Complete&lt;br /&gt;
| Ram Charge = &lt;br /&gt;
| Mind Blast = Complete&lt;br /&gt;
| Actinic Burst = Complete&lt;br /&gt;
| Reactor Cool = Complete&lt;br /&gt;
| Magic Hammer = Complete&lt;br /&gt;
| Exuviation = &lt;br /&gt;
| Plasma Charge = Complete&lt;br /&gt;
| Vertical Cleave = Complete&lt;br /&gt;
| Plenilune Embrace = Complete&lt;br /&gt;
| Acrid Stream = Complete&lt;br /&gt;
| Leafstorm = Complete&lt;br /&gt;
| Cimicine Discharge = Complete&lt;br /&gt;
| Regeneration = &lt;br /&gt;
| Animating Wail = Complete&lt;br /&gt;
| Battery Charge = Complete&lt;br /&gt;
| Blazing Bound = Complete&lt;br /&gt;
| Demoralizing Roar = &lt;br /&gt;
| Final Sting = Complete&lt;br /&gt;
| Goblin Rush = Complete&lt;br /&gt;
| Vanity Dive = Complete&lt;br /&gt;
| Magic Barrier = &lt;br /&gt;
| Whirl of Rage = Complete&lt;br /&gt;
| Benthic Typhoon = &lt;br /&gt;
| Auroral Drape = Complete&lt;br /&gt;
| Osmosis = Complete&lt;br /&gt;
| Quadratic Continuum = Complete&lt;br /&gt;
| Fantod = Complete&lt;br /&gt;
| Thermal Pulse = &lt;br /&gt;
| Empty Thrash = Complete&lt;br /&gt;
| Dream Flower = Complete&lt;br /&gt;
| Occultation = Complete&lt;br /&gt;
| Charged Whisker = Complete&lt;br /&gt;
| Winds of Promy. = Complete&lt;br /&gt;
| Delta Thrust = Complete&lt;br /&gt;
| Evryone. Grudge = &lt;br /&gt;
| Reaving Wind = Complete&lt;br /&gt;
| Barrier Tusk = Complete&lt;br /&gt;
| Mortal Ray = Complete&lt;br /&gt;
| Water Bomb = Complete&lt;br /&gt;
| Heavy Strike = Complete&lt;br /&gt;
| Dark Orb = Complete&lt;br /&gt;
| White Wind = Complete&lt;br /&gt;
| Sudden Lunge = Complete&lt;br /&gt;
| Thunderbolt = &lt;br /&gt;
| Harden Shell = Complete&lt;br /&gt;
| Quadrastrike = &lt;br /&gt;
| Vapor Spray = Complete&lt;br /&gt;
| Absolute Terror = Complete&lt;br /&gt;
| Thunder Breath = &lt;br /&gt;
| Gates of Hades = Complete&lt;br /&gt;
| Tourbillion = &lt;br /&gt;
| Orcish Counterstance = Complete&lt;br /&gt;
| Amorphic Spikes = &lt;br /&gt;
| Pyric Bulwark = &lt;br /&gt;
| Wind Breath = Complete&lt;br /&gt;
| Barbed Crescent = Complete&lt;br /&gt;
| Bilgestorm = &lt;br /&gt;
| Bloodrake = &lt;br /&gt;
| Nature&#039;s Meditation = Complete&lt;br /&gt;
| Glutinous Dart = Complete&lt;br /&gt;
| Paralyzing Triad = Complete&lt;br /&gt;
| Tempestuous Upheaval = Complete&lt;br /&gt;
| Embalming Earth = Complete&lt;br /&gt;
| Rending Deluge = &lt;br /&gt;
| Foul Waters = Complete&lt;br /&gt;
| Retinal Glare = &lt;br /&gt;
| Droning Whirlwind = &lt;br /&gt;
| Carcharian Verve = Complete&lt;br /&gt;
| Blistering Roar = Complete&lt;br /&gt;
| Erratic Flutter = Complete&lt;br /&gt;
| Subduction = Complete&lt;br /&gt;
| Thrashing Assault = Complete&lt;br /&gt;
| Diffusion Ray = Complete&lt;br /&gt;
| Rail Cannon = Complete&lt;br /&gt;
| Restoral = &lt;br /&gt;
| Sinker Drill = Complete&lt;br /&gt;
| Uproot = Complete&lt;br /&gt;
| Crashing Thunder = &lt;br /&gt;
| Polar Roar = &lt;br /&gt;
| Sweeping Gouge = Complete&lt;br /&gt;
| Molting Plumage = Complete&lt;br /&gt;
| Nectarous Deluge = &lt;br /&gt;
| Atra. Libations = &lt;br /&gt;
| Searing Tempest = &lt;br /&gt;
| Blinding Fulgor = &lt;br /&gt;
| Spectral Floe = Complete&lt;br /&gt;
| Scouring Spate = Complete&lt;br /&gt;
| Anvil Lightning = Complete&lt;br /&gt;
| Silent Storm = &lt;br /&gt;
| Entomb = Complete&lt;br /&gt;
| Tenebral Crush = Complete&lt;br /&gt;
| Saurian Slide = Complete&lt;br /&gt;
| Palling Salvo = Complete&lt;br /&gt;
| Mighty Guard = Complete&lt;br /&gt;
| Cruel Joke = Complete&lt;br /&gt;
| Cesspool = Complete&lt;br /&gt;
| Tearing Gust = Complete&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Geomancer Spell Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = black&lt;br /&gt;
| Indi-Poison = Complete&lt;br /&gt;
| Indi-Voidance = Complete&lt;br /&gt;
| Stone = Complete&lt;br /&gt;
| Geo-Poison = Complete&lt;br /&gt;
| Geo-Voidance = Complete&lt;br /&gt;
| Water = Complete&lt;br /&gt;
| Indi-Precision = Complete&lt;br /&gt;
| Aero = Complete&lt;br /&gt;
| Geo-Precision = Complete&lt;br /&gt;
| Indi-Regen = Complete&lt;br /&gt;
| Drain = Complete&lt;br /&gt;
| Indi-Attunement = Complete&lt;br /&gt;
| Geo-Regen = Complete&lt;br /&gt;
| Fire = Complete&lt;br /&gt;
| Geo-Attunement = Complete&lt;br /&gt;
| Indi-Focus = Complete&lt;br /&gt;
| Blizzard = Complete&lt;br /&gt;
| Stonera = Complete&lt;br /&gt;
| Geo-Focus = Complete&lt;br /&gt;
| Indi-Barrier = Complete&lt;br /&gt;
| Thunder = Complete&lt;br /&gt;
| Indi-Refresh = Complete&lt;br /&gt;
| Indi-CHR = Complete&lt;br /&gt;
| Watera = Complete&lt;br /&gt;
| Aspir = Complete&lt;br /&gt;
| Geo-Barrier = Complete&lt;br /&gt;
| Indi-MND = Complete&lt;br /&gt;
| Indi-Fury = Complete&lt;br /&gt;
| Geo-Refresh = Complete&lt;br /&gt;
| Geo-CHR = Complete&lt;br /&gt;
| Stone II = Complete&lt;br /&gt;
| Aerora = Complete&lt;br /&gt;
| Sleep = Complete&lt;br /&gt;
| Indi-INT = Complete&lt;br /&gt;
| Geo-MND = Complete&lt;br /&gt;
| Geo-Fury = Complete&lt;br /&gt;
| Water II = Complete&lt;br /&gt;
| Indi-AGI = Complete&lt;br /&gt;
| Indi-Fend = Complete&lt;br /&gt;
| Geo-INT = Complete&lt;br /&gt;
| Fira = Complete&lt;br /&gt;
| Indi-VIT = Complete&lt;br /&gt;
| Aero II = Complete&lt;br /&gt;
| Geo-AGI = Complete&lt;br /&gt;
| Geo-Fend = Complete&lt;br /&gt;
| Indi-DEX = Complete&lt;br /&gt;
| Blizzara = Complete&lt;br /&gt;
| Indi-Acumen = Complete&lt;br /&gt;
| Geo-VIT = Complete&lt;br /&gt;
| Fire II = Complete&lt;br /&gt;
| Indi-STR = Complete&lt;br /&gt;
| Indi-Slow = Complete&lt;br /&gt;
| Geo-DEX = Complete&lt;br /&gt;
| Geo-Acumen = Complete&lt;br /&gt;
| Blizzard II = Complete&lt;br /&gt;
| Thundara = Complete&lt;br /&gt;
| Indi-Torpor = Complete&lt;br /&gt;
| Geo-STR = Complete&lt;br /&gt;
| Geo-Slow = Complete&lt;br /&gt;
| Thunder II = Complete&lt;br /&gt;
| Geo-Torpor = Complete&lt;br /&gt;
| Indi-Slip = Complete&lt;br /&gt;
| Stone III = Complete&lt;br /&gt;
| Water III = Complete&lt;br /&gt;
| Geo-Slip = Complete&lt;br /&gt;
| Indi-Languor = Complete&lt;br /&gt;
| Aero III = Complete&lt;br /&gt;
| Fire III = Complete&lt;br /&gt;
| Indi-Paralysis = Complete&lt;br /&gt;
| Geo-Languor = Complete&lt;br /&gt;
| Indi-Vex = Complete&lt;br /&gt;
| Blizzard III = Complete&lt;br /&gt;
| Stonera II = Complete&lt;br /&gt;
| Sleep II = Complete&lt;br /&gt;
| Geo-Paralysis = Complete&lt;br /&gt;
| Thunder III = Complete&lt;br /&gt;
| Geo-Vex = Complete&lt;br /&gt;
| Watera II = Complete&lt;br /&gt;
| Indi-Frailty = Complete&lt;br /&gt;
| Stone IV = Complete&lt;br /&gt;
| Water IV = Complete&lt;br /&gt;
| Geo-Frailty = Complete&lt;br /&gt;
| Aerora II = Complete&lt;br /&gt;
| Indi-Wilt = Complete&lt;br /&gt;
| Aero IV = Complete&lt;br /&gt;
| Fire IV = Complete&lt;br /&gt;
| Fira II = Complete&lt;br /&gt;
| Geo-Wilt = Complete&lt;br /&gt;
| Indi-Malaise = Complete&lt;br /&gt;
| Indi-Gravity = Complete&lt;br /&gt;
| Blizzard IV = Complete&lt;br /&gt;
| Blizzara II = Complete&lt;br /&gt;
| Aspir II = Complete&lt;br /&gt;
| Thunder IV = Complete&lt;br /&gt;
| Geo-Malaise = Complete&lt;br /&gt;
| Geo-Gravity = Complete&lt;br /&gt;
| Indi-Fade = Complete&lt;br /&gt;
| Thundara II = Complete&lt;br /&gt;
| Geo-Fade = Complete&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds =&lt;br /&gt;
| Procure: Foret de Hennetiel =&lt;br /&gt;
| Procure: Morimar Basalt Fields =&lt;br /&gt;
| Procure: Cirdas Caverns =&lt;br /&gt;
| Procure: Marjami Ravine =&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Clear: Foret de Hennetiel = Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields = Complete&lt;br /&gt;
| Clear: Cirdas Caverns = Complete&lt;br /&gt;
| Clear: Marjami Ravine = Complete&lt;br /&gt;
| Clear: Yorcia Weald = Complete&lt;br /&gt;
| Clear: Kamihr Drifts = Complete&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds = Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel = Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =&lt;br /&gt;
| Preserve: Cirdas Caverns =&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine = Complete&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways = Complete&lt;br /&gt;
| Patrol: Sih Gates =&lt;br /&gt;
| Patrol: Moh Gates =&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates = Complete&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel = Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields = Complete&lt;br /&gt;
| Deliver: Marjami Ravine = Complete&lt;br /&gt;
| Deliver: Yorcia Weald = Complete&lt;br /&gt;
| Deliver: Kamihr Drifts = Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Support: Foret de Hennetiel = Complete&lt;br /&gt;
| Support: Morimar Basalt Fields = Complete&lt;br /&gt;
| Support: Marjami Ravine = Complete&lt;br /&gt;
| Support: Yorcia Weald = Complete&lt;br /&gt;
| Support: Kamihr Drifts = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Survey: Sih Gates = Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =&lt;br /&gt;
| Survey: Morimar Basalt Fields =&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates = Complete&lt;br /&gt;
| Survey: Marjami Ravine = Complete&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts = Complete&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =&lt;br /&gt;
| Recover: Morimar Basalt Fields =&lt;br /&gt;
| Recover: Marjami Ravine =&lt;br /&gt;
| Recover: Yorcia Weald =&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways = Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =&lt;br /&gt;
| Research: Foret de Hennetiel =&lt;br /&gt;
| Research: Morimar Basalt Fields =&lt;br /&gt;
| Research: Marjami Ravine =&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel = Complete&lt;br /&gt;
| Boost: Marjami Ravine = Complete&lt;br /&gt;
| Boost: Kamihr Drifts = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways = Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =&lt;br /&gt;
| Gather: Yahse Hunting Grounds =&lt;br /&gt;
| Gather: Sih Gates = Complete&lt;br /&gt;
| Gather: Moh Gates =&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine = Complete&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Bio, you may omit or remove almost any category here. Put in full URLs for things like Twitch, Youtube, AH.com, etc--&amp;gt;&lt;br /&gt;
|Hide Bio=yes &amp;lt;!--Most people don&#039;t seem to make a bio, so simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Discord=&lt;br /&gt;
|Twitch=&lt;br /&gt;
|YouTube=&lt;br /&gt;
|FFXIAH=&lt;br /&gt;
|Twitter=&lt;br /&gt;
|Facebook=&lt;br /&gt;
|Skype=&lt;br /&gt;
|Steam=&lt;br /&gt;
|3DS=&lt;br /&gt;
|Switch=&lt;br /&gt;
|PlayStation=&lt;br /&gt;
|Xbox=&lt;br /&gt;
&lt;br /&gt;
|Enjoy Category 1=&lt;br /&gt;
|Enjoy Description 1=&lt;br /&gt;
|Enjoy Category 2=&lt;br /&gt;
|Enjoy Description 2=&lt;br /&gt;
|Enjoy Category 3=&lt;br /&gt;
|Enjoy Description 3=&lt;br /&gt;
|Enjoy Category 4=&lt;br /&gt;
|Enjoy Description 4=&lt;br /&gt;
|Enjoy Category 5=&lt;br /&gt;
|Enjoy Description 5=&lt;br /&gt;
|Enjoy Category 6=&lt;br /&gt;
|Enjoy Description 6=&lt;br /&gt;
&lt;br /&gt;
|Bio Header=I&#039;m around.&lt;br /&gt;
&lt;br /&gt;
|About Me=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Item Sets. ITEMS MUST BE SPELLED EXACTLY HOW THEY ARE ON THE WIKI --&amp;gt;&lt;br /&gt;
|Hide Item Sets=no &amp;lt;!--If you don&#039;t want any item sets, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Warrior Sets=&lt;br /&gt;
|Monk Sets=&lt;br /&gt;
|White Mage Sets=&lt;br /&gt;
|Black Mage Sets=&lt;br /&gt;
|Red Mage Sets=&lt;br /&gt;
|Thief Sets=&lt;br /&gt;
|Paladin Sets=&lt;br /&gt;
|Dark Knight Sets=&lt;br /&gt;
|Beastmaster Sets=&lt;br /&gt;
|Bard Sets=&lt;br /&gt;
|Ranger Sets=&lt;br /&gt;
|Samurai Sets=&lt;br /&gt;
|Ninja Sets=&lt;br /&gt;
|Dragoon Sets=&lt;br /&gt;
|Summoner Sets=&lt;br /&gt;
|Blue Mage Sets=&lt;br /&gt;
|Corsair Sets=&lt;br /&gt;
|Puppetmaster Sets=&lt;br /&gt;
|Dancer Sets=&lt;br /&gt;
|Scholar Sets=&lt;br /&gt;
|Geomancer Sets=&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name=Indi-Colure Spells&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
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|Feet = &lt;br /&gt;
|List = &lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name=Geo-Colure Spells&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
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|List = &lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name= Geomancer Nuking&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;M.ATK: 387&amp;lt;br&amp;gt;M.DAM: 261&amp;lt;br&amp;gt;INT: 271&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|Runefencer Sets=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Guides: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Compendium of Colure: The Art of Geomancy]]&lt;br /&gt;
&lt;br /&gt;
Podcasts: &amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=6UAIZkSz_FQ WTF in Vanadiel Is Rune Fencer (Episode 44)]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=yXHjJT0kaN4 WTF in Vanadiel is Ranger Lore (Episode 52)]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=672811</id>
		<title>Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=672811"/>
		<updated>2023-03-09T11:04:20Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Geocolure Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;max-width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Guide}}  &lt;br /&gt;
|style=&amp;quot;max-width: 17%; vertical-align: top; align: right&amp;quot;| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
:&amp;quot;The ancient geomancers realized that the answer wasn&#039;t to control the land ... but rather let themselves be swept up by its current and borrow some of its strength.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Sylvie&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A [[Geomancer]] is able to fill the role of support, magic damage dealer, enfeebler, and a secondary healer. In the primary role of support, a Geomancer aids the party with the use of Indicolure and Geocolure spells casting varying buffs and debuffs which can compliment each other and what the content the party is tackling. Indicolure spells are acquired by the use of a plate, similar to a spells scroll, and are either purchased from a vendor, the Auction House, or as a drop from a battlefield. With an indicolure spell geomancers are able to focus themselves as the conduit to emanate a spells effect. As a geomancer develops its own skill their luopan will resonate with the world, and when attuned to its calling, will learn the respective geocolure spell. When the geomancer uses a debuffing colure spell they must be on the enemy&#039;s enmity list in order for the spell to take effect. They can achieve this by casting a fast enfeebling spell such as [[Dia]] or [[Diaga]] on the enemy or by healing the tank which is on the enmity list. Failure to do so will result in a debuffing colure spell not to effect the enemy.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Geomancers secondary role is to serve as an magical damage dealer with their elemental magic and their own -ra variant spells which like an indicolure spell, emanates from the geomancer to hit all enemies within range. Through the use of the [[Cardinal Chant]] trait, a geomancer&#039;s elemental magic gains a boost based on the geomancer&#039;s direction in relation to the target. While their own variants of elemental-ra spells have an increased boost compared to other elemental spells, a geomancer would benefit from using this trait to gain benefits such as increased Magical Critical Rate or a Magical Attack Bonus.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A geomancer has a the same enfeebling magic skill as a [[Black Mage]] and the [[Geomancy Attire Set]] has a significant amount of Magic Accuracy. While they do no have the same amount or calibur of enfeeblings spells as a [[Red Mage]], only having access to [[Sleep]] and [[Sleep II]] natively, they are able to benefit from using the lower tier spells they gain from having a Black Mage or Red Mage as a sub job. Spells such as  Gravity or Bind still have a use in all content in the means of crowd control and the increased Magic Accuracy ensures that a Geomancer can aid in landing these spells.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While only having a handful of dark spells, the geomancer has a high skill allowing it to benefit from using Drain and Aspir to quickly regain lost health and mana in order to continue their volley of spell casting. Through the use of having Black Mage as a subjob, Geomancer gains access to Stun allowing for an additional means to block powerful but slow casting spells and TP moves from enemies.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Lastly, while they have no native healing magic skill, a geomancer with either Red Mage, [[White Mage]], or [[Scholar]] as a subjob gains access to various cure spells. A well geared geomancer can aid in battle by using the additional MP they have to heal other front line jobs allowing dedicated healers to either focus on the tank or on removing status aliments form the party.&lt;br /&gt;
&lt;br /&gt;
=== Indicolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;Indicolures are self targeted spells which emanate from the Geomancer&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Ruaumoko, [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide], 2017&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s indicolure spells originate around the caster, or if used with [[Entrust]], around the party member, adding buffs to party members or debuffs to enemies within the indicolure&#039;s radius. Indicolure spells are not effected by any abilities except for [[Bolster]] and those used with [[Entrust]] are not granted any Geomancy Potency effects from equipment such as the [[Nepote Bell]] or [[Dunna]]. An indicolure spell could provide an enemy with a debuff such as slow, paralysis, or decrease their attack, but only takes effect if the Geomancer is on the enemy&#039;s enmity list. The use of elemental or enfeebling Magic to end up on the enmity list is common practice, or by healing the tank after it establish hate on an enemy. Any party member that is entrusted with an indicolure spell &#039;&#039;&#039;must&#039;&#039;&#039; also be on the enemy&#039;s enmity list in order for the indicolure to effect the enemy.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Indi Duration +11%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +20%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Initially you can gain up to 42 seconds on top of the 180 second base duration of any Indicolure spell.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
With an increase of 50 seconds, the duration bonus from the [[Lifestream Cape]] is multiplicative, meaning that you will gain 10% duration from the 230 seconds your Indicolure spells are boosted to, resulting in a 253 seconds (4:13) duration.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Once you unlock the [[Idris]], you would only use a [[Solstice]] or [[Gada]] when using [[Entrust]]. [[Pellucid Stone|Pellucid Stones]] and [[Taupe Stone|Taupe Stones]] have a maximum augment of +10% duration while [[Fern Stone|Fern Stones]] have a maximum augment of +11% duration. Even with a 8% duration increase, coupled with the 20% duration increase (maximum augment) on the Lifestream Cape, you can see an Indicolure spell duration of 346 seconds (5:46), assuming you have fully invested in the Indicolure Spell Effect Duration job points.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Geocolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
All geocolure spells summon a [[Luopan]] which the geocolure effect emanates from. It is important to remember that you will need 900 combined skill in order for any additional Geomancy Potency, from pieces such as a Dunna or Idris, to take effect. When building sets as a new Geomancer, you will have two sets, one casting the geocolure spell, the other when the Luopan summoned. Luopans have a native -50% Damage Taken, so look to maximize the damage taken pieces followed by regen so you Luopan will remains active, achieving the 10 minute time limit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s abilities effect the Luopan, but [[Bolster]] does not stack with [[Ecliptic Attrition]] or [[Blaze of Glory]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 =&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Bagua Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With a base perpetuation cost of 24 HP/tic, your Luopan will last approximately 210 seconds at level 99. Increasing the amount of regen to offset the perpetuation cost will allow the Luopan to remain out before finally despawning after 10 minutes. The Luopan has a base -50% Damage Taken trait like all other pets, and can be increased to the cap of -87.5% Damage Taken.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| As you slowly work your way through gear progression, the Geomancy Mitaines will remain a staple in your kit until you complete an Idris. These pieces alone, if augmented correctly can give a Luopan an additional -25% Damage Taken and 16 HP/tic Regen. While the Bagua Charm is not necessary as it&#039;s Geomancy +5 Effect does not stack with the Dunna&#039;s effect, the +6% Absorb Damage chance could be beneficial to some players.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With the Idris and Geomancy Mitaines +3, your Luopan will be at the -87.5% Damage Taken cap allowing you to put more pieces with Pet: Regen on, offsetting and possibly negating the perpetuation cost of the Luopan even with [[Ecliptic Attrition]] in effect.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Regen&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geomancy Effects and Mathematics ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=10% colspan=27| Geomancy Effects&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=6% rowspan=2| Effect&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod; border-right: 1px solid black&amp;quot; width=6% rowspan=2| Parameter&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=21% colspan=5| Standard&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Ecliptic Attrition (+25%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Blaze of Glory (+50%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| BoG &amp;amp; EA (+75%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Bolster&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | 900 Skill&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Stats || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attributes &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Regen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Refresh || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | MP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 6 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 11 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 12 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 13 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fury || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 67.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92.55% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.08% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.98% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 123.40%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Barrier || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 108.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 109.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 117.95% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 144.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 171.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Precision || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Voidance || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acumen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fend || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 69.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 83.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 104.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 87.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Focus || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attunement || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Haste || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Posion || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 105 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown; color: white&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 102 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slow || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.33% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Paralyze || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.50% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Gravity || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Movement&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.63% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.35% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.08% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Wilt || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -57.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -78.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106.500% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -92.05% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -124.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -114.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -142.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Frailty || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -14.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -28.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -31.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41.80% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -35.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -46.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50.55% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -49.53% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58.98% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -73.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -67.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -83.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slip || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Torpor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fade || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Malaise || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Vex || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Languor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=27 | &#039;&#039;NOTE: The above +5, +6, +7, and +10 values are the TOTAL value of the item plus the maximum skill value, not the boost from the item alone.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure and Geocolure Locations ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; valign=center class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  colspan=&amp;quot;11&amp;quot;  style=&amp;quot;font-size: larger; background-color: tan; border: 1px solid darkgoldenrod; color: white; width=58%&amp;quot; |Geomancy Spell Locations&lt;br /&gt;
|-&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: sandybrown; border: 1px solid chocolate; color: white; width=58%&amp;quot; |Indicolure Plate Locations&lt;br /&gt;
! rowspan=&amp;quot;34&amp;quot; style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px |&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width=42%&amp;quot; | Geomantic Reservoir Locations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 10%&amp;quot; | Plate &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 15%&amp;quot; | Acquisition &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 20%&amp;quot; | Location &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 8%&amp;quot; | Price (gil) &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 10%&amp;quot; | Spell &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 20%&amp;quot; | Area &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 7%&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 1 || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Ishvad]] || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 5 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[East Ronfaure]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 4 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |372|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 8 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Tahrongi Canyon]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H/I-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 10 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |1,400|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Konschtat Highlands]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F/G-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,335|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J/K-5)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,425|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Qufim]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |6,692|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Gusgen Mines]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |10,926|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Batallia Downs]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (D-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Lower Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |23,940|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Rolanberry Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |25,270|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Sauromugue Champaign]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |30,912|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |32,640|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Castle Oztroja]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |34,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Davoi]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |43,740|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Garlaige Citadel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |46,440|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Behemoth&#039;s Dominion]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Eukalline]] || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52,080|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Crawlers&#039; Nest]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beadeaux]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-8) &lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |61,875|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Xarcabard]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |83,160|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[The Eldieme Necropolis]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |94,185|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Bostaunieux Oubliette]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |103,040|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Fei&#039;Yin]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-5)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Vex]] &amp;lt;sup&amp;gt;3 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;|[[Eukalline]]&amp;lt;br&amp;gt;[[Macrocosmic Orb]]|| align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |504,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Vex]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Upper Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Frailty]] &amp;lt;sup&amp;gt;1 4 5 6 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |537,030|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Frailty]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Ceizak Battlegrounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Wilt]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 82 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |576,300|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Wilt]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 86 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Yahse Hunting Grounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Gravity]] &amp;lt;sup&amp;gt;4 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Gravity]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Foret de Hennetiel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Malaise]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Malaise]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Haste]] &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |709,716|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Haste]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 97 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Marjami Ravine]]  || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fade]] &amp;lt;sup&amp;gt;2 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |703,800|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fade]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 98 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color:white; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - Factory Rejects II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - Demolition Squad II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - Brother D&#039;Aurphe II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; - Legion XI Comitatensis II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; - Dismemberment Brigade II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; - Amphibian Assault II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; - Kindred Spirits II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; - High-Tier Mission Battlefields&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities, Traits, Merits, and Job Points ==&lt;br /&gt;
=== Abilities and Traits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Cardinal Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VII]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Bolster]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Tunic description.png|link=Bagua Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Full Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Azimuth Hood icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Azimuth Hood]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Azimuth Hood description.png|link=Azimuth Hood]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Lasting Emanation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ecliptic Attrition]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Collimated Fervor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Life Cycle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Geomancy Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Geomancy Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Geomancy Tunic description.png|link=Geomancy Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Nantosuelta&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Nantosuelta&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nantosuelta&#039;s Cape description.png|link=Nantosuelta&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Blaze of Glory]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dematerialize]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Entrust]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Pants icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Pants]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Pants description.png|link=Bagua Pants]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Sandals icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Sandals]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Sandals description.png|link=Bagua Sandals]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Theurgic Focus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Concentric Pulse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Galero +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Galero +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Galero +2 description.png|link=Bagua Galero +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Widened Compass]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Full Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Restores up to 5% additional MP per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| This group will benefit you until you are better able to manage MP either through spells, abilities, and gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ecliptic Attrition]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 10 seconds per merit.&amp;lt;br&amp;gt;Also reduces the recast time of Lasting Emanation.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reducing the recast to 4:10 from 5:00 not only affects Ecliptic Attrition, but [[Lasting Emanation]], and with a good Luopan Regen set  you can maintain this effect indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Life Cycle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| When starting as a Geomancer this may help due to the lack of Pet: Regen gear you have, but as you get better gear, this will be less useful over other choices.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Blaze of Glory]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Gaining the +50% Luopan Potency every 8:20 is noticeable, especially when rotated with Ecliptic Attrition. With a good Luopan Regen set you to keep this effect up indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dematerialize]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Just like Life Cycle merits, the lack of Pet: Damage Taken reduction gear you have will make this choice beneficial, but as your gear gets better it becomes less of a visible choice compared to others.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an HP recovery effect to Full Circle. Additional merits restore up to 5% additional HP.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Usually for soloing purposes, though you are healed when you use Full Circle which could help changing Geocolure spells midfight. Mending Halation does benefit the party much more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances Collimated Fervor with an elemental magic casting time reduction effect. Additional merits reduce casting time by 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| With a good Fast Cast set you will not need the elemental magic casting time reduction. A 1% casting time reduction is the same as having 1% Fast Cast, but only for the magic type being cast oppose to all magic types.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore HP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase HP recovery by 5% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on HP, this can restore a significant amount of MP to members in range. You will use this less than Radial Arcana.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore MP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase MP recovery by 3% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on MP, this can restore a significant amount of MP to members in range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Points ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%&amp;quot; align=center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Points&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Category&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Effect&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Bolster]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase maximum HP by 3 percent and reduces perpetuation cost by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Widened Compass]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduces the casting time of geomancy spells while under the effects of Widened Compass.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduce casting time by 3 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Life Cycle]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the amount of HP recovered by the luopan when Life Cycle is activated.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase amount of HP recovered by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Blaze of Glory]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the initial HP value of luopans while under the effects of Blaze of Glory.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase initial HP by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Attack Bonus|Magic Atk. Bonus]]&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhances Magic Atk. Bonus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhance Magic Atk. Bonus by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Accuracy]] Bonus&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic accuracy by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Dematerialize]] Duration&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Dematerialize.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase effect duration by 1 second.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Theurgic Focus]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the magic damage of specific spells while under the effects of Theurgic Focus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic damage by 3.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Concentric Pulse]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases damage when using Concentric Pulse.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase damage by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Indicolure]] Spell Effect Dur. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Indicolure spells. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase spell effect duration by 2 seconds.&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background-color:white; border: 1px solid white; padding: 15px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Gifts&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Gift&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 5%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 7%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 25&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 45&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 1&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 1 (Su1).&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 9%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 55&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 60&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 80&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 11%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 95&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 2&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 2 (Su2).&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new magic spells.&amp;lt;br&amp;gt;[[Fire V]], [[Blizzard V]], [[Aero V]], [[Stone V]], [[Thunder V]], [[Water V]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to an enemy.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 13%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 145&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 150&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 180&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 15%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 205&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 9. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 210&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 245&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 17%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 275&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 320&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 19%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 405&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 21%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 450&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 3 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 3 (Su3). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Magic Damage Bonus &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Increases magic damage by 3. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 23%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 545&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spell &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants a new magic spell.&amp;lt;br&amp;gt;[[Aspir III]]&amp;lt;br&amp;gt;Steals an enemy&#039;s MP. Ineffective against undead. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 605&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 25%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 655&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 12. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 660&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 27%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 775&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 780&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 845&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 29%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 905&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 910&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 980&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 31%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1045&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1050&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 33%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1195&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 4 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 4 (Su4). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new spells.&amp;lt;br&amp;gt; [[Fira III]], [[Blizzara III]], [[Aera III]], [[Stonera III]], [[Thundara III]], [[Watera III]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to enemies within area of effect.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 35%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 15. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1620&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1710&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1805&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1900&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 2000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 5 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 5 (Su5). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;★Master! &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants the designation &amp;quot;Master Naturalist.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Job Gift Total Bonuses&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot; width=50%| &#039;&#039;&#039;Capacity Point Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| +320% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;New Spells&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V&amp;lt;br&amp;gt;Aspir III&amp;lt;br&amp;gt;Fira III, Blizzara III, Aera III, Stonera III, Thundara III, Watera III&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Magic Damage Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| 13 &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Magic Attack Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +42 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Geomancy Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Accuracy Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +50 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Handbell Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Defense Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +56 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Elemental Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Evasion Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Dark Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subjob Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Lethargy Chappel icon.png|link=]] &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Red Mage serves as the most common subjob for a geomancer due to the amount of utility it provides. Especially starting off, the ability to [[Convert]] allows for a geomancer to regain MP and being able to rapidly cure themselves to with minimal loss to the regained MP. Debuffs such as Silence and Dispel do not have tiers and will benefit from a geomancer&#039;s enfeebling skill. While they have a low enhancing skill, Haste and Refresh are both a set potency largely affected by Enhancing Duration Gear and while not as good as the higher tier spells Red Mages acquire at later levels, these can serve largely to aid when a Red Mage is not in the party/alliance.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Convert&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Fast Cast II, Magic Attack Bonus II, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Fast Cast III (ML30)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Haste, Flurry, Refresh, Phalanx&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Slow, Paralyze, Silence, Dispel&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: See Enhancing Duration Gearset below for more information&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Wicce Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While using Black Mage as a subjob offers very little from Red Mage for traits, it offers more for in terms of crowd control. Though the high recast time for Stun will not allow for a Geomancer to act as a stun-lock such as Red Mage subbing Black Mage or Dark Knight, it still offers the ability to stop a hard hitting TP Move or spell. Sleepga is always useful for crowd control in content such as Dynamis Divergence and Omen, where large groups of enemies can easily wreck havoc on an inexperience or overly confident group.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Elemental Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Magic Attack Bonus II, Magic Burst Bonus&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Stun, Sleepga&lt;br /&gt;
** &amp;lt;small&amp;gt;Sleepga II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While not a standard subjob, Scholar offers a large amount of utility though it is locked behind the either Light or Dark Arts. Scholar will give Geomancer access to all status removal magic that using White Mage does but Stona. The use of Manifestation allows for Sleep and Sleep II to become Area of Effect debuffs to aid in crowd control and allows Dispel to act as a Dispelga prior to acquiring a Daybreak. While it has lost the use of Refresh, Phalanx, and Haste, it has gained the use of Storm spells giving weather bonus to both Geomancer&#039;s native elemental magic and Scholar&#039;s healing magic.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Light Arts, Dark Arts, Sublimation&lt;br /&gt;
** Light Arts Stratagems: Penury, Addendum: White, Celery, Accession&lt;br /&gt;
*** &amp;lt;small&amp;gt;Rapture (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
** Dark Arts Stratagems: Parsimony, Alacrity, Addendum: Black, Manifestation&lt;br /&gt;
*** &amp;lt;small&amp;gt;Ebullience (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Resist Silence II, Max MP Boost&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Storm Spells&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Dispel&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Stona (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:A geomancer which is doing very little to contribute to a party is doing a great disservice to the party and then themselves. A Geomancer sits on a large amount of MP when not in dire need of recasting their colure spells and should be using this to aid the party. Using White Mage as a subjob gives Geomancer access to remove a majority of debuffs effecting the party to include [[Doom]] which can bring down any party, especially if a White Mage is not in the party to remove it themselves.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Divine Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Auto-Regen, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Divine Veil (ML5), Divine Benison (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Stona, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Raise II (ML35), Reraise II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: Theory-crafting estimates a properly geared Geomancer is able to remove Doom 30% of the time with Cursna. More testing needs to be used to verify the base removal rate and geared removal rate.&#039;&#039;&amp;lt;/small&amp;gt; {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 3px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=2| The following two subjobs are niche in the implementation. While they are strong options for soloing, allowing the Geomancer to get into the fray, many groups may look down upon them being used without either a strong argument to support their use or an agreement between the Geomancer and the party. The idea is that to provide a Geomancer with the Attack and Accuracy needed to perform well under the circumstance, there is a trade off on the longevity of the Luopan and the Geomancer themself.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Hattori Zukin icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While boosting an impressive amount of skills to add to your kit when soloing, using Ninja for a subjob does not provide the geomancer with a means to heal themselves. There is a time when you may find a purpose to this, such as an occasional Ambuscade fight or when in CP Parties and you have down time to get into the fray, but those times are few and far in between. The lack of skill in Ninjutsu Magic means that most of your damage would be coming from the amount of Magic Attack Bonus from gear or traits, but not enough to use effectively in most endgame content.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield III, Subtle Blow III, Max HP Boost II&lt;br /&gt;
* &#039;&#039;&#039;Buffing Ninjutsu&#039;&#039;&#039;: Tonko: Ichi/Ni, Utsusemi: Ichi/Ni, &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Ninjutsu&#039;&#039;&#039;: Kurayami: Ichi/Ni, Hojo: Ichi/Ni, Dokumori: Ichi, Jubaku: Ichi&lt;br /&gt;
* &#039;&#039;&#039;Elemental Ninjutsu&#039;&#039;&#039;: Katon: Ichi/Ni, Suiton: Ichi/Ni, Raiton: Ichi/Ni, Doton: Ichi/Ni, Huton: Ichi/Ni, Hyoton: Ichi/Ni&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Maculele Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Agreed to be a fun combination, using Dancer as a subjob compared to Ninja has it&#039;s trade offs. The higher delay on clubs coupled with the lower Dual Wield trait means a higher focus on dual wield gear costing valuable slots for your accuracy and attack accessories. Using Haste Samba would enable the party to benefit from the 5% Job Ability Haste but depending on your party setup may be unnecessary. The only true benefit this gains over using Ninja is access to Curing Waltz and Healing Waltz allowing for curing potential and status aliment removal. Steps add an additional tool but their use may be a concern if a geomancer does not have the accuracy to successfully land them.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield II, Subtle Blow II, Evasion Bonus II, Accuracy Bonus&lt;br /&gt;
* &#039;&#039;&#039;Sambas&#039;&#039;&#039;: Drain Samba I/II, Aspir Samba, Haste Samba&lt;br /&gt;
* &#039;&#039;&#039;Waltzes&#039;&#039;&#039;: Curing Waltz I/II/III, Divine Waltz, Healing Waltz&lt;br /&gt;
* &#039;&#039;&#039;Steps&#039;&#039;&#039;: Quickstep, Box Step, Stutter Step&lt;br /&gt;
* &#039;&#039;&#039;Flourishes&#039;&#039;&#039;: Animated Flourish, Desperate Flourish, Violent Flourish, Reverse Flourish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Food Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Pear Crepe icon.png|link=]] &#039;&#039;&#039;[[Pear Crepe]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: Your basic magic accuracy food sold by the Curio Vendors when you acquired the [[Rhapsody in Fuchsia]] key item (RoV 3-3). The additional 45 Magic Accuracy will aid in landing enfeebles and elemental magic.&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT +2&lt;br /&gt;
* Magic Accuracy +20% (Cap: 45)&lt;br /&gt;
* Magic Defense Bonus +1&lt;br /&gt;
* MP Recovered While Healing +2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Tropical Crepe icon.png|link=]] &#039;&#039;&#039;[[Tropical Crepe]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT+2&lt;br /&gt;
* MND+2&lt;br /&gt;
* Magic Accuracy +20% (Max. 90)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot; +1 &lt;br /&gt;
|}&lt;br /&gt;
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|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Black Curry Bun icon.png|link=]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* DEX +2&lt;br /&gt;
* VIT +4&lt;br /&gt;
* INT +1&lt;br /&gt;
* HP Recovered While Healing +2&lt;br /&gt;
* MP Recovered While Healing +1&lt;br /&gt;
* Accuracy +5&lt;br /&gt;
* Ranged Accuracy +5&lt;br /&gt;
* Evasion +5&lt;br /&gt;
* Defense +15% (Cap: 180)&lt;br /&gt;
* Resist Sleep +3-4 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Miso Ramen icon.png|link=]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: The standard tank food due to its Defense and Magic Evasion, this food is helpful when there is a priority of defense over magic accuracy. This is especially useful in HTBF such as [[Odin Prime|A Stygian Pact II]].&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* HP +100&lt;br /&gt;
* STR +5&lt;br /&gt;
* VIT +5&lt;br /&gt;
* Defense +10% (Cap: 170)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot;+5&lt;br /&gt;
* Magic Evasion +10% (Cap: 50)&lt;br /&gt;
* &amp;quot;Resist Slow&amp;quot; +10 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== JSE Armor ==&lt;br /&gt;
&lt;br /&gt;
=== [[Geomancy Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3|18px]] [[Geomancy Tunic +3]], [[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3|18px]] [[Geomancy Mitaines +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Galero +3 description.png|link=Geomancy Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atramenterrane icon.png|link=Atramenterrane|18px]] [[Atramenterrane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Urunday Lumber icon.png|link=Urunday Lumber|18px]] [[Urunday Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero|Geomancy Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +3 icon.png|link=Geomancy Galero +3]] [[Geomancy Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Tunic +3 description.png|link=Geomancy Tunic +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Lavarion icon.png|link=Lavarion|18px]] [[Lavarion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Silk Cloth icon.png|link=Silk Cloth|18px]] [[Silk Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic|Geomancy Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3]] [[Geomancy Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Mitaines +3 description.png|link=Geomancy Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Bloodline of Zacariah]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines|Geomancy Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3]] [[Geomancy Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Pants +3 description.png|link=Geomancy Pants +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Communion]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants|Geomancy Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +3 icon.png|link=Geomancy Pants +3]] [[Geomancy Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Sandals +3 description.png|link=Geomancy Sandals +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Cyclone Cotton icon.png|link=Cyclone Cotton|18px]] [[Cyclone Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sheep Leather icon.png|link=Sheep Leather|18px]] [[Sheep Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gold Ingot icon.png|link=Gold Ingot|18px]] [[Gold Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals|Geomancy Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +3 icon.png|link=Geomancy Sandals +3]] [[Geomancy Sandals +3|Geomancy Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Bagua Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Bagua Pants +3 icon.png|link=Bagua Pants +3|18px]] [[Bagua Pants +3]], [[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3|18px]] [[Bagua Sandals +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Galero +3 description.png|link=Bagua Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raaz Leather icon.png|link=Raaz Leather|18px]] [[Raaz Leather]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Frontier Soda icon.png|link=Frontier Soda|18px]] [[Frontier Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero|Bagua Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- GEO icon.png|link=Voidhead: GEO|18px]] [[Voidhead: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +3 icon.png|link=Bagua Galero +3]] [[Bagua Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Tunic +3 description.png|link=Bagua Tunic +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Leather icon.png|link=Ether Leather|18px]] [[Ether Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chocolate Crepe icon.png|link=Chocolate Crepe|18px]] [[Chocolate Crepe]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic|Bagua Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- GEO icon.png|link=VoidTorso: GEO|18px]] [[Voidtorso: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +3 icon.png|link=Bagua Tunic +3]] [[Bagua Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; By the time you get around to making the Bagua Tunic +2 with it&#039;s requirements you will other pieces of gear which will give you plenty of Geomancy Magic skill. It falls further from favor as a nuking piece if you already have an Amalric Robe +1 or high augments on your Merlinic Jubbah. It does not gain any benefit to it&#039;s augment to Bolster, as all four versions of this piece increase Bolster&#039;s effects by 30 seconds. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Mitaines +3 description.png|link=Bagua Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bismuth Sheet icon.png|link=Bismuth Sheet|18px]] [[Bismuth Sheet]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Campfire Choco icon.png|link=Campfire Chocolate|18px]] [[Campfire Chocolate]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines|Bagua Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- GEO icon.png|link=Voidhand: GEO|18px]] [[Voidhand: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +3 icon.png|link=Bagua Mitaines +3]] [[Bagua Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Pants +3 description.png|link=Bagua Pants +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cascade Candy icon.png|link=Cascade Candy|18px]] [[Cascade Candy]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants|Bagua Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- GEO icon.png|link=Voidleg: GEO|18px]] [[Voidleg: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +3 icon.png|link=Bagua Pants +3]] [[Bagua Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Sandals +3 description.png|link=Bagua Sandals +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sparkstrand icon.png|link=Sparkstrand|18px]] [[Sparkstrand]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Trail Cookie icon.png|link=Trail Cookie|18px]] [[Trail Cookie]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals|Bagua Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- GEO icon.png|link=Voidfoot: GEO|18px]] [[Voidfoot: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3]] [[Bagua Sandals +3|Bagua Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Azimuth Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3|18px]] [[Azimuth Hood +3]], [[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3|18px]] [[Azimuth Gaiters +3]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3: [[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3|18px]] [[Azimuth Coat +3]], [[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3|18px]] [[Azimuth Gloves +3]], [[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3|18px]] [[Azimuth Tights +3]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Hood +3 description.png|link=Azimuth Hood +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khroma Ore icon.png|link=Khroma Ore|18px]] [[Khroma Ore]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x20&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood|Azimuth Hood]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3]] [[Azimuth Hood +3|Azimuth Hood +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; With &#039;&#039;Luopan: Regen +5&#039;&#039; and &#039;&#039;Damage Taken -12%&#039;&#039;, this piece, and its +2 variant, will make this an excellent idle piece unless you need refresh.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Coat +3 description.png|link=Azimuth Coat +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[Treasures of the Earth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat|Azimuth Coat]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3]] [[Azimuth Coat +3|Azimuth Coat +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gloves +3 description.png|link=Azimuth Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x15&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves|Azimuth Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3]] [[Azimuth Gloves +3|Azimuth Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Tights +3 description.png|link=Azimuth Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x10&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights|Azimuth Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3]] [[Azimuth Tights +3|Azimuth Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gaiters +3 description.png|link=Azimuth Gaiters +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x25&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters|Azimuth Gaiters]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3]] [[Azimuth Gaiters +3|Azimuth Gaiters +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The &#039;&#039;Indicolure Spell Duration +30&#039;&#039; allow for longer lasting Indicolure spells, which is especially beneficial when coupled with the Bagua Pants and a Gada which has &#039;&#039;Indicolure Spell Duration + &#039;&#039;&#039;X&#039;&#039;&#039;%&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nantosuelta&#039;s Capes ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border: 1px solid darkgoldenrod; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Augments&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Purpose/Uses&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=50% align=&amp;quot;center&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +5 Pet: Regen&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Luopan&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Idle&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Magic Attack Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Nuking&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Go forward and Nuke and Burst young Geomancer!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Fast Cast&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Enfeebling&lt;br /&gt;
