Siren Prime

From FFXI Wiki
General Notes
  • Siren Prime has some differences from the battle at the end of Rhapsodies of Vana'diel Chapter 1
    • Job is no longer BRD. Siren casts Elegy. Siren Prime uses Elegy.
      • Threnody and Magic Finale are not used by Siren Prime.
    • Siren Prime's attacks do not apply Requiem (Song).
    • Lunatic Voice has been changed from an AoE Mute into an AoE Silence, allowing it to be erased.
    • Clarsach Call is used by Siren at 25% HP, by Siren Prime at 50% HP.
  • Uses the following TP moves:
    • Hysteric Assault - Fivefold attack that deals Physical Damage physical damage to the target. Also drains HP proportional to the damage it dealt.
    • Lunatic Voice - AoE Silence centered around itself.
    • Sonic Buffet - Conal target Element: Wind Wind magic damage. Additional Effect: 2~3 Dispel.
    • Entice - Conal target Charm. Only used during the duration of Soul Voice.
    • Bitter Elegy - Single target Element: Wind Wind based Slow (50%).
    • Tornado II - Single target Element: Wind Wind magic damage.
    • Clarsach Call (used at 50%) - High Element: Wind Wind magic damage with a radius exceeding 25-30 yalms. Additional Effect: Magic Attack, Magic Accuracy, Magic Evasion, Magic Defense Bonuses applied to Siren. Buff Duration: 3 minutes.
  • Siren will absorb Element: Wind wind magic damage.
Like most monsters which absorb magic damage, their resistance (SDT) is lower to the elements they absorb; as to not resist what they actually absorb). This means that nuking Trusts and Automatons will target the Siren with Element: Wind wind magic damage thinking it is weakest to wind and instead simply heal it.
  • Since Skillchains of multiple elements also target the lowest resistance while choosing their damage type, any Fragmentation SC Icon.png Fragmentation or Light SC Icon.png Light skillchains will also heal the Siren.
  • Siren Prime has a 30 minute time limit.

Siren Prime
Category-Siren.jpg
Adversary
Type Avatar
Family Siren
Job Evoker's Horn icon.png Summoner
Class Quest NM
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% Question 25% 37.5% 37.5% 50% 50%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
R A R 5% S 5% Question S
A: Absorbs · S: Susceptible · R: Resists

100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a resist.


Listings

Listings by Zone
Zone Rewards Abilities Spells
  [[Yorcia Weald [U]]]
link=http://www.ffxidb.com/zones/Yorcia%20Weald%20[U]/Siren Prime

     Battlefield: Winds of Eternity
     Forced: Leader must examine Drifting Feather in Leafalia while in possession of the Key ItemFistful of familiar soil.
  • None
Hysteric Assault
Lunatic Voice
Sonic Buffet
Entice
Bitter Elegy
Tornado II
Clarsach Call
Level Aggro Links Detects HP DEF EVA Magic DEF
CheckCheck XX 150,789 ~810
Assisted By Title Traits MP
Eternal Communer CheckCheck

Ability Information

Ability Y' Area Target Class Type Effect Copy Image.png Condition
Hysteric Assault 1P Single Physical Damage Fivefold attack. Also drains HP proportional to the damage dealt.
Lunatic Voice 6'-8' AoE Magical Damage Element: Wind Affects nearby enemies with Silence.
Sonic Buffet AoE Conal Magical Damage Element: Wind Damage and Dispels 2-3 enhancements.
Entice 1P Conal Magical Damage Element: Light Charm.
Bitter Elegy 1P Single Status Effect Element: Wind 50% Slow.
Tornado II 1P Single Magical Damage Element: Wind Element: Wind damage.
Clarsach Call 25'-30'+ AoE Magical Damage Element: Wind High damage. Additional Effect:Attack, Defense, Evasion, Magic Attack, Magic Accuracy, Magic Evasion, Magic Defense Bonuses applied to the Siren. Buff Duration: 3 minutes. HP < 50%.
Clarsach Call not already used.
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.