Gloomanita

From FFXI Wiki
General Notes
  • The Placeholder ID is 9C.
  • Placeholder is one of the 3 coppercaps that hang around the Watchful Pixie at H-6.
  • Respawn window opens 1 hour from last ToD.
  • Melee attacks have Additional effect: Poison.

Gloomanita
Funguar 2.png
Adversary
Type Plantoid
Family Funguar
Job Fighter's Mask icon.png Warrior
Class Notorious Monster
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
115% 115% 115% 130% 115% 115% 40% 50%
A: Absorbs · S: Susceptible · R: Resists

100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a resist.


Listings

Listings by Zone
Zone Rewards Abilities Spells
  North Gustaberg (S)
FFXIDB Icon v3.png

     Lottery: From Coppercap at (G/H-6)
Dark Spore
Silence Gas
Frog Kick
Queasyshroom
Numbshroom
Shakeshroom
Spore
Level Aggro Links Detects HP DEF EVA Magic DEF
50-54 XX CheckCheck Sound ~4,500
Assisted By Title Traits MP
Enpoison (-5hp/tic) XX

Abilities

Ability Y' Area Target Class Type Effect Copy Image.png Condition
Dark Spore Conal Monster Breath Damage Element: Dark Damage and Blind B
Silence Gas Conal Monster Breath Damage Element: Wind Damage and Silence B
Frog Kick 1p Player Physical Damage Damage 1
Queasyshroom 1p Player Magical Damage Element: Dark Damage and Poison Requires a full mushroom cap
Numbshroom 1p Player Magical Damage Element: Dark Damage, Paralysis, and Stun 1 Used after Queasyshroom
Shakeshroom 1p Player Magical Damage Element: Dark Damage and Disease Used after Queasy and Numbshroom
Spore Conal Player Magical Damage Element: Ice Inflicts Paralysis B
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.