Apex Jagil

From FFXI Wiki
General Notes

Level 133 Jagils INT = 254

Apex Jagil
Category-Pugil.jpg
Adversary
Type Aquans
Family Pugil
Job Fighter's Mask icon.png Warrior
Class Apex Monster
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
130% 130% 150% 130% 150% 130% 30% 130%
A: Absorbs · S: Susceptible · R: Resists

100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a resist.

Listings by Zone
Zone Rewards Abilities Spells
  Sih Gates
link=http://www.ffxidb.com/zones/Sih%20Gates/Apex Jagil

     
Aqua Ball
Intimidate
Recoil Dive
Screwdriver
Splash Breath
Water Shield
Water Wall
Level Aggro Links Detects HP DEF EVA Magic DEF
125-133 XX XX ~140,600-150,000 1027-1088 935-989 100
Assisted By Title Traits MP
Question
Zone Rewards Abilities Spells
  Dho Gates
link=http://www.ffxidb.com/zones/Dho%20Gates/Apex Jagil

     
Aqua Ball
Intimidate
Recoil Dive
Screwdriver
Splash Breath
Water Shield
Water Wall
Level Aggro Links Detects HP DEF EVA Magic DEF
128-130 XX XX ~154,200-164,500 1118-1180 1016-1073 100
Assisted By Title Traits MP
Question
Zone Rewards Abilities Spells
  Woh Gates
link=http://www.ffxidb.com/zones/Woh%20Gates/Apex Jagil

     
Aqua Ball
Intimidate
Recoil Dive
Screwdriver
Splash Breath
Water Shield
Water Wall
Level Aggro Links Detects HP DEF EVA Magic DEF
131-133 XX XX ~170,600-182,800 1213-1279 1103-1163 100
Assisted By Title Traits MP
Question

Abilities

Ability Y' Area Target Class Type Effect Copy Image.png Condition
Aqua Ball AoE Magical Damage Element: Water Inflicts damage. Additional Effect: STR Down. Ignores shadows.
Intimidate Conal 1P Magical Damage Element: Earth Inflicts Slow. Ignores shadows.
Recoil Dive Conal 1P Physical Damage Inflicts damage. Removes three shadows.
Screwdriver 1P Physical Damage Inflicts damage.
Splash Breath Conal 1P Magical Damage Element: Water Inflicts damage. Ignores shadows.
Water Shield Self Magical Damage Grants the user Evasion Bonus.
Water Wall Self Magical Damage Grants the user a 100% Defense Bonus for 1 minute.
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

References