Bashmu: Difference between revisions

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|Crystal=
|Crystal=
|Detects=
|Detects=
|Notes=*Spawns with a Water Spikes effect, which does high damage. Staggering during this time will cause it to switch to Ice Spikes effect.
|Notes=*Spawns with a Water Spikes effect, which does high damage. Able to stagger during this time with Thunder damage to remove spikes.
*Able to break his heads to stop Physical and Magic Shields
*Able to break his heads to stop Magic Shields (after first break), and Physical Shields (after second break)
**High damage bursts (WS or SC/MB) are able to break the heads.
**Light Skillchains with Thunder Magic Bursts observed to kill one head, stopping Magic Shields.
**Once the first head breaks, Bashmu gains an Ice Spikes effect
**Afterwards, hold weaponskills, using just melee DPS damage, and fire nukes to kill another head, stopping Physical Shields.
***Able to remove this effect with Fire damage.
***Weaponskilling at this time will trigger a Phyiscal Shield.
*Will greatly favour Magic Shield, until first head is broken, at which point will greatly favour Physical Shield as its TP move.
*Once both heads are destroyed, Chainspell causes Bashmu to only cast single target nukes, instead of -ga IV spells.
*Once both heads are destroyed, Chainspell causes Bashmu to only cast single target nukes, instead of -ga IV spells.



Revision as of 21:30, 15 December 2015


General Notes
  • Spawns with a Water Spikes effect, which does high damage. Able to stagger during this time with Thunder damage to remove spikes.
  • Able to break his heads to stop Magic Shields (after first break), and Physical Shields (after second break)
    • High damage bursts (WS or SC/MB) are able to break the heads.
    • Once the first head breaks, Bashmu gains an Ice Spikes effect
      • Able to remove this effect with Fire damage.
  • Will greatly favour Magic Shield, until first head is broken, at which point will greatly favour Physical Shield as its TP move.
  • Once both heads are destroyed, Chainspell causes Bashmu to only cast single target nukes, instead of -ga IV spells.
Bashmu
Category-Hydra.jpg
Bestiary
Type
Family Hydra
Job
Class NM
Crystal
Detects

Listings

Listings by Zone
Zone Rewards Abilities Spells
  Reisenjima
     Leader must examine ??? and pop with Bashmu's trinket. All members require Tribulens.
Level Aggro Link Spawns DB HP MP DEF EVA Susceptible Resists
    1 FFXIDB Icon v3.png Question Question    
Assisted By Title Absorbs Immune