Category:Cerberus

From FFXI Wiki
Revision as of 19:38, 16 May 2013 by Cairthenn (talk | contribs) (1 revision)




General Notes
  • Will not use TP until Magma Hoplon's Stoneskin effect, which cannot be dispelled, wears off.

Common TP Moves

Cerberus
Category-Cerberus.jpg
Bestiary
Japanese
Type Beasts
Related to
Detects True Sound
Crystal Fire Crystal icon.png Fire Crystal
Cerberus Resistances *
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
Question Question Question Question Question Question Question Question
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
Question Question Question Question Question Question Question Question
A: Absorbs · S: Susceptible · R: Resists

* Occasionally NMs and subfamilies will have differing resistances.
100% denotates that a monster takes full damage.
Anything above or below 100% is a bonus or penalty.

  • E.g At 5% a foe takes -95% damage.
See the Resist and Damage Type pages.

Abilities

Ability Y' Area Target Class Type Effect Copy Image.png Condition
Big Horn 1p Physical Damage Damage and Knockback.
Lowing AoE Element: Fire Inflicts Plague. Ignores shadows.
Rabid Dance Self Status Bonus Grants the enemy Evasion Bonus.
Rampant Gnaw 1p Physical Damage Damage and Paralysis.
Snort Conal Element: Wind Damage and Knockback. Ignores shadows.
Gates of Hades 20' AoE Element: Fire Damage and Burn. Removes shadows.
Lava Spit AoE Element: Fire Damage. Ignores shadows.
Magma Hoplon Self Status Bonus The enemy gains Blaze Spikes + Stoneskin.
Scorching Lash Conal Physical Damage Damage. Removes 2-3 shadows. Enemy Rear
Sulfurous Breath Conal Element: Fire Damage. Ignores shadows. Enemy Front
Ululation 20' AoE Magical Damage Inflicts Paralysis. Ignores shadows.
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

Traits

Notorious Monster

Adversaries

Event Appearances

Name Event Zone
Apis [[Holy Cow]] [[Bearclaw Pinnacle]]
Mountain Buffalo [[Limbus]] [[North West Apollyon]]
Audhumbla [[Einherjar]] [[Brunhilde's Chamber
Gerhilde's Chamber
Ortlinde's Chamber]]
Cerberus [[Nyzul Isle Investigation]] [[Nyzul Isle]]
Freke [[Einherjar]] [[Brunhilde's Chamber
Gerhilde's Chamber
Ortlinde's Chamber]]
[[Mired Cerberus
Mired Orthrus]]
[[Legion: Hall of Ki]] [[Maquette Abdhaljs-Legion]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).
Name Event Zone
Chichevache [[Moblin Maze Mongers]] [[Ghoyu's Reverie]]
Himinrjot [[Einherjar]] [[Grimgerde's Chamber
Rossweisse's Chamber
Siegrune's Chamber]]
[[Bull
Cow
Calf]]
[[Buffalo Blitz 2008
Buffalo Blitz 2009]]
[[West Ronfaure
East Ronfaure
North Gustaberg
South Gustaberg
West Sarutabaruta
East Sarutabaruta]]
Black Shuck [[Better Than One]] [[Lebros Cavern]]
Gere [[Besieged]] [[Al Zahbi]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).