Category:High-Tier Mission Battlefields: Difference between revisions

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|Intro Text='''High-Tier Mission Battlefields''' first began being released in the December 2013 Version Update.<br />
|Intro Text='''High-Tier Mission Battlefields''' first began being released in the December 2013 Version Update.<br />
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The following three NPCs sell the key items to enter the battlefields, one in each nation. Before you are allowed to buy the key item to enter the high level battlefield, you must meet the following requirements.
The following three NPCs sell the key items to enter the battlefields, one in each nation. Before you are allowed to buy the key item to enter the high level battlefield, you must meet the following requirements.
*Must be level 95 or higher
*Must be level 95 or higher
*Must have completed the lower level version of the battlefield
*Must have completed the lower level version of the battlefield
**{{color|red|Note}}: '''''More precise requirements can be found on each of the Phantom Gem key item pages.'''''
{|
{|
|-
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Initially, players are only able to choose '''Very Easy''', '''Easy''' or '''Normal''' difficulties while beginning a fight for the first time.<br />
Initially, players are only able to choose '''Very Easy''', '''Easy''' or '''Normal''' difficulties while beginning a fight for the first time.<br />
After winning your first battle on these difficulties, you are then able to choose '''Difficult''' or '''Very Difficult''' the next time you enter the fight.
After winning your first battle on these difficulties, you are then able to choose '''Difficult''' or '''Very Difficult''' the next time you enter the fight.
*Note that if a fellow party member has already initialized the fight on either of the hardest two difficulties and you have not won the fight yet, the battlefield will still be set to the difficulty chosen by the party member that entered regardless of what you choose.
*Note that if a fellow party member has already initialized the fight, the battlefield will still be set to the difficulty chosen by the first party member to enter regardless of what you choose. This includes whether or not you have a higher difficulty unlocked or not.


== Rewards ==
== Rewards ==
[[:Category:Reforged Artifact Armor +1|Reforged Artifact +1]] seals and [[Item Level]] upgrade items for [[Relic Weapons]], [[Empyrean Weapons]], and [[Mythic Weapons]] are distributed to each party member's personal inventory. The number of these items that are received is based on the difficulty of the fight.<br />
[[:Category:Reforged Armor|Reforged Armor]] [[File:Rem's Tale Ch.1 icon.png|22px|link=]] [[Rem's Tale]] chapters and [[Item Level]] upgrade materials for [[Relic Weapons|'''R'''elic Weapons]] ([[File:Pluton icon.png|22px|link=]] [[Pluton]]s), [[Empyrean Weapons|'''E'''mpyrean Weapons]] ([[File:Riftborn Boulder icon.png|22px|link=]] [[Riftborn Boulder]]s), and [[Mythic Weapons|'''M'''ythic Weapons]] ([[File:Beitetsu icon.png|22px|link=]] [[Beitetsu]]) are distributed to each party member's ''personal'' inventory.
*The number of these items received is based on the difficulty of the fight, see below.
See the table below as an outline for Rem's Tale Chapters and R/E/M Upgrade items ([[Pluton]], [[Riftborn Boulder]], [[Beitetsu]]) that distribute into personal inventories upon winning a battlefield.
See the table below as an outline for [[Rem's Tale]] Chapters and R/E/M Upgrade items ([[Pluton]], [[Riftborn Boulder]], [[Beitetsu]]) that distribute into personal inventories upon winning a battlefield.
*Note that as well as personal distribution, chapters also appear in the party's treasure pool along with unique weapons and equipment. These items can be received by any party member.
*As well as personal reward distribution, chapters also appear in the party's treasure pool along with unique weapons and equipment. These items can be received by any party member.


===All battlefields '''''except''''' ★Divine Might===
{| class="Standardwide R1-White" text-align: center;" BGCOLOR="#efeeee" width="800px"
{| class="Standardwide R1-White" text-align: center;" BGCOLOR="#efeeee" width="800px"
|- BGCOLOR="#4b4d4f"
|- BGCOLOR="#4b4d4f"
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| align="center" | 116
| align="center" | 116
| align="center" | 1
| align="center" | 1
| align="center" | 0
| align="center" | 1
|-
|-
| align="center" | Normal
| align="center" | Normal
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|}
|}


