The Truth Lies Hid

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The Truth Lies Hid
Required Fame Unknown
Level Restriction: None
Starting NPC Gentle Tiger, Bastok Markets (S) (H-6)
Pack Wings of the Goddess
Title None
Repeatable No
Description Klara Bester, erstwhile captain of the Mythril Musketeers turned fugitive, has ensconced herself deep in the heart of Castle Zvahl. You must infiltrate the enemy stronghold with your comrades and uncover the truth behind your ex-commander's treachery.
Previous Quest Next Quest
What Price Loyalty Bonds of Mythril
Requirements
Elixir icon.pngElixir description.png Elixir
Rewards
Sanctus Rosary icon.pngSanctus Rosary description.png Sanctus Rosary


Walkthrough

Castle Zvahl Keep (S) map 1
Castle Zvahl Keep (S) map 3
  • If you just completed What Price Loyalty you must wait until the next game day to initiate this quest (zoning is needed).
  • Obtain an Elixir from the Curio Moogle or AH.
  • Speak to Gentle Tiger in Bastok Markets (S) at (H-6) to begin the quest.
  • Enter Castle Zvahl Baileys (S) for a cutscene.
  • In Castle Zvahl Keep (S), there are three Imp NPCs.
    • Rikke is the northwest Imp at (G-7) on the first map.
    • Rakke is the southwest Imp at (G-10) on the first map.
    • Rokke is the southeast Imp at (H-10) on the first map.
  • Speak to all three imps, they will each demand an Elixir. Your goal is to determine which one is telling the truth.
    • Each Imp will make a statement regarding being honest or dishonest. Pay close attention to the line(s) immediately after the Elixir request.
    • You don't need to speak to all three imps. It is possible to deduce the correct imp from talking to just one or two.
    • See the Discussion page for detailed answers.
Sleuthing Game Summary
Scenario Rikke (NW) Rakke (SW) Rokke (SE) Answer
A Rikke is honest Rikke is lying Rikke is honest Rakke
B Rokke is lying Rokke is honest Rikke is lying Rikke
C Rokke is lying Rikke is honest Rikke is lying Rokke
  • Trade the Elixir to the proper Imp NPC to get a cutscene explaining where you need to go to next.
    • Whether you're right or wrong, the Elixir is not consumed. However, if you choose incorrectly, you must wait until the next gameday (zoning not necessary) and speak with the imps again to figure out which imp is the correct one. It may have changed from the previous day.
  • Examine the ??? in the south-west room (G-9) on the third map (the map with the teleporters) for a cutscene.
  • Drop down and use the center teleporter, then examine the Displaced Block for another cutscene and your reward.