Difference between revisions of "Cait Sith Prime"

From BG FFXI Wiki
Jump to: navigation, search
Line 58: Line 58:
 
|Spawn Condition=[[Champion phantom gem]] (All Members)
 
|Spawn Condition=[[Champion phantom gem]] (All Members)
 
|Abilities=Benediction {{icon|SP}}, Level ? Holy, Divine Favor
 
|Abilities=Benediction {{icon|SP}}, Level ? Holy, Divine Favor
|Spells=Regen V, Cure V, Cure VI, Embrava, Slowga, Dispelga, Haste II, Enlight, Silencega, Blindga, Bindga, Paralyga
+
|Spells=Regen V, Cure V, Cure VI, Embrava, Slowga, Dispelga, Haste II, Enlight, Silencega, Blindga, Bindga, Paralyga, Banishga III
 
|Traits=
 
|Traits=
 
|Level=
 
|Level=

Revision as of 22:40, 22 May 2020



General Notes

Champion of the Dawn★

  • The Champion phantom gem Key Item is only accessible after completing the quest Champion of the Dawn.
  • Cait Sith cannot be defeated until she uses Benediction. She will remain at 1% HP until this happens.
  • Has very high attack speed, and will use both Haste II and Embrava (which cannot be dispelled) to boost it further.
    • Dangerous when combined with Enlight.
  • Uses Divine Favor frequently to erase her debuffs.
  • Uses Level ? Holy, which deals anywhere from 0 to 10,000+ damage in an area around Cait Sith.
    • Has a very wide area of effect.
    • Damage dealt is tied to the dice roll and Divine Favor usage.
  • After being struck with a Blood Pact, she will take 90% less damage from Blood Pacts for 10 seconds. This includes multi-hit Blood Pacts, so they should not be used.

Cait Sith Prime
Cait Sith Prime.jpg
Adversary
Type
Family
Job Healer's Cap icon.png White Mage
Class Battlefield NM
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 50% 50% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
50% 50% 50% A 30% 30% 30% 30%
A: Absorbs · S: Susceptible · R: Resists

During battle some monsters may change resistances.

100% denotates that a monster takes full damage.

  • E.g At 5% a foe takes -95% damage.

Tiers of 50% or less guarantee an enfeeble resist with 5% causing immunity.

See the Resist and Damage Type pages.

Listings

Listings by Zone
Zone Rewards Abilities Spells
  Walk of Echoes [P]
Walk%20of%20Echoes%20[P]/Cait-Sith-Prime

     Battlefield: Champion of the Dawn ★
     Possess: Champion phantom gem (All Members)
Benediction Two-Hour ability
Level ? Holy
Divine Favor
Regen V
Cure V
Cure VI
Embrava
Slowga
Dispelga
Haste II
Enlight
Silencega
Blindga
Bindga
Paralyga
Banishga III
Level Aggro Links Detects HP DEF EVA Magic DEF
Question Question VE: Question
  E: Question
  N: Question
  D: Question
VD: 1,319
120
Assisted By Title Traits MP
Sidhe Smasher Question

Abilities

Ability Y' Area Target Class Type Effect Copy Image.png Condition
Level ? Holy Question AoE Magical Damage Element: Light Deals a random amount of Element: Light damage (upwards of 15,000) to everyone in area of effect based on their HP.
Divine Favor Monster Status Enhancement Self Erase Effect
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.