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FFXI Wiki - User contributions [en]
2024-03-28T12:44:56Z
User contributions
MediaWiki 1.39.6
https://www.bg-wiki.com/index.php?title=Second_Virtue&diff=256307
Second Virtue
2013-01-08T19:33:06Z
<p>BRP: </p>
<hr />
<div><br />
{{item<br />
|description=A suspended memory of a Lumorian.<br />
|type=Item<br />
|flags=Not auctionable, Not vendorable, Not sendable<br />
|stack size=1<br />
|singular log name=Second Virtue<br />
}}<br />
<br />
{{Item Monster Table<br />
|Insert Monster List Template=<br />
{{Item Monster<br />
|Monster Name=Jailer of Fortitude<br />
|Zone=The Garden of Ru'Hmet<br />
|position=F-13), (C-8), (H-4), (M-8) or (J-13<br />
|Notes=<br />
}}<br />
}}<br />
<br />
==Notes==<br />
*One '''Second Virtue''', one [[Deed of Moder.|Deed of Moderation]] and one [[H.Q. Xzomit Organ|High-Quality Xzomit Organ]] will spawn [[Jailer of Justice]].<br />
<br />
[[category:Sea NM System]]</div>
BRP
https://www.bg-wiki.com/index.php?title=H.Q._Xzomit_Organ&diff=252370
H.Q. Xzomit Organ
2013-01-08T19:26:26Z
<p>BRP: </p>
<hr />
<div><br />
{{item<br />
|description=A well-preserved organ taken from the body of a xzomit. Thousands of sparkling particles continue to emit from the glowing tissue.<br />
|type=Item<br />
|flags=Not auctionable, Not vendorable, Not sendable<br />
|stack size=1<br />
|singular log name=High-Quality Xzomit Organ<br />
}}<br />
<br />
{{Item Monster Table<br />
|Insert Monster List Template=<br />
{{Item Monster<br />
|Monster Name=Ul'xzomit<br />
|Zone=Al'Taieu<br />
|position=?-?<br />
|Notes=<br />
}}<br />
}}<br />
<br />
==Notes==<br />
*One of the items used to spawn [[Jailer of Justice]].<br />
<br />
[[category:Sea NM System]]</div>
BRP
https://www.bg-wiki.com/index.php?title=H.Q._Phuabo_Org.&diff=252364
H.Q. Phuabo Org.
2013-01-08T19:26:26Z
<p>BRP: </p>
<hr />
<div><br />
{{item<br />
|description=A well-preserved organ taken from the body of a phuabo. Thousands of sparkling particles continue to emit from the glowing tissue.<br />
|type=Item<br />
|flags=Not auctionable, Not vendorable, Not sendable<br />
|stack size=1<br />
|singular log name=High-Quality Phuabo Organ<br />
}}<br />
<br />
{{Item Monster Table<br />
|Insert Monster List Template=<br />
{{Item Monster<br />
|Monster Name=Ul'phuabo<br />
|Zone=Al'Taieu<br />
|position=?-?<br />
|Notes=<br />
}}<br />
{{Item Monster<br />
|Monster Name=Om'phuabo<br />
|Zone=Al'Taieu<br />
|position=?-?<br />
|Notes=<br />
}}<br />
}}<br />
<br />
==Notes==<br />
*One of the items used to spawn [[Jailer of Hope]].<br />
<br />
[[Category:Sea NM System]]</div>
BRP
https://www.bg-wiki.com/index.php?title=First_Virtue&diff=251684
First Virtue
2013-01-08T19:23:52Z
<p>BRP: </p>
<hr />
<div><br />
{{item<br />
|description=A suspended memory of a Lumorian.<br />
|type=Item<br />
|flags=Not auctionable, Not vendorable, Not sendable<br />
|stack size=1<br />
|singular log name=First Virtue<br />
}}<br />
<br />
{{Item Monster Table<br />
|Insert Monster List Template=<br />
{{Item Monster<br />
|Monster Name=Jailer of Temperance<br />
|Zone=Grand Palace of Hu'Xzoi<br />
|position=F-13), (C-7), (H-4), (M-7) or (J-13<br />
|Notes=<br />
}}<br />
}}<br />
<br />
==Notes==<br />
One '''First Virtue''', one [[Deed of Placidity]] and one [[H.Q. Phuabo Org.|High-Quality Phuabo Organ]] will spawn [[Jailer of Hope]].<br />
<br />
[[Category:Sea NM System]]</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107436
Category:Moblin Maze Mongers
2008-12-31T03:04:50Z
<p>BRP: /* Objectives */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
You may only order a maze once a day(real time). This timer resets on Japanese midnight. You may enter other player's mazes without restriction.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
Once the party has entered the maze they will be teleported in front of two Moblin NPCs: [[Packapic]] and [[Rediroq]].<br />
<br />
Speaking with Packapic will allow to check the objectives, confirm the tabula settings, check the remaining time(structural stability), purchase items, or set the soundtrack. The items will only be available with correct rune in use{{verification}}. <br />
<br />
Rediroq will send players into the main portion of the maze where the objective will need to be completed.<br />
<br />
<br />
===Objectives===<br />
<br />
Each maze will have an objective. Once the objective is completed, a [[hoardbox]] will appear. There is no other indication of a successful run and the maze can be exited in any fashion without penalty.<br />
<br />
The Objective of the maze is dependent on the [[Maze Voucher]] set in the Tabula. A maze's objective can be modified(sometimes for less or more difficulty) with the use of runes. There are currently three available Maze Vouchers{{verification}}.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=65%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Voucher<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=65%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Objective<br />
|-<br />
| [[Maze Voucher 01]]<br />
| Sanitization Team Alpha<br />
| Defeat all monsters. By default there are two sets of monsters numbering around 8, but sometimes with less or more based on the monster's "size."<br />
|-<br />
| [[Maze Voucher 04]]<br />
| Materialization Team<br />
| Trade in all requested items created through [[synthesis]]. Materials are earned through [[HELM]] and defeating monsters.<br />
|-<br />
| [[Maze Voucher 07]]<br />
| Liquidation Team<br />
| Defeat a [[Notorious Monster]]. This monster has a constant level that isn't scaled.<br />
|-<br />
|}<br />
<br />
===Temporary Items===<br />
<br />
If [[Rune 109]] (Sustenance Contract) is set in the Maze Tabula, Packapic will sell temporary items in the same fashion as [[Nyzul Isle assault]]. The item are purchased using moblin marbles. There is no other rune or method to obtain the ability to purchase temporary items{{verificaiton}}.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=15%<br />
! width=90%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Item<br />
! width=10%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
|-<br />
| [[X-potion]]<br />
|align="center" | 2<br />
|-<br />
| [[Super Ether]]<br />
|align="center" | 2<br />
|-<br />
| [[Dusty Potion]]<br />
|align="center" | 4<br />
|-<br />
| [[Dusty Ether]]<br />
|align="center" | 4<br />
|-<br />
| [[Dusty Elixir]]<br />
|align="center" | 6<br />
|-<br />
| [[Dusty Scroll of Reraise|Dusty Reraise]]<br />
|align="center" | 6<br />
|-<br />
| [[Dusty Wing]]<br />
|align="center" | 8<br />
|-<br />
| [[bottle of Catholicon|Catholicon]]<br />
|align="center" | 8<br />
|-<br />
|}<br />
<br />
===Soundtrack===<br />
<br />
The song for the maze can only be selected after ordering the maze, but before teleporting to the main portion of the maze where objectives can be completed. After selecting "Set Soundtrack" while speaking to Packapic, a repertoire can be chosen. There is only one currently available repertoire - "Free (repertoire #1)" {{verification}}.<br />
<br />
Available songs:<br />
<br />
*Battle Theme<br />
*Battle in the Dungeon<br />
*Battle Theme #2<br />
*Battle in the Dungeon #2<br />
*Clash of Standards<br />
*On this Blade<br />
*The Kingdom of San d'Oria<br />
*The Republic of Bastok<br />
*The Federation of Windurst<br />
*Hook, Line, and Sinker<br />
*The Big One<br />
<br />
It is also possible to select "none", leaving silence instead of a background song.<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble Poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
====Title====<br />
{| border="1" cellspacing="0" cellpadding="2" width=25%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Title<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Required Lifetime Marbles<br />
|-<br />
| Maze Wanderer<br />
|align="center" | 10<br />
|align="center" | 250{{verification}}<br />
|-<br />
| Maze Navigator<br />
|align="center" | 100<br />
|align="center" | 1000<br />
|-<br />
| Maze Scholar<br />
|align="center" | 500<br />
|align="center" | 1500 {{verification}}<br />
|-<br />
| Maze Artisan<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Overlord<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
|}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
====Items based on Runes====<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107435
Category:Moblin Maze Mongers
2008-12-31T02:51:15Z
<p>BRP: /* Temporary Items */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
You may only order a maze once a day(real time). This timer resets on Japanese midnight. You may enter other player's mazes without restriction.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
Once the party has entered the maze they will be teleported in front of two Moblin NPCs: [[Packapic]] and [[Rediroq]].<br />
<br />
Speaking with Packapic will allow to check the objectives, confirm the tabula settings, check the remaining time(structural stability), purchase items, or set the soundtrack. The items will only be available with correct rune in use{{verification}}. <br />
<br />
Rediroq will send players into the main portion of the maze where the objective will need to be completed.<br />
<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
If [[Rune 109]] (Sustenance Contract) is set in the Maze Tabula, Packapic will sell temporary items in the same fashion as [[Nyzul Isle assault]]. The item are purchased using moblin marbles. There is no other rune or method to obtain the ability to purchase temporary items{{verificaiton}}.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=15%<br />
! width=90%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Item<br />
! width=10%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
|-<br />
| [[X-potion]]<br />
|align="center" | 2<br />
|-<br />
| [[Super Ether]]<br />
|align="center" | 2<br />
|-<br />
| [[Dusty Potion]]<br />
|align="center" | 4<br />
|-<br />
| [[Dusty Ether]]<br />
|align="center" | 4<br />
|-<br />
| [[Dusty Elixir]]<br />
|align="center" | 6<br />
|-<br />
| [[Dusty Scroll of Reraise|Dusty Reraise]]<br />
|align="center" | 6<br />
|-<br />
| [[Dusty Wing]]<br />
|align="center" | 8<br />
|-<br />
| [[bottle of Catholicon|Catholicon]]<br />
|align="center" | 8<br />
|-<br />
|}<br />
<br />
===Soundtrack===<br />
<br />
The song for the maze can only be selected after ordering the maze, but before teleporting to the main portion of the maze where objectives can be completed. After selecting "Set Soundtrack" while speaking to Packapic, a repertoire can be chosen. There is only one currently available repertoire - "Free (repertoire #1)" {{verification}}.<br />
<br />
Available songs:<br />
<br />
*Battle Theme<br />
*Battle in the Dungeon<br />
*Battle Theme #2<br />
*Battle in the Dungeon #2<br />
*Clash of Standards<br />
*On this Blade<br />
*The Kingdom of San d'Oria<br />
*The Republic of Bastok<br />
*The Federation of Windurst<br />
*Hook, Line, and Sinker<br />
*The Big One<br />
<br />
It is also possible to select "none", leaving silence instead of a background song.<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble Poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
====Title====<br />
{| border="1" cellspacing="0" cellpadding="2" width=25%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Title<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Required Lifetime Marbles<br />
|-<br />
| Maze Wanderer<br />
|align="center" | 10<br />
|align="center" | 250{{verification}}<br />
|-<br />
| Maze Navigator<br />
|align="center" | 100<br />
|align="center" | 1000<br />
|-<br />
| Maze Scholar<br />
|align="center" | 500<br />
|align="center" | 1500 {{verification}}<br />
|-<br />
| Maze Artisan<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Overlord<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
|}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
====Items based on Runes====<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107434
Category:Moblin Maze Mongers
2008-12-31T02:49:13Z
<p>BRP: /* Temporary Items */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
You may only order a maze once a day(real time). This timer resets on Japanese midnight. You may enter other player's mazes without restriction.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
Once the party has entered the maze they will be teleported in front of two Moblin NPCs: [[Packapic]] and [[Rediroq]].<br />
<br />
Speaking with Packapic will allow to check the objectives, confirm the tabula settings, check the remaining time(structural stability), purchase items, or set the soundtrack. The items will only be available with correct rune in use{{verification}}. <br />
<br />
Rediroq will send players into the main portion of the maze where the objective will need to be completed.<br />
<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
Packapic will sell temporary items in the same fashion as [[Nyzul Isle assault]]. The item are purchased using moblin marbles.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=15%<br />
! width=90%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Item<br />
! width=10%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
|-<br />
| [[X-potion]]<br />
|align="center" | 2<br />
|-<br />
| [[Super Ether]]<br />
