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Introduced in Seekers of Adoulin, Incursions are high level, instanced end-game battle events. The primary rewards from Incursions are unique weapons and armor as well augmented JSE capes.

Adventurers delve into the nests of Velkks fighting off the hordes within to obtain the caboodle of treasure amassed in coffers by the Velkk themselves.

Incursion was introduced in the September 9, 2014 update [1]

Getting Started

Eligibility Requirements

In order to participate, players must satisfy the following:

  • Seekers of Adoulin expansion pack installed and registered
  • 3-18 alliance members at level 95 or above
  • Alliance leader must possess a Velkk fetish key item

Velkk fetish is obtained by defeating Velkk in Marjami Ravine.

Incursion is entered via the Weathered Canvas (I-11) in Marjami Ravine.

Content Level

Incursion starts at content level 123 and may be raised up to 143.

Raising the content level required obtaining the key items from each of the Velkk Notorious Monsters within Incursion. Once all six key items have been obtained you may speak with Grrk-Frut the Charlatan (I-11) in Marjami Ravine to exchange all six key items for a one level increase in your Incursion entry.

Incursion level may be lowered (to a minimum of 123) by speaking with Veldeth (L-7) at the frontier station in Marjami Ravine.


Entering Incursion will take you to Cirdas Caverns (U). There is a 45 minute time limit. Within there are many normal enemies and six Velkk notorious monsters to defeat. The NMs will drop key items to each player present for its defeat. There are 6 key items:

Once you have obtained an NM's key item you will be able to use the Rusted Transmitter to warp near to that NM. The transmitters may also be used to warp back to the entry position. If an alliance lead has a key item then the entire alliance will be able to use the Rusted Transmitter to warp to that NM even if the party member doesn't have that key item.

  • Note: There's currently a glitch that may cause players to receive a black screen when being buffed while using the Rusted Transmitter. Refrain from buffing your allies around the Rusted Transmitter.

Raising the level of Incursion requires all six key items from the Incursion notorious monsters. Speaking with Grrk-Frut the Charlatan (I-11) next to the Weathered Canvas will allow you to trade in your key items for a level increase of Incursion when you enter. Only the alliance leader needs to turn in the key items to increase the level. If a party member has increased their Incursion level and participates in an Incursion at a lower content level they will not obtain key items from the NMs. Raising the Incursion level will increase the Capacity Points earned as well as the the quality of the rewards and quantity of coffer drops.

  • Warps from the Rusted Transmitter will be lost and need to be re-obtained regardless if other members have the key items or not.


Incursion Header.jpg

Inside, monsters have a large aggressive range of 30 yalms. Notorious Monsters helpers are non-aggressive. Nothing links.

Each Notorious Monster has its own unique behavior, a one-hour, and two lesser notorious monster assistants, know as adherents, attached to them which also have a one-hour based on their varying jobs and provide a permanent bonus to the named Notorious Monster.

The following Notorious Monsters are contained within Incursion. Reference their pages for specific information:


All enemies within Incursion have a chance to drop one or more Velkk Coffers. These coffers do not go in to the treasure pool but instead are put directly into each players' inventory. Conditions for receiving a coffers vary.

  • Entering at an increased difficulty will increase the number of coffers which drop by one per mob per level above the original level of 123.
  • Everyone participating in the event will receive the coffer at once into their inventory.
  • Treasure hunter has a noticable effect on the drop rate for receiving coffers.

Notorious monsters will drop coffers with their name on it. There are two types of coffers, a normal coffer and a 'Grand' coffer. Grand coffers have higher quality rewards. Named coffers have a higher quality reward than non-named coffers.

To obtain your rewards you must use the coffers like other consumables (food, clusters, etc.). For Velkk Coffers and Grand Velkk Coffers, rewards vary from small amounts of gil to drops off the monster types found within the zone to Mecistopins Mantle, which can be augmented with up to +50% Capacity Points. Boss coffers also can contain these items (except for Mecistopins Mantle), but can also contain spell scrolls, NM-specific weapons, armor, and augmented JSE Capes. The JSE Capes from the boss coffers are augmented with stats specific for the job automatically when the coffer is opened, and the reported augments and ranges can be found on the JSE Capes page. Grand coffers drop the same thing as normal coffers, but they are weighted more heavily towards armors/weapons. If a boss coffer selects a rare item that you already have one of, it will instead give you gil. There is no real point in hoarding all the boss drops.


