Category:SP Ability

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Two-Hour.png SP Abilities, often referred to as "Two-Hours" or "One-Hours" for their original and updated recast times, respectively, are unique, powerful, and highly thematic job-specific abilities.

Each job learns two SP Abilities, one at level 1, and one at level 96. SP Abilities can be used only from your main job.

All level 1 SP Abilities share a common recast timer, and all level 96 SP Abilities share a second common recast timer. After using an SP Ability, that level of SP Ability will be unavailable on all jobs until the cooldown ends.

Several means of resetting SP Ability cooldowns exist:

  • Using a Revitalizer resets the cooldowns on all abilities, including SP Abilities.
  • Wild Card will reset the party's level 1 SP Abilities on a roll of 5, or both SP Abilities on a roll of 6.
  • Cutting Cards reduces the remaining recast timer of the target's SP Abilities by a percentage which depends on the value of the roll.
  • Various other relatively unreliable methods of resetting SP Abilities exist, including brown treasure chests in Limbus and being hit with unlucky rolls on Goblin Dice.

All SP Abilities are augmentable with Job Points.

Achieving Job Mastery through Job Points reduces the recast time of SP Abilities by 15 minutes. Using an SP Ability while under the effect of Level Sync or Level Restriction below level 99 will not confer the recast time reduction.

Each level 1 SP Ability is enhanced by one piece of the corresponding job's augmented Relic Armor. The augmentation persists through all levels of Reforging, but does not increase in potency.

Several variations of Evolith may be added to certain equipment to slightly reduce the recast timer of SP Abilities. Evolith are generally not considered worthwhile in the modern era.

