Category:Blue Magic

From FFXI Wiki



Overview

Blue Magic is a general magic category available only to Blue Mages. All blue magic spells are enemy abilities that must be learned as a spell by engaging and defeating enemies after the learnable ability is performed. This process must be repeated until the spell is learned.
Each spell has a minimum Blue Magic Skill requirement before it may be learned. This amount is detonated on each spell page, and may be reached via natural skill, Merits, and equipment.

Blue Magic skill determines the spell interruption rate of blue magic spells. Skill is also directly involved in the damage calculation for physical blue magic spells.
The accuracy of magical blue magic spells and additional effects of spells is also based on blue magic skill. While the accuracy of physical blue magic spells is instead based on the weapon accuracy of the mainhand weapon as well as a player's DEX and Accuracy.
Furthermore, blue magic skill also determines the potency determination for magical blue magic spells.

Blue Magic Skill caps by job

Job Grade Level 49 Level 99
BLU A+ 150 424

Blue Magic Spells

Magic
Level Name Type Trait Property
1 Pollen Light Based Blue Magic Spell Resist Sleep (4) None
1 Sandspin Earth Based Blue Magic Spell None Magical Damage Element: Earth
1 Foot Kick Slashing Lizard Killer (4) Detonation
4 Sprout Smack Blunt Beast Killer (4) Reverberation
4 Wild Oats Piercing Beast Killer (4) Transfixion
4 Power Attack Blunt Plantoid Killer (4) Reverberation
8 Cocoon Earth Based Blue Magic Spell None None
8 Metallic Body Earth Based Blue Magic Spell Max MP Boost (4) None
8 Queasyshroom Ranged None Compression
12 Battle Dance Slashing Attack Bonus (4) Impaction
12 Feather Storm Ranged Rapid Shot (4) Transfixion
12 Head Butt Blunt None Impaction
16 Healing Breeze Wind Based Blue Magic Spell Auto Regen (4) None
16 Sheep Song Light Based Blue Magic Spell Auto Regen (4) None
16 Helldive Blunt None Transfixion
18 Cursed Sphere IWater Based Blue Magic Spell Magic Attack Bonus (4) Magical Damage Element: Water
18 Blastbomb Fire Based Blue Magic Spell None Magical Damage Element: Fire
18 Bludgeon Blunt Undead Killer (4) Liquefaction
20 Blood Drain Dark Based Blue Magic Spell None Magical Damage Element: Dark
20 Claw Cyclone Slashing Lizard Killer (4) Scission
22 Poison Breath IWater Based Blue Magic Spell Clear Mind (4) Breath Damage Element: Water
24 Soporific Dark Based Blue Magic Spell Clear Mind (4) None
26 Screwdriver Piercing Evasion Bonus (4) Transfixion / Scission
28 Bomb Toss Fire Based Blue Magic Spell None Magical Damage Element: Fire
30 Grand Slam Blunt Defense Bonus (4) Induration
30 Wild Carrot Light Based Blue Magic Spell Resist Sleep (4) None
32 Chaotic Eye Wind Based Blue Magic Spell Conserve MP (4) None
32 Sound Blast Fire Based Blue Magic Spell Magic Attack Bonus (4) None
34 Death Ray Dark Based Blue Magic Spell None Magical Damage Element: Dark
34 Smite of Rage Slashing Undead Killer (4) Detonation
36 Digest Dark Based Blue Magic Spell None Magical Damage Element: Dark
36 Pinecone Bomb Ranged None Liquefaction
38 Blank Gaze Light Based Blue Magic Spell None None
38 Jet Stream Blunt Rapid Shot (4) Impaction
38 Uppercut Blunt Attack Bonus (4) Liquefaction / Liquefaction
40 Mysterious Light Wind Based Blue Magic Spell Max MP Boost (4) Magical Damage Element: Wind
40 Terror Touch H2H Defense Bonus (4) Compression / Reverberation
42 MP Drainkiss Dark Based Blue Magic Spell None Magical Damage Element: Dark
42 Venom Shell IWater Based Blue Magic Spell Clear Mind (4) None
44 Stinking Gas Wind Based Blue Magic Spell Auto Refresh (1) None
44 Blitzstrahl Thunder Based Blue Magic Spell None Magical Damage Element: Thunder
44 Mandibular Bite Slashing Plantoid Killer (4) Induration
