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Category:Elemental Debuff: Difference between revisions
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Elemental Debuffs is a category of [[Black Mage]] specific [[Elemental Magic]] spells that deal no base damage in exchange for reducing the target's [[Base Stat]], corresponding to the element weak to the debuff, and a small [[Damage Over Time]] effect at 3 second [[tick]]s. The stat reduction and DoT correspond directly to the caster's INT |
Elemental Debuffs is a category of [[Black Mage]] specific [[Elemental Magic]] spells that deal no base damage in exchange for reducing the target's [[Base Stat]], corresponding to the element weak to the debuff, and a small [[Damage Over Time]] effect at 3 second [[tick]]s for a base of 90 seconds which can be extended by [[Merit_Points#Black_Mage|Merit Point]]. The stat reduction and DoT correspond directly to the caster's INT, and '''''is independent of the target's INT'''''. |
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{| width= |
{| width=800px style="border: 1px solid #6ea9e5;" |
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{| border="0" cellpadding="1" cellspacing="2" width="100%" style="text-align: center;" |
{| class="C-Highlight-WikiBlue" border="0" cellpadding="1" cellspacing="2" width="100%" style="text-align: center;" |
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|- bgcolor="#ADBDCC" |
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! rowspan="2" width=19% | Spell |
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! rowspan="2" width=8% | Level |
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! rowspan="2" width=13% | Stat Reduced |
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! colspan="5" width=60% | -Stat and DoT by Caster's [[INT]] Ranges |
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|- bgcolor="#ADBDCC" |
|- bgcolor="#ADBDCC" |
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! 1~39 |
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! width=40% | Spell |
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! 40~69 |
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! width=20% | MP |
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! 70~99 |
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! width=20% | Stat Reduced |
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! 100~149 |
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! width=20% | Duration |
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! >150 |
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| BGCOLOR="#b489eb" | [[File:Shock_GUI.png]] '''[[Shock]]''' |
| BGCOLOR="#b489eb" | [[File:Shock_GUI.png]] '''[[Shock]]''' |
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| 16 |
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| [[MND]] |
| [[MND]] |
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| -5<br />1 HP/tick |
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| 90s |
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| -7<br />2 HP/tick |
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| -9<br />3 HP/tick |
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| -11<br />4 HP/tick |
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| -13<br />5 HP/tick |
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|- BGCOLOR=#EAF0FF |
|- BGCOLOR=#EAF0FF |
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| BGCOLOR="#d5c270" | [[File:Rasp_GUI.png]] '''[[Rasp]]''' |
| BGCOLOR="#d5c270" | [[File:Rasp_GUI.png]] '''[[Rasp]]''' |
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| 18 |
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| [[DEX]] |
| [[DEX]] |
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| -5<br />1 HP/tick |
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| 90s |
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| -7<br />2 HP/tick |
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| -9<br />3 HP/tick |
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| -11<br />4 HP/tick |
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| -13<br />5 HP/tick |
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|- |
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| BGCOLOR="#66b096" | [[File:Choke_GUI.png]] '''[[Choke]]''' |
| BGCOLOR="#66b096" | [[File:Choke_GUI.png]] '''[[Choke]]''' |
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| 20 |
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| [[VIT]] |
| [[VIT]] |
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| -5<br />1 HP/tick |
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| 90s |
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| -7<br />2 HP/tick |
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| -9<br />3 HP/tick |
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| -11<br />4 HP/tick |
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| -13<br />5 HP/tick |
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|- BGCOLOR=#EAF0FF |
|- BGCOLOR=#EAF0FF |
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| BGCOLOR="#9288f3" width=15% | [[File:Frost_GUI.png]] '''[[Frost]]''' |
| BGCOLOR="#9288f3" width=15% | [[File:Frost_GUI.png]] '''[[Frost]]''' |
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| 22 |
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| [[AGI]] |
| [[AGI]] |
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| -5<br />1 HP/tick |
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| 90s |
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| -7<br />2 HP/tick |
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| -9<br />3 HP/tick |
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| -11<br />4 HP/tick |
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| -13<br />5 HP/tick |
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|- |
|- |
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| BGCOLOR="#a63412" | [[File:Burn_GUI.png]] '''[[Burn]]''' |
| BGCOLOR="#a63412" | [[File:Burn_GUI.png]] '''[[Burn]]''' |
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| 24 |
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| [[INT]] |
| [[INT]] |
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| -5<br />1 HP/tick |
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| 90s |
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| -7<br />2 HP/tick |
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| -9<br />3 HP/tick |
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| -11<br />4 HP/tick |
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| -13<br />5 HP/tick |
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|- BGCOLOR=#EAF0FF |
|- BGCOLOR=#EAF0FF |
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| BGCOLOR="#7cb7c1" | [[File:Drown_GUI.png]] '''[[Drown]]''' |
| BGCOLOR="#7cb7c1" | [[File:Drown_GUI.png]] '''[[Drown]]''' |
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| 27 |
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| [[STR]] |
| [[STR]] |
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| -5<br />1 HP/tick |
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| 90s |
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| -7<br />2 HP/tick |
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| -9<br />3 HP/tick |