* Healing&lt;br /&gt;
* Fast Cast&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on your subjob, a Geomancer can find itself aiding in enfeebling and Immunobreaks.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; colspan=3 | The following are situational and should be acquired last.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 DEX&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Store TP&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Melee&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on the content and your subjob, a Geomancer may be asked to aid in the Damage to give a group that edge in the fight.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Physical Weaponskills:&lt;br /&gt;
** [[Black Halo]]&lt;br /&gt;
** [[Exudation]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Magical Weaponskills:&lt;br /&gt;
** [[Flash Nova]]&lt;br /&gt;
** [[Seraph Strike]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Sets ==&lt;br /&gt;
While the sets below aren&#039;t considered to be the &amp;quot;Best in Slot&amp;quot;, they are benchmarks to either build sets which fit your playstyle or group requirements. They all follow the chart below to allow progression through the sets, but equipment can be rearranged based on content you have access to and equipment you have for other jobs.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Equipment Tiers&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Low Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;0 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Delve, Sinister Reign, Quest Rewards, Ambuscade, HTBF&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Mid Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;500 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen, Dynamis [D] Entries, Sortie A-D, Odyssey V0 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;High Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;1200 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen Bosses, Dynamis [D] Wave 1 Clear, Odyssey V15 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Top Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;2100 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Dynamis [D] Wave 3 Clear, Sortie E-H, Odyssey V20 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Pinnacle&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;ML 10&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| NOT BIS! Makes things damn near stupid easy with the right skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;0 JP&amp;lt;br&amp;gt;858 Combined Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Filiae Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic&lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;500 JP&amp;lt;br&amp;gt;904 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;935 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;915 Combined Skill&amp;lt;br&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The beginner set is real easy to acquire, being assembled from quested pieces, Domian Invasion, and Reives. The Stikini Rings are reasonably priced and easy to acquire as there is a constant need for them and will serve you for a long time.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With Geomancy and Handbell skill are capped and merited, this set up will give you the required 900 combined skill as well at Geomancy +5 allowing you to participate in all content.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| Both setups use the minimum pieces to bring you to the required skill, including the 20 skill lost for using the Bagua Charm +2 over the Incanter&#039;s Torque. You gain -21% DT and +2% in casting Geomancy spells for 0 MP from the two pieces of Azimuth Attire being upgraded to it&#039;s +2 variants.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=3|&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;* Mastered *&amp;lt;br&amp;gt;908 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;ML9 Required&amp;lt;br&amp;gt;901 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While you do lose some time due to trading out the augmented Gada for an Idris, the gains you make for having Geomancy +10 is extremely beneficial and sought after by all groups. It is a time consuming task to build an Idris, but is rewarding once you complete it.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Casting Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C or D, Rank 15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C, Rank 15&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geocolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
The following gear sets are not intended to serve as the gear you use while casting a Geocolure spell, those sets closely follow the Indicolosure sets listed above. These sets are the idle sets after you finish casting and are not either casting elemental, enfeebling, or healing magic.&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Idle Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2 = Handler&#039;s Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -31% PDT&amp;lt;br&amp;gt;Pet: -39% DT, +28 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -26% PDT&amp;lt;br&amp;gt;Pet: -37% DT, +25 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Sucellus&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| Your basic Geocolure Idle set, this base set does not assume what gear was previously obtained but looks at what can be easily acquired by soloing with trusts. Any empty space should be filled with Pet Damage Taken or Pet Physical Damage Taken reductions, Pet Regen, then the Geomancer&#039;s Damage Taken and Physical Damage Taken. As a new Geomancer, you will not be expected to be in the fray as you are still developing your skills and building your gear.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While it is possible to get Telchine Attire Set early compared to some other gear, getting the augments of Pet: -4% Damage Taken and Pet: +3 Regen may be hard to come by. Prioritizing the damage taken on the Nantosuelta&#039;s Cape until you can get the -4% Damage Taken for each Telchine Attire piece. If you are able to get those augments, then this set will max both Pet Damage Taken and Pet Regen, allowing for the Luopan to remain for the full 10 minutes unless the damage taken is too much for the Luopan to recover itself. The use of Ecliptic Attrition will burden this set without the use of either [[Dematerialize]] or [[Life Cycle]].&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While the [[Bagua Galero +2]] has +500 Luopan HP, the Luopan only gains this HP if the Galero is being worn sacrificing the possible -4% Damage Taken and +3 Regen from the Telchine Cap.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While there is a slow shift between Pet Damage Taken to Pet Regen, the beginning focus to build additional Damage Taken reduction for the Geomancer themselves allowing them to stand in the heat of battle to provide their party with Indicolure buffs. The blend between the two offer a higher degree of survival for both the Geomancer and Luopan.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: The hood has +3 Regen for the Luopan, which will help until you acquire and augment the Telchine Cap&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Bagua Sandals +1]] for [[Telchine Pigaches]]: Just like the Azimuth Hood, the sandals have +3 Regen for the Luopan&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -1~4% Damage Taken, Pet: +1~3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Shamash Robe]] for [[Geomancy Tunic +3]]: The Shamash has an additional -10% PDT&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: If you want the additional Regen, use the Abdhaljs Resin for Pet: Regen instead of Pet: Damage Taken&#039;&#039; &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-right: 2px solid; border-color: darkgoldenrod; width: 25%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -45% PDT&amp;lt;br&amp;gt;Pet: -38% DT, +26 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Idle Set&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -50% DT&amp;lt;br&amp;gt;Pet: -38% DT, +20 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Malignance Pole&lt;br /&gt;
|Sub = Khonsu&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Conserve MP&lt;br /&gt;
|CaptionBottom = Using a Solstice&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Etiolation Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path C&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path C&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Conserve MP&lt;br /&gt;
|CaptionBottom = Using an Idris&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Gifted Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Lifestream Cape &lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path C&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path C&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; border-right: 2px solid; border-color: darkgoldenrod; padding: 5px&amp;quot;| Having an Idris with the Geomancy Mitaines +3 caps the Luopan&#039;s Damage Taken reduction to -87.5% while the Geomancer receives -30% PDT. The Bagua Charm +2 offers 10% Damage Absorption by the Luopan aiding in its longevity through the course of a battle. Augment the cape with either Defense, Evasion, or Magic Evasion as you see fit after the Pet: +15 Regen.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; padding: 5px&amp;quot;| When a Geomancer needs to protect itself and its Luopan from whatever may come for them, this set up maximizes on Damage Taken reduction for the Geomancer while sacrificing a slight amount of DT for the Luopan, but a few small tweaks will still offer both capped Damage Taken reduction.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding: 5px&amp;quot;| With a native 43% [[Conserve MP]], a gear set specailizing in Conserve MP will allow you to reduce the cost of your Geo-Colures spells between 1/16 to 1/2 of their cost. While you still need to have the MP to cost the spell, any and every proc will help in the long run.  While this set is very niche, it should not be overlooked as the MP saved could be used towards recasting colures, nuking, enfeebling, or curing.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border-right: 2px solid; border-color: darkgoldenrod; padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Geomancy Tunic +3]] for [[Shamash Robe]]: While the loss of the -10% PDT occurs, the refresh value remains the same, and can serve as a good alternate&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Culminus]] for [[Genmei Shield]]: The trade off for -10% PDT for +10 SIRD is based on your needs.&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: This trade should be made until you can augment the Telchine Cap with Magic Evasion, Pet: Damage Taken, and Pet: Regen&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: +25 Magic Evasion, Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path C (MND+10, Spell Interruption rate-15%, Conserve MP+6)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: +10 Geomancy Skill, -5% Damage Taken, Pet: -5% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot; colspan=4| &#039;&#039;Note: All Damage Taken mitigation assumes that the Geomancer does not have any tier of [[Shell]] as a buff. When the Geomancer has Shell, change Magic Damage reductions gear accordingly.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nuking Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;GEO goes Boom!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Akabrena, Fight against Kei, 2021&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
With a B+ rating in Elemental Magic and bonuses from the Cardinal Chant trait, Geomancers have the ability to put up some comparative damage numbers with nukes. Geomancer gains 62 Magic Attack Bonus, 42 from job gifts and from job points. While it has no native Magic Attack Bonus from traits such as Black Mage and Red Mage do, it gains an additional 15 Magic Attack Bonus from Indi-Acumen. Magic Damage is a factor of several to include Magic Attack Bonus and Intelligence, which Magic Accuracy influencing resist rates. Spells are also affected by the 95% hit rate just like physical attacks.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Ammo = Memoria Sachet&lt;br /&gt;
|Head = Jhakri Coronal +1&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Hecate&#039;s Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Jhakri Robe +1&lt;br /&gt;
|Hands = Jhakri Cuffs +1&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Izdubar Mantle&lt;br /&gt;
|Waist = Oneiros Sash&lt;br /&gt;
|Legs = Jhakri Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +3&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Most of the beginner nuking gear can be found between Ambuscade, Domain Invasion, or previously released content. If you are unable to find anything with Magic Attack Bonus or Magic Accuracy, equip pieces which gives you additional INT. The more INT you have compared to your target, the more damage your spells end up doing.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| All Merlinic Pieces should have +10 INT, +30 Magic Attack Bonus, and +30 Magic Accuracy on them. While Magic Damage seems beneficial to have, it may not offset the loss in Magic Attack Bonus on a piece. Compared to Amalric Attire +1, the Merlinic Attire Set has significantly less Magic Attack Bonus but a significant amount of Magic Accuracy and Intelligence which will effect a spell&#039;s hit and resist rate.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Amalric Doublet +1 and Amalric Gages +1 will add an additional 13 Magic Attack Bonus at the cost of 5 Magic Accuracy and 6 Intelligence. Overall a Geomancer will see better damage numbers with this combination compared to using all Bagua Attire +3. As for the accessories, a Geomancer will want to mix Magic Attack Bonus and Magic Accuracy in order to maximize between the damage dealt and a spell being resisted. There are several pieces that trade a few points of one for the other and can be traded out based on what your group needs.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;The [[Weatherspoon Armor Set +1]] sold by [[Vesca]] for 9,400 Bayld is a good choice until you can start doing some Ambuscade constantly. If you are soloing Domain Invasion, you can begin to purchase the Merlinic Attire pieces from [[Zurim]] for 800 points each. While each set may be costly to a new player, they are iLvl 119, oppose to the Artifact and Relic Armor which starts at iLvl 109.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path B (MP+50, INT+10, &amp;quot;Magic Attack Bonus&amp;quot;+15)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: +8~10 INT, +30~40 Magic Attack Bonus, +30~40 Magic Accuracy, +5~8 Magic Damage&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 10&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug = Rank 20&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug = Rank 20&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = Rank 20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| When it comes to using a Daybreak or an Idris, the choice if a Geomancer has both is left up to the Geomancer. The afterglow on an Idris can give up to an additional 50 Magic Attack Bonus, but unless fully augmented, will lose 15 Magic Attack Bonus compared to a Daybreak. Either weapon paired with an Ammurapi Shield has the best Magic Attack Bonus, Magic Damage, and Magic Accuracy for not only Geomancer, but several jobs.&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 10): DMG:+5, Mag. Atk. Bns. +10&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 20): DMG: +9, Magic Attack Bonus +20, Accuracy +5, Magic Accuracy +5&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magic Burst Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While not having any native Magic Burst Bonuses a Geomancer is able to equip several piece with Magic Burst Bonus, charging it&#039;s nukes when closing Skillchains. The longer the skillchain the more damage the magic burst does, so take advantage of using higher damage nukes to close the bursts at later steps. Through the use of a geomancer&#039;s -ra spells as well as haste and fast cast sets, they can double burst bypassing the [[Nuke Wall]] for full damage on two nukes. As a magic burst set is commonly one of the last sets you will be competing, this guide assumes the geomancer is between between the mid and high tiers nuking sets and selects gear and accessories from those above listed sets.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&amp;lt;small&amp;gt;Magic Burst Bonus: +9&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Hermetic Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +15&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +2&lt;br /&gt;
|Hands = Bagua Mitaines +2&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +29&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|Borrowing on the simple principle that if you are building a basic Magic Burst Damage set, you are going to begin deviating from your Nuking Set, benefiting from +9 Magic Burst Bonus and +5% Fast Cast. The Ghastly Tathlum provides more damage over the Memoria Sachet if you are unable to acquire the Pemphredo Tathlum early in your Geomancer Career.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +40&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Ea Cuffs +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier III&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +44&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15 &lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +35&amp;lt;br&amp;gt;Magic Burst Bonus II: +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| This Burst set will give you a significant amount of damage by capping out the Magic Burst Damage bonus allowing for some significant numbers to be seen. The set boost a significant amount of Magic Accuracy allowing you to stack the Magic Attack Bonus and Intelligence in other slots for more damage. While the Ea Attire Set does suffer from lower stats all around, the set does boost some of the best Magic Evasion for geomancers.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Though the set has Magic Burst Bonus I of +44, there is no set-up which wouldn&#039;t cause a significant loss Magic Burst Damage trying to replace a piece to achieve the cap of +40 MBB I.&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ea Attire Set]] for Ea Attire +1 Set: While the stats are less compared to the HQ version, slowly piecing it together will offer a significant boost to your burst damage. &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT, Magic Damage, Magic Attack Bonus, Magic Accuracy&#039;&#039;&lt;br /&gt;
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&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enfeebling Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Psystorm Earring&lt;br /&gt;
|Ear2 = Lifestorm Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier II&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = MND/MACC&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Hermetic Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = MND/MACC&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = MND/MACC&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = MND/MACC&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = MND/MACC&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Geomancy Tunic +2&lt;br /&gt;
|Hands = Geo. Mitaines +2&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +2&lt;br /&gt;
|Feet = Geo. Sandals +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +3&lt;br /&gt;
|Feet = Geo. Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| As you slowly progress in skill and gear, there is a shift for stacking more Magic Accuracy as well as slowly adding Enfeebling Magic Skill gear. While an additional point in Enfeebling Magic is roughly equivalent to one Magic Accuracy, the Enfeebling Magic Skill also adds to the potency of some enfeebling spells. Continue to prioritize Enfeebling Magic Skill, Magic Accuracy, and then Mind. Trade out the Jkahri Attire for Merlinic Attire as you are able to acquire augments which make the piece better than the previous set.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Geomancy Attire +2 is easy to acquire after a couple of Omen runs needing only 40 [[P. GEO Card | Paragon Geomancer Cards]]. Equipping all five pieces will grant the geomancer an additional 60 Magic Accuracy allowing for accessories have additional Enfeebling Magic Skill and Mind oppose to Magic Accuracy. The three piece bonus will begin to see the turning of using either Jharki or Merlinic in turn for Geomancy Attire +2 especially on pieces of the former sets which have the least amount of Magic Accuracy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While it is no Red Mage, with either sub Red Mage, Scholar, or Black Mage, Geomancer has access to debuffs. The Geomancy Attire Set +3 offers the best Magic Accuracy for Geomancer. Coupled with the Regal Cuffs and Earring, Geomancer will be able to extend effects for spells like Sleep or the Elemental Debuffs. Depending on the debuff you will either want Mind or Intelligence on the cape for casting.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: Mind and Magic Accuracy&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path A (MND+10, Magic Accuracy+15, &amp;quot;Cure Potency&amp;quot;+15)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc. Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Geomancers have no native healing skill, acquiring it from their subjob. A healing set should cap Cure Potency followed by Healing Skill and lastly Mind. A Nibiru Cudgel performs a better than an unaugmented Gada, but augmenting a Gada with an additional 10 Mind and 7% Cure potency will outperform a Nibiru Cudgel. If all all other constants remain the except the weapon, the progression would be Nibiru Cudgel to either an augmented Gada or Daybreak.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path B (Healing Magic Skill +20, &amp;quot;Cure&amp;quot; spellcasting time-7%, Magic Damage Taken -3%)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee and Weapon Skill Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Melee Sets - More Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Cetl Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Gerdr Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Nyame Path B... We all know you&#039;re going to do it, so just go ahead and do it anyway...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| For all your GEO/DNC and GEO/NIN needs...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Next you&#039;re going to ask me for WS sets as well, right...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Now... You got me wondering...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Weapon Skill Sets - Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements and Dedication ==&lt;br /&gt;
Thanks to all those along the way who helped out especially the information put out by [[User:UsedtobeRDM|UsedtobeRDM]] and their [[Geomancer&#039;s_Thought_Bubble|Geomancer&#039;s Thought Bubble]], Brixy and his [https://www.ffxiah.com/forum/topic/41358/bubble-trouble-a-geomancer-guide/ Bubble Trouble] guide and, Ruaumoko and his [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide] video as well as the countless threads between BG-Wiki, FFXIAH, and Reddit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Thanks to the guys over in the LS taking the chance in letting me come in and pick up Geomancer. I appreciate the hours we spent grinding out content watching me bust bubbles before getting it right and then helping me gear it up so we can watch it &#039;&#039;go boom!&#039;&#039; This is for you guys! Another shout out to [[User:Brahmsz|Braams]] for his insane ideas that we threw in here to give this guide a breath of life rather than making it seem like an advance calculus class.&lt;br /&gt;
&lt;br /&gt;
=== Updates ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Current Version:&lt;br /&gt;
* &#039;&#039;&#039;V22.12.3 - Subjob and Food Sections formatting overhaul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Older Versions:&lt;br /&gt;
* V22.12.2 - Melee Gear Sets refined, to include Ambuscade Cape&lt;br /&gt;
* V22.12.1 - Revamp of Indicolure Gear Sets&lt;br /&gt;
* V22.11.1 - Melee Gear Set Added&lt;br /&gt;
* V22.11.1 - Added Empyrean Armor +3&lt;br /&gt;
* V22.9.1 - Added Empyrean Armor +2&lt;br /&gt;
* V22.6.1 - Reformatted Artifact and Relic Armor sets, added Empyrean Armor&lt;br /&gt;
* V21.6.1 - Updated Nuking Sets&lt;br /&gt;
* V21.3.5 - Ambuscade Capes Updated&lt;br /&gt;
* V21.3.4 - Magic Burst Sets created&lt;br /&gt;
* V21.3.3 - Indicolure and Geocolure Acquistion 2.0&lt;br /&gt;
* V21.3.2 - Subjob and Food Selection Added&lt;br /&gt;
* V21.3.1 - Geomancy Spells Acquisition and Effects Added&lt;br /&gt;
* V21.2.2 - Enfeebling Sets Added&lt;br /&gt;
* V21.2.1 - Page Created&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Rune_Fencer&amp;diff=672805</id>
		<title>Rune Fencer</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Rune_Fencer&amp;diff=672805"/>
		<updated>2023-03-09T10:35:56Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Abilities and Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC Left}}&lt;br /&gt;
[[File:RuneFencer.png|thumb|Rune Fencer|right]]&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; width: min(100%,350px);&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#cacaca&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Rune Fencer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot; width=&amp;quot;40%&amp;quot;| Abbreviation&lt;br /&gt;
| width=&amp;quot;60%&amp;quot;| RUN&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Japanese&lt;br /&gt;
| 魔導剣士 (剣)&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Japanese Romaji&lt;br /&gt;
|Madoukenshi (Ken)&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| French&lt;br /&gt;
| Epéiste Runique&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| German&lt;br /&gt;
| Runenfechter&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Expansion Pack&lt;br /&gt;
| [[Seekers of Adoulin]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Quest&lt;br /&gt;
| [[Children of the Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Abilities and Traits ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff; width: 20%;&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Tenacity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Defense Bonus]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Inquartata]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Defense Bonus|Magic Defense Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Regen]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Tactical Parry]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Inquartata|Inquartata II]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ccebfe; border-color: #59c1ff; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Job Traits below are only available when Rune Fencer is set as a sub job to a job that has gained Master Levels.|&#039;&#039;&#039;Sub-Job accessible with a [[Master Level]]ed job only&#039;&#039;&#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Defense Bonus|Magic Defense Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus|Accuracy Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ccebfe; border-color: #59c1ff; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Job Traits below are only available when Rune Fencer is set as your main job.|&#039;&#039;&#039;Main Job Only&#039;&#039;&#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Regen|Auto Regen II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Defense Bonus|Magic Defense Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus|Accuracy Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Inquartata|Inquartata III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Inspiration]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Sleight of Sword]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Defense Bonus|Magic Defense Bonus V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus|Accuracy Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Inquartata|Inquartata IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;91&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Defense Bonus|Magic Defense Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Auto Regen|Auto Regen III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Magic Defense Bonus|Magic Defense Bonus VII]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max HP Boost|Max HP Boost V]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;5&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a; width: 20%;&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;| [[Elemental Sforzo]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 75%;&amp;quot; colspan=&amp;quot;4&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Abilities below are available when Rune Fencer is set as your sub-job.|&#039;&#039;&#039;Sub-Job Accessible&#039;&#039;&#039;}} ▼&lt;br /&gt;
|style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid solid solid none;&amp;quot; rowspan=&amp;quot;15&amp;quot; width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot; width=&amp;quot;1%&amp;quot;| [[Ignis]]&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid solid solid none; text-align: left;&amp;quot; width=&amp;quot;38%&amp;quot;|{{fire}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot; width=&amp;quot;1%&amp;quot;| [[Gelus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid solid solid none; text-align: left;&amp;quot;|{{ice}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot; width=&amp;quot;1%&amp;quot;| [[Flabra]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid solid solid none; text-align: left;&amp;quot;|{{wind}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot; width=&amp;quot;1%&amp;quot;| [[Tellus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid solid solid none; text-align: left;&amp;quot;|{{earth}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot; width=&amp;quot;1%&amp;quot;| [[Sulpor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid solid solid none; text-align: left;&amp;quot;|{{thunder}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot; width=&amp;quot;1%&amp;quot;| [[Unda]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid solid solid none; text-align: left;&amp;quot;|{{water}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot; width=&amp;quot;1%&amp;quot;| [[Lux]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid solid solid none; text-align: left;&amp;quot;|{{light}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid none solid none;&amp;quot; width=&amp;quot;1%&amp;quot;| [[Tenebrae]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a; border-style: solid solid solid none; text-align: left;&amp;quot;|{{dark}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Vallation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Swordplay]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Swipe]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Lunge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;| [[Pflug]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 75%;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;2%&amp;quot;|▲ {{H:text|Abilities above are available when Rune Fencer is set as your sub-job.|&#039;&#039;&#039;Sub-Job Accessible&#039;&#039;&#039;}} ▲&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 75%;&amp;quot; colspan=&amp;quot;4&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Job Abilities below are only available when Rune Fencer is set as a sub job to a job that has gained Master Levels.|&#039;&#039;&#039;Sub-Job accessible with a [[Master Level]]ed job only&#039;&#039;&#039;}} ▼&lt;br /&gt;
|style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid solid solid none;&amp;quot; rowspan=&amp;quot;3&amp;quot; width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot; | [[Valiance]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 75%;&amp;quot; colspan=&amp;quot;4&amp;quot; height=&amp;quot;2%&amp;quot;|▲ {{H:text|Job Abilities above are only available when Rune Fencer is set as a sub job to a job that has gained Master Levels.|&#039;&#039;&#039;Sub-Job accessible with a [[Master Level]]ed job only&#039;&#039;&#039;}} ▲&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;| [[Embolden]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;| [[Vivacious Pulse]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;| [[Gambit]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;| [[Battuta]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;| [[Rayke]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;| [[Liement]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;95&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;| [[One for All]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;| [[Odyllic Subterfuge]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; margin:1em auto;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a; width: 20%;&amp;quot; width=50%; | Level&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a; width: 20%;&amp;quot; width=50%; | # of Runes&lt;br /&gt;
|- &lt;br /&gt;
|+ Maximum Rune Amount&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; | &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; | &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; | 2&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; font-size: 75%;&amp;quot; colspan=&amp;quot;3&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Stratagem Tiers below are only available when Scholar is set as your main job.|&#039;&#039;&#039;Main Job Only&#039;&#039;&#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; | &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;border-color: #ee6a6a;&amp;quot; | 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Magic ==&lt;br /&gt;
{| class=&amp;quot;collapsible&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #bd72fd;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Magic]]&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;50%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;25%&amp;quot;|Icon&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Barstone]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Wind-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Barsleep]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;8&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Barwater]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Thunder-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;9&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Barpoison]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Thunder-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Shell]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Barparalyze]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Fire-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Baraero]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Ice-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;15&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Aquaveil]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Water-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;16&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Barfire]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Water-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;17&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Barblind]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Barblizzard]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Fire-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Protect]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;22&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Barsilence]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Ice-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;50%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;25%&amp;quot;|Icon&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;23&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Regen]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;24&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Barthunder]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Earth-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Shell II]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;35&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Blink]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Wind-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;38&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Barvirus]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Water-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Protect II]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;42&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Barpetrify]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Wind-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Blaze Spikes]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Fire-BLM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;45&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Flash]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;48&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Regen II]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#daaffe; border-color: #bd72fd; font-size: 75%;&amp;quot; colspan=&amp;quot;3&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Spells below are only available when Rune Fencer is set as a sub job to a job that has gained Master Levels.|&#039;&#039;&#039;Sub-Job accessible with a [[Master Level]]ed job only&#039;&#039;&#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Shell III]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Stoneskin]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Earth-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;58&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Foil]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Wind-WHM-Icon.gif]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;32%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#f2e5fd; text-align: center;&amp;quot; class=&amp;quot;wikitable R-Highlight-Purple&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;25%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;50%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#daaffe; border-color: #bd72fd;&amp;quot; width=&amp;quot;25%&amp;quot;|Icon&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#daaffe; border-color: #bd72fd; font-size: 75%;&amp;quot; colspan=&amp;quot;4&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Spells below are only available when Rune Fencer is set as your main job.|&#039;&#039;&#039;Main Job Only&#039;&#039;&#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Protect III]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;62&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Refresh]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;65&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Ice Spikes]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Ice-BLM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;68&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Phalanx]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Regen III]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Shell IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;76&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Baramnesia]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Water-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Protect IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Shock Spikes]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Thunder-BLM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;88&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Crusade]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Dark-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Shell V]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Regen IV]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{JobPoint Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[Temper]]&lt;br /&gt;
|style=&amp;quot;border-color: #bd72fd;&amp;quot;| [[File:Light-WHM-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat Skills ==&lt;br /&gt;
{| class=&amp;quot;collapsible&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fd5b7e;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Combat_Skills|Combat Skills]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center; width: 100%; max-width: 100%;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Combat&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |{{JobMasterStar}}[[Master Level|ML]]&amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Great Sword|Great Sword]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 424&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 474&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Sword|Sword]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 417&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 467&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Great Axe|Great Axe]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 398&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 448&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Axe|Axe]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 388&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 438&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Club|Club]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | C-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 139&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 368&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 418&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center; width: 100%; max-width: 100%;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Defensive&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |{{JobMasterStar}}[[Master Level|ML]]&amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[Parrying]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 424&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 474&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[Evasion]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 404&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 454&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center; width: 100%; max-width: 100%;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Magic&lt;br /&gt;
|-&lt;br /&gt;
! width=25% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |&amp;lt;span style=&amp;quot;color: #F8C037; text-shadow: -1px 0 black, 0 1px black, 1px 0 black, 0 -1px black;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;Master&lt;br /&gt;
! width=12% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |{{JobMasterStar}}[[Master Level|ML]]&amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Divine Magic|Divine]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 398&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 398&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 448&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Enhancing Magic|Enhancing]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 388&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 424&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 474&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center; width: 100%; max-width: 100%; max-height: 100%;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ See Also: [[Skill Caps/Rune Fencer|Level-by-level Skill Cap Chart]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;2&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rune|Rune Enhancement]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase potency of runes harbored by 2 points.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Vallation]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an elemental damage reduction to Vallation and a magic defense bonus to Valliance of 1 point per harbored rune.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Lunge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase the accuracy of Lunge by 3 points per harbored rune.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Pflug]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhance the likelihood of resistance activating by 1 point per harbored rune.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Gambit]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;2&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Battuta]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases the likelihood of parrying and deals counter damage after parrying dependent upon harbored runes. Recast: 5 min. Increase chance of parrying by 4 percent and increase counter damage by 4 points per rune harbored.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rayke]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Expends runes to reduce elemental resistance of the target. Recast: 5 min. Increase duration of effect by 3 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Inspiration]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a “Fast Cast” effect to Vallation and Valiance. Increase cast speed by 10 percent.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sleight of Sword]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Grants a “Subtle Blow” effect during Swordplay.&lt;br /&gt;
Increase the maximum value of Subtle Blow by 5 points.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Job Points ==&lt;br /&gt;
{{Job Page Job Point Table&lt;br /&gt;
|Insert Job Page Job Point Table Entry=&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Elemental Sforzo]] Effect&lt;br /&gt;
|description=Adds an absorb elemental damage effect to Elemental Sforzo.&lt;br /&gt;
|effect=Increase amount of damage absorbed by 2 percent.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Odyllic Subterfuge]] Effect&lt;br /&gt;
|description=Reduces Magic Atk. Bonus while under the effects of Odyllic Subterfuge.&lt;br /&gt;
|effect=Reduce Magic Atk. Bonus by 2.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Rune|Rune Enchantment]] Effect&lt;br /&gt;
|description=Increases elemental resistance granted by each rune.&lt;br /&gt;
|effect=Increase resistance by 1 point.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Vallation]] Duration&lt;br /&gt;
|description=Increases the effect duration of Vallation and Valiance.&lt;br /&gt;
|effect=Increase effect duration by 1 second.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Swordplay]] Effect&lt;br /&gt;
|description=Increases the maximum amount physical accuracy and physical evasion may be raised by Swordplay.&lt;br /&gt;
|effect=Increase maximum amounts by 1.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Swipe]] Effect&lt;br /&gt;
|description=Increases damage dealt with Swipe and Lunge.&lt;br /&gt;
|effect=Increase damage based on combat skills by 1 percent.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Embolden]] Effect&lt;br /&gt;
|description=Increases the effect of enhancing magic gained via Embolden.&lt;br /&gt;
|effect=Increases enhancing magic effect by 1 percent.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Vivacious Pulse]]&lt;br /&gt;
|description=Increases the amount of HP restored through the divine magic skill when Vivacious Pulse is used.&lt;br /&gt;
|effect=Increases amount restored by 1 percent.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[One for All]] Effect Duration&lt;br /&gt;
|description=Increases the effect duration of One for All.&lt;br /&gt;
|effect=Increases effect duration by 1 second.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Gambit]] Effect Duration&lt;br /&gt;
|description=Increases the effect duration of Gambit.&lt;br /&gt;
|effect=Increases effect duration by 1 second.&lt;br /&gt;
}}&lt;br /&gt;
|Insert Job Page Job Point Gift Table Entry=&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense by 5.&lt;br /&gt;
|cost=5&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 5%.&lt;br /&gt;
|cost=5&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 7.&lt;br /&gt;
|cost=10&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 8.&lt;br /&gt;
|cost=20&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 7%.&lt;br /&gt;
|cost=25&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 8.&lt;br /&gt;
|cost=30&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Defense Bonus&lt;br /&gt;
|description=Increases magic defense by 8.&lt;br /&gt;
|cost=45&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 1&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 1 (Su1).&lt;br /&gt;
|cost=50&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 9%.&lt;br /&gt;
|cost=55&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magic evasion by 10.&lt;br /&gt;
|cost=60&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic accuracy by 5.&lt;br /&gt;
|cost=80&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 11%.&lt;br /&gt;
|cost=95&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Enhancing Magic Received Duration&lt;br /&gt;
|description=Increases the duration of enhancing magic effects received by 10%&lt;br /&gt;
|cost=100&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 2&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 2 (Su2).&lt;br /&gt;
|cost=100&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Enhancing Magic Skill Bonus&lt;br /&gt;
|description=Increases enhancing magic skill by 5.&lt;br /&gt;
|cost=125&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 13%.&lt;br /&gt;
|cost=145&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Inquartata Effect&lt;br /&gt;
|description=Increases parrying chance by 2%.&lt;br /&gt;
|cost=150&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense by 8.&lt;br /&gt;
|cost=180&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 15%.&lt;br /&gt;
|cost=205&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 11.&lt;br /&gt;
|cost=210&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 12.&lt;br /&gt;
|cost=245&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 17%.&lt;br /&gt;
|cost=275&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 12.&lt;br /&gt;
|cost=280&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Defense Bonus&lt;br /&gt;
|description=Increases magic defense by 12.&lt;br /&gt;
|cost=320&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 19%.&lt;br /&gt;
|cost=355&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magic evasion by 15.&lt;br /&gt;
|cost=360&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic accuracy by 8.&lt;br /&gt;
|cost=405&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 21%.&lt;br /&gt;
|cost=445&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Enhancing Magic Skill Bonus&lt;br /&gt;
|description=ncreases enhancing magic skill by 8.&lt;br /&gt;
|cost=450&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 3&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 3 (Su3).&lt;br /&gt;
|cost=500&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Inquartata Effect&lt;br /&gt;
|description=Increases parrying chance by 2%.&lt;br /&gt;
|cost=500&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 23%.&lt;br /&gt;
|cost=545&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=New Spell&lt;br /&gt;
|description=Grants a new spell.&amp;lt;br&amp;gt;Temper&amp;lt;br&amp;gt;Grants the ability to occasionally attack twice.&lt;br /&gt;
|cost=550&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense by 10.&lt;br /&gt;
|cost=605&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 25%.&lt;br /&gt;
|cost=655&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 14.&lt;br /&gt;
|cost=660&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 16.&lt;br /&gt;
|cost=720&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 27%.&lt;br /&gt;
|cost=775&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 16.&lt;br /&gt;
|cost=780&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Defense Bonus&lt;br /&gt;
|description=Increases magic defense bonus by 16.&lt;br /&gt;
|cost=845&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 29%.&lt;br /&gt;
|cost=905&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magic evasion bonus by 20.&lt;br /&gt;
|cost=910&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic accuracy bonus by 10.&lt;br /&gt;
|cost=980&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 31%.&lt;br /&gt;
|cost=1045&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Enhancing Magic Skill Bonus&lt;br /&gt;
|description=Increases enhancing magic skill by 10.&lt;br /&gt;
|cost=1050&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Inquartata Effect&lt;br /&gt;
|description=Increases parrying chance by 2%.&lt;br /&gt;
|cost=1125&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 33%.&lt;br /&gt;
|cost=1195&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 4&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 4 (Su4).&lt;br /&gt;
|cost=1200&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Enh. Magic Received Duration&lt;br /&gt;
|description=Increases the duration of enhancing magic effects received by 10%.&lt;br /&gt;
|cost=1200&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense by 13.&lt;br /&gt;
|cost=1280&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 35%.&lt;br /&gt;
|cost=1355&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 18.&lt;br /&gt;
|cost=1360&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 20.&lt;br /&gt;
|cost=1445&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 20.&lt;br /&gt;
|cost=1530&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Defense Bonus&lt;br /&gt;
|description=Increases magic defense by 20.&lt;br /&gt;
|cost=1620&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magic evasion by 25.&lt;br /&gt;
|cost=1710&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic accuracy by 13.&lt;br /&gt;
|cost=1805&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Enhancing Magic Skill Bonus&lt;br /&gt;
|description=Increases enhancing magic skill by 13.&lt;br /&gt;
|cost=1900&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Inquartata Effect&lt;br /&gt;
|description=Increases parrying chance by 2%.&lt;br /&gt;
|cost=2000&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 5&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 5 (Su5).&lt;br /&gt;
|cost=2100&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=★Master!&lt;br /&gt;
|description=Grants the designation &amp;quot;Master Runeist.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes.&lt;br /&gt;
|cost=2100&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Job-Specific Equipment ==&lt;br /&gt;
{{Job Page Special Armor GEO/RUN Table&lt;br /&gt;
|af_armor_set_name_1=[[Runeist Armor Set]]&lt;br /&gt;
|af_armor_set_name_2=[[Runeist Armor Set +1]]&lt;br /&gt;
|af_armor_set_name_3=[[Runeist Armor Set +2]]&lt;br /&gt;
|af_armor_set_name_4=[[Runeist Armor Set +3]]&lt;br /&gt;
|af_accessory_type=Weapon&lt;br /&gt;
|af_accessory_piece=[[Beorc Sword]]&lt;br /&gt;
|Insert Job Page Special Armor Table GEO/RUN Artifact Armor Entry=&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Artifact Armor Entry&lt;br /&gt;
|af_armor_1=[[Runeist Bandeau]]&lt;br /&gt;
|af_armor_2=[[Runeist Bandeau +1]]&lt;br /&gt;
|af_armor_3=[[Runeist Bandeau +2]]&lt;br /&gt;
|af_armor_4=[[Runeist Bandeau +3]]&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Artifact Armor Entry&lt;br /&gt;
|af_armor_1=[[Runeist Coat]]&lt;br /&gt;
|af_armor_2=[[Runeist Coat +1]]&lt;br /&gt;
|af_armor_3=[[Runeist Coat +2]]&lt;br /&gt;
|af_armor_4=[[Runeist Coat +3]]&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Artifact Armor Entry&lt;br /&gt;
|af_armor_1=[[Runeist Mitons]]&lt;br /&gt;
|af_armor_2=[[Runeist Mitons +1]]&lt;br /&gt;
|af_armor_3=[[Runeist Mitons +2]]&lt;br /&gt;
|af_armor_4=[[Runeist Mitons +3]]&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Artifact Armor Entry&lt;br /&gt;
|af_armor_1=[[Runeist Trousers]]&lt;br /&gt;
|af_armor_2=[[Runeist Trousers +1]]&lt;br /&gt;
|af_armor_3=[[Runeist Trousers +2]]&lt;br /&gt;
|af_armor_4=[[Runeist Trousers +3]]&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Artifact Armor Entry&lt;br /&gt;
|af_armor_1=[[Runeist Bottes]]&lt;br /&gt;
|af_armor_2=[[Runeist Bottes +1]]&lt;br /&gt;
|af_armor_3=[[Runeist Bottes +2]]&lt;br /&gt;
|af_armor_4=[[Runeist Bottes +3]]&lt;br /&gt;
}}&lt;br /&gt;
|relic_armor_set_name_1=[[Futhark Armor Set]]&lt;br /&gt;
|relic_armor_set_name_2=[[Futhark Armor Set +1]]&lt;br /&gt;
|relic_armor_set_name_3=[[Futhark Armor Set +2]]&lt;br /&gt;
|relic_armor_set_name_4=[[Futhark Armor Set +3]]&lt;br /&gt;
|Insert Job Page Special Armor Table GEO/RUN Relic Armor Entry=&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Relic Armor Entry&lt;br /&gt;
|relic_armor_1=[[Futhark Bandeau]]&lt;br /&gt;
|relic_armor_2=[[Futhark Bandeau +1]]&lt;br /&gt;
|relic_armor_3=[[Futhark Bandeau +2]]&lt;br /&gt;
|relic_armor_4=[[Futhark Bandeau +3]]&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Relic Armor Entry&lt;br /&gt;
|relic_armor_1=[[Futhark Coat]]&lt;br /&gt;
|relic_armor_2=[[Futhark Coat +1]]&lt;br /&gt;
|relic_armor_3=[[Futhark Coat +2]]&lt;br /&gt;
|relic_armor_4=[[Futhark Coat +3]]&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Relic Armor Entry&lt;br /&gt;
|relic_armor_1=[[Futhark Mitons]]&lt;br /&gt;
|relic_armor_2=[[Futhark Mitons +1]]&lt;br /&gt;
|relic_armor_3=[[Futhark Mitons +2]]&lt;br /&gt;
|relic_armor_4=[[Futhark Mitons +3]]&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Relic Armor Entry&lt;br /&gt;
|relic_armor_1=[[Futhark Trousers]]&lt;br /&gt;
|relic_armor_2=[[Futhark Trousers +1]]&lt;br /&gt;
|relic_armor_3=[[Futhark Trousers +2]]&lt;br /&gt;
|relic_armor_4=[[Futhark Trousers +3]]&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Relic Armor Entry&lt;br /&gt;
|relic_armor_1=[[Futhark Boots]]&lt;br /&gt;
|relic_armor_2=[[Futhark Boots +1]]&lt;br /&gt;
|relic_armor_3=[[Futhark Boots +2]]&lt;br /&gt;
|relic_armor_4=[[Futhark Boots +3]]&lt;br /&gt;
}}&lt;br /&gt;
|jse_neck=Futhark Torque&lt;br /&gt;
|su4_weapon_nq=Futhark Claymore&lt;br /&gt;
|su4_weapon_hq=Peord Claymore&lt;br /&gt;
|su5_weapon=Morgelai&lt;br /&gt;
|emp_armor_set_name_1=[[Erilaz Armor Set]]&lt;br /&gt;
|emp_armor_set_name_2=[[Erilaz Armor Set +1]]&lt;br /&gt;
|emp_armor_set_name_3=[[Erilaz Armor Set +2]]&lt;br /&gt;
|emp_armor_set_name_4=[[Erilaz Armor Set +3]]&lt;br /&gt;
|Insert Job Page Special Armor Table GEO/RUN Empyrean Armor Entry=&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Empyrean Armor Entry&lt;br /&gt;