|align="center" | 2<br />
|-<br />
| [[Dusty Potion]]<br />
|align="center" | 4<br />
|-<br />
| [[Dusty Ether]]<br />
|align="center" | 4<br />
|-<br />
| [[Dusty Elixir]]<br />
|align="center" | 6<br />
|-<br />
| [[Dusty Scroll of Reraise|Dusty Reraise]]<br />
|align="center" | 6<br />
|-<br />
| [[Dusty Wing]]<br />
|align="center" | 8<br />
|-<br />
| [[bottle of Catholicon|Catholicon]]<br />
|align="center" | 8<br />
|-<br />
|}<br />
<br />
===Soundtrack===<br />
<br />
The song for the maze can only be selected after ordering the maze, but before teleporting to the main portion of the maze where objectives can be completed. After selecting "Set Soundtrack" while speaking to Packapic, a repertoire can be chosen. There is only one currently available repertoire - "Free (repertoire #1)" {{verification}}.<br />
<br />
Available songs:<br />
<br />
*Battle Theme<br />
*Battle in the Dungeon<br />
*Battle Theme #2<br />
*Battle in the Dungeon #2<br />
*Clash of Standards<br />
*On this Blade<br />
*The Kingdom of San d'Oria<br />
*The Republic of Bastok<br />
*The Federation of Windurst<br />
*Hook, Line, and Sinker<br />
*The Big One<br />
<br />
It is also possible to select "none", leaving silence instead of a background song.<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble Poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
====Title====<br />
{| border="1" cellspacing="0" cellpadding="2" width=25%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Title<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Required Lifetime Marbles<br />
|-<br />
| Maze Wanderer<br />
|align="center" | 10<br />
|align="center" | 250{{verification}}<br />
|-<br />
| Maze Navigator<br />
|align="center" | 100<br />
|align="center" | 1000<br />
|-<br />
| Maze Scholar<br />
|align="center" | 500<br />
|align="center" | 1500 {{verification}}<br />
|-<br />
| Maze Artisan<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Overlord<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
|}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
====Items based on Runes====<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Nyzul_Isle_assault&diff=107433
Nyzul Isle assault
2008-12-31T02:42:35Z
<p>BRP: Redirecting to Nyzul Isle Investigation</p>
<hr />
<div>#REDIRECT [[Nyzul_Isle_Investigation]]</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107432
Category:Moblin Maze Mongers
2008-12-31T02:38:36Z
<p>BRP: /* Ordering the Maze */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
You may only order a maze once a day(real time). This timer resets on Japanese midnight. You may enter other player's mazes without restriction.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
Once the party has entered the maze they will be teleported in front of two Moblin NPCs: [[Packapic]] and [[Rediroq]].<br />
<br />
Speaking with Packapic will allow to check the objectives, confirm the tabula settings, check the remaining time(structural stability), purchase items, or set the soundtrack. The items will only be available with correct rune in use{{verification}}. <br />
<br />
Rediroq will send players into the main portion of the maze where the objective will need to be completed.<br />
<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
The song for the maze can only be selected after ordering the maze, but before teleporting to the main portion of the maze where objectives can be completed. After selecting "Set Soundtrack" while speaking to Packapic, a repertoire can be chosen. There is only one currently available repertoire - "Free (repertoire #1)" {{verification}}.<br />
<br />
Available songs:<br />
<br />
*Battle Theme<br />
*Battle in the Dungeon<br />
*Battle Theme #2<br />
*Battle in the Dungeon #2<br />
*Clash of Standards<br />
*On this Blade<br />
*The Kingdom of San d'Oria<br />
*The Republic of Bastok<br />
*The Federation of Windurst<br />
*Hook, Line, and Sinker<br />
*The Big One<br />
<br />
It is also possible to select "none", leaving silence instead of a background song.<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble Poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
====Title====<br />
{| border="1" cellspacing="0" cellpadding="2" width=25%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Title<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Required Lifetime Marbles<br />
|-<br />
| Maze Wanderer<br />
|align="center" | 10<br />
|align="center" | 250{{verification}}<br />
|-<br />
| Maze Navigator<br />
|align="center" | 100<br />
|align="center" | 1000<br />
|-<br />
| Maze Scholar<br />
|align="center" | 500<br />
|align="center" | 1500 {{verification}}<br />
|-<br />
| Maze Artisan<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Overlord<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
|}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
====Items based on Runes====<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107431
Category:Moblin Maze Mongers
2008-12-31T02:29:46Z
<p>BRP: /* Soundtrack */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
Once the party has entered the maze they will be teleported in front of two Moblin NPCs: [[Packapic]] and [[Rediroq]].<br />
<br />
Speaking with Packapic will allow to check the objectives, confirm the tabula settings, check the remaining time(structural stability), purchase items, or set the soundtrack. The items will only be available with correct rune in use{{verification}}. <br />
<br />
Rediroq will send players into the main portion of the maze where the objective will need to be completed.<br />
<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
The song for the maze can only be selected after ordering the maze, but before teleporting to the main portion of the maze where objectives can be completed. After selecting "Set Soundtrack" while speaking to Packapic, a repertoire can be chosen. There is only one currently available repertoire - "Free (repertoire #1)" {{verification}}.<br />
<br />
Available songs:<br />
<br />
*Battle Theme<br />
*Battle in the Dungeon<br />
*Battle Theme #2<br />
*Battle in the Dungeon #2<br />
*Clash of Standards<br />
*On this Blade<br />
*The Kingdom of San d'Oria<br />
*The Republic of Bastok<br />
*The Federation of Windurst<br />
*Hook, Line, and Sinker<br />
*The Big One<br />
<br />
It is also possible to select "none", leaving silence instead of a background song.<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble Poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
====Title====<br />
{| border="1" cellspacing="0" cellpadding="2" width=25%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Title<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Required Lifetime Marbles<br />
|-<br />
| Maze Wanderer<br />
|align="center" | 10<br />
|align="center" | 250{{verification}}<br />
|-<br />
| Maze Navigator<br />
|align="center" | 100<br />
|align="center" | 1000<br />
|-<br />
| Maze Scholar<br />
|align="center" | 500<br />
|align="center" | 1500 {{verification}}<br />
|-<br />
| Maze Artisan<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Overlord<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
|}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
====Items based on Runes====<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107430
Category:Moblin Maze Mongers
2008-12-31T02:28:49Z
<p>BRP: /* Soundtrack */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
Once the party has entered the maze they will be teleported in front of two Moblin NPCs: [[Packapic]] and [[Rediroq]].<br />
<br />
Speaking with Packapic will allow to check the objectives, confirm the tabula settings, check the remaining time(structural stability), purchase items, or set the soundtrack. The items will only be available with correct rune in use{{verification}}. <br />
<br />
Rediroq will send players into the main portion of the maze where the objective will need to be completed.<br />
<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
The song for the maze can only be selected after ordering the maze, but before teleporting to the main portion of the maze where objectives can be completed. After selecting "Set Soundtrack" while speaking to Packapic, a repertoire can be chosen. There is only one currently available repertoire - "Free (repertoire #1)" {{verification}}.<br />
<br />
Available songs:<br />
<br />
*Battle Theme<br />
*Battle in the Dungeon<br />
*Battle Theme #2<br />
*Battle in the Dungeon #2<br />
*Clash of Standards<br />
*On this Blade<br />
-*The Kingdom of San d'Oria<br />
*The Republic of Bastok<br />
*The Federation of Windurst<br />
*Hook, Line, and Sinker<br />
*The Big One<br />
<br />
It is also possible to select "none", leaving silence instead of a background song.<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble Poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
====Title====<br />
{| border="1" cellspacing="0" cellpadding="2" width=25%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Title<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Required Lifetime Marbles<br />
|-<br />
| Maze Wanderer<br />
|align="center" | 10<br />
|align="center" | 250{{verification}}<br />
|-<br />
| Maze Navigator<br />
|align="center" | 100<br />
|align="center" | 1000<br />
|-<br />
| Maze Scholar<br />
|align="center" | 500<br />
|align="center" | 1500 {{verification}}<br />
|-<br />
| Maze Artisan<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Overlord<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
|}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
====Items based on Runes====<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107429
Category:Moblin Maze Mongers
2008-12-31T02:27:35Z
<p>BRP: /* Soundtrack */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
Once the party has entered the maze they will be teleported in front of two Moblin NPCs: [[Packapic]] and [[Rediroq]].<br />
<br />
Speaking with Packapic will allow to check the objectives, confirm the tabula settings, check the remaining time(structural stability), purchase items, or set the soundtrack. The items will only be available with correct rune in use{{verification}}. <br />
<br />
Rediroq will send players into the main portion of the maze where the objective will need to be completed.<br />
<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
The song for the maze can only be selected after ordering the maze, but before teleporting to the main portion of the maze where objectives can be completed. After selecting "Set Soundtrack" while speaking to Packapic, a repertoire can be chosen. There is only one currently available repertoire - "Free (repertoire #1)" {{verification}}.<br />
<br />
Available songs:<br />
-Battle Theme<br />
-Battle in the Dungeon<br />
-Battle Theme #2<br />
-Battle in the Dungeon #2<br />
-Clash of Standards<br />
-On this Blade<br />
-The Kingdom of San d'Oria<br />
-The Republic of Bastok<br />
-The Federation of Windurst<br />
-Hook, Line, and Sinker<br />
-The Big One<br />
<br />
It is also possible for no songs to be selected.<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble Poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
====Title====<br />
{| border="1" cellspacing="0" cellpadding="2" width=25%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Title<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Required Lifetime Marbles<br />
|-<br />
| Maze Wanderer<br />
|align="center" | 10<br />
|align="center" | 250{{verification}}<br />
|-<br />
| Maze Navigator<br />
|align="center" | 100<br />
|align="center" | 1000<br />
|-<br />
| Maze Scholar<br />
|align="center" | 500<br />
|align="center" | 1500 {{verification}}<br />
|-<br />
| Maze Artisan<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Overlord<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
|}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
====Items based on Runes====<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107339
Category:Moblin Maze Mongers
2008-12-28T05:31:43Z
<p>BRP: </p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
Once the party has entered the maze they will be teleported in front of two Moblin NPCs: [[Packapic]] and [[Rediroq]].<br />
<br />
Speaking with Packapic will allow to check the objectives, confirm the tabula settings, check the remaining time(structural stability), purchase items, or set the soundtrack. The items will only be available with correct rune in use{{verification}}. <br />
<br />
Rediroq will send players into the main portion of the maze where the objective will need to be completed.<br />
<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
====Title====<br />
{| border="1" cellspacing="0" cellpadding="2" width=25%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Title<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Required Lifetime Marbles<br />
|-<br />
| Maze Wanderer<br />
|align="center" | 10<br />
|align="center" | 250{{verification}}<br />
|-<br />
| Maze Navigator<br />
|align="center" | 100<br />
|align="center" | 1000<br />
|-<br />
| Maze Scholar<br />
|align="center" | 500<br />
|align="center" | 1500 {{verification}}<br />
|-<br />
| Maze Artisan<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Overlord<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