===★Divine Might Only===
Furthermore, the drop rates for unique {{Rare}}/{{Ex}} rewards obtained through these battles increase with the BCNM difficulty.
{| class="Standardwide R1-White" text-align: center;" BGCOLOR="#efeeee" width="800px"
|- BGCOLOR="#4b4d4f"
! width=25% align="center" | Difficulty
! width=25% align="center" | Content Level
! width=25% align="center" | Rem's Tale Chapters
! width=25% align="center" | R/E/M Upgrade Items
|-
| align="center" | Very Easy
| align="center" | 113
| align="center" | 2
| align="center" | 0
|-
| align="center" | Easy
| align="center" | 116
| align="center" | 2
| align="center" | 2
|-
| align="center" | Normal
| align="center" | 119
| align="center" | 4
| align="center" | 2
|-
| align="center" | Difficult
| align="center" | Over 119
| align="center" | 6
| align="center" | 4
|-
| align="center" | Very Difficult
| align="center" | Over 119
| align="center" | 8
| align="center" | 4
|-
|}

===Other Rewards===
Furthermore, the drop rates for unique {{Rare}}/{{Ex}} rewards obtained as well as other rewards (E.g. Scrolls and upgrade materials) through these battles increase with the BCNM difficulty.
*At Difficult and Very Difficult an item is guaranteed to drop while at normal the chances are much lower.
*At Difficult and Very Difficult an item is guaranteed to drop while at normal the chances are much lower.
**Treasure Hunter will have a noticeable impact on drops for Very Easy - Normal while having no effect for Difficult and Very Difficult.
**Treasure Hunter will have a noticeable impact on drops for Very Easy - Normal while having no effect for Difficult and Very Difficult.
***There is no real data for it, but for Normal difficulty the unique {{Rare}}/{{Ex}} item drop rate should be ''very roughly'' around 10% before Treasure Hunter. Then much lower for Easy and abysmal for Very Easy.
*Below Normal, drops are significantly rarer. Expect to go through dozens of fights with no rare/ex drops below Normal difficulty, especially without Treasure Hunter.
*Below Normal, drops are significantly rarer. Expect to go through dozens of fights with no rare/ex drops below Normal difficulty, especially without Treasure Hunter.

===Monthly Adventurer Campaigns===
There is one type of campaign that may run any given month.

