A.M.A.N. Trove • Ambuscade • Dynamis Divergence • Geas Fete • High-Tier Battlefields • Master Trials • Monthly Campaigns • Odyssey • Omen • Skirmish • Sortie • Unity • Vagary | The Voracious Resurgence |
Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Boost: Difference between revisions
From FFXI Wiki
mNo edit summary |
mNo edit summary |
||
Line 21: | Line 21: | ||
*** Sources of additional base damage (like [[Sneak Attack]] or [[Trick Attack]]) are applied after this multiplication. |
*** Sources of additional base damage (like [[Sneak Attack]] or [[Trick Attack]]) are applied after this multiplication. |
||
* While active, the next weapon skill used will deal increased damage proportional to the time waited after activating Boost. |
* While active, the next weapon skill used will deal increased damage proportional to the time waited after activating Boost. |
||
** For a level 99 Monk, this is approximately |
** For a level 99 Monk, this is approximately 1.4x damage if used at the end of the Boost timer {{verification}}. |
||
* Effect stacks with Weapon Skills and other damaging Job Abilities such as [[Jump]].{{verification}} |
* Effect stacks with Weapon Skills and other damaging Job Abilities such as [[Jump]].{{verification}} |
||
* Increases damage of [[Chi Blast]] (see page for details).{{verification}} |
* Increases damage of [[Chi Blast]] (see page for details).{{verification}} |
Revision as of 13:26, 11 November 2017
|
Notes
- Autoattack delay will triple while active.
- This is affected by various sources of delay reduction
- The next autoattack will deal increased damage and generate increased TP if it connects, but never multi-attacks.
- Damage is multiplied by (820/256 + STR/400) and 400% increase in TP for level 99 Monk main, combining the entire attack round into one swing (so 800% of one fist).
- Damage is multiplied by (444/256 + STR/400) and 200% increase in TP for Monk sub
- Sources of additional base damage (like Sneak Attack or Trick Attack) are applied after this multiplication.
- While active, the next weapon skill used will deal increased damage proportional to the time waited after activating Boost.
- Effect stacks with Weapon Skills and other damaging Job Abilities such as Jump.
- Increases damage of Chi Blast (see page for details).
Equipment Modifying Ability... | |
Equipment Piece | Modifier |
Temple Gloves | Increases Boost's STR modifier by |
Temple Gloves +1 | Increases Boost's STR modifier by |
Anchorite's Gloves | Increases Boost's STR modifier by |
Anchorite's Gloves +1 | Increases Boost's STR modifier by |
Anchorite's Gloves +2 | Increases Boost's STR modifier by |
Anchorite's Gloves +3 | Increases Boost's STR modifier by |