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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Category:Dynamis - Divergence: Difference between revisions
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* Shard and Void items required for reforging relic armor 119 to the +2/3 variants have a rare chance of dropping from a monster of the associated job. |
* Shard and Void items required for reforging relic armor 119 to the +2/3 variants have a rare chance of dropping from a monster of the associated job. |
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**However, [[Aurix]] will allow you to exchange beastman and kindred medals for them. |
**However, [[Aurix]] will allow you to exchange beastman and kindred medals for them. |
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***Unlike cards and medals, Shards and Void items may be purchased from bazaars but not from the Auction House. |
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<onlyinclude>{{#ifeq:{{{transcludesection|Currencies}}}|Currencies| |
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Revision as of 01:03, 13 May 2018
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Entry Requirements
- Level 95 or higher.
- Have completed the mission A Rhapsody for the Ages.
- Be in possession of the permanent Key Item Dynamis - Tavnazia sliver.
- Obtained by defeating at least one of the Dynamis - Tavnazia bosses: Diabolos Heart, Diamond, Spade, or Club.
- Purchase the permanent Key Item Empty hourglass from the goblin Aurix via the ??? in Ru'Lude Gardens (G-8) (near the AH) by trading a single 100 Byne Bill, M. Silverpiece, or L. Jadeshell to the ???.
- This only needs to be done once.
- A player may enter once every 60 hours (Earth Time). The 60 hour lockout begins the minute the player is entered into Dynamis-Divergence when the Key Item Empty hourglass is exhausted.
- Aurix is able to tell when the player may reenter again when selecting to "Ask about time limits with Dynamis (D)" when talking to him.
- You may also check the exact time you are able to reenter by clicking the entrance to Dynamis-San d'Oria [D] at Southern San d'Oria K-10.
- To enter a zone, interact with the corresponding Enigmatic Footprints.
- Parties must be between 3 and 18 players.
- Every party member must have the Empty hourglass key item.
- There may not be more than 50 parties participating in Divergence at once.
- Trusts may be called in individual parties. It is possible to have up to 3 separate parties in Dynamis-Divergence with trusts.
- In a case like this with more than one alliance group in the zone, neither claim of monsters nor any loot is shared among any of the separate groups.
- Parties must be between 3 and 18 players.
Time Limit
- The initial time limit is 60 minutes (Earth time) and may be extended up to 90 minutes.
- The zone's mid-boss grants a 30 minute time extension when defeated.
- Players may leave at any time before time expires by using the Black Hourglass temporary item received upon zoning in.
Currencies
- Currency may be traded, bazaared, or sold on the auction house (under misc 3.).
- Between 1 and 4 cards may drop per monster.
- Treasure Hunter affects this drop rate.
- Cards may also be stolen from enemies using the Thief job ability, Steal.
- Shard and Void items required for reforging relic armor 119 to the +2/3 variants have a rare chance of dropping from a monster of the associated job.
- However, Aurix will allow you to exchange beastman and kindred medals for them.
Aurix Currency Exchange 100 Rusted I. Cards →
1 Beastmen's Medal 100 Black. I. Cards →
1 Kindred's Medal 3 Beastmen's Medals →
1 Armor Shard 3 Kindred's Medal →
1 Void Armor 2 Shards required for upgrading Reforged Relic Armor +2
3 Shards required for upgrading Reforged Relic Armor +33 Voids required for upgrading Reforged Relic Armor +3
Reforging
- Aurix will only begin dealing with +2 and +3 Relic 119 upgrades after you have visited Dynamis - Divergence at least once.
- To upgrade Relic +2, you must simply visit the corresponding armor zone with the job you wish to unlock upgrading of the specific piece of armor for.
- Body upgrades +2 requires visiting all four zones with the job.
- To upgrade Relic +3, you must defeat the corresponding zone's mid-boss (statue) with the job you wish to unlock upgrading of the specific piece of armor for.
- Body upgrades +3 requires defeating all four zones mid-bosses with the job.
Basics
- There exists party/alliance hate. When the a party member stands too close to the puller, everyone is on the hate-list.
- Enemies are either true sight or true sound based on their typical family aggression.
- Orcs are true sight, but do not aggro by sound while Quadav are true sound, but do not aggro by sight.
- Any summoned pets (SMN, DRG, or BST) will immediately disappear once their master is defeated.
Weekly Zone Bonus
- Once per week (Earth Time) a specific zone will see a drop rate bonus to each wave's respective currency, both cards and medals.
- This also means medals may very rarely drop from normal monsters in either wave, but the rate seems to be comparable to a proc and drop in the old Dynamis.
- The bonus resets after the Conquest Tally on Sundays (JP Midnight)
- Speak with Aurix in Ru'Lude Gardens to find out which zone currently has the bonus.