|}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
====Items based on Runes====<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107338
Category:Moblin Maze Mongers
2008-12-28T05:31:16Z
<p>BRP: /* Rewards */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
Once the party has entered the maze they will be teleported in front of two Moblin NPCs: [[Packapic]] and [[Rediroq]].<br />
<br />
Speaking with Packapic will allow to check the objectives, confirm the tabula settings, check the remaining time(structural stability), purchase items, or set the soundtrack. The items will only be available with correct rune in use{{verification}}. <br />
<br />
Rediroq will send players into the main portion of the maze where the objective will need to be completed.<br />
<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
====Title====<br />
{| border="1" cellspacing="0" cellpadding="2" width=25%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Title<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Required Lifetime Marbles<br />
|-<br />
| Maze Wanderer<br />
|align="center" | 10<br />
|align="center" | 250{{verification}}<br />
|-<br />
| Maze Navigator<br />
|align="center" | 100<br />
|align="center" | 1000<br />
|-<br />
| Maze Scholar<br />
|align="center" | 500<br />
|align="center" | 1500 {{verification}}<br />
|-<br />
| Maze Artisan<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Overlord<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
|}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
===Rewards based on Runes===<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107337
Category:Moblin Maze Mongers
2008-12-28T05:19:08Z
<p>BRP: /* Title */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
Once the party has entered the maze they will be teleported in front of two Moblin NPCs: [[Packapic]] and [[Rediroq]].<br />
<br />
Speaking with Packapic will allow to check the objectives, confirm the tabula settings, check the remaining time(structural stability), purchase items, or set the soundtrack. The items will only be available with correct rune in use{{verification}}. <br />
<br />
Rediroq will send players into the main portion of the maze where the objective will need to be completed.<br />
<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
====Title====<br />
{| border="1" cellspacing="0" cellpadding="2" width=25%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Title<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Required Lifetime Marbles<br />
|-<br />
| Maze Wanderer<br />
|align="center" | 10<br />
|align="center" | 250{{verification}}<br />
|-<br />
| Maze Navigator<br />
|align="center" | 100<br />
|align="center" | 1000<br />
|-<br />
| Maze Scholar<br />
|align="center" | 500<br />
|align="center" | 1500 {{verification}}<br />
|-<br />
| Maze Artisan<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Overlord<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
|}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107334
Category:Moblin Maze Mongers
2008-12-28T04:43:31Z
<p>BRP: /* Completing the Maze */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
Once the party has entered the maze they will be teleported in front of two Moblin NPCs: [[Packapic]] and [[Rediroq]].<br />
<br />
Speaking with Packapic will allow to check the objectives, confirm the tabula settings, check the remaining time(structural stability), purchase items, or set the soundtrack. The items will only be available with correct rune in use{{verification}}. <br />
<br />
Rediroq will send players into the main portion of the maze where the objective will need to be completed.<br />
<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
====Title====<br />
{| border="1" cellspacing="0" cellpadding="2" width=25%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Title<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Required Lifetime Marbles<br />
|-<br />
| Maze Wanderer<br />
|align="center" | 10<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Navigator<br />
|align="center" | 100<br />
|align="center" | 1000<br />
|-<br />
| Maze Scholar<br />
|align="center" | 500<br />
|align="center" | 1500 {{verification}}<br />
|-<br />
| Maze Artisan<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Overlord<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
|}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107277
Category:Moblin Maze Mongers
2008-12-26T01:23:45Z
<p>BRP: /* Title */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
====Title====<br />
{| border="1" cellspacing="0" cellpadding="2" width=25%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Title<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Required Lifetime Marbles<br />
|-<br />
| Maze Wanderer<br />
|align="center" | 10<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Navigator<br />
|align="center" | 100<br />
|align="center" | 1000<br />
|-<br />
| Maze Scholar<br />
|align="center" | 500<br />
|align="center" | 1500 {{verification}}<br />
|-<br />
| Maze Artisan<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Overlord<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
|}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107276
Category:Moblin Maze Mongers
2008-12-26T01:23:29Z
<p>BRP: /* Title */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
====Title====<br />
{| border="1" cellspacing="0" cellpadding="2" width=25%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Title<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Required Lifetime Marbles<br />
|-<br />
| Maze Wanderer<br />
|align="center" | 10<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Navigator<br />
|align="center" | 100<br />
|align="center" | 1000<br />
|-<br />
| Maze Scholar<br />
|align="center" | 500<br />
|align="center" | 1500 {{verification}}<br />
|-<br />
| Maze Artisan<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
| Maze Overlord<br />
|align="center" | {{question}}<br />
|align="center" | {{question}}<br />
|-<br />
|}<br />
<br />
<br />
Titles that can be purchased:<br />
*Maze Wanderer - 10<br />
*Maze Navigator - 100<br />
*Maze Scholar - 500<br />
*Maze Artisan - {{question}}<br />
*Maze Overlord - {{question}}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107275
Category:Moblin Maze Mongers
2008-12-26T01:19:04Z
<p>BRP: /* Chatnachoq's souvenir shop */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
====Tabula====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
====Rune====<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
====Equipment====<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
====Title====<br />
Titles that can be purchased:<br />
*Maze Wanderer - 10<br />
*Maze Navigator - 100<br />
*Maze Scholar - 500<br />
*Maze Artisan - {{question}}<br />
*Maze Overlord - {{question}}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107274
Category:Moblin Maze Mongers
2008-12-26T01:17:54Z
<p>BRP: /* Chatnachoq's souvenir shop */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq offers titles as well. Titles must be unlocked first before they can be purchased. Titles are earned by the total amount of moblin marbles ever earned.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
<br />
Titles that can be purchased:<br />
*Maze Wanderer - 10<br />
*Maze Navigator - 100<br />
*Maze Scholar - 500<br />
*Maze Artisan - {{question}}<br />
*Maze Overlord - {{question}}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107273
Category:Moblin Maze Mongers
2008-12-26T01:15:58Z
<p>BRP: /* Chatnachoq's souvenir shop */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Chatnachoq also offers titles, which have to be earned first. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
<br />
Titles that can be purchased:<br />
*Maze Wanderer - 10<br />
*Maze Navigator - 100<br />
*Maze Scholar - 500<br />
*Maze Artisan - {{question}}<br />
*Maze Overlord - {{question}}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107252
Category:Moblin Maze Mongers
2008-12-24T05:13:05Z
<p>BRP: /* Customizing the Maze Tabula */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
Customizing a Maze Tabula is done by selecting it in the item menu and using it. This will open a new window where vouchers and runes can be placed. Runes are placed in a special manner: They must fit within 5x5 set of spaces and each have a different shape and size. In this box are blacked out squares. Runes cannot be overlapped with those squares. Runes can be rotated in the same manner as furniture in Mog Houses. (Either "-" key on PC).<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Chatnachoq also offers titles, which have to be earned first. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
<br />
Titles that can be purchased:<br />
*Maze Wanderer<br />
*Maze Navigator<br />
*Maze Scholar<br />
*Maze Artisan<br />
*Maze Overlord<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107251
Category:Moblin Maze Mongers
2008-12-24T04:58:35Z
<p>BRP: /* Chatnachoq's souvenir shop */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Chatnachoq also offers titles, which have to be earned first. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| [[Aquan]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| [[Amorph]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| [[Bird]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistance to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| [[Beast]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| [[Lizard]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| [[Vermin]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| [[Plantoid]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| [[Undead]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| [[Arcana]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dexterous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
<br />
Titles that can be purchased:<br />
*Maze Wanderer<br />
*Maze Navigator<br />
*Maze Scholar<br />
*Maze Artisan<br />
*Maze Overlord<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107250
Category:Moblin Maze Mongers
2008-12-24T04:56:19Z
<p>BRP: /* Hoardbox */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Chatnachoq also offers titles, which have to be earned first. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| Aquan-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| Amorph-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| Bird-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistence to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| Beast-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| Lizard-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| Vermin-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| Plantoid-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| Undead-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| Arcana-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dextrous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
<br />
Titles that can be purchased:<br />
*Maze Wanderer<br />
*Maze Navigator<br />
*Maze Scholar<br />
*Maze Artisan<br />
*Maze Overlord<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| [[Demon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| [[Dragon]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| [[Elemental]]-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast [[divine magic]].<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast [[healing magic]].<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast [[enhancing magic]].<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast [[enfeebling magic]].<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast [[elemental magic]].<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast [[dark magic]].<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107249
Category:Moblin Maze Mongers
2008-12-24T04:54:58Z
<p>BRP: /* Chatnachoq's souvenir shop */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Chatnachoq also offers titles, which have to be earned first. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| Aquan-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| Amorph-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| Bird-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistence to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| Beast-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| Lizard-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| Vermin-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| Plantoid-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| Undead-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| Arcana-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dextrous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=70%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
<br />
Titles that can be purchased:<br />
*Maze Wanderer<br />
*Maze Navigator<br />
*Maze Scholar<br />
*Maze Artisan<br />
*Maze Overlord<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| Demon-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| Dragon-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| Elemental-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast divine magic.<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast healing magic.<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast enhancing magic.<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast enfeebling magic.<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast elemental magic.<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast dark magic.<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107248
