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Artifact: IL109IL119/+2/+3     Relic: IL109IL119/+2/+3     Empyrean: IL109IL119
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Gorpa-Masorpa

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Gorpa-Masorpa.jpg
Location: Mhaura - (G-9)
Type: Other NPC
Description: Ambuscade Reward NPC

Redeems player's Hallmarks and Gallantry earned by participating in Ambuscade for various items; some for "free" with selection based on attaining a certain threshold of total Hallmarks earned.

See the Ambuscade Rewards page for items purchasable with Hallmarks.

Armor Upgrades

Handles the upgrade process for Ambuscade Armor Sets.

To upgrade Salvage Armor Variant Ambuscade Armor trade either the NQ or +1 variant and the requisite Abdhaljs Metal icon.png Abdhaljs Metals to Gorpa-Masorpa:

Base Armor TradeTrade WithTrade Armor Piece +1 TradeTrade WithTrade Armor Piece +2
Abdhaljs Metal x5.png Abdhaljs Metal x10.png


To upgrade Limbus and Nyzul Armor Variant Ambuscade Armor trade either the NQ or +1 variant and the requisite Abdhaljs Fiber icon.png Abdhaljs Fibers to Gorpa-Masorpa:

Base Armor TradeTrade WithTrade Armor Piece +1 TradeTrade WithTrade Armor Piece +2
Abdhaljs Fiber x5.png Abdhaljs Fiber x10.png


Weapon Upgrades

Handles the upgrade process for Ambuscade Weapons.


Speaking with Gorpa-Masorpa and listening to the message from Abdhaljs will allow you to exchange a Ambuscade Voucher: Weapon for a weapon of your choice or a grip. You can then trade him Abdhaljs Nugget icon.png Abdhaljs Nugget x5 to upgrade said weapon or grip from its NQ version to the HQ1 version.

NOTE: During Freshly Picked Vana'diel 42 at the 9:20 mark, it shows that a third upgrade tier will be added in the future.

Weapon Type NQ Version TradeTrade WithTrade HQ1 Version
Hand to Hand Abdhaljs Nugget icon.png Abdhaljs Nugget x5
Dagger
Sword
Great Sword
Axe
Great Axe
Scythe
Polearm
Katana
Great Katana
Club
Staff
Bow
Grip


Cape Upgrades

Also handles the augment process for JSE Capes from Ambuscade:

Augmenting Process

  • Trade the cape to Gorpa-Masorpa along with either an Abdhaljs Thread, Abdhaljs Dust, Abdhaljs Sap, Abdhaljs Dye, or an Abdhaljs Resin.
  • Select the desired attribute.
    • Augments may be changed by repeating the above steps.
    • Changing the augment path will not return any items used up to that point.
      • However, when using an Abdhaljs Needle to change the augment, the current potency is maintained.
  • Further trading an augmented cape with items corresponding to the attribute initially selected will increase the strength of the augmentation.
    • For maximum strength augments the total needed of each item:
Abdhaljs Thread icon.png Abdhaljs Thread & Abdhaljs Dust icon.png Abdhaljs Dust: x20
Abdhaljs Sap icon.png Abdhaljs Sap & Abdhaljs Dye icon.png Abdhaljs Dye: x10
Abdhaljs Resin icon.png Abdhaljs Resin: x5
  • Each application will increase an augment by 1 parameter stage. After the initial trade, you can max out a category if you trade the remaining required amount of material on your subsequent trade.
  • Trading the corresponding item after the category cap has been reached will result in reseting the category back to the first level augment.
    • E.g. 20 accuracy would become 1 and you will have to start all over again.
  • Only 60 Abdhaljs Thread or Abdhaljs Dust, 30 Abdhaljs Sap, 20 Abdhaljs Dye, and 15 Abdhaljs Resin may be purchased each month.
  • Making only three capes capable of being fully augmented via Threads, Dust, Sap, and Resin each month.
  • (Enough for two capes with those augment items bought with Hallmarks and one more with those bought via Gallantry.)
  • With only two capes capable of being fully augmented completely via the additional Dyes.