|emp_armor_1=[[Erilaz Galea]]&lt;br /&gt;
|emp_armor_2=[[Erilaz Galea +1]]&lt;br /&gt;
|emp_armor_3=[[Erilaz Galea +2]]&lt;br /&gt;
|emp_armor_4=[[Erilaz Galea +3]]&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Empyrean Armor Entry&lt;br /&gt;
|emp_armor_1=[[Erilaz Surcoat]]&lt;br /&gt;
|emp_armor_2=[[Erilaz Surcoat +1]]&lt;br /&gt;
|emp_armor_3=[[Erilaz Surcoat +2]]&lt;br /&gt;
|emp_armor_4=[[Erilaz Surcoat +3]]&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Empyrean Armor Entry&lt;br /&gt;
|emp_armor_1=[[Erilaz Gauntlets]]&lt;br /&gt;
|emp_armor_2=[[Erilaz Gauntlets +1]]&lt;br /&gt;
|emp_armor_3=[[Erilaz Gauntlets +2]]&lt;br /&gt;
|emp_armor_4=[[Erilaz Gauntlets +3]]&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Empyrean Armor Entry&lt;br /&gt;
|emp_armor_1=[[Erilaz Leg Guards]]&lt;br /&gt;
|emp_armor_2=[[Erilaz Leg Guards +1]]&lt;br /&gt;
|emp_armor_3=[[Erilaz Leg Guards +2]]&lt;br /&gt;
|emp_armor_4=[[Erilaz Leg Guards +3]]&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Special Armor Table GEO/RUN Empyrean Armor Entry&lt;br /&gt;
|emp_armor_1=[[Erilaz Greaves]]&lt;br /&gt;
|emp_armor_2=[[Erilaz Greaves +1]]&lt;br /&gt;
|emp_armor_3=[[Erilaz Greaves +2]]&lt;br /&gt;
|emp_armor_4=[[Erilaz Greaves +3]]&lt;br /&gt;
}}&lt;br /&gt;
|emp_reforge_earring=Erilaz Earring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
{{Category:Job Guides|transcludesection=Rune Fencer}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Zan&amp;diff=672756</id>
		<title>User:Zan</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Zan&amp;diff=672756"/>
		<updated>2023-03-09T02:07:30Z</updated>

		<summary type="html">&lt;p&gt;Zan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Page Header&lt;br /&gt;
|User Name=Zan&lt;br /&gt;
|User Sex=&lt;br /&gt;
|Character Name=Zan&lt;br /&gt;
|Race=Hume&lt;br /&gt;
|Sex=m&lt;br /&gt;
|Face Number=a4&lt;br /&gt;
|Server=Shiva&lt;br /&gt;
|Playing Since=2003&lt;br /&gt;
|Mules=&lt;br /&gt;
{{Mule|Hume|Nevarine}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{User Page&lt;br /&gt;
|WAR Level=99m1&lt;br /&gt;
|MNK Level=99m1&lt;br /&gt;
|WHM Level=99&lt;br /&gt;
|BLM Level=99m&lt;br /&gt;
|RDM Level=99m1&lt;br /&gt;
|THF Level=99m&lt;br /&gt;
|PLD Level=99&lt;br /&gt;
|DRK Level=99m2&lt;br /&gt;
|BST Level=99&lt;br /&gt;
|BRD Level=99&lt;br /&gt;
|RNG Level=99m&lt;br /&gt;
|SAM Level=99&lt;br /&gt;
|NIN Level=99m6&lt;br /&gt;
|DRG Level=99m24&lt;br /&gt;
|SMN Level=99&lt;br /&gt;
|BLU Level=99m12&lt;br /&gt;
|COR Level=99&lt;br /&gt;
|PUP Level=99m40&lt;br /&gt;
|DNC Level=99m&lt;br /&gt;
|SCH Level=99m&lt;br /&gt;
|GEO Level=99m12&lt;br /&gt;
|RUN Level=99m34&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Crafts--&amp;gt;&lt;br /&gt;
|Alchemy Level=70&lt;br /&gt;
|Bonecraft Level=&lt;br /&gt;
|Clothcraft Level=&lt;br /&gt;
|Cooking Level=&lt;br /&gt;
|Fishing Level=5&lt;br /&gt;
|Ebisu NQ or +1= &amp;lt;!--Type NQ, +1, or Lu Shang (+1 only, NQ doesn&#039;t count) --&amp;gt;&lt;br /&gt;
|Goldsmithing Level=&lt;br /&gt;
|Leathercraft Level=&lt;br /&gt;
|Smithing Level=&lt;br /&gt;
|Synergy Level=&lt;br /&gt;
|Woodworking Level=&lt;br /&gt;
|Chocobo Digging Rank=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Rank for nations is 1-10, Assault or Campaign rank are the literal ranks (1-10). --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Story lines are the actual mission name that you are on --&amp;gt; &lt;br /&gt;
&amp;lt;!-- The last bit, the addons/ygnas, are to be marked complete or left blank. --&amp;gt;&lt;br /&gt;
|San d&#039;Oria Rank=10&lt;br /&gt;
|Bastok Rank=10&lt;br /&gt;
|Windurst Rank=6&lt;br /&gt;
|Zilart=The Last Verse&lt;br /&gt;
|Promathia=The Last Verse&lt;br /&gt;
|Aht Urhgan=A Stygian Pact&lt;br /&gt;
|Assault Rank=PFC&lt;br /&gt;
|Altana=A Forbidden Reunion&lt;br /&gt;
|Campaign Rank=Medal of Altana §§§§&lt;br /&gt;
|Adoulin=The Silent Forest&lt;br /&gt;
|Rhapsodies=The Silent Forest&lt;br /&gt;
&amp;lt;!--Either input complete or leave blank for the 6 quest/mission lines below --&amp;gt;&lt;br /&gt;
|Crystalline Missions=&lt;br /&gt;
|Kupo Missions=&lt;br /&gt;
|Shantotto Missions=&lt;br /&gt;
|Abyssea Quests=complete&lt;br /&gt;
|Voidwatch Quests=&lt;br /&gt;
|Ygnas Quests=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Mog Garden Ranks, input 1 to 7 --&amp;gt;&lt;br /&gt;
|Arboreal Grove=4&lt;br /&gt;
|Coastal Fishing Net=4&lt;br /&gt;
|Garden Furrows=4&lt;br /&gt;
|Mineral Vein=4&lt;br /&gt;
|Monster Rearing=4&lt;br /&gt;
|Pond Dredger=4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Coalition, input either the level (1 to 7) or the title --&amp;gt;&lt;br /&gt;
|Couriers&#039; Coalition=7&lt;br /&gt;
|Inventors&#039; Coalition=7&lt;br /&gt;
|Mummers&#039; Coalition=7&lt;br /&gt;
|Peacekeepers&#039; Coalition=7&lt;br /&gt;
|Pioneers&#039; Coalition=7&lt;br /&gt;
|Scouts&#039; Coalition=7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Master Trial weapons, any entry results in &amp;quot;Obtained&amp;quot;, and if blank, &amp;quot;Not Obtained&amp;quot; --&amp;gt;&lt;br /&gt;
|Black and White=&lt;br /&gt;
|Unafraid of the Dark=&lt;br /&gt;
|Sealed Fate=&lt;br /&gt;
|Letter from Reisenjima=&lt;br /&gt;
&lt;br /&gt;
|Nation=Windurst&lt;br /&gt;
|Allied Forces=San d&#039;Oria&lt;br /&gt;
|Unity=Apururu&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Ultimate Weapons --&amp;gt;&lt;br /&gt;
|Ultimate Weapons=&lt;br /&gt;
{{User Page Ultimate Weapons&lt;br /&gt;
|Relic Weapons=yes&lt;br /&gt;
|Apocalypse = 119 {{Aug|1}}&lt;br /&gt;
|Mythic Weapons=yes&lt;br /&gt;
|Epeolatry=119 {{Aug|15}}&lt;br /&gt;
|Idris=119 {{Aug|1}}&lt;br /&gt;
|Empyrean Weapons=&lt;br /&gt;
|Aeonic Weapons=yes&lt;br /&gt;
|Godhands=119 {{Aug|7}}&lt;br /&gt;
|Trishula=119 {{Aug|15}}&lt;br /&gt;
|Heishi Shorinken=119 {{Aug|1}}&lt;br /&gt;
|Fomalhaut=119 {{Aug|1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:Linkshell --&amp;gt;&lt;br /&gt;
|Linkshells=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Bazaar --&amp;gt;&lt;br /&gt;
|Bazaar=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Merc --&amp;gt;&lt;br /&gt;
|Merc=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Merit Points --&amp;gt;&lt;br /&gt;
|Merit Points=&lt;br /&gt;
{{User Page Merit Points&lt;br /&gt;
|Max HP=15&lt;br /&gt;
|Max MP=15&lt;br /&gt;
|Maximum Merit Points=45&lt;br /&gt;
&lt;br /&gt;
|STR=15&lt;br /&gt;
|DEX=15&lt;br /&gt;
|VIT=15&lt;br /&gt;
|AGI=15&lt;br /&gt;
|INT=15&lt;br /&gt;
|MND=15&lt;br /&gt;
|CHR=15&lt;br /&gt;
&lt;br /&gt;
|Hand-to-Hand Skill=8&lt;br /&gt;
|Dagger Skill=8&lt;br /&gt;
|Sword Skill=8&lt;br /&gt;
|Great Sword Skill=8&lt;br /&gt;
|Axe Skill=8&lt;br /&gt;
|Great Axe Skill=8&lt;br /&gt;
|Scythe Skill=8&lt;br /&gt;
|Polearm Skill=8&lt;br /&gt;
|Katana Skill=8&lt;br /&gt;
|Great Katana Skill=8&lt;br /&gt;
|Club Skill=8&lt;br /&gt;
|Staff Skill=8&lt;br /&gt;
|Archery Skill=8&lt;br /&gt;
|Marksmanship Skill=8&lt;br /&gt;
|Throwing Skill=8&lt;br /&gt;
|Guarding Skill=8&lt;br /&gt;
|Evasion Skill=8&lt;br /&gt;
|Shield Skill=8&lt;br /&gt;
|Parrying Skill=8&lt;br /&gt;
&lt;br /&gt;
|Divine Magic Skill=8&lt;br /&gt;
|Healing Magic Skill=8&lt;br /&gt;
|Enhancing Magic Skill=8&lt;br /&gt;
|Enfeebling Magic Skill=8&lt;br /&gt;
|Elemental Magic Skill=8&lt;br /&gt;
|Dark Magic Skill=8&lt;br /&gt;
|Summoning Magic Skill=8&lt;br /&gt;
|Ninjutsu Skill=8&lt;br /&gt;
|Singing Skill=8&lt;br /&gt;
|String Instrument Skill=8&lt;br /&gt;
|Wind Instrument Skill=8&lt;br /&gt;
|Blue Magic Skill=8&lt;br /&gt;
|Geomancy Skill=8&lt;br /&gt;
|Handbell Skill=8&lt;br /&gt;
&lt;br /&gt;
|Enmity Increase=0&lt;br /&gt;
|Enmity Decrease=0&lt;br /&gt;
|Critical Hit Rate=5&lt;br /&gt;
|Enemy Critical Hit Rate=0&lt;br /&gt;
|Spell Interruption Rate=5&lt;br /&gt;
&lt;br /&gt;
|Shijin Spiral=1&lt;br /&gt;
|Exenterator=0&lt;br /&gt;
|Requiescat=1&lt;br /&gt;
|Resolution=5&lt;br /&gt;
|Ruinator=0&lt;br /&gt;
|Upheaval=3&lt;br /&gt;
|Entropy=5&lt;br /&gt;
|Stardiver=1&lt;br /&gt;
|Blade: Shun=1&lt;br /&gt;
|Tachi: Shoha=0&lt;br /&gt;
|Realmrazer=0&lt;br /&gt;
|Shattersoul=0&lt;br /&gt;
|Apex Arrow=0&lt;br /&gt;
|Last Stand=0&lt;br /&gt;
&lt;br /&gt;
|Berserk Recast=0&lt;br /&gt;
|Defender Recast=0&lt;br /&gt;
|Warcry Recast=0&lt;br /&gt;
|Aggressor Recast=0&lt;br /&gt;
&lt;br /&gt;
|Double Attack Rate=0&lt;br /&gt;
|Warrior&#039;s Charge=0&lt;br /&gt;
|Tomahawk=0&lt;br /&gt;
|Savagery=0&lt;br /&gt;
|Aggressive Aim=0&lt;br /&gt;
&lt;br /&gt;
|Focus Recast=0&lt;br /&gt;
|Dodge Recast=0&lt;br /&gt;
|Chakra Recast=0&lt;br /&gt;
|Counter Rate=5&lt;br /&gt;
|Kick Attack Rate=5&lt;br /&gt;
&lt;br /&gt;
|Mantra=5&lt;br /&gt;
|Formless Strikes=0&lt;br /&gt;
|Invigorate=0&lt;br /&gt;
|Penance=5&lt;br /&gt;
&lt;br /&gt;
|Divine Seal Recast=0&lt;br /&gt;
|Cure Cast Time=0&lt;br /&gt;
|Barspell Effect=0&lt;br /&gt;
|Banish Effect=0&lt;br /&gt;
|Regen Effect=0&lt;br /&gt;
&lt;br /&gt;
|Martyr=0&lt;br /&gt;
|Devotion=0&lt;br /&gt;
|Animus Solace=0&lt;br /&gt;
|Animus Misery=0&lt;br /&gt;
&lt;br /&gt;
|Elemental Seal Recast=0&lt;br /&gt;
|Fire Magic Potency=5&lt;br /&gt;
|Ice Magic Potency=0&lt;br /&gt;
|Wind Magic Potency=0&lt;br /&gt;
|Earth Magic Potency=0&lt;br /&gt;
|Lightning Magic Potency=5&lt;br /&gt;
|Water Magic Potency=0&lt;br /&gt;
&lt;br /&gt;
|Ancient Magic MAB=0&lt;br /&gt;
|Ancient Magic MB Dmg.=0&lt;br /&gt;
|Elemental Mag. Acc.=5&lt;br /&gt;
|Ele. Mag. Debuff Dur.=0&lt;br /&gt;
|Ele. Mag. Debuff Pot.=0&lt;br /&gt;
|Aspir Abs. Amount=5&lt;br /&gt;
&lt;br /&gt;
|Convert Recast=0&lt;br /&gt;
|Fire Magic Accuracy=5&lt;br /&gt;
|Ice Magic Accuracy=5&lt;br /&gt;
|Wind Magic Accuracy=0&lt;br /&gt;
|Earth Magic Accuracy=0&lt;br /&gt;
|Lightning Magic Accuracy=0&lt;br /&gt;
|Water Magic Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Enfeebling Magic Duration=0&lt;br /&gt;
|Magic Accuracy=0&lt;br /&gt;
|Enhancing Magic Duration=0&lt;br /&gt;
|Immunobreak Chance=5&lt;br /&gt;
|Enspell Damage=5&lt;br /&gt;
|Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Flee Recast=0&lt;br /&gt;
|Hide Recast=0&lt;br /&gt;
|Sneak Attack Recast=0&lt;br /&gt;
|Trick Attack Recast=0&lt;br /&gt;
|Triple Attack Rate=0&lt;br /&gt;
&lt;br /&gt;
|Assassin&#039;s Charge=0&lt;br /&gt;
|Feint=0&lt;br /&gt;
|Aura Steal=0&lt;br /&gt;
|Ambush=0&lt;br /&gt;
&lt;br /&gt;
|Shield Bash Recast=0&lt;br /&gt;
|Holy Circle Recast=0&lt;br /&gt;
|Sentinel Recast=0&lt;br /&gt;
|Cover Effect Length=0&lt;br /&gt;
&lt;br /&gt;
|Rampart Recast=0&lt;br /&gt;
|Chivalry=0&lt;br /&gt;
|Fealty=0&lt;br /&gt;
|Iron Will=0&lt;br /&gt;
|Guardian=0&lt;br /&gt;
&lt;br /&gt;
|Souleater Recast=0&lt;br /&gt;
|Arcane Circle Recast=0&lt;br /&gt;
|Last Resort Recast=0&lt;br /&gt;
|Last Resort Effect=0&lt;br /&gt;
|Weapon Bash Recast=0&lt;br /&gt;
&lt;br /&gt;
|Dark Seal=0&lt;br /&gt;
|Diabolic Eye=0&lt;br /&gt;
|Muted Soul=0&lt;br /&gt;
|Desperate Blows Effect=0&lt;br /&gt;
&lt;br /&gt;
|Killer Effects=0&lt;br /&gt;
|Reward Recast=0&lt;br /&gt;
|Call Beast Recast=0&lt;br /&gt;
|Sic/Ready Recast=0&lt;br /&gt;
|Tame Recast=0&lt;br /&gt;
&lt;br /&gt;
|Feral Howl=0&lt;br /&gt;
|Killer Instinct=0&lt;br /&gt;
|Beast Affinity=0&lt;br /&gt;
|Beast Healer=0&lt;br /&gt;
&lt;br /&gt;
|Lullaby Recast=0&lt;br /&gt;
|Finale Recast=0&lt;br /&gt;
|Minne Effect=0&lt;br /&gt;
|Minuet Effect=0&lt;br /&gt;
|Madrigal Effect=0&lt;br /&gt;
&lt;br /&gt;
|Nightingale=0&lt;br /&gt;
|Troubadour=0&lt;br /&gt;
|Foe Sirvente=0&lt;br /&gt;
|Adventurer&#039;s Dirge=0&lt;br /&gt;
&lt;br /&gt;
|Scavenge Effect=0&lt;br /&gt;
|Camouflage Recast=0&lt;br /&gt;
|Sharpshot Recast=0&lt;br /&gt;
|Unlimited Shot Recast=0&lt;br /&gt;
|Rapid Shot Rate=0&lt;br /&gt;
&lt;br /&gt;
|Stealth Shot=0&lt;br /&gt;
|Flashy Shot=0&lt;br /&gt;
|Snapshot=0&lt;br /&gt;
|Recycle Rate=0&lt;br /&gt;
&lt;br /&gt;
|Third Eye Recast=0&lt;br /&gt;
|Warding Circle Recast=0&lt;br /&gt;
|Store TP Effect=0&lt;br /&gt;
|Meditate Recast=0&lt;br /&gt;
|Zanshin Attack Rate=0&lt;br /&gt;
&lt;br /&gt;
|Shikikoyo=0&lt;br /&gt;
|Blade Bash=0&lt;br /&gt;
|Ikishoten=0&lt;br /&gt;
|Overwhelm=0&lt;br /&gt;
&lt;br /&gt;
|Subtle Blow Effect=5&lt;br /&gt;
|Katon Effect=5&lt;br /&gt;
|Hyoton Effect=0&lt;br /&gt;
|Huton Effect=0&lt;br /&gt;
|Doton Effect=0&lt;br /&gt;
|Raiton Effect=0&lt;br /&gt;
|Suiton Effect=0&lt;br /&gt;
&lt;br /&gt;
|Sange=0&lt;br /&gt;
|Ninja Tool Expertise=0&lt;br /&gt;
|Yonin Effect=0&lt;br /&gt;
|Innin Effect=5&lt;br /&gt;
|Ninjutsu Magic Accuracy=0&lt;br /&gt;
|Ninjutsu Mag. Atk. Bonus=5&lt;br /&gt;
&lt;br /&gt;
|Ancient Circle Recast=0&lt;br /&gt;
|Jump Recast=0&lt;br /&gt;
|High Jump Recast=0&lt;br /&gt;
|Super Jump Recast=0&lt;br /&gt;
|Spirit Link Recast=0&lt;br /&gt;
&lt;br /&gt;
|Deep Breathing=0&lt;br /&gt;
|Angon=0&lt;br /&gt;
|Empathy=0&lt;br /&gt;
|Strafe=0&lt;br /&gt;
&lt;br /&gt;
|Avatar Physical Accuracy=0&lt;br /&gt;
|Avatar Physical Attack=0&lt;br /&gt;
|Avatar Magical Accuracy=0&lt;br /&gt;
|Avatar Magical Attack=0&lt;br /&gt;
|Elemental MP Cost=0&lt;br /&gt;
&lt;br /&gt;
|Meteor Strike=0&lt;br /&gt;
|Heavenly Strike=0&lt;br /&gt;
|Wind Blade=0&lt;br /&gt;
|Geocrush=0&lt;br /&gt;
|Thunderstorm=0&lt;br /&gt;
|Grand Fall=0&lt;br /&gt;
&lt;br /&gt;
|Chain Affinity Recast=0&lt;br /&gt;
|Burst Affinity Recast=0&lt;br /&gt;
|Monster Correlation=0&lt;br /&gt;
|Physical Potency=0&lt;br /&gt;
|Magical Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Convergence=0&lt;br /&gt;
|Diffusion=0&lt;br /&gt;
|Enchainment=0&lt;br /&gt;
|Assimilation=0&lt;br /&gt;
&lt;br /&gt;
|Phantom Roll Recast=0&lt;br /&gt;
|Quick Draw Recast=0&lt;br /&gt;
|Quick Draw Accuracy=0&lt;br /&gt;
|Random Deal Recast=0&lt;br /&gt;
|Bust Duration=0&lt;br /&gt;
&lt;br /&gt;
|Snake Eye=0&lt;br /&gt;
|Fold=0&lt;br /&gt;
|Winning Streak=0&lt;br /&gt;
|Loaded Deck=0&lt;br /&gt;
&lt;br /&gt;
|Automaton Skills=0&lt;br /&gt;
|Maintenance Recast=0&lt;br /&gt;
|Repair Effect=0&lt;br /&gt;
|Activate Recast=0&lt;br /&gt;
|Repair Recast=0&lt;br /&gt;
&lt;br /&gt;
|Role Reversal=0&lt;br /&gt;
|Ventriloquy=0&lt;br /&gt;
|Fine-Tuning=0&lt;br /&gt;
|Optimization=0&lt;br /&gt;
&lt;br /&gt;
|Step Accuracy=0&lt;br /&gt;
|Haste Samba Effect=0&lt;br /&gt;
|Reverse Flourish Effect=0&lt;br /&gt;
|Building Flourish Effect=0&lt;br /&gt;
&lt;br /&gt;
|Saber Dance=0&lt;br /&gt;
|Fan Dance=0&lt;br /&gt;
|No Foot Rise=0&lt;br /&gt;
|Closed Position=0&lt;br /&gt;
&lt;br /&gt;
|Grimoire Recast=0&lt;br /&gt;
|Modus Veritas Duration=0&lt;br /&gt;
|Helix Magic Acc./Atk.=0&lt;br /&gt;
|Max Sublimation=0&lt;br /&gt;
&lt;br /&gt;
|Altruism=0&lt;br /&gt;
|Focalization=0&lt;br /&gt;
|Tranquility=0&lt;br /&gt;
|Equanimity=0&lt;br /&gt;
|Enlightenment=0&lt;br /&gt;
|Stormsurge=0&lt;br /&gt;
&lt;br /&gt;
|Full Circle Effect=0&lt;br /&gt;
|Ecliptic Attrition Recast=5&lt;br /&gt;
|Life Cycle Recast=0&lt;br /&gt;
|Blaze of Glory Recast=5&lt;br /&gt;
|Dematerialize Recast=0&lt;br /&gt;
&lt;br /&gt;
|Mending Halation=0&lt;br /&gt;
|Radial Arcana=5&lt;br /&gt;
|Curative Recantation=5&lt;br /&gt;
|Primeval Zeal=0&lt;br /&gt;
&lt;br /&gt;
|Rune Enhancement Effect=5&lt;br /&gt;
|Vallation Effect=0&lt;br /&gt;
|Lunge Effect=0&lt;br /&gt;
|Pflug Effect=5&lt;br /&gt;
|Gambit Effect=0&lt;br /&gt;
&lt;br /&gt;
|Battuta=1&lt;br /&gt;
|Rayke=1&lt;br /&gt;
|Inspiration=3&lt;br /&gt;
|Sleight of Sword=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Job Points=&lt;br /&gt;
{{User Page Job Points&lt;br /&gt;
|Warrior Job Points=2100&lt;br /&gt;
|Monk Job Points=2100&lt;br /&gt;
|White Mage Job Points=0&lt;br /&gt;
|Black Mage Job Points=2100&lt;br /&gt;
|Red Mage Job Points=2100&lt;br /&gt;
|Thief Job Points=2100&lt;br /&gt;
|Paladin Job Points=136&lt;br /&gt;
|Dark Knight Job Points=2100&lt;br /&gt;
|Beastmaster Job Points=374&lt;br /&gt;
|Bard Job Points=6&lt;br /&gt;
|Ranger Job Points=2100&lt;br /&gt;
|Summoner Job Points=10&lt;br /&gt;
|Ninja Job Points=2100&lt;br /&gt;
|Dragoon Job Points=2100&lt;br /&gt;
|Samurai Job Points=0&lt;br /&gt;
|Blue Mage Job Points=2100&lt;br /&gt;
|Corsair Job Points=0&lt;br /&gt;
|Puppetmaster Job Points=2100&lt;br /&gt;
|Dancer Job Points=2100&lt;br /&gt;
|Scholar Job Points=2100&lt;br /&gt;
|Geomancer Job Points=2100&lt;br /&gt;
|Rune Fencer Job Points=2100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Templates  , the progress checklists --&amp;gt;&lt;br /&gt;
|Hide Weapon Progress=yes &amp;lt;!--If you don&#039;t want any Ultimate Weapon checklists, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Relic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Mythic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Empyrean Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Ergon Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Aeonic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Category:User Page Templates     Checklists --&amp;gt;&lt;br /&gt;
|Checklists=&lt;br /&gt;
{{Blue Magic Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = blue&lt;br /&gt;
| Pollen = Complete&lt;br /&gt;
| Sandspin = Complete&lt;br /&gt;
| Foot Kick = Complete&lt;br /&gt;
| Sprout Smack = Complete&lt;br /&gt;
| Wild Oats = Complete&lt;br /&gt;
| Power Attack = Complete&lt;br /&gt;
| Cocoon = Complete&lt;br /&gt;
| Metallic Body = Complete&lt;br /&gt;
| Queasyshroom = Complete&lt;br /&gt;
| Battle Dance = Complete&lt;br /&gt;
| Feather Storm = Complete&lt;br /&gt;
| Head Butt = Complete&lt;br /&gt;
| Healing Breeze = Complete&lt;br /&gt;
| Sheep Song = Complete&lt;br /&gt;
| Helldive = Complete&lt;br /&gt;
| Cursed Sphere = Complete&lt;br /&gt;
| Blastbomb = Complete&lt;br /&gt;
| Bludgeon = Complete&lt;br /&gt;
| Blood Drain = Complete&lt;br /&gt;
| Claw Cyclone = Complete&lt;br /&gt;
| Poison Breath = Complete&lt;br /&gt;
| Soporific = Complete&lt;br /&gt;
| Screwdriver = Complete&lt;br /&gt;
| Bomb Toss = Complete&lt;br /&gt;
| Grand Slam = Complete&lt;br /&gt;
| Wild Carrot = Complete&lt;br /&gt;
| Chaotic Eye = Complete&lt;br /&gt;
| Sound Blast = Complete&lt;br /&gt;
| Death Ray = Complete&lt;br /&gt;
| Smite of Rage = Complete&lt;br /&gt;
| Digest = Complete&lt;br /&gt;
| Pinecone Bomb = Complete&lt;br /&gt;
| Blank Gaze = Complete&lt;br /&gt;
| Jet Stream = Complete&lt;br /&gt;
| Uppercut = Complete&lt;br /&gt;
| Mysterious Light = Complete&lt;br /&gt;
| Terror Touch = Complete&lt;br /&gt;
| MP Drainkiss = Complete&lt;br /&gt;
| Venom Shell = Complete&lt;br /&gt;
| Stinking Gas = Complete&lt;br /&gt;
| Blitzstrahl = Complete&lt;br /&gt;
| Mandibular Bite = Complete&lt;br /&gt;
| Awful Eye = Complete&lt;br /&gt;
| Geist Wall = Complete&lt;br /&gt;
| Magnetite Cloud = Complete&lt;br /&gt;
| Jettatura = Complete&lt;br /&gt;
| Blood Saber = Complete&lt;br /&gt;
| Refueling = Complete&lt;br /&gt;
| Sickle Slash = Complete&lt;br /&gt;
| Ice Break = Complete&lt;br /&gt;
| Self-Destruct = Complete&lt;br /&gt;
| Frightful Roar = Complete&lt;br /&gt;
| Cold Wave = Complete&lt;br /&gt;
| Filamented Hold = Complete&lt;br /&gt;
| Hecatomb Wave = Complete&lt;br /&gt;
| Radiant Breath = Complete&lt;br /&gt;
| Feather Barrier = Complete&lt;br /&gt;
| Light of Penance = Complete&lt;br /&gt;
| Flying Hip Press = Complete&lt;br /&gt;
| Magic Fruit = Complete&lt;br /&gt;
| Dimensional Death = Complete&lt;br /&gt;
| Spiral Spin = Complete&lt;br /&gt;
| Death Scissors = Complete&lt;br /&gt;
| Eyes On Me = Complete&lt;br /&gt;
| Bad Breath = Complete&lt;br /&gt;
| Maelstrom = Complete&lt;br /&gt;
| Seedspray = Complete&lt;br /&gt;
| 1000 Needles = Complete&lt;br /&gt;
| Memento Mori = Complete&lt;br /&gt;
| Body Slam = &lt;br /&gt;
| Hydro Shot =  Complete&lt;br /&gt;
| Frypan = Complete&lt;br /&gt;
| Frenetic Rip = Complete&lt;br /&gt;
| Spinal Cleave = Complete&lt;br /&gt;
| Voracious Trunk = Complete&lt;br /&gt;
| Feather Tickle = Complete&lt;br /&gt;
| Yawn = Complete&lt;br /&gt;
| Infrasonics = &lt;br /&gt;
| Zephyr Mantle = Complete&lt;br /&gt;
| Corrosive Ooze = Complete&lt;br /&gt;
| Sandspray = &lt;br /&gt;
| Frost Breath = &lt;br /&gt;
| Diamondhide = Complete&lt;br /&gt;
| Enervation = Complete&lt;br /&gt;
| Firespit = Complete&lt;br /&gt;
| Warm-Up = Complete&lt;br /&gt;
| Regurgitation = Complete&lt;br /&gt;
| Tail Slap = Complete&lt;br /&gt;
| Hysteric Barrage = Complete&lt;br /&gt;
| Asuran Claws = Complete&lt;br /&gt;
| Cannonball = Complete&lt;br /&gt;
| Amplification = &lt;br /&gt;
| Heat Breath = Complete&lt;br /&gt;
| Lowing = Complete&lt;br /&gt;
| Triumphant Roar = &lt;br /&gt;
| Saline Coat = Complete&lt;br /&gt;
| Disseverment = &lt;br /&gt;
| Sub-zero Smash = Complete&lt;br /&gt;
| Temporal Shift = Complete&lt;br /&gt;
| Ram Charge = &lt;br /&gt;
| Mind Blast = Complete&lt;br /&gt;
| Actinic Burst = Complete&lt;br /&gt;
| Reactor Cool = Complete&lt;br /&gt;
| Magic Hammer = Complete&lt;br /&gt;
| Exuviation = &lt;br /&gt;
| Plasma Charge = Complete&lt;br /&gt;
| Vertical Cleave = Complete&lt;br /&gt;
| Plenilune Embrace = Complete&lt;br /&gt;
| Acrid Stream = Complete&lt;br /&gt;
| Leafstorm = Complete&lt;br /&gt;
| Cimicine Discharge = Complete&lt;br /&gt;
| Regeneration = &lt;br /&gt;
| Animating Wail = Complete&lt;br /&gt;
| Battery Charge = Complete&lt;br /&gt;
| Blazing Bound = Complete&lt;br /&gt;
| Demoralizing Roar = &lt;br /&gt;
| Final Sting = Complete&lt;br /&gt;
| Goblin Rush = Complete&lt;br /&gt;
| Vanity Dive = Complete&lt;br /&gt;
| Magic Barrier = &lt;br /&gt;
| Whirl of Rage = Complete&lt;br /&gt;
| Benthic Typhoon = &lt;br /&gt;
| Auroral Drape = Complete&lt;br /&gt;
| Osmosis = Complete&lt;br /&gt;
| Quadratic Continuum = Complete&lt;br /&gt;
| Fantod = Complete&lt;br /&gt;
| Thermal Pulse = &lt;br /&gt;
| Empty Thrash = Complete&lt;br /&gt;
| Dream Flower = Complete&lt;br /&gt;
| Occultation = Complete&lt;br /&gt;
| Charged Whisker = Complete&lt;br /&gt;
| Winds of Promy. = Complete&lt;br /&gt;
| Delta Thrust = Complete&lt;br /&gt;
| Evryone. Grudge = &lt;br /&gt;
| Reaving Wind = Complete&lt;br /&gt;
| Barrier Tusk = Complete&lt;br /&gt;
| Mortal Ray = Complete&lt;br /&gt;
| Water Bomb = Complete&lt;br /&gt;
| Heavy Strike = Complete&lt;br /&gt;
| Dark Orb = Complete&lt;br /&gt;
| White Wind = Complete&lt;br /&gt;
| Sudden Lunge = Complete&lt;br /&gt;
| Thunderbolt = &lt;br /&gt;
| Harden Shell = Complete&lt;br /&gt;
| Quadrastrike = &lt;br /&gt;
| Vapor Spray = Complete&lt;br /&gt;
| Absolute Terror = Complete&lt;br /&gt;
| Thunder Breath = &lt;br /&gt;
| Gates of Hades = Complete&lt;br /&gt;
| Tourbillion = &lt;br /&gt;
| Orcish Counterstance = Complete&lt;br /&gt;
| Amorphic Spikes = &lt;br /&gt;
| Pyric Bulwark = &lt;br /&gt;
| Wind Breath = Complete&lt;br /&gt;
| Barbed Crescent = Complete&lt;br /&gt;
| Bilgestorm = &lt;br /&gt;
| Bloodrake = &lt;br /&gt;
| Nature&#039;s Meditation = Complete&lt;br /&gt;
| Glutinous Dart = Complete&lt;br /&gt;
| Paralyzing Triad = Complete&lt;br /&gt;
| Tempestuous Upheaval = Complete&lt;br /&gt;
| Embalming Earth = Complete&lt;br /&gt;
| Rending Deluge = &lt;br /&gt;
| Foul Waters = Complete&lt;br /&gt;
| Retinal Glare = &lt;br /&gt;
| Droning Whirlwind = &lt;br /&gt;
| Carcharian Verve = Complete&lt;br /&gt;
| Blistering Roar = Complete&lt;br /&gt;
| Erratic Flutter = Complete&lt;br /&gt;
| Subduction = Complete&lt;br /&gt;
| Thrashing Assault = Complete&lt;br /&gt;
| Diffusion Ray = Complete&lt;br /&gt;
| Rail Cannon = Complete&lt;br /&gt;
| Restoral = &lt;br /&gt;
| Sinker Drill = Complete&lt;br /&gt;
| Uproot = Complete&lt;br /&gt;
| Crashing Thunder = &lt;br /&gt;
| Polar Roar = &lt;br /&gt;
| Sweeping Gouge = Complete&lt;br /&gt;
| Molting Plumage = Complete&lt;br /&gt;
| Nectarous Deluge = &lt;br /&gt;
| Atra. Libations = &lt;br /&gt;
| Searing Tempest = &lt;br /&gt;
| Blinding Fulgor = &lt;br /&gt;
| Spectral Floe = Complete&lt;br /&gt;
| Scouring Spate = Complete&lt;br /&gt;
| Anvil Lightning = Complete&lt;br /&gt;
| Silent Storm = &lt;br /&gt;
| Entomb = Complete&lt;br /&gt;
| Tenebral Crush = Complete&lt;br /&gt;
| Saurian Slide = Complete&lt;br /&gt;
| Palling Salvo = Complete&lt;br /&gt;
| Mighty Guard = Complete&lt;br /&gt;
| Cruel Joke = Complete&lt;br /&gt;
| Cesspool = Complete&lt;br /&gt;
| Tearing Gust = Complete&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Geomancer Spell Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = black&lt;br /&gt;
| Indi-Poison = Complete&lt;br /&gt;
| Indi-Voidance = Complete&lt;br /&gt;
| Stone = Complete&lt;br /&gt;
| Geo-Poison = Complete&lt;br /&gt;
| Geo-Voidance = Complete&lt;br /&gt;
| Water = Complete&lt;br /&gt;
| Indi-Precision = Complete&lt;br /&gt;
| Aero = Complete&lt;br /&gt;
| Geo-Precision = Complete&lt;br /&gt;
| Indi-Regen = Complete&lt;br /&gt;
| Drain = Complete&lt;br /&gt;
| Indi-Attunement = Complete&lt;br /&gt;
| Geo-Regen = Complete&lt;br /&gt;
| Fire = Complete&lt;br /&gt;
| Geo-Attunement = Complete&lt;br /&gt;
| Indi-Focus = Complete&lt;br /&gt;
| Blizzard = Complete&lt;br /&gt;
| Stonera = Complete&lt;br /&gt;
| Geo-Focus = Complete&lt;br /&gt;
| Indi-Barrier = Complete&lt;br /&gt;
| Thunder = Complete&lt;br /&gt;
| Indi-Refresh = Complete&lt;br /&gt;
| Indi-CHR = Complete&lt;br /&gt;
| Watera = Complete&lt;br /&gt;
| Aspir = Complete&lt;br /&gt;
| Geo-Barrier = Complete&lt;br /&gt;
| Indi-MND = Complete&lt;br /&gt;
| Indi-Fury = Complete&lt;br /&gt;
| Geo-Refresh = Complete&lt;br /&gt;
| Geo-CHR = Complete&lt;br /&gt;
| Stone II = Complete&lt;br /&gt;
| Aerora = Complete&lt;br /&gt;
| Sleep = Complete&lt;br /&gt;
| Indi-INT = Complete&lt;br /&gt;
| Geo-MND = Complete&lt;br /&gt;
| Geo-Fury = Complete&lt;br /&gt;
| Water II = Complete&lt;br /&gt;
| Indi-AGI = Complete&lt;br /&gt;
| Indi-Fend = Complete&lt;br /&gt;
| Geo-INT = Complete&lt;br /&gt;
| Fira = Complete&lt;br /&gt;
| Indi-VIT = Complete&lt;br /&gt;
| Aero II = Complete&lt;br /&gt;
| Geo-AGI = Complete&lt;br /&gt;
| Geo-Fend = Complete&lt;br /&gt;
| Indi-DEX = Complete&lt;br /&gt;
| Blizzara = Complete&lt;br /&gt;
| Indi-Acumen = Complete&lt;br /&gt;
| Geo-VIT = Complete&lt;br /&gt;
| Fire II = Complete&lt;br /&gt;
| Indi-STR = Complete&lt;br /&gt;
| Indi-Slow = Complete&lt;br /&gt;
| Geo-DEX = Complete&lt;br /&gt;
| Geo-Acumen = Complete&lt;br /&gt;
| Blizzard II = Complete&lt;br /&gt;
| Thundara = Complete&lt;br /&gt;
| Indi-Torpor = Complete&lt;br /&gt;
| Geo-STR = Complete&lt;br /&gt;
| Geo-Slow = Complete&lt;br /&gt;
| Thunder II = Complete&lt;br /&gt;
| Geo-Torpor = Complete&lt;br /&gt;
| Indi-Slip = Complete&lt;br /&gt;
| Stone III = Complete&lt;br /&gt;
| Water III = Complete&lt;br /&gt;
| Geo-Slip = Complete&lt;br /&gt;
| Indi-Languor = Complete&lt;br /&gt;
| Aero III = Complete&lt;br /&gt;
| Fire III = Complete&lt;br /&gt;
| Indi-Paralysis = Complete&lt;br /&gt;
| Geo-Languor = Complete&lt;br /&gt;
| Indi-Vex = Complete&lt;br /&gt;
| Blizzard III = Complete&lt;br /&gt;
| Stonera II = Complete&lt;br /&gt;
| Sleep II = Complete&lt;br /&gt;
| Geo-Paralysis = Complete&lt;br /&gt;
| Thunder III = Complete&lt;br /&gt;
| Geo-Vex = Complete&lt;br /&gt;
| Watera II = Complete&lt;br /&gt;
| Indi-Frailty = Complete&lt;br /&gt;
| Stone IV = Complete&lt;br /&gt;
| Water IV = Complete&lt;br /&gt;
| Geo-Frailty = Complete&lt;br /&gt;
| Aerora II = Complete&lt;br /&gt;
| Indi-Wilt = Complete&lt;br /&gt;
| Aero IV = Complete&lt;br /&gt;
| Fire IV = Complete&lt;br /&gt;
| Fira II = Complete&lt;br /&gt;
| Geo-Wilt = Complete&lt;br /&gt;
| Indi-Malaise = Complete&lt;br /&gt;
| Indi-Gravity = Complete&lt;br /&gt;
| Blizzard IV = Complete&lt;br /&gt;
| Blizzara II = Complete&lt;br /&gt;
| Aspir II = Complete&lt;br /&gt;
| Thunder IV = Complete&lt;br /&gt;
| Geo-Malaise = Complete&lt;br /&gt;
| Geo-Gravity = Complete&lt;br /&gt;
| Indi-Fade = Complete&lt;br /&gt;
| Thundara II = Complete&lt;br /&gt;
| Geo-Fade = Complete&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds =&lt;br /&gt;
| Procure: Foret de Hennetiel =&lt;br /&gt;
| Procure: Morimar Basalt Fields =&lt;br /&gt;
| Procure: Cirdas Caverns =&lt;br /&gt;
| Procure: Marjami Ravine =&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Clear: Foret de Hennetiel = Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields = Complete&lt;br /&gt;
| Clear: Cirdas Caverns = Complete&lt;br /&gt;
| Clear: Marjami Ravine = Complete&lt;br /&gt;
| Clear: Yorcia Weald = Complete&lt;br /&gt;
| Clear: Kamihr Drifts = Complete&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds = Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel = Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =&lt;br /&gt;
| Preserve: Cirdas Caverns =&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine = Complete&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways = Complete&lt;br /&gt;
| Patrol: Sih Gates =&lt;br /&gt;
| Patrol: Moh Gates =&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates = Complete&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel = Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields = Complete&lt;br /&gt;
| Deliver: Marjami Ravine = Complete&lt;br /&gt;
| Deliver: Yorcia Weald = Complete&lt;br /&gt;
| Deliver: Kamihr Drifts = Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Support: Foret de Hennetiel = Complete&lt;br /&gt;
| Support: Morimar Basalt Fields = Complete&lt;br /&gt;
| Support: Marjami Ravine = Complete&lt;br /&gt;
| Support: Yorcia Weald = Complete&lt;br /&gt;
| Support: Kamihr Drifts = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Survey: Sih Gates = Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =&lt;br /&gt;
| Survey: Morimar Basalt Fields =&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates = Complete&lt;br /&gt;
| Survey: Marjami Ravine = Complete&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts = Complete&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =&lt;br /&gt;
| Recover: Morimar Basalt Fields =&lt;br /&gt;
| Recover: Marjami Ravine =&lt;br /&gt;
| Recover: Yorcia Weald =&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways = Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =&lt;br /&gt;
| Research: Foret de Hennetiel =&lt;br /&gt;
| Research: Morimar Basalt Fields =&lt;br /&gt;
| Research: Marjami Ravine =&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel = Complete&lt;br /&gt;
| Boost: Marjami Ravine = Complete&lt;br /&gt;
| Boost: Kamihr Drifts = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways = Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =&lt;br /&gt;
| Gather: Yahse Hunting Grounds =&lt;br /&gt;
| Gather: Sih Gates = Complete&lt;br /&gt;
| Gather: Moh Gates =&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine = Complete&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Bio, you may omit or remove almost any category here. Put in full URLs for things like Twitch, Youtube, AH.com, etc--&amp;gt;&lt;br /&gt;
|Hide Bio=yes &amp;lt;!--Most people don&#039;t seem to make a bio, so simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Discord=&lt;br /&gt;
|Twitch=&lt;br /&gt;
|YouTube=&lt;br /&gt;
|FFXIAH=&lt;br /&gt;
|Twitter=&lt;br /&gt;
|Facebook=&lt;br /&gt;
|Skype=&lt;br /&gt;
|Steam=&lt;br /&gt;
|3DS=&lt;br /&gt;
|Switch=&lt;br /&gt;
|PlayStation=&lt;br /&gt;
|Xbox=&lt;br /&gt;
&lt;br /&gt;
|Enjoy Category 1=&lt;br /&gt;
|Enjoy Description 1=&lt;br /&gt;
|Enjoy Category 2=&lt;br /&gt;
|Enjoy Description 2=&lt;br /&gt;
|Enjoy Category 3=&lt;br /&gt;
|Enjoy Description 3=&lt;br /&gt;
|Enjoy Category 4=&lt;br /&gt;
|Enjoy Description 4=&lt;br /&gt;
|Enjoy Category 5=&lt;br /&gt;
|Enjoy Description 5=&lt;br /&gt;
|Enjoy Category 6=&lt;br /&gt;
|Enjoy Description 6=&lt;br /&gt;
&lt;br /&gt;
|Bio Header=I&#039;m around.&lt;br /&gt;
&lt;br /&gt;
|About Me=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Item Sets. ITEMS MUST BE SPELLED EXACTLY HOW THEY ARE ON THE WIKI --&amp;gt;&lt;br /&gt;
|Hide Item Sets=no &amp;lt;!--If you don&#039;t want any item sets, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Warrior Sets=&lt;br /&gt;
|Monk Sets=&lt;br /&gt;
|White Mage Sets=&lt;br /&gt;
|Black Mage Sets=&lt;br /&gt;
|Red Mage Sets=&lt;br /&gt;
|Thief Sets=&lt;br /&gt;
|Paladin Sets=&lt;br /&gt;
|Dark Knight Sets=&lt;br /&gt;
|Beastmaster Sets=&lt;br /&gt;
|Bard Sets=&lt;br /&gt;
|Ranger Sets=&lt;br /&gt;
|Samurai Sets=&lt;br /&gt;
|Ninja Sets=&lt;br /&gt;
|Dragoon Sets=&lt;br /&gt;
|Summoner Sets=&lt;br /&gt;
|Blue Mage Sets=&lt;br /&gt;
|Corsair Sets=&lt;br /&gt;
|Puppetmaster Sets=&lt;br /&gt;
|Dancer Sets=&lt;br /&gt;
|Scholar Sets=&lt;br /&gt;
|Geomancer Sets=&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name=Indi-Colure Spells&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = &lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name=Geo-Colure Spells&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = &lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name= Geomancer Nuking&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;M.ATK: 387&amp;lt;br&amp;gt;M.DAM: 261&amp;lt;br&amp;gt;INT: 271&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|Runefencer Sets=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Guides: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Compendium of Colure: The Art of Geomancy]]&lt;br /&gt;
&lt;br /&gt;
Podcasts: &amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=6UAIZkSz_FQ WTF in Vanadiel Is Rune Fencer (Episode 44)]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=yXHjJT0kaN4 WTF in Vanadiel is Ranger Lore (Episode 52)]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=User:Zan&amp;diff=672755</id>
		<title>User:Zan</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=User:Zan&amp;diff=672755"/>
		<updated>2023-03-09T02:05:11Z</updated>

		<summary type="html">&lt;p&gt;Zan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User Page Header&lt;br /&gt;
|User Name=Zan&lt;br /&gt;
|User Sex=&lt;br /&gt;
|Character Name=Zan&lt;br /&gt;
|Race=Hume&lt;br /&gt;
|Sex=m&lt;br /&gt;
|Face Number=a4&lt;br /&gt;
|Server=Shiva&lt;br /&gt;
|Playing Since=2003&lt;br /&gt;
|Mules=&lt;br /&gt;
{{Mule|Hume|Nevarine}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{User Page&lt;br /&gt;
|WAR Level=99m&lt;br /&gt;
|MNK Level=99m&lt;br /&gt;
|WHM Level=99&lt;br /&gt;
|BLM Level=99m&lt;br /&gt;
|RDM Level=99m&lt;br /&gt;
|THF Level=99m&lt;br /&gt;
|PLD Level=99&lt;br /&gt;
|DRK Level=99m&lt;br /&gt;
|BST Level=99&lt;br /&gt;
|BRD Level=99&lt;br /&gt;
|RNG Level=99m&lt;br /&gt;
|SAM Level=99&lt;br /&gt;
|NIN Level=99m6&lt;br /&gt;
|DRG Level=99m24&lt;br /&gt;
|SMN Level=99&lt;br /&gt;
|BLU Level=99m12&lt;br /&gt;
|COR Level=99&lt;br /&gt;
|PUP Level=99m40&lt;br /&gt;
|DNC Level=99m&lt;br /&gt;
|SCH Level=99m&lt;br /&gt;
|GEO Level=99m12&lt;br /&gt;
|RUN Level=99m32&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Crafts--&amp;gt;&lt;br /&gt;
|Alchemy Level=70&lt;br /&gt;
|Bonecraft Level=&lt;br /&gt;
|Clothcraft Level=&lt;br /&gt;
|Cooking Level=&lt;br /&gt;
|Fishing Level=5&lt;br /&gt;
|Ebisu NQ or +1= &amp;lt;!--Type NQ, +1, or Lu Shang (+1 only, NQ doesn&#039;t count) --&amp;gt;&lt;br /&gt;
|Goldsmithing Level=&lt;br /&gt;
|Leathercraft Level=&lt;br /&gt;
|Smithing Level=&lt;br /&gt;
|Synergy Level=&lt;br /&gt;
|Woodworking Level=&lt;br /&gt;
|Chocobo Digging Rank=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Rank for nations is 1-10, Assault or Campaign rank are the literal ranks (1-10). --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Story lines are the actual mission name that you are on --&amp;gt; &lt;br /&gt;
&amp;lt;!-- The last bit, the addons/ygnas, are to be marked complete or left blank. --&amp;gt;&lt;br /&gt;
|San d&#039;Oria Rank=10&lt;br /&gt;
|Bastok Rank=10&lt;br /&gt;
|Windurst Rank=6&lt;br /&gt;
|Zilart=The Last Verse&lt;br /&gt;
|Promathia=The Last Verse&lt;br /&gt;
|Aht Urhgan=A Stygian Pact&lt;br /&gt;
|Assault Rank=PFC&lt;br /&gt;
|Altana=A Forbidden Reunion&lt;br /&gt;
|Campaign Rank=Medal of Altana §§§§&lt;br /&gt;
|Adoulin=The Silent Forest&lt;br /&gt;
|Rhapsodies=The Silent Forest&lt;br /&gt;
&amp;lt;!--Either input complete or leave blank for the 6 quest/mission lines below --&amp;gt;&lt;br /&gt;
|Crystalline Missions=&lt;br /&gt;
|Kupo Missions=&lt;br /&gt;
|Shantotto Missions=&lt;br /&gt;
|Abyssea Quests=complete&lt;br /&gt;
|Voidwatch Quests=&lt;br /&gt;
|Ygnas Quests=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Mog Garden Ranks, input 1 to 7 --&amp;gt;&lt;br /&gt;
|Arboreal Grove=4&lt;br /&gt;
|Coastal Fishing Net=4&lt;br /&gt;
|Garden Furrows=4&lt;br /&gt;
|Mineral Vein=4&lt;br /&gt;
|Monster Rearing=4&lt;br /&gt;
|Pond Dredger=4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Coalition, input either the level (1 to 7) or the title --&amp;gt;&lt;br /&gt;
|Couriers&#039; Coalition=7&lt;br /&gt;
|Inventors&#039; Coalition=7&lt;br /&gt;
|Mummers&#039; Coalition=7&lt;br /&gt;
|Peacekeepers&#039; Coalition=7&lt;br /&gt;
|Pioneers&#039; Coalition=7&lt;br /&gt;
|Scouts&#039; Coalition=7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Master Trial weapons, any entry results in &amp;quot;Obtained&amp;quot;, and if blank, &amp;quot;Not Obtained&amp;quot; --&amp;gt;&lt;br /&gt;
|Black and White=&lt;br /&gt;
|Unafraid of the Dark=&lt;br /&gt;
|Sealed Fate=&lt;br /&gt;
|Letter from Reisenjima=&lt;br /&gt;
&lt;br /&gt;
|Nation=Windurst&lt;br /&gt;
|Allied Forces=San d&#039;Oria&lt;br /&gt;
|Unity=Apururu&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Ultimate Weapons --&amp;gt;&lt;br /&gt;
|Ultimate Weapons=&lt;br /&gt;
{{User Page Ultimate Weapons&lt;br /&gt;
|Relic Weapons=yes&lt;br /&gt;
|Apocalypse = 119 {{Aug|1}}&lt;br /&gt;
|Mythic Weapons=yes&lt;br /&gt;
|Epeolatry=119 {{Aug|15}}&lt;br /&gt;
|Idris=119 {{Aug|1}}&lt;br /&gt;
|Empyrean Weapons=&lt;br /&gt;
|Aeonic Weapons=yes&lt;br /&gt;
|Godhands=119 {{Aug|7}}&lt;br /&gt;
|Trishula=119 {{Aug|15}}&lt;br /&gt;
|Heishi Shorinken=119 {{Aug|1}}&lt;br /&gt;
|Fomalhaut=119 {{Aug|1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:Linkshell --&amp;gt;&lt;br /&gt;
|Linkshells=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Bazaar --&amp;gt;&lt;br /&gt;
|Bazaar=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Merc --&amp;gt;&lt;br /&gt;
|Merc=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Merit Points --&amp;gt;&lt;br /&gt;
|Merit Points=&lt;br /&gt;
{{User Page Merit Points&lt;br /&gt;
|Max HP=15&lt;br /&gt;
|Max MP=15&lt;br /&gt;
|Maximum Merit Points=45&lt;br /&gt;
&lt;br /&gt;
|STR=15&lt;br /&gt;
|DEX=15&lt;br /&gt;
|VIT=15&lt;br /&gt;
|AGI=15&lt;br /&gt;
|INT=15&lt;br /&gt;
|MND=15&lt;br /&gt;
|CHR=15&lt;br /&gt;
&lt;br /&gt;
|Hand-to-Hand Skill=8&lt;br /&gt;
|Dagger Skill=8&lt;br /&gt;
|Sword Skill=8&lt;br /&gt;
|Great Sword Skill=8&lt;br /&gt;
|Axe Skill=8&lt;br /&gt;
|Great Axe Skill=8&lt;br /&gt;
|Scythe Skill=8&lt;br /&gt;
|Polearm Skill=8&lt;br /&gt;
|Katana Skill=8&lt;br /&gt;
|Great Katana Skill=8&lt;br /&gt;
|Club Skill=8&lt;br /&gt;
|Staff Skill=8&lt;br /&gt;
|Archery Skill=8&lt;br /&gt;
|Marksmanship Skill=8&lt;br /&gt;
|Throwing Skill=8&lt;br /&gt;
|Guarding Skill=8&lt;br /&gt;
|Evasion Skill=8&lt;br /&gt;
|Shield Skill=8&lt;br /&gt;
|Parrying Skill=8&lt;br /&gt;
&lt;br /&gt;
|Divine Magic Skill=8&lt;br /&gt;
|Healing Magic Skill=8&lt;br /&gt;
|Enhancing Magic Skill=8&lt;br /&gt;
|Enfeebling Magic Skill=8&lt;br /&gt;
|Elemental Magic Skill=8&lt;br /&gt;
|Dark Magic Skill=8&lt;br /&gt;
|Summoning Magic Skill=8&lt;br /&gt;
|Ninjutsu Skill=8&lt;br /&gt;
|Singing Skill=8&lt;br /&gt;
|String Instrument Skill=8&lt;br /&gt;
|Wind Instrument Skill=8&lt;br /&gt;
|Blue Magic Skill=8&lt;br /&gt;
|Geomancy Skill=8&lt;br /&gt;
|Handbell Skill=8&lt;br /&gt;
&lt;br /&gt;
|Enmity Increase=0&lt;br /&gt;
|Enmity Decrease=0&lt;br /&gt;
|Critical Hit Rate=5&lt;br /&gt;
|Enemy Critical Hit Rate=0&lt;br /&gt;
|Spell Interruption Rate=5&lt;br /&gt;
&lt;br /&gt;
|Shijin Spiral=1&lt;br /&gt;
|Exenterator=0&lt;br /&gt;
|Requiescat=1&lt;br /&gt;
|Resolution=5&lt;br /&gt;
|Ruinator=0&lt;br /&gt;
|Upheaval=3&lt;br /&gt;
|Entropy=5&lt;br /&gt;
|Stardiver=1&lt;br /&gt;
|Blade: Shun=1&lt;br /&gt;
|Tachi: Shoha=0&lt;br /&gt;
|Realmrazer=0&lt;br /&gt;
|Shattersoul=0&lt;br /&gt;
|Apex Arrow=0&lt;br /&gt;
|Last Stand=0&lt;br /&gt;
&lt;br /&gt;
|Berserk Recast=0&lt;br /&gt;
|Defender Recast=0&lt;br /&gt;
|Warcry Recast=0&lt;br /&gt;
|Aggressor Recast=0&lt;br /&gt;
&lt;br /&gt;
|Double Attack Rate=0&lt;br /&gt;
|Warrior&#039;s Charge=0&lt;br /&gt;
|Tomahawk=0&lt;br /&gt;
|Savagery=0&lt;br /&gt;
|Aggressive Aim=0&lt;br /&gt;
&lt;br /&gt;
|Focus Recast=0&lt;br /&gt;
|Dodge Recast=0&lt;br /&gt;
|Chakra Recast=0&lt;br /&gt;
|Counter Rate=5&lt;br /&gt;
|Kick Attack Rate=5&lt;br /&gt;
&lt;br /&gt;
|Mantra=5&lt;br /&gt;
|Formless Strikes=0&lt;br /&gt;
|Invigorate=0&lt;br /&gt;
|Penance=5&lt;br /&gt;
&lt;br /&gt;
|Divine Seal Recast=0&lt;br /&gt;
|Cure Cast Time=0&lt;br /&gt;
|Barspell Effect=0&lt;br /&gt;
|Banish Effect=0&lt;br /&gt;
|Regen Effect=0&lt;br /&gt;
&lt;br /&gt;
|Martyr=0&lt;br /&gt;
|Devotion=0&lt;br /&gt;
|Animus Solace=0&lt;br /&gt;
|Animus Misery=0&lt;br /&gt;
&lt;br /&gt;
|Elemental Seal Recast=0&lt;br /&gt;
|Fire Magic Potency=5&lt;br /&gt;
|Ice Magic Potency=0&lt;br /&gt;
|Wind Magic Potency=0&lt;br /&gt;
|Earth Magic Potency=0&lt;br /&gt;
|Lightning Magic Potency=5&lt;br /&gt;
|Water Magic Potency=0&lt;br /&gt;
&lt;br /&gt;
|Ancient Magic MAB=0&lt;br /&gt;
|Ancient Magic MB Dmg.=0&lt;br /&gt;
|Elemental Mag. Acc.=5&lt;br /&gt;
|Ele. Mag. Debuff Dur.=0&lt;br /&gt;
|Ele. Mag. Debuff Pot.=0&lt;br /&gt;
|Aspir Abs. Amount=5&lt;br /&gt;
&lt;br /&gt;
|Convert Recast=0&lt;br /&gt;
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|Wind Magic Accuracy=0&lt;br /&gt;
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|Lightning Magic Accuracy=0&lt;br /&gt;
|Water Magic Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Enfeebling Magic Duration=0&lt;br /&gt;
|Magic Accuracy=0&lt;br /&gt;
|Enhancing Magic Duration=0&lt;br /&gt;
|Immunobreak Chance=5&lt;br /&gt;
|Enspell Damage=5&lt;br /&gt;
|Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Flee Recast=0&lt;br /&gt;
|Hide Recast=0&lt;br /&gt;
|Sneak Attack Recast=0&lt;br /&gt;
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|Triple Attack Rate=0&lt;br /&gt;
&lt;br /&gt;
|Assassin&#039;s Charge=0&lt;br /&gt;
|Feint=0&lt;br /&gt;
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|Ambush=0&lt;br /&gt;
&lt;br /&gt;
|Shield Bash Recast=0&lt;br /&gt;
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&lt;br /&gt;
|Rampart Recast=0&lt;br /&gt;
|Chivalry=0&lt;br /&gt;
|Fealty=0&lt;br /&gt;
|Iron Will=0&lt;br /&gt;
|Guardian=0&lt;br /&gt;
&lt;br /&gt;
|Souleater Recast=0&lt;br /&gt;
|Arcane Circle Recast=0&lt;br /&gt;
|Last Resort Recast=0&lt;br /&gt;
|Last Resort Effect=0&lt;br /&gt;
|Weapon Bash Recast=0&lt;br /&gt;
&lt;br /&gt;
|Dark Seal=0&lt;br /&gt;
|Diabolic Eye=0&lt;br /&gt;
|Muted Soul=0&lt;br /&gt;
|Desperate Blows Effect=0&lt;br /&gt;
&lt;br /&gt;
|Killer Effects=0&lt;br /&gt;
|Reward Recast=0&lt;br /&gt;
|Call Beast Recast=0&lt;br /&gt;
|Sic/Ready Recast=0&lt;br /&gt;
|Tame Recast=0&lt;br /&gt;
&lt;br /&gt;
|Feral Howl=0&lt;br /&gt;
|Killer Instinct=0&lt;br /&gt;
|Beast Affinity=0&lt;br /&gt;
|Beast Healer=0&lt;br /&gt;
&lt;br /&gt;
|Lullaby Recast=0&lt;br /&gt;
|Finale Recast=0&lt;br /&gt;
|Minne Effect=0&lt;br /&gt;
|Minuet Effect=0&lt;br /&gt;
|Madrigal Effect=0&lt;br /&gt;
&lt;br /&gt;
|Nightingale=0&lt;br /&gt;
|Troubadour=0&lt;br /&gt;
|Foe Sirvente=0&lt;br /&gt;
|Adventurer&#039;s Dirge=0&lt;br /&gt;
&lt;br /&gt;
|Scavenge Effect=0&lt;br /&gt;
|Camouflage Recast=0&lt;br /&gt;
|Sharpshot Recast=0&lt;br /&gt;
|Unlimited Shot Recast=0&lt;br /&gt;
|Rapid Shot Rate=0&lt;br /&gt;
&lt;br /&gt;
|Stealth Shot=0&lt;br /&gt;
|Flashy Shot=0&lt;br /&gt;
|Snapshot=0&lt;br /&gt;
|Recycle Rate=0&lt;br /&gt;
&lt;br /&gt;
|Third Eye Recast=0&lt;br /&gt;
|Warding Circle Recast=0&lt;br /&gt;
|Store TP Effect=0&lt;br /&gt;
|Meditate Recast=0&lt;br /&gt;
|Zanshin Attack Rate=0&lt;br /&gt;
&lt;br /&gt;
|Shikikoyo=0&lt;br /&gt;
|Blade Bash=0&lt;br /&gt;
|Ikishoten=0&lt;br /&gt;
|Overwhelm=0&lt;br /&gt;
&lt;br /&gt;
|Subtle Blow Effect=5&lt;br /&gt;
|Katon Effect=5&lt;br /&gt;
|Hyoton Effect=0&lt;br /&gt;
|Huton Effect=0&lt;br /&gt;
|Doton Effect=0&lt;br /&gt;
|Raiton Effect=0&lt;br /&gt;
|Suiton Effect=0&lt;br /&gt;
&lt;br /&gt;
|Sange=0&lt;br /&gt;
|Ninja Tool Expertise=0&lt;br /&gt;
|Yonin Effect=0&lt;br /&gt;
|Innin Effect=5&lt;br /&gt;
|Ninjutsu Magic Accuracy=0&lt;br /&gt;
|Ninjutsu Mag. Atk. Bonus=5&lt;br /&gt;
&lt;br /&gt;
|Ancient Circle Recast=0&lt;br /&gt;
|Jump Recast=0&lt;br /&gt;
|High Jump Recast=0&lt;br /&gt;
|Super Jump Recast=0&lt;br /&gt;
|Spirit Link Recast=0&lt;br /&gt;
&lt;br /&gt;
|Deep Breathing=0&lt;br /&gt;
|Angon=0&lt;br /&gt;
|Empathy=0&lt;br /&gt;
|Strafe=0&lt;br /&gt;
&lt;br /&gt;
|Avatar Physical Accuracy=0&lt;br /&gt;
|Avatar Physical Attack=0&lt;br /&gt;
|Avatar Magical Accuracy=0&lt;br /&gt;
|Avatar Magical Attack=0&lt;br /&gt;
|Elemental MP Cost=0&lt;br /&gt;
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|Meteor Strike=0&lt;br /&gt;
|Heavenly Strike=0&lt;br /&gt;
|Wind Blade=0&lt;br /&gt;
|Geocrush=0&lt;br /&gt;
|Thunderstorm=0&lt;br /&gt;
|Grand Fall=0&lt;br /&gt;
&lt;br /&gt;
|Chain Affinity Recast=0&lt;br /&gt;
|Burst Affinity Recast=0&lt;br /&gt;
|Monster Correlation=0&lt;br /&gt;
|Physical Potency=0&lt;br /&gt;
|Magical Accuracy=0&lt;br /&gt;
&lt;br /&gt;
|Convergence=0&lt;br /&gt;
|Diffusion=0&lt;br /&gt;
|Enchainment=0&lt;br /&gt;
|Assimilation=0&lt;br /&gt;
&lt;br /&gt;
|Phantom Roll Recast=0&lt;br /&gt;
|Quick Draw Recast=0&lt;br /&gt;
|Quick Draw Accuracy=0&lt;br /&gt;
|Random Deal Recast=0&lt;br /&gt;
|Bust Duration=0&lt;br /&gt;
&lt;br /&gt;
|Snake Eye=0&lt;br /&gt;
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|Loaded Deck=0&lt;br /&gt;
&lt;br /&gt;
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|Role Reversal=0&lt;br /&gt;
|Ventriloquy=0&lt;br /&gt;
|Fine-Tuning=0&lt;br /&gt;
|Optimization=0&lt;br /&gt;
&lt;br /&gt;
|Step Accuracy=0&lt;br /&gt;
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|Reverse Flourish Effect=0&lt;br /&gt;
|Building Flourish Effect=0&lt;br /&gt;
&lt;br /&gt;
|Saber Dance=0&lt;br /&gt;
|Fan Dance=0&lt;br /&gt;
|No Foot Rise=0&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
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|Enlightenment=0&lt;br /&gt;
|Stormsurge=0&lt;br /&gt;
&lt;br /&gt;
|Full Circle Effect=0&lt;br /&gt;
|Ecliptic Attrition Recast=5&lt;br /&gt;
|Life Cycle Recast=0&lt;br /&gt;
|Blaze of Glory Recast=5&lt;br /&gt;
|Dematerialize Recast=0&lt;br /&gt;
&lt;br /&gt;
|Mending Halation=0&lt;br /&gt;
|Radial Arcana=5&lt;br /&gt;
|Curative Recantation=5&lt;br /&gt;
|Primeval Zeal=0&lt;br /&gt;
&lt;br /&gt;
|Rune Enhancement Effect=5&lt;br /&gt;
|Vallation Effect=0&lt;br /&gt;
|Lunge Effect=0&lt;br /&gt;
|Pflug Effect=5&lt;br /&gt;
|Gambit Effect=0&lt;br /&gt;
&lt;br /&gt;
|Battuta=1&lt;br /&gt;
|Rayke=1&lt;br /&gt;
|Inspiration=3&lt;br /&gt;
|Sleight of Sword=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Job Points=&lt;br /&gt;
{{User Page Job Points&lt;br /&gt;
|Warrior Job Points=2100&lt;br /&gt;
|Monk Job Points=2100&lt;br /&gt;
|White Mage Job Points=0&lt;br /&gt;
|Black Mage Job Points=2100&lt;br /&gt;
|Red Mage Job Points=2100&lt;br /&gt;
|Thief Job Points=2100&lt;br /&gt;
|Paladin Job Points=136&lt;br /&gt;
|Dark Knight Job Points=2100&lt;br /&gt;
|Beastmaster Job Points=374&lt;br /&gt;
|Bard Job Points=6&lt;br /&gt;
|Ranger Job Points=2100&lt;br /&gt;
|Summoner Job Points=10&lt;br /&gt;
|Ninja Job Points=2100&lt;br /&gt;
|Dragoon Job Points=2100&lt;br /&gt;
|Samurai Job Points=0&lt;br /&gt;
|Blue Mage Job Points=2100&lt;br /&gt;
|Corsair Job Points=0&lt;br /&gt;
|Puppetmaster Job Points=2100&lt;br /&gt;
|Dancer Job Points=2100&lt;br /&gt;
|Scholar Job Points=2100&lt;br /&gt;
|Geomancer Job Points=2100&lt;br /&gt;
|Rune Fencer Job Points=2100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Template:User Page Templates  , the progress checklists --&amp;gt;&lt;br /&gt;
|Hide Weapon Progress=yes &amp;lt;!--If you don&#039;t want any Ultimate Weapon checklists, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Relic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Mythic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Empyrean Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Ergon Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
|Aeonic Weapon Checklist=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Category:User Page Templates     Checklists --&amp;gt;&lt;br /&gt;
|Checklists=&lt;br /&gt;
{{Blue Magic Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = blue&lt;br /&gt;
| Pollen = Complete&lt;br /&gt;
| Sandspin = Complete&lt;br /&gt;
| Foot Kick = Complete&lt;br /&gt;
| Sprout Smack = Complete&lt;br /&gt;
| Wild Oats = Complete&lt;br /&gt;
| Power Attack = Complete&lt;br /&gt;
| Cocoon = Complete&lt;br /&gt;
| Metallic Body = Complete&lt;br /&gt;
| Queasyshroom = Complete&lt;br /&gt;
| Battle Dance = Complete&lt;br /&gt;
| Feather Storm = Complete&lt;br /&gt;
| Head Butt = Complete&lt;br /&gt;
| Healing Breeze = Complete&lt;br /&gt;
| Sheep Song = Complete&lt;br /&gt;
| Helldive = Complete&lt;br /&gt;
| Cursed Sphere = Complete&lt;br /&gt;
| Blastbomb = Complete&lt;br /&gt;
| Bludgeon = Complete&lt;br /&gt;
| Blood Drain = Complete&lt;br /&gt;
| Claw Cyclone = Complete&lt;br /&gt;
| Poison Breath = Complete&lt;br /&gt;
| Soporific = Complete&lt;br /&gt;
| Screwdriver = Complete&lt;br /&gt;
| Bomb Toss = Complete&lt;br /&gt;
| Grand Slam = Complete&lt;br /&gt;
| Wild Carrot = Complete&lt;br /&gt;
| Chaotic Eye = Complete&lt;br /&gt;
| Sound Blast = Complete&lt;br /&gt;
| Death Ray = Complete&lt;br /&gt;
| Smite of Rage = Complete&lt;br /&gt;
| Digest = Complete&lt;br /&gt;
| Pinecone Bomb = Complete&lt;br /&gt;
| Blank Gaze = Complete&lt;br /&gt;
| Jet Stream = Complete&lt;br /&gt;
| Uppercut = Complete&lt;br /&gt;
| Mysterious Light = Complete&lt;br /&gt;
| Terror Touch = Complete&lt;br /&gt;
| MP Drainkiss = Complete&lt;br /&gt;
| Venom Shell = Complete&lt;br /&gt;
| Stinking Gas = Complete&lt;br /&gt;
| Blitzstrahl = Complete&lt;br /&gt;
| Mandibular Bite = Complete&lt;br /&gt;
| Awful Eye = Complete&lt;br /&gt;
| Geist Wall = Complete&lt;br /&gt;
| Magnetite Cloud = Complete&lt;br /&gt;
| Jettatura = Complete&lt;br /&gt;
| Blood Saber = Complete&lt;br /&gt;
| Refueling = Complete&lt;br /&gt;
| Sickle Slash = Complete&lt;br /&gt;
| Ice Break = Complete&lt;br /&gt;
| Self-Destruct = Complete&lt;br /&gt;
| Frightful Roar = Complete&lt;br /&gt;
| Cold Wave = Complete&lt;br /&gt;
| Filamented Hold = Complete&lt;br /&gt;
| Hecatomb Wave = Complete&lt;br /&gt;
| Radiant Breath = Complete&lt;br /&gt;
| Feather Barrier = Complete&lt;br /&gt;
| Light of Penance = Complete&lt;br /&gt;
| Flying Hip Press = Complete&lt;br /&gt;
| Magic Fruit = Complete&lt;br /&gt;
| Dimensional Death = Complete&lt;br /&gt;
| Spiral Spin = Complete&lt;br /&gt;
| Death Scissors = Complete&lt;br /&gt;
| Eyes On Me = Complete&lt;br /&gt;
| Bad Breath = Complete&lt;br /&gt;
| Maelstrom = Complete&lt;br /&gt;
| Seedspray = Complete&lt;br /&gt;
| 1000 Needles = Complete&lt;br /&gt;
| Memento Mori = Complete&lt;br /&gt;
| Body Slam = &lt;br /&gt;
| Hydro Shot =  Complete&lt;br /&gt;
| Frypan = Complete&lt;br /&gt;
| Frenetic Rip = Complete&lt;br /&gt;
| Spinal Cleave = Complete&lt;br /&gt;
| Voracious Trunk = Complete&lt;br /&gt;
| Feather Tickle = Complete&lt;br /&gt;
| Yawn = Complete&lt;br /&gt;
| Infrasonics = &lt;br /&gt;
| Zephyr Mantle = Complete&lt;br /&gt;
| Corrosive Ooze = Complete&lt;br /&gt;
| Sandspray = &lt;br /&gt;
| Frost Breath = &lt;br /&gt;
| Diamondhide = Complete&lt;br /&gt;
| Enervation = Complete&lt;br /&gt;
| Firespit = Complete&lt;br /&gt;
| Warm-Up = Complete&lt;br /&gt;
| Regurgitation = Complete&lt;br /&gt;
| Tail Slap = Complete&lt;br /&gt;
| Hysteric Barrage = Complete&lt;br /&gt;
| Asuran Claws = Complete&lt;br /&gt;
| Cannonball = Complete&lt;br /&gt;
| Amplification = &lt;br /&gt;
| Heat Breath = Complete&lt;br /&gt;
| Lowing = Complete&lt;br /&gt;
| Triumphant Roar = &lt;br /&gt;
| Saline Coat = Complete&lt;br /&gt;
| Disseverment = &lt;br /&gt;
| Sub-zero Smash = Complete&lt;br /&gt;
| Temporal Shift = Complete&lt;br /&gt;
| Ram Charge = &lt;br /&gt;
| Mind Blast = Complete&lt;br /&gt;
| Actinic Burst = Complete&lt;br /&gt;
| Reactor Cool = Complete&lt;br /&gt;
| Magic Hammer = Complete&lt;br /&gt;
| Exuviation = &lt;br /&gt;
| Plasma Charge = Complete&lt;br /&gt;
| Vertical Cleave = Complete&lt;br /&gt;
| Plenilune Embrace = Complete&lt;br /&gt;
| Acrid Stream = Complete&lt;br /&gt;
| Leafstorm = Complete&lt;br /&gt;
| Cimicine Discharge = Complete&lt;br /&gt;
| Regeneration = &lt;br /&gt;
| Animating Wail = Complete&lt;br /&gt;
| Battery Charge = Complete&lt;br /&gt;
| Blazing Bound = Complete&lt;br /&gt;
| Demoralizing Roar = &lt;br /&gt;
| Final Sting = Complete&lt;br /&gt;
| Goblin Rush = Complete&lt;br /&gt;
| Vanity Dive = Complete&lt;br /&gt;
| Magic Barrier = &lt;br /&gt;
| Whirl of Rage = Complete&lt;br /&gt;
| Benthic Typhoon = &lt;br /&gt;
| Auroral Drape = Complete&lt;br /&gt;
| Osmosis = Complete&lt;br /&gt;
| Quadratic Continuum = Complete&lt;br /&gt;
| Fantod = Complete&lt;br /&gt;
| Thermal Pulse = &lt;br /&gt;
| Empty Thrash = Complete&lt;br /&gt;
| Dream Flower = Complete&lt;br /&gt;
| Occultation = Complete&lt;br /&gt;
| Charged Whisker = Complete&lt;br /&gt;
| Winds of Promy. = Complete&lt;br /&gt;
| Delta Thrust = Complete&lt;br /&gt;
| Evryone. Grudge = &lt;br /&gt;
| Reaving Wind = Complete&lt;br /&gt;
| Barrier Tusk = Complete&lt;br /&gt;
| Mortal Ray = Complete&lt;br /&gt;
| Water Bomb = Complete&lt;br /&gt;
| Heavy Strike = Complete&lt;br /&gt;
| Dark Orb = Complete&lt;br /&gt;
| White Wind = Complete&lt;br /&gt;
| Sudden Lunge = Complete&lt;br /&gt;
| Thunderbolt = &lt;br /&gt;
| Harden Shell = Complete&lt;br /&gt;
| Quadrastrike = &lt;br /&gt;
| Vapor Spray = Complete&lt;br /&gt;
| Absolute Terror = Complete&lt;br /&gt;
| Thunder Breath = &lt;br /&gt;
| Gates of Hades = Complete&lt;br /&gt;
| Tourbillion = &lt;br /&gt;
| Orcish Counterstance = Complete&lt;br /&gt;
| Amorphic Spikes = &lt;br /&gt;
| Pyric Bulwark = &lt;br /&gt;
| Wind Breath = Complete&lt;br /&gt;
| Barbed Crescent = Complete&lt;br /&gt;
| Bilgestorm = &lt;br /&gt;
| Bloodrake = &lt;br /&gt;
| Nature&#039;s Meditation = Complete&lt;br /&gt;
| Glutinous Dart = Complete&lt;br /&gt;
| Paralyzing Triad = Complete&lt;br /&gt;
| Tempestuous Upheaval = Complete&lt;br /&gt;
| Embalming Earth = Complete&lt;br /&gt;
| Rending Deluge = &lt;br /&gt;
| Foul Waters = Complete&lt;br /&gt;
| Retinal Glare = &lt;br /&gt;
| Droning Whirlwind = &lt;br /&gt;
| Carcharian Verve = Complete&lt;br /&gt;
| Blistering Roar = Complete&lt;br /&gt;
| Erratic Flutter = Complete&lt;br /&gt;
| Subduction = Complete&lt;br /&gt;
| Thrashing Assault = Complete&lt;br /&gt;
| Diffusion Ray = Complete&lt;br /&gt;
| Rail Cannon = Complete&lt;br /&gt;
| Restoral = &lt;br /&gt;
| Sinker Drill = Complete&lt;br /&gt;
| Uproot = Complete&lt;br /&gt;
| Crashing Thunder = &lt;br /&gt;
| Polar Roar = &lt;br /&gt;
| Sweeping Gouge = Complete&lt;br /&gt;
| Molting Plumage = Complete&lt;br /&gt;
| Nectarous Deluge = &lt;br /&gt;
| Atra. Libations = &lt;br /&gt;
| Searing Tempest = &lt;br /&gt;
| Blinding Fulgor = &lt;br /&gt;
| Spectral Floe = Complete&lt;br /&gt;
| Scouring Spate = Complete&lt;br /&gt;
| Anvil Lightning = Complete&lt;br /&gt;
| Silent Storm = &lt;br /&gt;
| Entomb = Complete&lt;br /&gt;
| Tenebral Crush = Complete&lt;br /&gt;
| Saurian Slide = Complete&lt;br /&gt;
| Palling Salvo = Complete&lt;br /&gt;
| Mighty Guard = Complete&lt;br /&gt;
| Cruel Joke = Complete&lt;br /&gt;
| Cesspool = Complete&lt;br /&gt;
| Tearing Gust = Complete&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Geomancer Spell Checklist&lt;br /&gt;
|Complete-Color = green&lt;br /&gt;
|Default-Color = black&lt;br /&gt;
| Indi-Poison = Complete&lt;br /&gt;
| Indi-Voidance = Complete&lt;br /&gt;
| Stone = Complete&lt;br /&gt;
| Geo-Poison = Complete&lt;br /&gt;
| Geo-Voidance = Complete&lt;br /&gt;
| Water = Complete&lt;br /&gt;
| Indi-Precision = Complete&lt;br /&gt;
| Aero = Complete&lt;br /&gt;
| Geo-Precision = Complete&lt;br /&gt;
| Indi-Regen = Complete&lt;br /&gt;
| Drain = Complete&lt;br /&gt;
| Indi-Attunement = Complete&lt;br /&gt;
| Geo-Regen = Complete&lt;br /&gt;
| Fire = Complete&lt;br /&gt;
| Geo-Attunement = Complete&lt;br /&gt;
| Indi-Focus = Complete&lt;br /&gt;
| Blizzard = Complete&lt;br /&gt;
| Stonera = Complete&lt;br /&gt;
| Geo-Focus = Complete&lt;br /&gt;
| Indi-Barrier = Complete&lt;br /&gt;
| Thunder = Complete&lt;br /&gt;
| Indi-Refresh = Complete&lt;br /&gt;
| Indi-CHR = Complete&lt;br /&gt;
| Watera = Complete&lt;br /&gt;
| Aspir = Complete&lt;br /&gt;
| Geo-Barrier = Complete&lt;br /&gt;
| Indi-MND = Complete&lt;br /&gt;
| Indi-Fury = Complete&lt;br /&gt;
| Geo-Refresh = Complete&lt;br /&gt;
| Geo-CHR = Complete&lt;br /&gt;
| Stone II = Complete&lt;br /&gt;
| Aerora = Complete&lt;br /&gt;
| Sleep = Complete&lt;br /&gt;
| Indi-INT = Complete&lt;br /&gt;
| Geo-MND = Complete&lt;br /&gt;
| Geo-Fury = Complete&lt;br /&gt;
| Water II = Complete&lt;br /&gt;
| Indi-AGI = Complete&lt;br /&gt;
| Indi-Fend = Complete&lt;br /&gt;
| Geo-INT = Complete&lt;br /&gt;
| Fira = Complete&lt;br /&gt;
| Indi-VIT = Complete&lt;br /&gt;
| Aero II = Complete&lt;br /&gt;
| Geo-AGI = Complete&lt;br /&gt;
| Geo-Fend = Complete&lt;br /&gt;
| Indi-DEX = Complete&lt;br /&gt;
| Blizzara = Complete&lt;br /&gt;
| Indi-Acumen = Complete&lt;br /&gt;
| Geo-VIT = Complete&lt;br /&gt;
| Fire II = Complete&lt;br /&gt;
| Indi-STR = Complete&lt;br /&gt;
| Indi-Slow = Complete&lt;br /&gt;
| Geo-DEX = Complete&lt;br /&gt;
| Geo-Acumen = Complete&lt;br /&gt;
| Blizzard II = Complete&lt;br /&gt;
| Thundara = Complete&lt;br /&gt;
| Indi-Torpor = Complete&lt;br /&gt;
| Geo-STR = Complete&lt;br /&gt;
| Geo-Slow = Complete&lt;br /&gt;
| Thunder II = Complete&lt;br /&gt;
| Geo-Torpor = Complete&lt;br /&gt;
| Indi-Slip = Complete&lt;br /&gt;
| Stone III = Complete&lt;br /&gt;
| Water III = Complete&lt;br /&gt;
| Geo-Slip = Complete&lt;br /&gt;
| Indi-Languor = Complete&lt;br /&gt;
| Aero III = Complete&lt;br /&gt;
| Fire III = Complete&lt;br /&gt;
| Indi-Paralysis = Complete&lt;br /&gt;
| Geo-Languor = Complete&lt;br /&gt;
| Indi-Vex = Complete&lt;br /&gt;
| Blizzard III = Complete&lt;br /&gt;
| Stonera II = Complete&lt;br /&gt;
| Sleep II = Complete&lt;br /&gt;
| Geo-Paralysis = Complete&lt;br /&gt;
| Thunder III = Complete&lt;br /&gt;
| Geo-Vex = Complete&lt;br /&gt;
| Watera II = Complete&lt;br /&gt;
| Indi-Frailty = Complete&lt;br /&gt;
| Stone IV = Complete&lt;br /&gt;
| Water IV = Complete&lt;br /&gt;
| Geo-Frailty = Complete&lt;br /&gt;
| Aerora II = Complete&lt;br /&gt;
| Indi-Wilt = Complete&lt;br /&gt;
| Aero IV = Complete&lt;br /&gt;
| Fire IV = Complete&lt;br /&gt;
| Fira II = Complete&lt;br /&gt;
| Geo-Wilt = Complete&lt;br /&gt;
| Indi-Malaise = Complete&lt;br /&gt;
| Indi-Gravity = Complete&lt;br /&gt;
| Blizzard IV = Complete&lt;br /&gt;
| Blizzara II = Complete&lt;br /&gt;
| Aspir II = Complete&lt;br /&gt;
| Thunder IV = Complete&lt;br /&gt;
| Geo-Malaise = Complete&lt;br /&gt;
| Geo-Gravity = Complete&lt;br /&gt;
| Indi-Fade = Complete&lt;br /&gt;
| Thundara II = Complete&lt;br /&gt;
| Geo-Fade = Complete&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Coalition Assignments Checklist&lt;br /&gt;
| Complete-Color = green&lt;br /&gt;
| Default-Color = black&lt;br /&gt;
&amp;lt;!--Pioneer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Procuring Resources--&amp;gt;&lt;br /&gt;
| Procure: Ceizak Battlegrounds =&lt;br /&gt;
| Procure: Foret de Hennetiel =&lt;br /&gt;
| Procure: Morimar Basalt Fields =&lt;br /&gt;
| Procure: Cirdas Caverns =&lt;br /&gt;
| Procure: Marjami Ravine =&lt;br /&gt;
| Procure: Yorcia Weald =&lt;br /&gt;
| Procure: Kamihr Drifts =&lt;br /&gt;
| Procure: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Clearing the Way--&amp;gt;&lt;br /&gt;
| Clear: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Clear: Foret de Hennetiel = Complete&lt;br /&gt;
| Clear: Morimar Basalt Fields = Complete&lt;br /&gt;
| Clear: Cirdas Caverns = Complete&lt;br /&gt;
| Clear: Marjami Ravine = Complete&lt;br /&gt;
| Clear: Yorcia Weald = Complete&lt;br /&gt;
| Clear: Kamihr Drifts = Complete&lt;br /&gt;
| Clear: Outer Ra&#039;Kaznar = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Peacekeeper&#039;s Coaltion--&amp;gt;&lt;br /&gt;
&amp;lt;!--Preserve the Peace--&amp;gt;&lt;br /&gt;
| Preserve: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Preserve: Yahse Hunting Grounds = Complete&lt;br /&gt;
| Preserve: Foret de Hennetiel = Complete&lt;br /&gt;
| Preserve: Morimar Basalt Fields =&lt;br /&gt;
| Preserve: Cirdas Caverns =&lt;br /&gt;
| Preserve: Yorcia Weald =&lt;br /&gt;
| Preserve: Marjami Ravine = Complete&lt;br /&gt;
| Preserve: Kamihr Drifts =&lt;br /&gt;
| Preserve: Outer Ra&#039;Kaznar =&lt;br /&gt;
&amp;lt;!--Patrol--&amp;gt;&lt;br /&gt;
| Patrol: Rala Waterways = Complete&lt;br /&gt;
| Patrol: Sih Gates =&lt;br /&gt;
| Patrol: Moh Gates =&lt;br /&gt;
| Patrol: Cirdas Caverns =&lt;br /&gt;
| Patrol: Dho Gates = Complete&lt;br /&gt;
| Patrol: Woh Gates =&lt;br /&gt;
| Patrol: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Couriers&#039; Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Base Provisions--&amp;gt;&lt;br /&gt;
| Provide: Foret de Hennetiel =&lt;br /&gt;
| Provide: Morimar Basalt Fields =&lt;br /&gt;
| Provide: Marjami Ravine =&lt;br /&gt;
| Provide: Yorcia Weald =&lt;br /&gt;
| Provide: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Supply Delivery--&amp;gt;&lt;br /&gt;
| Deliver: Foret de Hennetiel = Complete&lt;br /&gt;
| Deliver: Morimar Basalt Fields = Complete&lt;br /&gt;
| Deliver: Marjami Ravine = Complete&lt;br /&gt;
| Deliver: Yorcia Weald = Complete&lt;br /&gt;
| Deliver: Kamihr Drifts = Complete&lt;br /&gt;
&amp;lt;!--Frontline Support--&amp;gt;&lt;br /&gt;
| Support: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Support: Foret de Hennetiel = Complete&lt;br /&gt;
| Support: Morimar Basalt Fields = Complete&lt;br /&gt;
| Support: Marjami Ravine = Complete&lt;br /&gt;
| Support: Yorcia Weald = Complete&lt;br /&gt;
| Support: Kamihr Drifts = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Scout&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Land Surveys--&amp;gt;&lt;br /&gt;
| Survey: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Survey: Sih Gates = Complete&lt;br /&gt;
| Survey: Foret de Hennetiel =&lt;br /&gt;
| Survey: Morimar Basalt Fields =&lt;br /&gt;
| Survey: Cirdas Caverns =&lt;br /&gt;
| Survey: Dho Gates = Complete&lt;br /&gt;
| Survey: Marjami Ravine = Complete&lt;br /&gt;
| Survey: Yorcia Weald =&lt;br /&gt;
| Survey: Kamihr Drifts = Complete&lt;br /&gt;
&amp;lt;!--Component Analyses--&amp;gt;&lt;br /&gt;
| Analyze: Foret de Hennetiel =&lt;br /&gt;
| Analyze: Morimar Basalt Fields =&lt;br /&gt;
| Analyze: Cirdas Caverns =&lt;br /&gt;
| Analyze: Marjami Ravine =&lt;br /&gt;
| Analyze: Yorcia Weald =&lt;br /&gt;
| Analyze: Kamihr Drifts =&lt;br /&gt;
| Analyze: Outer Ra&#039;Kaznar =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Mummer&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Recovering Lost Articles--&amp;gt;&lt;br /&gt;
| Recover: Ceizak Battlegrounds = Complete&lt;br /&gt;
| Recover: Foret de Hennetiel =&lt;br /&gt;
| Recover: Morimar Basalt Fields =&lt;br /&gt;
| Recover: Marjami Ravine =&lt;br /&gt;
| Recover: Yorcia Weald =&lt;br /&gt;
| Recover: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Behavioral Research--&amp;gt;&lt;br /&gt;
| Research: Rala Waterways = Complete&lt;br /&gt;
| Research: Ceizak Battlegrounds =&lt;br /&gt;