Category:Moblin Maze Mongers
2008-12-24T04:54:23Z
<p>BRP: /* Chatnachoq's souvenir shop */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq will sell Maze Tabulas, Maze Runes, and Equipment for marbles. Chatnachoq also offers titles, which have to be earned first. Currently Chatnachoq does not sell any Maze Vouchers, but the option is available.<br />
<br />
Chatnachoq will sell a [[Maze Tabula M01]] for 100 gil.<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|[[Maze Tabula M01]]<br />
| align="center"| 1<br />
|<br />
|-<br />
|[[Maze Tabula M02]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|[[Maze Tabula M03]]<br />
| align="center"| 100<br />
|<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| Aquan-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| Amorph-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| Bird-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistence to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| Beast-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| Lizard-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| Vermin-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| Plantoid-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| Undead-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| Arcana-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dextrous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=70%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Level<br />
! width=75%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Eyepatch]]<br />
| align="center"| 10<br />
| align="center"| 1<br />
| [Head], DEF: 1, CHR+1, All jobs.<br />
|-<br />
| [[Noble poulaines]]<br />
| align="center"| 100<br />
| align="center"| 1<br />
| [Feet], DEF: 1, Evasion+1, All jobs.<br />
|-<br />
|}<br />
<br />
<br />
<br />
Titles that can be purchased:<br />
*Maze Wanderer<br />
*Maze Navigator<br />
*Maze Scholar<br />
*Maze Artisan<br />
*Maze Overlord<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| Demon-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| Dragon-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| Elemental-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast divine magic.<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast healing magic.<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast enhancing magic.<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast enfeebling magic.<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast elemental magic.<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast dark magic.<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107246
Category:Moblin Maze Mongers
2008-12-24T04:04:40Z
<p>BRP: /* Ordering the Maze */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with [[Goldagrik]] in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and [[Chatnachoq]] located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. It is not required to speak with either any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes. Some [[NM]]s within the maze have a set level that does not adjust with runes or party level.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq...<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
| Aquan-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
| Amorph-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
| Bird-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
| In lieu of experience normally gained, experience penalties when knocked unconscious will be reduced.<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
| Enemies' inherent attacking ability will be enhanced.<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
| Enemies' inherent defensive ability will be enhanced.<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
| The effectiveness of enemies' magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
| Enemies' resistence to magical attacks will be enhanced.<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
| You will be unable to use abilities within the maze.<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
| You will be unable to cast spells within the maze.<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
| Slay your foes quickly and a surprise may be in store for you...<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
| The maze will be cheaply constructed and particularly unstable.<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
| Massive throngs of enemies will be released into the maze.<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
| Beast-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
| Lizard-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
| Vermin-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
| Plantoid-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
| Monsters in the maze will be imbued with the element of fire.<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
| Monsters in the maze will be imbued with the element of ice.<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
| Monsters in the maze will be imbued with the element of wind.<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
| Monsters in the maze will be imbued with the element of earth.<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
| Monsters in the maze will be imbued with the element of thunder.<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
| Monsters in the maze will be imbued with the element of water.<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
| Monsters in the maze will be imbued with the element of light.<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
| Monsters in the maze will be imbued with the element of dark.<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
| Enemies' inherent visual acuity will be enhanced.<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
| Enemies' inherent evasive abilities will be enhanced.<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
| The maze will be stocked with boxes of provisions.<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
| Undead-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
| Arcana-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
| The maze will be populated with gargantuan foes.<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
| The maze will be populated with diminutive foes.<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
| The maze will be populated with predatory foes.<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
| The maze will be populated with lurking foes.<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
| The maze will be populated with monsters more formidable than the client.<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
| The maze will be populated with monsters less formidable than the client.<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
| Enemies will gain increased attack speed.<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
| The time required for synthesis will be dramatically decreased.<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
| Enemies will gain the ability to attack multiple times.<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
| Enemies will fight with exceptional tenacity.<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
| Enemies will gain the ability to cast spells at a high rate of speed.<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
| The maze will be populated with foes of exceptional physical prowess.<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
| The maze will be populated with particularly dextrous foes.<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
| The maze will be populated with particularly agile foes.<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
| The maze will be populated with particularly robust foes.<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
| The maze will be populated with particularly shrewd foes.<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
| The maze will be populated with particularly wise foes.<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
| The maze will be populated with particularly charismatic foes.<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
| The maze will be populated with enemies that can take a beating.<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
| The maze will be populated with enemies with substantial mana pools.<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
| Tunnels will run closer to veins of ore.<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
| Groves of trees will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
| Herbs and grasses will sprout readily in the maze tunnels.<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
| Enemies in the maze will be affected in a particular way...<br />
|-<br />
|}<br />
<br />
===Hoardbox===<br />
<br />
The Hoardbox is the awarded chest that appears upon completion of the maze's specified goals. Once opened all players receive experience or limit points, and moblin marbles. Occasionally up to two maze runes will be awarded as well. The following rune types are possible awards from the Hoardbox.<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 010]]<br />
| Demon<br />
| Demon-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 011]]<br />
| Dragon<br />
| Dragon-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 012]]<br />
| Elemental<br />
| Elemental-type foes will be lured into the maze.<br />
|-<br />
| [[Maze Rune 017]]<br />
| Supreme Might<br />
| The maze will be populated with monsters far more formidable than the client.<br />
|-<br />
| [[Maze Rune 020]]<br />
| Peon<br />
| The maze will be populated with monsters far less formidable than the client.<br />
|-<br />
| [[Maze Rune 038]]<br />
| Conspicuous Behavior<br />
| Enemies will behave in unexpected ways.<br />
|-<br />
| [[Maze Rune 039]]<br />
| Altered Aggression<br />
| Enemies' offensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 040]]<br />
| Altered Defense<br />
| Enemies' defensive abilities will be affected in unpredictable ways.<br />
|-<br />
| [[Maze Rune 041]]<br />
| Divine Magic<br />
| Enemies will be imbued with the ability to cast divine magic.<br />
|-<br />
| [[Maze Rune 042]]<br />
| Healing Magic<br />
| Enemies will be imbued with the ability to cast healing magic.<br />
|-<br />
| [[Maze Rune 043]]<br />
| Enhancing Magic<br />
| Enemies will be imbued with the ability to cast enhancing magic.<br />
|-<br />
| [[Maze Rune 044]]<br />
| Enfeebling Magic<br />
| Enemies will be imbued with the ability to cast enfeebling magic.<br />
|-<br />
| [[Maze Rune 045]]<br />
| Elemental Magic<br />
| Enemies will be imbued with the ability to cast elemental magic.<br />
|-<br />
| [[Maze Rune 046]]<br />
| Dark Magic<br />
| Enemies will be imbued with the ability to cast dark magic.<br />
|-<br />
| [[Maze Rune 096]]<br />
| Sure Synthesis<br />
| Synthesis will be conducted with increased precision.<br />
|-<br />
|}<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107156
Category:Moblin Maze Mongers
2008-12-23T01:54:50Z
<p>BRP: /* Ordering the Maze */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with Goldagrik in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and Chatnachoq located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. Speaking to either is not required any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes.<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq...<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
|<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
|<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
|<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
|<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
|<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
|<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
|<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
|<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
|<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
|<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
|<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
|<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
|<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
|<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
|<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
|<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
|<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
|<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
|<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
|<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
|<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
|<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
|<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
|<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
|<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
|<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
