Category:Escha

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Introduced with Rhapsodies of Vana'diel, Escha is comprised of zones filled with a wide range of monsters, from the relatively the weak to high-level and even notorious monsters. The first zone implemented along with the first act of Rhapsodies of Vana'diel in the May 14th, 2015 update[1] is Escha - Zi'Tah. Defeating regular and notorious monsters yield the ability to obtain various unique buffs specific to Escha zones; furthermore, defeating notorious monsters will yield powerful equipment which, much like Delve, may be further enhanced.

Getting Started

Eligibility Requirements

Escha - Zi'Tah

Access is obtained by progressing through Rhapsodies of Vana'diel Mission 1-10. The entry point is the Undulating Confluence, nearby Home Point #1, (G-8) on Qufim Island.

NPCs

Escha - Zi'Tah

Affi
Requires a donation of 10 silt before allowing the player to purchase any of the key items he sells:

Progression

Lottery Notorious Monsters

Various Unity Notorious Monsters can spawn randomly after killing certain enemies. The chance of this occurrence can be increased via the Rare Monster Vorseal.
Drops for these spawns appear to contain the unique unity reward items at very low drop rates, but more commonly they simply provide Eschalixirs.
They tend to spawn according to their families as below.

Escha - Zi'Tah

Unity Content Level Notorious Monster Eschan Family Monsters
75 Prickly Pitriv Eschan Crawlers
99 Serpopard Ninlil Eschan Dhamels
119 Abyssdiver Information Needed
119 Immanibugard Eschan Bugards
119 Jester Malatrix Eschan Weapons
122 Emperor Arthro Information Needed
122 Keeper of Heiligtum Eschan Goobues
122 Voso Eschan Couerls
125 Beist Eschan Shadow Dragons
125 Muut Information Needed

Geas Fete

Geas Fete focuses on battling the notorious monsters that dwell in Escha zones.
Calling forth these notorious monsters requires tribulenses, special key items obtainable in exchange for escha silt, as well as a "grisly trinket" key item specific to each notorious monster; which are both consumed upon the monster's appearance.
Defeating these notorious monsters will grant the victors experience and capacity points, escha silt and Escha Beads, Eschalixirs, as well as powerful equipment specific to each monster.
All the notorious monsters are arranged in progressive tiers (I~III) wherein all of the previous tier must be defeated before the key items for the next tier can be obtained.
Futhermore, there are two tiers of HELM Notorious monsters that require specific HELM items from their respective Escha zone.

How to participate

  • Form a party of three to eighteen members.
    • Trusts can be used in Geas Fete, but they do not count towards the required number of party members; and must be summoned before the NM is spawned.
  • Every party member must possess a tribulens key item and the party leader must have a "grisly trinket" key item corresponding to the appropriate notorious monster.
  • The notorious monster are spawned by the party leader inspecting a ??? target located in one of the corners of the Escha zone, while in possession of both a tribulens and the appropriate "grisly trinket" key item.

