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Instructor Expedition 3 (Batallia)
From FFXI Wiki
Instructor Expedition #3 (Batallia) | ||||||
---|---|---|---|---|---|---|
Entry Zone: | Batallia Downs: Wotark, (J-8) | |||||
Instructor Expeditions: | #1 · #2 · #3 · #4 · #5 | |||||
Area Map: | Ghoyu's Reverie, Map # 12 | |||||
Course: | Instructor | |||||
Objective: | Cause enemies to self-destruct. | |||||
Expedition Goals: | 1: | Cause 4 enemies to self-destruct. | ||||
2: | Cause 7 enemies to self-destruct. | |||||
3: | Cause 10 enemies, including at least 1 Sulphurous Djinn, to self-destruct. | |||||
Time Limit: | 15 minutes | |||||
Research Marks: |
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Buff Rewarded: | Increased INT, MND, and CHR |
Enemies
Name | Level | Aggro | Link | Spawns |
---|---|---|---|---|
Sulphurous Bomb | 100 | True Sight / Magic | Yes | 6 |
Sulphurous Djinn | 100 | True Sight / Magic | Yes | 3 |
Walkthrough
- Sulphurous Bombs will be present in the large southeast room as a group of six, with Sulphurous Djinn in the smaller room north of there as a group of three. All monsters are on a 5 minute respawn timer.
- There is a Soothing Strongbox in the far northeast corner.
- The goals of this expedition are to cause enemies to self-destruct ("Self-Destruct" for bombs, "Nocturnal Combustion" for djinn).
- In order to complete the higher goals consistently, it is necessary to take advantage of a Djinn mechanic. Whenever a Djinn is targeted with an elemental attack of the current day, it will receive 1000 TP. If it is below 25% HP, every elemental attack of the current day will force it to use a TP move immediately. By attacking with tier 1 nukes or enspells whose element match the current day, Djinn can be forced to use many TP moves successively. There is no equivalent mechanic on the Bomb type monsters (they will most frequently use Berserk and very rarely use Self-Destruct).
- Because of the repop timer, to complete goal 3 it will be necessary to cause at least one Sulphurous Bomb to Self-Destruct even if the group is focusing on Djinn (a maximum of only 9 Djinn can be spawned during the expedition's duration).
- Both the Bombs and Djinns are much more likely to explode at extremely low health (<10%).