Hunts

From FFXI Wiki

Hunts are sponsored by the Adventurer's Mutual Aid Network (A.M.A.N.) and the Servicemen's Mutual Aid Network (S.M.A.N.) to remove monsters that are considered impediments.

To undergo a Hunt, one must first register with a Hunt Registry. The rewards for successful hunts are Evoliths and a type of credit called Scylds. Scylds are required to undertake hunts for stronger Notorious Monsters, so one must farm lower NMs in order to fight monsters with (supposedly) better Evolith rewards. Participation is limited to one successful Hunt per day.

Home Nation Hunts
Northern San d'Oria (E-8) Bastok Mines (I-9) Port Windurst (B-5)
Other Signet Area Hunts
Ru'Lude Gardens (I-11) Norg (H-9) and Kazham (F-9) Rabao (G-11) Tavnazian Safehold (I-6)
Aradjiah Continent Hunts
Aht Urhgan Whitegate (L-8) Nashmau (G-8)
Shadowreign Hunts
Northern San d'Oria (S) (K-10) Bastok Mines (S) (G-4) Port Windurst (S) (F-5)