| Research: Foret de Hennetiel =&lt;br /&gt;
| Research: Morimar Basalt Fields =&lt;br /&gt;
| Research: Marjami Ravine =&lt;br /&gt;
| Research: Yorcia Weald =&lt;br /&gt;
| Research: Kamihr Drifts =&lt;br /&gt;
&amp;lt;!--Morale Boosting--&amp;gt;&lt;br /&gt;
| Boost: Foret de Hennetiel = Complete&lt;br /&gt;
| Boost: Marjami Ravine = Complete&lt;br /&gt;
| Boost: Kamihr Drifts = Complete&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Inventor&#039;s Coalition--&amp;gt;&lt;br /&gt;
&amp;lt;!--Gathering Materials--&amp;gt;&lt;br /&gt;
| Gather: Rala Waterways = Complete&lt;br /&gt;
| Gather: Ceizak Battlegrounds =&lt;br /&gt;
| Gather: Yahse Hunting Grounds =&lt;br /&gt;
| Gather: Sih Gates = Complete&lt;br /&gt;
| Gather: Moh Gates =&lt;br /&gt;
| Gather: Foret de Hennetiel =&lt;br /&gt;
| Gather: Morimar Basalt Fields =&lt;br /&gt;
| Gather: Cirdas Caverns =&lt;br /&gt;
| Gather: Dho Gates =&lt;br /&gt;
| Gather: Marjami Ravine = Complete&lt;br /&gt;
| Gather: Yorcia Weald =&lt;br /&gt;
| Gather: Woh Gates =&lt;br /&gt;
| Gather: Kamihr Drifts =&lt;br /&gt;
| Gather: Outer Ra&#039;Kaznar =&lt;br /&gt;
| Gather: Ra&#039;Kaznar Inner Court =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Bio, you may omit or remove almost any category here. Put in full URLs for things like Twitch, Youtube, AH.com, etc--&amp;gt;&lt;br /&gt;
|Hide Bio=yes &amp;lt;!--Most people don&#039;t seem to make a bio, so simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Discord=&lt;br /&gt;
|Twitch=&lt;br /&gt;
|YouTube=&lt;br /&gt;
|FFXIAH=&lt;br /&gt;
|Twitter=&lt;br /&gt;
|Facebook=&lt;br /&gt;
|Skype=&lt;br /&gt;
|Steam=&lt;br /&gt;
|3DS=&lt;br /&gt;
|Switch=&lt;br /&gt;
|PlayStation=&lt;br /&gt;
|Xbox=&lt;br /&gt;
&lt;br /&gt;
|Enjoy Category 1=&lt;br /&gt;
|Enjoy Description 1=&lt;br /&gt;
|Enjoy Category 2=&lt;br /&gt;
|Enjoy Description 2=&lt;br /&gt;
|Enjoy Category 3=&lt;br /&gt;
|Enjoy Description 3=&lt;br /&gt;
|Enjoy Category 4=&lt;br /&gt;
|Enjoy Description 4=&lt;br /&gt;
|Enjoy Category 5=&lt;br /&gt;
|Enjoy Description 5=&lt;br /&gt;
|Enjoy Category 6=&lt;br /&gt;
|Enjoy Description 6=&lt;br /&gt;
&lt;br /&gt;
|Bio Header=I&#039;m around.&lt;br /&gt;
&lt;br /&gt;
|About Me=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Template:User Page Item Sets. ITEMS MUST BE SPELLED EXACTLY HOW THEY ARE ON THE WIKI --&amp;gt;&lt;br /&gt;
|Hide Item Sets=no &amp;lt;!--If you don&#039;t want any item sets, simply remove this field to display the tab --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Warrior Sets=&lt;br /&gt;
|Monk Sets=&lt;br /&gt;
|White Mage Sets=&lt;br /&gt;
|Black Mage Sets=&lt;br /&gt;
|Red Mage Sets=&lt;br /&gt;
|Thief Sets=&lt;br /&gt;
|Paladin Sets=&lt;br /&gt;
|Dark Knight Sets=&lt;br /&gt;
|Beastmaster Sets=&lt;br /&gt;
|Bard Sets=&lt;br /&gt;
|Ranger Sets=&lt;br /&gt;
|Samurai Sets=&lt;br /&gt;
|Ninja Sets=&lt;br /&gt;
|Dragoon Sets=&lt;br /&gt;
|Summoner Sets=&lt;br /&gt;
|Blue Mage Sets=&lt;br /&gt;
|Corsair Sets=&lt;br /&gt;
|Puppetmaster Sets=&lt;br /&gt;
|Dancer Sets=&lt;br /&gt;
|Scholar Sets=&lt;br /&gt;
|Geomancer Sets=&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name=Indi-Colure Spells&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = &lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name=Geo-Colure Spells&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = &lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = &lt;br /&gt;
|Ammo = &lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist= &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = &lt;br /&gt;
|List = &lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{User Page Item Sets&lt;br /&gt;
|Set Name= Geomancer Nuking&lt;br /&gt;
|Equipment Set=&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = &lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;M.ATK: 387&amp;lt;br&amp;gt;M.DAM: 261&amp;lt;br&amp;gt;INT: 271&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|Runefencer Sets=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Guides: &amp;lt;br&amp;gt;&lt;br /&gt;
[[Compendium of Colure: The Art of Geomancy]]&lt;br /&gt;
&lt;br /&gt;
Podcasts: &amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=6UAIZkSz_FQ WTF in Vanadiel Is Rune Fencer (Episode 44)]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/watch?v=yXHjJT0kaN4 WTF in Vanadiel is Ranger Lore (Episode 52)]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=672690</id>
		<title>Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=672690"/>
		<updated>2023-03-08T17:28:35Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Geocolure Sets */&lt;/p&gt;
&lt;hr /&gt;
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{{Guide}}  &lt;br /&gt;
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== Roles ==&lt;br /&gt;
:&amp;quot;The ancient geomancers realized that the answer wasn&#039;t to control the land ... but rather let themselves be swept up by its current and borrow some of its strength.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Sylvie&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A [[Geomancer]] is able to fill the role of support, magic damage dealer, enfeebler, and a secondary healer. In the primary role of support, a Geomancer aids the party with the use of Indicolure and Geocolure spells casting varying buffs and debuffs which can compliment each other and what the content the party is tackling. Indicolure spells are acquired by the use of a plate, similar to a spells scroll, and are either purchased from a vendor, the Auction House, or as a drop from a battlefield. With an indicolure spell geomancers are able to focus themselves as the conduit to emanate a spells effect. As a geomancer develops its own skill their luopan will resonate with the world, and when attuned to its calling, will learn the respective geocolure spell. When the geomancer uses a debuffing colure spell they must be on the enemy&#039;s enmity list in order for the spell to take effect. They can achieve this by casting a fast enfeebling spell such as [[Dia]] or [[Diaga]] on the enemy or by healing the tank which is on the enmity list. Failure to do so will result in a debuffing colure spell not to effect the enemy.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Geomancers secondary role is to serve as an magical damage dealer with their elemental magic and their own -ra variant spells which like an indicolure spell, emanates from the geomancer to hit all enemies within range. Through the use of the [[Cardinal Chant]] trait, a geomancer&#039;s elemental magic gains a boost based on the geomancer&#039;s direction in relation to the target. While their own variants of elemental-ra spells have an increased boost compared to other elemental spells, a geomancer would benefit from using this trait to gain benefits such as increased Magical Critical Rate or a Magical Attack Bonus.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A geomancer has a the same enfeebling magic skill as a [[Black Mage]] and the [[Geomancy Attire Set]] has a significant amount of Magic Accuracy. While they do no have the same amount or calibur of enfeeblings spells as a [[Red Mage]], only having access to [[Sleep]] and [[Sleep II]] natively, they are able to benefit from using the lower tier spells they gain from having a Black Mage or Red Mage as a sub job. Spells such as  Gravity or Bind still have a use in all content in the means of crowd control and the increased Magic Accuracy ensures that a Geomancer can aid in landing these spells.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While only having a handful of dark spells, the geomancer has a high skill allowing it to benefit from using Drain and Aspir to quickly regain lost health and mana in order to continue their volley of spell casting. Through the use of having Black Mage as a subjob, Geomancer gains access to Stun allowing for an additional means to block powerful but slow casting spells and TP moves from enemies.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Lastly, while they have no native healing magic skill, a geomancer with either Red Mage, [[White Mage]], or [[Scholar]] as a subjob gains access to various cure spells. A well geared geomancer can aid in battle by using the additional MP they have to heal other front line jobs allowing dedicated healers to either focus on the tank or on removing status aliments form the party.&lt;br /&gt;
&lt;br /&gt;
=== Indicolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;Indicolures are self targeted spells which emanate from the Geomancer&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Ruaumoko, [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide], 2017&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s indicolure spells originate around the caster, or if used with [[Entrust]], around the party member, adding buffs to party members or debuffs to enemies within the indicolure&#039;s radius. Indicolure spells are not effected by any abilities except for [[Bolster]] and those used with [[Entrust]] are not granted any Geomancy Potency effects from equipment such as the [[Nepote Bell]] or [[Dunna]]. An indicolure spell could provide an enemy with a debuff such as slow, paralysis, or decrease their attack, but only takes effect if the Geomancer is on the enemy&#039;s enmity list. The use of elemental or enfeebling Magic to end up on the enmity list is common practice, or by healing the tank after it establish hate on an enemy. Any party member that is entrusted with an indicolure spell &#039;&#039;&#039;must&#039;&#039;&#039; also be on the enemy&#039;s enmity list in order for the indicolure to effect the enemy.&lt;br /&gt;
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{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Indi Duration +11%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +20%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
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Initially you can gain up to 42 seconds on top of the 180 second base duration of any Indicolure spell.&lt;br /&gt;
&lt;br /&gt;
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With an increase of 50 seconds, the duration bonus from the [[Lifestream Cape]] is multiplicative, meaning that you will gain 10% duration from the 230 seconds your Indicolure spells are boosted to, resulting in a 253 seconds (4:13) duration.&lt;br /&gt;
&lt;br /&gt;
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Once you unlock the [[Idris]], you would only use a [[Solstice]] or [[Gada]] when using [[Entrust]]. [[Pellucid Stone|Pellucid Stones]] and [[Taupe Stone|Taupe Stones]] have a maximum augment of +10% duration while [[Fern Stone|Fern Stones]] have a maximum augment of +11% duration. Even with a 8% duration increase, coupled with the 20% duration increase (maximum augment) on the Lifestream Cape, you can see an Indicolure spell duration of 346 seconds (5:46), assuming you have fully invested in the Indicolure Spell Effect Duration job points.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Geocolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
All geocolure spells summon a [[Luopan]] which the geocolure effect emanates from. It is important to remember that you will need 900 combined skill in order for any additional Geomancy Potency, from pieces such as a Dunna or Idris, to take effect. When building sets as a new Geomancer, you will have two sets, one casting the geocolure spell, the other when the Luopan summoned. Luopans have a native -50% Damage Taken, so look to maximize the damage taken pieces followed by regen so you Luopan will remains active, achieving the 10 minute time limit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s abilities effect the Luopan, but [[Bolster]] does not stack with [[Ecliptic Attrition]] or [[Blaze of Glory]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 =&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Bagua Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With a base perpetuation cost of 24 HP/tic, your Luopan will last approximately 210 seconds at level 99. Increasing the amount of regen to offset the perpetuation cost will allow the Luopan to remain out before finally despawning after 10 minutes. The Luopan has a base -50% Damage Taken trait like all other pets, and can be increased to the cap of -87.5% Damage Taken.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| As you slowly work your way through gear progression, the Geomancy Mitaines will remain a staple in your kit until you complete an Idris. These pieces alone, if augmented correctly can give a Luopan an additional -25% Damage Taken and 16 HP/tic Regen. While the Bagua Charm is not necessary as it&#039;s Geomancy +5 Effect does not stack with the Dunna&#039;s effect, the +6% Absorb Damage chance could be beneficial to some players.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With the Idris and Geomancy Mitaines +3, your Luopan will be at the -87.5% Damage Taken cap allowing you to put more pieces with Pet: Regen on, offsetting and possibly negating the perpetuation cost of the Luopan even with [[Ecliptic Attrition]] in effect.&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Regen&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geomancy Effects and Mathematics ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=10% colspan=27| Geomancy Effects&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=6% rowspan=2| Effect&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod; border-right: 1px solid black&amp;quot; width=6% rowspan=2| Parameter&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=21% colspan=5| Standard&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Ecliptic Attrition (+25%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Blaze of Glory (+50%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| BoG &amp;amp; EA (+75%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Bolster&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | 900 Skill&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Stats || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attributes &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Regen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Refresh || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | MP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 6 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 11 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 12 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 13 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fury || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 67.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92.55% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.08% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.98% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 123.40%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Barrier || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 108.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 109.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 117.95% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 144.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 171.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Precision || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Voidance || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acumen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fend || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 69.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 83.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 104.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 87.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Focus || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attunement || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Haste || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Posion || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 105 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown; color: white&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 102 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slow || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.33% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Paralyze || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.50% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Gravity || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Movement&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.63% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.35% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.08% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Wilt || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -57.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -78.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106.500% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -92.05% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -124.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -114.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -142.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Frailty || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -14.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -28.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -31.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41.80% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -35.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -46.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50.55% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -49.53% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58.98% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -73.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -67.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -83.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slip || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Torpor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fade || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Malaise || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Vex || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Languor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=27 | &#039;&#039;NOTE: The above +5, +6, +7, and +10 values are the TOTAL value of the item plus the maximum skill value, not the boost from the item alone.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure and Geocolure Locations ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; valign=center class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  colspan=&amp;quot;11&amp;quot;  style=&amp;quot;font-size: larger; background-color: tan; border: 1px solid darkgoldenrod; color: white; width=58%&amp;quot; |Geomancy Spell Locations&lt;br /&gt;
|-&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: sandybrown; border: 1px solid chocolate; color: white; width=58%&amp;quot; |Indicolure Plate Locations&lt;br /&gt;
! rowspan=&amp;quot;34&amp;quot; style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px |&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width=42%&amp;quot; | Geomantic Reservoir Locations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 10%&amp;quot; | Plate &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 15%&amp;quot; | Acquisition &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 20%&amp;quot; | Location &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 8%&amp;quot; | Price (gil) &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 10%&amp;quot; | Spell &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 20%&amp;quot; | Area &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 7%&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 1 || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Ishvad]] || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 5 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[East Ronfaure]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 4 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |372|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 8 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Tahrongi Canyon]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H/I-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 10 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |1,400|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Konschtat Highlands]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F/G-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,335|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J/K-5)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,425|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Qufim]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |6,692|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Gusgen Mines]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |10,926|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Batallia Downs]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (D-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Lower Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |23,940|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Rolanberry Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |25,270|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Sauromugue Champaign]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |30,912|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |32,640|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Castle Oztroja]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |34,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Davoi]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |43,740|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Garlaige Citadel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |46,440|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Behemoth&#039;s Dominion]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Eukalline]] || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52,080|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Crawlers&#039; Nest]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beadeaux]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-8) &lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |61,875|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Xarcabard]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |83,160|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[The Eldieme Necropolis]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |94,185|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Bostaunieux Oubliette]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |103,040|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Fei&#039;Yin]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-5)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Vex]] &amp;lt;sup&amp;gt;3 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;|[[Eukalline]]&amp;lt;br&amp;gt;[[Macrocosmic Orb]]|| align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |504,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Vex]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Upper Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Frailty]] &amp;lt;sup&amp;gt;1 4 5 6 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |537,030|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Frailty]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Ceizak Battlegrounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Wilt]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 82 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |576,300|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Wilt]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 86 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Yahse Hunting Grounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Gravity]] &amp;lt;sup&amp;gt;4 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Gravity]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Foret de Hennetiel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Malaise]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Malaise]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Haste]] &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |709,716|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Haste]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 97 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Marjami Ravine]]  || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fade]] &amp;lt;sup&amp;gt;2 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |703,800|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fade]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 98 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color:white; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - Factory Rejects II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - Demolition Squad II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - Brother D&#039;Aurphe II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; - Legion XI Comitatensis II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; - Dismemberment Brigade II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; - Amphibian Assault II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; - Kindred Spirits II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; - High-Tier Mission Battlefields&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities, Traits, Merits, and Job Points ==&lt;br /&gt;
=== Abilities and Traits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Cardinal Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VII]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Bolster]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Tunic description.png|link=Bagua Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Full Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Azimuth Hood icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Azimuth Hood]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Azimuth Hood description.png|link=Azimuth Hood]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Lasting Emanation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ecliptic Attrition]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Collimated Fervor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Life Cycle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Geomancy Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Geomancy Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Geomancy Tunic description.png|link=Geomancy Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Nantosuelta&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Nantosuelta&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nantosuelta&#039;s Cape description.png|link=Nantosuelta&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Blaze of Glory]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dematerialize]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Entrust]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Pants icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Pants]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Pants description.png|link=Bagua Pants]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Sandals icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Sandals]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Sandals description.png|link=Bagua Sandals]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Theurgic Focus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Concentric Pulse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Galero +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Galero +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Galero +2 description.png|link=Bagua Galero +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Widened Compass]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Full Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Restores up to 5% additional MP per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| This group will benefit you until you are better able to manage MP either through spells, abilities, and gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ecliptic Attrition]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 10 seconds per merit.&amp;lt;br&amp;gt;Also reduces the recast time of Lasting Emanation.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reducing the recast to 4:10 from 5:00 not only affects Ecliptic Attrition, but [[Lasting Emanation]], and with a good Luopan Regen set  you can maintain this effect indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Life Cycle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| When starting as a Geomancer this may help due to the lack of Pet: Regen gear you have, but as you get better gear, this will be less useful over other choices.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Blaze of Glory]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Gaining the +50% Luopan Potency every 8:20 is noticeable, especially when rotated with Ecliptic Attrition. With a good Luopan Regen set you to keep this effect up indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dematerialize]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Just like Life Cycle merits, the lack of Pet: Damage Taken reduction gear you have will make this choice beneficial, but as your gear gets better it becomes less of a visible choice compared to others.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an HP recovery effect to Full Circle. Additional merits restore up to 5% additional HP.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Usually for soloing purposes, though you are healed when you use Full Circle which could help changing Geocolure spells midfight. Mending Halation does benefit the party much more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances Collimated Fervor with an elemental magic casting time reduction effect. Additional merits reduce casting time by 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| With a good Fast Cast set you will not need the elemental magic casting time reduction. A 1% casting time reduction is the same as having 1% Fast Cast, but only for the magic type being cast oppose to all magic types.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore HP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase HP recovery by 5% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on HP, this can restore a significant amount of MP to members in range. You will use this less than Radial Arcana.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore MP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase MP recovery by 3% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on MP, this can restore a significant amount of MP to members in range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Points ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%&amp;quot; align=center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Points&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Category&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Effect&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Bolster]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase maximum HP by 3 percent and reduces perpetuation cost by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Widened Compass]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduces the casting time of geomancy spells while under the effects of Widened Compass.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduce casting time by 3 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Life Cycle]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the amount of HP recovered by the luopan when Life Cycle is activated.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase amount of HP recovered by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Blaze of Glory]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the initial HP value of luopans while under the effects of Blaze of Glory.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase initial HP by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Attack Bonus|Magic Atk. Bonus]]&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhances Magic Atk. Bonus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhance Magic Atk. Bonus by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Accuracy]] Bonus&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic accuracy by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Dematerialize]] Duration&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Dematerialize.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase effect duration by 1 second.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Theurgic Focus]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the magic damage of specific spells while under the effects of Theurgic Focus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic damage by 3.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Concentric Pulse]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases damage when using Concentric Pulse.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase damage by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Indicolure]] Spell Effect Dur. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Indicolure spells. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase spell effect duration by 2 seconds.&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background-color:white; border: 1px solid white; padding: 15px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Gifts&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Gift&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 5%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 7%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 25&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 45&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 1&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 1 (Su1).&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 9%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 55&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 60&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 80&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 11%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 95&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 2&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 2 (Su2).&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new magic spells.&amp;lt;br&amp;gt;[[Fire V]], [[Blizzard V]], [[Aero V]], [[Stone V]], [[Thunder V]], [[Water V]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to an enemy.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 13%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 145&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 150&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 180&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 15%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 205&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 9. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 210&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 245&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 17%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 275&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 320&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 19%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 405&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 21%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 450&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 3 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 3 (Su3). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Magic Damage Bonus &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Increases magic damage by 3. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 23%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 545&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spell &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants a new magic spell.&amp;lt;br&amp;gt;[[Aspir III]]&amp;lt;br&amp;gt;Steals an enemy&#039;s MP. Ineffective against undead. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 605&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 25%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 655&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 12. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 660&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 27%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 775&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 780&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 845&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 29%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 905&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 910&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 980&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 31%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1045&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1050&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 33%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1195&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 4 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 4 (Su4). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new spells.&amp;lt;br&amp;gt; [[Fira III]], [[Blizzara III]], [[Aera III]], [[Stonera III]], [[Thundara III]], [[Watera III]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to enemies within area of effect.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 35%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 15. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1620&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1710&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1805&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1900&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 2000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 5 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 5 (Su5). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;★Master! &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants the designation &amp;quot;Master Naturalist.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Job Gift Total Bonuses&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot; width=50%| &#039;&#039;&#039;Capacity Point Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| +320% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;New Spells&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V&amp;lt;br&amp;gt;Aspir III&amp;lt;br&amp;gt;Fira III, Blizzara III, Aera III, Stonera III, Thundara III, Watera III&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Magic Damage Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| 13 &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Magic Attack Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +42 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Geomancy Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Accuracy Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +50 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Handbell Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Defense Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +56 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Elemental Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Evasion Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Dark Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subjob Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Lethargy Chappel icon.png|link=]] &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Red Mage serves as the most common subjob for a geomancer due to the amount of utility it provides. Especially starting off, the ability to [[Convert]] allows for a geomancer to regain MP and being able to rapidly cure themselves to with minimal loss to the regained MP. Debuffs such as Silence and Dispel do not have tiers and will benefit from a geomancer&#039;s enfeebling skill. While they have a low enhancing skill, Haste and Refresh are both a set potency largely affected by Enhancing Duration Gear and while not as good as the higher tier spells Red Mages acquire at later levels, these can serve largely to aid when a Red Mage is not in the party/alliance.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Convert&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Fast Cast II, Magic Attack Bonus II, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Fast Cast III (ML30)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Haste, Flurry, Refresh, Phalanx&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Slow, Paralyze, Silence, Dispel&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: See Enhancing Duration Gearset below for more information&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Wicce Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While using Black Mage as a subjob offers very little from Red Mage for traits, it offers more for in terms of crowd control. Though the high recast time for Stun will not allow for a Geomancer to act as a stun-lock such as Red Mage subbing Black Mage or Dark Knight, it still offers the ability to stop a hard hitting TP Move or spell. Sleepga is always useful for crowd control in content such as Dynamis Divergence and Omen, where large groups of enemies can easily wreck havoc on an inexperience or overly confident group.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Elemental Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Magic Attack Bonus II, Magic Burst Bonus&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Stun, Sleepga&lt;br /&gt;
** &amp;lt;small&amp;gt;Sleepga II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While not a standard subjob, Scholar offers a large amount of utility though it is locked behind the either Light or Dark Arts. Scholar will give Geomancer access to all status removal magic that using White Mage does but Stona. The use of Manifestation allows for Sleep and Sleep II to become Area of Effect debuffs to aid in crowd control and allows Dispel to act as a Dispelga prior to acquiring a Daybreak. While it has lost the use of Refresh, Phalanx, and Haste, it has gained the use of Storm spells giving weather bonus to both Geomancer&#039;s native elemental magic and Scholar&#039;s healing magic.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Light Arts, Dark Arts, Sublimation&lt;br /&gt;
** Light Arts Stratagems: Penury, Addendum: White, Celery, Accession&lt;br /&gt;
*** &amp;lt;small&amp;gt;Rapture (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
** Dark Arts Stratagems: Parsimony, Alacrity, Addendum: Black, Manifestation&lt;br /&gt;
*** &amp;lt;small&amp;gt;Ebullience (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Resist Silence II, Max MP Boost&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Storm Spells&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Dispel&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Stona (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
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| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:A geomancer which is doing very little to contribute to a party is doing a great disservice to the party and then themselves. A Geomancer sits on a large amount of MP when not in dire need of recasting their colure spells and should be using this to aid the party. Using White Mage as a subjob gives Geomancer access to remove a majority of debuffs effecting the party to include [[Doom]] which can bring down any party, especially if a White Mage is not in the party to remove it themselves.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Divine Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Auto-Regen, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Divine Veil (ML5), Divine Benison (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Stona, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Raise II (ML35), Reraise II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: Theory-crafting estimates a properly geared Geomancer is able to remove Doom 30% of the time with Cursna. More testing needs to be used to verify the base removal rate and geared removal rate.&#039;&#039;&amp;lt;/small&amp;gt; {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 3px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=2| The following two subjobs are niche in the implementation. While they are strong options for soloing, allowing the Geomancer to get into the fray, many groups may look down upon them being used without either a strong argument to support their use or an agreement between the Geomancer and the party. The idea is that to provide a Geomancer with the Attack and Accuracy needed to perform well under the circumstance, there is a trade off on the longevity of the Luopan and the Geomancer themself.&lt;br /&gt;
&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
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| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Hattori Zukin icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While boosting an impressive amount of skills to add to your kit when soloing, using Ninja for a subjob does not provide the geomancer with a means to heal themselves. There is a time when you may find a purpose to this, such as an occasional Ambuscade fight or when in CP Parties and you have down time to get into the fray, but those times are few and far in between. The lack of skill in Ninjutsu Magic means that most of your damage would be coming from the amount of Magic Attack Bonus from gear or traits, but not enough to use effectively in most endgame content.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield III, Subtle Blow III, Max HP Boost II&lt;br /&gt;
* &#039;&#039;&#039;Buffing Ninjutsu&#039;&#039;&#039;: Tonko: Ichi/Ni, Utsusemi: Ichi/Ni, &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Ninjutsu&#039;&#039;&#039;: Kurayami: Ichi/Ni, Hojo: Ichi/Ni, Dokumori: Ichi, Jubaku: Ichi&lt;br /&gt;
* &#039;&#039;&#039;Elemental Ninjutsu&#039;&#039;&#039;: Katon: Ichi/Ni, Suiton: Ichi/Ni, Raiton: Ichi/Ni, Doton: Ichi/Ni, Huton: Ichi/Ni, Hyoton: Ichi/Ni&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
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| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Maculele Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Agreed to be a fun combination, using Dancer as a subjob compared to Ninja has it&#039;s trade offs. The higher delay on clubs coupled with the lower Dual Wield trait means a higher focus on dual wield gear costing valuable slots for your accuracy and attack accessories. Using Haste Samba would enable the party to benefit from the 5% Job Ability Haste but depending on your party setup may be unnecessary. The only true benefit this gains over using Ninja is access to Curing Waltz and Healing Waltz allowing for curing potential and status aliment removal. Steps add an additional tool but their use may be a concern if a geomancer does not have the accuracy to successfully land them.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield II, Subtle Blow II, Evasion Bonus II, Accuracy Bonus&lt;br /&gt;
* &#039;&#039;&#039;Sambas&#039;&#039;&#039;: Drain Samba I/II, Aspir Samba, Haste Samba&lt;br /&gt;
* &#039;&#039;&#039;Waltzes&#039;&#039;&#039;: Curing Waltz I/II/III, Divine Waltz, Healing Waltz&lt;br /&gt;
* &#039;&#039;&#039;Steps&#039;&#039;&#039;: Quickstep, Box Step, Stutter Step&lt;br /&gt;
* &#039;&#039;&#039;Flourishes&#039;&#039;&#039;: Animated Flourish, Desperate Flourish, Violent Flourish, Reverse Flourish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Food Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
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| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Pear Crepe icon.png|link=]] &#039;&#039;&#039;[[Pear Crepe]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: Your basic magic accuracy food sold by the Curio Vendors when you acquired the [[Rhapsody in Fuchsia]] key item (RoV 3-3). The additional 45 Magic Accuracy will aid in landing enfeebles and elemental magic.&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT +2&lt;br /&gt;
* Magic Accuracy +20% (Cap: 45)&lt;br /&gt;
* Magic Defense Bonus +1&lt;br /&gt;
* MP Recovered While Healing +2 &lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
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| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Tropical Crepe icon.png|link=]] &#039;&#039;&#039;[[Tropical Crepe]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT+2&lt;br /&gt;
* MND+2&lt;br /&gt;
* Magic Accuracy +20% (Max. 90)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot; +1 &lt;br /&gt;
|}&lt;br /&gt;
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|-&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Black Curry Bun icon.png|link=]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* DEX +2&lt;br /&gt;
* VIT +4&lt;br /&gt;
* INT +1&lt;br /&gt;
* HP Recovered While Healing +2&lt;br /&gt;
* MP Recovered While Healing +1&lt;br /&gt;
* Accuracy +5&lt;br /&gt;
* Ranged Accuracy +5&lt;br /&gt;
* Evasion +5&lt;br /&gt;
* Defense +15% (Cap: 180)&lt;br /&gt;
* Resist Sleep +3-4 &lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
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| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Miso Ramen icon.png|link=]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
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| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: The standard tank food due to its Defense and Magic Evasion, this food is helpful when there is a priority of defense over magic accuracy. This is especially useful in HTBF such as [[Odin Prime|A Stygian Pact II]].&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* HP +100&lt;br /&gt;
* STR +5&lt;br /&gt;
* VIT +5&lt;br /&gt;
* Defense +10% (Cap: 170)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot;+5&lt;br /&gt;
* Magic Evasion +10% (Cap: 50)&lt;br /&gt;
* &amp;quot;Resist Slow&amp;quot; +10 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== JSE Armor ==&lt;br /&gt;
&lt;br /&gt;
=== [[Geomancy Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3|18px]] [[Geomancy Tunic +3]], [[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3|18px]] [[Geomancy Mitaines +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Galero +3 description.png|link=Geomancy Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atramenterrane icon.png|link=Atramenterrane|18px]] [[Atramenterrane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Urunday Lumber icon.png|link=Urunday Lumber|18px]] [[Urunday Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero|Geomancy Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +3 icon.png|link=Geomancy Galero +3]] [[Geomancy Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Tunic +3 description.png|link=Geomancy Tunic +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Lavarion icon.png|link=Lavarion|18px]] [[Lavarion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Silk Cloth icon.png|link=Silk Cloth|18px]] [[Silk Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic|Geomancy Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3]] [[Geomancy Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Mitaines +3 description.png|link=Geomancy Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Bloodline of Zacariah]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines|Geomancy Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3]] [[Geomancy Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Pants +3 description.png|link=Geomancy Pants +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Communion]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants|Geomancy Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +3 icon.png|link=Geomancy Pants +3]] [[Geomancy Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Sandals +3 description.png|link=Geomancy Sandals +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Cyclone Cotton icon.png|link=Cyclone Cotton|18px]] [[Cyclone Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sheep Leather icon.png|link=Sheep Leather|18px]] [[Sheep Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gold Ingot icon.png|link=Gold Ingot|18px]] [[Gold Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals|Geomancy Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +3 icon.png|link=Geomancy Sandals +3]] [[Geomancy Sandals +3|Geomancy Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Bagua Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Bagua Pants +3 icon.png|link=Bagua Pants +3|18px]] [[Bagua Pants +3]], [[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3|18px]] [[Bagua Sandals +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Galero +3 description.png|link=Bagua Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raaz Leather icon.png|link=Raaz Leather|18px]] [[Raaz Leather]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Frontier Soda icon.png|link=Frontier Soda|18px]] [[Frontier Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero|Bagua Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- GEO icon.png|link=Voidhead: GEO|18px]] [[Voidhead: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +3 icon.png|link=Bagua Galero +3]] [[Bagua Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Tunic +3 description.png|link=Bagua Tunic +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Leather icon.png|link=Ether Leather|18px]] [[Ether Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chocolate Crepe icon.png|link=Chocolate Crepe|18px]] [[Chocolate Crepe]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic|Bagua Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- GEO icon.png|link=VoidTorso: GEO|18px]] [[Voidtorso: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +3 icon.png|link=Bagua Tunic +3]] [[Bagua Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; By the time you get around to making the Bagua Tunic +2 with it&#039;s requirements you will other pieces of gear which will give you plenty of Geomancy Magic skill. It falls further from favor as a nuking piece if you already have an Amalric Robe +1 or high augments on your Merlinic Jubbah. It does not gain any benefit to it&#039;s augment to Bolster, as all four versions of this piece increase Bolster&#039;s effects by 30 seconds. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Mitaines +3 description.png|link=Bagua Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bismuth Sheet icon.png|link=Bismuth Sheet|18px]] [[Bismuth Sheet]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Campfire Choco icon.png|link=Campfire Chocolate|18px]] [[Campfire Chocolate]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines|Bagua Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- GEO icon.png|link=Voidhand: GEO|18px]] [[Voidhand: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +3 icon.png|link=Bagua Mitaines +3]] [[Bagua Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Pants +3 description.png|link=Bagua Pants +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cascade Candy icon.png|link=Cascade Candy|18px]] [[Cascade Candy]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants|Bagua Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- GEO icon.png|link=Voidleg: GEO|18px]] [[Voidleg: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +3 icon.png|link=Bagua Pants +3]] [[Bagua Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Sandals +3 description.png|link=Bagua Sandals +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sparkstrand icon.png|link=Sparkstrand|18px]] [[Sparkstrand]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Trail Cookie icon.png|link=Trail Cookie|18px]] [[Trail Cookie]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals|Bagua Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- GEO icon.png|link=Voidfoot: GEO|18px]] [[Voidfoot: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3]] [[Bagua Sandals +3|Bagua Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Azimuth Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3|18px]] [[Azimuth Hood +3]], [[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3|18px]] [[Azimuth Gaiters +3]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3: [[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3|18px]] [[Azimuth Coat +3]], [[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3|18px]] [[Azimuth Gloves +3]], [[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3|18px]] [[Azimuth Tights +3]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Hood +3 description.png|link=Azimuth Hood +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khroma Ore icon.png|link=Khroma Ore|18px]] [[Khroma Ore]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x20&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood|Azimuth Hood]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3]] [[Azimuth Hood +3|Azimuth Hood +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; With &#039;&#039;Luopan: Regen +5&#039;&#039; and &#039;&#039;Damage Taken -12%&#039;&#039;, this piece, and its +2 variant, will make this an excellent idle piece unless you need refresh.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Coat +3 description.png|link=Azimuth Coat +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[Treasures of the Earth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat|Azimuth Coat]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3]] [[Azimuth Coat +3|Azimuth Coat +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gloves +3 description.png|link=Azimuth Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x15&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves|Azimuth Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3]] [[Azimuth Gloves +3|Azimuth Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Tights +3 description.png|link=Azimuth Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x10&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights|Azimuth Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3]] [[Azimuth Tights +3|Azimuth Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gaiters +3 description.png|link=Azimuth Gaiters +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x25&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters|Azimuth Gaiters]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3]] [[Azimuth Gaiters +3|Azimuth Gaiters +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The &#039;&#039;Indicolure Spell Duration +30&#039;&#039; allow for longer lasting Indicolure spells, which is especially beneficial when coupled with the Bagua Pants and a Gada which has &#039;&#039;Indicolure Spell Duration + &#039;&#039;&#039;X&#039;&#039;&#039;%&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nantosuelta&#039;s Capes ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border: 1px solid darkgoldenrod; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Augments&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Purpose/Uses&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=50% align=&amp;quot;center&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +5 Pet: Regen&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Luopan&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Idle&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Magic Attack Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Nuking&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Go forward and Nuke and Burst young Geomancer!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Fast Cast&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Enfeebling&lt;br /&gt;
* Healing&lt;br /&gt;
* Fast Cast&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on your subjob, a Geomancer can find itself aiding in enfeebling and Immunobreaks.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; colspan=3 | The following are situational and should be acquired last.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 DEX&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Store TP&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Melee&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on the content and your subjob, a Geomancer may be asked to aid in the Damage to give a group that edge in the fight.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Physical Weaponskills:&lt;br /&gt;
** [[Black Halo]]&lt;br /&gt;
** [[Exudation]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Magical Weaponskills:&lt;br /&gt;
** [[Flash Nova]]&lt;br /&gt;
** [[Seraph Strike]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Sets ==&lt;br /&gt;
While the sets below aren&#039;t considered to be the &amp;quot;Best in Slot&amp;quot;, they are benchmarks to either build sets which fit your playstyle or group requirements. They all follow the chart below to allow progression through the sets, but equipment can be rearranged based on content you have access to and equipment you have for other jobs.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Equipment Tiers&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Low Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;0 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Delve, Sinister Reign, Quest Rewards, Ambuscade, HTBF&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Mid Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;500 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen, Dynamis [D] Entries, Sortie A-D, Odyssey V0 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;High Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;1200 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen Bosses, Dynamis [D] Wave 1 Clear, Odyssey V15 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Top Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;2100 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Dynamis [D] Wave 3 Clear, Sortie E-H, Odyssey V20 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Pinnacle&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;ML 10&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| NOT BIS! Makes things damn near stupid easy with the right skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;0 JP&amp;lt;br&amp;gt;858 Combined Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Filiae Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic&lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;500 JP&amp;lt;br&amp;gt;904 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;935 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;915 Combined Skill&amp;lt;br&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The beginner set is real easy to acquire, being assembled from quested pieces, Domian Invasion, and Reives. The Stikini Rings are reasonably priced and easy to acquire as there is a constant need for them and will serve you for a long time.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With Geomancy and Handbell skill are capped and merited, this set up will give you the required 900 combined skill as well at Geomancy +5 allowing you to participate in all content.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| Both setups use the minimum pieces to bring you to the required skill, including the 20 skill lost for using the Bagua Charm +2 over the Incanter&#039;s Torque. You gain -21% DT and +2% in casting Geomancy spells for 0 MP from the two pieces of Azimuth Attire being upgraded to it&#039;s +2 variants.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=3|&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;* Mastered *&amp;lt;br&amp;gt;908 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;ML9 Required&amp;lt;br&amp;gt;901 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While you do lose some time due to trading out the augmented Gada for an Idris, the gains you make for having Geomancy +10 is extremely beneficial and sought after by all groups. It is a time consuming task to build an Idris, but is rewarding once you complete it.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Casting Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C or D, Rank 15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C, Rank 15&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geocolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