|<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
|<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
|<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
|<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
|<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
|<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
|<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
|<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
|<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
|<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
|<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
|<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
|<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
|<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
|<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
|<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
|<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
|<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
|<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
|<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
|<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
|<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
|<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
|<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
|<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
|<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
|<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
|<br />
|-<br />
|}<br />
<br />
<br />
<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107155
Category:Moblin Maze Mongers
2008-12-23T01:47:33Z
<p>BRP: /* Ordering the Maze */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with Goldagrik in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes. Players can begin MMM immediately after setting up their tabula. Goldagrik explains MMM further and Chatnachoq located next to him will allow players to purchase items related to MMM and equipment using [[moblin marbles]]. Speaking to either is not required any further.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes.<br />
<br />
===Using the Maze Tabula===<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq...<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
|<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
|<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
|<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
|<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
|<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
|<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
|<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
|<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
|<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
|<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
|<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
|<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
|<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
|<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
|<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
|<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
|<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
|<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
|<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
|<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
|<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
|<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
|<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
|<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
|<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
|<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
|<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
|<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
|<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
|<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
|<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
|<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
|<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
|<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
|<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
|<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
|<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
|<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
|<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
|<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
|<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
|<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
|<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
|<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
|<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
|<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
|<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
|<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
|<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
|<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
|<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
|<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
|<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
|<br />
|-<br />
|}<br />
<br />
<br />
<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107154
Category:Moblin Maze Mongers
2008-12-23T01:43:52Z
<p>BRP: /* Ordering the Maze */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
Speaking with Goldagrik in Lower Jeuno at H-9(Inside Muckvix's Junkshop) will begin MMM and give the player the first Maze Tabula, Voucher, and Runes.<br />
<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront in Lower Jeuno at G-12(Chocobo Stables). After confirming the tabula settings all party members in Lower Jeuno will be teleported into the maze and the timer will begin. There is no level cap, therefor buffs do not wear off on zoning.<br />
<br />
The level of the monsters within the maze is decided by the lowest level member of the party{{verification}} and can adjusted further through runes.<br />
<br />
===Using the Maze Tabula===<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq...<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
|<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
|<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
|<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
|<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
|<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
|<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
|<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
|<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
|<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
|<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
|<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
|<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
|<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
|<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
|<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
|<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
|<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
|<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
|<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
|<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
|<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
|<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
|<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
|<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
|<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
|<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
|<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
|<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
|<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
|<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
|<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
|<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
|<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
|<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
|<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
|<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
|<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
|<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
|<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
|<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
|<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
|<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
|<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
|<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
|<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
|<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
|<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
|<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
|<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
|<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
|<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
|<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
|<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
|<br />
|-<br />
|}<br />
<br />
<br />
<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107149
Category:Moblin Maze Mongers
2008-12-22T21:43:42Z
<p>BRP: /* Ordering the Maze */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
A maze is ordered by trading the Maze Tabula to Maze Mongers Shopfront at G-12(Chocobo Stables) in Lower Jeuno.<br />
<br />
<br />
===Using the Maze Tabula===<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq...<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
|<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
|<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Bird<br />
|<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Insurance Contract<br />
|<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Onslaught<br />
|<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Protection<br />
|<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Force of Will<br />
|<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Steady Mind<br />
|<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Amnesiac's Trial<br />
|<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
| Trial by Silence<br />
|<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Velocity<br />
|<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Budget<br />
|<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
| Trial by Numbers<br />
|<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Beast<br />
|<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Lizard<br />
|<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Vermin<br />
|<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
| Plantoid<br />
|<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Fire<br />
|<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Ice<br />
|<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Wind<br />
|<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Earth<br />
|<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Thunder<br />
|<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Water<br />
|<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Light<br />
|<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Darkness<br />
|<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Accuracy<br />
|<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
| Evasion<br />
|<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
| Replenishment Contract<br />
|<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Undead<br />
|<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Arcana<br />
|<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Great Warrior<br />
|<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Tiny Warrior<br />
|<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Motion<br />
|<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Stillness<br />
|<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Might <br />
|<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
| Weakness<br />
|<br />
|-<br />
| [[Maze Rune 079]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
| Rapid Strike<br />
|<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
| Swift Synthesis<br />
|<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Flurry of Blows<br />
|<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Critical<br />
|<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
| Volubility<br />
|<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Strength<br />
|<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Dexterity<br />
|<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Agility<br />
|<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Vitality<br />
|<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Intelligence<br />
|<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mind<br />
|<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Charisma<br />
|<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Hardiness<br />
|<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Mysticism<br />
|<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Prospector<br />
|<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Woodsman<br />
