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User talk:Funkworkz

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Unfinished Projects - Looking for a way to contribute? Find a topic here!

Please write your name if you intend to work on a project

Immediate Attention Required

Project Being worked on by
Funkworkz

Bastok on hold until its rank 1

Funkworkz
  • Clean up zone pages. NPCs aren't visible from template change. Old zones like Whitegate also have the old zones connection template.
    • While doing this, please be sure to add all NPCs from the .DATs to the NPC list.
    • The decision was made to NOT INCLUDE MISSION/CUTSCENE NPCS! (Only NPCs that are on widescan)
    • Create a project tracker. I will probably be a multi-person project.
  • In an effort to support older content (and for less people whining that ffxicyclopedia has more older information) we need to work on quests that are stubs. See the following pages for pages labeled as such.

High Importance Projects

Project Being worked on by
  • Trust page clean up/revamp.
    • We want to revamp this page to be more accessible
  • Update Records of Eminence page with missing objectives.
    • Shit ton. Should also be cleaned up if even possible...
  • Update Mog Bonanza Kupons and create master page for them.
    • Also update individual kupon pages to list what can be obtained, and link to main kupon page.
    • RoE ones done, still need Bonanza ones
  • All pages have fixed links from FFXIAH, fixed images,and fixed tables. Now we need the following:
    • Master page for all kupons.
    • Lists and links to each item obtainable from each kupon.

Misc Unimportant projects & Tedious Projects that require a lot of work

Project Being worked on by
  • Add "Used in the following Recipes" section to all crafting materials pages.
Spicyryan, but randomly
  • Update the Food lists
    • Food Effects Template
Spicyryan over time
  • Major Work: Update Traits, Abilities and Special Ability pages and add new equipment to the "Enhanced By" lists.
    • Example: Damage Taken is missing many new pieces of equipment.
Darvamos{Chiaia} over time
  • Add Magian Trial 3642+. (Ultimate Weapon trials that allow a player to upgrade their 119 I weapons to 119 II)
    • How many? At least to 3743.
    • Which update?
    • Are there trials to upgrade to 99 II from 99 I?
  • Add to all 119 pages.
  • Update all Armor Sets with new design and updated stats
    • "Attire Set"
      • WHM/BRD/SMN/BLM/BLU/SCH/GEO/MNK/DNC/THF/PUP/COR
    • "Usukane Garb Set"
      • MNK/NIN
    • "Armor Set"
      • All else
    • List of Armor Sets here: User:Funkworkz/sandbox/Armor_Sets

Parser Tool Updates

  • Armor Sets
    • Update armor set with new design
  • Key Items
    • Compatibility with key item page rewrites

Current Project Discussions

Set Pages

We need a new design for set pages. Current one we use is like this, and needs to be prettier. Let the mock ups begin!

Funkworkz (talk) 23:02, 31 March 2016 (UTC)

Break the names out into title boxes for the set below it? Change the colors around?

Idk, I like how that breaks the stats apart in the same box. I mean maybe a real designer could make something crazy and nice, but personally I can't think of what else to really change besides making colors pop. Since these are their own page and never shared they can get crazy and different.--Spicyryan (talk) 00:26, 1 April 2016 (UTC)

I think the layout is fine, i meant colors. It looks like our OLD pages right now. Funkworkz (talk) 00:32, 1 April 2016 (UTC)

Mhm, colors colors colors. That is me! So whatcha want? --Spicyryan (talk) 00:41, 1 April 2016 (UTC)

I like the styles similar to the front page, where the border (header) is a dark color and the guts are a light shade of the same color. In this situation, the left column (head/body/hands/legs/feet) should be another color too, like item pages. Funkworkz (talk) 00:43, 1 April 2016 (UTC)

--Spicyryan (talk) 01:22, 1 April 2016 (UTC)

What about?!


--Spicyryan (talk) 01:51, 1 April 2016 (UTC)

Both are too crazy for me Funkworkz (talk) 01:58, 1 April 2016 (UTC)

Lol, I will make a real one.