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| -11<br />4 HP/tick |
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| -13<br />5 HP/tick |
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|} |
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** [[Rasp]] (-DEX), [[Drown]] (-STR), and [[Frost]] (-AGI) can be applied simultaneously. |
** [[Rasp]] (-DEX), [[Drown]] (-STR), and [[Frost]] (-AGI) can be applied simultaneously. |
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** [[Shock]] (-MND), [[Burn]] (-INT), and [[Choke]] (-VIT) can be applied simultaneously. |
** [[Shock]] (-MND), [[Burn]] (-INT), and [[Choke]] (-VIT) can be applied simultaneously. |
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* With >150 total INT and 5/5 duration and 5/5 potency merits: Elemental Debuffs will reduce a [[Base Stat]] by -23, and deal 10 HP/tick over the course of 150 seconds for a total of 500 damage. |
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**With the above and the [[Archmage's Sabots +3]] equipped: Elemental Debuffs will reduce a [[Base Stat]] by -53, and deal 25 HP/tick over the course of 150 seconds for a total of 1250 damage. |
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***With the above, the [[Archmage's Sabots +3]], ''and'' the [[Archmage's Tonban +3]] equipped: Elemental Debuffs will reduce a [[Base Stat]] by -63, and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage. |
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==[[Merit_Points#Black_Mage|Merit Point]] Augments== |
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==Elemental Debuff Stats== |
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{| |
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|valign="top"| |
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===Duration Bonus=== |
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{{Job Trait |
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|desc=Increase Elemental Magic debuff duration. |
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|type=Merit |
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|job=Black Mage |
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|level= |
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|value= |
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|mtier=2 |
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|ranks=5 |
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|effect=Increase Elemental Magic debuff duration by 12 seconds per merit level. |
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|notes= |
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|Insert Equipment Ability Modified Template= |
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{{Equipment Ability Modified |
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|equip=Sorcerer's Tonban +2 |
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|modifier=+6 seconds per merit level; for a maximum of +30 seconds. |
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}} |
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{{Equipment Ability Modified |
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|equip=Archmage's Tonban |
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|modifier=+6 seconds per merit level; for a maximum of +30 seconds. |
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}} |
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{{Equipment Ability Modified |
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|equip=Archmage's Tonban +1 |
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|modifier=+6 seconds per merit level; for a maximum of +30 seconds. |
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}} |
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{{Equipment Ability Modified |
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|equip=Archmage's Tonban +2 |
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|modifier=+6 seconds per merit level; for a maximum of +30 seconds. |
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}} |
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{{Equipment Ability Modified |
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|equip=Archmage's Tonban +3 |
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|modifier=+6 seconds per merit level; for a maximum of +30 seconds. |
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}} |
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}} |
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|valign="top"| |
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===Potency Bonus=== |
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{{Job Trait |
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|desc=Increase Elemental Magic debuff potency and damage over time. |
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|type=Merit |
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|job=Black Mage |
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|level= |
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|value= |
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|mtier=2 |
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|ranks=5 |
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|effect=Increase Elemental Magic debuff potency by 2 and damage over time by 1 per merit level. |
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|notes= |
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|Insert Equipment Ability Modified Template= |
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{{Equipment Ability Modified |
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|equip=Sorcerer's Tonban +2 |
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|modifier=-2 [[Base Stat]] and damage over time +1 per merit level; for a maximum of -10 [[Base Stat]] and damage over time +5. |
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}} |
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{{Equipment Ability Modified |
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|equip=Archmage's Tonban |
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|modifier=-2 [[Base Stat]] and damage over time +1 per merit level; for a maximum of -10 [[Base Stat]] and damage over time +5. |
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}} |
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{{Equipment Ability Modified |
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|equip=Archmage's Tonban +1 |
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|modifier=-2 [[Base Stat]] and damage over time +1 per merit level; for a maximum of -10 [[Base Stat]] and damage over time +5. |
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}} |
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{{Equipment Ability Modified |
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|equip=Archmage's Tonban +2 |
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|modifier=-2 [[Base Stat]] and damage over time +1 per merit level; for a maximum of -10 [[Base Stat]] and damage over time +5. |
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}} |
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{{Equipment Ability Modified |
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|equip=Archmage's Tonban +3 |
