Aggressive Aim: Difference between revisions

From FFXI Wiki
(New page: {| border="1" cellpadding="0" cellspacing="0" BGCOLOR="#cee0f2" width="50%" |BGCOLOR="#cee0f2" colspan="2" align="center"|'''Job Trait Information''' |- |BGCOLOR="#cee0f2" width="30%" alig...)
 
No edit summary
Line 23: Line 23:
|-
|-
| Aggressive Aim (1st upgrade)
| Aggressive Aim (1st upgrade)
| +4 [[TP Bonus]]
| +4 [[Ranged accuracy]]
|-
|-
| Aggressive Aim (2nd upgrade)
| Aggressive Aim (2nd upgrade)
| +8 [[TP Bonus]]
| +8 [[Ranged accuracy]]
|-
|-
| Aggressive Aim (3rd upgrade)
| Aggressive Aim (3rd upgrade)
| +12 [[TP Bonus]]
| +12 [[Ranged accuracy]]
|-
|-
|}
|}

Revision as of 18:46, 17 October 2007

Job Trait Information
 Job:  Warrior
 Level Obtained:  75, Merit
 Description:  Adds Ranged Accuracy Bonus to Aggressor.
 Is Meritable?  Yes (unlocked via Merit Points, 3 upgrades allowed).

Trait Bonuses

Trait Total Bonus
Aggressive Aim (1st upgrade) +4 Ranged accuracy
Aggressive Aim (2nd upgrade) +8 Ranged accuracy
Aggressive Aim (3rd upgrade) +12 Ranged accuracy

Notes

  • Aggressive Aim provides a cumulative Ranged Accuracy Bonus to Aggressor, each upgrade corresponds to a 4 units increase.
  • Since Aggressive Aim is a Job Trait, once unlocked it's always active, assuming the character is currently under the effects of Aggressor.
  • Aggressor natively used to enhance Ranged Accuracy, the RAcc. bonus was intentionally removed by the FFXI development team at some point and eventually made available again later as a merit'able Job Trait, Aggressive Aim.