The following gear sets are not intended to serve as the gear you use while casting a Geocolure spell, those sets closely follow the Indicolosure sets listed above. These sets are the idle sets after you finish casting and are not either casting elemental, enfeebling, or healing magic.&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Idle Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2 = Handler&#039;s Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -31% PDT&amp;lt;br&amp;gt;Pet: -39% DT, +28 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -26% PDT&amp;lt;br&amp;gt;Pet: -37% DT, +25 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Sucellus&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| Your basic Geocolure Idle set, this base set does not assume what gear was previously obtained but looks at what can be easily acquired by soloing with trusts. Any empty space should be filled with Pet Damage Taken or Pet Physical Damage Taken reductions, Pet Regen, then the Geomancer&#039;s Damage Taken and Physical Damage Taken. As a new Geomancer, you will not be expected to be in the fray as you are still developing your skills and building your gear.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While it is possible to get Telchine Attire Set early compared to some other gear, getting the augments of Pet: -4% Damage Taken and Pet: +3 Regen may be hard to come by. Prioritizing the damage taken on the Nantosuelta&#039;s Cape until you can get the -4% Damage Taken for each Telchine Attire piece. If you are able to get those augments, then this set will max both Pet Damage Taken and Pet Regen, allowing for the Luopan to remain for the full 10 minutes unless the damage taken is too much for the Luopan to recover itself. The use of Ecliptic Attrition will burden this set without the use of either [[Dematerialize]] or [[Life Cycle]].&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While the [[Bagua Galero +2]] has +500 Luopan HP, the Luopan only gains this HP if the Galero is being worn sacrificing the possible -4% Damage Taken and +3 Regen from the Telchine Cap.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While there is a slow shift between Pet Damage Taken to Pet Regen, the beginning focus to build additional Damage Taken reduction for the Geomancer themselves allowing them to stand in the heat of battle to provide their party with Indicolure buffs. The blend between the two offer a higher degree of survival for both the Geomancer and Luopan.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: The hood has +3 Regen for the Luopan, which will help until you acquire and augment the Telchine Cap&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Bagua Sandals +1]] for [[Telchine Pigaches]]: Just like the Azimuth Hood, the sandals have +3 Regen for the Luopan&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -1~4% Damage Taken, Pet: +1~3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Shamash Robe]] for [[Geomancy Tunic +3]]: The Shamash has an additional -10% PDT&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: If you want the additional Regen, use the Abdhaljs Resin for Pet: Regen instead of Pet: Damage Taken&#039;&#039; &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-right: 2px solid; border-color: darkgoldenrod; width: 25%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -30% PDT&amp;lt;br&amp;gt;Pet: -37% DT, +27 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Idle Set&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -50% DT&amp;lt;br&amp;gt;Pet: -38% DT, +20 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Malignance Pole&lt;br /&gt;
|Sub = Khonsu&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Conserve MP&lt;br /&gt;
|CaptionBottom = Using a Solstice&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Etiolation Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path C&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path C&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Conserve MP&lt;br /&gt;
|CaptionBottom = Using an Idris&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Gifted Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Lifestream Cape &lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path C&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path C&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; border-right: 2px solid; border-color: darkgoldenrod; padding: 5px&amp;quot;| Having an Idris with the Geomancy Mitaines +3 caps the Luopan&#039;s Damage Taken reduction to -87.5% while the Geomancer receives -30% PDT. The Bagua Charm +2 offers 10% Damage Absorption by the Luopan aiding in its longevity through the course of a battle. Augment the cape with either Defense, Evasion, or Magic Evasion as you see fit after the Pet: +15 Regen.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; padding: 5px&amp;quot;| When a Geomancer needs to protect itself and its Luopan from whatever may come for them, this set up maximizes on Damage Taken reduction for the Geomancer while sacrificing a slight amount of DT for the Luopan, but a few small tweaks will still offer both capped Damage Taken reduction.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding: 5px&amp;quot;| With a native 43% [[Conserve MP]], a gear set specailizing in Conserve MP will allow you to reduce the cost of your Geo-Colures spells between 1/16 to 1/2 of their cost. While you still need to have the MP to cost the spell, any and every proc will help in the long run.  While this set is very niche, it should not be overlooked as the MP saved could be used towards recasting colures, nuking, enfeebling, or curing.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border-right: 2px solid; border-color: darkgoldenrod; padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Geomancy Tunic +3]] for [[Shamash Robe]]: While the loss of the -10% PDT occurs, the refresh value remains the same, and can serve as a good alternate&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Culminus]] for [[Genmei Shield]]: The trade off for -10% PDT for +10 SIRD is based on your needs.&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: This trade should be made until you can augment the Telchine Cap with Magic Evasion, Pet: Damage Taken, and Pet: Regen&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: +25 Magic Evasion, Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path C (MND+10, Spell Interruption rate-15%, Conserve MP+6)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: +10 Geomancy Skill, -5% Damage Taken, Pet: -5% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot; colspan=4| &#039;&#039;Note: All Damage Taken mitigation assumes that the Geomancer does not have any tier of [[Shell]] as a buff. When the Geomancer has Shell, change Magic Damage reductions gear accordingly.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nuking Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;GEO goes Boom!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Akabrena, Fight against Kei, 2021&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
With a B+ rating in Elemental Magic and bonuses from the Cardinal Chant trait, Geomancers have the ability to put up some comparative damage numbers with nukes. Geomancer gains 62 Magic Attack Bonus, 42 from job gifts and from job points. While it has no native Magic Attack Bonus from traits such as Black Mage and Red Mage do, it gains an additional 15 Magic Attack Bonus from Indi-Acumen. Magic Damage is a factor of several to include Magic Attack Bonus and Intelligence, which Magic Accuracy influencing resist rates. Spells are also affected by the 95% hit rate just like physical attacks.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Ammo = Memoria Sachet&lt;br /&gt;
|Head = Jhakri Coronal +1&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Hecate&#039;s Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Jhakri Robe +1&lt;br /&gt;
|Hands = Jhakri Cuffs +1&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Izdubar Mantle&lt;br /&gt;
|Waist = Oneiros Sash&lt;br /&gt;
|Legs = Jhakri Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +3&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Most of the beginner nuking gear can be found between Ambuscade, Domain Invasion, or previously released content. If you are unable to find anything with Magic Attack Bonus or Magic Accuracy, equip pieces which gives you additional INT. The more INT you have compared to your target, the more damage your spells end up doing.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| All Merlinic Pieces should have +10 INT, +30 Magic Attack Bonus, and +30 Magic Accuracy on them. While Magic Damage seems beneficial to have, it may not offset the loss in Magic Attack Bonus on a piece. Compared to Amalric Attire +1, the Merlinic Attire Set has significantly less Magic Attack Bonus but a significant amount of Magic Accuracy and Intelligence which will effect a spell&#039;s hit and resist rate.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Amalric Doublet +1 and Amalric Gages +1 will add an additional 13 Magic Attack Bonus at the cost of 5 Magic Accuracy and 6 Intelligence. Overall a Geomancer will see better damage numbers with this combination compared to using all Bagua Attire +3. As for the accessories, a Geomancer will want to mix Magic Attack Bonus and Magic Accuracy in order to maximize between the damage dealt and a spell being resisted. There are several pieces that trade a few points of one for the other and can be traded out based on what your group needs.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;The [[Weatherspoon Armor Set +1]] sold by [[Vesca]] for 9,400 Bayld is a good choice until you can start doing some Ambuscade constantly. If you are soloing Domain Invasion, you can begin to purchase the Merlinic Attire pieces from [[Zurim]] for 800 points each. While each set may be costly to a new player, they are iLvl 119, oppose to the Artifact and Relic Armor which starts at iLvl 109.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path B (MP+50, INT+10, &amp;quot;Magic Attack Bonus&amp;quot;+15)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: +8~10 INT, +30~40 Magic Attack Bonus, +30~40 Magic Accuracy, +5~8 Magic Damage&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 10&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug = Rank 20&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug = Rank 20&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = Rank 20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| When it comes to using a Daybreak or an Idris, the choice if a Geomancer has both is left up to the Geomancer. The afterglow on an Idris can give up to an additional 50 Magic Attack Bonus, but unless fully augmented, will lose 15 Magic Attack Bonus compared to a Daybreak. Either weapon paired with an Ammurapi Shield has the best Magic Attack Bonus, Magic Damage, and Magic Accuracy for not only Geomancer, but several jobs.&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 10): DMG:+5, Mag. Atk. Bns. +10&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 20): DMG: +9, Magic Attack Bonus +20, Accuracy +5, Magic Accuracy +5&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magic Burst Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While not having any native Magic Burst Bonuses a Geomancer is able to equip several piece with Magic Burst Bonus, charging it&#039;s nukes when closing Skillchains. The longer the skillchain the more damage the magic burst does, so take advantage of using higher damage nukes to close the bursts at later steps. Through the use of a geomancer&#039;s -ra spells as well as haste and fast cast sets, they can double burst bypassing the [[Nuke Wall]] for full damage on two nukes. As a magic burst set is commonly one of the last sets you will be competing, this guide assumes the geomancer is between between the mid and high tiers nuking sets and selects gear and accessories from those above listed sets.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&amp;lt;small&amp;gt;Magic Burst Bonus: +9&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Hermetic Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +15&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +2&lt;br /&gt;
|Hands = Bagua Mitaines +2&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +29&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|Borrowing on the simple principle that if you are building a basic Magic Burst Damage set, you are going to begin deviating from your Nuking Set, benefiting from +9 Magic Burst Bonus and +5% Fast Cast. The Ghastly Tathlum provides more damage over the Memoria Sachet if you are unable to acquire the Pemphredo Tathlum early in your Geomancer Career.&lt;br /&gt;
&lt;br /&gt;
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|-&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +40&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Ea Cuffs +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier III&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +44&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15 &lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +35&amp;lt;br&amp;gt;Magic Burst Bonus II: +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| This Burst set will give you a significant amount of damage by capping out the Magic Burst Damage bonus allowing for some significant numbers to be seen. The set boost a significant amount of Magic Accuracy allowing you to stack the Magic Attack Bonus and Intelligence in other slots for more damage. While the Ea Attire Set does suffer from lower stats all around, the set does boost some of the best Magic Evasion for geomancers.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Though the set has Magic Burst Bonus I of +44, there is no set-up which wouldn&#039;t cause a significant loss Magic Burst Damage trying to replace a piece to achieve the cap of +40 MBB I.&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ea Attire Set]] for Ea Attire +1 Set: While the stats are less compared to the HQ version, slowly piecing it together will offer a significant boost to your burst damage. &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT, Magic Damage, Magic Attack Bonus, Magic Accuracy&#039;&#039;&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enfeebling Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Psystorm Earring&lt;br /&gt;
|Ear2 = Lifestorm Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier II&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = MND/MACC&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Hermetic Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = MND/MACC&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = MND/MACC&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = MND/MACC&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = MND/MACC&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Geomancy Tunic +2&lt;br /&gt;
|Hands = Geo. Mitaines +2&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +2&lt;br /&gt;
|Feet = Geo. Sandals +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +3&lt;br /&gt;
|Feet = Geo. Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| As you slowly progress in skill and gear, there is a shift for stacking more Magic Accuracy as well as slowly adding Enfeebling Magic Skill gear. While an additional point in Enfeebling Magic is roughly equivalent to one Magic Accuracy, the Enfeebling Magic Skill also adds to the potency of some enfeebling spells. Continue to prioritize Enfeebling Magic Skill, Magic Accuracy, and then Mind. Trade out the Jkahri Attire for Merlinic Attire as you are able to acquire augments which make the piece better than the previous set.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Geomancy Attire +2 is easy to acquire after a couple of Omen runs needing only 40 [[P. GEO Card | Paragon Geomancer Cards]]. Equipping all five pieces will grant the geomancer an additional 60 Magic Accuracy allowing for accessories have additional Enfeebling Magic Skill and Mind oppose to Magic Accuracy. The three piece bonus will begin to see the turning of using either Jharki or Merlinic in turn for Geomancy Attire +2 especially on pieces of the former sets which have the least amount of Magic Accuracy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While it is no Red Mage, with either sub Red Mage, Scholar, or Black Mage, Geomancer has access to debuffs. The Geomancy Attire Set +3 offers the best Magic Accuracy for Geomancer. Coupled with the Regal Cuffs and Earring, Geomancer will be able to extend effects for spells like Sleep or the Elemental Debuffs. Depending on the debuff you will either want Mind or Intelligence on the cape for casting.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: Mind and Magic Accuracy&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path A (MND+10, Magic Accuracy+15, &amp;quot;Cure Potency&amp;quot;+15)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc. Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Geomancers have no native healing skill, acquiring it from their subjob. A healing set should cap Cure Potency followed by Healing Skill and lastly Mind. A Nibiru Cudgel performs a better than an unaugmented Gada, but augmenting a Gada with an additional 10 Mind and 7% Cure potency will outperform a Nibiru Cudgel. If all all other constants remain the except the weapon, the progression would be Nibiru Cudgel to either an augmented Gada or Daybreak.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path B (Healing Magic Skill +20, &amp;quot;Cure&amp;quot; spellcasting time-7%, Magic Damage Taken -3%)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee and Weapon Skill Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Melee Sets - More Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Cetl Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Gerdr Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Nyame Path B... We all know you&#039;re going to do it, so just go ahead and do it anyway...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| For all your GEO/DNC and GEO/NIN needs...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Next you&#039;re going to ask me for WS sets as well, right...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Now... You got me wondering...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Weapon Skill Sets - Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements and Dedication ==&lt;br /&gt;
Thanks to all those along the way who helped out especially the information put out by [[User:UsedtobeRDM|UsedtobeRDM]] and their [[Geomancer&#039;s_Thought_Bubble|Geomancer&#039;s Thought Bubble]], Brixy and his [https://www.ffxiah.com/forum/topic/41358/bubble-trouble-a-geomancer-guide/ Bubble Trouble] guide and, Ruaumoko and his [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide] video as well as the countless threads between BG-Wiki, FFXIAH, and Reddit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Thanks to the guys over in the LS taking the chance in letting me come in and pick up Geomancer. I appreciate the hours we spent grinding out content watching me bust bubbles before getting it right and then helping me gear it up so we can watch it &#039;&#039;go boom!&#039;&#039; This is for you guys! Another shout out to [[User:Brahmsz|Braams]] for his insane ideas that we threw in here to give this guide a breath of life rather than making it seem like an advance calculus class.&lt;br /&gt;
&lt;br /&gt;
=== Updates ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Current Version:&lt;br /&gt;
* &#039;&#039;&#039;V22.12.3 - Subjob and Food Sections formatting overhaul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Older Versions:&lt;br /&gt;
* V22.12.2 - Melee Gear Sets refined, to include Ambuscade Cape&lt;br /&gt;
* V22.12.1 - Revamp of Indicolure Gear Sets&lt;br /&gt;
* V22.11.1 - Melee Gear Set Added&lt;br /&gt;
* V22.11.1 - Added Empyrean Armor +3&lt;br /&gt;
* V22.9.1 - Added Empyrean Armor +2&lt;br /&gt;
* V22.6.1 - Reformatted Artifact and Relic Armor sets, added Empyrean Armor&lt;br /&gt;
* V21.6.1 - Updated Nuking Sets&lt;br /&gt;
* V21.3.5 - Ambuscade Capes Updated&lt;br /&gt;
* V21.3.4 - Magic Burst Sets created&lt;br /&gt;
* V21.3.3 - Indicolure and Geocolure Acquistion 2.0&lt;br /&gt;
* V21.3.2 - Subjob and Food Selection Added&lt;br /&gt;
* V21.3.1 - Geomancy Spells Acquisition and Effects Added&lt;br /&gt;
* V21.2.2 - Enfeebling Sets Added&lt;br /&gt;
* V21.2.1 - Page Created&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=672664</id>
		<title>Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=672664"/>
		<updated>2023-03-08T14:23:23Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Geocolure Sets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;max-width: 100%;&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Guide}}  &lt;br /&gt;
|style=&amp;quot;max-width: 17%; vertical-align: top; align: right&amp;quot;| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
:&amp;quot;The ancient geomancers realized that the answer wasn&#039;t to control the land ... but rather let themselves be swept up by its current and borrow some of its strength.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Sylvie&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A [[Geomancer]] is able to fill the role of support, magic damage dealer, enfeebler, and a secondary healer. In the primary role of support, a Geomancer aids the party with the use of Indicolure and Geocolure spells casting varying buffs and debuffs which can compliment each other and what the content the party is tackling. Indicolure spells are acquired by the use of a plate, similar to a spells scroll, and are either purchased from a vendor, the Auction House, or as a drop from a battlefield. With an indicolure spell geomancers are able to focus themselves as the conduit to emanate a spells effect. As a geomancer develops its own skill their luopan will resonate with the world, and when attuned to its calling, will learn the respective geocolure spell. When the geomancer uses a debuffing colure spell they must be on the enemy&#039;s enmity list in order for the spell to take effect. They can achieve this by casting a fast enfeebling spell such as [[Dia]] or [[Diaga]] on the enemy or by healing the tank which is on the enmity list. Failure to do so will result in a debuffing colure spell not to effect the enemy.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Geomancers secondary role is to serve as an magical damage dealer with their elemental magic and their own -ra variant spells which like an indicolure spell, emanates from the geomancer to hit all enemies within range. Through the use of the [[Cardinal Chant]] trait, a geomancer&#039;s elemental magic gains a boost based on the geomancer&#039;s direction in relation to the target. While their own variants of elemental-ra spells have an increased boost compared to other elemental spells, a geomancer would benefit from using this trait to gain benefits such as increased Magical Critical Rate or a Magical Attack Bonus.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A geomancer has a the same enfeebling magic skill as a [[Black Mage]] and the [[Geomancy Attire Set]] has a significant amount of Magic Accuracy. While they do no have the same amount or calibur of enfeeblings spells as a [[Red Mage]], only having access to [[Sleep]] and [[Sleep II]] natively, they are able to benefit from using the lower tier spells they gain from having a Black Mage or Red Mage as a sub job. Spells such as  Gravity or Bind still have a use in all content in the means of crowd control and the increased Magic Accuracy ensures that a Geomancer can aid in landing these spells.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While only having a handful of dark spells, the geomancer has a high skill allowing it to benefit from using Drain and Aspir to quickly regain lost health and mana in order to continue their volley of spell casting. Through the use of having Black Mage as a subjob, Geomancer gains access to Stun allowing for an additional means to block powerful but slow casting spells and TP moves from enemies.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Lastly, while they have no native healing magic skill, a geomancer with either Red Mage, [[White Mage]], or [[Scholar]] as a subjob gains access to various cure spells. A well geared geomancer can aid in battle by using the additional MP they have to heal other front line jobs allowing dedicated healers to either focus on the tank or on removing status aliments form the party.&lt;br /&gt;
&lt;br /&gt;
=== Indicolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;Indicolures are self targeted spells which emanate from the Geomancer&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Ruaumoko, [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide], 2017&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s indicolure spells originate around the caster, or if used with [[Entrust]], around the party member, adding buffs to party members or debuffs to enemies within the indicolure&#039;s radius. Indicolure spells are not effected by any abilities except for [[Bolster]] and those used with [[Entrust]] are not granted any Geomancy Potency effects from equipment such as the [[Nepote Bell]] or [[Dunna]]. An indicolure spell could provide an enemy with a debuff such as slow, paralysis, or decrease their attack, but only takes effect if the Geomancer is on the enemy&#039;s enmity list. The use of elemental or enfeebling Magic to end up on the enmity list is common practice, or by healing the tank after it establish hate on an enemy. Any party member that is entrusted with an indicolure spell &#039;&#039;&#039;must&#039;&#039;&#039; also be on the enemy&#039;s enmity list in order for the indicolure to effect the enemy.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Indi Duration +11%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +20%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Initially you can gain up to 42 seconds on top of the 180 second base duration of any Indicolure spell.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
With an increase of 50 seconds, the duration bonus from the [[Lifestream Cape]] is multiplicative, meaning that you will gain 10% duration from the 230 seconds your Indicolure spells are boosted to, resulting in a 253 seconds (4:13) duration.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Once you unlock the [[Idris]], you would only use a [[Solstice]] or [[Gada]] when using [[Entrust]]. [[Pellucid Stone|Pellucid Stones]] and [[Taupe Stone|Taupe Stones]] have a maximum augment of +10% duration while [[Fern Stone|Fern Stones]] have a maximum augment of +11% duration. Even with a 8% duration increase, coupled with the 20% duration increase (maximum augment) on the Lifestream Cape, you can see an Indicolure spell duration of 346 seconds (5:46), assuming you have fully invested in the Indicolure Spell Effect Duration job points.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Geocolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
All geocolure spells summon a [[Luopan]] which the geocolure effect emanates from. It is important to remember that you will need 900 combined skill in order for any additional Geomancy Potency, from pieces such as a Dunna or Idris, to take effect. When building sets as a new Geomancer, you will have two sets, one casting the geocolure spell, the other when the Luopan summoned. Luopans have a native -50% Damage Taken, so look to maximize the damage taken pieces followed by regen so you Luopan will remains active, achieving the 10 minute time limit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s abilities effect the Luopan, but [[Bolster]] does not stack with [[Ecliptic Attrition]] or [[Blaze of Glory]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 =&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Bagua Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With a base perpetuation cost of 24 HP/tic, your Luopan will last approximately 210 seconds at level 99. Increasing the amount of regen to offset the perpetuation cost will allow the Luopan to remain out before finally despawning after 10 minutes. The Luopan has a base -50% Damage Taken trait like all other pets, and can be increased to the cap of -87.5% Damage Taken.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| As you slowly work your way through gear progression, the Geomancy Mitaines will remain a staple in your kit until you complete an Idris. These pieces alone, if augmented correctly can give a Luopan an additional -25% Damage Taken and 16 HP/tic Regen. While the Bagua Charm is not necessary as it&#039;s Geomancy +5 Effect does not stack with the Dunna&#039;s effect, the +6% Absorb Damage chance could be beneficial to some players.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With the Idris and Geomancy Mitaines +3, your Luopan will be at the -87.5% Damage Taken cap allowing you to put more pieces with Pet: Regen on, offsetting and possibly negating the perpetuation cost of the Luopan even with [[Ecliptic Attrition]] in effect.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Regen&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geomancy Effects and Mathematics ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=10% colspan=27| Geomancy Effects&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=6% rowspan=2| Effect&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod; border-right: 1px solid black&amp;quot; width=6% rowspan=2| Parameter&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=21% colspan=5| Standard&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Ecliptic Attrition (+25%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Blaze of Glory (+50%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| BoG &amp;amp; EA (+75%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Bolster&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | 900 Skill&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Stats || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attributes &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Regen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Refresh || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | MP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 6 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 11 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 12 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 13 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fury || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 67.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92.55% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.08% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.98% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 123.40%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Barrier || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 108.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 109.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 117.95% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 144.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 171.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Precision || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Voidance || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acumen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fend || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 69.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 83.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 104.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 87.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Focus || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attunement || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Haste || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Posion || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 105 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown; color: white&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 102 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slow || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.33% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Paralyze || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.50% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Gravity || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Movement&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.63% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.35% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.08% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Wilt || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -57.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -78.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106.500% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -92.05% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -124.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -114.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -142.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Frailty || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -14.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -28.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -31.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41.80% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -35.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -46.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50.55% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -49.53% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58.98% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -73.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -67.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -83.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slip || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Torpor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fade || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Malaise || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Vex || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Languor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=27 | &#039;&#039;NOTE: The above +5, +6, +7, and +10 values are the TOTAL value of the item plus the maximum skill value, not the boost from the item alone.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure and Geocolure Locations ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; valign=center class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  colspan=&amp;quot;11&amp;quot;  style=&amp;quot;font-size: larger; background-color: tan; border: 1px solid darkgoldenrod; color: white; width=58%&amp;quot; |Geomancy Spell Locations&lt;br /&gt;
|-&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: sandybrown; border: 1px solid chocolate; color: white; width=58%&amp;quot; |Indicolure Plate Locations&lt;br /&gt;
! rowspan=&amp;quot;34&amp;quot; style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px |&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width=42%&amp;quot; | Geomantic Reservoir Locations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 10%&amp;quot; | Plate &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 15%&amp;quot; | Acquisition &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 20%&amp;quot; | Location &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 8%&amp;quot; | Price (gil) &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 10%&amp;quot; | Spell &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 20%&amp;quot; | Area &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 7%&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 1 || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Ishvad]] || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 5 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[East Ronfaure]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 4 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |372|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 8 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Tahrongi Canyon]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H/I-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 10 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |1,400|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Konschtat Highlands]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F/G-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,335|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J/K-5)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,425|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Qufim]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |6,692|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Gusgen Mines]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |10,926|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Batallia Downs]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (D-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Lower Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |23,940|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Rolanberry Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |25,270|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Sauromugue Champaign]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |30,912|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |32,640|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Castle Oztroja]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |34,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Davoi]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |43,740|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Garlaige Citadel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |46,440|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Behemoth&#039;s Dominion]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Eukalline]] || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52,080|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Crawlers&#039; Nest]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beadeaux]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-8) &lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |61,875|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Xarcabard]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |83,160|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[The Eldieme Necropolis]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |94,185|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Bostaunieux Oubliette]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |103,040|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Fei&#039;Yin]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-5)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Vex]] &amp;lt;sup&amp;gt;3 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;|[[Eukalline]]&amp;lt;br&amp;gt;[[Macrocosmic Orb]]|| align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |504,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Vex]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Upper Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Frailty]] &amp;lt;sup&amp;gt;1 4 5 6 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |537,030|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Frailty]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Ceizak Battlegrounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Wilt]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 82 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |576,300|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Wilt]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 86 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Yahse Hunting Grounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Gravity]] &amp;lt;sup&amp;gt;4 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Gravity]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Foret de Hennetiel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Malaise]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Malaise]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Haste]] &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |709,716|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Haste]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 97 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Marjami Ravine]]  || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fade]] &amp;lt;sup&amp;gt;2 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |703,800|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fade]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 98 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color:white; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - Factory Rejects II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - Demolition Squad II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - Brother D&#039;Aurphe II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; - Legion XI Comitatensis II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; - Dismemberment Brigade II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; - Amphibian Assault II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; - Kindred Spirits II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; - High-Tier Mission Battlefields&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities, Traits, Merits, and Job Points ==&lt;br /&gt;
=== Abilities and Traits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Cardinal Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VII]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Bolster]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Tunic description.png|link=Bagua Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Full Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Azimuth Hood icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Azimuth Hood]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Azimuth Hood description.png|link=Azimuth Hood]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Lasting Emanation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ecliptic Attrition]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Collimated Fervor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Life Cycle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Geomancy Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Geomancy Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Geomancy Tunic description.png|link=Geomancy Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Nantosuelta&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Nantosuelta&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nantosuelta&#039;s Cape description.png|link=Nantosuelta&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Blaze of Glory]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dematerialize]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Entrust]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Pants icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Pants]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Pants description.png|link=Bagua Pants]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Sandals icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Sandals]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Sandals description.png|link=Bagua Sandals]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Theurgic Focus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Concentric Pulse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Galero +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Galero +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Galero +2 description.png|link=Bagua Galero +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Widened Compass]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Full Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Restores up to 5% additional MP per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| This group will benefit you until you are better able to manage MP either through spells, abilities, and gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ecliptic Attrition]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 10 seconds per merit.&amp;lt;br&amp;gt;Also reduces the recast time of Lasting Emanation.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reducing the recast to 4:10 from 5:00 not only affects Ecliptic Attrition, but [[Lasting Emanation]], and with a good Luopan Regen set  you can maintain this effect indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Life Cycle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| When starting as a Geomancer this may help due to the lack of Pet: Regen gear you have, but as you get better gear, this will be less useful over other choices.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Blaze of Glory]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Gaining the +50% Luopan Potency every 8:20 is noticeable, especially when rotated with Ecliptic Attrition. With a good Luopan Regen set you to keep this effect up indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dematerialize]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Just like Life Cycle merits, the lack of Pet: Damage Taken reduction gear you have will make this choice beneficial, but as your gear gets better it becomes less of a visible choice compared to others.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an HP recovery effect to Full Circle. Additional merits restore up to 5% additional HP.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Usually for soloing purposes, though you are healed when you use Full Circle which could help changing Geocolure spells midfight. Mending Halation does benefit the party much more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances Collimated Fervor with an elemental magic casting time reduction effect. Additional merits reduce casting time by 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| With a good Fast Cast set you will not need the elemental magic casting time reduction. A 1% casting time reduction is the same as having 1% Fast Cast, but only for the magic type being cast oppose to all magic types.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore HP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase HP recovery by 5% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on HP, this can restore a significant amount of MP to members in range. You will use this less than Radial Arcana.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore MP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase MP recovery by 3% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on MP, this can restore a significant amount of MP to members in range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Points ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%&amp;quot; align=center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Points&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Category&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Effect&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Bolster]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase maximum HP by 3 percent and reduces perpetuation cost by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Widened Compass]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduces the casting time of geomancy spells while under the effects of Widened Compass.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduce casting time by 3 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Life Cycle]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the amount of HP recovered by the luopan when Life Cycle is activated.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase amount of HP recovered by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Blaze of Glory]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the initial HP value of luopans while under the effects of Blaze of Glory.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase initial HP by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Attack Bonus|Magic Atk. Bonus]]&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhances Magic Atk. Bonus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhance Magic Atk. Bonus by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Accuracy]] Bonus&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic accuracy by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Dematerialize]] Duration&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Dematerialize.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase effect duration by 1 second.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Theurgic Focus]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the magic damage of specific spells while under the effects of Theurgic Focus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic damage by 3.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Concentric Pulse]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases damage when using Concentric Pulse.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase damage by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Indicolure]] Spell Effect Dur. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Indicolure spells. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase spell effect duration by 2 seconds.&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background-color:white; border: 1px solid white; padding: 15px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Gifts&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Gift&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 5%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 7%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 25&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 45&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 1&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 1 (Su1).&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 9%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 55&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 60&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 80&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 11%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 95&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 2&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 2 (Su2).&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new magic spells.&amp;lt;br&amp;gt;[[Fire V]], [[Blizzard V]], [[Aero V]], [[Stone V]], [[Thunder V]], [[Water V]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to an enemy.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 13%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 145&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 150&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 180&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 15%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 205&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 9. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 210&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 245&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 17%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 275&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 320&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 19%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 405&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 21%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 450&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 3 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 3 (Su3). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Magic Damage Bonus &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Increases magic damage by 3. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 23%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 545&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spell &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants a new magic spell.&amp;lt;br&amp;gt;[[Aspir III]]&amp;lt;br&amp;gt;Steals an enemy&#039;s MP. Ineffective against undead. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 605&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 25%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 655&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 12. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 660&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 27%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 775&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 780&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 845&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 29%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 905&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 910&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 980&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 31%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1045&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1050&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 33%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1195&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 4 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 4 (Su4). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new spells.&amp;lt;br&amp;gt; [[Fira III]], [[Blizzara III]], [[Aera III]], [[Stonera III]], [[Thundara III]], [[Watera III]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to enemies within area of effect.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 35%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 15. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1620&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1710&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1805&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1900&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 2000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 5 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 5 (Su5). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;★Master! &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants the designation &amp;quot;Master Naturalist.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Job Gift Total Bonuses&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot; width=50%| &#039;&#039;&#039;Capacity Point Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| +320% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;New Spells&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V&amp;lt;br&amp;gt;Aspir III&amp;lt;br&amp;gt;Fira III, Blizzara III, Aera III, Stonera III, Thundara III, Watera III&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Magic Damage Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| 13 &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Magic Attack Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +42 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Geomancy Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Accuracy Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +50 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Handbell Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Defense Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +56 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Elemental Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Evasion Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Dark Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subjob Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Lethargy Chappel icon.png|link=]] &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Red Mage serves as the most common subjob for a geomancer due to the amount of utility it provides. Especially starting off, the ability to [[Convert]] allows for a geomancer to regain MP and being able to rapidly cure themselves to with minimal loss to the regained MP. Debuffs such as Silence and Dispel do not have tiers and will benefit from a geomancer&#039;s enfeebling skill. While they have a low enhancing skill, Haste and Refresh are both a set potency largely affected by Enhancing Duration Gear and while not as good as the higher tier spells Red Mages acquire at later levels, these can serve largely to aid when a Red Mage is not in the party/alliance.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Convert&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Fast Cast II, Magic Attack Bonus II, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Fast Cast III (ML30)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Haste, Flurry, Refresh, Phalanx&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Slow, Paralyze, Silence, Dispel&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: See Enhancing Duration Gearset below for more information&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Wicce Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While using Black Mage as a subjob offers very little from Red Mage for traits, it offers more for in terms of crowd control. Though the high recast time for Stun will not allow for a Geomancer to act as a stun-lock such as Red Mage subbing Black Mage or Dark Knight, it still offers the ability to stop a hard hitting TP Move or spell. Sleepga is always useful for crowd control in content such as Dynamis Divergence and Omen, where large groups of enemies can easily wreck havoc on an inexperience or overly confident group.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Elemental Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Magic Attack Bonus II, Magic Burst Bonus&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Stun, Sleepga&lt;br /&gt;
** &amp;lt;small&amp;gt;Sleepga II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While not a standard subjob, Scholar offers a large amount of utility though it is locked behind the either Light or Dark Arts. Scholar will give Geomancer access to all status removal magic that using White Mage does but Stona. The use of Manifestation allows for Sleep and Sleep II to become Area of Effect debuffs to aid in crowd control and allows Dispel to act as a Dispelga prior to acquiring a Daybreak. While it has lost the use of Refresh, Phalanx, and Haste, it has gained the use of Storm spells giving weather bonus to both Geomancer&#039;s native elemental magic and Scholar&#039;s healing magic.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Light Arts, Dark Arts, Sublimation&lt;br /&gt;
** Light Arts Stratagems: Penury, Addendum: White, Celery, Accession&lt;br /&gt;
*** &amp;lt;small&amp;gt;Rapture (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
** Dark Arts Stratagems: Parsimony, Alacrity, Addendum: Black, Manifestation&lt;br /&gt;
*** &amp;lt;small&amp;gt;Ebullience (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Resist Silence II, Max MP Boost&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Storm Spells&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Dispel&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Stona (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:A geomancer which is doing very little to contribute to a party is doing a great disservice to the party and then themselves. A Geomancer sits on a large amount of MP when not in dire need of recasting their colure spells and should be using this to aid the party. Using White Mage as a subjob gives Geomancer access to remove a majority of debuffs effecting the party to include [[Doom]] which can bring down any party, especially if a White Mage is not in the party to remove it themselves.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Divine Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Auto-Regen, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Divine Veil (ML5), Divine Benison (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Stona, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Raise II (ML35), Reraise II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: Theory-crafting estimates a properly geared Geomancer is able to remove Doom 30% of the time with Cursna. More testing needs to be used to verify the base removal rate and geared removal rate.&#039;&#039;&amp;lt;/small&amp;gt; {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 3px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=2| The following two subjobs are niche in the implementation. While they are strong options for soloing, allowing the Geomancer to get into the fray, many groups may look down upon them being used without either a strong argument to support their use or an agreement between the Geomancer and the party. The idea is that to provide a Geomancer with the Attack and Accuracy needed to perform well under the circumstance, there is a trade off on the longevity of the Luopan and the Geomancer themself.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Hattori Zukin icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While boosting an impressive amount of skills to add to your kit when soloing, using Ninja for a subjob does not provide the geomancer with a means to heal themselves. There is a time when you may find a purpose to this, such as an occasional Ambuscade fight or when in CP Parties and you have down time to get into the fray, but those times are few and far in between. The lack of skill in Ninjutsu Magic means that most of your damage would be coming from the amount of Magic Attack Bonus from gear or traits, but not enough to use effectively in most endgame content.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield III, Subtle Blow III, Max HP Boost II&lt;br /&gt;
* &#039;&#039;&#039;Buffing Ninjutsu&#039;&#039;&#039;: Tonko: Ichi/Ni, Utsusemi: Ichi/Ni, &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Ninjutsu&#039;&#039;&#039;: Kurayami: Ichi/Ni, Hojo: Ichi/Ni, Dokumori: Ichi, Jubaku: Ichi&lt;br /&gt;
