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Category:Hecteyes

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General Notes
  • Casts fire-based magic only.
Hecteyes
Category-Hecteyes.jpg
Bestiary
Japanese
Type Amorphs
Related to
Detects Sound
Crystal Dark Crystal icon.png Dark Crystal
Hecteyes Resistances *
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
Question Question Question Question Question Question Question Question
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
Question Question Question Question Question Question Question Question
A: Absorbs · S: Susceptible · R: Resists

* Occasionally NMs and subfamilies will have differing resistances.
100% denotates that a monster takes full damage.
Anything above or below 100% is a bonus or penalty.

  • E.g At 5% a foe takes -95% damage.
See the Resist and Damage Type pages.

Abilities

Ability Y' Area Target Class Type Effect Condition
Carthasis
(NM only)
1P Monster Status Enhancement Element: Light Restores HP.
Death Ray 1P Player Magical Damage Element: Dark Damage
Ignores Utsusemi.
Hex Eye Gaze Player Magical Damage Element: Ice Inflicts Paralysis.
Petrogaze
(CoP only)
Gaze Player Magical Damage Element: Earth Inflicts Petrification.
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster

Class: Physical-Magical-Breath-Buff-None · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)

Traits

Notorious Monster

Adversaries


Event Appearances

Name Event Zone
[[Compound Eyes
Sobbing Eyes]]
Under Observation Horlais Peak
Mokumokuren Souls in Shadow Den of Rancor
Waldgeist Einherjar Helmwige's Chamber
Schwertleite's Chamber
Waltraute's Chamber
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).
Name Event Zone
Galgalim The Puppet Master Cloister of Tremors
Vanguard's Hecteyes Dynamis Dynamis - San d'Oria
Dynamis - Beaucedine
Dynamis - Buburimu
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).


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