South Gustaberg

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Connected Zone South Gustaberg Arrives at
Bastok Markets J-7 South Gustaberg.jpg D-11 BastokMarkets.jpg
Bastok Mines L-8 South Gustaberg.jpg H-10 BastokMines.jpg
Dangruf Wadi D-9 South Gustaberg.jpg K-10 Dangruf Wadi-map1.jpg
North Gustaberg E-6 South Gustaberg.jpg E-12 North Gustaberg.jpg
North Gustaberg H-5 South Gustaberg.jpg H-11 North Gustaberg.jpg
Abyssea - Altepa J-10 South Gustaberg.jpg K-5 Abyssea - Altepa-Map.jpg
Zone Image
South Gustaberg Area.jpg
Map Acquisition Rusese (H-6)
Upper Jeuno
Timeline Present
Continent Quon
Region Gustaberg
Zone Type Field
Activities Fishing


Fame Name NPC Pos. Zone Rewards
Bastok 1 A Foreman's Best Friend Gudav H-5 Port Bastok Map of the Gusgen Mines
Selbina 1 An Explorer's Footsteps Abelard G-9 Selbina Map of the Crawlers' Nest
Bastok 1 Smoke on the Mountain Hungry Wolf G-9 Metalworks 300 gil
Bastok 1 The Bare Bones Degenhard I-10 Bastok Markets Map of the Dangruf Wadi
Bastok 1 The Cold Light of Day Malene I-5 Bastok Markets 500 gil
If an extensive number of rewards are available, write "See Quest Page" as reward.

Notorious Monsters

Name Level Position Spawn Condition Aggro Notable Drops
Bubbly Bernie 9-10 (E-10) Force Pop (Quus) Sound
Leaping Lizzy 9-10 (E-8)-(F-8) Lottery Sound
Carnero 11-12 (I-9) Lottery Sight
Grylio 10 (E-8) Spawned by Fields of Valor Field Parchment at E-8 with Elite Training page key item Sound

Normal Monsters

Name Family Job Min Level Max Level Detection A L Number Type App.
Huge Hornet Bee 01 01 Sight, Scent 26
Tunnel Worm Worm 01 01 Sound 14
Ding Bats Bats 01 04 Sound 25 D
Stone Eater Worm 01 05 Sound 68
Maneating Hornet Bee 02 06 Sight, Scent 30
Vulture Bird 02 06 Sound L 42
Walking Sapling Sapling 02 06 Sound L 49
Goblin Fisher Goblin WAR 03 04 Sight, Scent A L 4
Fledermaus Bat 03 05 Sound 12 D
Goblin Weaver Goblin RDM 03 08 Sight, Scent A L 11
Amber Quadav Quadav BLM 03 08 Sound, Scent A L 13
Amethyst Quadav Quadav WHM 03 08 Sound, Scent A L 11
Goblin Thug Goblin THF 03 08 Sight, Scent A L 17
Rock Lizard Lizard 03 08 Sound L 33
Young Quadav Quadav WAR 03 08 Sound, Scent A L 23
Enchanted Bones Skeleton WAR 04 08 Sound, HP A 8 N
Enchanted Bones Skeleton DRK 04 08 Sound, HP A 8 N
Land Crab Crab 05 06 Sound 16
Black Wolf Hound 05 08 Sound, HP A 10 N
Goblin Digger Goblin THF 05 08 Sight, Scent A L 1
Ornery Sheep Sheep 05 08 Sight, Scent L 21
Shrapnel Bomb 08 10 Sight, Magic A 7 F
Stone Crab Crab 02 03 Sound A Fishing
Sand Crab Crab 03 04 Sound A Fishing
Land Crab Crab 05 06 Sound A Fishing
Mole Crab Crab 07 08 Sound A Fishing
Passage Crab Crab 09 10 Sound A Fishing
Appearance Key

D = Dusk (18:00-6:00), N = Night (20:00 - 4:00), F = Fog, Fire-Icon.png Ice-Icon.png Wind-Icon.png Earth-Icon.png Lightning-Icon.png Water-Icon.png Light-Icon.png Dark-Icon.png = Corresponding weather pattern

Historical Significance

Spreading out to the south of Bastok is the rocky terrain of South Gustaberg. Plentiful with ore, hundreds of tunnels and mine shafts have been dug beneath the earth by Humes and Quadav alike. To the east, the Morhen Lighthouse can be found on the cliffs lining the Bastore Sea, its light guiding the way for the ferries and airships that traverse the area.



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