Velkk Junglemancer

From FFXI Wiki
General Notes


Velkk Junglemancer
Category-Velkk.jpg
Adversary
Type Beastmen
Family Velkk
Job Wizard's Petasos icon.png Black Mage
Class Apex Monster
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 100% 130% 100% 130% 100% 50% 70%
A: Absorbs · S: Susceptible · R: Resists

100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a resist.

Listings

Listings by Zone
Zone Rewards Abilities Spells
  Woh Gates
link=http://www.ffxidb.com/zones/Woh%20Gates/Velkk Junglemancer

     
Death Spin
Velkkan Pygmachia
Glutinous Dart
Saurian Swamp
Level Aggro Links Detects HP DEF EVA Magic DEF
131-133 CheckCheck XX Sight ~200,300-214,700 1181-1248 1093-1152 114
Assisted By Title Traits MP
CheckCheck

Ability Information

Ability Y' Area Target Class Type Effect Copy Image.png Condition
Death Spin AoE Enemy Physical Damage Damage, Defense Down, Knockback
Velkkan Pygmachia 1P Enemy Physical Damage Damage (4 hits)
Additional Effect (Each hit): Dispel
Glutinous Dart 1P Enemy Physical Damage Damage
Bind
Saurian Swamp AoE Enemy Magical Damage Element: Earth Damage, Bind, Slow Mage-type Velkk only
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.