Category:High-Tier Mission Battlefields/AATT

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Very Difficult

While it is possible to do a melee strategy, the risk of failure is higher, especially on Very Difficult.

TT warps around the center ring and so there is no point in using a tank.

Party setup is 3x RNG/NIN, 1x RDM/WHM, 1x COR/NIN, 1x BRD/WHM.

  • Since there is no tank, RNGs can use their most damaging weapon and weapon skill.

NOTE: set a Shadowbind order before starting.

  • BRD does Nightingale/Troubadour Soul Voice Archer's Prelude, Hunter's Prelude, Minuets 5, 4, and Scherzo on the RNGs and COR on the stairs where you can see TT.
  • BRD does Nightingale/Troubadour Soul Voice Victory March (March x2 if have 99 daurdabla), Ballad x2, Scherzo on RDM and himself.
  • COR should do Hunter's Roll and Courser's Roll.
  • RNG and COR should use Riverfin Soup, Kohlrouladen, Pot-au-feu, or sushi.

RNGs and COR go in after putting up utsusemi; spread out. Amon Drive can take two shadows. If it gets through your shadows it will petrify, paralyze, and possibly kill you.

  • RDM and BRD should stay in DT gear just in case they get hit with Amon Drive. RDM and BRD should stay away from eachother so one can stona/paralyna the other.
  • RDM does Dia3 on TT, Flurry2 on RNGs and COR. Saboteur Addle the TT if possible.
  • BRD try to land Carnage Elegy and Foe Requiem7 on TT. If RDM cannot land Addle, then try Pining Nocturne.
  • RNGs do not need to use Decoy Shot. Keep shadows up at all times.
  • COR does not need to worry about getting hate. Keep shadows up at all times.
  • RNGs should use Overkill right from the start.
  • TT's first 2hr is always Blood Weapon. TT is restricted to the center ring for 95% of the battle EXCEPT when it has Blood Weapon in use. At this time ALL DAMAGE STOPS. 1st RNG in Shadowbind order executes and everyone runs up the stairs. If Shadowbind wears off before Blood Weapon then 2nd RNG executes. Once Blood Weapon completes, TT will go back to the center ring.

WARNING: at this time EVERYONE needs to use either Elshimo Pachira Fruit or Poison Pots and keep the effect up.

  • TT's next 2hr is Manafont. He will first cast sleepga (good thing you put poison on yourself!), then follow it up with Meteor over and over again. He stays in the center ring. Don't worry about shadows during Manafont time, he will only be casting. Everyone run up to the top of the stairs and wait for one minute to have elapsed so Manafont will be complete and he no longer is able to cast Meteor.
  • Put shadows back up and kill. -- 2 January 2015‎ Protey

Difficult

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Normal

I wish I just used casting trusts that would have stayed out of the way.

The only reason I was there was for the trust. I thought it would be fun to try this guy at Normal since the first 3 felt too easy on Very Easy. I'm not sure who I used for trusts (Gessho, Apururu [U], Lion for the TH, Iroha II, someone else), I'm not sure why, but I thought Gessho's shadows would be helpful, but all my trusts were insta-killed after back to back Amon Drives.

So, I solo'd as 99RDM/NIN from ~95%.

Keep shadows up - try and have 2 up at all times. Amon Drive SUCKS! Paralyze & Petrify will wreck you. Even with RDM innate resist petrify, and barpetrify, the few times I was caught with 1 or 0 shadows, the Petrify would last ~15 seconds. Thankfully, AATT warps around the arena so getting physically hit is low probability. Most of the spells it cast were buffs or single target. There were a few -aga's to eat the shadows, but they were slow to cast, so I was generally ready for them.

Keep poison on yourself. You might get hit with a sleepga. I'm not totally sure what happened when he used Manafont and Sleepga. I had disengaged to run away (trying to avoid sleepga/meteor) and I got hit with sleepga, but for the ~40 seconds I was alseep, he just sat in the center ring either doing nothing or casting absorb spells. No meteor spam (guess I was lucky).

I would run in, get TP, use savage blade, make sure I was buffed when he warped around, then would go back at it. Sadly, I can't self-SC yet, so this took longer than it needed to. -- 8 July 2018‎ Lolmeleerdm (talk)

Easy

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Very Easy

Similar to AAEV's Arrogance Incarnate, the range of Amon Drive is quite small and it's centered on the target. Therefore, to make this fight easy with a regular tank and melee party, the tank should not melee and stay away from the rest of the party. With human players, it's easiest to place the tank in the middle and let any melees follow TT around while he warps. They should keep some distance from everyone else and space themselves around TT, in case one of them steals hate. If executed well, Amon Drive should only hit one target each time. This strategy should work at any difficulty, though at higher levels NIN subjob will be a safer choice against Amon Drive.

Of course, trusts tanks will not follow this strategy and it's much easier if you can tank yourself. You'll have to be more mobile and closer to the edge of the arena to protect your trusts, and re-engage if TT warps out of range. I did the fight as BLU/WAR with Apururu, Joachim, KingOfHearts, Selh'teus and Tenzen II. Many BLU spells have a much shorter range than I was comfortable with for this fight, so after engaging and casting Paralyzing Triad I mostly cycled between Provoke and spamming cheap spells like Glutinous Dart and Fantod. Magic Fruit also helps build enmity and Saline Coat helps against magical damage. You can quickly put up Occultation while TT is casting single-target magic, but I only bothered during Blood Weapon, when I briefly meleed him. Disengage and poison yourself preferably just before Blood Weapon ends, run to the stairs until Manafont ends and then resume the strategy. I could probably have gotten away with more meleeing/WSing and a more aggressive choice than Selh'teus, but it was a very smooth fight and took about 10 minutes. --Eithin (talk) 09:57, 20 May 2021 (EDT)

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