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Aggressive Aim: Difference between revisions
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| Aggressive Aim (1st upgrade) |
| Aggressive Aim (1st upgrade) |
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| +4 [[ |
| +4 [[Ranged accuracy]] |
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| Aggressive Aim (2nd upgrade) |
| Aggressive Aim (2nd upgrade) |
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| +8 [[ |
| +8 [[Ranged accuracy]] |
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| Aggressive Aim (3rd upgrade) |
| Aggressive Aim (3rd upgrade) |
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| +12 [[ |
| +12 [[Ranged accuracy]] |
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Revision as of 18:46, 17 October 2007
Job Trait Information | |
Job: | Warrior |
Level Obtained: | 75, Merit |
Description: | Adds Ranged Accuracy Bonus to Aggressor. |
Is Meritable? | Yes (unlocked via Merit Points, 3 upgrades allowed). |
Trait Bonuses
Trait | Total Bonus |
Aggressive Aim (1st upgrade) | +4 Ranged accuracy |
Aggressive Aim (2nd upgrade) | +8 Ranged accuracy |
Aggressive Aim (3rd upgrade) | +12 Ranged accuracy |
Notes
- Aggressive Aim provides a cumulative Ranged Accuracy Bonus to Aggressor, each upgrade corresponds to a 4 units increase.
- Since Aggressive Aim is a Job Trait, once unlocked it's always active, assuming the character is currently under the effects of Aggressor.
- Aggressor natively used to enhance Ranged Accuracy, the RAcc. bonus was intentionally removed by the FFXI development team at some point and eventually made available again later as a merit'able Job Trait, Aggressive Aim.