46 Awful Eye IWater Based Blue Magic Spell Clear Mind (4) None
46 Geist Wall Dark Based Blue Magic Spell None None
46 Magnetite Cloud Earth Based Blue Magic Spell Magic Defense Bonus (4) Breath Damage Element: Earth
48 Jettatura Dark Based Blue Magic Spell None None
48 Blood Saber Dark Based Blue Magic Spell None Magical Damage Element: Dark
48 Refueling Wind Based Blue Magic Spell None None
48 Sickle Slash H2H Store TP (4) Compression
Sub-Job accessible with a Master Leveled job only
50 Ice Break Ice Based Blue Magic Spell Magic Defense Bonus (4) Magical Damage Element: Ice
50 Self-Destruct Fire Based Blue Magic Spell Auto Refresh (2) Magical Damage Element: Fire
50 Frightful Roar Wind Based Blue Magic Spell Auto Refresh (2) None
52 Cold Wave Ice Based Blue Magic Spell Auto Refresh (1) None
52 Filamented Hold Earth Based Blue Magic Spell Clear Mind (4) None
54 Hecatomb Wave Wind Based Blue Magic Spell Max MP Boost (4) Breath Damage Element: Wind
54 Radiant Breath Light Based Blue Magic Spell None Breath Damage Element: Light
56 Feather Barrier Wind Based Blue Magic Spell Resist Gravity (4) None
58 Light of Penance Light Based Blue Magic Spell Auto Refresh (2) None
58 Flying Hip Press Wind Based Blue Magic Spell Max HP Boost (4) Breath Damage Element: Wind
58 Magic Fruit Light Based Blue Magic Spell Resist Sleep (4) None
Main Job Only
60 Dimensional Death H2H Accuracy Bonus (4) Impaction
60 Spiral Spin Slashing Plantoid Killer (4) Transfixion
60 Death Scissors Slashing Attack Bonus (4) Compression / Reverberation
61 Eyes On Me Dark Based Blue Magic Spell Magic Attack Bonus (4) Magical Damage Element: Dark
61 Bad Breath Earth Based Blue Magic Spell Fast Cast (4) Breath Damage Element: Earth
Level Name Type Trait Property
61 Maelstrom IWater Based Blue Magic Spell Clear Mind (4) Magical Damage Element: Water
61 Seedspray Slashing Beast Killer (4) Induration / Detonation
62 1000 Needles Light Based Blue Magic Spell Beast Killer (4) Magical Damage Element: Light
62 Memento Mori Ice Based Blue Magic Spell Magic Attack Bonus (4) None
62 Body Slam Blunt Max HP Boost (4) Impaction
63 Hydro Shot H2H Rapid Shot (4) Reverberation
63 Frypan Blunt Max HP Boost (4) Impaction
63 Frenetic Rip Blunt Accuracy Bonus (4) Induration
63 Spinal Cleave Slashing Attack Bonus (4) Scission / Detonation
64 Voracious Trunk Wind Based Blue Magic Spell Auto Refresh (3) None
64 Feather Tickle Wind Based Blue Magic Spell Clear Mind (4) None
64 Yawn Light Based Blue Magic Spell Resist Sleep (4) None
65 Infrasonics Ice Based Blue Magic Spell None None
65 Zephyr Mantle Wind Based Blue Magic Spell Conserve MP (4) None
66 Corrosive Ooze IWater Based Blue Magic Spell Clear Mind (4) Magical Damage Element: Water
66 Sandspray Dark Based Blue Magic Spell Clear Mind (4) None
66 Frost Breath Ice Based Blue Magic Spell Conserve MP (4) Breath Damage Element: Ice
67 Diamondhide Earth Based Blue Magic Spell None None
67 Enervation Dark Based Blue Magic Spell Counter (4) None
68 Firespit Fire Based Blue Magic Spell Magic Attack Bonus (4) Magical Damage Element: Fire
68 Warm-Up Earth Based Blue Magic Spell Clear Mind (4) None
69 Regurgitation IWater Based Blue Magic Spell Resist Gravity (4) Magical Damage Element: Water
69 Tail Slap H2H Store TP (4) Reverberation
69 Hysteric Barrage H2H Evasion Bonus (4) Detonation
70 Asuran Claws H2H Counter (4) Liquefaction / Impaction
70 Cannonball H2H None Fusion
70 Amplification IWater Based Blue Magic Spell None None
71 Heat Breath Fire Based Blue Magic Spell Magic Attack Bonus (4) Breath Damage Element: Fire
71 Lowing Fire Based Blue Magic Spell Clear Mind (4) None
71 Triumphant Roar Fire Based Blue Magic Spell None None
72 Saline Coat Light Based Blue Magic Spell Defense Bonus (4) None
72 Disseverment Piercing Accuracy Bonus (4) Distortion