Name Icon Description Notorious Monster Coffer
Arendsi Fleuret 20717 icon.png DMG:119 Delay:224 Accuracy+27 Magic Accuracy+15 Magic Damage+90 Evasion+13 Sword skill +228 Parrying skill +228 Enhancing magic skill +10 Enfeebling magic skill +10 Magic Accuracy skill +188 "Occult Acumen"+30 Ignor-Mnt's Coffer/Grand Coffer
Eosuchus Club 21104 icon.png DMG:130 Delay:264 INT+6 MND+6 Magic Accuracy+10 Magic Damage+100 Club skill +242 Parrying skill +242 Magic Accuracy skill +215 Tryl-Wuj's Coffer/Grand Coffer
Mekosuchus Blade 20758 icon.png DMG:273 Delay:504 STR+13 Attack+35 Great Sword skill +228 Parrying skill +228 Magic Accuracy skill +188 "Weapon Bash"+30 "Absorb" potency +10% Ymmr-Ulvid's Coffer/Grand Coffer
Nativus Halberd 20945 icon.png DMG:207 Delay:396 HP+20 MP+20 Accuracy+17 Polearm skill +228 Parrying skill +228 Magic Accuracy skill +188 Enmity+5 "Store TP"+3 Liij-Vok's Coffer/Grand Coffer
Tsoabichi Crossbow 21479 icon.png DMG:104 Delay:288 Ranged Accuracy+5 Ranged Attack+15 Marksmanship skill +242 "Recycle"+15 Gramk-Droog's Coffer/ Grand Coffer
Ungeri Staff 21168 icon.png DMG:220 Delay:412 Accuracy+23 Attack+8 Staff skill +242 Parrying skill +242 Magic Accuracy skill +188 Enmity+5 Physical damage taken -7% Durs-Vike's Coffer/Grand Coffer


Name Icon Description Notorious Monster Coffer
Gavialis Helm 26702 icon.png DEF:110 HP+115 MP+23 STR+21 DEX+25 VIT+21 AGI+25 INT+18 MND+18 CHR+19 Accuracy+25 Attack+25 Evasion+44 Magic Evasion+53 "Magic Def. Bonus"+2 Haste+8% Elemental weapon skill damage +30 depending on day Gramk-Droog's Coffer/ Grand Coffer
Mekosuchinae harness 27856 icon.png DEF:133 HP+59 MP+44 STR+24 DEX+33 VIT+24 AGI+32 INT+27 MND+27 CHR+23 Accuracy+20 Rng. Acc.+20 Magic Accuracy+20 Evasion+49 Magic Evasion+64 "Magic Def. Bonus"+6 Haste+4% "Refresh"+2 Sphere: "Refresh"+1 Gramk-Droog's Coffer/ Grand Coffer


Name Icon Description Notorious Monster Coffer
Gaudryi Necklace 28366 icon.png Ranged Accuracy+10 Ranged Attack+5 "Store TP"+4 Durs-Vike's Coffer/Grand Coffer
Globidonta Ring 28539 icon.png MP+20 MND+6 Divine magic skill +5 Enfeebling magic skill +5 Summoning magic skill +5 Gramk-Droog's Coffer/ Grand Coffer
Argochampsa Mantle 27595 icon.png DEF:13 Attack+12 "Magic Atk. Bonus"+12 Pet: Attack+12 Ranged Attack+12 "Magic Atk. Bonus"+12 Ymmr-Ulvid's Coffer/Grand Coffer
Olseni Belt 28442 icon.png DEF:13 Accuracy+20 Attack-5 "Store TP"+3 Ignor-Mnt's Coffer/Grand Coffer
Yamabuki-no-Obi 28443 icon.png DEF:11 MP+35 INT+6 Magic Accuracy+2 "Magic Atk. Bonus"+5 Liij-Vok's CofferGrand Coffer
Zennaroi Earring 28496 icon.png Accuracy+12 Evasion-5 "Magic Def. Bonus"+1 Tryl-Wuj's Coffer/Grand Coffer
Mecistopins Mantle 27596 icon.png Capacity Points +10-50%, various other unexceptional stats All Coffers
Augmented JSE Capes Cornflower Cape icon.png Various with Augments All Notorious Monster Coffers




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