SP Abilities by Job

Job Ability Effect Duration Relic Armor Augment Job Point Effect
WAR Mighty Strikes Guarantees Critical Hits 45 sec. Warrior's Mufflers +2
Duration +15 sec.
Accuracy +40
Brazen Rush Double Attack +100~??% Verification Needed 30 sec. - Attack +80
MNK Hundred Fists Delay -75% 45 sec. Melee Hose +2
Duration +15 sec.
Accuracy +40
Inner Strength Maximum HP +100%
Counter all incoming attacks
30 sec. - Verification Needed
WHM Benediction Restores a large amount of HP and removes most status ailments from nearby party members‡ Instant Cleric's Briault +2
Enmity -50
Activation: Restore MP +20%
Asylum Grants nearby party members immunity to Enfeebling Magic and Dispel 30 sec. - Magic Evasion +80
BLM Manafont Eliminates Elemental Magic MP cost
Grants immunity to spell interruption from damage taken
60 sec. Sorcerer's Coat +2
Duration +30 sec.
Magic Damage +60
Subtle Sorcery Eliminates Cumulative Enmity generation
Magic Accuracy +? Verification Needed
Nullifies Resistance Rank Penalty
60 sec. - Fast Cast +20%
RDM Chainspell Eliminates cast and recast time 60 sec. Duelist's Tabard +2
Duration +20 sec.
Magic Damage +40
Stymie Guarantees the next Enfeebling Magic spell will land unresisted 60 sec. - Enfeebling Magic Duration +20 sec.
THF Perfect Dodge Evade all melee attacks 30 sec. Assassin's Armlets +2
Duration +10 sec.
Magic Evasion +60
Larceny Steal an SP Ability from the target‡ Instant - Effect Duration +20 sec.
PLD Invincible Take 0 damage from all physical attacks 30 sec. Valor Breeches +2
Duration +10 sec.
Activation: Cumulative Enmity +2000
Intervene Deals damage to target
Lowers target's Accuracy and Attack to 1
30 sec. - Damage +40% Verification Needed
DRK Blood Weapon Drain HP equal to the damage you deal with melee attacks 30 sec. Abyss Cuirass +2
Duration +10 sec.
Potency +40%
Soul Enslavement Absorb target's TP with melee attacks Verification Needed 30 sec. - Potency +20%
BST Familiar Prevents Charm from wearing off during the duration
Pet: many effects‡
30 min. Monster Trousers +2
Duration +10 min.
Pet: Haste +10%
Pet: Base Stats +60
Unleash Maximizes the accuracy of Charm
Fully restores pet's TP
Eliminates the recast time of Sic, Ready, and Call Beast
Eliminates the TP cost of Sic and Ready
60 sec. - Pet: Weapon Skill Damage +40%
BRD Soul Voice Song Potency, Duration, or Magic Accuracy +100%‡ 3 min. Bard's Cannions +2
Duration +30 sec.
Fast Cast +40%
Clarion Call Maximum simultaneous Song effects +1‡ 3 min. - Song Effect Duration +40 sec.
RNG Eagle Eye Shot Deals damage to target Instant Scout's Braccae +2
Damage +20%
Damage +60%
Overkill Snapshot +50%
Guarantees Double Shot
Triple Shot +33%
60 sec. - Enmity -20
SAM Meikyo Shisui Fully restores TP
Causes Weapon Skills to consume only 1000 TP without reducing effective TP
Nullifies TP gain from successful attacks
30 sec. Saotome Sune-Ate +2
Weapon Skill: TP Cost -250
Skillchain Bonus +40%
Yaegasumi Evade all enemy Weapon Skills
Restores 500 TP when evading a Weapon Skill
Grants a 20~60% Weapon Skill Damage bonus based on the number of Weapon Skills evaded
45 sec. - TP Bonus +600
NIN Mijin Gakure Deals Non-Elemental damage to target
Self: K.O. (does not incur Weakness)
Instant Koga Hakama +2
Damage +50%
Damage +60%
Mikage Grants Occasionally Attacks X Times based on the number of active Utsusemi shadow images‡
Subtle Blow +? Verification Needed
45 sec. - Attack +60
DRG Spirit Surge Wyvern: K.O.
Self: many effects‡
60 sec. Wyrm Mail +2
Duration +20 sec.
DMG +20
Fly High Resets all Jumps' recast timers
Decreases the recast time of all Jumps to 10 sec
30 sec. - All Jumps: Attack +100
SMN Astral Flow Nullifies Avatar Perpetuation Cost
Enables additional Blood Pacts
Enables additional Avatars
3 min. Summoner's Horn +2
Duration +30 sec.
Avatar: Base Stats +100
Astral Conduit Fully restores MP
Resets all Blood Pacts' recast timers
Eliminates Blood Pact recast time
30 sec. - Blood Pact: Rage Damage +20%
Blood Pact: Ward Duration +20%
BLU Azure Lore Causes "Physical" Blue Magic to have 3500 effective TP
Grants a persistent Chain Affinity effect
Grants a persistent Burst Affinity effect
30 sec. Mirage Bazubands +2
Duration +10 sec.
"Physical" Blue Magic: DMG +20
Unbridled Wisdom Grants a persistent Unbridled Learning effect 60 sec. - Conserve MP +60%
COR Wild Card Grants nearby party members various effects‡ Instant Commodore Bottes +2
Decreases likelihood of worse results.
Wild Card Roll 5~6: Reset Wild Card Chance +20%
Cutting Cards Reduces target's SP Ability recast time by 5~50%‡ Instant - Increases effect by 20 percentage points
PUP Overdrive Eliminates Overload chance
Automaton: many effects‡
60 sec. Pantin Tobe +2
Duration +20 sec.
Automaton: Base Stats +100
Heady Artifice Automaton: SP Ability Instant - Automaton: Various Effects‡
DNC Trance Eliminates TP cost of all Dancer Job Abilities
Lowers Waltz recast time to 6 sec
60 sec. Etoile Tiara +2
Duration +20 sec.
Activation: Restore TP +2000
Grand Pas Resets all Flourishes' recast timers
Eliminates recast time of all Flourishes
Eliminates Finishing Move cost of all Flourishes
30 sec. - Damage Dealt +20% Verification Needed
SCH Tabula Rasa Many effects‡ 3 min. Argute Pants +2
Duration +30 sec.
Activation: Restore MP +40%
Caper Emissarius Transfers all enemies' enmity toward all party members to the target party member Instant - Activation: Restore Target's HP +40%
GEO Bolster Geomancy: Potency +100% 3 min. Bagua Tunic
Duration +30 sec.
Luopan: Maximum HP +60%
Luopan: Regen +20
Widened Compass Geomancy: Area of Effect +100% 60 sec. - Fast Cast +60%
RUN Elemental Sforzo Take 0 damage from all magic 30 sec. Futhark Coat
Duration +10 sec.
Absorb Magic Damage +40%
Odyllic Subterfuge Greatly reduces the target's Magic Accuracy Verification Needed 30 sec. - Enemy: Magic Attack Bonus -40

‡ See ability's page for details.