- When attempting to enter a bonus zone, you will receive a system message about treasure caskets being active.
Geomancy
- All Notorious Monsters in Divergence have a -75% resistance to all Geomancy effects.
Statues
- All statues are true sight and link with each other, but may be deaggroed by running far enough away while all other monsters will not deaggro, likely tracking by scent.
- Each statue has a fixed spawn number which may vary between as low as 1 and up to as many as 6.
- Statues have different color eyes which determine the following effects of both the statue and spawned monsters:
Divergence Statues | ||||||||||
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Zone | Eyes | Statue and Monsters | ||||||||
San d'Oria |
Blue | -75% physical damage. +25% magical damage. | ||||||||
Green | -75% magical damage. +25% physical damage. | |||||||||
Red | Spawns higher level Orc NMs. These NMs will have access to Orcish Counterstance. Orcish Counterstance: Grants a potent Counter effect against melee attacks. | |||||||||
Bastok |
Blue | -95% based physical/magical attacks and spells ( ) +30% based physical/magical attacks and spells ( ) | ||||||||
Green | -95% based physical/magical attacks and spells ( ) +30% based physical/magical attacks and spells ( ) | |||||||||
Red | Spawns higher level Quadav NMs. These NMs will have access to Wrath of Gu'Dha. Wrath of Gu'Dha: AoE move which inflicts knockback and a super gravity effect on players. Absorbable by shadows. | |||||||||
Windurst |
Blue | Reduced damage taken from all melee damage types. | ||||||||
Green | Reduced damage taken from ranged and magic damage types. | |||||||||
Red | Spawns higher level Yagudo NMs. These NMs will have access to Doom. Doom: Inflicts a 10-second doom on a single target. This effect may be resisted. | |||||||||
Jeuno |
Blue | +50% damage taken. AoEs will deal -99% damage to secondary targets. | ||||||||
Green | +20% damage taken. Resist the effects of all Enfeebling Magic including Sleep and Lullaby. | |||||||||
Red | Spawns higher level Goblin NMs. These NMs will have access to Goblin Dice. Goblin Dice: Varies between 12 different results based on the roll. All players nearby will have their abilities restored on a roll of a 2. Remaining dice values vary from AoE physical or magical damage, various enfeebles, dispel, TP reset, or completely restoring the NM's HP. | |||||||||
All Zones |
Colorless |
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- After the zone mid-boss is defeated, all previous enemies and statues in the zone will despawn.
- New statues will appear in their place, which will spawn stronger enemies and NMs of a different title.
- These enemies will be the same job variants as the ones before them.
- These are significantly stronger than their normal counterparts with higher defense, attack, and HP.
- New statues will appear in their place, which will spawn stronger enemies and NMs of a different title.
Dynamis - San d'Oria [D]
Entrance: | Southern San d'Oria (K-10) (HP #2) |
Reforge Items: | Footshard and Voidfoot |
Mid-Boss: | Overseer's Tombstone (Near Northern San d'Oria) |
Boss: | Halphas (Mog House) |
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Dynamis - Bastok [D]
Entrance: | Bastok Mines (I-9) (HP #1) |
Reforge Items: | Handshard and Voidhand |
Mid-Boss: | Mu'Sha Effigy (Near Bastok Markets) |
Boss: | Ka'Rho Fearsinger (Mog House) |
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Dynamis - Windurst [D]
Entrance: | Windurst Walls (H-7) (HP #1) |
Reforge Items: | Headshard and Voidhead |
Mid-Boss: | Envincing Idol |
Boss: | Fii Pexu the Eternal |
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Dynamis - Jeuno [D]
Entrance: | Ru'Lude Gardens (F-9) (HP #3) |
Reforge Items: | Legshard and Voidleg |
Mid-Boss: | Impish Golem (Palace Stairs) |
Boss: | Obstatrix (Mog House) |
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Torso, Shards and Voids
Torso items drop in all zones. |
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Torso drops are a 100% drop from a red eye NM of the corresponding job.
Torsos are a separate drop slot, and another shard or void item of that zone may also drop. |
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Reforged Relic Sets
Reforged Relic Armor Sets | |||||||
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WAR | MNK | WHM | BLM | ||||
RDM | THF | PLD | DRK | ||||
BST | BRD | RNG | SAM | ||||
NIN | DRG | SMN | BLU | ||||
COR | PUP | DNC | SCH | ||||
GEO | RUN | ||||||
Nav: | Reforged Artifact / +1 / +2 / +3 ↔ Reforged Relic / +1 / +2 / +3 ↔ Reforged Empyrean / +1 |
Subcategories
This category has the following 10 subcategories, out of 10 total.
Pages in category "Dynamis - Divergence"
The following 41 pages are in this category, out of 41 total.