Nirvana (Level 119)

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Nirvana (Level 119) icon.png Nirvana
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Description: DMG:200 Delay:402 Accuracy+30 Magic Damage+217 Staff skill +242 Parrying skill +242 Magic Accuracy skill +255 Avatar perpetuation cost -8 Avatar: Lv+2 Increases "Blood Pact" damage "Garland of Bliss" Aftermath (Incl. Avatars): Increases Accuracy and Attack Occasionally attacks twice or thrice
Image: Nirvana (Level 119) description.png
Type: Weapon
Flags: Equippable, Not vendorable, Not sendable, Exclusive, Rare
Stack size: 1
"Find Nirvana (Level 119) on FFXIAH" "Find Nirvana (Level 119) on FFXIDB"
Weapon Information
Races: All Races Skill: Staff
Damage: 200 Delay: 402
DPS: 29.85 TP/Hit:


Level: 99
Item Level: 119
Jobs: Summoner
REME Information
Weapon Skill: Garland of Bliss
Versions: Lv. 75 - Lv. 80 - Lv. 85 - Lv. 90 - Lv. 95
Lv. 99 - Lv. 99 II - iLevel 119 - iLevel 119 II - iLevel 119 III
Aftermath Lv.1: floor( TP÷10 + 20 ) Accuracy 4.5 minutes
Aftermath Lv.2: floor( TP×0.6 - 80 ) Attack 4.5 minutes
Aftermath Lv.3: Occasionally Attacks twice (40%) or thrice (20%) 3 minutes

Obtained From...
Quest Notes
Oboro REM Upgrade Costs 300 Beitetsu after speaking to him with the weapon equipped


  • This weapon is the fully upgraded Summoner Staff weapon through the mythic process, but it can be further upgraded via Oboro.
    • In addition to Oboro's upgrade, this weapon can also be upgraded via Trial of the Magians for the Afterglow effect before proceeding to the "IL 119 III" version of this weapon.
      • Trial 3759: Trade.png Mulcibar's Scoria x150
      • Both paths turn into what is known as the "119 III" weapon with Afterglow and higher statistics.
        • It is always cheaper to skip the "119 II" version and go straight for the "119 III" with 10,000 stones.
  • This weapon allows user to use the weaponskill Garland of Bliss.
  • Increases Blood Pact: Rage damage provides the following:
  • Avatar: Lv+2 provides the following:
    • Gives +4 HP and +30 to every stat, but less for Item Level avatars.
    • With a Seraphicaller/Sancus Sachet/Sancus Sachet +1, it is currently +10 to all stats, +2 HP, +74 Attack, +57 Accuracy, +44 Defense, +44 Evasion, and many other gains that cannot be easily verified via the /checkparam function such as Magic Accuracy, Magic Evasion, and Magic Defense Bonus, all of which are also increased in some amount similar to their physical counterparts.
      • Currently augmented Keraunos, Espiritus and Grioavolr beat Nirvana by a substantial amount for magical blood pacts (though Nirvana is still best for physical damaging and magical enfeebling Blood Pacts). Some Nirvana owners can confirm quickly switching to the MAB staff while having Nirvana equipped before hand can result in a slight boost in damage. However, it is currently regarded as a bug and not all people can replicate and it is thought your internet latency could play a roll (in this case, higher latency letting you perform the trick). The damage boost is small compared to the gain of using a MAB staff for magical blood pacts, vs using a Nirvana for them. The boost from this trick is additive, it just doesn't work for everyone.

Hidden Effects


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