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Malodorous Mort

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General Notes
  • Can only use the TP moves Queasyshroom, Numbshroom and Shakeshroom once each and in that order, each visually spending one of the three spores on its cap.
Malodorous Mort
Category-Funguar.jpg
Bestiary
Japanese
Type Plantoids
Related to
Detects Sound
Crystal Dark Crystal icon.png Dark Crystal
Malodorous Mort Resistances *
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
Question Question Question Question Question Question Question Question
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
Question Question Question Question Question Question Question Question
A: Absorbs · S: Susceptible · R: Resists

* Occasionally NMs and subfamilies will have differing resistances.
100% denotates that a monster takes full damage.
Anything above or below 100% is a bonus or penalty.

  • E.g At 5% a foe takes -95% damage.
See the Resist and Damage Type pages.

Listings

Listings by Zone
Zone Rewards Abilities Spells
  Horlais Peak
     Spawned by the BCNM Kindergarten Cap
Level Aggro Link Spawns DB HP MP DEF EVA Susceptible Resists
    1 FFXIDB Icon v3.png Question Question     Question Element: Dark Element: Earth
Assisted By Title Absorbs Immune
Mortobello x3   Question


Abilities

Ability Y' Area Target Class Type Effect Condition
Dark Spore Conal Element: Dark Inflicts damage. Ignores shadows.
Frog Kick 1p Physical Damage Inflicts damage.
Numbshroom 1p Physical Damage Inflicts damage. Additional Effect: Paralysis.
Queasyshroom 1p Physical Damage Inflicts damage. Additional Effect: Poison.
Shakeshroom 1p Physical Damage Inflicts damage. Additional Effect: Disease.
Silence Gas Conal Element: Wind Inflicts damage. Ignores shadows.
Spore Conal Physical Damage Inflicts Paralysis. Ignores shadows.
Microspores AoE Physical Damage Transfers all negative effects to targets. Ignores shadows.
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster

Class: Physical-Magical-Breath-Buff-None · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)



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