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Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
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Animator P II +1: Difference between revisions
From FFXI Wiki
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{{disambiguation|Animator P +1}} |
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** Still gives the +89 to base stats of the [[Divinator II]] thus providing a total of +109 to each Automaton Base Stat ([[STR]], [[DEX]], etc.) |
** Still gives the +89 to base stats of the [[Divinator II]] thus providing a total of +109 to each Automaton Base Stat ([[STR]], [[DEX]], etc.) |
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** Gives a substantial amount of [[Evasion]], [[Defense]], [[Accuracy]], [[Attack]], [[Ranged Attack]], [[Magic Attack Bonus]], [[Magic Accuracy]], and so on. |
** Gives a substantial amount of [[Evasion]], [[Defense]], [[Accuracy]], [[Attack]], [[Ranged Attack]], [[Magic Attack Bonus]], [[Magic Accuracy]], and so on. |
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*{{color|red|Note}}: The difference between this Animator and the [[Animator P +1]] is that using the '''II''' animator will cause automatons to keep their distance from their combat target. |
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*What does the "P" stand for, you might ask? |
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**"[http://forum.square-enix.com/ffxi/threads/51192-%EF%BC%B0%EF%BC%8E%E3%82%B9%E3%83%88%E3%83%AA%E3%83%B3%E3%82%AC%E3%83%BC%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6?p=584391#post584391 It’s “P” for “Psycho”!"] |
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[[Category:Ammo]][[Category:Animator]] |
[[Category:Ammo]][[Category:Animator]] |
Latest revision as of 21:24, 1 May 2019
Weapon Information | |||
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Races: | All Races | Skill: | None |
Damage: | 0 | Delay: | 0 |
DPS: | 0 | TP/Hit: |
-- |
Level: | 99 | ||
Item Level: | 119 | ||
Superior Level: | 2 | ||
Jobs: | Puppetmaster |
Synthesis Information | ||||
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Yield | Requirements | Ingredients | ||
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Main Craft: Woodworking - (105) |
Notes
- Raises the effective level of the Automaton to 119.
- Still gives the +89 to base stats of the Divinator II thus providing a total of +109 to each Automaton Base Stat (STR, DEX, etc.)
- Gives a substantial amount of Evasion, Defense, Accuracy, Attack, Ranged Attack, Magic Attack Bonus, Magic Accuracy, and so on.
- Note: The difference between this Animator and the Animator P +1 is that using the II animator will cause automatons to keep their distance from their combat target.
- What does the "P" stand for, you might ask?