Escha - Zi'Tah

Notorious Monster Family Grisly Trinket" Key Item Vorseal Unlocked
Tier I NMs
Wepwawet Cerberus Wepwawet's tooth Accuracy/Evasion
Lustful Lydia Morbol Lydia's vine Defense
Aglaophotis Rafflesia Aglaophotis bud Information Needed
Tangata Manu Harpeia Tangata's wing Information Needed
Vidala Tiger Vidala's claw Magic Defense
Gestalt Hecteyes Gestalt's retina Information Needed
Angrboda Golem Angrboda's necklace Accuracy/Evasion
Cunnast Wyvern Cunnast's talon Information Needed
Revetaur Taurus Revetaur's horn Information Needed
Ferrodon Wivre Ferrodon's scale Information Needed
Gulltop Beetle Gulltop's shell Information Needed
Yali Coeurl Yali's prey Information Needed
Tier II NMs
Ionos Diremite Ionos's webbing Information Needed
Sensual Sandy Morbol Sandy's lasher Information Needed
Nosoi Tulfaire Nosoi's feather Information Needed
Brittlis Gnat Brittilis's ring Information Needed
Kamohoalii Orobon Kamohoalii's fin Information Needed
Umdhlbi Belladonna Umdhlebi's flower Information Needed
Tier III NMs
Fleetstalker Yztarg Fleetstalker's claw Occasionally Ignore Damage
Shockmaw Pteraketos Shockmaw's blubber Killer Effects
Urmahlulu Behemoth Urmahlullu's armor Damage Taken
Tier I HELM NMs
Blazewing Mantid Blazewing's pincer Information Needed
Bucca, Puca & Alphuachra Pixie Coven's dust Information Needed
Pazuzu Gallu Pazuzu's blade hilt Information Needed
Tier II HELM NMs
Wrathare Rabbit Wrathare's carrot Information Needed

Rewards

See also: Escha Rewards

The primary sets of Eschan armor and weapons can be diversified and upgraded in stages through a set augmentation system by utilizing Eschalixirs, obtained from various monsters throughout Escha zones.

Currencies

  • Escha Silt is acquired by earning Experience (or Limit) Points in Escha - Zi'Tah.
    • The rate that silt is gained is roughly 1% of the experience points earned.
    • Silt is used to purchase key items from NPCs, traverse the various Eschan Portals, and obtain vorseals.
  • Escha Beads are acquired by defeating Notorious Monsters in Escha - Zi'Tah.
    • Currently the beads are only used to obtain Eschalixirs used for augmenting equipment gained in Escha zones.
    • The current limit a player may hold is 5000 beads.

Vorseals

Vorseals are permanent albeit limited use unique buffs. The effects granted differ by vorseal, but they can be combined to offer multiple boons at once.
New types of vorseals may be obtained by:

  • Progressing through Rhapsodies of Vana'diel missions.
  • Defeating the monsters that dwell in Escha zones.
  • Defeating notorious monsters that dwell in Escha zones.

Obtaining Vorseals

Speak to Affi to exchange escha silt for a vorseal. Upon entering Escha - Zi'Tah the vorseal(s)'s effect(s) will automatically be applied, which will last for one hour (Earth time).

  • The escha silt will only be consumed upon acquiring a vorseal, not when the effect is activated upon re-entering Escha zones.
  • After one hour has passed or the effect has been manually deactivated, changing areas will reset the timer and reapply the effect.

Equipment

Each notorious monster in Escha zones have two or more equipment drops.

  • Tier I NMs Available Drops: upgradable armor pieces and accessories
  • Tier II NMs Available Drops: upgradable weapons and accessories
  • Tier III NMs Available Drops: various non-upgradeable weapons and armor

Tier I and II armor and weapons are upgraded through mezzotinting and applying Eschalixirs. Tier III armor and weapons cannot be upgraded but offer unique visual effects, formerly relegated to Pulse Panoplia only.

See Escha Rewards for complete information on obtaining equipment.

Eschalixirs

There are three varieties of Eschalixirs, which have increasingly potent effects on upgrading armor via Mezzotinting towards a higher rank in the armor augmentation process: Eschalixir, Eschalixir +1, and Eschalixir +2.

Upgradable armor and weapons can be "mezzotinted" with Eschalixirs by Nolan in Norg at (I-7). A preliminary mezzotinting process is performed after one of four different enhancement paths is selected. Mezzotinting does not require any eschalixira, but it does cost silt to perform.

Eschalixirs can be obtained as direct drops from both regular monsters, lottery notorious NMs, and forced spawned NMs.

Eschalixirs can also be purchased for Escha Beads from Nolan in Norg at (I-7):

Subcategories

This category has the following 4 subcategories, out of 4 total.

Pages in category "Escha"

The following 11 pages are in this category, out of 11 total.