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Blood Boon
From FFXI Wiki
Job Trait Information | |||
---|---|---|---|
Description | Occasionally cuts down MP cost of Blood Pact abilities. Does not affect abilities that require Astral Flow. | ||
Type | Level | ||
Tier | Level Obtained | Value | |
I | SMN60 | 20% | |
II | SMN70 | 23% | |
III | SMN80 | 26% | |
IV | SMN90 | 29% |
Notes
- Tier levels on wiki.ffo.jp were taken from a JP guide.
- Works approximately the same way as Conserve MP, reducing MP by 1/16 fractions and a maximum of 50%.
Equipment Modifying Ability... | |
Equipment Piece | Modifier |
Diabolos's Rope | Increases proc rate by 3% |
Gifted Earring | Increases proc rate by 3% |
Soulscourge | Increases proc rate by 5% |
Shedir Crackows | Increases proc rate by 3% |
Jaq'ij Sash | Increases proc rate by 5% |
Caller's Spats | Increases proc rate by 3% |
Caller's Spats +1 | Increases proc rate by 7% |
Caller's Spats +2 | Increases proc rate by 10% |
Beckoner's Spats | Increases proc rate by 11% |
Beckoner's Spats +1 | Increases proc rate by 12% |
Caller's Attire Set +2 | Set Bonus: On Blood Boon proc, occasionally causes Blood Pact: Rage to do extra damage based on the amount of MP reduced by this trait. |
Beckoner's Attire Set | Set Bonus: On Blood Boon proc, occasionally causes Blood Pact: Rage to do extra damage based on the amount of MP reduced by this trait. |
Beckoner's Attire Set +1 | Set Bonus: On Blood Boon proc, occasionally causes Blood Pact: Rage to do extra damage based on the amount of MP reduced by this trait. |