Be sure to read "Returning to Vana'diel" - our guide of changes to the game!

Already returned? Welcome back! Check out "Quickstart 1-119" - for a complete journey from level 1 to 119!

Seekers of Adoulin
AreasMissionsQuestsCoalitionsAssignmentsReive
SkirmishDelveIncursionVagarySinister ReignApex
Rhapsodies of Vana'diel
AreasMissionsEschaDomain InvasionGeas FeteOmen
Battle Content
AmbuscadeDynamis DivergenceUnityHigh-Tier Mission BattlefieldsMaster TrialsMonstrosity
May 2018 Login Campaign June 2018 Login Campaign
GuidesTrust MagicMog GardenMonster RearingJob PointsCrafting July Update Items
Reforged Armor
Artifact: IL109IL119/+2/+3     Relic: IL109IL119/+2/+3     Empyrean: IL109IL119
Abjurations IL119
Ultimate Weapons
Escutcheons

Category:Hydra Armor

From BG FFXI Wiki
Jump to: navigation, search

Hydra Armor is composed of four sets, all with very different stats and purposes, that drop from a single type of monster (Nightmare Taurus) in a single zone (Dynamis - Tavnazia). The drop rate has always been fairly good, but the fact that 20 armors (most of which never had a purpose) all shared drop slots off of monsters that you would kill infrequently in a single Dynamis zone made the few armors that people were interested in very very rare. Dynamis changes have made these armors dramatically easier to farm in general. The four sets are as follows:

  • Hydra Haubert set : Gives +Enmity, -HP, +MP, and +Accuracy. It is unclear what this set was really designed for, but in practice it was used as a max-enmity swap piece for enmity-generating actions.
  • Hydra Harness set : Gives a variety of positive status effects, most of which are eclipsed by the sizable Enchantment bonuses. These enchantments wear off if the user changes gear, which limits their usefulness. Some are still impressively potent and situationally useful, though.
  • Hydra Doublet set : Gives -Enmity, Accuracy, Evasion, and MP recovered while healing. For a long time, this set had the best HMP options for many mage jobs.
  • Hydra Jupon set : This set offers fairly insignificant bonuses to Adventuring Fellow base stats, but only when it is equipped. It remains the only controlled way to adjust your Adventuring Fellow's stats, however, and is potentially useful for testing.
Hydra Haubert Set
(WAR, PLD, DRK)
Head
Hydra Salade
DEF:25
HP-20
MP+20
Accuracy+5
Enmity+7
Body
Hydra Haubert
DEF:45
HP-20
MP+20
Accuracy+10
Enmity+9
Enchantment: Adds "Refresh" effect
Hands
Hydra Moufles
DEF:17
HP-18
MP+18
Accuracy+4
Enmity+6
Legs
Hydra Brayettes
DEF:37
HP-30
MP+30
Accuracy+3
Enmity+6
Feet
Hydra Sollerets
DEF:15
HP-35
MP+35
Accuracy+4
Enmity+4
Hydra Harness Set
(WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)
Head
Hydra Tiara
DEF:24
Enchantment:
Potency
Body
Hydra Harness
DEF:44
Enchantment:
Attack+25
Ranged Attack+25
Hands
Hydra Mittens
DEF:16
Enchantment:
Accuracy+15
Ranged Accuracy+15
Legs
Hydra Brayettes
DEF:32
Enchantment: "Haste"
Feet
Hydra Spats
DEF:14
Enchantment:
Evasion+15
Hydra Doublet Set
(WHM, BLM, RDM, BRD, SMN, SCH)
Head
Hydra Beret
DEF:24
Accuracy+3
Evasion+3
Enmity-8
HMP +2
Body
Hydra Doublet
DEF:43
MP+40
Accuracy+10
Evasion+10
Enmity-9 Enchantment: Adds "Refresh" effect
Hands
Hydra Moufles
DEF:16
Accuracy+6
Evasion+6
Enmity-5
HMP +1
Legs
Hydra Brayettes
DEF:32
Accuracy+10
Evasion+10
Enmity-6
HMP +1
Feet
Hydra Gaiters
DEF:14
Accuracy+6
Evasion+6
Enmity-5
HMP +2
Hydra Jupon Set
(All Jobs)
Head
Hydra Cap
DEF:28
Fellow:
HP+10
MP+10
INT+2
Body
Hydra Jupon
DEF:42
Fellow:
HP+20
MP+20
VIT+2
Hands
Hydra Bracers
DEF:20
Fellow:
HP+10
MP+10
DEX+2
Legs
Hydra Hose
DEF:35
Fellow:
HP+10
MP+10
STR+2
Feet
Hydra Boots
DEF:18
Fellow:
HP+10
MP+10
AGI+2


You Might Also Like These Articles