Arch Angra Mainyu

From FFXI Wiki


General Notes
  • Changes form during the fight through a "summoning" animation.
    • Ahriman -> Statue -> Ahriman -> Dragon -> Ahriman (100%HP Restored every transformation)
    • The last form (Ahriman) will immediately Chainspell upon spawning.
  • Stun recommended in general, and Chainspell Stun for the start of the final form.
  • Has access to Blizzaja, Thundaja and Death, along with other spells.
  • All forms have access to their normal TP moves and 2-hour abilities.
    • Thornsong gives very potent spikes. You will need to turn.
    • Reapply Shell quickly after Voidsong.
  • Kitable indefinitely due to casting nature, should you need to recover from a wipe.

References

Strategy notes (Khiinroye and Alarial, BG)

Arch Angra Mainyu
Category-Ahriman.jpg
Bestiary
Type Demons
Family Ahriman
Job
Class NM
Crystal Dark Crystal icon.png Dark Crystal
Detects True Sound

Listings

Listings by Zone
Zone Rewards Abilities Spells
  Dynamis - Beaucedine
     Trade Fiendish Tome: Chapter 21, Fiendish Tome: Chapter 22, Fiendish Tome: Chapter 23, Fiendish Tome: Chapter 24, and Fiendish Tome: Chapter 25 to ??? at (J-5).
Level Aggro Link Spawns DB HP MP DEF EVA Susceptible Resists
    1 FFXIDB Icon v3.png Question Question     Question Question
Assisted By Title Absorbs Immune
  Question


Ability Informaton