* &#039;&#039;&#039;Elemental Ninjutsu&#039;&#039;&#039;: Katon: Ichi/Ni, Suiton: Ichi/Ni, Raiton: Ichi/Ni, Doton: Ichi/Ni, Huton: Ichi/Ni, Hyoton: Ichi/Ni&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Maculele Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Agreed to be a fun combination, using Dancer as a subjob compared to Ninja has it&#039;s trade offs. The higher delay on clubs coupled with the lower Dual Wield trait means a higher focus on dual wield gear costing valuable slots for your accuracy and attack accessories. Using Haste Samba would enable the party to benefit from the 5% Job Ability Haste but depending on your party setup may be unnecessary. The only true benefit this gains over using Ninja is access to Curing Waltz and Healing Waltz allowing for curing potential and status aliment removal. Steps add an additional tool but their use may be a concern if a geomancer does not have the accuracy to successfully land them.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield II, Subtle Blow II, Evasion Bonus II, Accuracy Bonus&lt;br /&gt;
* &#039;&#039;&#039;Sambas&#039;&#039;&#039;: Drain Samba I/II, Aspir Samba, Haste Samba&lt;br /&gt;
* &#039;&#039;&#039;Waltzes&#039;&#039;&#039;: Curing Waltz I/II/III, Divine Waltz, Healing Waltz&lt;br /&gt;
* &#039;&#039;&#039;Steps&#039;&#039;&#039;: Quickstep, Box Step, Stutter Step&lt;br /&gt;
* &#039;&#039;&#039;Flourishes&#039;&#039;&#039;: Animated Flourish, Desperate Flourish, Violent Flourish, Reverse Flourish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Food Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Pear Crepe icon.png|link=]] &#039;&#039;&#039;[[Pear Crepe]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: Your basic magic accuracy food sold by the Curio Vendors when you acquired the [[Rhapsody in Fuchsia]] key item (RoV 3-3). The additional 45 Magic Accuracy will aid in landing enfeebles and elemental magic.&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT +2&lt;br /&gt;
* Magic Accuracy +20% (Cap: 45)&lt;br /&gt;
* Magic Defense Bonus +1&lt;br /&gt;
* MP Recovered While Healing +2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Tropical Crepe icon.png|link=]] &#039;&#039;&#039;[[Tropical Crepe]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT+2&lt;br /&gt;
* MND+2&lt;br /&gt;
* Magic Accuracy +20% (Max. 90)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot; +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Black Curry Bun icon.png|link=]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* DEX +2&lt;br /&gt;
* VIT +4&lt;br /&gt;
* INT +1&lt;br /&gt;
* HP Recovered While Healing +2&lt;br /&gt;
* MP Recovered While Healing +1&lt;br /&gt;
* Accuracy +5&lt;br /&gt;
* Ranged Accuracy +5&lt;br /&gt;
* Evasion +5&lt;br /&gt;
* Defense +15% (Cap: 180)&lt;br /&gt;
* Resist Sleep +3-4 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Miso Ramen icon.png|link=]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: The standard tank food due to its Defense and Magic Evasion, this food is helpful when there is a priority of defense over magic accuracy. This is especially useful in HTBF such as [[Odin Prime|A Stygian Pact II]].&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* HP +100&lt;br /&gt;
* STR +5&lt;br /&gt;
* VIT +5&lt;br /&gt;
* Defense +10% (Cap: 170)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot;+5&lt;br /&gt;
* Magic Evasion +10% (Cap: 50)&lt;br /&gt;
* &amp;quot;Resist Slow&amp;quot; +10 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== JSE Armor ==&lt;br /&gt;
&lt;br /&gt;
=== [[Geomancy Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3|18px]] [[Geomancy Tunic +3]], [[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3|18px]] [[Geomancy Mitaines +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Galero +3 description.png|link=Geomancy Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atramenterrane icon.png|link=Atramenterrane|18px]] [[Atramenterrane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Urunday Lumber icon.png|link=Urunday Lumber|18px]] [[Urunday Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero|Geomancy Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +3 icon.png|link=Geomancy Galero +3]] [[Geomancy Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Tunic +3 description.png|link=Geomancy Tunic +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Lavarion icon.png|link=Lavarion|18px]] [[Lavarion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Silk Cloth icon.png|link=Silk Cloth|18px]] [[Silk Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic|Geomancy Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3]] [[Geomancy Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Mitaines +3 description.png|link=Geomancy Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Bloodline of Zacariah]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines|Geomancy Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3]] [[Geomancy Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Pants +3 description.png|link=Geomancy Pants +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Communion]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants|Geomancy Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +3 icon.png|link=Geomancy Pants +3]] [[Geomancy Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Sandals +3 description.png|link=Geomancy Sandals +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Cyclone Cotton icon.png|link=Cyclone Cotton|18px]] [[Cyclone Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sheep Leather icon.png|link=Sheep Leather|18px]] [[Sheep Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gold Ingot icon.png|link=Gold Ingot|18px]] [[Gold Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals|Geomancy Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +3 icon.png|link=Geomancy Sandals +3]] [[Geomancy Sandals +3|Geomancy Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Bagua Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Bagua Pants +3 icon.png|link=Bagua Pants +3|18px]] [[Bagua Pants +3]], [[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3|18px]] [[Bagua Sandals +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Galero +3 description.png|link=Bagua Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raaz Leather icon.png|link=Raaz Leather|18px]] [[Raaz Leather]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Frontier Soda icon.png|link=Frontier Soda|18px]] [[Frontier Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero|Bagua Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- GEO icon.png|link=Voidhead: GEO|18px]] [[Voidhead: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +3 icon.png|link=Bagua Galero +3]] [[Bagua Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Tunic +3 description.png|link=Bagua Tunic +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Leather icon.png|link=Ether Leather|18px]] [[Ether Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chocolate Crepe icon.png|link=Chocolate Crepe|18px]] [[Chocolate Crepe]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic|Bagua Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- GEO icon.png|link=VoidTorso: GEO|18px]] [[Voidtorso: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +3 icon.png|link=Bagua Tunic +3]] [[Bagua Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; By the time you get around to making the Bagua Tunic +2 with it&#039;s requirements you will other pieces of gear which will give you plenty of Geomancy Magic skill. It falls further from favor as a nuking piece if you already have an Amalric Robe +1 or high augments on your Merlinic Jubbah. It does not gain any benefit to it&#039;s augment to Bolster, as all four versions of this piece increase Bolster&#039;s effects by 30 seconds. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Mitaines +3 description.png|link=Bagua Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bismuth Sheet icon.png|link=Bismuth Sheet|18px]] [[Bismuth Sheet]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Campfire Choco icon.png|link=Campfire Chocolate|18px]] [[Campfire Chocolate]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines|Bagua Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- GEO icon.png|link=Voidhand: GEO|18px]] [[Voidhand: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +3 icon.png|link=Bagua Mitaines +3]] [[Bagua Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Pants +3 description.png|link=Bagua Pants +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cascade Candy icon.png|link=Cascade Candy|18px]] [[Cascade Candy]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants|Bagua Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- GEO icon.png|link=Voidleg: GEO|18px]] [[Voidleg: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +3 icon.png|link=Bagua Pants +3]] [[Bagua Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Sandals +3 description.png|link=Bagua Sandals +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sparkstrand icon.png|link=Sparkstrand|18px]] [[Sparkstrand]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Trail Cookie icon.png|link=Trail Cookie|18px]] [[Trail Cookie]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals|Bagua Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- GEO icon.png|link=Voidfoot: GEO|18px]] [[Voidfoot: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3]] [[Bagua Sandals +3|Bagua Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Azimuth Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3|18px]] [[Azimuth Hood +3]], [[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3|18px]] [[Azimuth Gaiters +3]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3: [[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3|18px]] [[Azimuth Coat +3]], [[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3|18px]] [[Azimuth Gloves +3]], [[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3|18px]] [[Azimuth Tights +3]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Hood +3 description.png|link=Azimuth Hood +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khroma Ore icon.png|link=Khroma Ore|18px]] [[Khroma Ore]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x20&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood|Azimuth Hood]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3]] [[Azimuth Hood +3|Azimuth Hood +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; With &#039;&#039;Luopan: Regen +5&#039;&#039; and &#039;&#039;Damage Taken -12%&#039;&#039;, this piece, and its +2 variant, will make this an excellent idle piece unless you need refresh.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Coat +3 description.png|link=Azimuth Coat +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[Treasures of the Earth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat|Azimuth Coat]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3]] [[Azimuth Coat +3|Azimuth Coat +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gloves +3 description.png|link=Azimuth Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x15&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves|Azimuth Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3]] [[Azimuth Gloves +3|Azimuth Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Tights +3 description.png|link=Azimuth Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x10&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights|Azimuth Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3]] [[Azimuth Tights +3|Azimuth Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gaiters +3 description.png|link=Azimuth Gaiters +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x25&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters|Azimuth Gaiters]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3]] [[Azimuth Gaiters +3|Azimuth Gaiters +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The &#039;&#039;Indicolure Spell Duration +30&#039;&#039; allow for longer lasting Indicolure spells, which is especially beneficial when coupled with the Bagua Pants and a Gada which has &#039;&#039;Indicolure Spell Duration + &#039;&#039;&#039;X&#039;&#039;&#039;%&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nantosuelta&#039;s Capes ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border: 1px solid darkgoldenrod; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Augments&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Purpose/Uses&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=50% align=&amp;quot;center&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +5 Pet: Regen&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Luopan&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Idle&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Magic Attack Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Nuking&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Go forward and Nuke and Burst young Geomancer!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Fast Cast&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Enfeebling&lt;br /&gt;
* Healing&lt;br /&gt;
* Fast Cast&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on your subjob, a Geomancer can find itself aiding in enfeebling and Immunobreaks.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; colspan=3 | The following are situational and should be acquired last.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 DEX&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Store TP&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Melee&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on the content and your subjob, a Geomancer may be asked to aid in the Damage to give a group that edge in the fight.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Physical Weaponskills:&lt;br /&gt;
** [[Black Halo]]&lt;br /&gt;
** [[Exudation]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Magical Weaponskills:&lt;br /&gt;
** [[Flash Nova]]&lt;br /&gt;
** [[Seraph Strike]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Sets ==&lt;br /&gt;
While the sets below aren&#039;t considered to be the &amp;quot;Best in Slot&amp;quot;, they are benchmarks to either build sets which fit your playstyle or group requirements. They all follow the chart below to allow progression through the sets, but equipment can be rearranged based on content you have access to and equipment you have for other jobs.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Equipment Tiers&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Low Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;0 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Delve, Sinister Reign, Quest Rewards, Ambuscade, HTBF&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Mid Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;500 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen, Dynamis [D] Entries, Sortie A-D, Odyssey V0 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;High Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;1200 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen Bosses, Dynamis [D] Wave 1 Clear, Odyssey V15 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Top Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;2100 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Dynamis [D] Wave 3 Clear, Sortie E-H, Odyssey V20 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Pinnacle&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;ML 10&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| NOT BIS! Makes things damn near stupid easy with the right skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;0 JP&amp;lt;br&amp;gt;858 Combined Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Filiae Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic&lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;500 JP&amp;lt;br&amp;gt;904 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;935 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;915 Combined Skill&amp;lt;br&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The beginner set is real easy to acquire, being assembled from quested pieces, Domian Invasion, and Reives. The Stikini Rings are reasonably priced and easy to acquire as there is a constant need for them and will serve you for a long time.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With Geomancy and Handbell skill are capped and merited, this set up will give you the required 900 combined skill as well at Geomancy +5 allowing you to participate in all content.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| Both setups use the minimum pieces to bring you to the required skill, including the 20 skill lost for using the Bagua Charm +2 over the Incanter&#039;s Torque. You gain -21% DT and +2% in casting Geomancy spells for 0 MP from the two pieces of Azimuth Attire being upgraded to it&#039;s +2 variants.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=3|&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;* Mastered *&amp;lt;br&amp;gt;908 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;ML9 Required&amp;lt;br&amp;gt;901 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While you do lose some time due to trading out the augmented Gada for an Idris, the gains you make for having Geomancy +10 is extremely beneficial and sought after by all groups. It is a time consuming task to build an Idris, but is rewarding once you complete it.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Casting Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C or D, Rank 15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C, Rank 15&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geocolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
The following gear sets are not intended to serve as the gear you use while casting a Geocolure spell, those sets closely follow the Indicolosure sets listed above. These sets are the idle sets after you finish casting and are not either casting elemental, enfeebling, or healing magic.&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Idle Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2 = Handler&#039;s Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -31% PDT&amp;lt;br&amp;gt;Pet: -39% DT, +28 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -26% PDT&amp;lt;br&amp;gt;Pet: -37% DT, +25 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Sucellus&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| Your basic Geocolure Idle set, this base set does not assume what gear was previously obtained but looks at what can be easily acquired by soloing with trusts. Any empty space should be filled with Pet Damage Taken or Pet Physical Damage Taken reductions, Pet Regen, then the Geomancer&#039;s Damage Taken and Physical Damage Taken. As a new Geomancer, you will not be expected to be in the fray as you are still developing your skills and building your gear.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While it is possible to get Telchine Attire Set early compared to some other gear, getting the augments of Pet: -4% Damage Taken and Pet: +3 Regen may be hard to come by. Prioritizing the damage taken on the Nantosuelta&#039;s Cape until you can get the -4% Damage Taken for each Telchine Attire piece. If you are able to get those augments, then this set will max both Pet Damage Taken and Pet Regen, allowing for the Luopan to remain for the full 10 minutes unless the damage taken is too much for the Luopan to recover itself. The use of Ecliptic Attrition will burden this set without the use of either [[Dematerialize]] or [[Life Cycle]].&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While the [[Bagua Galero +2]] has +500 Luopan HP, the Luopan only gains this HP if the Galero is being worn sacrificing the possible -4% Damage Taken and +3 Regen from the Telchine Cap.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While there is a slow shift between Pet Damage Taken to Pet Regen, the beginning focus to build additional Damage Taken reduction for the Geomancer themselves allowing them to stand in the heat of battle to provide their party with Indicolure buffs. The blend between the two offer a higher degree of survival for both the Geomancer and Luopan.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: The hood has +3 Regen for the Luopan, which will help until you acquire and augment the Telchine Cap&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Bagua Sandals +1]] for [[Telchine Pigaches]]: Just like the Azimuth Hood, the sandals have +3 Regen for the Luopan&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -1~4% Damage Taken, Pet: +1~3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Shamash Robe]] for [[Geomancy Tunic +3]]: The Shamash has an additional -10% PDT&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: If you want the additional Regen, use the Abdhaljs Resin for Pet: Regen instead of Pet: Damage Taken&#039;&#039; &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-right: 2px solid; border-color: darkgoldenrod; width: 25%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -30% PDT&amp;lt;br&amp;gt;Pet: -37% DT, +27 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Idle Set&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -50% DT&amp;lt;br&amp;gt;Pet: -38% DT, +20 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Malignance Pole&lt;br /&gt;
|Sub = Khonsu&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Conserve MP&lt;br /&gt;
|CaptionBottom = Using a Solstice&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Etiolation Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path C&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path C&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Conserve MP&lt;br /&gt;
|CaptionBottom = Using an Idris&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Gifted Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Lifestream Cape &lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path C&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path C&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; border-right: 2px solid; border-color: darkgoldenrod; padding: 5px&amp;quot;| Having an Idris with the Geomancy Mitaines +3 caps the Luopan&#039;s Damage Taken reduction to -87.5% while the Geomancer receives -30% PDT. The Bagua Charm +2 offers 10% Damage Absorption by the Luopan aiding in its longevity through the course of a battle. Augment the cape with either Defense, Evasion, or Magic Evasion as you see fit after the Pet: +15 Regen.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; padding: 5px&amp;quot;| When a Geomancer needs to protect itself and its Luopan from whatever may come for them, this set up maximizes on Damage Taken reduction for the Geomancer while sacrificing a slight amount of DT for the Luopan, but a few small tweaks will still offer both capped Damage Taken reduction.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding: 5px&amp;quot;| With a native 43% [[Conserve MP]], a gear set specailizing in Conserve MP will allow you to reduce the cost of your Geo-Colures spells between 1/16 to 1/2 of their cost. While you still need to have the MP to cost the spell, any and every proc will help in the long run.  While this set is very niche, it should not be overlooked as the MP saved could be used towards recasting colures, nuking, enfeebling, or curing.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border-right: 2px solid; border-color: darkgoldenrod; padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Geomancy Tunic +3]] for [[Shamash Robe]]: While the loss of the -10% PDT occurs, the refresh value remains the same, and can serve as a good alternate&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Culminus]] for [[Genmei Sheild]]: The trade off for -10% PDT for +10 SIRD is based on your needs.&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: This trade should be made until you can augment the Telchine Cap with Magic Evasion, Pet: Damage Taken, and Pet: Regen&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: +25 Magic Evasion, Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path C (MND+10, Spell Interruption rate-15%, Conserve MP+6)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: +10 Geomancy Skill, -5% Damage Taken, Pet: -5% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot; colspan=4| &#039;&#039;Note: All Damage Taken mitigation assumes that the Geomancer does not have any tier of [[Shell]] as a buff. When the Geomancer has Shell, change Magic Damage reductions gear accordingly.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nuking Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;GEO goes Boom!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Akabrena, Fight against Kei, 2021&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
With a B+ rating in Elemental Magic and bonuses from the Cardinal Chant trait, Geomancers have the ability to put up some comparative damage numbers with nukes. Geomancer gains 62 Magic Attack Bonus, 42 from job gifts and from job points. While it has no native Magic Attack Bonus from traits such as Black Mage and Red Mage do, it gains an additional 15 Magic Attack Bonus from Indi-Acumen. Magic Damage is a factor of several to include Magic Attack Bonus and Intelligence, which Magic Accuracy influencing resist rates. Spells are also affected by the 95% hit rate just like physical attacks.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Ammo = Memoria Sachet&lt;br /&gt;
|Head = Jhakri Coronal +1&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Hecate&#039;s Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Jhakri Robe +1&lt;br /&gt;
|Hands = Jhakri Cuffs +1&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Izdubar Mantle&lt;br /&gt;
|Waist = Oneiros Sash&lt;br /&gt;
|Legs = Jhakri Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +3&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Most of the beginner nuking gear can be found between Ambuscade, Domain Invasion, or previously released content. If you are unable to find anything with Magic Attack Bonus or Magic Accuracy, equip pieces which gives you additional INT. The more INT you have compared to your target, the more damage your spells end up doing.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| All Merlinic Pieces should have +10 INT, +30 Magic Attack Bonus, and +30 Magic Accuracy on them. While Magic Damage seems beneficial to have, it may not offset the loss in Magic Attack Bonus on a piece. Compared to Amalric Attire +1, the Merlinic Attire Set has significantly less Magic Attack Bonus but a significant amount of Magic Accuracy and Intelligence which will effect a spell&#039;s hit and resist rate.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Amalric Doublet +1 and Amalric Gages +1 will add an additional 13 Magic Attack Bonus at the cost of 5 Magic Accuracy and 6 Intelligence. Overall a Geomancer will see better damage numbers with this combination compared to using all Bagua Attire +3. As for the accessories, a Geomancer will want to mix Magic Attack Bonus and Magic Accuracy in order to maximize between the damage dealt and a spell being resisted. There are several pieces that trade a few points of one for the other and can be traded out based on what your group needs.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;The [[Weatherspoon Armor Set +1]] sold by [[Vesca]] for 9,400 Bayld is a good choice until you can start doing some Ambuscade constantly. If you are soloing Domain Invasion, you can begin to purchase the Merlinic Attire pieces from [[Zurim]] for 800 points each. While each set may be costly to a new player, they are iLvl 119, oppose to the Artifact and Relic Armor which starts at iLvl 109.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path B (MP+50, INT+10, &amp;quot;Magic Attack Bonus&amp;quot;+15)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: +8~10 INT, +30~40 Magic Attack Bonus, +30~40 Magic Accuracy, +5~8 Magic Damage&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 10&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug = Rank 20&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug = Rank 20&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = Rank 20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| When it comes to using a Daybreak or an Idris, the choice if a Geomancer has both is left up to the Geomancer. The afterglow on an Idris can give up to an additional 50 Magic Attack Bonus, but unless fully augmented, will lose 15 Magic Attack Bonus compared to a Daybreak. Either weapon paired with an Ammurapi Shield has the best Magic Attack Bonus, Magic Damage, and Magic Accuracy for not only Geomancer, but several jobs.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 10): DMG:+5, Mag. Atk. Bns. +10&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 20): DMG: +9, Magic Attack Bonus +20, Accuracy +5, Magic Accuracy +5&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magic Burst Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While not having any native Magic Burst Bonuses a Geomancer is able to equip several piece with Magic Burst Bonus, charging it&#039;s nukes when closing Skillchains. The longer the skillchain the more damage the magic burst does, so take advantage of using higher damage nukes to close the bursts at later steps. Through the use of a geomancer&#039;s -ra spells as well as haste and fast cast sets, they can double burst bypassing the [[Nuke Wall]] for full damage on two nukes. As a magic burst set is commonly one of the last sets you will be competing, this guide assumes the geomancer is between between the mid and high tiers nuking sets and selects gear and accessories from those above listed sets.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&amp;lt;small&amp;gt;Magic Burst Bonus: +9&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Hermetic Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +15&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +2&lt;br /&gt;
|Hands = Bagua Mitaines +2&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +29&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|Borrowing on the simple principle that if you are building a basic Magic Burst Damage set, you are going to begin deviating from your Nuking Set, benefiting from +9 Magic Burst Bonus and +5% Fast Cast. The Ghastly Tathlum provides more damage over the Memoria Sachet if you are unable to acquire the Pemphredo Tathlum early in your Geomancer Career.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +40&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Ea Cuffs +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier III&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +44&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15 &lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +35&amp;lt;br&amp;gt;Magic Burst Bonus II: +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| This Burst set will give you a significant amount of damage by capping out the Magic Burst Damage bonus allowing for some significant numbers to be seen. The set boost a significant amount of Magic Accuracy allowing you to stack the Magic Attack Bonus and Intelligence in other slots for more damage. While the Ea Attire Set does suffer from lower stats all around, the set does boost some of the best Magic Evasion for geomancers.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Though the set has Magic Burst Bonus I of +44, there is no set-up which wouldn&#039;t cause a significant loss Magic Burst Damage trying to replace a piece to achieve the cap of +40 MBB I.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ea Attire Set]] for Ea Attire +1 Set: While the stats are less compared to the HQ version, slowly piecing it together will offer a significant boost to your burst damage. &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT, Magic Damage, Magic Attack Bonus, Magic Accuracy&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enfeebling Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Psystorm Earring&lt;br /&gt;
|Ear2 = Lifestorm Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier II&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = MND/MACC&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Hermetic Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = MND/MACC&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = MND/MACC&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = MND/MACC&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = MND/MACC&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Geomancy Tunic +2&lt;br /&gt;
|Hands = Geo. Mitaines +2&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +2&lt;br /&gt;
|Feet = Geo. Sandals +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +3&lt;br /&gt;
|Feet = Geo. Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| As you slowly progress in skill and gear, there is a shift for stacking more Magic Accuracy as well as slowly adding Enfeebling Magic Skill gear. While an additional point in Enfeebling Magic is roughly equivalent to one Magic Accuracy, the Enfeebling Magic Skill also adds to the potency of some enfeebling spells. Continue to prioritize Enfeebling Magic Skill, Magic Accuracy, and then Mind. Trade out the Jkahri Attire for Merlinic Attire as you are able to acquire augments which make the piece better than the previous set.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Geomancy Attire +2 is easy to acquire after a couple of Omen runs needing only 40 [[P. GEO Card | Paragon Geomancer Cards]]. Equipping all five pieces will grant the geomancer an additional 60 Magic Accuracy allowing for accessories have additional Enfeebling Magic Skill and Mind oppose to Magic Accuracy. The three piece bonus will begin to see the turning of using either Jharki or Merlinic in turn for Geomancy Attire +2 especially on pieces of the former sets which have the least amount of Magic Accuracy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While it is no Red Mage, with either sub Red Mage, Scholar, or Black Mage, Geomancer has access to debuffs. The Geomancy Attire Set +3 offers the best Magic Accuracy for Geomancer. Coupled with the Regal Cuffs and Earring, Geomancer will be able to extend effects for spells like Sleep or the Elemental Debuffs. Depending on the debuff you will either want Mind or Intelligence on the cape for casting.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: Mind and Magic Accuracy&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path A (MND+10, Magic Accuracy+15, &amp;quot;Cure Potency&amp;quot;+15)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc. Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Geomancers have no native healing skill, acquiring it from their subjob. A healing set should cap Cure Potency followed by Healing Skill and lastly Mind. A Nibiru Cudgel performs a better than an unaugmented Gada, but augmenting a Gada with an additional 10 Mind and 7% Cure potency will outperform a Nibiru Cudgel. If all all other constants remain the except the weapon, the progression would be Nibiru Cudgel to either an augmented Gada or Daybreak.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path B (Healing Magic Skill +20, &amp;quot;Cure&amp;quot; spellcasting time-7%, Magic Damage Taken -3%)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee and Weapon Skill Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Melee Sets - More Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Cetl Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Gerdr Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Nyame Path B... We all know you&#039;re going to do it, so just go ahead and do it anyway...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| For all your GEO/DNC and GEO/NIN needs...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Next you&#039;re going to ask me for WS sets as well, right...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Now... You got me wondering...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Weapon Skill Sets - Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements and Dedication ==&lt;br /&gt;
Thanks to all those along the way who helped out especially the information put out by [[User:UsedtobeRDM|UsedtobeRDM]] and their [[Geomancer&#039;s_Thought_Bubble|Geomancer&#039;s Thought Bubble]], Brixy and his [https://www.ffxiah.com/forum/topic/41358/bubble-trouble-a-geomancer-guide/ Bubble Trouble] guide and, Ruaumoko and his [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide] video as well as the countless threads between BG-Wiki, FFXIAH, and Reddit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Thanks to the guys over in the LS taking the chance in letting me come in and pick up Geomancer. I appreciate the hours we spent grinding out content watching me bust bubbles before getting it right and then helping me gear it up so we can watch it &#039;&#039;go boom!&#039;&#039; This is for you guys! Another shout out to [[User:Brahmsz|Braams]] for his insane ideas that we threw in here to give this guide a breath of life rather than making it seem like an advance calculus class.&lt;br /&gt;
&lt;br /&gt;
=== Updates ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Current Version:&lt;br /&gt;
* &#039;&#039;&#039;V22.12.3 - Subjob and Food Sections formatting overhaul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Older Versions:&lt;br /&gt;
* V22.12.2 - Melee Gear Sets refined, to include Ambuscade Cape&lt;br /&gt;
* V22.12.1 - Revamp of Indicolure Gear Sets&lt;br /&gt;
* V22.11.1 - Melee Gear Set Added&lt;br /&gt;
* V22.11.1 - Added Empyrean Armor +3&lt;br /&gt;
* V22.9.1 - Added Empyrean Armor +2&lt;br /&gt;
* V22.6.1 - Reformatted Artifact and Relic Armor sets, added Empyrean Armor&lt;br /&gt;
* V21.6.1 - Updated Nuking Sets&lt;br /&gt;
* V21.3.5 - Ambuscade Capes Updated&lt;br /&gt;
* V21.3.4 - Magic Burst Sets created&lt;br /&gt;
* V21.3.3 - Indicolure and Geocolure Acquistion 2.0&lt;br /&gt;
* V21.3.2 - Subjob and Food Selection Added&lt;br /&gt;
* V21.3.1 - Geomancy Spells Acquisition and Effects Added&lt;br /&gt;
* V21.2.2 - Enfeebling Sets Added&lt;br /&gt;
* V21.2.1 - Page Created&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=672663</id>
		<title>Compendium of Colure: The Art of Geomancy</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Compendium_of_Colure:_The_Art_of_Geomancy&amp;diff=672663"/>
		<updated>2023-03-08T14:13:30Z</updated>

		<summary type="html">&lt;p&gt;Zan: /* Geocolure Sets */&lt;/p&gt;
&lt;hr /&gt;
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|style=&amp;quot;vertical-align: top;&amp;quot;|&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Guide}}  &lt;br /&gt;
|style=&amp;quot;max-width: 17%; vertical-align: top; align: right&amp;quot;| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Roles ==&lt;br /&gt;
:&amp;quot;The ancient geomancers realized that the answer wasn&#039;t to control the land ... but rather let themselves be swept up by its current and borrow some of its strength.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Sylvie&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A [[Geomancer]] is able to fill the role of support, magic damage dealer, enfeebler, and a secondary healer. In the primary role of support, a Geomancer aids the party with the use of Indicolure and Geocolure spells casting varying buffs and debuffs which can compliment each other and what the content the party is tackling. Indicolure spells are acquired by the use of a plate, similar to a spells scroll, and are either purchased from a vendor, the Auction House, or as a drop from a battlefield. With an indicolure spell geomancers are able to focus themselves as the conduit to emanate a spells effect. As a geomancer develops its own skill their luopan will resonate with the world, and when attuned to its calling, will learn the respective geocolure spell. When the geomancer uses a debuffing colure spell they must be on the enemy&#039;s enmity list in order for the spell to take effect. They can achieve this by casting a fast enfeebling spell such as [[Dia]] or [[Diaga]] on the enemy or by healing the tank which is on the enmity list. Failure to do so will result in a debuffing colure spell not to effect the enemy.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Geomancers secondary role is to serve as an magical damage dealer with their elemental magic and their own -ra variant spells which like an indicolure spell, emanates from the geomancer to hit all enemies within range. Through the use of the [[Cardinal Chant]] trait, a geomancer&#039;s elemental magic gains a boost based on the geomancer&#039;s direction in relation to the target. While their own variants of elemental-ra spells have an increased boost compared to other elemental spells, a geomancer would benefit from using this trait to gain benefits such as increased Magical Critical Rate or a Magical Attack Bonus.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A geomancer has a the same enfeebling magic skill as a [[Black Mage]] and the [[Geomancy Attire Set]] has a significant amount of Magic Accuracy. While they do no have the same amount or calibur of enfeeblings spells as a [[Red Mage]], only having access to [[Sleep]] and [[Sleep II]] natively, they are able to benefit from using the lower tier spells they gain from having a Black Mage or Red Mage as a sub job. Spells such as  Gravity or Bind still have a use in all content in the means of crowd control and the increased Magic Accuracy ensures that a Geomancer can aid in landing these spells.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While only having a handful of dark spells, the geomancer has a high skill allowing it to benefit from using Drain and Aspir to quickly regain lost health and mana in order to continue their volley of spell casting. Through the use of having Black Mage as a subjob, Geomancer gains access to Stun allowing for an additional means to block powerful but slow casting spells and TP moves from enemies.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Lastly, while they have no native healing magic skill, a geomancer with either Red Mage, [[White Mage]], or [[Scholar]] as a subjob gains access to various cure spells. A well geared geomancer can aid in battle by using the additional MP they have to heal other front line jobs allowing dedicated healers to either focus on the tank or on removing status aliments form the party.&lt;br /&gt;
&lt;br /&gt;
=== Indicolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;Indicolures are self targeted spells which emanate from the Geomancer&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Ruaumoko, [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide], 2017&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s indicolure spells originate around the caster, or if used with [[Entrust]], around the party member, adding buffs to party members or debuffs to enemies within the indicolure&#039;s radius. Indicolure spells are not effected by any abilities except for [[Bolster]] and those used with [[Entrust]] are not granted any Geomancy Potency effects from equipment such as the [[Nepote Bell]] or [[Dunna]]. An indicolure spell could provide an enemy with a debuff such as slow, paralysis, or decrease their attack, but only takes effect if the Geomancer is on the enemy&#039;s enmity list. The use of elemental or enfeebling Magic to end up on the enmity list is common practice, or by healing the tank after it establish hate on an enemy. Any party member that is entrusted with an indicolure spell &#039;&#039;&#039;must&#039;&#039;&#039; also be on the enemy&#039;s enmity list in order for the indicolure to effect the enemy.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = &lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +10%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Max Duration&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|MainAug = Indi Duration +11%&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|BackAug = Indi Duration +20%&lt;br /&gt;
|Waist =  &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Initially you can gain up to 42 seconds on top of the 180 second base duration of any Indicolure spell.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
With an increase of 50 seconds, the duration bonus from the [[Lifestream Cape]] is multiplicative, meaning that you will gain 10% duration from the 230 seconds your Indicolure spells are boosted to, resulting in a 253 seconds (4:13) duration.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
Once you unlock the [[Idris]], you would only use a [[Solstice]] or [[Gada]] when using [[Entrust]]. [[Pellucid Stone|Pellucid Stones]] and [[Taupe Stone|Taupe Stones]] have a maximum augment of +10% duration while [[Fern Stone|Fern Stones]] have a maximum augment of +11% duration. Even with a 8% duration increase, coupled with the 20% duration increase (maximum augment) on the Lifestream Cape, you can see an Indicolure spell duration of 346 seconds (5:46), assuming you have fully invested in the Indicolure Spell Effect Duration job points.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Geocolure ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
All geocolure spells summon a [[Luopan]] which the geocolure effect emanates from. It is important to remember that you will need 900 combined skill in order for any additional Geomancy Potency, from pieces such as a Dunna or Idris, to take effect. When building sets as a new Geomancer, you will have two sets, one casting the geocolure spell, the other when the Luopan summoned. Luopans have a native -50% Damage Taken, so look to maximize the damage taken pieces followed by regen so you Luopan will remains active, achieving the 10 minute time limit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
A Geomancer&#039;s abilities effect the Luopan, but [[Bolster]] does not stack with [[Ecliptic Attrition]] or [[Blaze of Glory]].&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 =&lt;br /&gt;
|Ear2 =&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist =&lt;br /&gt;
|Legs =&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid-Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Bagua Charm&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|RangeAug = MP +20, Magic Accuracy +10, Fast Cast +3% &lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet: DT/Regen&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = &lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With a base perpetuation cost of 24 HP/tic, your Luopan will last approximately 210 seconds at level 99. Increasing the amount of regen to offset the perpetuation cost will allow the Luopan to remain out before finally despawning after 10 minutes. The Luopan has a base -50% Damage Taken trait like all other pets, and can be increased to the cap of -87.5% Damage Taken.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| As you slowly work your way through gear progression, the Geomancy Mitaines will remain a staple in your kit until you complete an Idris. These pieces alone, if augmented correctly can give a Luopan an additional -25% Damage Taken and 16 HP/tic Regen. While the Bagua Charm is not necessary as it&#039;s Geomancy +5 Effect does not stack with the Dunna&#039;s effect, the +6% Absorb Damage chance could be beneficial to some players.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With the Idris and Geomancy Mitaines +3, your Luopan will be at the -87.5% Damage Taken cap allowing you to put more pieces with Pet: Regen on, offsetting and possibly negating the perpetuation cost of the Luopan even with [[Ecliptic Attrition]] in effect.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Dunna: MP +20, Magic Accuracy +10, Fast Cast +3%&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Regen&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geomancy Effects and Mathematics ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=10% colspan=27| Geomancy Effects&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=6% rowspan=2| Effect&lt;br /&gt;
!  style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod; border-right: 1px solid black&amp;quot; width=6% rowspan=2| Parameter&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=21% colspan=5| Standard&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Ecliptic Attrition (+25%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Blaze of Glory (+50%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| BoG &amp;amp; EA (+75%)&lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=14|&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=17% colspan=4| Bolster&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | 900 Skill&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: slategray; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: sandybrown; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: steelblue; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: palevioletred; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +5&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +6&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +7&lt;br /&gt;
!  style=&amp;quot;background-color: plum; color: white; border: 1px solid black&amp;quot; width=4.2% | +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Stats || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attributes &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Regen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Refresh || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | MP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 6 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 11 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 12 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 13 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fury || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 67.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92.55% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.35% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.08% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.98% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 123.40%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Barrier || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 78.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 108.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 109.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 117.95% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 144.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 171.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Precision || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Voidance || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acumen || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fend || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.88% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 59.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 71.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 69.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 83.83% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 104.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 87.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Focus || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Attunement || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Haste || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45.63% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 47.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51.13% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Posion || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | HP&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 51 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 75 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 79 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 89 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 105 &lt;br /&gt;
!  style=&amp;quot;background-color: saddlebrown; color: white&amp;quot; width=2px rowspan=12|&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 90 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 102 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slow || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Delay&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 17.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 18.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 23.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 24.88% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.85% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 29.85% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.33% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.83% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Paralyze || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 21.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37.50% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 35.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Gravity || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Movement&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 25.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 27.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30.90% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 31.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.63% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 41.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.35% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 54.08% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 53.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 55.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 61.80%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Wilt || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -25.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -57.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.00% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -71.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88.75% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -78.90% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106.500% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -92.05% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100.10% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -124.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105.20% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -114.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -142.00%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Frailty || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -14.80% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -28.30% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -31.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33.70% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41.80% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -35.38% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38.75% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.13% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -52.25% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -42.45% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -46.50% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50.55% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.70% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -49.53% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54.25% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58.98% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -73.15% &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56.60% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -62.00% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -67.40% || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -83.60%&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Slip || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Torpor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Fade || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Atk-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -48 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -55 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -70 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -77 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -84 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -105 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -88 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -96 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Malaise || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Def-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -15 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -30 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -33 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -36 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -41 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -56 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -45 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -54 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -68 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -53 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -58 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -63 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -79 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -60 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -66 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -90&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Vex || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Acc-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -65 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -95 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -101 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -107 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -119 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -126 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -134 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -156 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -143 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -152 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -161 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -188 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -166 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -177 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -187 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -219 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -190 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -202 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -214 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -250&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | Languor || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | M.Eva-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -75 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -85 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -94 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -100 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -106 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -125 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -113 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -120 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -128 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -131 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -140 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -149 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -175 &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -150 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -160 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -170 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | -200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;  style=&amp;quot;background-color: saddlebrown; border-left: 1px solid darkgoldenrod&amp;quot;&lt;br /&gt;
| colspan=27 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=27 | &#039;&#039;NOTE: The above +5, +6, +7, and +10 values are the TOTAL value of the item plus the maximum skill value, not the boost from the item alone.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure and Geocolure Locations ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; valign=center class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  colspan=&amp;quot;11&amp;quot;  style=&amp;quot;font-size: larger; background-color: tan; border: 1px solid darkgoldenrod; color: white; width=58%&amp;quot; |Geomancy Spell Locations&lt;br /&gt;
|-&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: sandybrown; border: 1px solid chocolate; color: white; width=58%&amp;quot; |Indicolure Plate Locations&lt;br /&gt;
! rowspan=&amp;quot;34&amp;quot; style=&amp;quot;background-color: saddlebrown&amp;quot; width=2px |&lt;br /&gt;
!  colspan=&amp;quot;5&amp;quot;  style=&amp;quot;font-size: larger; background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width=42%&amp;quot; | Geomantic Reservoir Locations&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 10%&amp;quot; | Plate &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 15%&amp;quot; | Acquisition &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 20%&amp;quot; | Location &lt;br /&gt;
! style=&amp;quot;background-color: sandybrown; border: 1px solid chocolate; color: white; width: 8%&amp;quot; | Price (gil) &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 10%&amp;quot; | Spell &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 5%&amp;quot; | Level &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 20%&amp;quot; | Area &lt;br /&gt;
