Category:High-Tier Mission Battlefields: Difference between revisions

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[[:Category:Reforged Artifact Armor +1|Reforged Artifact +1]] seals and [[Item Level]] upgrade items for [[Relic Weapons]], [[Empyrean Weapons]], and [[Mythic Weapons]] are distributed to each party member's personal inventory. The number of these items that are received is based on the difficulty of the fight. See the table below as an outline for Rem's Tale Chapters and R/E/M Upgrade items ([[Pluton]], [[Riftborn Boulder]], [[Beitetsu]]) that distribute into personal inventories upon winning a battlefield. Note that as well as personal distribution, chapters also appear in the party's treasure pool along with unique weapons and equipment. These items can be received by any party member.
[[:Category:Reforged Artifact Armor +1|Reforged Artifact +1]] seals and [[Item Level]] upgrade items for [[Relic Weapons]], [[Empyrean Weapons]], and [[Mythic Weapons]] are distributed to each party member's personal inventory. The number of these items that are received is based on the difficulty of the fight. See the table below as an outline for Rem's Tale Chapters and R/E/M Upgrade items ([[Pluton]], [[Riftborn Boulder]], [[Beitetsu]]) that distribute into personal inventories upon winning a battlefield. Note that as well as personal distribution, chapters also appear in the party's treasure pool along with unique weapons and equipment. These items can be received by any party member.


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Revision as of 17:22, 7 October 2015



Introduction

In the December 2013 Version Update, High-Tier Mission Battlefields started being introduced. These battlefields bring back nostalgic enemies that have newfound strength to challenge even the most experienced veteran players. In order to challenge these foes, a key item is required by each party member to enter the battlefield. It is highly suggested that you communicate with your party members to verify that everyone has purchased the appropriate key item required for the fight you are entering. There is no warning if a party member is unable to enter the battlefield. If one player forgets to purchase the item, and the other party members enter, the player has a chance to purchase the key item as long as the other party members do not engage.

Key Item Sales

The following three NPCs sell the key items to enter the battlefields, one in each nation. Before you are allowed to buy the key item to enter the high level battlefield, you must meet the following requirements.

  • Must be level 95 or higher
  • Must have completed the lower level version of the battlefield
Trisvain in Northern San d'Oria (J-7)

Trisvain.jpg

Raving Opossum in Port Bastok (J-11)

Raving Opossum.jpg

Mimble-Pimble in Port Windurst (L-5)

Mimble-Pimble.jpg

Difficulty

Initially, players are only able to choose Very Easy, Easy or Normal difficulties while beginning a fight for the first time. After winning your first battle on these difficulties, you are then able to choose Difficult or Very Difficult the next time you enter the fight. Note that if a fellow party member has already initialized the fight on either of the hardest two difficulties and you have not won the fight yet, the battlefield will still be set to the difficulty chosen by the party member that entered regardless of what you choose.

Rewards

Reforged Artifact +1 seals and Item Level upgrade items for Relic Weapons, Empyrean Weapons, and Mythic Weapons are distributed to each party member's personal inventory. The number of these items that are received is based on the difficulty of the fight. See the table below as an outline for Rem's Tale Chapters and R/E/M Upgrade items (Pluton, Riftborn Boulder, Beitetsu) that distribute into personal inventories upon winning a battlefield. Note that as well as personal distribution, chapters also appear in the party's treasure pool along with unique weapons and equipment. These items can be received by any party member.

Difficulty Content Level Rem's Tale Chapters R/E/M Upgrade Items
Very Easy 113 1 0
Easy 116 1 0
Normal 119 2 1
Difficult Over 119 3 2
Very Difficult Over 119 4 2

Battlefields

Below is a full list of all High-Tier Mission Battlefields in the game, as well as potential drops from each.

