Terror

From FFXI Wiki


Terror, a more potent version of Stun (Status), prevents the host from moving or taking any actions.


How to inflict Terror

Name Type Notes
Absolute Terror Blue Magic Element: Dark
Blistering Roar Blue Magic Element: Dark AoE
Jettatura Blue Magic Element: Dark conal
Spectral Floe Blue Magic Element: Ice AoE
Feral Howl Job Ability 10s duration
Jettatura Ready Element: Dark conal
Deific Gambol Trust Weapon Skill Ygnas
Spine Chiller Trust Weapon Skill Leonoyne
Stalking Prey Trust Weapon Skill Darrcuiln, AoE
Tongue Lash Trust Weapon Skill Rongelouts, AoE

Monster Abilities which inflict Terror

Ability Family
Ability Family

How to remove Terror

Spells:


Abilities:


Other:


Resistance Information

{{{Resistance - List of Job Traits}}}

Additional Notes

  • Terror and Petrification cannot both be in effect. If a petrified character is terrored, the petrification effect will be dispelled.
  • Most Terror effects cannot be resisted by players outside of the "Resist Terror" gear mod. It will always land full duration, no matter your Magic Evasion