Beastmaster: Difference between revisions

From FFXI Wiki
mNo edit summary
Line 139: Line 139:
==Skills==
==Skills==
{| border="0" width="100%" cellpadding="0" cellspacing="0" valign="top"
{| border="0" width="100%" cellpadding="0" cellspacing="0" valign="top"
|-
|valign="top" width="30%" |
|valign="top" width="30%" |
'''Combat Skills'''
'''Combat Skills'''


{| border="1" cellspacing="0" cellpadding="2" width=100% style="text-align:center;"
{| border="1" cellspacing="0" cellpadding="2" width=100% style="text-align:center;"
|- BGCOLOR="#cee0f2"
! width=40%; style="background:#cee0f2; padding:0.3em;"| Skill
! width=20%; style="background:#cee0f2; padding:0.3em;"| Grade
! width=40%; style="padding:0.3em;"| Skill
! width=20%; style="background:#cee0f2; padding:0.3em;"| 37
! width=20%; style="padding:0.3em;"| Grade
! width=20%; style="background:#cee0f2; padding:0.3em;"| 75
! width=20%; style="padding:0.3em;"| 49
! width=20%; style="padding:0.3em;"| 99
|-
| [[:Category:Dagger|Dagger]]
| C+
| 139
| 378
|-
| [[:Category:Sword|Sword]]
| E
| 124
| 300
|-
|-
| [[:Category:Axe|Axe]]
| [[:Category:Axe|Axe]]
| A-
| A
| 114
| 150
| 269
| 417
|-
|-
| [[:Category:Scythe|Scythe]]
| [[:Category:Scythe|Scythe]]
| B-
| C-
| 109
| 139
| 240
| 368
|-
|-
| [[:Category:Dagger|Dagger]]
| C+
| 105
| 230
|-
| [[:Category:Club|Club]]
| [[:Category:Club|Club]]
| D
| D
| 101
| 133
| 210
| 334
|-
|-
| [[:Category:Sword|Sword]]
| E
| 94
| 200
|-
|-
|}
|}


Line 180: Line 179:
|valign="top" width="30%" |
|valign="top" width="30%" |
'''Ranged Combat Skills'''
'''Ranged Combat Skills'''
<br />''No innate ranged combat skills.''

''None''

'''Defensive Skills'''
'''Defensive Skills'''


{| border="1" cellspacing="0" cellpadding="2" width=100% style="text-align:center;"
{| border="1" cellspacing="0" cellpadding="2" width=100% style="text-align:center;"
|- BGCOLOR="#cee0f2"
! width=40%; style="background:#cee0f2; padding:0.3em;"| Skill
! width=20%; style="background:#cee0f2; padding:0.3em;"| Grade
! width=40%; style="padding:0.3em;"| Skill
! width=20%; style="background:#cee0f2; padding:0.3em;"| 37
! width=20%; style="padding:0.3em;"| Grade
! width=20%; style="background:#cee0f2; padding:0.3em;"| 75
! width=20%; style="padding:0.3em;"| 49
! width=20%; style="padding:0.3em;"| 99
|-
|-
| [[Evasion]]
| [[Evasion]]
| C
| C
| 105
| 139
| 225
| 373
|-
| [[Parrying]]
| C
| 139
| 373
|-
|-
| [[Shield]]
| [[Shield]]
| E
| E
| 94
| 124
| 200
| 300
|-
| [[Parry]]
| C
| 105
| 225
|-
|-
|}
|}
Line 211: Line 209:
|valign="top" width="30%" |
|valign="top" width="30%" |
'''Magic Skills'''
'''Magic Skills'''
<br />''No innate magic skills.''

''No magic skills''

|}
|}




'''See Also: [[Skill Caps/Beastmaster|Level-by-level Skill Cap Chart]]'''
'''See Also: [[Skill Caps/Beastmaster|Level-by-level Skill Cap Chart]]'''

Revision as of 09:43, 27 January 2012

jp:獣使い

File:BST.jpg

These experts in monster research have trained tirelessly to communicate with--and even control--the animals of Vana'diel.



