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Category:Absorb Spell: Difference between revisions
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Dark Knights have access to a variety of job-specific Absorb spells that allow them to steal certain enemy attributes for their own benefit. They break into three types: |
[[File:Absorb_GUI.png]] Dark Knights have access to a variety of job-specific Absorb spells that allow them to steal certain enemy attributes for their own benefit. They break into three types: |
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* Absorb-STAT |
* Absorb-STAT |
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* [[Absorb-TP]] |
* [[Absorb-TP]] |
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This can be further enhanced with equipment and [[Nether Void]]. Equipment bonuses add together and are multiplied in a single step, which is then floored and multiplied again by the Nether Void bonus. |
This can be further enhanced with equipment and [[Nether Void]]. Equipment bonuses add together and are multiplied in a single step, which is then floored and multiplied again by the Nether Void bonus. |
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:'''Total Absorbed''' = [[floor]]( [[floor]]( ''Base Absorbed''{{math|times}}{{math|Sigma}}(Equipment Bonuses) ){{math|times}}[[Nether Void]] ) |
:'''Total Absorbed''' = [[floor]]( [[floor]]( ''Base Absorbed''{{math|times}}{{math|Sigma}}(Equipment Bonuses) ){{math|times}}[[Nether Void]] ) |
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It is worth noting that the potency of these spells is '''not''' enhanced by [[Dark Magic Skill]]. Their accuracy is enhanced by it, and [[Resist]]ed Absorb spells will be given half duration or have no effect (two-state spells). |
It is worth noting that the potency of these spells is '''not''' enhanced by [[Dark Magic Skill]]. Their accuracy is enhanced by it, and [[Resist]]ed Absorb spells will be given half duration or have no effect (two-state spells). As of the March 2015 Version Update, the effects of Absorb spells no longer decay over their duration. |
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===Equipment=== |
===Equipment=== |
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| Potency+10% |
| Potency+10% |
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|- BGCOLOR=#EAF0FF |
|- BGCOLOR=#EAF0FF |
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⚫ | |||
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! BGCOLOR="#CEE0F2" | [[Liberator (Level 75)]] |
! BGCOLOR="#CEE0F2" | [[Liberator (Level 75)]] |
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| Potency+10% |
| Potency+10% |
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⚫ | |||
! BGCOLOR="#CEE0F2" | [[Liberator (Level 80)]] |
! BGCOLOR="#CEE0F2" | [[Liberator (Level 80)]] |
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| Potency+20% |
| Potency+20% |
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⚫ | |||
⚫ | |||
! BGCOLOR="#CEE0F2" | [[Liberator (Level 85)]] |
! BGCOLOR="#CEE0F2" | [[Liberator (Level 85)]] |
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| Potency+30% |
| Potency+30% |
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|- |
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! BGCOLOR="#CEE0F2" | [[Liberator (Level 90)]]/[[Liberator (Level 95)|(95)]] |
! BGCOLOR="#CEE0F2" | [[Liberator (Level 90)]]/[[Liberator (Level 95)|(95)]] |
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| Potency+40% |
| Potency+40% |
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⚫ | |||
⚫ | |||
! BGCOLOR="#CEE0F2" | [[Liberator (Level 99)]]/[[Liberator (Level 99 II)|(99 II)]] |
! BGCOLOR="#CEE0F2" | [[Liberator (Level 99)]]/[[Liberator (Level 99 II)|(99 II)]] |
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| Potency+50% |
| Potency+50% |
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|- |
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! BGCOLOR="#CEE0F2" | [[Liberator (Level 119)]]/[[Liberator (Level 119 II)|(119 II)]] |
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⚫ | |||
! BGCOLOR="#CEE0F2" | [[Chuparrosa Mantle]] |
! BGCOLOR="#CEE0F2" | [[Chuparrosa Mantle]] |
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| Potency+ |
| Potency+10%, Duration +20 seconds |
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|- |
|- |
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⚫ | |||
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! BGCOLOR="#CEE0F2" | [[Black Sallet|Black]]/[[Onyx Sallet]] |
! BGCOLOR="#CEE0F2" | [[Black Sallet|Black]]/[[Onyx Sallet]] |
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| Duration +10 seconds |
| Duration +10 seconds |
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⚫ | |||
⚫ | |||
⚫ | |||
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! BGCOLOR="#CEE0F2" | [[Black Gadlings|Black]]/[[Onyx Gadlings]] |
! BGCOLOR="#CEE0F2" | [[Black Gadlings|Black]]/[[Onyx Gadlings]] |
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| Duration +10 seconds |
| Duration +10 seconds |
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! BGCOLOR="#CEE0F2" | [[Black Cuisses|Black]]/[[Onyx Cuisses]] |
! BGCOLOR="#CEE0F2" | [[Black Cuisses|Black]]/[[Onyx Cuisses]] |
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| Duration +10 seconds |
| Duration +10 seconds |
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|- |
|- |
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! BGCOLOR="#CEE0F2" | [[Black Sollerets|Black]]/[[Onyx Sollerets]] |
! BGCOLOR="#CEE0F2" | [[Black Sollerets|Black]]/[[Onyx Sollerets]] |