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|modifier=-2 [[Base Stat]] and damage over time +1 per merit level; for a maximum of -10 [[Base Stat]] and damage over time +5. |
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}} |
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}} |
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|} |
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==Equipment== |
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{| class="wikitable" cellpadding="0" cellspacing="0" width="50%" align="center" |
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"Elemental magic status ailment effects +n" increases the [[Base Stat]] reduction by "n" and increasing the damage over time by "n {{math|divide}} 2" HP/tick. |
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!BGCOLOR="#cee0f2" colspan="5" align="center"|Elemental Debuff Damage/Stat Reduction |
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{| width=500px style="border: 1px solid #6ea9e5;" |
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|- |
|- |
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| |
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!BGCOLOR="#cee0f2" width="25%" align="center" colspan="1" valign="top"| [[INT]] |
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{| border="0" cellpadding="1" cellspacing="2" width="100%" style="text-align: center;" |
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!BGCOLOR="#cee0f2" width="30%" align="center" colspan="1" valign="top"| [[DoT|Damage Over Time]] |
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|- bgcolor="#ADBDCC" |
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!BGCOLOR="#cee0f2" width="45%" align="center" colspan="1" valign="top"| Stat Reduction |
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! colspan="3" | Modified by equipment |
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|- |
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|- bgcolor="#ADBDCC" |
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| BGCOLOR="#ffffff" width="25%" align="center" colspan="1" valign="top" | 1-39 |
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! width=40% | Equipment |
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| BGCOLOR="#ffffff" width="30%" align="center" colspan="1" valign="top" | 1 HP/tick |
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! width=60% | Enhancement |
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| BGCOLOR="#ffffff" width="45%" align="center" colspan="1" valign="top" | -5 |
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|- |
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| BGCOLOR="#ffffff" width="25%" align="center" colspan="1" valign="top" | 40-69 |
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| BGCOLOR="#ffffff" width="30%" align="center" colspan="1" valign="top" | 2 HP/tick |
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| BGCOLOR="#ffffff" width="45%" align="center" colspan="1" valign="top" | -7 |
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|- |
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| BGCOLOR="#ffffff" width="25%" align="center" colspan="1" valign="top" | 70-99 |
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| BGCOLOR="#ffffff" width="30%" align="center" colspan="1" valign="top" | 3 HP/tick |
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| BGCOLOR="#ffffff" width="45%" align="center" colspan="1" valign="top" | -9 |
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|- |
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| BGCOLOR="#ffffff" width="25%" align="center" colspan="1" valign="top" | 100-149 |
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| BGCOLOR="#ffffff" width="30%" align="center" colspan="1" valign="top" | 4 HP/tick |
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| BGCOLOR="#ffffff" width="45%" align="center" colspan="1" valign="top" | -11 |
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|- |
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| BGCOLOR="#ffffff" width="25%" align="center" colspan="1" valign="top" | 150+ |
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| BGCOLOR="#ffffff" width="30%" align="center" colspan="1" valign="top" | 5 HP/tick |
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| BGCOLOR="#ffffff" width="45%" align="center" colspan="1" valign="top" | -13 |
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|- |
|- |
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! BGCOLOR="#CEE0F2" | [[Archmage's Sabots +2]] |
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| -20 Stat; -10 HP/tick |
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|- BGCOLOR=#EAF0FF |
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! BGCOLOR="#CEE0F2" | [[Archmage's Sabots +3]] |
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| -30 Stat; -15 HP/tick |
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|} |
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|} |
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[[Category:Elemental Magic]] |
[[Category:Elemental Magic]] |
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[[Category:Game Mechanics]] |
[[Category:Game Mechanics]] |
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==References== |
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*[https://www.ffxiah.com/forum/topic/49789/the-black-sacrament-a-guide-to-black-mage/20/#3436192 Relic Pants Augment test (Nyarlko, FFXIAH)] |
Revision as of 22:13, 18 June 2019
Elemental Debuffs is a category of Black Mage specific Elemental Magic spells that deal no base damage in exchange for reducing the target's Base Stat, corresponding to the element weak to the debuff, and a small Damage Over Time effect at 3 second ticks for a base of 90 seconds which can be extended by Merit Point. The stat reduction and DoT correspond directly to the caster's INT, and is independent of the target's INT.
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- Non-opposing elemental debuffs can be stacked, allowing up to three elemental debuffs to be active at one time on a particular enemy (others will have no effect or overwrite currently affecting elemental debuffs, depending on elemental ascendancy).
- With >150 total INT and 5/5 duration and 5/5 potency merits: Elemental Debuffs will reduce a Base Stat by -23, and deal 10 HP/tick over the course of 150 seconds for a total of 500 damage.
- With the above and the Archmage's Sabots +3 equipped: Elemental Debuffs will reduce a Base Stat by -53, and deal 25 HP/tick over the course of 150 seconds for a total of 1250 damage.
- With the above, the Archmage's Sabots +3, and the Archmage's Tonban +3 equipped: Elemental Debuffs will reduce a Base Stat by -63, and deal 30 HP/tick over the course of 180 seconds for a total of 1800 damage.
- With the above and the Archmage's Sabots +3 equipped: Elemental Debuffs will reduce a Base Stat by -53, and deal 25 HP/tick over the course of 150 seconds for a total of 1250 damage.
Merit Point Augments
Duration Bonus
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Potency Bonus
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Equipment
"Elemental magic status ailment effects +n" increases the Base Stat reduction by "n" and increasing the damage over time by "n ÷ 2" HP/tick.
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