Category:Hecteyes: Difference between revisions

From FFXI Wiki
Line 39: Line 39:
|Abilities.Name= Carthasis<br>(NM only)
|Abilities.Name= Carthasis<br>(NM only)
|Abilities.Yalms=
|Abilities.Yalms=
|Abilities.Area= Single Target
|Abilities.Area=1P
|Abilities.Target=
|Abilities.Target=Monster
|Abilities.Class=
|Abilities.Class=buff
|Abilities.Type=
|Abilities.Type=light
|Abilities.Effect= Restores HP.
|Abilities.Effect= Restores HP.
|Abilities.Condition=
|Abilities.Condition=
Line 49: Line 49:
|Abilities.Name= [[Death Ray]]
|Abilities.Name= [[Death Ray]]
|Abilities.Yalms=
|Abilities.Yalms=
|Abilities.Area= Single Target
|Abilities.Area=1P
|Abilities.Target=
|Abilities.Target=Player
|Abilities.Class=
|Abilities.Class=magical
|Abilities.Type=
|Abilities.Type=dark
|Abilities.Effect= Deals {{dark}} damage.
|Abilities.Effect=Damage<br />Ignores [[Utsusemi]].
|Abilities.Condition=
|Abilities.Condition=
}}
}}
Line 59: Line 59:
|Abilities.Name= Hex Eye
|Abilities.Name= Hex Eye
|Abilities.Yalms=
|Abilities.Yalms=
|Abilities.Area= Frontal Gaze
|Abilities.Area=Gaze
|Abilities.Target=
|Abilities.Target=Player
|Abilities.Class=
|Abilities.Class=magical
|Abilities.Type=
|Abilities.Type=ice
|Abilities.Effect= Inflicts [[Paralysis]].
|Abilities.Effect= Inflicts [[Paralysis]].
|Abilities.Condition=
|Abilities.Condition=
Line 69: Line 69:
|Abilities.Name= Petrogaze<br>(CoP only)
|Abilities.Name= Petrogaze<br>(CoP only)
|Abilities.Yalms=
|Abilities.Yalms=
|Abilities.Area= Frontal Gaze
|Abilities.Area=Gaze
|Abilities.Target=
|Abilities.Target=Player
|Abilities.Class=
|Abilities.Class=magical
|Abilities.Type=
|Abilities.Type=earth
|Abilities.Effect= Inflicts [[Petrification]].
|Abilities.Effect= Inflicts [[Petrification]].
|Abilities.Condition=
|Abilities.Condition=
}}
}}

}}
}}

==Traits==
==Traits==



Revision as of 03:03, 20 February 2018




General Notes
  • Casts fire-based magic only.
Hecteyes
Category-Hecteyes.jpg
Bestiary
Japanese
Type Amorphs
Related to
Detects Sound
Crystal Dark Crystal icon.png Dark Crystal
Hecteyes Resistances *
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
Question Question Question Question Question Question Question Question
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
Question Question Question Question Question Question Question Question
A: Absorbs · S: Susceptible · R: Resists

* Occasionally NMs and subfamilies will have differing resistances.
100% denotates that a monster takes full damage.
Anything above or below 100% is a bonus or penalty.

  • E.g At 5% a foe takes -95% damage.
See the Resist and Damage Type pages.

Abilities

Ability Y' Area Target Class Type Effect Copy Image.png Condition
Carthasis
(NM only)
1P Monster Status Enhancement Element: Light Restores HP.
Death Ray 1P Player Magical Damage Element: Dark Damage
Ignores Utsusemi.
Hex Eye Gaze Player Magical Damage Element: Ice Inflicts Paralysis.
Petrogaze
(CoP only)
Gaze Player Magical Damage Element: Earth Inflicts Petrification.
Area: 1P, AoE, Gaze, Conal · Target: Who the ability selects, Player or Monster
Class: Physical-Magical-Breath-Buff · Type: Element (E.g ice) or Damage Type (E.g piercing or blank)
Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

Traits

Notorious Monster

Adversaries


Event Appearances

Name Event Zone
[[Compound Eyes
Sobbing Eyes]]
[[Under Observation]] [[Horlais Peak]]
Mokumokuren [[Souls in Shadow]] [[Den of Rancor]]
Waldgeist [[Einherjar]] [[Helmwige's Chamber
Schwertleite's Chamber
Waltraute's Chamber]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).
Name Event Zone
Galgalim [[The Puppet Master]] [[Cloister of Tremors]]
Vanguard's Hecteyes [[Dynamis]] [[Dynamis - San d'Oria
Dynamis - Beaucedine
Dynamis - Buburimu]]
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).