Abdhaljs's Honor Synergy: Difference between revisions

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This new type of [[Synergy Augments|synergy augment]] requires [[Abdhaljs's Honor]]s (3 for NQ base armor augmentation, 1 for HQ base armor augmentation), which drop from the final wave of the [[Hall of Mul]], and a piece of [[Abjurations#Abjuration_Sets_.28Voidwatch.2FLegion.29|Voidwatch/Legion abjuration armor]]. Unlike other synergy augments, this one has no "random pool" augments and is one fixed stat with a slightly variable range depending on the quality of starting armor and the result.
This type of [[Synergy Augments|synergy augment]] requires [[Abdhaljs's Honor]]s (3 for NQ base armor augmentation, 1 for HQ base armor augmentation), which drop from the final wave of the [[Hall of Mul]], and a piece of [[Abjurations#Abjuration_Sets_.28Voidwatch.2FLegion.29|Voidwatch/Legion abjuration armor]]. Unlike other synergy augments, this one has no "random pool" augments and is one fixed stat with a slightly variable range depending on the quality of starting armor and the result.


For NQ Abjuration Armors, there is only one possible augment value, equal to the lower value that can be obtained on HQ gear. HQ Abjuration Armors have two possible values depending on the quality of synergy result, the NQ (lower) and HQ (higher). If an HQ item only has one number for potential range, it is unknown whether the value is for NQ or HQ. For HQ gear, the synergy can be repeated, if desired, with another [[Abdhaljs's Honor]] (there is no reason to repeat NQ gear synergy as there is only one possible augment value).
For NQ Abjuration Armors, there is only one possible augment value, equal to the lower value that can be obtained on HQ gear. HQ Abjuration Armors have two possible values depending on the quality of synergy result, the NQ (lower) and HQ (higher). If an HQ item only has one number for potential range, it is unknown whether the value is for NQ or HQ. For HQ gear, the synergy can be repeated, if desired, with another [[Abdhaljs's Honor]] (there is no reason to repeat NQ gear synergy as there is only one possible augment value).


== NQ Abjurations ==
== NQ Abjurations ==
*NQ abjurations are augmented by using 3 [[Abdhaljs's Honor]]s. There is only one possible augment, regardless of whether the synergy is a NQ or HQ result.
*NQ abjuration armor components are augmented via [[Synergy]] with 3 [[Abdhaljs's Honor]]s. There is only one possible augment, regardless of whether the synergy is a NQ or HQ result (for items with two values below, the exact value for the augment is unknown).

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| width=20% | '''Amount'''
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| [[Hrafn Coronet]]
| [[Hrafn Coronet]]
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| [[Tenryu Somen]]
| [[Tenryu Somen]]
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== HQ Abjurations ==
*HQ abjuration armor components are augmented via [[Synergy]] with 1 [[Abdhaljs's Honor]]. There are two possible augment values - one for a NQ synergy result, and one higher value for a HQ synergy result. If desired, the synergy process can be repeated with additional [[Abdhaljs's Honor]]s until the HQ augment is received.




== HQ Abjurations ==
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{| border="0" cellspacing="0" cellpadding="2" width=400px
| colspan="3" align=center bgcolor="#cee0f2" | '''[[Tenryu Domaru Set +1]]''' - MNK/SAM/NIN/PUP
| colspan="3" align=center bgcolor="#cee0f2" | '''[[Tenryu Armor Set +1]]''' - MNK/SAM/NIN/PUP
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== Related Links ==
== Related Links ==
* [[Tatter and Scrap Synergy]]
* [[Tatter and Scrap Synergy]]

Latest revision as of 15:59, 22 July 2015

This type of synergy augment requires Abdhaljs's Honors (3 for NQ base armor augmentation, 1 for HQ base armor augmentation), which drop from the final wave of the Hall of Mul, and a piece of Voidwatch/Legion abjuration armor. Unlike other synergy augments, this one has no "random pool" augments and is one fixed stat with a slightly variable range depending on the quality of starting armor and the result.

For NQ Abjuration Armors, there is only one possible augment value, equal to the lower value that can be obtained on HQ gear. HQ Abjuration Armors have two possible values depending on the quality of synergy result, the NQ (lower) and HQ (higher). If an HQ item only has one number for potential range, it is unknown whether the value is for NQ or HQ. For HQ gear, the synergy can be repeated, if desired, with another Abdhaljs's Honor (there is no reason to repeat NQ gear synergy as there is only one possible augment value).