|<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
| Harvester<br />
|<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
|<br />
|-<br />
|}<br />
<br />
<br />
<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107146
Category:Moblin Maze Mongers
2008-12-22T16:53:45Z
<p>BRP: /* Chatnachoq's souvenir shop */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
<br />
===Using the Maze Tabula===<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq...<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
|<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
|<br />
|-<br />
| [[Maze Rune 003]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 098]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 071]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 072]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 075]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 076]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 103]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 104]]<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 100]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 101]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 102]]<br />
| align="center" | 100<br />
| align="center" | 4<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 004]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 005]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 006]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 007]]<br />
| align="center" | 200<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 021]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 022]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 023]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 024]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 025]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 026]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 027]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 028]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 073]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 074]]<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 099]]<br />
| align="center" | 200<br />
| align="center" | 4<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 008]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 009]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 013]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 014]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 015]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 016]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 018]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 019]]<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 300<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 095]]<br />
| align="center" | 400<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 077]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 078]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 080]]<br />
| align="center" | 400<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 029]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 030]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 031]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 032]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 033]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 034]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 035]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 036]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 037]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 082]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 083]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 084]]<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
|<br />
|-<br />
|}<br />
<br />
<br />
<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107144
Category:Moblin Maze Mongers
2008-12-21T22:05:02Z
<p>BRP: /* Chatnachoq's souvenir shop */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
<br />
===Using the Maze Tabula===<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq...<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=80%<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=60%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
| [[Maze Rune 001]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Aquan<br />
|<br />
|-<br />
| [[Maze Rune 002]]<br />
| align="center" | 100<br />
| align="center" | 2<br />
| Amorph<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 4<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 4<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 4<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 4<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 400<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 400<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 400<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 400<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
| [[Maze Rune 094]]<br />
| align="center" | 500<br />
| align="center" | 5<br />
| Lost and Found<br />
|<br />
|-<br />
|}<br />
<br />
<br />
<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107143
Category:Moblin Maze Mongers
2008-12-21T21:57:10Z
<p>BRP: /* Chatnachoq's souvenir shop */</p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
<br />
===Using the Maze Tabula===<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
Chatnachoq...<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Rune<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Cost<br />
! width=5%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Class<br />
! width=20%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=50%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Description<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 4<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 4<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 100<br />
| align="center" | 4<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 200<br />
| align="center" | 4<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 300<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 400<br />
| align="center" | 2<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 400<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 400<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 400<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 3<br />
|<br />
|<br />
|-<br />
|<br />
| align="center" | 500<br />
| align="center" | 5<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
<br />
<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Fields_of_Valor&diff=107140
Fields of Valor
2008-12-21T16:32:45Z
<p>BRP: /* West Ronfaure */</p>
<hr />
<div>Fields of Valor is training regime that is available to players in certain zones. In order to participate in Fields of Valor, you need to speak to a Field Manual and select a training page. The training page will instruct the player the type and number of mobs to kill required to finish the specific regime and will reward the player with experience points, gil, and Tabs. There is a time limit for each regime, and you may only sign up for one regime per game day.<br />
<br />
The following table lists the zones and training regimes<br />
<br />
== Field Manuals ==<br />
<br />
{| width="800px" border=0 cellspacing=0 cellpadding=0<br />
|-<br />
|<br />
===[[North Gustaberg]]===<br />
Position: (L-8)<br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
| 6 [[:Category:Worm|members of the worm family]]<br />
| 1~6<br />
| [[North Gustaberg]]<br />
| 270<br />
|-<br />
| 2<br />
| 6 [[Maneating Hornet]]s<br />
| 3~6<br />
| [[North Gustaberg]]<br />
| 285<br />
|-<br />
| 3<br />
| 5 [[ Vulture]]s<br /><br />
1 [[Walking Sapling]]<br />
| 3~7<br />
| [[North Gustaberg]]<br />
| 300<br />
|-<br />
| 4<br />
| 4 [[:Category:Quadav|members of the quadav family]]<br /><br />
2 [[Rock Lizard]]s<br />
| 4~8<br />
| [[North Gustaberg]]<br />
| 315<br />
|-<br />
| 5<br />
| 3 [[Rock Eater]]s<br /><br />
3 [[Mist Lizard]]s<br />
| 10~12<br />
| [[Konschtat Highlands]]<br />
| 330<br />
|}<br />
<br />
===[[West Ronfaure]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
| 6 [[:Category:Worm|members of the worm family]]<br />
| 1~6<br />
| [[West Ronfaure]]<br />
| 270<br />
|-<br />
| 2<br />
| 6 [[Forest Hare]]s<br />
| 2~6<br />
| [[West Ronfaure]]<br />
| 285<br />
|-<br />
| 3<br />
| 5 [[Scarab Beetle]]s<br />
1 [[Forest Funguar]]<br />
| 4~7<br />
| [[West Ronfaure]]<br />
| 300<br />
|-<br />
| 4<br />
| 4 [[:Category:Orc|members of the Orc family]]<br />
2 [[Scarab Beetle]]s<br />
| 4~8<br />
| [[West Ronfaure]]<br />
| 315<br />
|-<br />
| 5<br />
| 3 [[Strolling Sapling]]s<br />
3 [[Huge Wasp]]s<br />
| 8~12<br />
| [[La Theine Plateau]]<br />
| 330<br />
|}<br />
<br />
===[[West Sarutabaruta]]===<br />
Position: J-8 (Outside [[Windurst Waters]])<br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
| 6 [[:Category:Mandragora|members of the mandragora family]]<br />
| 1~5<br />
| [[West Sarutabaruta]]<br />
| <br />
|-<br />
| 2<br />
| 6 [[Savanna Rarab]]s<br />
| 2~5<br />
| [[West Sarutabaruta]]<br />
| <br />
|-<br />
| 3<br />
| [[:Category:Crawler|5 members of the crawler family]]<br />
1 [[Carrion Crow]]<br />
| 3~8<br />
| [[West Sarutabaruta]]<br />
| <br />
|-<br />
| 4<br />
| [[:Category:Yagudo|4 members of the Yagudo family]]<br />
2 [[:Category:Crawler|members of the Crawler family]]<br />
| 4~8<br />
| [[West Sarutabaruta]]<br />
| <br />
|-<br />
| 5<br />
| 3 [[Strolling Sapling]]s<br />
3 [[Killer Bee]]s<br />
| 7~12<br />
| [[Tahrongi Canyon]]<br />
|<br />
|}<br />
<br />
===[[Valkurm Dunes]]===<br />
Position: (H-7)<br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
| 8 [[Grass Funguar]]s<br />
| 12~13<br />
| [[La Theine Plateau]]<br />
| <br />
|-<br />
| 2<br />
| 7 [[Hill Lizard]]s<br /><br />
1 [[Sand Hare]]<br />
| 15~19<br />
| [[Valkurm Dunes]]<br />
| <br />
|-<br />
| 3<br />
| 6 [[Snipper]]s<br /><br />
2 [[Hill Lizard]]s<br />
| 15~22<br />
| [[Valkurm Dunes]]<br />
| <br />
|-<br />
| 4<br />
| 5 [[Damselfly|Damselflies]]<br /><br />
3 [[Snipper]]s<br />
| 18~23<br />
| [[Valkurm Dunes]]<br />
| <br />
|-<br />
| 5<br />
| 4 [[Brutal Sheep]]<br /><br />
4 [[Damselfly|Damselflies]]<br />
| 20~23<br />
| [[Valkurm Dunes]]<br />
| <br />
|}<br />
<br />
===[[Buburimu Peninsula]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 2<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 3<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 4<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 5<br />
|<br />
|<br />
|<br />
|<br />
|}<br />
===[[Jugner Forest]]===<br />
Position: (I-8)<br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
| 9 [[Forest Leech]]es<br />
| 21~22<br />
| [[Jugner Forest]]<br />
|<br />
|-<br />
| 2<br />
| 8 [[Stag Beetle]]s<br /><br />
1 [[Forest Leech]]<br />
| 21~23<br />
| [[Jugner Forest]]<br />
|<br />
|-<br />
| 3<br />
| 7 [[Jugner Funguar]]s<br /><br />
2 [[Stag Beetle]]s<br />
| 22~25<br />
| [[Jugner Forest]]<br />
|<br />
|-<br />
| 4<br />
| 6 [[Jugner Funguar]]s<br /><br />
3 [[Forest Tiger]]s<br />
| 24~25<br />
| [[Jugner Forest]]<br />
|<br />
|-<br />
| 5<br />
| 4 [[May Fly|May Flies]]<br /><br />
2 [[Ba]]s<br />
| 25~28<br />
| [[Batallia Downs]]<br />
|<br />
|}<br />
===[[Pashhow Marshlands]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 2<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 3<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 4<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 5<br />
|<br />
|<br />
|<br />
|<br />
|}<br />
===[[Meriphataud Mountains]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 2<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 3<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 4<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 5<br />
|<br />
|<br />
|<br />
|<br />
|}<br />
===[[Qufim Island]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
| 9 [[Clipper]]s<br /><br />
1 [[Land Worm]]<br />
| 26~29<br />
| [[Qufim Island]]<br />
| <br />
|-<br />
| 2<br />
| 8 [[Clipper]]s<br /><br />
2 [[Seeker Bats]]<br />
| 26~29<br />
| [[Qufim Island]]<br />
| <br />
|-<br />
| 3<br />
| 7 [[Greater Pugil]]s<br /><br />
3 [[Clipper]]s<br />
| 28~29<br />
| [[Qufim Island]]<br />
| <br />
|-<br />
| 4<br />
| 6 [[:Category:Gigas|members of the Gigas family]]<br /><br />
4 [[Greater Pugil]]s<br />
| 28~30<br />
| [[Qufim Island]]<br />
| <br />
|-<br />
| 5<br />
| 5 [[Acrophies]] <br /><br />
4 [[:Category:Gigas|members of the Gigas family]]<br /><br />
1 [[Greater Pugil]]<br />
| 28~34<br />
| [[Qufim Island]]<br />
| <br />
|}<br />
<br />
===[[Beaucedine Glacier]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 2<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 3<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 4<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 5<br />
|<br />
|<br />
|<br />
|<br />
|}<br />
===[[Xarcabard]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 2<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 3<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 4<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 5<br />
|<br />
|<br />
|<br />
|<br />
|}<br />
|}<br />
<br />
== Tabs ==<br />
<br />
