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From BG FFXI Wiki
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General Notes
  • The Velkk are the Beastman tribe which inhabit areas of Ulbuka. They are primarily found in small settlements in southeast Marjami Ravine, though they can be found in smaller numbers in field areas throughout Ulbuka.
  • There are two types of Velkk which can be differentiated by their equipment and garb:
    • Warrior-type Velkk (red garb, equipped with a Voay Sword
    • Mage-type Velkk (blue garb, equipped with a Voay Staff
Japanese ヴェルク
Type Beastmen
Related King Velkk
Typical Job Fighter's Mask icon.png Warrior
Chaos Burgeonet icon.png Dark Knight
Wizard's Petasos icon.png Black Mage
Warlock's Chapeau icon.png Red Mage
Crystal Fire Crystal icon.png Fire Crystal
Detects Sight
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 100% 130% 100% 130% 100% 50% 70%
A: Absorbs · S: Susceptible · R: Resists

During battle some monsters may change resistances.

100% denotates that a monster takes full damage.

  • E.g At 5% a foe takes -95% damage.
See the Resist and Damage Type pages.


Ability Y' Area Target Class Type Effect Condition
Death Spin AoE Monster Physical Damage Damage, Defense Down (-25%), Knockback
Velkkan Pygmachia 1P Player Physical Damage Damage (4 hits)
Additional Effect (Each hit): Dispel
Glutinous Dart 1P Player Physical Damage Damage and Bind
Jungle Hoodoo AoE Monster Magical Damage Element: Earth Damage, Paralyze, Plague, Curse (-50%) Notorious Monster Mage-type Velkk only
Jungle Wallop AoE Player Physical Damage Damage, Silence, Bind, and Amnesia Notorious Monster Warrior-type Velkk only
Saurian Slide 1P Player Physical Damage Damage
Strips main and sub weapons, temporary weapon Encumbrance.
Warrior-type Velkk only
Saurian Swamp AoE Monster Magical Damage Element: Earth Damage, Bind, and Slow Mage-type Velkk only
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster

Class: Physical-Magical-Breath-Buff-None · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)

Notorious Monster


Event Appearances

Name Event Zone
Mligni-Vorgut The Weatherspoon War [[Marjami Ravine]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).
Name Event Zone
Velkk Sentinel The Good, the Bad, the Clement [[Marjami Ravine]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).

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