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Assistant Expedition 1 (Batallia)

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Assistant Expedition #1 (Batallia)
 Entry Zone: Batallia Downs: Wotark, (J-8)
 Assistant Expeditions: #1 · #2 · #3 · #4 · #5
 Area Map: Ruhotz Silvermines, Map # 5
 Course: Assistant
 Objective: Rescue Meebles.
 Expedition Goals: 1:  Rescue 1 Meeble under attack.
2:  Rescue 2 Meebles under attack.
3:  Rescue 4 Meebles under attack.
 Time Limit:  15 minutes
 Research Marks:

Goal 1:

  • 3 members: 900
  • 4 members: 1080
  • 5 members: 1260
  • 6 members: 1440

Goal 2:

  • 3 members: 1700
  • 4 members: 2040
  • 5 members: 2380
  • 6 members: 2720

Goal 3:

  • 3 members: 2333
  • 4 members: 2880
  • 5 members: 3360
  • 6 members: 3840
 Buff Rewarded:  Increased MP
  • ★☆☆: MP+100
  • ★★☆: MP+300
  • ★★★: MP+600

Enemies

Name Level Aggro Link Spawns
Coalcruncher Lizard ~100 N/A N/A 9
Oregnasher Lizard 97 N/A N/A 3

Walkthrough

Meeb ast1bat.jpg
  • Upon entering this expedition, four Harried Meebles scattered around the area will immediately be under attack by Lizards. In order to achieve goal 3, all four meebles must be saved.
    • When all three lizards attacking a Meeble are defeated, that Meeble will be "saved" and it will be noted in the chat log.
  • Harried Meebles are always located at the same four positions:
    • Upside-down U-shaped section in (I-7)
    • Far southwest: east section of (F-9)
    • Lower level in (H-8)
    • North section of (I-8)
  • Note that because of the map construction, the west path at the starting fork leads only to the southwest meeble at F-9. The east path must be taken to the other three meebles.
  • Meebles can be cured, so an effective way of doing this expedition is by splitting up and sending healers to 2-3 of the locations and sending DD to the remaining location(s). Regardless of actions performed, Lizards will not lose aggression on the meebles, so DD will not need healers.
  • Lizards can be slept but they have a very high resist rate and it may take several Immunobreaks to get Sleep to stick.
  • While each Meeble has a considerable amount of HP, they will die in approximately five minutes (or less) from the beginning of the expedition if they are not healed.

Map

Expedition Map


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