Category:Campaign: Difference between revisions

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[[Image:Campaign3.jpg|thumb|200|right|Yagudo Theomilitary preparing an assault on Windurst]]It would not be an exaggeration to say it was through a delicate balance of military prowess and comprehensive strategy that these campaigns were ultimately able to lead the allies into victory.
[[Image:Campaign3.jpg|thumb|200|right|Yagudo Theomilitary preparing an assault on Windurst]]It would not be an exaggeration to say it was through a delicate balance of military prowess and comprehensive strategy that these campaigns were ultimately able to lead the allies into victory.

== Altana Festival in Osaka ==
Full Report by Elmer the Pointy

Campaign is the “conquest” of the past, a large scale system that governs the two continents. When asked if more people could participate than Besieged, they said the concept was like Conquest in the sense that each individual event had an overall impact on Vana’diel.

Field Areas in the past are called “Campaign Areas,” and their control changes as the war between the Forces of Altana and the Beastman Confederate plays out according to each area’s battle. Over the course of a week, results are totaled from who controls what area and the overall victor gains an advantage for the following week, while the loser will face an uphill battle.

As a part of the Allied Forces of Altana, players can participate in four different events to improve the status of their affiliated nation.

===Campaign Battle, Campaign Mission, Scout, and Survey===

'''Campaign Battle'''

Campaign Battles will spring up unexpectedly in various regions. As information comes in, you will learn about the particular area that is under attack. The ultimate objective is to control the area in question by forcing out the Beastmen. There are a number of benefits to this, most notably being Experience Points and earning Alliance Points (連合軍戦績 lit. Allied Forces Military Acheivement Score.)

Countries that control more land get more missions and such to go on, and the chance to get even more experience and Alliance Points. Campaign Battles occur frequently, and through the use of special magic, you won’t lose experience points for participating. There is no time restriction, and you receive experience and points based on your participation, so it’s meant to be a light activity where you can come and go as you please.

'''Campaign Mission'''

Campaign Missions are issued by your nation and are intended to earn an advantage in Campaign. Missions are the foundation of Campaign and are unlocked depending on rank, which is a total derived from the war situation, military operations, domestic affairs, controlled areas, and Scout among other factors. (These all appear to be aspects of Campaign that will get official names). Missions are issued similar to Assault, with the use of tickets, but differs in that only the player issued the mission orders has their ticket used. In other words, you aren’t restricted by rank as to what missions you can participate in, leaving you able to party with whomever you wish.

There are more combinations of level/party choices this time as well. Assault generally bottomed out at 3 members and level 50+. Campaign Missions will allow you to go solo, go as low levels, play for short periods of time, and generally customize the event to fit your particular style of play.

'''Scout'''

In Field Areas and Dungeons, there are various NPC wandering about that are not affiliated with the Allied Forces of Altana. Finding these NPCs can produce a variety of beneficial effects for the Allied Forces and also your own nation. You can also unlock new Campaign Missions or quests and perhaps meet a familiar face or two…

Survey
In the past, surveys were conducted regarding the military policies of each nation. Questions such as, “Which area should we attack?” or “What tactics should we employ?” or “What special techniques should we develop?” were explored via weekly questionnaires. Now, you will be able to give your own opinion, and the results will be compiled each week and applied to the following week’s military action. Campaign Battles and Campaign Missions will be given out based on this data.



== Previous News ==
== Previous News ==
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*[http://www.bluegartrls.com/forum/viewtopic.php?f=2&t=25148 Discussion and Original Scan]
*[http://www.bluegartrls.com/forum/viewtopic.php?f=2&t=25148 Discussion and Original Scan]
*[http://www.bluegartrls.com/forum/viewtopic.php?f=2&t=25148&start=150#p774327 Images courtesy of Elmer]
*[http://www.bluegartrls.com/forum/viewtopic.php?f=2&t=25148&start=150#p774327 Images courtesy of Elmer]
*[http://www.bluegartrls.com/forum/viewtopic.php?f=2&t=25552 Altana Festival Report]
[[Category:Battle Systems]]
[[Category:Battle Systems]]

Revision as of 14:12, 3 November 2007

This category will link to all Campaign subsections or pages. If you feel that an article/category belongs on this page, please add the following tag at the end of the page you are editing:

[[Category:Campaign|{{PAGENAME}}]]


News From Square Enix

Orcish Empire storming a guard tower in Ronfaure

This is the collective term given to the series of battles and border skirmishes waged in the Quon and Mindartian theaters during the Crystal War.


Orcish Empire sieging the ramparts of San d'Oria

All those wishing to serve would enlist with one of the allied army's three main forces--the Kingdom of San d'Oria, the Republic of Bastok, or the Federation of Windurst--to combat the ever-advancing beastmen confederate comprising the Quon Host of the Orcish Empire, the Quadav Shieldwarriors, the Yagudo Theomilitary, and the Shadowlord's Dark Kindred. However, a volunteer's duties were not always limited to direct engagement with the enemy. Campaign Endeavors also extended to tasks such as marches, supply runs, entrenchment and fortification, and cooperative maneuvers with allied forces.


