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Adjunct Expedition 4 (Sauromugue)

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Adjunct Expedition #4 (Sauromugue)
 Entry Zone: Sauromugue Champaign: Vrednev, (J-7)
 Adjunct Expeditions: #1 · #2 · #3 · #4 · #5
 Area Map: Ghoyu's Reverie, Map # 18
 Course: Adjunct
 Objective: Destroy the lanterns.
 Expedition Goals: 1:  Extinguish 1 Subterranean Safepoint.
2:  Extinguish 2 Subterranean Safepoints.
3:  Extinguish 3 Subterranean Safepoints.
 Time Limit:  15 minutes
 Research Marks:

Goal 1:

  • 3 members: 666
  • 4 members: 800
  • 5 members: 932
  • 6 members: 1065

Goal 2:

  • 3 members: 1500
  • 4 members: 1800
  • 5 members: 2100
  • 6 members: 2400

Goal 3:

  • 3 members: 2333
  • 4 members: 2880
  • 5 members: 3360
  • 6 members: 3840
 Buff Rewarded:  Increased Magic Defense
  • ★☆☆: Magic Defense Bonus +Question
  • ★★☆: Magic Defense Bonus +Question
  • ★★★: Magic Defense Bonus +Question


Level Name Aggro Link Drops Steal Spawns
95 Moblin Miscreant True Sight Yes None None 12
95 Moblin Arcanist True Sight Yes None None 12
95 Moblin Militant True Sight Yes None None 12
103 Incited Meeble True Sound Yes None None 3


Meeb adj4.jpg
  • The expedition takes place entirely in one room.
  • Within the room there are three lamps called Subterranean Safepoints, which must be destroyed.
    • Safepoints take normal damage and have approximately 28000 HP.
  • The Safepoints are surrounded by many true sight aggro Goblins and several meebles.
    • Monsters do not link with an engaged Safepoint, so one can safely be nuked or ranged attacked from a distance with the player out of aggressive range.
    • Monsters are highly resistant to all forms of sleep (although not completely immune, Elemental Seal is almost necessary), so care should be taken if pulling.
    • Upon destroying each lamp, a large number of additional goblins will spawn. Therefore, a good strategy is to arrange to destroy all lamps simultaneously, such as by wearing each of them down one at a time and then sending one player to each lamp for the final blow.
  • There is a Soothing Strongbox in the center of the room which will restore HP and MP, if needed.


Assault Map

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