72 Sub-zero Smash Piercing Fast Cast (4) Fragmentation
73 Temporal Shift Thunder Based Blue Magic Spell Attack Bonus (4) None
73 Ram Charge Blunt Lizard Killer (4) Fragmentation
73 Mind Blast Thunder Based Blue Magic Spell Clear Mind (4) Magical Damage Element: Thunder
74 Actinic Burst Light Based Blue Magic Spell Auto Refresh (4) None
74 Reactor Cool Ice Based Blue Magic Spell Magic Attack Bonus (4) None
74 Magic Hammer Light Based Blue Magic Spell Magic Attack Bonus (4) Magical Damage Element: Light
75 Exuviation Fire Based Blue Magic Spell Resist Sleep (4) None
75 Plasma Charge Thunder Based Blue Magic Spell Auto Refresh (4) None
75 Vertical Cleave Slashing Defense Bonus (4) Gravitation
76 Plenilune Embrace Light Based Blue Magic Spell None None
77 Acrid Stream IWater Based Blue Magic Spell Double / Triple Attack (4) Magical Damage Element: Water
77 Leafstorm Wind Based Blue Magic Spell Magic Burst Bonus (6) Magical Damage Element: Wind
78 Cimicine Discharge Earth Based Blue Magic Spell Magic Burst Bonus (6) None
78 Regeneration Light Based Blue Magic Spell None None
79 Animating Wail Wind Based Blue Magic Spell Dual Wield (4) None
79 Battery Charge Light Based Blue Magic Spell None None
80 Blazing Bound Fire Based Blue Magic Spell Dual Wield (4) Magical Damage Element: Fire
80 Demoralizing Roar IWater Based Blue Magic Spell Double / Triple Attack (4) None
81 Final Sting Piercing Zanshin (4) Fusion
81 Goblin Rush Blunt Skillchain Bonus (6) Fusion / Impaction
82 Vanity Dive Slashing Accuracy Bonus (4) Scission
82 Magic Barrier Darkness Based Blue Magic Spell Max MP Boost (4) None
83 Whirl of Rage Slashing Zanshin (4) Scission / Detonation
83 Benthic Typhoon Piercing Skillchain Bonus (4) Gravitation / Transfixion
84 Auroral Drape Wind Based Blue Magic Spell Fast Cast (4) None
84 Osmosis Darkness Based Blue Magic Spell Magic Defense Bonus (4) Magical Damage Element: Dark
85 Quad. Continuum Piercing Dual Wield (4) Distortion / Scission
85 Fantod Fire Based Blue Magic Spell Store TP (4) None
86 Thermal Pulse Fire Based Blue Magic Spell Attack Bonus (4) Magical Damage Element: Fire
87 Empty Thrash Slashing Double / Triple Attack (4) Compression / Scission
87 Dream Flower Light Based Blue Magic Spell Magic Attack Bonus (4) None
88 Occultation Wind Based Blue Magic Spell Evasion Bonus (4) None
Level Name Type Trait Property
88 Charged Whisker Thunder Based Blue Magic Spell Gilfinder / Treasure Hunter (6) Magical Damage Element: Thunder
89 Winds of Promy. Light Based Blue Magic Spell Auto Refresh (4) None
89 Delta Thrust Slashing Dual Wield (4) Liquefaction / Detonation
90 Evryone. Grudge Darkness Based Blue Magic Spell Gilfinder / Treasure Hunter (6) Magical Damage Element: Dark
90 Reaving Wind Wind Based Blue Magic Spell Magic Burst Bonus (6) None
91 Barrier Tusk Earth Based Blue Magic Spell Max HP Boost (4) None
91 Mortal Ray Darkness Based Blue Magic Spell Dual Wield (4) None
92 Water Bomb IWater Based Blue Magic Spell Conserve MP (4) Magical Damage Element: Water
92 Heavy Strike Blunt Double / Triple Attack (4) Fragmentation / Transfixion
93 Dark Orb Darkness Based Blue Magic Spell Counter (4) Magical Damage Element: Dark
94 White Wind Wind Based Blue Magic Spell Auto Regen (4) None
95 Sudden Lunge Slashing Store TP (4) Detonation
95 Thunderbolt (U) Thunder Based Blue Magic Spell None Magical Damage Element: Thunder
95 Harden Shell (U) Earth Based Blue Magic Spell None None
96 Quadrastrike Slashing Skillchain Bonus (6) Liquefaction / Scission
96 Vapor Spray IWater Based Blue Magic Spell Max MP Boost (4) Breath Damage Element: Water
96 Absolute Terror (U) Dark Based Blue Magic Spell None None
97 Thunder Breath Thunder Based Blue Magic Spell Max HP Boost (4) Breath Damage Element: Thunder
97 Gates of Hades (U) Fire Based Blue Magic Spell None Magical Damage Element: Fire