Tabs can be redeemed at Field Manuals for a variety of beneficial effects.<br />
<br />
{| width="800px" border=1<br />
|- bgcolor=#cee0f2<br />
| Name<br />
| Cost in Tabs<br />
| Effect<br />
|-<br />
| Repatriation <br />
| 50<br />
| Sends you to your home nation<br />
|-<br />
| White magic: [[Reraise]]<br />
| 10<br />
| Reraise effect (Not available in all areas)<br />
|-<br />
| White magic: [[Regen]]<br />
| 20<br />
| 1 HP/tick for 60 minutes<br />
|-<br />
| White magic: [[Refresh]]<br />
| 20 <br />
| 1 MP/tick for 60 minutes<br />
|-<br />
| White magic: [[Protect]]<br />
| 15<br />
| Protect 1 effect for 30 minutes<br />
|-<br />
| White magic: [[Shell]]<br />
| 15<br />
| Shell 1 effect for 30 minutes<br />
|-<br />
| Field recipe: [[Dried Meat]]<br />
| 50<br />
| Food effect for 30 minutes: Attack +21.5% (64+ cap)<br />
|-<br />
| Field recipe: [[Salted Fish]]<br />
| 50<br />
| Food effect for 30 minutes:<br />
|-<br />
| Field recipe: [[Hard Cookie]]<br />
| 50<br />
| Food effect for 30 minutes:<br />
|-<br />
| Field recipe: [[Instant noodles]]<br />
| 50<br />
| Food effect for 30 minutes:<br />
|-<br />
|}</div>
BRP
https://www.bg-wiki.com/index.php?title=Fields_of_Valor&diff=107139
Fields of Valor
2008-12-21T16:32:06Z
<p>BRP: /* West Sarutabaruta */</p>
<hr />
<div>Fields of Valor is training regime that is available to players in certain zones. In order to participate in Fields of Valor, you need to speak to a Field Manual and select a training page. The training page will instruct the player the type and number of mobs to kill required to finish the specific regime and will reward the player with experience points, gil, and Tabs. There is a time limit for each regime, and you may only sign up for one regime per game day.<br />
<br />
The following table lists the zones and training regimes<br />
<br />
== Field Manuals ==<br />
<br />
{| width="800px" border=0 cellspacing=0 cellpadding=0<br />
|-<br />
|<br />
===[[North Gustaberg]]===<br />
Position: (L-8)<br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
| 6 [[:Category:Worm|members of the worm family]]<br />
| 1~6<br />
| [[North Gustaberg]]<br />
| 270<br />
|-<br />
| 2<br />
| 6 [[Maneating Hornet]]s<br />
| 3~6<br />
| [[North Gustaberg]]<br />
| 285<br />
|-<br />
| 3<br />
| 5 [[ Vulture]]s<br /><br />
1 [[Walking Sapling]]<br />
| 3~7<br />
| [[North Gustaberg]]<br />
| 300<br />
|-<br />
| 4<br />
| 4 [[:Category:Quadav|members of the quadav family]]<br /><br />
2 [[Rock Lizard]]s<br />
| 4~8<br />
| [[North Gustaberg]]<br />
| 315<br />
|-<br />
| 5<br />
| 3 [[Rock Eater]]s<br /><br />
3 [[Mist Lizard]]s<br />
| 10~12<br />
| [[Konschtat Highlands]]<br />
| 330<br />
|}<br />
<br />
===[[West Ronfaure]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
| 6 [[:Category:Worm|members of the worm family]]<br />
| 1~6<br />
| [[West Ronfaure]]<br />
| 270<br />
|-<br />
| 2<br />
| 6 [[Forest Hare]]s<br />
| 2~6<br />
| [[West Ronfaure]]<br />
| 285<br />
|-<br />
| 3<br />
| 5 [[Scarab Beetle]]s, 1 [[Forest Funguar]]<br />
| 4~7<br />
| [[West Ronfaure]]<br />
| 300<br />
|-<br />
| 4<br />
| 4 [[:Category:Orc|members of the Orc family]], 2 [[Scarab Beetle]]s<br />
| 4~8<br />
| [[West Ronfaure]]<br />
| 315<br />
|-<br />
| 5<br />
| 3 [[Strolling Sapling]]s, 3 [[Huge Wasp]]s<br />
| 8~12<br />
| [[La Theine Plateau]]<br />
| 330<br />
|}<br />
===[[West Sarutabaruta]]===<br />
Position: J-8 (Outside [[Windurst Waters]])<br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
| 6 [[:Category:Mandragora|members of the mandragora family]]<br />
| 1~5<br />
| [[West Sarutabaruta]]<br />
| <br />
|-<br />
| 2<br />
| 6 [[Savanna Rarab]]s<br />
| 2~5<br />
| [[West Sarutabaruta]]<br />
| <br />
|-<br />
| 3<br />
| [[:Category:Crawler|5 members of the crawler family]]<br />
1 [[Carrion Crow]]<br />
| 3~8<br />
| [[West Sarutabaruta]]<br />
| <br />
|-<br />
| 4<br />
| [[:Category:Yagudo|4 members of the Yagudo family]]<br />
2 [[:Category:Crawler|members of the Crawler family]]<br />
| 4~8<br />
| [[West Sarutabaruta]]<br />
| <br />
|-<br />
| 5<br />
| 3 [[Strolling Sapling]]s<br />
3 [[Killer Bee]]s<br />
| 7~12<br />
| [[Tahrongi Canyon]]<br />
|<br />
|}<br />
<br />
===[[Valkurm Dunes]]===<br />
Position: (H-7)<br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
| 8 [[Grass Funguar]]s<br />
| 12~13<br />
| [[La Theine Plateau]]<br />
| <br />
|-<br />
| 2<br />
| 7 [[Hill Lizard]]s<br /><br />
1 [[Sand Hare]]<br />
| 15~19<br />
| [[Valkurm Dunes]]<br />
| <br />
|-<br />
| 3<br />
| 6 [[Snipper]]s<br /><br />
2 [[Hill Lizard]]s<br />
| 15~22<br />
| [[Valkurm Dunes]]<br />
| <br />
|-<br />
| 4<br />
| 5 [[Damselfly|Damselflies]]<br /><br />
3 [[Snipper]]s<br />
| 18~23<br />
| [[Valkurm Dunes]]<br />
| <br />
|-<br />
| 5<br />
| 4 [[Brutal Sheep]]<br /><br />
4 [[Damselfly|Damselflies]]<br />
| 20~23<br />
| [[Valkurm Dunes]]<br />
| <br />
|}<br />
<br />
===[[Buburimu Peninsula]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 2<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 3<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 4<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 5<br />
|<br />
|<br />
|<br />
|<br />
|}<br />
===[[Jugner Forest]]===<br />
Position: (I-8)<br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
| 9 [[Forest Leech]]es<br />
| 21~22<br />
| [[Jugner Forest]]<br />
|<br />
|-<br />
| 2<br />
| 8 [[Stag Beetle]]s<br /><br />
1 [[Forest Leech]]<br />
| 21~23<br />
| [[Jugner Forest]]<br />
|<br />
|-<br />
| 3<br />
| 7 [[Jugner Funguar]]s<br /><br />
2 [[Stag Beetle]]s<br />
| 22~25<br />
| [[Jugner Forest]]<br />
|<br />
|-<br />
| 4<br />
| 6 [[Jugner Funguar]]s<br /><br />
3 [[Forest Tiger]]s<br />
| 24~25<br />
| [[Jugner Forest]]<br />
|<br />
|-<br />
| 5<br />
| 4 [[May Fly|May Flies]]<br /><br />
2 [[Ba]]s<br />
| 25~28<br />
| [[Batallia Downs]]<br />
|<br />
|}<br />
===[[Pashhow Marshlands]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 2<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 3<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 4<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 5<br />
|<br />
|<br />
|<br />
|<br />
|}<br />
===[[Meriphataud Mountains]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 2<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 3<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 4<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 5<br />
|<br />
|<br />
|<br />
|<br />
|}<br />
===[[Qufim Island]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
| 9 [[Clipper]]s<br /><br />
1 [[Land Worm]]<br />
| 26~29<br />
| [[Qufim Island]]<br />
| <br />
|-<br />
| 2<br />
| 8 [[Clipper]]s<br /><br />
2 [[Seeker Bats]]<br />
| 26~29<br />
| [[Qufim Island]]<br />
| <br />
|-<br />
| 3<br />
| 7 [[Greater Pugil]]s<br /><br />
3 [[Clipper]]s<br />
| 28~29<br />
| [[Qufim Island]]<br />
| <br />
|-<br />
| 4<br />
| 6 [[:Category:Gigas|members of the Gigas family]]<br /><br />
4 [[Greater Pugil]]s<br />
| 28~30<br />
| [[Qufim Island]]<br />
| <br />
|-<br />
| 5<br />
| 5 [[Acrophies]] <br /><br />
4 [[:Category:Gigas|members of the Gigas family]]<br /><br />
1 [[Greater Pugil]]<br />
| 28~34<br />
| [[Qufim Island]]<br />
| <br />
|}<br />
<br />
===[[Beaucedine Glacier]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 2<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 3<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 4<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 5<br />
|<br />
|<br />
|<br />
|<br />
|}<br />
===[[Xarcabard]]===<br />
Position: <br />
{| width="100%" border=1<br />
|- bgcolor=#cee0f2<br />
| width=10% | Page<br />
| width=20% | Mobs<br />
| width=10% | Recommended level<br />
| width=20% | Training area<br />
| width=20% | Reward<br />
|-<br />
| 1<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 2<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 3<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 4<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
| 5<br />
|<br />
|<br />
|<br />
|<br />
|}<br />
|}<br />
<br />
== Tabs ==<br />
<br />
Tabs can be redeemed at Field Manuals for a variety of beneficial effects.<br />
<br />
{| width="800px" border=1<br />
|- bgcolor=#cee0f2<br />
| Name<br />
| Cost in Tabs<br />
| Effect<br />
|-<br />
| Repatriation <br />
| 50<br />
| Sends you to your home nation<br />
|-<br />
| White magic: [[Reraise]]<br />
| 10<br />
| Reraise effect (Not available in all areas)<br />
|-<br />
| White magic: [[Regen]]<br />
| 20<br />
| 1 HP/tick for 60 minutes<br />
|-<br />
| White magic: [[Refresh]]<br />
| 20 <br />
| 1 MP/tick for 60 minutes<br />
|-<br />
| White magic: [[Protect]]<br />
| 15<br />
| Protect 1 effect for 30 minutes<br />
|-<br />
| White magic: [[Shell]]<br />
| 15<br />
| Shell 1 effect for 30 minutes<br />
|-<br />
| Field recipe: [[Dried Meat]]<br />
| 50<br />
| Food effect for 30 minutes: Attack +21.5% (64+ cap)<br />
|-<br />
| Field recipe: [[Salted Fish]]<br />
| 50<br />
| Food effect for 30 minutes:<br />
|-<br />
| Field recipe: [[Hard Cookie]]<br />
| 50<br />
| Food effect for 30 minutes:<br />
|-<br />
| Field recipe: [[Instant noodles]]<br />
| 50<br />
| Food effect for 30 minutes:<br />
|-<br />
|}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107132
Category:Moblin Maze Mongers
2008-12-20T14:16:12Z
<p>BRP: </p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
<br />
===Using the Maze Tabula===<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
===Temporary Items===<br />
<br />
===Soundtrack===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Freelancers&diff=107131
Freelancers
2008-12-20T14:11:33Z
<p>BRP: Redirecting to Headhunting</p>
<hr />
<div>#REDIRECT [[Headhunting]]</div>
BRP
https://www.bg-wiki.com/index.php?title=Freelancer&diff=107130
Freelancer
2008-12-20T14:11:18Z
<p>BRP: Redirecting to Headhunting</p>
<hr />
<div>#REDIRECT [[Headhunting]]</div>
BRP
https://www.bg-wiki.com/index.php?title=Headhunting&diff=107129
Headhunting
2008-12-20T14:10:21Z
<p>BRP: /* Previous News */</p>
<hr />
<div>In every area, players may run into free-spirit NPCs with ties to no nation. Such NPCs are known as "freelances". On such encounters you may be able to recruit these characters, enlisting them to temporarily serve the efforts of the Allied Forces. Freelances recruited in such a manner will not only participate directly in combat, but will also come to have an influence on the armies and countries which they serve under, and may even form their own ranks to lead in battle.<br />
<br />
== Freelance NPCs ==<br />
<br />
The following is a list of the NPCs and the individual methods of influencing them to join your home nation. All Freelance NPCs can only be influenced once before zoning. If a Freelance NPC has been influenced sufficiently they become allied to the nation who contributed the most after that week's Campaign tally{{Template:Verification}}. Once they are allied to a nation, they will reside in that nation's city when not in [[:Category:Campaign Battle|Campaign Battle]] like other Campaign NPC's.<br />
<br />
<br />
Freelance NPCs can offer unique and powerful attacks to a nations force during a Campaign Battle. A nation which employs [[Titania]] gains the benefit of a reduced exp. loss [[sigil]] bonus.<br />
<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=100% aligned="right"<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Name<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Neutral Position<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| San d'Oria Position<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Bastok Position<br />
! width=15%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Windurst Position<br />
! width=30%; style="background:#cee0f2; padding:0.3em; text-align:center;"| Recruitment Method<br />
|-<br />
| [[Achtelle]] assisted by her wyvern, Bravo.<br />
|align="center"| [[East Ronfaure (S)]] G/H-11 near [[King Ranperre's Tomb]]<br />
|align="center"| L-9<br />
|align="center"| ?<br />
|align="center"| H-8 (Map 2)<br />
| Influenced by speaking to her as a [[Dragoon]].<br />
|-<br />
| [[Auroral Alicorn]].<br />
|align="center"| (J-7) [[Jugner Forest (S)]]<br />
|align="center"| ?<br />
|align="center"| G-9<br />
|align="center"| H-10<br />
| Influenced by casting [[cure]] spells on it.<br />
|-<br />
| [[Areuhat]] whose alternate form is [[Odzmanouk]].<br />
|align="center"| Inside any of several caves in [[Grauberg (S)]] at D-13, D-8, E-10, F-12, I-6, K-7, or K-12.<br />
|align="center"| ?<br />
|align="center"| G-8<br />
|align="center"| F-8/G-8 (Optistery Bridge)<br />
| Influenced by trading Hi-Potions.<br />
|- <br />
| [[Azima (S)|Azima]]<br />
|align="center"| [[North Gustaberg (S)]] located at any of 4 zone exits at E-7, E-11, G-10, or K-3.<br />
|align="center"| ?<br />
|align="center"| H-10<br />
|align="center"| ?<br />
| Influenced by speaking to her as a level 61 or higher Alchemist.<br />
|-<br />
| [[Babban Ny Mheillea (NPC)|Babban Ny Mheillea]] assisted by: [[Abenzio]], [[Bryher]], [[Camlin]], or [[Darach]].{{verification}})<br />
|align="center"| Its method of influence is a "Sprout" target in [[Meriphataud Mountains (S)]] located at E-6, and other locations that need more info.<br />
|align="center"| N/A<br />
|align="center"| N/A<br />