! style=&amp;quot;background-color: palevioletred; border: 1px solid mediumvioletred; color: white; width: 7%&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 1 || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Ishvad]] || align=&amp;quot;center&amp;quot; rowspan=16  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Poison]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 5 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[East Ronfaure]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 4 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |372|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Voidance]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 8 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Tahrongi Canyon]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H/I-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 10 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |1,400|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Precision]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 14 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Konschtat Highlands]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F/G-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 15 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,335|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Regen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 19 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J/K-5)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 16 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |2,425|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Attunement]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 20 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Qufim]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 22 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |6,692|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Focus]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 26 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Gusgen Mines]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 28 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |10,926|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Barrier]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 32 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Batallia Downs]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (D-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Refresh]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[La Theine Plateau]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 30 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |21,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-CHR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Lower Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 33 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |23,940|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-MND]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 37 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Rolanberry Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-10)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 34 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |25,270|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fury]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 38 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Sauromugue Champaign]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 36 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |30,912|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-INT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 39 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |32,640|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-AGI]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 43 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Castle Oztroja]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 40 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |34,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fend]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 44 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Davoi]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 42 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |43,740|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-VIT]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Garlaige Citadel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-9)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 45 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |46,440|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-DEX]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 49 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Behemoth&#039;s Dominion]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (E-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 46 || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;| [[Eukalline]] || align=&amp;quot;center&amp;quot; rowspan=7  style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52,080|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Acumen]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 50 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beaucedine Glacier]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-STR]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Crawlers&#039; Nest]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 48 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |53,460|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slow]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Beadeaux]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-8) &lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 52 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |61,875|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Torpor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 56 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Xarcabard]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 58 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |83,160|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Slip]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 62 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[The Eldieme Necropolis]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-11)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 64 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |94,185|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Languor]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Bostaunieux Oubliette]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-11)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 68 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |103,040|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Paralysis]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 72 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Fei&#039;Yin]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (H-5)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color: saddlebrown; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Vex]] &amp;lt;sup&amp;gt;3 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 70 || align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan; border-right: 1px solid black&amp;quot;|[[Eukalline]]&amp;lt;br&amp;gt;[[Macrocosmic Orb]]|| align=&amp;quot;center&amp;quot; rowspan=7 style=&amp;quot;background-color: tan&amp;quot;|[[Western Adoulin]] (I-5)&amp;lt;br&amp;gt;Adoulin Waterfront Waypoint|| align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |504,000|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Vex]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 74 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Upper Delkfutt&#039;s Tower]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Frailty]] &amp;lt;sup&amp;gt;1 4 5 6 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 76 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |537,030|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Frailty]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 80 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Ceizak Battlegrounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (F-8)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Wilt]] &amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 82 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |576,300|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Wilt]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 86 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Yahse Hunting Grounds]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (K-7)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Gravity]] &amp;lt;sup&amp;gt;4 7&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Gravity]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Foret de Hennetiel]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (I-7)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Malaise]] &amp;lt;sup&amp;gt;1 2&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 88 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |617,100|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Malaise]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 92 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Haste]] &amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 93 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |709,716|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Haste]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 97 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Marjami Ravine]]  || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (J-6)&lt;br /&gt;
|- style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Indi-Fade]] &amp;lt;sup&amp;gt;2 5&amp;lt;/sup&amp;gt; || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 94 || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |703,800|| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Geo-Fade]] || align=&amp;quot;center&amp;quot; style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | 98 || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | [[Morimar Basalt Fields]] || style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | (G-8)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=10 style=&amp;quot;background-color:white; border: 1px solid darkgoldenrod&amp;quot;|&lt;br /&gt;
&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; - Factory Rejects II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; - Demolition Squad II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt; - Brother D&#039;Aurphe II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt; - Legion XI Comitatensis II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;5&amp;lt;/sup&amp;gt; - Dismemberment Brigade II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;6&amp;lt;/sup&amp;gt; - Amphibian Assault II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt; - Kindred Spirits II&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;8&amp;lt;/sup&amp;gt; - High-Tier Mission Battlefields&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Abilities, Traits, Merits, and Job Points ==&lt;br /&gt;
=== Abilities and Traits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;39%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot;|[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; width=&amp;quot;20%&amp;quot;|Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;10&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;20&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Cardinal Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;30&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Elemental Celerity]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;55&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;85&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Max MP Boost|Max MP Boost III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Clear Mind|Clear Mind V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &#039;&#039;&#039;99&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve MP|Conserve MP VII]]&lt;br /&gt;
|}&lt;br /&gt;
|width=&amp;quot;10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; width=&amp;quot;59%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center;&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;4&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;20%&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;30%&amp;quot; |Name&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; width=&amp;quot;50%&amp;quot; |Noteworthy Equipment&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Bolster]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Tunic description.png|link=Bagua Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Full Circle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Azimuth Hood icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Azimuth Hood]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Azimuth Hood description.png|link=Azimuth Hood]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Lasting Emanation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;25&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Ecliptic Attrition]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;40&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Collimated Fervor]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Life Cycle]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Geomancy Tunic icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Geomancy Tunic]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Geomancy Tunic description.png|link=Geomancy Tunic]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt; | [[File:Nantosuelta&#039;s Cape icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Nantosuelta&#039;s Cape]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Nantosuelta&#039;s Cape description.png|link=Nantosuelta&#039;s Cape]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;60&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Blaze of Glory]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;70&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Dematerialize]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Entrust]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Pants icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Pants]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Pants description.png|link=Bagua Pants]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;75&#039;&#039;&#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Sandals icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Sandals]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Sandals description.png|link=Bagua Sandals]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;80&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Theurgic Focus]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;90&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Concentric Pulse]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[File:Bagua Galero +2 icon.png|link=|20px]] &amp;lt;span class=&amp;quot;has-image-popup&amp;quot;&amp;gt;[[Bagua Galero +2]]&amp;lt;span class=&amp;quot;image-popup&amp;quot; style=&amp;quot;z-index: 10;width: ??? px; padding: 1px; background-color: #; border: 1px solid #DDDDDD; text-align: center;&amp;quot;&amp;gt;[[File:Bagua Galero +2 description.png|link=Bagua Galero +2]]&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &#039;&#039;&#039;96&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Widened Compass]]&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Merits ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;4&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Full Circle]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Restores up to 5% additional MP per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| This group will benefit you until you are better able to manage MP either through spells, abilities, and gear.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Ecliptic Attrition]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 10 seconds per merit.&amp;lt;br&amp;gt;Also reduces the recast time of Lasting Emanation.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reducing the recast to 4:10 from 5:00 not only affects Ecliptic Attrition, but [[Lasting Emanation]], and with a good Luopan Regen set  you can maintain this effect indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Life Cycle]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| When starting as a Geomancer this may help due to the lack of Pet: Regen gear you have, but as you get better gear, this will be less useful over other choices.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Blaze of Glory]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Gaining the +50% Luopan Potency every 8:20 is noticeable, especially when rotated with Ecliptic Attrition. With a good Luopan Regen set you to keep this effect up indefinitely under the right circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Dematerialize]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Recast is reduced by 20 seconds per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Just like Life Cycle merits, the lack of Pet: Damage Taken reduction gear you have will make this choice beneficial, but as your gear gets better it becomes less of a visible choice compared to others.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;4&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Description&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;5%&amp;quot;| Suggested Level&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;40%&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Curative Recantation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Adds an HP recovery effect to Full Circle. Additional merits restore up to 5% additional HP.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Usually for soloing purposes, though you are healed when you use Full Circle which could help changing Geocolure spells midfight. Mending Halation does benefit the party much more.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Primordial Zeal]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Enhances Collimated Fervor with an elemental magic casting time reduction effect. Additional merits reduce casting time by 10%.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| With a good Fast Cast set you will not need the elemental magic casting time reduction. A 1% casting time reduction is the same as having 1% Fast Cast, but only for the magic type being cast oppose to all magic types.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Mending Halation]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore HP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase HP recovery by 5% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 0~5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on HP, this can restore a significant amount of MP to members in range. You will use this less than Radial Arcana.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Radial Arcana]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| The Luopan will vanish and restore MP to party members within the area of effect. Recast Time: 5 minutes. Additional merits increase MP recovery by 3% per merit.&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| 5/5&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| For the occasion when things those in your party have ran low on MP, this can restore a significant amount of MP to members in range.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Job Points ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%&amp;quot; align=center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Points&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Category&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Effect&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Bolster]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase maximum HP by 3 percent and reduces perpetuation cost by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Widened Compass]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduces the casting time of geomancy spells while under the effects of Widened Compass.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Reduce casting time by 3 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Life Cycle]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the amount of HP recovered by the luopan when Life Cycle is activated.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase amount of HP recovered by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Blaze of Glory]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the initial HP value of luopans while under the effects of Blaze of Glory.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase initial HP by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Attack Bonus|Magic Atk. Bonus]]&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhances Magic Atk. Bonus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Enhance Magic Atk. Bonus by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Magic Accuracy]] Bonus&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic accuracy by 1.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Dematerialize]] Duration&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Dematerialize.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase effect duration by 1 second.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Theurgic Focus]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the magic damage of specific spells while under the effects of Theurgic Focus.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase magic damage by 3.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Concentric Pulse]] Effect&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases damage when using Concentric Pulse.&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase damage by 1 percent.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | [[Indicolure]] Spell Effect Dur. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases the effect duration of Indicolure spells. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increase spell effect duration by 2 seconds.&lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;background-color:white; border: 1px solid white; padding: 15px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=100% colspan=3 | Job Gifts&lt;br /&gt;
|-&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Gift&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=60% | Description&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=20% | Cost&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 5%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 7%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 25&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 7. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 45&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 1&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 1 (Su1).&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;50&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 9%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 55&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 60&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 80&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 11%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 95&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 2&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 2 (Su2).&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new magic spells.&amp;lt;br&amp;gt;[[Fire V]], [[Blizzard V]], [[Aero V]], [[Stone V]], [[Thunder V]], [[Water V]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to an enemy.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 5. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 13%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 145&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 150&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 6. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 180&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 15%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 205&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 9. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 210&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 245&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 17%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 275&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 11. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 320&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 19%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 405&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 21%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 450&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 3 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 3 (Su3). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Magic Damage Bonus &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Increases magic damage by 3. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;500&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 23%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 545&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spell &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants a new magic spell.&amp;lt;br&amp;gt;[[Aspir III]]&amp;lt;br&amp;gt;Steals an enemy&#039;s MP. Ineffective against undead. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;550&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 8. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 605&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 25%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 655&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 12. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 660&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 720&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 27%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 775&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 14. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 780&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 845&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 29%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 905&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 910&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 980&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 31%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1045&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1050&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 3. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1125&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 33%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1195&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 4 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 4 (Su4). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;New Spells &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants six new spells.&amp;lt;br&amp;gt; [[Fira III]], [[Blizzara III]], [[Aera III]], [[Stonera III]], [[Thundara III]], [[Watera III]]&amp;lt;br&amp;gt;Deals corresponding elemental damage to enemies within area of effect.&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;1200&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Defense Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic defense by 10. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1280&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Capacity Point Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases acquired capacity points by 35%. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1355&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Attack Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic attack by 15. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1360&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Evasion Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic evasion by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1445&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Accuracy Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic accuracy by 18. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1530&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Geomancy Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases geomancy skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1620&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Handbell Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases handbell skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1710&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Elemental Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases elemental skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1805&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Dark Magic Skill Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases dark magic skill by 13. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 1900&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Magic Damage Bonus &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | Increases magic damage by 4. &lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | 2000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Superior 5 &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Enables the player to equip items marked as Superior 5 (Su5). &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background-color: wheat&amp;quot;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;★Master! &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;Grants the designation &amp;quot;Master Naturalist.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes. &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot; border: 1px solid darkgoldenrod&amp;quot; | &#039;&#039;&#039;2100&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;4&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Job Gift Total Bonuses&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot; width=50%| &#039;&#039;&#039;Capacity Point Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| +320% &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;New Spells&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V&amp;lt;br&amp;gt;Aspir III&amp;lt;br&amp;gt;Fira III, Blizzara III, Aera III, Stonera III, Thundara III, Watera III&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Magic Damage Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; colspan=&amp;quot;2&amp;quot;| 13 &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Magic Attack Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +42 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod; width: 35%; padding: 3px&amp;quot;| &#039;&#039;&#039;Geomancy Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Accuracy Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +50 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Handbell Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Defense Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +56 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Elemental Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Magic Evasion Bonus&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36 ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot;| &#039;&#039;&#039;Dark Magic Skill&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot;| +36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subjob Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Lethargy Chappel icon.png|link=]] &#039;&#039;&#039;[[Red Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Red Mage serves as the most common subjob for a geomancer due to the amount of utility it provides. Especially starting off, the ability to [[Convert]] allows for a geomancer to regain MP and being able to rapidly cure themselves to with minimal loss to the regained MP. Debuffs such as Silence and Dispel do not have tiers and will benefit from a geomancer&#039;s enfeebling skill. While they have a low enhancing skill, Haste and Refresh are both a set potency largely affected by Enhancing Duration Gear and while not as good as the higher tier spells Red Mages acquire at later levels, these can serve largely to aid when a Red Mage is not in the party/alliance.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Convert&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Fast Cast II, Magic Attack Bonus II, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Fast Cast III (ML30)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Haste, Flurry, Refresh, Phalanx&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Slow, Paralyze, Silence, Dispel&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: See Enhancing Duration Gearset below for more information&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Wicce Petasos icon.png|link=]] &#039;&#039;&#039;[[Black Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While using Black Mage as a subjob offers very little from Red Mage for traits, it offers more for in terms of crowd control. Though the high recast time for Stun will not allow for a Geomancer to act as a stun-lock such as Red Mage subbing Black Mage or Dark Knight, it still offers the ability to stop a hard hitting TP Move or spell. Sleepga is always useful for crowd control in content such as Dynamis Divergence and Omen, where large groups of enemies can easily wreck havoc on an inexperience or overly confident group.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Elemental Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Magic Attack Bonus II, Magic Burst Bonus&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Stun, Sleepga&lt;br /&gt;
** &amp;lt;small&amp;gt;Sleepga II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Arbatel Bonnet icon.png|link=]] &#039;&#039;&#039;[[Scholar]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While not a standard subjob, Scholar offers a large amount of utility though it is locked behind the either Light or Dark Arts. Scholar will give Geomancer access to all status removal magic that using White Mage does but Stona. The use of Manifestation allows for Sleep and Sleep II to become Area of Effect debuffs to aid in crowd control and allows Dispel to act as a Dispelga prior to acquiring a Daybreak. While it has lost the use of Refresh, Phalanx, and Haste, it has gained the use of Storm spells giving weather bonus to both Geomancer&#039;s native elemental magic and Scholar&#039;s healing magic.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Light Arts, Dark Arts, Sublimation&lt;br /&gt;
** Light Arts Stratagems: Penury, Addendum: White, Celery, Accession&lt;br /&gt;
*** &amp;lt;small&amp;gt;Rapture (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
** Dark Arts Stratagems: Parsimony, Alacrity, Addendum: Black, Manifestation&lt;br /&gt;
*** &amp;lt;small&amp;gt;Ebullience (ML10)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Resist Silence II, Max MP Boost&lt;br /&gt;
* &#039;&#039;&#039;Enhancing Magic&#039;&#039;&#039;: Storm Spells&lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Magic&#039;&#039;&#039;: Dispel&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Stona (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Ebers Cap icon.png|link=]] &#039;&#039;&#039;[[White Mage]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:A geomancer which is doing very little to contribute to a party is doing a great disservice to the party and then themselves. A Geomancer sits on a large amount of MP when not in dire need of recasting their colure spells and should be using this to aid the party. Using White Mage as a subjob gives Geomancer access to remove a majority of debuffs effecting the party to include [[Doom]] which can bring down any party, especially if a White Mage is not in the party to remove it themselves.&lt;br /&gt;
* &#039;&#039;&#039;Abilities&#039;&#039;&#039;: Divine Seal&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Auto-Regen, Magic Defense Bonus II&lt;br /&gt;
** &amp;lt;small&amp;gt;Divine Veil (ML5), Divine Benison (ML5)&amp;lt;/small&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Healing Magic&#039;&#039;&#039;: Reraise, Blindna, Cursna, Paralyna, Poisona, Silena, Stona, Viruna&lt;br /&gt;
** &amp;lt;small&amp;gt;Raise II (ML35), Reraise II (ML35)&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: Theory-crafting estimates a properly geared Geomancer is able to remove Doom 30% of the time with Cursna. More testing needs to be used to verify the base removal rate and geared removal rate.&#039;&#039;&amp;lt;/small&amp;gt; {{Information Needed}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=top style=&amp;quot;border-top: 3px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=2| The following two subjobs are niche in the implementation. While they are strong options for soloing, allowing the Geomancer to get into the fray, many groups may look down upon them being used without either a strong argument to support their use or an agreement between the Geomancer and the party. The idea is that to provide a Geomancer with the Attack and Accuracy needed to perform well under the circumstance, there is a trade off on the longevity of the Luopan and the Geomancer themself.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Hattori Zukin icon.png|link=]] &#039;&#039;&#039;[[Ninja]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:While boosting an impressive amount of skills to add to your kit when soloing, using Ninja for a subjob does not provide the geomancer with a means to heal themselves. There is a time when you may find a purpose to this, such as an occasional Ambuscade fight or when in CP Parties and you have down time to get into the fray, but those times are few and far in between. The lack of skill in Ninjutsu Magic means that most of your damage would be coming from the amount of Magic Attack Bonus from gear or traits, but not enough to use effectively in most endgame content.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield III, Subtle Blow III, Max HP Boost II&lt;br /&gt;
* &#039;&#039;&#039;Buffing Ninjutsu&#039;&#039;&#039;: Tonko: Ichi/Ni, Utsusemi: Ichi/Ni, &lt;br /&gt;
* &#039;&#039;&#039;Enfeebling Ninjutsu&#039;&#039;&#039;: Kurayami: Ichi/Ni, Hojo: Ichi/Ni, Dokumori: Ichi, Jubaku: Ichi&lt;br /&gt;
* &#039;&#039;&#039;Elemental Ninjutsu&#039;&#039;&#039;: Katon: Ichi/Ni, Suiton: Ichi/Ni, Raiton: Ichi/Ni, Doton: Ichi/Ni, Huton: Ichi/Ni, Hyoton: Ichi/Ni&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Maculele Tiara icon.png|link=]] &#039;&#039;&#039;[[Dancer]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
:Agreed to be a fun combination, using Dancer as a subjob compared to Ninja has it&#039;s trade offs. The higher delay on clubs coupled with the lower Dual Wield trait means a higher focus on dual wield gear costing valuable slots for your accuracy and attack accessories. Using Haste Samba would enable the party to benefit from the 5% Job Ability Haste but depending on your party setup may be unnecessary. The only true benefit this gains over using Ninja is access to Curing Waltz and Healing Waltz allowing for curing potential and status aliment removal. Steps add an additional tool but their use may be a concern if a geomancer does not have the accuracy to successfully land them.&lt;br /&gt;
* &#039;&#039;&#039;Traits&#039;&#039;&#039;: Dual Wield II, Subtle Blow II, Evasion Bonus II, Accuracy Bonus&lt;br /&gt;
* &#039;&#039;&#039;Sambas&#039;&#039;&#039;: Drain Samba I/II, Aspir Samba, Haste Samba&lt;br /&gt;
* &#039;&#039;&#039;Waltzes&#039;&#039;&#039;: Curing Waltz I/II/III, Divine Waltz, Healing Waltz&lt;br /&gt;
* &#039;&#039;&#039;Steps&#039;&#039;&#039;: Quickstep, Box Step, Stutter Step&lt;br /&gt;
* &#039;&#039;&#039;Flourishes&#039;&#039;&#039;: Animated Flourish, Desperate Flourish, Violent Flourish, Reverse Flourish&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Food Selection ==&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; width: 100%&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Pear Crepe icon.png|link=]] &#039;&#039;&#039;[[Pear Crepe]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: Your basic magic accuracy food sold by the Curio Vendors when you acquired the [[Rhapsody in Fuchsia]] key item (RoV 3-3). The additional 45 Magic Accuracy will aid in landing enfeebles and elemental magic.&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT +2&lt;br /&gt;
* Magic Accuracy +20% (Cap: 45)&lt;br /&gt;
* Magic Defense Bonus +1&lt;br /&gt;
* MP Recovered While Healing +2 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top style=&amp;quot;width: 50%&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Tropical Crepe icon.png|link=]] &#039;&#039;&#039;[[Tropical Crepe]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* INT+2&lt;br /&gt;
* MND+2&lt;br /&gt;
* Magic Accuracy +20% (Max. 90)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot; +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| valign=top |&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Black Curry Bun icon.png|link=]] &#039;&#039;&#039;[[Black Curry Bun]]&#039;&#039;&#039;&lt;br /&gt;
:&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* DEX +2&lt;br /&gt;
* VIT +4&lt;br /&gt;
* INT +1&lt;br /&gt;
* HP Recovered While Healing +2&lt;br /&gt;
* MP Recovered While Healing +1&lt;br /&gt;
* Accuracy +5&lt;br /&gt;
* Ranged Accuracy +5&lt;br /&gt;
* Evasion +5&lt;br /&gt;
* Defense +15% (Cap: 180)&lt;br /&gt;
* Resist Sleep +3-4 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
| valign=top |&lt;br /&gt;
{| style=&amp;quot;min-width: 540; max-width: 900; width: 100%; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top: 1px solid; border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; | [[File:Miso Ramen icon.png|link=]] &#039;&#039;&#039;[[Miso Ramen]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: 1px solid; border-color: darkgoldenrod; padding: 5px&amp;quot; |&lt;br /&gt;
: The standard tank food due to its Defense and Magic Evasion, this food is helpful when there is a priority of defense over magic accuracy. This is especially useful in HTBF such as [[Odin Prime|A Stygian Pact II]].&lt;br /&gt;
* Duration: 30 mins&lt;br /&gt;
* HP +100&lt;br /&gt;
* STR +5&lt;br /&gt;
* VIT +5&lt;br /&gt;
* Defense +10% (Cap: 170)&lt;br /&gt;
* &amp;quot;Magic Def. Bonus&amp;quot;+5&lt;br /&gt;
* Magic Evasion +10% (Cap: 50)&lt;br /&gt;
* &amp;quot;Resist Slow&amp;quot; +10 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== JSE Armor ==&lt;br /&gt;
&lt;br /&gt;
=== [[Geomancy Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3|18px]] [[Geomancy Tunic +3]], [[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3|18px]] [[Geomancy Mitaines +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#0966A7; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#FF8000&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Galero +3 description.png|link=Geomancy Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Atramenterrane icon.png|link=Atramenterrane|18px]] [[Atramenterrane]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Urunday Lumber icon.png|link=Urunday Lumber|18px]] [[Urunday Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero|Geomancy Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Geomancy Galero icon.png|link=Geomancy Galero]] [[Geomancy Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +1 icon.png|link=Geomancy Galero +1]] [[Geomancy Galero +1|Geomancy Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Geo. Galero +2 icon.png|link=Geomancy Galero +2]] [[Geomancy Galero +2|Geomancy Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x40&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Cloth icon.png|link=Khoma_Cloth|18px]] [[Khoma Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:S. Faulpie Leather icon.png|link=S. Faulpie Leather|18px]] [[S. Faulpie Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Geo. Galero +3 icon.png|link=Geomancy Galero +3]] [[Geomancy Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Tunic +3 description.png|link=Geomancy Tunic +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Lavarion icon.png|link=Lavarion|18px]] [[Lavarion]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Silk Cloth icon.png|link=Silk Cloth|18px]] [[Silk Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic|Geomancy Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic icon.png|link=Geomancy Tunic]] [[Geomancy Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hepatizon Ingot icon.png|link=Hepatizon Ingot|18px]] [[Hepatizon Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Tunic +1 icon.png|link=Geomancy Tunic +1]] [[Geomancy Tunic +1|Geomancy Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arthro&#039;s Shell icon.png|link=Arthro&#039;s_Shell|18px]] [[Arthro&#039;s Shell]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Tunic +2 icon.png|link=Geomancy Tunic +2]] [[Geomancy Tunic +2|Geomancy Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x50&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Niobium Ingot icon.png|link=Niobium Ingot|18px]] [[Niobium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Tunic +3 icon.png|link=Geomancy Tunic +3]] [[Geomancy Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;| &#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Mitaines +3 description.png|link=Geomancy Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Bloodline of Zacariah]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines|Geomancy Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Mitaines icon.png|link=Geomancy Mitaines]] [[Geomancy Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Beryllium Ingot icon.png|link=Beryllium Ingot|18px]] [[Beryllium Ingot]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +1 icon.png|link=Geomancy Mitaines +1]] [[Geomancy Mitaines +1|Geomancy Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Imperator&#039;s Wing icon.png|link=Imperator&#039;s Wing|18px]] [[Imperator&#039;s Wing]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Mitaines +2 icon.png|link=Geomancy Mitaines +2]] [[Geomancy Mitaines +2|Geomancy Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x35&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Faulpie Leather icon.png|link=Faulpie Leather|18px]] [[Faulpie Leather]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Log icon.png|link=Cypress Log|18px]] [[Cypress Log]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Mitaines +3 icon.png|link=Geomancy Mitaines +3]] [[Geomancy Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geomancy Pants +3 description.png|link=Geomancy Pants +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[The Communion]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants|Geomancy Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants icon.png|link=Geomancy Pants]] [[Geomancy Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Exalted Lumber icon.png|link=Exalted Lumber|18px]] [[Exalted Lumber]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Pants +1 icon.png|link=Geomancy Pants +1]] [[Geomancy Pants +1|Geomancy Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x9&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Warblade&#039;s Hide icon.png|link=Warblade Beak&#039;s Hide|18px]] [[Warblade Beak&#039;s Hide]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Pants +2 icon.png|link=Geomancy Pants +2]] [[Geomancy Pants +2|Geomancy Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x45&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ruthenium Ingot icon.png|link=Ruthenium Ingot|18px]] [[Ruthenium Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cypress Lumber icon.png|link=Cypress Lumber|18px]] [[Cypress Lumber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]] x2&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Pants +3 icon.png|link=Geomancy Pants +3]] [[Geomancy Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Geo. Sandals +3 description.png|link=Geomancy Sandals +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Cyclone Cotton icon.png|link=Cyclone Cotton|18px]] [[Cyclone Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sheep Leather icon.png|link=Sheep Leather|18px]] [[Sheep Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gold Ingot icon.png|link=Gold Ingot|18px]] [[Gold Ingot]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals|Geomancy Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geomancy Sandals icon.png|link=Geomancy Sandals]] [[Geomancy Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raxa icon.png|link=Raxa|18px]] [[Raxa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sif&#039;s Macrame icon.png|link=Sif&#039;s Macrame|18px]] [[Sif&#039;s Macrame]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +1 icon.png|link=Geomancy Sandals +1]] [[Geomancy Sandals +1|Geomancy Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x7&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abyssdiver Feather icon.png|link=Abyssdiver&#039;s Feather|18px]] [[Abyssdiver&#039;s Feather]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Geo. Sandals +2 icon.png|link=Geomancy Sandals +2]] [[Geomancy Sandals +2|Geomancy Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:P. GEO Card icon.png|link=P. GEO Card|18px]] [[P. GEO Card|Paragon Geomancer Card]] x30&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Kyou&#039;s Scale icon.png|link=Kyou&#039;s Scale|18px]] [[Kyou&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Azure Cermet icon.png|link=Azure Cermet|18px]] [[Azure Cermet]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cyan Orb icon.png|link=Cyan Orb|18px]] [[Cyan Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Geo. Sandals +3 icon.png|link=Geomancy Sandals +3]] [[Geomancy Sandals +3|Geomancy Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Bagua Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Bagua Pants +3 icon.png|link=Bagua Pants +3|18px]] [[Bagua Pants +3]], [[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3|18px]] [[Bagua Sandals +3]]&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3&#039;&#039;&#039;: &lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#4b4d4f; border-color: #fc8b4d; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#b12fb1&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Galero +3 description.png|link=Bagua Galero +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sekishitsu icon.png|link=Sekishitsu|18px]] [[Sekishitsu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Raaz Leather icon.png|link=Raaz Leather|18px]] [[Raaz Leather]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Frontier Soda icon.png|link=Frontier Soda|18px]] [[Frontier Soda]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero|Bagua Galero]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero icon.png|link=Bagua Galero]] [[Bagua Galero]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +1 icon.png|link=Bagua Galero +1]] [[Bagua Galero +1|Bagua Galero +1]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Gabbrath Horn icon.png|link=Gabbrath Horn|18px]] [[Gabbrath Horn]] x3&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Bagua Galero +2 icon.png|link=Bagua Galero +2]] [[Bagua Galero +2|Bagua Galero +2]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|&lt;br /&gt;
[[File:Headshard- GEO icon.png|link=Headshard: GEO|18px]] [[Headshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhead- GEO icon.png|link=Voidhead: GEO|18px]] [[Voidhead: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Defiant Scarf icon.png|link=Defiant Scarf|18px]] [[Defiant Scarf]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left;&amp;quot;|[[File:Bagua Galero +3 icon.png|link=Bagua Galero +3]] [[Bagua Galero +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; text-align: left&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039;  &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Tunic +3 description.png|link=Bagua Tunic +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Leather icon.png|link=Ether Leather|18px]] [[Ether Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Chocolate Crepe icon.png|link=Chocolate Crepe|18px]] [[Chocolate Crepe]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic|Bagua Tunic]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic icon.png|link=Bagua Tunic]] [[Bagua Tunic]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +1 icon.png|link=Bagua Tunic +1]] [[Bagua Tunic +1|Bagua Tunic +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Yggdreant Bole icon.png|link=Yggdreant Bole|18px]] [[Yggdreant Bole]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Tunic +2 icon.png|link=Bagua Tunic +2]] [[Bagua Tunic +2|Bagua Tunic +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Torsoshard- GEO icon.png|link=Torsoshard: GEO|18px]] [[Torsoshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidtorso- GEO icon.png|link=VoidTorso: GEO|18px]] [[Voidtorso: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Hades&#039; Claw icon.png|link=Hades&#039; Claw|18px]] [[Hades&#039; Claw]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Tunic +3 icon.png|link=Bagua Tunic +3]] [[Bagua Tunic +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; By the time you get around to making the Bagua Tunic +2 with it&#039;s requirements you will other pieces of gear which will give you plenty of Geomancy Magic skill. It falls further from favor as a nuking piece if you already have an Amalric Robe +1 or high augments on your Merlinic Jubbah. It does not gain any benefit to it&#039;s augment to Bolster, as all four versions of this piece increase Bolster&#039;s effects by 30 seconds. &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Mitaines +3 description.png|link=Bagua Mitaines +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bismuth Sheet icon.png|link=Bismuth Sheet|18px]] [[Bismuth Sheet]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Thread icon.png|link=Akaso Thread|18px]] [[Akaso Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Campfire Choco icon.png|link=Campfire Chocolate|18px]] [[Campfire Chocolate]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines|Bagua Mitaines]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines icon.png|link=Bagua Mitaines]] [[Bagua Mitaines]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +1 icon.png|link=Bagua Mitaines +1]] [[Bagua Mitaines +1|Bagua Mitaines +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Bztavian Stinger icon.png|link=Bztavian Stinger|18px]] [[Bztavian Stinger]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Mitaines +2 icon.png|link=Bagua Mitaines +2]] [[Bagua Mitaines +2|Bagua Mitaines +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Handshard- GEO icon.png|link=Handshard: GEO|18px]] [[Handshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidhand- GEO icon.png|link=Voidhand: GEO|18px]] [[Voidhand: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Plating icon.png|link=Macuil Plating|18px]] [[Macuil Plating]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Mitaines +3 icon.png|link=Bagua Mitaines +3]] [[Bagua Mitaines +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Pants +3 description.png|link=Bagua Pants +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akaso Cloth icon.png|link=Akaso Cloth|18px]] [[Akaso Cloth]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cascade Candy icon.png|link=Cascade Candy|18px]] [[Cascade Candy]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants|Bagua Pants]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants icon.png|link=Bagua Pants]] [[Bagua Pants]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +1 icon.png|link=Bagua Pants +1]] [[Bagua Pants +1|Bagua Pants +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Waktza Rostrum icon.png|link=Waktza Rostrum|18px]] [[Waktza Rostrum]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Pants +2 icon.png|link=Bagua Pants +2]] [[Bagua Pants +2|Bagua Pants +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Legshard- GEO icon.png|link=Legshard: GEO|18px]] [[Legshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidleg- GEO icon.png|link=Voidleg: GEO|18px]] [[Voidleg: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Soul icon.png|link=Tartarian Soul|18px]] [[Tartarian Soul]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Pants +3 icon.png|link=Bagua Pants +3]] [[Bagua Pants +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background: #efeeee; border-color: #dddddd;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Bagua Sandals +3 description.png|link=Bagua Sandals +3]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left; border-color: #000000; &amp;quot;| &lt;br /&gt;
Quest: [[Wescolina | Wescolina Commission]]&lt;br /&gt;
|style=&amp;quot;background: #efeeee; border-color: #dddddd; vertical-align:center; text-align:Left&amp;quot;|&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Ether Cotton icon.png|link=Ether Cotton|18px]] [[Ether Cotton]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Sparkstrand icon.png|link=Sparkstrand|18px]] [[Sparkstrand]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:Griffon Leather icon.png|link=Griffon Leather|18px]] [[Griffon Leather]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Trail Cookie icon.png|link=Trail Cookie|18px]] [[Trail Cookie]]&amp;lt;br&amp;gt;&lt;br /&gt;
97,000 [[Bayld]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals|Bagua Sandals]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals icon.png|link=Bagua Sandals]] [[Bagua Sandals]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Akvan&#039;s Pennon icon.png|link=Akvan&#039;s Pennon|18px]] [[Akvan&#039;s Pennon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +1 icon.png|link=Bagua Sandals +1]] [[Bagua Sandals +1|Bagua Sandals +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x2&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khoma Thread icon.png|link=Khoma Thread|18px]] [[Khoma Thread]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Rockfin Tooth icon.png|link=Rockfin Tooth|18px]] [[Rockfin Tooth]] x3&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Bagua Sandals +2 icon.png|link=Bagua Sandals +2]] [[Bagua Sandals +2|Bagua Sandals +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|&lt;br /&gt;
[[File:Footshard- GEO icon.png|link=Footshard: GEO|18px]] [[Footshard: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Voidfoot- GEO icon.png|link=Voidfoot: GEO|18px]] [[Voidfoot: GEO]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Flesh icon.png|link=Plovid Flesh|18px]] [[Plovid Flesh]] x3&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background: #efeeee; border-color: #dddddd;&amp;quot;|[[File:Bagua Sandals +3 icon.png|link=Bagua Sandals +3]] [[Bagua Sandals +3|Bagua Sandals +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background: #efeeee; border-color: #dddddd;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Azimuth Attire Set]] ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Mandatory +3: [[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3|18px]] [[Azimuth Hood +3]], [[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3|18px]] [[Azimuth Gaiters +3]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Optional +3: [[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3|18px]] [[Azimuth Coat +3]], [[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3|18px]] [[Azimuth Gloves +3]], [[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3|18px]] [[Azimuth Tights +3]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; All upgrade items assume maximum upgrade amounts needed. &amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%;text-align: center; margin: 0&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;35%&amp;quot;|Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Base Item&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;|Upgrade Materials&lt;br /&gt;
!style=&amp;quot;background:#5E3C43; border-color: #DDDDDD; color: white&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;20%&amp;quot;|Result&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;100%&amp;quot; BGCOLOR=&amp;quot;#860111&amp;quot; height=1px|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Hood +3 description.png|link=Azimuth Hood +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Khroma Ore icon.png|link=Khroma Ore|18px]] [[Khroma Ore]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x20&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood|Azimuth Hood]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood icon.png|link=Azimuth Hood]] [[Azimuth Hood]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.6 icon.png|link=Rem&#039;s Tale Ch.6|18px]] [[Rem&#039;s Tale Ch.6]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Maliya. Coral Orb icon.png|link=Maliya. Coral Orb|18px]] [[Maliya. Coral Orb|Maliyakaleya Orb]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +1 icon.png|link=Azimuth Hood +1]] [[Azimuth Hood +1|Azimuth Hood +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +2 icon.png|link=Azimuth Hood +2]] [[Azimuth Hood +2|Azimuth Hood +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Hood +3 icon.png|link=Azimuth Hood +3]] [[Azimuth Hood +3|Azimuth Hood +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; With &#039;&#039;Luopan: Regen +5&#039;&#039; and &#039;&#039;Damage Taken -12%&#039;&#039;, this piece, and its +2 variant, will make this an excellent idle piece unless you need refresh.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Coat +3 description.png|link=Azimuth Coat +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Center; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
Quest: [[Treasures of the Earth]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat|Azimuth Coat]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat icon.png|link=Azimuth Coat]] [[Azimuth Coat]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.7 icon.png|link=Rem&#039;s Tale Ch.7|18px]] [[Rem&#039;s Tale Ch.7]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x25&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dark Matter icon.png|link=Dark Matter|18px]] [[Dark Matter]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +1 icon.png|link=Azimuth Coat +1]] [[Azimuth Coat +1|Azimuth Coat +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +2 icon.png|link=Azimuth Coat +2]] [[Azimuth Coat +2|Azimuth Coat +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Coat +3 icon.png|link=Azimuth Coat +3]] [[Azimuth Coat +3|Azimuth Coat +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gloves +3 description.png|link=Azimuth Gloves +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x15&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves|Azimuth Gloves]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves icon.png|link=Azimuth Gloves]] [[Azimuth Gloves]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.8 icon.png|link=Rem&#039;s Tale Ch.8|18px]] [[Rem&#039;s Tale Ch.8]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Macuil Horn icon.png|link=Macuil Horn|18px]] [[Macuil Horn]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +1 icon.png|link=Azimuth Gloves +1]] [[Azimuth Gloves +1|Azimuth Gloves +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +2 icon.png|link=Azimuth Gloves +2]] [[Azimuth Gloves +2|Azimuth Gloves +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gloves +3 icon.png|link=Azimuth Gloves +3]] [[Azimuth Gloves +3|Azimuth Gloves +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Tights +3 description.png|link=Azimuth Tights +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Siren&#039;s Hair icon.png|link=Siren&#039;s Hair|18px]] [[Siren&#039;s Hair]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x10&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights|Azimuth Tights]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights icon.png|link=Azimuth Tights]] [[Azimuth Tights]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.9 icon.png|link=Rem&#039;s Tale Ch.9|18px]] [[Rem&#039;s Tale Ch.9]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x20&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Tartarian Chain icon.png|link=Tartarian Chain|18px]] [[Tartarian Chain]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +1 icon.png|link=Azimuth Tights +1]] [[Azimuth Tights +1|Azimuth Tights +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +2 icon.png|link=Azimuth Tights +2]] [[Azimuth Tights +2|Azimuth Tights +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Tights +3 icon.png|link=Azimuth Tights +3]] [[Azimuth Tights +3|Azimuth Tights +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;background:#efeeee; border-color: #DDDDDD;&amp;quot; rowspan=&amp;quot;4&amp;quot;| [[File:Azimuth Gaiters +3 description.png|link=Azimuth Gaiters +3]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;| &lt;br /&gt;