97 Tourbillion (U) Blunt None Light / Fragmentation
98 O. Counterstance Fire Based Blue Magic Spell Counter (4) None
98 Amorphic Spikes Piercing Gilfinder / Treasure Hunter (6) Gravitation / Transfixion
98 Pyric Bulwark (U) Ice Based Blue Magic Spell None None
99 Wind Breath Wind Based Blue Magic Spell Fast Cast (4) Breath Damage Element: Wind
99 Barbed Crescent Slashing Dual Wield (4) Distortion / Liquefaction
99 Bilgestorm (U) Blunt None Dark / Gravitation
99 Bloodrake (U) Slashing None Dark / Distortion
99 Nature's Meditation Fire Based Blue Magic Spell Accuracy Bonus (8) None
99 Glutinous Dart Piercing Max HP Boost (4) Fragmentation
99 Paralyzing Triad Slashing Skillchain Bonus (8) Gravitation
99 Tem. Upheaval Wind Based Blue Magic Spell Evasion Bonus (8) Magical Damage Element: Wind
99 Embalming Earth Earth Based Blue Magic Spell Attack Bonus (8) Magical Damage Element: Earth
99 Rending Deluge Water Based Blue Magic Spell Magic Defense Bonus (8) Magical Damage Element: Water
99 Foul Waters Water Based Blue Magic Spell Resist Silence (8) Magical Damage Element: Water
99 Retinal Glare Light Based Blue Magic Spell Conserve MP (8) Magical Damage Element: Light
99 Droning Whirlwind (U) Wind Based Blue Magic Spell None Magical Damage Element: Wind
99 Carcharian Verve (U) Water Based Blue Magic Spell None None
99 Blistering Roar (U) Dark Based Blue Magic Spell None None
99 Erratic Flutter Wind Based Blue Magic Spell Fast Cast (8) None
99 Subduction Wind Based Blue Magic Spell Magic Attack Bonus (8) Magical Damage Element: Wind
99 Thrashing Assault Slashing Double / Triple Attack (8) Fusion / Impaction
99 Diffusion Ray Light Based Blue Magic Spell Store TP (8) Magical Damage Element: Light
99 Rail Cannon Light Based Blue Magic Spell Magic Burst Bonus (8) Magical Damage Element: Light
99 Restoral Light Based Blue Magic Spell Max HP Boost (8) None
99 Sinker Drill Piercing Critical Attack Bonus (8) Gravitation / Reverberation
99 Uproot (U) Light Based Blue Magic Spell None Magical Damage Element: Light
99 Crashing Thunder (U) Thunder Based Blue Magic Spell None Magical Damage Element: Thunder
99 Polar Roar (U) Ice Based Blue Magic Spell None Magical Damage Element: Ice
99 Sweeping Gouge Blunt Lizard Killer (8) Question
99 Molting Plumage Wind Based Blue Magic Spell Dual Wield (8) Magical Damage Element: Wind
99 Nectarous Deluge Water Based Blue Magic Spell Beast Killer (8) Magical Damage Element: Water
99 Atra. Libations Dark Based Blue Magic Spell Defense Bonus (8) Magical Damage Element: Dark
99 Searing Tempest Fire Based Blue Magic Spell Attack Bonus (8) Magical Damage Element: Fire
99 Blinding Fulgor Light Based Blue Magic Spell Magic Evasion Bonus (8) Magical Damage Element: Light
99 Spectral Floe Ice Based Blue Magic Spell Magic Attack Bonus (8) Magical Damage Element: Ice
99 Scouring Spate Water Based Blue Magic Spell Magic Defense Bonus (8) Magical Damage Element: Water
99 Anvil Lightning Thunder Based Blue Magic Spell Accuracy Bonus (8) Magical Damage Element: Thunder
99 Silent Storm Wind Based Blue Magic Spell Evasion Bonus (8) Magical Damage Element: Wind
99 Entomb Earth Based Blue Magic Spell Defense Bonus (8) Magical Damage Element: Earth
99 Tenebral Crush Dark Based Blue Magic Spell Magic Accuracy Bonus (8) Magical Damage Element: Dark
99 Saurian Slide Slashing Inquartata (8) Fragmentation / Distortion
99 Palling Salvo Dark Based Blue Magic Spell Tenacity (8) Magical Damage Element: Dark
99 Mighty Guard (U) Light Based Blue Magic Spell None None
99 Cruel Joke (U) Dark Based Blue Magic Spell None Magical Damage Element: Dark
99 Cesspool (U) Water Based Blue Magic Spell None Magical Damage Element: Water
99 Tearing Gust (U) Wind Based Blue Magic Spell None Magical Damage Element: Wind