Color suggestions? Purple? --Spicyryan (talk) 02:38, 1 April 2016 (UTC)

How about this? I was skeptical in the designing phase, but I really actually like it a lot.

--Spicyryan (talk) 06:36, 1 April 2016 (UTC)

Looks great, but should the header be a different shade (darker?) than the left cells? Funkworkz (talk) 15:07, 1 April 2016 (UTC)

There!--Spicyryan (talk) 19:05, 1 April 2016 (UTC)

I like having them composed of relevant colors for the content. ala:

I like Carrot's design for Reisenjima.... except for that damn off color green in the hand info cell. (First thing I noticed, which I immediately fixed ><;;)
But I don't think it's suitable for a standard (eg: generic) set style.
Maybe something better styled than the original, but kept to the same "generic" color palette for the wiki? -- FaeQueenCory (talk) 18:29, 1 July 2016 (UTC)

Also incorporated highlight function into the more generic mode. -- FaeQueenCory (talk) 18:51, 1 July 2016 (UTC)

Oh No.. AF1 and 2 Spaghettios

So, I was capping on Coeurl Leather to 70 so I figured I would do the page for it. Which is how I do a lot of pages. I noticed the leather was used in RNG af2+1 so I figured I link it in there (quest table) and noticed we have an AF2+2 page like our 109s and 119s, but the NQ and the +1 (as well as for AF +1) are completely empty x.x

Something to add to that list I suppose. --Spicyryan (talk) 15:46, 23 October 2015 (UTC)

Haha just another oversight to take care of! Funkworkz (talk) 17:30, 23 October 2015 (UTC)

Yeah, I've been working on it in my spare time... unifying all pages... but I've been busy with other stuff. -- FaeQueenCory (talk) 18:24, 25 October 2015 (UTC)

Zone pages

I update some info in zone pages every once in a while, but I'm not too sure about seeing my name assigned to broader tasks there - there are templates at work in a few I don't understand well enough to use, least of all the ones about zone connections... My contributions are mostly about making sure that everything's linked to something else, so that if a page lacks some information, you can derive what's missing by researching the "What links here" list of links for it (something that years ago ceased to be a default option on clopedia). Occasionally this has meant revising NPC list templates in zone pages, but there's only so much I expect to do in those for now, especially when some of the pages seem to be using outdated template structures... - Loona (talk) 09:09, 6 July 2016 (UTC)

You can take it off if you'd like.

I just put it there because I have seen you do a lot of zone pages by proxy of your linking fetish. --Spicyryan (talk) 14:14, 6 July 2016 (UTC)

I'm just trying to make sure everyone else's efforts can be discovered and enhanced without having to look into the Special pages section of the wiki - on occasion that involves tweaking some more structural stuff - once that's done, who knows what else I'll focus on... - Loona (talk) 10:11, 14 July 2016 (UTC)

These status pages like Blink (Status).

Noticed we have these ugly pages stubs for status effects. While they are good to have around and seem to be deeply linked into the wiki. The format and template for them is really out of date. I was wondering if you had any idea as to what could be done to them. --Spicyryan (talk) 05:13, 15 October 2014 (EDT)

That is yet another unfinished project. Anything would be better than whats there now. Funkworkz (talk) 17:39, 21 October 2014 (EDT)

I am not sure it is worth updating further at this point. Perhaps just a description/math about the effects. Funkworkz (talk) 15:15, 4 November 2015 (UTC)

Finished Projects/Past Discussions

HELM template

October Update and Lack of Icons

Guild Points (again!)

Front Page

Alluvion Skirmish Weapons

Borghertz AF items

Follow up on templates

Alluvion Skirmish page as requested :P

Nation Pages

Mog Gardens

RoE page

Uploading a new image of GEO cape

Escha

Updated Sitenotice

Abjurations

Trusts!?

Ru'Aun

Curio Moogle

Traffic Flow, first part of 2015

Hard Mode Mission Battlefields

Item Page Redesign

Synthesis Template Redesign

Honor March

iLv121 REMEs

Key Item Redesign

Food

JSE