Capes and Augments

Name Description Name Description
WAR Cichol's Mantle
Cichol's Mantle icon.png
DEF:18 "Double Attack" damage +20 "Berserk" effect duration +15 MNK Segomo's Mantle
Segomo's Mantle icon.png
DEF:16 "Kick Attacks"+10 "Kick Attacks" attack +25
WHM Alaunus's Cape
Alaunus's Cape icon.png
DEF:15 "Afflatus Solace"+10 "Cursna"+25 BLM Taranus's Cape
Taranus's Cape icon.png
DEF:15 Magic burst damage +5 "Mana Wall"+10%
RDM Sucellos's Cape
Sucellos's Cape icon.png
DEF:15 Enfeebling magic effect +10 Enhancing magic effect duration +20 THF Toutatis's Cape
Toutatis's Cape icon.png
DEF:16 "Sneak Attack"+10 "Triple Attack" damage +20
PLD Rudianos's Mantle
Rudianos's Mantle icon.png
DEF:20 Converts 5% of physical damage taken to MP Chance of successful block +3 DRK Ankou's Mantle
Ankou's Mantle icon.png
DEF:18 "Last Resort" effect duration +15 "Absorb" effect duration +10
BST Artio's Mantle
Artio's Mantle icon.png
DEF:18 "Reward"+30 "Spur"+10 BRD Intarabus's Cape
Intarabus's Cape icon.png
DEF:15 "Madrigal"+1 "Prelude"+1
RNG Belenus's Cape
Belenus's Cape icon.png
DEF:16 "Velocity Shot"+2% "Double Shot" damage +20 SAM Smertrios's Mantle
Smertrios's Mantle icon.png
DEF:18 "Meditate" effect duration +8 "Skillchain Bonus" +3
NIN Andartia's Mantle
Andartia's Mantle icon.png
DEF:16 "Utsusemi"+1 "Migawari"+5 DRG Brigantia's Mantle
Brigantia's Mantle icon.png
DEF:18 All Jumps: "Double Attack"+20% Wyvern: "Breath" attacks +15
SMN Campestres's Cape
Campestres's Cape icon.png
DEF:15 Avatar: Lv.+1 "Blood Pact" damage +5 BLU Rosmerta's Cape
Rosmerta's Cape icon.png
DEF:16 Monster correlation effects +10 "Efflux" TP bonus +250
COR Camulus's Mantle
Camulus's Mantle icon.png
DEF:16 "Phantom Roll" effect duration +30 "Triple Shot"+5% PUP Visucius's Mantle
Visucius's Mantle icon.png
DEF:16 "Overload" rate -10 Automaton: Lv.+1
DNC Senuna's Mantle
Senuna's Mantle icon.png
DEF:16 "Samba" effect duration +15 Critical hit damage +5% SCH Lugh's Cape
Lugh's Cape icon.png
DEF:15 "Skillchain Bonus" +10 "Regen" effect duration +15
GEO Nantosuelta's Cape
Nantosuelta's Cape icon.png
DEF:15 Indicolure effect duration +20 "Life Cycle"+10 RUN Ogma's cape
Ogma's cape icon.png
DEF:18 "Inquartata"+3 "Vallation" and "Valiance" effect duration +15
Abdhaljs Thread icon.png Abdhaljs Thread Aug/Item Max Aug
HP +3 +60
MP +3 +60
STR +1 +20
DEX +1 +20
VIT +1 +20
AGI +1 +20
INT +1 +20
MND +1 +20
CHR +1 +20
Pet: Accuracy
Pet: Ranged Accuracy
Pet: Attack
Pet: Ranged Attack
+1 +20
Pet: Magic Accuracy
Pet: Magic Damage
+1 +20
Abdhaljs Sap icon.png Abdhaljs Sap Aug/Item Max Aug
Weaponskill Damage +1% +10%
Critical Hit Rate +1% +10%
“Store TP” +1 +10
“Double Attack” +1% +10%
Haste +1% +10%
“Dual Wield” +1 +10
Enmity +1 +10
Enmity -1 -10
“Snapshot” +1% +10%
“Magic Atk. Bonus” +1 +10
“Fast Cast” +1% +10%
“Cure” potency +1% +10%
“Waltz” potency +1% +10%
Pet: Regen +1 +10
Pet: Haste +1% +10%
Abdhaljs Dye icon.png Abdhaljs Dye Aug/Item Max Aug
HP +2 +20
MP +2 +20
STR +1 +10
DEX +1 +10
VIT +1 +10
AGI +1 +10
INT +1 +10
MND +1 +10
CHR +1 +10
Accuracy +1 +10
Attack +1 +10
Ranged Accuracy +1 +10
Ranged Attack +1 +10
Magic Accuracy +1 +10
Magic Damage +1 +10
Evasion +1 +10
Magic Evasion +1 +10
Pet: Accuracy
Pet: Ranged Accuracy
+1 +10
Pet: Attack
Pet: Ranged Attack
+1 +10
Pet: Magic Accuracy +1 +10
Pet: Magic Damage +1 +10
Abdhaljs Dust icon.png Abdhaljs Dust Aug/Item Max Aug
Accuracy
Attack
+1 +20
Ranged Accuracy
Ranged Attack
+1 +20
Magic Accuracy
Magic Damage
+1 +20
Evasion
Magic Evasion
+1 +20
Abdhaljs Resin icon.png Abdhaljs Resin Aug/Item Max Aug
DEF +10 +50
Evasion +3 +15
Magic Evasion +3 +15
Physical damage taken -2 -10
Magic damage taken -2 -10
Damage taken -1 -5
Regen +1 +5
Counter +2 +10
Blocking rate +1 +5
Parrying rate +1 +5
Status ailment resistance +2 +10
Casting interruption rate -2 -10
Pet: Physical damage taken -2 -10
Pet: Magic damage taken -2 -10
Pet: damage taken -1 -5
Pet: Regen +1 +5
Specific DT value is 12/256.


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