Learning Blue Magic

  • Blue Magic spells must be learned by engaging enemies until the learnable ability is performed and then defeating them.
    • This includes NMs and "Too Weak" monsters which do not yield EXP. This must be repeated until the spell is learned (notification will occur at the end of the battle).
    • The blue mage does not need to be the target of the enemy's ability for it to be learned.
    • Spells only need to be readied in order to be learned. The mob may be defeated or stunned and the spell may still be learned without going off.
  • Blue Magic spells are learnable based on skill level. Spells may be learned 31 skill levels before the skill cap of blue skill for the level of the spell.
  • Merits as well as wearing equipment with Blue Magic Skill + on it qualifies as increasing your skill level. Allowing for a spell to be learned with a lack of natural skill.
  • E.g. Magic Fruit is a level 58. Blue Magic skill caps at 193 at level 58. This means the Blue Mage must have at least 162 Blue Magic skill (obtainable at level 52+) in order to learn Magic Fruit.
  • If the Blue Mage had a skill of only 147, but equipped a Magus Jubbah this would bring them to 162 and allow for Magic Fruit to be learned.
  • Monsters will use TP randomly until being reduced to ≤50% in which case they will then use their TP upon reaching 2,000. After reaching ≤25% HP a monster will use their TP immediately upon reaching 1,000.
  • Dia may be used to feed a monster 83.3 TP as long as it deals 1+ damage.
  • Multi-hit blue magic spells such as Bludgeon inflict TP (100 TP) per each hit landed, making them good choices for building an enemy's TP reserve.