Acquisition

Beastmaster is acquired by completing the quest Save My Son.

Job Traits, Job Abilities, and Spells

Job Traits

Level Name
10 Vermin Killer
15 Resist Slow I
15 Resist Amnesia
20 Bird Killer
30 Amorph Killer
35 Resist Slow II
40 Lizard Killer
50 Aquan Killer
55 Resist Slow III
60 Plantoid Killer
70 Beast Killer
75 Resist Slow IV
75 Beast Affinity
75 Beast Healer
78 Stout Servant
80 Fencer
87 Fencer II
88 Stout Servant II
94 Fencer III

Job Abilities

Level Name
1 Familiar
1 Charm
1 Fight
10 Gauge
10 Heel
12 Reward
15 Stay
23 Call Beast
25 Sic
30 Tame
35 Leave
45 Snarl
75 Feral Howl
75 Killer Instinct
83 Spur
93 Run Wild

Skills

Combat Skills

Skill Grade 49 99
Dagger C+ 139 378
Sword E 124 300
Axe A 150 417
Scythe C- 139 368
Club D 133 334

Ranged Combat Skills
No innate ranged combat skills. Defensive Skills

Skill Grade 49 99
Evasion C 139 373
Parrying C 139 373
Shield E 124 300

Magic Skills
No innate magic skills.

See Also: Level-by-level Skill Cap Chart

Artifact and Relic Armor

Artifact Armor

Level Item Quest/Coffer
40 Barbaroi Axe Quest: Wings of Gold
52 Beast Gaiters Quest: Scattered Into Shadow
54 Beast Gloves Quest: Borghertz's Wild Hands
56 Beast Helm Coffer: Garlaige Citadel
58 Beast Jackcoat Coffer: Beadeaux
60 Beast Trousers Quest: A New Dawn

Artifact Armor +1

Level Item
74 Beast Gaiters +1
74 Beast Gloves +1
74 Beast Helm +1
74 Beast Jackcoat +1
74 Beast Trousers +1

Relic Armor

Level Item Dynamis
70 Monster Belt Dynamis - Qufim / Dynamis - Valkurm
71 Monster Helm Dynamis - Windurst / Dynamis - Valkurm
72 Monster Jackcoat Dynamis - Bastok / Dynamis - Buburimu
73 Monster Trousers Dynamis - San d'Oria / Dynamis - Qufim
74 Monster Gaiters Dynamis - Beaucedine / Dynamis - Tavnazia
75 Monster Gloves Dynamis - Xarcabard / Dynamis - Tavnazia

Relic Armor +1

Level Item
75 Monster Helm +1
75 Monster Jackcoat +1
75 Monster Trousers +1
75 Monster Gaiters +1
75 Monster Gloves +1

Merit Categories

Merit Points - Tier 1
Name Effect
Killer Effects Increases the intimidation rate of all killer effects by 1% per merit.
Reward Recast Reduces Recast of Reward by 3 seconds per merit.
Call Beast Recast Reduces Recast of Call Beast by 10 seconds per merit.
Sic Recast Reduces Recast of Sic by 4 seconds and the Recast of Ready by 2 seconds per merit.
Tame Recast Reduces Recast of Tame by 20 seconds per merit.
Merit Points - Tier 2
Name Effect
Feral Howl Terrorizes the target. Additional merits reduce Feral Howl Recast by 2 minutes and 30 seconds.
Killer Instinct Grants your pet's Killer effect to party members within area of effect. The Killer effect is tripled for players. Additional merits reduce Killer Instinct Recast by 2 minutes and 30 seconds.
Beast Affinity Increases the level of pets summoned with Call Beast (Max Lv. 95). Each merit increases pet level by 2.
Beast Healer Enhances the Regen effect of Reward by 1HP/tic per merit.

Related Pages