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Category:Elemental Debuff: Difference between revisions
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* Non-opposing elemental debuffs can be stacked, allowing up to three elemental debuffs to be active at one time on a particular enemy (others will have no effect or overwrite currently affecting elemental debuffs, depending on elemental ascendancy). |
* Non-opposing elemental debuffs can be stacked, allowing up to three elemental debuffs to be active at one time on a particular enemy (others will have no effect or overwrite currently affecting elemental debuffs, depending on elemental ascendancy). |
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** [[Rasp]], [[Drown]], and [[Frost]] can be applied simultaneously. |
** [[Rasp]] (-DEX), [[Drown]] (-STR), and [[Frost]] (-AGI) can be applied simultaneously. |
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** [[Shock]], [[Burn]], and [[Choke]] can be applied simultaneously. |
** [[Shock]] (-MND), [[Burn]] (-INT), and [[Choke]] (-VIT) can be applied simultaneously. |
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==Elemental Debuff Stats== |
==Elemental Debuff Stats== |
Revision as of 01:55, 11 June 2019
Elemental Debuffs is a category of Black Mage specific Elemental Magic spells that deal no base damage in exchange for reducing the target's Base Stat, corresponding to the element weak to the debuff, and a small Damage Over Time effect at 3 second ticks. The stat reduction and DoT correspond directly to the caster's INT (see the table below), and is independent of the target's INT.
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- Non-opposing elemental debuffs can be stacked, allowing up to three elemental debuffs to be active at one time on a particular enemy (others will have no effect or overwrite currently affecting elemental debuffs, depending on elemental ascendancy).
Elemental Debuff Stats
Elemental Debuff Damage/Stat Reduction | ||||
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INT | Damage Over Time | Stat Reduction | ||
1-39 | 1 HP/tick | -5 | ||
40-69 | 2 HP/tick | -7 | ||
70-99 | 3 HP/tick | -9 | ||
100-149 | 4 HP/tick | -11 | ||
150+ | 5 HP/tick | -13 |