Situations Where Spells May Not Be Learned

  • While a player is KOed.
  • Call for help prevents the learning of spells.
  • During Campaign battles.
    • Campaign monsters may grant spells to a member outside of active campaigns if the member does not have tags on to participate and the monster is defeated before a battle starts.
  • During Walk of Echoes Battlefields.
  • A player, their party member, or their alliance member must defeat the monster in Besieged in order to learn a spell, otherwise it can not be learned.
  • During Reives, with the exception of Wildskeeper Reives in which case players not KOed at the conclusion may learn a spell regardless of who lands the killing blow.

Setting Blue Magic

  • Unlike other types of magic, Blue Magic spells are not immediately usable at their associated level. They must first be "set."
  • Blue magic spells can be set at any time; however, no blue magic spells can be cast for one minute after changing the set spells.
  • Every blue magic spell has a certain number of "blue magic points" associated with it, as listed on the spell description. The sum of blue magic points of all set spells must be at or below the number of blue magic points available.
    • The number of blue magic points available to a BLU starts at 10 from levels 1-10, and increases with level, by 5 every 10 levels (15 from 11-20, 20 from 21-30, up to 55 from 91-99).
      • The number of available points can be increased by up to five additional with merits in the job trait Assimilation.
      • The number may be even further increased by +20 to a total of 80 points via Job Points.
  • The maximum number of spells that can be set by a BLU is also determined by level, starting at 6 from levels 1-10, increasing by 2 every 10 levels and capping at 20.
  • Setting certain combinations of spells can yield unique Job Traits that are otherwise unavailable to BLU, such as Auto Refresh, Dual Wield, and Double Attack.

Equipment Bonuses


Item Level Slot Jobs Skill
Hashishin Tayt +1 99 Legs BLU 23
Assimilator's Jubbah +1 99 Body BLU 20
Assimilator's Jubbah 99 Body BLU 18
Magus Jubbah +1 74 Body BLU 15
Magus Jubbah 58 Body BLU 15
Hashishin Tayt 83 Legs BLU 15
Mavi Tayt +2 83 Legs BLU 15
Adhara Manteel 99 Body WHM BLM RDM SMN BLU 13
Luhlaza Keffiyeh +1 99 Head BLU 13
Luhlaza Keffiyeh 99 Head BLU 11
Mavi Tayt +1 83 Legs BLU 10
Khepri Wristbands 99 Hands MNK THF RNG NIN BLU COR DNC RUN 8
Luhlaza Charuqs +1 99 Feet BLU 8
Mirage Keffiyeh +2 90 Head BLU 7
Fea's Cuffs 99 Hands BLM RDM BLU SCH GEO 6
Luhlaza Charuqs 99 Feet BLU 6
Ayao's Gages 99 Hands WHM BLM RDM SMN BLU SCH GEO 5
Blood Greaves 73 Feet RDM PLD DRK RNG DRG BLU COR RUN Augment-Icon.png 1~5
Cornflower Cape 99 Back BLU 5
Immortal's Earring 60 Earrings All jobs 5 (Latent)
Kheper Wristbands 99 Hands MNK THF RNG NIN BLU COR DNC RUN 5
Mavi Tathlum 84 Ammo BLU 5
Mirage Keffiyeh +1 75 Head BLU 5
Mirage Keffiyeh 75 Head BLU 5
Symbios Gloves 77 Hands BLM RDM SMN BLU 5
Crimson Greaves 73 Feet RDM PLD DRK RNG DRG BLU COR RUN Augment-Icon.png 1~4
Mavi Scarf 80 Neck BLU 4
Ksi Sash 75 Waist MNK WHM BLM RDM PLD BRD RNG SMN BLU PUP SCH GEO RUN 3 (Salvage)
Mirage Charuqs +2 90 Feet BLU 3
Zaffre Cape 99 Back BLU 3
Antica Ring 72 Rings All jobs 2

References

Pages in category "Blue Magic"

The following 198 pages are in this category, out of 198 total.