[[Treasures_of_the_Earth#For_the_Rest_of_the_Set|Helina Commission]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Dragua&#039;s Scale icon.png|link=Dragua&#039;s Scale|18px]] [[Dragua&#039;s Scale]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Fiendish Skin icon.png|link=Fiendish Skin|18px]] [[Fiendish Skin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Arachne Thread icon.png|link=Arachne Thread|18px]] [[Arachne Thread]]&lt;br /&gt;
&#039;&#039;&#039;- or -&#039;&#039;&#039;&amp;lt;p&amp;gt;&lt;br /&gt;
[[File:H-P Bayld icon.png|link=High-Purity Bayld|18px]] [[High-Purity Bayld]] x25&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters|Azimuth Gaiters]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters icon.png|link=Azimuth Gaiters]] [[Azimuth Gaiters]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Rem&#039;s Tale Ch.10 icon.png|link=Rem&#039;s Tale Ch.10|18px]] [[Rem&#039;s Tale Ch.10]] x8&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Etched Memory icon.png|link=Etched Memory|18px]] [[Etched Memory]] x15&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Plovid Effluvium icon.png|link=Plovid Effluvium|18px]] [[Plovid Effluvium]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +1 icon.png|link=Azimuth Gaiters +1]] [[Azimuth Gaiters +1|Azimuth Gaiters +1]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Sapphire icon.png|link=Ra&#039;Kaznar sapphire |18px]] [[Ra&#039;Kaznar Sapphire]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x10,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +2 icon.png|link=Azimuth Gaiters +2]] [[Azimuth Gaiters +2|Azimuth Gaiters +2]]&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Ra&#039;Kaz. Starstone icon.png|link=Ra&#039;Kaznar starstone |18px]] [[Ra&#039;Kaznar Starstone]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sortie#Gallimaufry|Gallimaufry]] x70,000&lt;br /&gt;
|style=&amp;quot;vertical-align:center; text-align:Left; background:#efeeee; border-color: #DDDDDD;&amp;quot;|&lt;br /&gt;
[[File:Azimuth Gaiters +3 icon.png|link=Azimuth Gaiters +3]] [[Azimuth Gaiters +3|Azimuth Gaiters +3]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;text-align: left; background:#efeeee; border-color: #DDDDDD;&amp;quot; colspan=&amp;quot;4&amp;quot;|&lt;br /&gt;
:&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The &#039;&#039;Indicolure Spell Duration +30&#039;&#039; allow for longer lasting Indicolure spells, which is especially beneficial when coupled with the Bagua Pants and a Gada which has &#039;&#039;Indicolure Spell Duration + &#039;&#039;&#039;X&#039;&#039;&#039;%&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nantosuelta&#039;s Capes ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;min-width: 1080; max-width: 1800; width: 100%; background-color: papayawhip; border: 1px solid darkgoldenrod; border-collapse: collapse&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Augments&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; | Purpose/Uses&lt;br /&gt;
!  style=&amp;quot;font-size: larger; background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=50% align=&amp;quot;center&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +5 Pet: Regen&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Luopan&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 VIT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Evasion, +20 Magic Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Pet: Regen&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Idle&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Magic Attack Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Nuking&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Go forward and Nuke and Burst young Geomancer!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Fast Cast&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Enfeebling&lt;br /&gt;
* Healing&lt;br /&gt;
* Fast Cast&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on your subjob, a Geomancer can find itself aiding in enfeebling and Immunobreaks.&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color: tan; color: white; border: 1px solid darkgoldenrod&amp;quot; width=25% align=&amp;quot;center&amp;quot; colspan=3 | The following are situational and should be acquired last.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 DEX&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 Accuracy&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Store TP&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Melee&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
: Depending on the content and your subjob, a Geomancer may be asked to aid in the Damage to give a group that edge in the fight.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Accuracy, +20 Attack&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 MND&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Physical Weaponskills:&lt;br /&gt;
** [[Black Halo]]&lt;br /&gt;
** [[Exudation]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod; padding: 10px&amp;quot; |&lt;br /&gt;
[[File:Abdhaljs Thread icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dust icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +20 Magic Accuracy, +20 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Dye icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10 INT&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Sap icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] +10% Weapon Skill Damage&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Abdhaljs Resin icon.png|link=Category:JSE_Capes#Capes_and_Augments|18px]] -10% Physical Damage Taken&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; | &lt;br /&gt;
* Magical Weaponskills:&lt;br /&gt;
** [[Flash Nova]]&lt;br /&gt;
** [[Seraph Strike]]&lt;br /&gt;
| style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Sets ==&lt;br /&gt;
While the sets below aren&#039;t considered to be the &amp;quot;Best in Slot&amp;quot;, they are benchmarks to either build sets which fit your playstyle or group requirements. They all follow the chart below to allow progression through the sets, but equipment can be rearranged based on content you have access to and equipment you have for other jobs.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: auto; background-color: papayawhip; border: 1px solid darkgoldenrod; text-align: center;  max-width: 900px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: tan; border: 1px solid darkgoldenrod; width: 50%; padding: 3px;&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;span style=&amp;quot;color: white&amp;quot;&amp;gt;&#039;&#039;&#039;Equipment Tiers&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Low Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;0 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Delve, Sinister Reign, Quest Rewards, Ambuscade, HTBF&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Mid Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;500 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen, Dynamis [D] Entries, Sortie A-D, Odyssey V0 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;High Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;1200 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Omen Bosses, Dynamis [D] Wave 1 Clear, Odyssey V15 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Top Tier&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;2100 JP&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| Dynamis [D] Wave 3 Clear, Sortie E-H, Odyssey V20 Fights&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=20%| &#039;&#039;&#039;Pinnacle&#039;&#039;&#039; ||style=&amp;quot;background: wheat; border: 1px solid darkgoldenrod&amp;quot; width=10%| &#039;&#039;&#039;ML 10&#039;&#039;&#039; ||style=&amp;quot;border: 1px solid darkgoldenrod&amp;quot; width=70%| NOT BIS! Makes things damn near stupid easy with the right skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Indicolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;0 JP&amp;lt;br&amp;gt;858 Combined Skill&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Filiae Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic&lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants&lt;br /&gt;
|Feet = Azimuth Gaiters&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;500 JP&amp;lt;br&amp;gt;904 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;935 Combined Skill&amp;lt;br&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;1200 JP&amp;lt;br&amp;gt;915 Combined Skill&amp;lt;br&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The beginner set is real easy to acquire, being assembled from quested pieces, Domian Invasion, and Reives. The Stikini Rings are reasonably priced and easy to acquire as there is a constant need for them and will serve you for a long time.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| With Geomancy and Handbell skill are capped and merited, this set up will give you the required 900 combined skill as well at Geomancy +5 allowing you to participate in all content.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| Both setups use the minimum pieces to bring you to the required skill, including the 20 skill lost for using the Bagua Charm +2 over the Incanter&#039;s Torque. You gain -21% DT and +2% in casting Geomancy spells for 0 MP from the two pieces of Azimuth Attire being upgraded to it&#039;s +2 variants.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternates&#039;&#039;&lt;br /&gt;
* &#039;&#039;Two Stikini Rings instead of the Incanter&#039;s Torque&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=3|&lt;br /&gt;
|- &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;* Mastered *&amp;lt;br&amp;gt;908 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;ML9 Required&amp;lt;br&amp;gt;901 Combined Skill&amp;lt;br&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = &lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = &lt;br /&gt;
|Ear2 = &lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = &lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While you do lose some time due to trading out the augmented Gada for an Idris, the gains you make for having Geomancy +10 is extremely beneficial and sought after by all groups. It is a time consuming task to build an Idris, but is rewarding once you complete it.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: Geomancy Skill +10, Indi Effect Duration +20%&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Casting Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +1&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Bagua Tunic +1&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Gelatinous Ring&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Bagua Pants +1&lt;br /&gt;
|Feet = Azimuth Gaiters +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +7&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +2&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot; colspan=2|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancy +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C or D, Rank 15&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Odnowa Earring +1&lt;br /&gt;
|Ear1Aug = Rank 15&lt;br /&gt;
|Ear2 = Malignance Earring&lt;br /&gt;
|Body = Zendik Robe&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C, Rank 15&lt;br /&gt;
|Ring1 = Gelatinous Ring +1&lt;br /&gt;
|Ring1Aug = Rank 15&lt;br /&gt;
|Ring2 = Defending Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Shinjutsu-no-Obi +1&lt;br /&gt;
|WaistAug = Rank 15&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geocolure Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
The following gear sets are not intended to serve as the gear you use while casting a Geocolure spell, those sets closely follow the Indicolosure sets listed above. These sets are the idle sets after you finish casting and are not either casting elemental, enfeebling, or healing magic.&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Idle Sets&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Beginner&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = &lt;br /&gt;
|Range = Nepote Bell&lt;br /&gt;
|Head = Azimuth Hood&lt;br /&gt;
|Neck = &lt;br /&gt;
|Ear1 = Handler&#039;s Earring +1&lt;br /&gt;
|Ear2 = Handler&#039;s Earring&lt;br /&gt;
|Body = &lt;br /&gt;
|Hands = Geomancy Mitaines&lt;br /&gt;
|Ring1 = &lt;br /&gt;
|Ring2 = &lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = &lt;br /&gt;
|Legs = Psycloth Lappas&lt;br /&gt;
|Feet = Bagua Sandals&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -31% PDT&amp;lt;br&amp;gt;Pet: -39% DT, +28 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Telchine Chas.&lt;br /&gt;
|Hands = Geo. Mitaines +1&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Gelatinous Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -26% PDT&amp;lt;br&amp;gt;Pet: -37% DT, +25 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Sucellus&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| Your basic Geocolure Idle set, this base set does not assume what gear was previously obtained but looks at what can be easily acquired by soloing with trusts. Any empty space should be filled with Pet Damage Taken or Pet Physical Damage Taken reductions, Pet Regen, then the Geomancer&#039;s Damage Taken and Physical Damage Taken. As a new Geomancer, you will not be expected to be in the fray as you are still developing your skills and building your gear.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While it is possible to get Telchine Attire Set early compared to some other gear, getting the augments of Pet: -4% Damage Taken and Pet: +3 Regen may be hard to come by. Prioritizing the damage taken on the Nantosuelta&#039;s Cape until you can get the -4% Damage Taken for each Telchine Attire piece. If you are able to get those augments, then this set will max both Pet Damage Taken and Pet Regen, allowing for the Luopan to remain for the full 10 minutes unless the damage taken is too much for the Luopan to recover itself. The use of Ecliptic Attrition will burden this set without the use of either [[Dematerialize]] or [[Life Cycle]].&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
While the [[Bagua Galero +2]] has +500 Luopan HP, the Luopan only gains this HP if the Galero is being worn sacrificing the possible -4% Damage Taken and +3 Regen from the Telchine Cap.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 25%; padding: 5px&amp;quot;| While there is a slow shift between Pet Damage Taken to Pet Regen, the beginning focus to build additional Damage Taken reduction for the Geomancer themselves allowing them to stand in the heat of battle to provide their party with Indicolure buffs. The blend between the two offer a higher degree of survival for both the Geomancer and Luopan.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: The hood has +3 Regen for the Luopan, which will help until you acquire and augment the Telchine Cap&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Bagua Sandals +1]] for [[Telchine Pigaches]]: Just like the Azimuth Hood, the sandals have +3 Regen for the Luopan&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -1~4% Damage Taken, Pet: +1~3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: Damage Taken, Pet: Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px 0px 15px 0px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Shamash Robe]] for [[Geomancy Tunic +3]]: The Shamash has an additional -10% PDT&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: If you want the additional Regen, use the Abdhaljs Resin for Pet: Regen instead of Pet: Damage Taken&#039;&#039; &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-right: 2px solid; border-color: darkgoldenrod; width: 25%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -30% PDT&amp;lt;br&amp;gt;Pet: -37% DT, +27 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = DT Idle Set&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Geomancer: -50% DT&amp;lt;br&amp;gt;Pet: -38% DT, +20 Regen&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Malignance Pole&lt;br /&gt;
|Sub = Khonsu&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Telchine Cap&lt;br /&gt;
|Neck = Loricate Torque +1&lt;br /&gt;
|Ear1 = Etiolation Earring&lt;br /&gt;
|Ear2 = Ethereal Earring&lt;br /&gt;
|Body = Shamash Robe&lt;br /&gt;
|Hands = Geo. Mitaines +3&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Fortified Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Pet Regen, Pet DT&lt;br /&gt;
|Waist = Isa Belt&lt;br /&gt;
|Legs = Telchine Braconi&lt;br /&gt;
|Feet = Telchine Pigaches&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Conserve MP&lt;br /&gt;
|CaptionBottom = Using a Solstice&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Etiolation Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Lifestream Cape&lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path C&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path C&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 16.5%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Conserve MP&lt;br /&gt;
|CaptionBottom = Using an Idris&lt;br /&gt;
|Main = Idris (Level 119)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path C&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Gifted Earring&lt;br /&gt;
|Ear2 = Calamitous Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path C&lt;br /&gt;
|Ring1 = Defending Ring&lt;br /&gt;
|Ring2 = Kishar Ring&lt;br /&gt;
|Back = Lifestream Cape &lt;br /&gt;
|Waist = Austerity Belt +1&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path C&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path C&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background = &lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; border-right: 2px solid; border-color: darkgoldenrod; padding: 5px&amp;quot;| Having an Idris with the Geomancy Mitaines +3 caps the Luopan&#039;s Damage Taken reduction to -87.5% while the Geomancer receives -30% PDT. The Bagua Charm +2 offers 10% Damage Absorption by the Luopan aiding in its longevity through the course of a battle. Augment the cape with either Defense, Evasion, or Magic Evasion as you see fit after the Pet: +15 Regen.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;width: 33%; padding: 5px&amp;quot;| When a Geomancer needs to protect itself and its Luopan from whatever may come for them, this set up maximizes on Damage Taken reduction for the Geomancer while sacrificing a slight amount of DT for the Luopan, but a few small tweaks will still offer both capped Damage Taken reduction.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;width: 33%; padding: 5px&amp;quot;| With a native 43% [[Conserve MP]], a gear set specailizing in Conserve MP will allow you to reduce the cost of your Geo-Colures spells between 1/16 to 1/2 of their cost. While you still need to have the MP to cost the spell, any and every proc will help in the long run.  While this set is very niche, it should not be overlooked as the MP saved could be used towards recasting colures, nuking, enfeebling, or curing.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border-right: 2px solid; border-color: darkgoldenrod; padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Geomancy Tunic +3]] for [[Shamash Robe]]: While the loss of the -10% PDT occurs, the refresh value remains the same, and can serve as a good alternate&#039;&#039;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: Magic Evasion +25, Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: +15 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|  &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Azimuth Hood +1]] for [[Telchine Cap]]: This trade should be made until you can augment the Telchine Cap with Magic Evasion, Pet: Damage Taken, and Pet: Regen&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Telchine Attire Set: +25 Magic Evasion, Pet: -4% Damage Taken, Pet: +3 Regen&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: Pet: -5% Damage Taken, Pet: +10 Regen&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path C (MND+10, Spell Interruption rate-15%, Conserve MP+6)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Lifestream Cape: +10 Geomancy Skill, -5% Damage Taken, Pet: -5% Damage Taken&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot; colspan=4| &#039;&#039;Note: All Damage Taken mitigation assumes that the Geomancer does not have any tier of [[Shell]] as a buff. When the Geomancer has Shell, change Magic Damage reductions gear accordingly.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nuking Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
:&amp;quot;GEO goes Boom!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&amp;lt;small&amp;gt;&#039;&#039;~ Akabrena, Fight against Kei, 2021&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
With a B+ rating in Elemental Magic and bonuses from the Cardinal Chant trait, Geomancers have the ability to put up some comparative damage numbers with nukes. Geomancer gains 62 Magic Attack Bonus, 42 from job gifts and from job points. While it has no native Magic Attack Bonus from traits such as Black Mage and Red Mage do, it gains an additional 15 Magic Attack Bonus from Indi-Acumen. Magic Damage is a factor of several to include Magic Attack Bonus and Intelligence, which Magic Accuracy influencing resist rates. Spells are also affected by the 95% hit rate just like physical attacks.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Culminus&lt;br /&gt;
|Ammo = Memoria Sachet&lt;br /&gt;
|Head = Jhakri Coronal +1&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Hecate&#039;s Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Jhakri Robe +1&lt;br /&gt;
|Hands = Jhakri Cuffs +1&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Izdubar Mantle&lt;br /&gt;
|Waist = Oneiros Sash&lt;br /&gt;
|Legs = Jhakri Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +1&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Solstice&lt;br /&gt;
|MainAug = Path D&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +3&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Shiva Ring +1&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Most of the beginner nuking gear can be found between Ambuscade, Domain Invasion, or previously released content. If you are unable to find anything with Magic Attack Bonus or Magic Accuracy, equip pieces which gives you additional INT. The more INT you have compared to your target, the more damage your spells end up doing.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| All Merlinic Pieces should have +10 INT, +30 Magic Attack Bonus, and +30 Magic Accuracy on them. While Magic Damage seems beneficial to have, it may not offset the loss in Magic Attack Bonus on a piece. Compared to Amalric Attire +1, the Merlinic Attire Set has significantly less Magic Attack Bonus but a significant amount of Magic Accuracy and Intelligence which will effect a spell&#039;s hit and resist rate.&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Amalric Doublet +1 and Amalric Gages +1 will add an additional 13 Magic Attack Bonus at the cost of 5 Magic Accuracy and 6 Intelligence. Overall a Geomancer will see better damage numbers with this combination compared to using all Bagua Attire +3. As for the accessories, a Geomancer will want to mix Magic Attack Bonus and Magic Accuracy in order to maximize between the damage dealt and a spell being resisted. There are several pieces that trade a few points of one for the other and can be traded out based on what your group needs.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;The [[Weatherspoon Armor Set +1]] sold by [[Vesca]] for 9,400 Bayld is a good choice until you can start doing some Ambuscade constantly. If you are soloing Domain Invasion, you can begin to purchase the Merlinic Attire pieces from [[Zurim]] for 800 points each. While each set may be costly to a new player, they are iLvl 119, oppose to the Artifact and Relic Armor which starts at iLvl 109.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path B (MP+50, INT+10, &amp;quot;Magic Attack Bonus&amp;quot;+15)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Solstice: Path D (Magic Accuracy+20, Pet: Damage Taken-4%, &amp;quot;Fast Cast&amp;quot;+5)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: +8~10 INT, +30~40 Magic Attack Bonus, +30~40 Magic Accuracy, +5~8 Magic Damage&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Bagua Pants +3&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 10&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Agwu&#039;s Cap&lt;br /&gt;
|HeadAug = Rank 20&lt;br /&gt;
|Neck = Baetyl Pendant&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|BodyAug = Path A&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Agwu&#039;s Slops&lt;br /&gt;
|LegsAug = Rank 20&lt;br /&gt;
|Feet = Agwu&#039;s Pigaches&lt;br /&gt;
|FeetAug = Rank 20&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier II&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Shiva Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| When it comes to using a Daybreak or an Idris, the choice if a Geomancer has both is left up to the Geomancer. The afterglow on an Idris can give up to an additional 50 Magic Attack Bonus, but unless fully augmented, will lose 15 Magic Attack Bonus compared to a Daybreak. Either weapon paired with an Ammurapi Shield has the best Magic Attack Bonus, Magic Damage, and Magic Accuracy for not only Geomancer, but several jobs.&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 10): DMG:+5, Mag. Atk. Bns. +10&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Bunzi&#039;s Rod (Rank 20): DMG: +9, Magic Attack Bonus +20, Accuracy +5, Magic Accuracy +5&#039;&#039;&lt;br /&gt;
* &#039;&#039;Ghastly Tathlum +1 (Rank 15): Magic Damage +10, INT +5 &#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT +30, Magic Attack Bonus +10, Magic Accuracy +20,  Magic Damage +20&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magic Burst Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While not having any native Magic Burst Bonuses a Geomancer is able to equip several piece with Magic Burst Bonus, charging it&#039;s nukes when closing Skillchains. The longer the skillchain the more damage the magic burst does, so take advantage of using higher damage nukes to close the bursts at later steps. Through the use of a geomancer&#039;s -ra spells as well as haste and fast cast sets, they can double burst bypassing the [[Nuke Wall]] for full damage on two nukes. As a magic burst set is commonly one of the last sets you will be competing, this guide assumes the geomancer is between between the mid and high tiers nuking sets and selects gear and accessories from those above listed sets.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Low Tier&lt;br /&gt;
|CaptionBottom =&amp;lt;small&amp;gt;Magic Burst Bonus: +9&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Nibiru Cudgel&lt;br /&gt;
|MainAug = Path C&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Hermetic Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Jhakri Ring&lt;br /&gt;
|Ring2 = Shiva Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
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{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +15&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +2&lt;br /&gt;
|Neck = Sanctity Necklace&lt;br /&gt;
|Ear1 = Friomisi Earring&lt;br /&gt;
|Ear2 = Barkaro. Earring&lt;br /&gt;
|Body = Bagua Tunic +2&lt;br /&gt;
|Hands = Bagua Mitaines +2&lt;br /&gt;
|Ring1 = Shiva Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Refoccilation Stone&lt;br /&gt;
|Legs = Bagua Pants +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +29&amp;lt;br&amp;gt;Magic Burst Bonus II: +5&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Bagua Galero +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Amalric Doublet +1&lt;br /&gt;
|Hands = Bagua Mitaines +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Amalric Slops +1&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|Borrowing on the simple principle that if you are building a basic Magic Burst Damage set, you are going to begin deviating from your Nuking Set, benefiting from +9 Magic Burst Bonus and +5% Fast Cast. The Ghastly Tathlum provides more damage over the Memoria Sachet if you are unable to acquire the Pemphredo Tathlum early in your Geomancer Career.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ghastly Tathlum +1]] for [[Pemphredo Tathlum]]: When fully augmented with [[Lustreless Hide|Lustreless Hides]] the Ghastly will gain a slight but noticeable advantage over the Pemphredo&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;padding-top: 10px&amp;quot; colspan=3|&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier II&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +40&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Ea Cuffs +1&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier III&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +44&amp;lt;br&amp;gt;Magic Burst Bonus II: +35&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15 &lt;br /&gt;
|Head = Ea Hat +1&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Ea Houppe. +1&lt;br /&gt;
|Hands = Amalric Gages +1&lt;br /&gt;
|HandsAug = Path D&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Ea Slops +1&lt;br /&gt;
|Feet = Bagua Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border-top: 2px solid; border-color: darkgoldenrod; width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Top Tier I&lt;br /&gt;
|CaptionBottom = &amp;lt;small&amp;gt;Magic Burst Bonus: +35&amp;lt;br&amp;gt;Magic Burst Bonus II: +10&amp;lt;/small&amp;gt;&lt;br /&gt;
|Main = Bunzi&#039;s Rod&lt;br /&gt;
|MainAug = Rank 20&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Ghastly Tathlum +1&lt;br /&gt;
|AmmoAug = Rank 15&lt;br /&gt;
|Head = Azimuth Hood +3&lt;br /&gt;
|Neck = Mizu. Kubikazari&lt;br /&gt;
|Ear1 = Regal Earring&lt;br /&gt;
|Ear2 = Azimuth Earring +2&lt;br /&gt;
|Body = Azimuth Coat +3&lt;br /&gt;
|Hands = Azimuth Gloves +3&lt;br /&gt;
|Ring1 = Freke Ring&lt;br /&gt;
|Ring2 = Mujin Band&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = INT/MAB/MACC/Magic Damage&lt;br /&gt;
|Waist = Sacro Cord&lt;br /&gt;
|Legs = Azimuth Tights +3&lt;br /&gt;
|Feet = Azimuth Gaiters +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| This Burst set will give you a significant amount of damage by capping out the Magic Burst Damage bonus allowing for some significant numbers to be seen. The set boost a significant amount of Magic Accuracy allowing you to stack the Magic Attack Bonus and Intelligence in other slots for more damage. While the Ea Attire Set does suffer from lower stats all around, the set does boost some of the best Magic Evasion for geomancers.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Though the set has Magic Burst Bonus I of +44, there is no set-up which wouldn&#039;t cause a significant loss Magic Burst Damage trying to replace a piece to achieve the cap of +40 MBB I.&lt;br /&gt;
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&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Alternatives&#039;&#039;&lt;br /&gt;
* &#039;&#039;[[Ea Attire Set]] for Ea Attire +1 Set: While the stats are less compared to the HQ version, slowly piecing it together will offer a significant boost to your burst damage. &lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: INT, Magic Damage, Magic Attack Bonus, Magic Accuracy&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enfeebling Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier I&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Jhakri Coronal +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Psystorm Earring&lt;br /&gt;
|Ear2 = Lifestorm Earring&lt;br /&gt;
|Body = Jhakri Robe +2&lt;br /&gt;
|Hands = Jhakri Cuffs +2&lt;br /&gt;
|Ring1 = Stikini Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Jhakri Slops +2&lt;br /&gt;
|Feet = Jhakri Pigaches +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 16.5%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Mid Tier II&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Range = Dunna&lt;br /&gt;
|Head = Merlinic Hood&lt;br /&gt;
|HeadAug = MND/MACC&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Hermetic Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Merlinic Jubbah&lt;br /&gt;
|BodyAug = MND/MACC&lt;br /&gt;
|Hands = Merlinic Dastanas&lt;br /&gt;
|HandsAug = MND/MACC&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Rumination Sash&lt;br /&gt;
|Legs = Merlinic Shalwar&lt;br /&gt;
|LegsAug = MND/MACC&lt;br /&gt;
|Feet = Merlinic Crackows&lt;br /&gt;
|FeetAug = MND/MACC&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = High Tier&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Gada&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +2&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Vor Earring&lt;br /&gt;
|Body = Geomancy Tunic +2&lt;br /&gt;
|Hands = Geo. Mitaines +2&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +2&lt;br /&gt;
|Feet = Geo. Sandals +2&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Pinnacle&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Pemphredo Tathlum&lt;br /&gt;
|Head = Geo. Galero +3&lt;br /&gt;
|Neck = Bagua Charm +2&lt;br /&gt;
|Ear1 = Malignance Earring&lt;br /&gt;
|Ear2 = Regal Earring&lt;br /&gt;
|Body = Geomancy Tunic +3&lt;br /&gt;
|Hands = Regal Cuffs&lt;br /&gt;
|Ring1 = Kishar Ring&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND/MACC&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Geomancy Pants +3&lt;br /&gt;
|Feet = Geo. Sandals +3&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px&amp;quot;| As you slowly progress in skill and gear, there is a shift for stacking more Magic Accuracy as well as slowly adding Enfeebling Magic Skill gear. While an additional point in Enfeebling Magic is roughly equivalent to one Magic Accuracy, the Enfeebling Magic Skill also adds to the potency of some enfeebling spells. Continue to prioritize Enfeebling Magic Skill, Magic Accuracy, and then Mind. Trade out the Jkahri Attire for Merlinic Attire as you are able to acquire augments which make the piece better than the previous set.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| The Geomancy Attire +2 is easy to acquire after a couple of Omen runs needing only 40 [[P. GEO Card | Paragon Geomancer Cards]]. Equipping all five pieces will grant the geomancer an additional 60 Magic Accuracy allowing for accessories have additional Enfeebling Magic Skill and Mind oppose to Magic Accuracy. The three piece bonus will begin to see the turning of using either Jharki or Merlinic in turn for Geomancy Attire +2 especially on pieces of the former sets which have the least amount of Magic Accuracy.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| While it is no Red Mage, with either sub Red Mage, Scholar, or Black Mage, Geomancer has access to debuffs. The Geomancy Attire Set +3 offers the best Magic Accuracy for Geomancer. Coupled with the Regal Cuffs and Earring, Geomancer will be able to extend effects for spells like Sleep or the Elemental Debuffs. Depending on the debuff you will either want Mind or Intelligence on the cape for casting.&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; colspan=2 style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Merlinic Attire Set: Mind and Magic Accuracy&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nibiru Cudgel: Path A (MND+10, Magic Accuracy+15, &amp;quot;Cure Potency&amp;quot;+15)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND, MACC&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Misc. Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; background-color: white&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Healing&lt;br /&gt;
|CaptionBottom =&lt;br /&gt;
|Main = Daybreak&lt;br /&gt;
|Sub = Ammurapi Shield&lt;br /&gt;
|Ammo = Hydrocera&lt;br /&gt;
|Head = Vanya Hood&lt;br /&gt;
|HeadAug = Path B&lt;br /&gt;
|Neck = Incanter&#039;s Torque&lt;br /&gt;
|Ear1 = Meili Earring&lt;br /&gt;
|Ear2 = Mendi. Earring&lt;br /&gt;
|Body = Vanya Robe&lt;br /&gt;
|BodyAug = Path B&lt;br /&gt;
|Hands = Vanya Cuffs&lt;br /&gt;
|HandsAug = Path B&lt;br /&gt;
|Ring1 = Stikini Ring +1&lt;br /&gt;
|Ring2 = Stikini Ring +1&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = MND&lt;br /&gt;
|Waist = Luminary Sash&lt;br /&gt;
|Legs = Vanya Slops&lt;br /&gt;
|LegsAug = Path B&lt;br /&gt;
|Feet = Vanya Clogs&lt;br /&gt;
|FeetAug = Path B&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Geomancers have no native healing skill, acquiring it from their subjob. A healing set should cap Cure Potency followed by Healing Skill and lastly Mind. A Nibiru Cudgel performs a better than an unaugmented Gada, but augmenting a Gada with an additional 10 Mind and 7% Cure potency will outperform a Nibiru Cudgel. If all all other constants remain the except the weapon, the progression would be Nibiru Cudgel to either an augmented Gada or Daybreak.&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &#039;&#039;Augments&#039;&#039;&lt;br /&gt;
* &#039;&#039;Vanya Pieces: Path B (Healing Magic Skill +20, &amp;quot;Cure&amp;quot; spellcasting time-7%, Magic Damage Taken -3%)&#039;&#039;&lt;br /&gt;
* &#039;&#039;Nantosuelta&#039;s Cape: MND&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melee and Weapon Skill Gear Sets ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;max-width: 1800px; min-width: 1080px; border-collapse: collapse; background-color: white&amp;quot; &lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Melee Sets - More Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Genmei Shield&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Cetl Belt&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
{{Equipment Set&lt;br /&gt;
|CaptionTop = Attacking&lt;br /&gt;
|CaptionBottom = &lt;br /&gt;
|Main = Idris (Level 119 III)&lt;br /&gt;
|Sub = Daybreak&lt;br /&gt;
|Ammo = Hasty Pinion +1&lt;br /&gt;
|Head = Nyame Helm&lt;br /&gt;
|HeadAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Neck = Lissome Necklace&lt;br /&gt;
|Ear1 = Telos Earring&lt;br /&gt;
|Ear2 = Crep. Earring&lt;br /&gt;
|Body = Nyame Mail&lt;br /&gt;
|BodyAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Hands = Nyame Gauntlets&lt;br /&gt;
|HandsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Ring1 = Chirich Ring&lt;br /&gt;
|Ring2 = Chirich Ring&lt;br /&gt;
|Back = Nantosuelta&#039;s Cape&lt;br /&gt;
|BackAug = Dex, Acc/R.Acc, DA&lt;br /&gt;
|Waist = Gerdr Belt +1&lt;br /&gt;
|Legs = Nyame Flanchard&lt;br /&gt;
|LegsAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|Feet = Nyame Sollerets&lt;br /&gt;
|FeetAug = Path B: Att/R.Att, DA, WSD&lt;br /&gt;
|List = Y&lt;br /&gt;
|Background =&lt;br /&gt;
}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| Nyame Path B... We all know you&#039;re going to do it, so just go ahead and do it anyway...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| For all your GEO/DNC and GEO/NIN needs...&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px&amp;quot;| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Next you&#039;re going to ask me for WS sets as well, right...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;| * &#039;&#039;Now... You got me wondering...&#039;&#039;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding: 5px; font-size: 85%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! valign=&amp;quot;center&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;border: 2px solid; border-color: darkgoldenrod; padding: 10px&amp;quot; colspan=4| Example Weapon Skill Sets - Coming Soon!&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|valign=&amp;quot;top&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;width: 33%; padding-top: 10px&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Acknowledgements and Dedication ==&lt;br /&gt;
Thanks to all those along the way who helped out especially the information put out by [[User:UsedtobeRDM|UsedtobeRDM]] and their [[Geomancer&#039;s_Thought_Bubble|Geomancer&#039;s Thought Bubble]], Brixy and his [https://www.ffxiah.com/forum/topic/41358/bubble-trouble-a-geomancer-guide/ Bubble Trouble] guide and, Ruaumoko and his [https://www.youtube.com/watch?v=wk6jqEozWBQ Final Fantasy XI: Geomancer Guide] video as well as the countless threads between BG-Wiki, FFXIAH, and Reddit.&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
Thanks to the guys over in the LS taking the chance in letting me come in and pick up Geomancer. I appreciate the hours we spent grinding out content watching me bust bubbles before getting it right and then helping me gear it up so we can watch it &#039;&#039;go boom!&#039;&#039; This is for you guys! Another shout out to [[User:Brahmsz|Braams]] for his insane ideas that we threw in here to give this guide a breath of life rather than making it seem like an advance calculus class.&lt;br /&gt;
&lt;br /&gt;
=== Updates ===&lt;br /&gt;
&amp;lt;hr style=&amp;quot;border-color: darkgoldenrod&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Current Version:&lt;br /&gt;
* &#039;&#039;&#039;V22.12.3 - Subjob and Food Sections formatting overhaul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Older Versions:&lt;br /&gt;
* V22.12.2 - Melee Gear Sets refined, to include Ambuscade Cape&lt;br /&gt;
* V22.12.1 - Revamp of Indicolure Gear Sets&lt;br /&gt;
* V22.11.1 - Melee Gear Set Added&lt;br /&gt;
* V22.11.1 - Added Empyrean Armor +3&lt;br /&gt;
* V22.9.1 - Added Empyrean Armor +2&lt;br /&gt;
* V22.6.1 - Reformatted Artifact and Relic Armor sets, added Empyrean Armor&lt;br /&gt;
* V21.6.1 - Updated Nuking Sets&lt;br /&gt;
* V21.3.5 - Ambuscade Capes Updated&lt;br /&gt;
* V21.3.4 - Magic Burst Sets created&lt;br /&gt;
* V21.3.3 - Indicolure and Geocolure Acquistion 2.0&lt;br /&gt;
* V21.3.2 - Subjob and Food Selection Added&lt;br /&gt;
* V21.3.1 - Geomancy Spells Acquisition and Effects Added&lt;br /&gt;
* V21.2.2 - Enfeebling Sets Added&lt;br /&gt;
* V21.2.1 - Page Created&lt;br /&gt;
&lt;br /&gt;
[[Category:Job Guides]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Repeatable_Quests&amp;diff=666779</id>
		<title>Category:Repeatable Quests</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Repeatable_Quests&amp;diff=666779"/>
		<updated>2022-12-26T03:23:12Z</updated>

		<summary type="html">&lt;p&gt;Zan: Added White Mage, Red Mage, Paladin, and Dragoon Artifact Armor quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Quests in this category are repeatable, arranged by region in the tables below.&lt;br /&gt;
== [[Bastok Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=2B2E9E&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=All by Myself&lt;br /&gt;
|Reward=1,500 [[Gil]]&lt;br /&gt;
|NPC=Marin&lt;br /&gt;
|Position=E-10&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Bait and Switch&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Salim&lt;br /&gt;
|Position=G-7&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Bite the Dust&lt;br /&gt;
|Reward=350 [[Gil]]&lt;br /&gt;
|NPC=Yazan&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Breaking Stones&lt;br /&gt;
|Reward=400 [[Gil]]&lt;br /&gt;
|NPC=Horatius&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Brygid the Stylist Returns&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Brygid&lt;br /&gt;
|Position=K-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Buckets of Gold&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Foss&lt;br /&gt;
|Position=F-7&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Chocobo Riding Game (Bastok)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Azette&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Cold Light of Day&lt;br /&gt;
|Reward=500 [[Gil]]&lt;br /&gt;
|NPC=Malene&lt;br /&gt;
|Position=I-5&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=The Darksmith&lt;br /&gt;
|Reward=8,000 [[Gil]]&lt;br /&gt;
|NPC=Mighty Fist&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Bastok)&lt;br /&gt;
|Reward=500 [[Gil]]&lt;br /&gt;
|NPC=Grin&lt;br /&gt;
|Position=G-7&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Eco-Warrior (Bastok)&lt;br /&gt;
|Reward=[[Dragon Chronicles]] &amp;amp; 5,000 [[Gil]]&lt;br /&gt;
|NPC=Raifa&lt;br /&gt;
|Position=D-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (Bastok)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Trilok&lt;br /&gt;
|Position=D-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Fallen Comrades&lt;br /&gt;
|Reward=550 [[Gil]]&lt;br /&gt;
|NPC=Pavvke&lt;br /&gt;
|Position=I-7&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Gourmet&lt;br /&gt;
|Reward=100, 200, or 350 [[Gil]]&lt;br /&gt;
|NPC=Salimah&lt;br /&gt;
|Position=L-8&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Groceries&lt;br /&gt;
|Reward=[[Rabbit Mantle]] or 10 [[Gil]]&lt;br /&gt;
|NPC=Tami&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Elvaan Goldsmith&lt;br /&gt;
|Reward=180 [[Gil]]&lt;br /&gt;
|NPC=Michea&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Minesweeper&lt;br /&gt;
|Reward=150 [[Gil]]&lt;br /&gt;
|NPC=Gerbaum&lt;br /&gt;
|Position=F-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mom, the Adventurer?&lt;br /&gt;
|Reward=100 or 200 [[Gil]]&lt;br /&gt;
|NPC=Nbu Latteh&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=The Naming Game&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Raibaht&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Shady Business&lt;br /&gt;
|Reward=350 [[Gil]]&lt;br /&gt;
|NPC=Talib&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Siren&#039;s Tear&lt;br /&gt;
|Reward=150 [[Gil]]&lt;br /&gt;
|NPC=Wahid&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Smoke on the Mountain&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Hungry Wolf&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Stardust&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Baldric&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Earth&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Juroro&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Vengeful Wrath&lt;br /&gt;
|Reward=900 [[Gil]]&lt;br /&gt;
|NPC=Goraow&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[San d&#039;Oria Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=712C38&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Windurst Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=29472B&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Jeuno Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Outlands Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Other Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Aht Urhgan Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=AF8F39&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Crystal War Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=800080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Abyssea Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=4F0F0F&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Adoulin Quests]] ==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=008080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Good Pair of Crocs&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Felmsy&lt;br /&gt;
|Position=G-5&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Shot in the Dark&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Pudith&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Cafe...teria&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&amp;lt;br&amp;gt;500 Gil &lt;br /&gt;
|NPC=Yocile&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name= Epiphany&lt;br /&gt;
|Reward=[[Erilaz Surcoat]]&amp;lt;br&amp;gt;10,000 [[Bayld]]&amp;lt;br&amp;gt;15,000 [[Experience Points]]&lt;br /&gt;
|NPC= Octavernost&lt;br /&gt;
|Position= K-9&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame= 3&lt;br /&gt;
|Name= Granddaddy Dearest&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&amp;lt;br&amp;gt;1500 [[Kinetic Units]]&lt;br /&gt;
|NPC= Alienor&lt;br /&gt;
|Position= E-8&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name= Treasures of the Earth&lt;br /&gt;
|Reward=[[Azimuth Coat]]&amp;lt;br&amp;gt;10,000 [[Bayld]]&amp;lt;br&amp;gt;15,000 [[Experience Points]]&lt;br /&gt;
|NPC= Sylvie&lt;br /&gt;
|Position= I-5&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame= &lt;br /&gt;
|Name=Winds of Eternity&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Siren&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Leafallia&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=It Never Goes Out of Style&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&lt;br /&gt;
|NPC=Veldeth&lt;br /&gt;
|Position=L-7&lt;br /&gt;
|Zone=Marjami Ravine&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=It Sets My Heart Aflutter&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Saldinor&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Rala Waterways&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=Flower Power&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&lt;br /&gt;
|NPC=Mano-Amano&lt;br /&gt;
|Position=J-7&lt;br /&gt;
|Zone=Yorcia Weald&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Artifact Armor|Artifact Armor Quests]] ==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=0966A7&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=The Doorman&lt;br /&gt;
|Reward=[[Razor Axe]]&lt;br /&gt;
|NPC=Phara&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=The Talekeeper&#039;s Truth&lt;br /&gt;
|Reward=[[Fighter&#039;s Calligae]]&lt;br /&gt;
|NPC=Phara&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=The Talekeeper&#039;s Gift&lt;br /&gt;
|Reward=[[Fighter&#039;s Lorica]]&lt;br /&gt;
|NPC=Deidogg&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=Ghosts of the Past&lt;br /&gt;
|Reward=[[Beat Cesti]]&lt;br /&gt;
|NPC=Oggbi&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=The First Meeting&lt;br /&gt;
|Reward=[[Temple Gaiters]]&lt;br /&gt;
|NPC=Oggbi&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=True Strength&lt;br /&gt;
|Reward=[[Temple Hose]]&lt;br /&gt;
|NPC=Ayame&lt;br /&gt;
|Position=K-7&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=Unknown&lt;br /&gt;
|Name=Messenger from Beyond&lt;br /&gt;
|Reward=[[Blessed Hammer]]&lt;br /&gt;
|NPC=Narcheral&lt;br /&gt;
|Position=M-6&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=Unknown&lt;br /&gt;
|Name=Prelude of Black and White&lt;br /&gt;
|Reward=[[Healer%27s Duckbills]]&lt;br /&gt;
|NPC=Pieuje&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=Unknown&lt;br /&gt;
|Name=Pieuje%27s Decision&lt;br /&gt;
|Reward=[[Healer%27s Briault]]&lt;br /&gt;
|NPC=Pieuje&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=Unknown&lt;br /&gt;
|Name=The Crimson Trial&lt;br /&gt;
|Reward=[[Fencing Degen]]&lt;br /&gt;
|NPC=Sharzalion&lt;br /&gt;
|Position=K-6&lt;br /&gt;
|Zone=Southern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=Unknown&lt;br /&gt;
|Name=Enveloped in Darkness&lt;br /&gt;
|Reward=[[Warlock%27s Boots]]&lt;br /&gt;
|NPC=Curilla&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=Unknown&lt;br /&gt;
|Name=Peace for the Spirit&lt;br /&gt;
|Reward=[[Warlock%27s Chapeau]]&lt;br /&gt;
|NPC=Curilla&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=Unknown&lt;br /&gt;
|Name=Sharpening the Sword&lt;br /&gt;
|Reward=[[Honor Sword]]&lt;br /&gt;
|NPC=Ailbeche&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=Unknown&lt;br /&gt;
|Name=A Boy%27s Dream&lt;br /&gt;
|Reward=[[Gallant Leggings]]&lt;br /&gt;
|NPC=Ailbeche&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=Unknown&lt;br /&gt;
|Name=Under Oath&lt;br /&gt;
|Reward=[[Gallant Surcoat]]&lt;br /&gt;
|NPC=Prince Trion&lt;br /&gt;
|Position=H-8&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=Dark Legacy&lt;br /&gt;
|Reward=[[Raven Scythe]]&lt;br /&gt;
|NPC=Raibaht&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=Dark Puppet&lt;br /&gt;
|Reward=[[Chaos Sollerets]]&lt;br /&gt;
|NPC=Cid&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=Blade of Evil&lt;br /&gt;
|Reward=[[Chaos Burgeonet]]&lt;br /&gt;
|NPC=Zeid&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Beadeaux&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Craftsman%27s Work&lt;br /&gt;
|Reward=[[Peregrine]]&lt;br /&gt;
|NPC=Miaux&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Northern San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=Unknown&lt;br /&gt;
|Name=Chasing Quotas&lt;br /&gt;
|Reward=[[Drachen Brais]]&lt;br /&gt;
|NPC=Ceraulian&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=Port San d%27Oria&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=Unknown&lt;br /&gt;
|Name=Knight Stalker&lt;br /&gt;
|Reward=[[Drachen Armet]]&lt;br /&gt;
|NPC=Rahal&lt;br /&gt;
|Position=H-9&lt;br /&gt;
|Zone=Chateau d%27Oraguille&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
	<entry>
		<id>https://www.bg-wiki.com/index.php?title=Category:Repeatable_Quests&amp;diff=666778</id>
		<title>Category:Repeatable Quests</title>
		<link rel="alternate" type="text/html" href="https://www.bg-wiki.com/index.php?title=Category:Repeatable_Quests&amp;diff=666778"/>
		<updated>2022-12-26T03:19:17Z</updated>

		<summary type="html">&lt;p&gt;Zan: Added Warrior, Monk, and Dark Knight Artifact Armor Quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Quests in this category are repeatable, arranged by region in the tables below.&lt;br /&gt;
== [[Bastok Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=2B2E9E&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=All by Myself&lt;br /&gt;
|Reward=1,500 [[Gil]]&lt;br /&gt;
|NPC=Marin&lt;br /&gt;
|Position=E-10&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Bait and Switch&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Salim&lt;br /&gt;
|Position=G-7&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Bite the Dust&lt;br /&gt;
|Reward=350 [[Gil]]&lt;br /&gt;
|NPC=Yazan&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Breaking Stones&lt;br /&gt;
|Reward=400 [[Gil]]&lt;br /&gt;
|NPC=Horatius&lt;br /&gt;
|Position=I-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Brygid the Stylist Returns&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Brygid&lt;br /&gt;
|Position=K-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Buckets of Gold&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Foss&lt;br /&gt;
|Position=F-7&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Chocobo Riding Game (Bastok)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Azette&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Cold Light of Day&lt;br /&gt;
|Reward=500 [[Gil]]&lt;br /&gt;
|NPC=Malene&lt;br /&gt;
|Position=I-5&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=The Darksmith&lt;br /&gt;
|Reward=8,000 [[Gil]]&lt;br /&gt;
|NPC=Mighty Fist&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=A Discerning Eye (Bastok)&lt;br /&gt;
|Reward=500 [[Gil]]&lt;br /&gt;
|NPC=Grin&lt;br /&gt;
|Position=G-7&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Eco-Warrior (Bastok)&lt;br /&gt;
|Reward=[[Dragon Chronicles]] &amp;amp; 5,000 [[Gil]]&lt;br /&gt;
|NPC=Raifa&lt;br /&gt;
|Position=D-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Escort for Hire (Bastok)&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Trilok&lt;br /&gt;
|Position=D-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Fallen Comrades&lt;br /&gt;
|Reward=550 [[Gil]]&lt;br /&gt;
|NPC=Pavvke&lt;br /&gt;
|Position=I-7&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Gourmet&lt;br /&gt;
|Reward=100, 200, or 350 [[Gil]]&lt;br /&gt;
|NPC=Salimah&lt;br /&gt;
|Position=L-8&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Groceries&lt;br /&gt;
|Reward=[[Rabbit Mantle]] or 10 [[Gil]]&lt;br /&gt;
|NPC=Tami&lt;br /&gt;
|Position=J-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Elvaan Goldsmith&lt;br /&gt;
|Reward=180 [[Gil]]&lt;br /&gt;
|NPC=Michea&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Minesweeper&lt;br /&gt;
|Reward=150 [[Gil]]&lt;br /&gt;
|NPC=Gerbaum&lt;br /&gt;
|Position=F-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Mom, the Adventurer?&lt;br /&gt;
|Reward=100 or 200 [[Gil]]&lt;br /&gt;
|NPC=Nbu Latteh&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Markets&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=The Naming Game&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Raibaht&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Shady Business&lt;br /&gt;
|Reward=350 [[Gil]]&lt;br /&gt;
|NPC=Talib&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=The Siren&#039;s Tear&lt;br /&gt;
|Reward=150 [[Gil]]&lt;br /&gt;
|NPC=Wahid&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Smoke on the Mountain&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Hungry Wolf&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=Stardust&lt;br /&gt;
|Reward=300 [[Gil]]&lt;br /&gt;
|NPC=Baldric&lt;br /&gt;
|Position=G-9&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Name=Trial by Earth&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Juroro&lt;br /&gt;
|Position=I-8&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=3&lt;br /&gt;
|Name=Vengeful Wrath&lt;br /&gt;
|Reward=900 [[Gil]]&lt;br /&gt;
|NPC=Goraow&lt;br /&gt;
|Position=I-6&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[San d&#039;Oria Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=712C38&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Windurst Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=29472B&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Jeuno Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Outlands Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Other Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=808080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Aht Urhgan Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=AF8F39&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Crystal War Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=800080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Abyssea Quests]]==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=4F0F0F&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=&lt;br /&gt;
|Reward=&lt;br /&gt;
|NPC=&lt;br /&gt;
|Position=&lt;br /&gt;
|Zone=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== [[Adoulin Quests]] ==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=008080&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Good Pair of Crocs&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Felmsy&lt;br /&gt;
|Position=G-5&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Name=A Shot in the Dark&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Pudith&lt;br /&gt;
|Position=F-6&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=Cafe...teria&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&amp;lt;br&amp;gt;500 Gil &lt;br /&gt;
|NPC=Yocile&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Eastern Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name= Epiphany&lt;br /&gt;
|Reward=[[Erilaz Surcoat]]&amp;lt;br&amp;gt;10,000 [[Bayld]]&amp;lt;br&amp;gt;15,000 [[Experience Points]]&lt;br /&gt;
|NPC= Octavernost&lt;br /&gt;
|Position= K-9&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame= 3&lt;br /&gt;
|Name= Granddaddy Dearest&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&amp;lt;br&amp;gt;1500 [[Kinetic Units]]&lt;br /&gt;
|NPC= Alienor&lt;br /&gt;
|Position= E-8&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name= Treasures of the Earth&lt;br /&gt;
|Reward=[[Azimuth Coat]]&amp;lt;br&amp;gt;10,000 [[Bayld]]&amp;lt;br&amp;gt;15,000 [[Experience Points]]&lt;br /&gt;
|NPC= Sylvie&lt;br /&gt;
|Position= I-5&lt;br /&gt;
|Zone= Western Adoulin&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame= &lt;br /&gt;
|Name=Winds of Eternity&lt;br /&gt;
|Reward=&#039;&#039;&#039;See Quest Page&#039;&#039;&#039;&lt;br /&gt;
|NPC=Siren&lt;br /&gt;
|Position=H-7&lt;br /&gt;
|Zone=Leafallia&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Name=It Never Goes Out of Style&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&lt;br /&gt;
|NPC=Veldeth&lt;br /&gt;
|Position=L-7&lt;br /&gt;
|Zone=Marjami Ravine&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Name=It Sets My Heart Aflutter&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;200 [[Bayld]] &lt;br /&gt;
|NPC=Saldinor&lt;br /&gt;
|Position=F-10&lt;br /&gt;
|Zone=Rala Waterways&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=&lt;br /&gt;
|Name=Flower Power&lt;br /&gt;
|Reward=500 [[Experience Points]]&amp;lt;br&amp;gt;300 [[Bayld]]&lt;br /&gt;
|NPC=Mano-Amano&lt;br /&gt;
|Position=J-7&lt;br /&gt;
|Zone=Yorcia Weald&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== [[Artifact Armor|Artifact Armor Quests]] ==&lt;br /&gt;
{{Quest List Table&lt;br /&gt;
|Quest List Color=0966A7&lt;br /&gt;
|Quest List Row=&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=The Doorman&lt;br /&gt;
|Reward=[[Razor Axe]]&lt;br /&gt;
|NPC=Phara&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=The Talekeeper&#039;s Truth&lt;br /&gt;
|Reward=[[Fighter&#039;s Calligae]]&lt;br /&gt;
|NPC=Phara&lt;br /&gt;
|Position=J-9&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=The Talekeeper&#039;s Gift&lt;br /&gt;
|Reward=[[Fighter&#039;s Lorica]]&lt;br /&gt;
|NPC=Deidogg&lt;br /&gt;
|Position=H-6&lt;br /&gt;
|Zone=Bastok Mines&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=Ghosts of the Past&lt;br /&gt;
|Reward=[[Beat Cesti]]&lt;br /&gt;
|NPC=Oggbi&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=The First Meeting&lt;br /&gt;
|Reward=[[Temple Gaiters]]&lt;br /&gt;
|NPC=Oggbi&lt;br /&gt;
|Position=E-6&lt;br /&gt;
|Zone=Port Bastok&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=True Strength&lt;br /&gt;
|Reward=[[Temple Hose]]&lt;br /&gt;
|NPC=Ayame&lt;br /&gt;
|Position=K-7&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=Dark Legacy&lt;br /&gt;
|Reward=[[Raven Scythe]]&lt;br /&gt;
|NPC=Raibaht&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=Dark Puppet&lt;br /&gt;
|Reward=[[Chaos Sollerets]]&lt;br /&gt;
|NPC=Cid&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Metalworks&lt;br /&gt;
}}&lt;br /&gt;
{{Quest List Row&lt;br /&gt;
|Fame=NA&lt;br /&gt;
|Name=Blade of Evil&lt;br /&gt;
|Reward=[[Chaos Burgeonet]]&lt;br /&gt;
|NPC=Zeid&lt;br /&gt;
|Position=G-8&lt;br /&gt;
|Zone=Beadeaux&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Zan</name></author>
	</entry>
</feed>