Backhand Blow: Difference between revisions

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{{Standard WS
{| border="1" cellpadding="5" cellspacing="0" BGCOLOR="#cee0f2" width="50%"
|description=Chance of critical varies with [[TP]].
|BGCOLOR="#cee0f2" colspan="2" align="center"|'''Weapon Skill Information'''
|type=Hand-to-Hand <!-- Weapon Type -->
|-
|class=Physical <!-- Magical, Physical, or Hybrid -->
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"|&nbsp;'''Skill Level Obtained:'''
|element <!-- For magical and hybrid WSs, NOT status effects -->
|BGCOLOR="#ffffff" width="70%" align="left"|&nbsp;100
|dstat <!-- For magical WSs: Player Stat minus Monster Stat : (AGI-INT)*2, (INT-INT + 8), etc. -->
|-
|cap <!-- For magical WSs: Maximum Value for the dStat term -->
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"|&nbsp;'''Description:'''
|target=Single <!-- AoE, Single, or Self -->
|BGCOLOR="#ffffff" width="70%" align="left"|&nbsp;Chance of critical varies with [[TP]].
|tpmod=Critical Hit Rate <!-- The quantity modified by TP. Use fTP for "Damage varies with TP" -->
|-
|fTP=1.0 <!-- Base fTP if damage doesn't vary with TP -->
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"|&nbsp;'''Elemental Property:'''
|100TP=+40% <!-- Modifier text for 100 TP -->
|BGCOLOR="#ffffff" width="70%" align="left"|&nbsp;None.
|200TP={{question}} <!-- Modifier text for 200 TP -->
|-
|300TP={{question}} <!-- Modifier text for 300 TP -->
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"|&nbsp;'''Skillchain Placement:'''
|statmod=50% [[STR]] / 50% [[DEX]] <!-- Stat modifiers for the WS, include links for the stats -->
|BGCOLOR="#ffffff" width="70%" align="left"|&nbsp;[[Detonation]]
|sc1=Detonation <!-- Top priority Skillchain element -->
|-
|sc2 <!-- Secondary priority Skillchain element -->
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"|&nbsp;'''Statistical Modifiers:'''
|sc3 <!-- Tertiary priority Skillchain element -->
|BGCOLOR="#ffffff" width="70%" align="left"|&nbsp;[[STR]] 30% [[DEX]] 30%
|atkmod <!-- Attack modifier for the WS. -->
|-
|cumulative <!-- Cumulative enmity if fixed -->
|BGCOLOR="#cee0f2" width="30%" align="left" colspan="1" valign="top"|&nbsp;'''TP Multipliers:'''
|volatile <!-- Volatile enmity if fixed -->
|BGCOLOR="#ffffff" width="70%" align="left"|&nbsp;100%: +??% Critical<br>&nbsp;200%: +??% Critical<br>&nbsp;300%: +??% Critical
|reqskill=100
|-
|quest <!-- Obtaining quest name -->
|}
|Insert WS Job Level Template=

==Job Levels==
{{WS Job Level
|jobs=[[MNK]]

|level=33
{| border="1" cellpadding="4" cellspacing="0" BGCOLOR="#cee0f2" width="30%"
}}
|- BGCOLOR="#cee0f2" width="40%"
! Job !! Skill Rating
{{WS Job Level
|jobs=[[PUP]]
! width="20%" | Job Level
|level=35
|- align="center"
}}
| align="left"|[[Monk]]
{{WS Job Level
| A+
|jobs=[[WAR]], [[DNC]]
| 33
|level=37
|- align="center"
}}
| align="left"|[[Puppetmaster]]
{{WS Job Level
| C
|jobs=[[NIN]], [[THF]]
| 35
|level=40
|- align="center"
}}
| align="left"|[[Warrior]]
|Insert Merit WS Template <!-- Can be left null -->
| D
|Insert Equipment Ability Modified Template <!-- Use the Equipment Ability Modified Template here -->
| 37
|notes=
|- align="center"
}}[[Category:fTP Replicating WS]]
| align="left"|[[Ninja]]
* [http://robonosto.blogspot.com/2010/06/weapon-skill-critical-hit-rate-bonus.html Analysis of Nagamaki's data (Robonosto, Blogger)]
| E
| 40
|- align="center"
| align="left"|[[Thief]]
| E
| 40
|}
<br>

==Notes==

<br><br>

==Weapon Skill Images==
<br>

[[category:Weapon Skills]]
[[category:Hand to Hand]]

Latest revision as of 22:39, 10 October 2019


Weapon Skill Information
Description: Chance of critical varies with TP.
Weapon Type: Hand-to-Hand (100 Skill) Target: Single
Class: Physical
Stat Modifier: 50% STR / 50% DEX fTP: 1.0
TP Modifier 1000 TP 2000 TP 3000 TP
Critical Hit Rate: +40% Question Question
Skillchain: Detonation
Command: /ws "Backhand Blow" <stnpc>
Job Level Information
Level Jobs
33 MNK
35 PUP
37 WAR, DNC
40 NIN, THF




References