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Ruea

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General Notes
  • Uses Beleaguerment starting at <50% Verification Needed which inflicts AoE Zombie (~15 seconds), Gravity, Slow, and Dia.
  • Bring various damage types (Piercing, Blunt, Slashing, Magical Damage) or temp wings from Dremi to perform Requiescat in order to break the shield put up by Tabbiyaa Gambit.

Ruea
Caturae 9.png
Adversary
Type Arcana
Family Caturae
Job Fighter's Mask icon.png Warrior
Class Geas Fete NM
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% Question 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
70% 70% 70% 100% 50% 50% 50% 20%
A: Absorbs · S: Susceptible · R: Resists

During battle some monsters may change resistances.

100% denotates that a monster takes full damage.

  • E.g At 5% a foe takes -95% damage.
See the Resist and Damage Type pages.

Listings

Listings by Zone
Zone Rewards Abilities Spells
  Escha - Ru'Aun
FFXIDB Icon v3.png

     Forced: Examine ??? with a Ruea's stone.
All members require Tribulens or Radialens.
Tabbiya Gambit
Discord Gambit
Hellish Crescendo
Deathly Diminuendo
Level Aggro Links Detects HP DEF EVA Magic DEF
119 XX Question
Assisted By Title Traits MP
Question

Ability Information

Ability Y' Area Target Class Type Effect Condition
Beleaguerment 20' AoE Magical Damage Damage, Zombie, Gravity, Slow, powerful Dia effect <50%
Deathly Diminuendo 15 AoE Magical Damage Aoe Curse (-50% HP) + Bio effect
Discordant Gambit 15' AoE Magical Damage Element: Dark Damage, Inhibit TP, Knockback
Discord Gambit 15Verification Needed AoE Magical Damage Element: Dark AoE Darkness Damage and TP reset
Hellish Crescendo 15 AoE Magical Damage Moderate AoE damage and Additional Effect: Paralysis
Tabbiyaa Gambit N/A N/A Self Magical Damage Heals (~2000 HP) and removes enfeeble effects and grants random damage shield
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster

Class: Physical-Magical-Breath-Buff-None · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)



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