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| Duration +10 seconds |
| Duration +10 seconds |
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|- |
|-BGCOLOR=#EAF0FF |
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! BGCOLOR="#CEE0F2" | [[Vicious Mufflers]] |
! BGCOLOR="#CEE0F2" | [[Vicious Mufflers]] |
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| Duration +10 seconds |
| Duration +10 seconds |
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|- |
|- |
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! BGCOLOR="#CEE0F2" | [[Ankou's Mantle]] |
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| Duration +10 seconds |
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|-BGCOLOR=#EAF0FF |
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| Potency +10% |
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|- |
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! BGCOLOR="#CEE0F2" | [[Shukuyu's Scythe]] |
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| Potency +13% |
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|} |
|} |
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|- |
|- |
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|}<br /> <br /> |
|}<br /> <br /> |
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== Absorb-TP == |
== Absorb-TP == |
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Unlike the above Absorb spells, this one is more reminiscent of [[:Category:Aspir Spell|Aspir |
Unlike the above Absorb spells, this one is more reminiscent of [[:Category:Drain/Aspir Spell|Drain/Aspir Spell]]s in that its actions are immediate. The enemy loses TP, and you gain TP. After several nerfs, it seems this spell now caps at stealing 30~40% of the monster's TP. It is unknown exactly what Bale Gauntlets +1/2 do to Absorb-TP, but it is generally agreed they increase the TP it can steal and are worth using. It is unknown whether this spell is dependent on [[Dark Magic Skill]]. |
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===Equipment=== |
===Equipment=== |
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{| width=500px style="border: 1px solid #6ea9e5;" |
{| width=500px style="border: 1px solid #6ea9e5;" |
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|- |
|- |
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|}<br /> <br /> |
|}<br /> <br /> |
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== Absorb-Attri == |
== Absorb-Attri == |
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This spell functions like [[Aura Steal]] or [[Voracious Trunk]]. It takes an enhancement from the target (sometimes a buff that you can't normally dispel) and transfers it to the caster. When stacked with [[Nether Void]] it is capable of taking two enhancements instead of one.<br /> <br /> |
This spell functions like [[Aura Steal]] or [[Voracious Trunk]]. It takes an enhancement from the target (sometimes a buff that you can't normally dispel) and transfers it to the caster. When stacked with [[Nether Void]] it is capable of taking two enhancements instead of one.<br /> <br /> |
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== References == |
== References == |
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* [http://www.bluegartr.com/threads/90723-Relic-Augments?p=4406911&viewfull=1#post4406911 Absorb order of operations (Kirschy, BG)] |
* [http://www.bluegartr.com/threads/90723-Relic-Augments?p=4406911&viewfull=1#post4406911 Absorb order of operations (Kirschy, BG)] |
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[[Category:Dark Magic]] |
Revision as of 01:24, 28 November 2016
Dark Knights have access to a variety of job-specific Absorb spells that allow them to steal certain enemy attributes for their own benefit. They break into three types:
- Absorb-STAT
- Absorb-TP
- Absorb-Attri
Absorb-STAT spells
|
These spells directly take a target`s base stat, inflicting a penalty on the target and giving a bonus to the caster. These spells are somewhat unique in that they depend on the main job level of a player (regardless of the job) even when Dark Knight is set as sub job. The formula is as follows:
- Base Absorbed = Floor(3 + (Job Level÷5))
This can be further enhanced with equipment and Nether Void. Equipment bonuses add together and are multiplied in a single step, which is then floored and multiplied again by the Nether Void bonus.
- Total Absorbed = floor( floor( Base Absorbed×Σ(Equipment Bonuses) )×Nether Void )
It is worth noting that the potency of these spells is not enhanced by Dark Magic Skill. Their accuracy is enhanced by it, and Resisted Absorb spells will be given half duration or have no effect (two-state spells). As of the March 2015 Version Update, the effects of Absorb spells no longer decay over their duration.
Equipment
|
Absorb-TP
Unlike the above Absorb spells, this one is more reminiscent of Drain/Aspir Spells in that its actions are immediate. The enemy loses TP, and you gain TP. After several nerfs, it seems this spell now caps at stealing 30~40% of the monster's TP. It is unknown exactly what Bale Gauntlets +1/2 do to Absorb-TP, but it is generally agreed they increase the TP it can steal and are worth using. It is unknown whether this spell is dependent on Dark Magic Skill.
Equipment
|
Absorb-Attri
This spell functions like Aura Steal or Voracious Trunk. It takes an enhancement from the target (sometimes a buff that you can't normally dispel) and transfers it to the caster. When stacked with Nether Void it is capable of taking two enhancements instead of one.
References
Pages in category "Absorb Spell"
The following 10 pages are in this category, out of 10 total.