NQ Abjurations

  • NQ abjuration armor components are augmented via Synergy with 3 Abdhaljs's Honors. There is only one possible augment, regardless of whether the synergy is a NQ or HQ result (for items with two values below, the exact value for the augment is unknown).
Hrafn Armor Set - WAR/PLD/DRK/BST/DRG
Equipment Augment Amount
Hrafn Coronet Haste 4%
Hrafn Haubert Magic Defense Bonus +5
Hrafn Gantlets Haste +3~4%?
Hrafn Hose Conserve TP +4
Hrafn Gambieras Critical Hit Damage +9%
Auspex Attire Set - BLM/RDM/SMN/BLU/SCH
Equipment Augment Amount
Auspex Coif Refresh +1
Auspex Doublet Magic Accuracy +5
Auspex Gages Physical Damage Taken -2%
Auspex Slops Enmity -5
Auspex Nails Haste +2%
Tenryu Armor Set - MNK/SAM/NIN/PUP
Equipment Augment Amount
Tenryu Somen Haste +6%
Tenryu Domaru Double Attack +4%
Tenryu Tekko Double Attack +1%
Tenryu Hakama Weapon Skill Damage +2%
Tenryu Sune-Ate Haste +3%
Paean Attire Set - WHM/RDM/BRD/SCH
Equipment Augment Amount
Paean Mitra Cure Spellcasting Time -9%
Paean Bliaut Magic Accuracy +6~7?
Paean Cuffs Haste +3%
Paean Tights Haste +3~4%?
Paean Boots Cure Spellcasting Time -5%
Kheper Attire Set - MNK/THF/RNG/NIN/BLU/COR/DNC
Equipment Augment Amount
Kheper Bonnet Haste +5%
Kheper Jacket Weapon Skill Damage +4%
Kheper Wristbands Magic Attack Bonus +5
Kheper Kecks Haste +5%
Kheper Gamashes Snapshot +2%

HQ Abjurations

  • HQ abjuration armor components are augmented via Synergy with 1 Abdhaljs's Honor. There are two possible augment values - one for a NQ synergy result, and one higher value for a HQ synergy result. If desired, the synergy process can be repeated with additional Abdhaljs's Honors until the HQ augment is received.
Huginn Armor Set - WAR/PLD/DRK/BST/DRG
Equipment Augment Range
Huginn Coronet Haste 4~5%
Huginn Haubert Magic Defense Bonus +5~6
Huginn Gantlets Haste +4%
Huginn Hose Conserve TP +4~5
Huginn Gambieras Critical Hit Damage +9~10%
Spurrina Attire Set - BLM/RDM/SMN/BLU/SCH
Equipment Augment Range
Spurrina Coif Refresh +1~2
Spurrina Doublet Magic Accuracy +5~6
Spurrina Gages Physical Damage Taken -2~3%
Spurrina Slops Enmity -5~6
Spurrina Nails Haste +2~3%
Tenryu Armor Set +1 - MNK/SAM/NIN/PUP
Equipment Augment Range
Tenryu Somen +1 Haste +6~7%
Tenryu Domaru +1 Double Attack +4~5%
Tenryu Tekko +1 Double Attack +1~2%
Tenryu Hakama +1 Weapon Skill Damage +2~3%
Tenryu Sune-Ate +1 Haste +3~4%
Iaso Attire Set - WHM/RDM/BRD/SCH
Equipment Augment Range
Iaso Mitra Cure Spellcasting Time -9~10%
Iaso Bliaut Magic Accuracy +7
Iaso Cuffs Haste +3~4%
Iaso Tights Haste +4%
Iaso Boots Cure Spellcasting Time -5~6%
Khepri Attire Set - MNK/THF/RNG/NIN/BLU/COR/DNC
Equipment Augment Range
Khepri Bonnet Haste +5~6%
Khepri Jacket Weapon Skill Damage +4~5%
Khepri Wristbands Magic Attack Bonus +5~6
Khepri Kecks Haste +5~6%
Khepri Gamashes Snapshot +2~3%

Related Links