|align="center"| N/A<br />
| Influenced by trading [[Distilled Water]] to a "Sprout" target.<br />
|-<br />
| [[Choh Moui]] may be assisted by [[Azo]], [[Vahi]], and up to 8 [[Chigoe]].<br />
|align="center"| H-8 [[Crawlers' Nest (S)]] on the ramp leading into the 2nd Map.<br />
|align="center"| J-11<br />
|align="center"| E-7<br />
|align="center"| ?<br />
| Throughout the map there are six ??? targets placed in the rooms. When they are checked the player receives a message about either finding rotting crawler flesh, or a crimson chigoe. This is not a tangible item to trade; it is a simple message. Once given the crimson chigoe message, return to Choh Moui and she will accept it to gain influence for your nation. Checking any further ??? will only result in getting the crawler flesh message. The only way to obtain a new crimson chigoe message is to zone out and return.<br />
|-<br />
| [[Dalzakk (S)|Dalzakk]] assisted by [[Oggbi (S)|Oggbi]].<br />
|align="center"| [[Sauromugue Champaign (S)]] running laps near the pathway from roughly I-7 to K-9.<br />
|align="center"| ?<br />
|align="center"| Runs laps between the exit to North Gustaburg and the Metalworks.<br />
|align="center"| Runs laps near the Mithra mercenary encampment.<br />
| Influenced by speaking to him as a [[Monk]].<br />
|-<br />
| [[Duskraven]] assisted by up to 5 [[Dusk Raider]]s.<br />
|align="center"| [[Batallia Downs (S)]] F-5.<br />
|align="center"| ?<br />
|align="center"| H-4<br />
|align="center"| E-8<br />
| Influenced by trading 500 gil.<br />
|-<br />
| [[Ferreous Coffin]].<br />
|align="center"| [[Batallia Downs (S)]] (I-11).<br />
|align="center"| G-9<br />
|align="center"| K-10<br />
|align="center"| F-5<br />
| Influenced speaking to him as a [[White Mage]].<br />
|-<br />
| [[Kagetora (S)|Kagetora]] assisted by up to 5 copies of himself.<br />
|align="center"| [[Sauromugue Champaign (S)]] F-6 near the wall.<br />
|align="center"| D-6<br />
|align="center"| G-4<br />
|align="center"| J-6<br />
| Influenced by trading a [[Shuriken]].<br />
|-<br />
| [[Lewenhart]].<br />
|align="center"| [[The Eldieme Necropolis (S)]].<br />
|align="center"| H-8<br />
|align="center"| ?<br />
|align="center"| F-5<br />
| Influenced speaking to him as a [[White Mage]].<br />
|-<br />
| [[Maat (S)|Maat]] assisted by [[Degenhard (S)|Degenhard]].<br />
|align="center"| [[East Ronfaure (S)]] K-4, [[North Gustaberg (S)]] J-7, or [[West Sarutabaruta (S)]] I-6.<br />
|align="center"| 3<br />
|align="center"| 4<br />
|align="center"| K-5<br />
| Influenced by trading any of the 15 present day mainland job testimonies.<br />
|-<br />
| [[Maruan-Kurina]].<br />
|align="center"| [[Southern San d'Oria (S)]] (M-7), [[Windurst Waters (S)]] (L-5).<br />
|align="center"| ?<br />
|align="center"| F-8<br />
|align="center"| L-5<br />
| Influenced speaking to him as a [[Scholar]].<br />
|-<br />
| [[Poroggo Prince]] assisted by 3 [[Poroggo Servant]]'s.<br />
|align="center"| Influencing target "Poroggo Servant" in [[West Sarutabaruta (S)]] either F-11, or F-4 in front of the tower.<br />
|align="center"| N/A<br />
|align="center"| N/A<br />
|align="center"| N/A<br />
| Influenced by trading [[Lufaise Fly]]'s to the Poroggo Servant NPC.<br />
|-<br />
| [[Rainemard(S)|Rainemard]]<br />
|align="center"| [[Jugner Forest (S)]] either G-5 near the Lake, or <br />
|align="center"| L-6<br />
|align="center"| I-5<br />
|align="center"| ?<br />
| Influenced by speaking to him as a [[Red Mage]]<br />
|-<br />
| [[Rongo-Nango]] assisted by [[Lerren]], [[Jajaro]], [[Popochu]], [[Papako]], and [[Momowa]].<br />
|align="center"| H-5 [[Fort Karugo-Narugo (S)]], other locations possible.{{verification}}<br />
|align="center"| I-9<br />
|align="center"| E-9<br />
|align="center"| 5<br />
| Influenced by trading any [[Beastmaster]] jugs.<br />
|-<br />
| [[Titania]] assisted by 9 [[Faerie]]s.<br />
|align="center"| Influence target: the Fey Spring at F-6 of [[Grauberg (S)]].<br />
|align="center"| N/A<br />
|align="center"| N/A<br />
|align="center"| N/A<br />
| Speculated to be influenced by trading [[Bottled Pixie]]s to the [[Fey Spring]] in [[Grauberg (S)]].{{verification}}<br />
|-<br />
| [[Ulla]] assisted by [[Kilhwch]], and [[Alfons]]{{verification}}.<br />
|align="center"| Original position seems to have been her default Bastok position.{{verification}}<br />
|align="center"| G-10<br />
|align="center"| E-11<br />
|align="center"| G-7<br />
| Influenced by trading a type of flower to her. Acceptable are Red Rose, Asphodel, and several others.<br />
|}<br />
<br />
==Beastmen Freelancers==<br />
<br />
There are also several Beastmen employed freelance NPC's.<br />
<br />
*[[Boodlix]], assisted by 3 [[Goblin Lansquenet]].<br />
<br />
*[[Eurytos]], assisted by 2 [[Gigas Mercenary]].<br />
<br />
*[[Kaiser Behemoth]]<br />
<br />
*[[Raigegue R d'Oraguille]], assisted by 4 [[Ancient Royal Knight]].<br />
<br />
<br />
[[Category:Campaign]][[Category:Translation]][[Category:Proofreading]]</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107128
Category:Moblin Maze Mongers
2008-12-20T14:08:44Z
<p>BRP: </p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
<br />
===Using the Maze Tabula===<br />
<br />
===Customizing the Maze Tabula===<br />
<br />
====Maze Vouchers====<br />
<br />
====Maze Runes====<br />
<br />
==Completing the Maze==<br />
<br />
===Objectives===<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107127
Category:Moblin Maze Mongers
2008-12-20T14:06:29Z
<p>BRP: </p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
==Ordering the Maze==<br />
<br />
==Completing the Maze==<br />
<br />
==Rewards==<br />
<br />
===Chatnachoq's souvenir shop===<br />
<br />
<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=Category:Moblin_Maze_Mongers&diff=107126
Category:Moblin Maze Mongers
2008-12-20T13:53:51Z
<p>BRP: </p>
<hr />
<div>Moblin Maze Mongers, also known as MMM or Maze Mongers, is an event based around customizing an instanced dungeon and completing it for experience points, moblin marbles{{verification}}, and pieces to further customize the maze. Customizing a dungeon is done through a Maze Tabula within a Maze Voucher and Maze Runes are placed. The dungeon is then generated based on the setup and can be entered by trading the tabula to the entrance in Lower Jeuno. Marbles rewarded from the event can be spent in Lower Jeuno at Muckvix's Junk Shop for showy equipment, titles, and items involving customizing the maze (Tabula, Vouchers, and Runes). Maze Mongers requires the Wings of the Goddesss expansion to be installed.<br />
<br />
To begin, speak with [[Goldagrik]] in [[Lower Jeuno]] (H-9). (Inside Muckvix's Junkshop.)<br />
<br />
== ==<br />
<br />
== ==<br />
<br />
== ==<br />
<br />
== ==<br />
<br />
== ==<br />
<br />
<br />
<br />
{{stub}}</div>
BRP
https://www.bg-wiki.com/index.php?title=MMM&diff=107020
MMM
2008-12-17T21:28:04Z
<p>BRP: Redirecting to Category:Moblin Maze Mongers</p>
<hr />
<div>#REDIRECT [[:Category:Moblin Maze Mongers]]</div>
BRP
https://www.bg-wiki.com/index.php?title=Moblin_Maze_Mongers&diff=107019
Moblin Maze Mongers
2008-12-17T21:27:33Z
<p>BRP: Redirecting to Category:Moblin Maze Mongers</p>
<hr />
<div>#REDIRECT [[:Category:Moblin Maze Mongers]]</div>
BRP
https://www.bg-wiki.com/index.php?title=Daughter_of_a_Knight&diff=106802
Daughter of a Knight
2008-12-14T14:30:48Z
<p>BRP: </p>
<hr />
<div>{{Mission Header<br />
|Mission Name=Daughter of a Knight<br />
|Expansion=WoG<br />
|Start=Jugner Forest (S)<br />
|Description=Could the mystery object the Cait Siths were discussing be related in any way to the medicine Sir Ragelise used to take? The answer lies with Amaura, a resident of present-day Southern San d'Oria.<br />
|Level=<br />
|Repeatable=<br />
|Previous=Dancers in Distress<br />
|Next=A Spoonful of Sugar<br />
|Title=<br />
|Reward=<br />
|Image={{PAGENAME}}.jpg<br />
}}<br />
<br />
== Walkthrough ==<br />
* Speak to [[Amaura]] in [[Southern San d'Oria]] at (G-6).<br />
* Kill [[Wandering Sapling]]s in [[Jugner Forest (S)]] for a [[Cernunnos Bulb]].<br />
* Return to [[Amaura]] to trade her the Cernunnos Bulb.<br />
* Trade the Cernunnos Bulb to the Humus-rich Earth in [[Jugner Forest (S)]] at (E-6).<br />
** Be careful of aggro from the [[Lobison]]s in the area.<br />
* Examine the Humus-rich Earth in [[Jugner Forest]] at (E-6) for a cutscene.<br />
* Examine the Humus-rich Earth again to spawn the mob Cernunnos.<br />
** Cernunnos is a [[:Category:Treant|Treant-type]] mob that can cast spells such as Protect IV, Shell IV, Stone IV, Stonga III.<br />
* Examine the Humus-rich Earth again after defeating Cernunnos to obtain the key item: [[Cernunnos resin]].<br />
* Return to Amaura with the key item.<br />
* Speak to Amaura after waiting a game day to obtain the key item: [[bottle of treant tonic]]. (Zoning is not required)<br />
**You may require to talk to her multiple times if you are currently doing the [[To Cure a Cough]] quest. [[Cough medicine]] is not the required keyitem.<br />
<br />
[[Category:Wings of the Goddess Missions]]</div>
BRP
https://www.bg-wiki.com/index.php?title=A_Spoonful_of_Sugar&diff=106801
A Spoonful of Sugar
2008-12-14T14:16:24Z
<p>BRP: </p>
<hr />
<div>{{Mission Header<br />
|Mission Name=A Spoonful of Sugar<br />
|Expansion=WoG<br />
|Start=Southern San d'Oria (S)<br />
|Description=Using the key ingredient you and Lilisette have laboriously acquired, Amaura was finally able to concoct the same medicine that Sir Ragelise used all those years ago. Deliver it to the ailing knight at the Chateau d'Oraguille without delay.<br />
|Level=<br />
|Repeatable=<br />
|Previous=Daughter of a Knight<br />
|Next=Affairs of State<br />
|Title=<br />
|Reward=<br />
|Image={{PAGENAME}}.jpg<br />
}}<br />
<br />
== Walkthrough == <br />
*Head to the Victory Gate at I-7 in [[Southern San d'Oria (S)]] and speak to [[Raustigne]].<br />
<br />
[[Category:Wings of the Goddess Missions]]</div>
BRP
https://www.bg-wiki.com/index.php?title=A_Spoonful_of_Sugar&diff=106800
A Spoonful of Sugar
2008-12-14T14:15:53Z
<p>BRP: </p>
<hr />
<div>{{Mission Header<br />
|Mission Name=A Spoonful of Sugar<br />
|Expansion=WoG<br />
|Start=Southern San d'Oria (S)<br />
|Description=Using the key ingredient you and Lilisette have laboriously acquired, Amaura was finally able to concoct the same medicine that Sir Ragelise used all those years ago. Deliver it to the ailing knight at the Chateau d'Oraguille without delay.<br />
|Level=<br />
|Repeatable=<br />
|Previous=Daughter of a Knight<br />
|Next=Affairs of State<br />
|Title=<br />
|Reward=<br />
|Image={{PAGENAME}}.jpg<br />
}}<br />
<br />
== Walkthrough == <br />
*Head to the Victory Gate in [[Southern San d'Oria (S)]] and speak to [[Raustigne]] at I-7.<br />
<br />
[[Category:Wings of the Goddess Missions]]</div>
BRP
https://www.bg-wiki.com/index.php?title=A_Spoonful_of_Sugar&diff=106799
A Spoonful of Sugar
2008-12-14T14:15:42Z
<p>BRP: </p>
<hr />
<div>{{Mission Header<br />
|Mission Name=A Spoonful of Sugar<br />
|Expansion=WoG<br />
|Start=Southern San d'Oria (S)<br />
|Description=Using the key ingredient you and Lilisette have laboriously acquired, Amaura was finally able to concoct the same medicine that Sir Ragelise used all those years ago. Deliver it to the ailing knight at the Chateau d'Oraguille without delay.<br />
|Level=<br />
|Repeatable=<br />
|Previous=Daughter of a Knight<br />
|Next=Affairs of State<br />
|Title=<br />
|Reward=<br />
|Image={{PAGENAME}}.jpg<br />
}}<br />
<br />
== Walkthrough == <br />
*Head to the Victory Gate in [[Southern San d'Oria (S)]] and Speak to [[Raustigne]] at I-7.<br />
<br />
[[Category:Wings of the Goddess Missions]]</div>
BRP
https://www.bg-wiki.com/index.php?title=Daughter_of_a_Knight&diff=106798
Daughter of a Knight
2008-12-14T14:14:46Z
<p>BRP: </p>
<hr />
<div>{{Mission Header<br />
|Mission Name=Daughter of a Knight<br />
|Expansion=WoG<br />
|Start=Jugner Forest (S)<br />
|Description=Could the mystery object the Cait Siths were discussing be related in any way to the medicine Sir Ragelise used to take? The answer lies with Amaura, a resident of present-day Southern San d'Oria.<br />
|Level=<br />
|Repeatable=<br />
|Previous=Dancers in Distress<br />
|Next=A Spoonful of Sugar<br />
|Title=<br />
|Reward=<br />
|Image={{PAGENAME}}.jpg<br />
}}<br />
<br />
== Walkthrough ==<br />
* Speak to [[Amaura]] in [[Southern San d'Oria]] at (G-6).<br />
* Kill [[Wandering Sapling]]s in [[Jugner Forest (S)]] for a [[Cernunnos Bulb]].<br />
* Return to [[Amaura]] to trade her the Cernunnos Bulb.<br />
* Trade the Cernunnos Bulb to the Humus-rich Earth in [[Jugner Forest (S)]] at (E-6).<br />
** Be careful of aggro from the [[Lobison]]s in the area.<br />
* Examine the Humus-rich Earth in [[Jugner Forest]] at (E-6) for a cutscene.<br />
* Examine the Humus-rich Earth again to spawn the mob Cernunnos.<br />
** Cernunnos is a [[:Category:Treant|Treant-type]] mob that can cast spells such as Protect IV, Shell IV, Stone IV, Stonga III.<br />
* Examine the Humus-rich Earth again after defeating Cernunnos to obtain the key item: [[Cernunnos resin]].<br />
* Return to Amaura with the key item.<br />
* Speak to Amaura after waiting a game day to obtain the key item: [[Cough medicine]]. (Zoning is not required)<br />
<br />
[[Category:Wings of the Goddess Missions]]</div>
BRP