A.M.A.N. Trove • Ambuscade • Dynamis Divergence • Geas Fete • High-Tier Battlefields • Master Trials • Monthly Campaigns • Odyssey • Omen • Skirmish • Sortie • Unity • Vagary | The Voracious Resurgence |
Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Category:Stone Spells
From FFXI Wiki
Stone Spells are the Black Magic earth-based nukes. They are least damaging, but most MP efficient, in the general magic damage hierarchy. Additionally, these spells receive the highest damage boost of all the elements from adding additional INT. These spells are often useful against lightning-based enemies and tend to be ineffective against earth- or wind-based enemies.
|
|
Enhancing Equipment
Stone spells can be enhanced with Earth day/weather bonus, Earth Staff bonus, Earth Magic Attack/Accuracy Bonus, and Earth Magic Affinity.
- Day/Weather Bonus: Dorin Obi, Hachirin-no-Obi, Atma of the Earth Wyrm, or Sandstorm.
- Staff Bonus: Earth/Terra's Staff, Iridal/Chatoyant Staff
- Magic Attack Bonus: Black Mage Tier 1 Merits, Ihwa Huaraches
- Magic Accuracy Bonus: Ihwa Huaraches, Earthy Belt, Earth Grip
- Affinity: Trial of the Magians Staves -affinity staves, Atma of the Claw, and Atma of the Desert Worm.
There are other ways to boost Day/Weather bonus that are not specific to the earth element and thus are not included here.
Pages in category "Stone Spells"
The following 14 pages are in this category, out of 14 total.