Rise of the Zilart

Name Battlefield Entry Armor Upgrades Weapons Armor
Ark Angels (1)
Entry KI: Phantom Gem of Apathy
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#1)
RF Head Slot Upgrade Material
Crafted into Maliyakaleya Orb
AF1 IL 119 Head Slot Upgrade Material
Ark Angels (2)
Entry KI: Phantom Gem of Cowardice
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#3)
RF Feet Slot Upgrade Material
Crafted into Hepatizon Ingot
AF1 IL 119 Feet Slot Upgrade Material
Ark Angels (3)
Entry KI: Phantom Gem of Envy
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#2)
RF Hands Slot Upgrade Material
Crafted into Beryllium Ingot
AF1 IL 119 Hands Slot Upgrade Material
Ark Angels (4)
Entry KI: Phantom Gem of Arrogance
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#4)
RF Body Slot Upgrade Material
Crafted into Exalted Lumber
AF1 IL 119 Body Slot Upgrade Material
Ark Angels (5)
Entry KI: Phantom Gem of Rage
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#5)
RF Legs Slot Upgrade Material
Crafted into Sif's Macrame
AF1 IL 119 Legs Slot Upgrade Material
Divine Might II
Entry KI: Pentacide Perpetrator Phantom Gem
Note: To gain access to this key item,
you have to defeat all the individual
Ark Angel II fights at least once on
Normal difficulty or above.
Merit Cost: 20
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 18
Home Point: Tu'Lia > Ru'Aun Gardens (Any)
  • All Rem's Tale Ch 6-10
  • Every crafting material that
    drops from the single fights
    also has the potential to drop
    from the same unique Ark Angel
    in Divine Might II
Return to Delkfutt’s Tower II
Entry KI: Stellar Fulcrum phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Qufim > Upper Delkfutt's Tower (#1)
RF Head Slot Upgrade Material
The Celestial Nexus II
Entry KI: Celestial Nexus phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > The Shrine of Ru'Avitau (#1)
RF Body Slot Upgrade Material
The Shadow Lord Battle II
Entry KI: Shadow Lord phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Valdeaunia > Castle Zvahl Keep (#1)
RF Body Slot Upgrade Material

Chains of Promathia

Name Battlefield Entry Armor Upgrades Weapons Armor
The Savage II
Entry KI: Savage's phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tavnazian Arch. > Riv. - Site #B01 (#1)
RF Hands Slot Upgrade Material
The Warrior's Path II
Entry KI: Warrior's Path phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tavnazia > Tavnazian Safehold (#1)
RF Legs Slot Upgrade Material
Head Wind II
Entry KI: Head Wind phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Aragoneu > Attohwa Chasm (#1)
RF Hands Slot Upgrade Material
One to be Feared II
Entry KI: Head Wind phantom gem
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tavnazia > Tavnazian Safehold (#1)
RF Feet Slot Upgrade Material
Dawn II
Entry KI: Dawn phantom gem
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Lumoria > The Garden of Ru'Hmet (#1)
RF Legs Slot Upgrade Material

Treasures of Aht Urghan

Name Battlefield Entry Armor Upgrades Weapons Armor
Puppet in Peril II
Entry KI: Puppet In Peril phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: W. Aht Urhgan > Bhaflau Thickets (#1)
RF Feet Slot Upgrade Material
Legacy of the Lost II
Entry KI: Legacy phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Arrapago Is. > Caedarva Mire (#1)
RF Head Slot Upgrade Material

Avatar Prime Fights

Name Battlefield Entry Armor Upgrades Weapons Armor
Trial by Wind II
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Vollbow > Cape Teriggan (#1)
RF Head Slot Upgrade Material
Trial by Lightning II
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Li'Telor > The Boyahda Tree (#1)
RF Body Slot Upgrade Material
Trial by Earth II
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Kuzotz > Quicksand Caves (#2)
RF Hands Slot Upgrade Material
Trial by Fire II
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Elshimo Up. > Ifrit's Cauldron (#1)
RF Legs Slot Upgrade Material
Trial by Water II
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Elshimo Up. > Den of Rancor (#2)
RF Legs Slot Upgrade Material
Trial by Ice II
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Fauregandi > Fei'Yin (#2)
RF Feet Slot Upgrade Material
The Moonlit Path II
Entry KI: Moonlit Path phantom gem
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Sarutabaruta > Toraimarai Canal (#1)
RF Head Slot Upgrade Material
Waking the Beast II
Entry KI: Waking the Beast phantom gem
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Sarutabaruta > Toraimarai Canal (#1)
RF Body Slot Upgrade Material
Waking Dreams II
Entry KI: Waking Dreams phantom gem
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Fauregandi > Pso'Xja (#1)
RF Hands Slot Upgrade Material