Yagudo Theomilitary preparing an assault on Windurst

It would not be an exaggeration to say it was through a delicate balance of military prowess and comprehensive strategy that these campaigns were ultimately able to lead the allies into victory.


Altana Festival in Osaka

Full Report by Elmer the Pointy

Campaign is the “conquest” of the past, a large scale system that governs the two continents. When asked if more people could participate than Besieged, they said the concept was like Conquest in the sense that each individual event had an overall impact on Vana’diel.

Field Areas in the past are called “Campaign Areas,” and their control changes as the war between the Forces of Altana and the Beastman Confederate plays out according to each area’s battle. Over the course of a week, results are totaled from who controls what area and the overall victor gains an advantage for the following week, while the loser will face an uphill battle.

As a part of the Allied Forces of Altana, players can participate in four different events to improve the status of their affiliated nation.

Campaign Battle, Campaign Mission, Scout, and Survey

Campaign Battle

Campaign Battles will spring up unexpectedly in various regions. As information comes in, you will learn about the particular area that is under attack. The ultimate objective is to control the area in question by forcing out the Beastmen. There are a number of benefits to this, most notably being Experience Points and earning Alliance Points (連合軍戦績 lit. Allied Forces Military Acheivement Score.)

Countries that control more land get more missions and such to go on, and the chance to get even more experience and Alliance Points. Campaign Battles occur frequently, and through the use of special magic, you won’t lose experience points for participating. There is no time restriction, and you receive experience and points based on your participation, so it’s meant to be a light activity where you can come and go as you please.

Campaign Mission

Campaign Missions are issued by your nation and are intended to earn an advantage in Campaign. Missions are the foundation of Campaign and are unlocked depending on rank, which is a total derived from the war situation, military operations, domestic affairs, controlled areas, and Scout among other factors. (These all appear to be aspects of Campaign that will get official names). Missions are issued similar to Assault, with the use of tickets, but differs in that only the player issued the mission orders has their ticket used. In other words, you aren’t restricted by rank as to what missions you can participate in, leaving you able to party with whomever you wish.

There are more combinations of level/party choices this time as well. Assault generally bottomed out at 3 members and level 50+. Campaign Missions will allow you to go solo, go as low levels, play for short periods of time, and generally customize the event to fit your particular style of play.

Scout

In Field Areas and Dungeons, there are various NPC wandering about that are not affiliated with the Allied Forces of Altana. Finding these NPCs can produce a variety of beneficial effects for the Allied Forces and also your own nation. You can also unlock new Campaign Missions or quests and perhaps meet a familiar face or two…

Survey In the past, surveys were conducted regarding the military policies of each nation. Questions such as, “Which area should we attack?” or “What tactics should we employ?” or “What special techniques should we develop?” were explored via weekly questionnaires. Now, you will be able to give your own opinion, and the results will be compiled each week and applied to the following week’s military action. Campaign Battles and Campaign Missions will be given out based on this data.


Previous News

Courtesy Elmer The Pointy of BGForum, scanned from October 26th pre-release issue of Famitsu.

  • New Battle System: Campagnie
  • Campagnie takes place across Quon and Mindartia, as the Alliance of Altana fights the Beastmen.
  • The enemies are the Shadow Lord's 血盟軍, personal army bound by a blood oath, consisting of Orcs, Yagudo and Quadav, and the Shadow Lord's personal guard.
  • Campagnie will incorporate elements of strategy as you defend various forts across the land.
  • Left Picture is assumed to be Orcs fighting in Ronfuare. They speculate that losing the fort to the Orcs may increase their number in the present-day Ronfuare.
  • Right Picture is assumed to be Yagudo guarding a structure in Sarutabaruta. They wonder if perhaps players will be able to successfully drive out the Yagudo, thus eliminating their presence in present-day Sarutabaruta.


Additional Translation of Dengeki and Famitsu Article by Elmer the Pointy

Various tidbits translated from magazine: (They are not my opinions or guesses, but in some cases not 100% facts. The Lightning Brigade likes to have little conversations and speculate like players. However, the stuff they hint at is usually true because they work with info given by Square Enix)

  • People are lined up near an NPC-like figure in the last picture. Perhaps they are getting ready for Campagnie?
  • They guess the mysterious, dark area is inside the Shrouded Maw, but have no idea where it appears.
  • New Weaponskills were seen, one with an explosion of Flowers, and one with an ice crystal looking effect. Perhaps these can only be performed with weapons obtained in the past? They said in an interview that some items would only manifest their true effects in the past.
  • Man your "I told you so" stations! Dancer will NOT BE FEMALE-ONLY! Square-Enix confirmed "Males can also Job Change to Dancer."
  • Rumors of a new tank-job 力士 Rikishi (Wrestler, Strongman) are circulating amongst adventurers. ((Note: Different from the joke Sumo picture))\


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Subcategories

This category has the following 5 subcategories, out of 5 total.

Pages in category "Campaign"

The following 200 pages are in this category, out of 224 total.

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