{{Category:Adventurer_Campaigns
|transcludesection=HTMB
}}


== Battlefields ==
== Battlefields ==
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! width=15% nowrap | Armor
! width=15% nowrap | Armor
|- style="border-top: 1px solid #efeeee;"
|- style="border-top: 1px solid #efeeee;"
! colspan="100%" BGCOLOR="#3E718A" cellpadding="0" height=2px|
! colspan="100%" cellpadding="0" height=2px | <div style="{{linear-gradient|left|#ffdddd, #ddffdd 50%, #ddddff}}">&nbsp;</div>
|- style="border-bottom: 1px solid #ffffff;"
|- style="border-bottom: 1px solid #ffffff;"
| align="center" | '''★Trial by Wind'''
| align="center" | <span id=TrialByWind>'''★Trial by Wind'''</span>
[[File:Garuda Prime.jpg|frame|center|link=Garuda Prime|[[Garuda Prime]]]]
[[File:Garuda Prime.jpg|frame|center|link=Garuda Prime|[[Garuda Prime]]]]
|
|
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::Max People: 6
::Max People: 6
:'''[[Home Point]]:''' [[Vollbow]] > [[Cape Teriggan]] (#1)
:'''[[Home Point]]:''' [[Vollbow]] > [[Cape Teriggan]] (#1)
<hr>
:'''[[:Category:High-Tier_Mission_Battlefields/TrialByWind|Testimonials]]'''
|}
|}
| style="border-right: 1px solid #ffffff;"|
| style="border-right: 1px solid #ffffff;"|
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*:;[[Ostro Greaves]]
*:;[[Ostro Greaves]]
|- style="border-bottom: 1px solid #ffffff;"
|- style="border-bottom: 1px solid #ffffff;"
| align="center" | '''★Trial by Lightning'''
| align="center" | <span id=TrialByLightning>'''★Trial by Lightning'''</span>
[[File:Ramuh Prime.jpg|frame|center|link=Ramuh Prime|[[Ramuh Prime]]]]
[[File:Ramuh Prime.jpg|frame|center|link=Ramuh Prime|[[Ramuh Prime]]]]
|
|
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::Max People: 6
::Max People: 6
:'''[[Home Point]]:''' [[Li'Telor]] > [[The Boyahda Tree]] (#1)
:'''[[Home Point]]:''' [[Li'Telor]] > [[The Boyahda Tree]] (#1)
<hr>
:'''[[:Category:High-Tier_Mission_Battlefields/TrialByLightning|Testimonials]]'''
|}
|}
| style="border-right: 1px solid #ffffff;"|
| style="border-right: 1px solid #ffffff;"|
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*:;[[Brontes Cuisses]]
*:;[[Brontes Cuisses]]
|- style="border-bottom: 1px solid #ffffff;"
|- style="border-bottom: 1px solid #ffffff;"
| align="center" | '''★Trial by Earth'''
| align="center" | <span id=TrialByEarth>'''★Trial by Earth'''</span>
[[File:Titan Prime.jpg|frame|center|link=Titan Prime|[[Titan Prime]]]]
[[File:Titan Prime.jpg|frame|center|link=Titan Prime|[[Titan Prime]]]]
|
|
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::Max People: 6
::Max People: 6
:'''[[Home Point]]:''' [[Kuzotz]] > [[Quicksand Caves]] (#2)
:'''[[Home Point]]:''' [[Kuzotz]] > [[Quicksand Caves]] (#2)
<hr>
:'''[[:Category:High-Tier_Mission_Battlefields/TrialByEarth|Testimonials]]'''
|}
|}
| style="border-right: 1px solid #ffffff;"|
| style="border-right: 1px solid #ffffff;"|
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*:;[[Plumose Sachet]]
*:;[[Plumose Sachet]]
|- style="border-bottom: 1px solid #ffffff;"
|- style="border-bottom: 1px solid #ffffff;"
| align="center" | '''★Trial by Fire'''
| align="center" | <span id=TrialByFire>'''★Trial by Fire'''</span>
[[File:Ifrit Prime.jpg|frame|center|link=Ifrit Prime|[[Ifrit Prime]]]]
[[File:Ifrit Prime.jpg|frame|center|link=Ifrit Prime|[[Ifrit Prime]]]]
|
|
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::Max People: 6
::Max People: 6
:'''[[Home Point]]:''' [[Elshimo Uplands|Elshimo Up.]] > [[Ifrit's Cauldron]] (#1)
:'''[[Home Point]]:''' [[Elshimo Uplands|Elshimo Up.]] > [[Ifrit's Cauldron]] (#1)
<hr>
:'''[[:Category:High-Tier_Mission_Battlefields/TrialByFire|Testimonials]]'''
|}
|}
| style="border-right: 1px solid #ffffff;"|
| style="border-right: 1px solid #ffffff;"|
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*:;[[Immolation Grip]]
*:;[[Immolation Grip]]
|- style="border-bottom: 1px solid #ffffff;"
|- style="border-bottom: 1px solid #ffffff;"
| align="center" | '''★Trial by Water'''
| align="center" | <span id=TrialByWater>'''★Trial by Water'''</span>
[[File:Leviathan Prime.jpg|frame|center|link=Leviathan Prime|[[Leviathan Prime]]]]
[[File:Leviathan Prime.jpg|frame|center|link=Leviathan Prime|[[Leviathan Prime]]]]
|
|
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::Max People: 6
::Max People: 6
:'''[[Home Point]]:''' [[Elshimo Uplands|Elshimo Up.]] > [[Den of Rancor]] (#2)
:'''[[Home Point]]:''' [[Elshimo Uplands|Elshimo Up.]] > [[Den of Rancor]] (#2)
<hr>
:'''[[:Category:High-Tier_Mission_Battlefields/TrialByWater|Testimonials]]'''
|}
|}
| style="border-right: 1px solid #ffffff;"|
| style="border-right: 1px solid #ffffff;"|
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*:;[[Neritic Earring]]
*:;[[Neritic Earring]]
|- style="border-bottom: 1px solid #ffffff;"
|- style="border-bottom: 1px solid #ffffff;"
| align="center" | '''★Trial by Ice'''
| align="center" | <span id=TrialByIce>'''★Trial by Ice'''</span>
[[File:Shiva Prime.jpg|frame|center|link=Shiva Prime|[[Shiva Prime]]]]
[[File:Shiva Prime.jpg|frame|center|link=Shiva Prime|[[Shiva Prime]]]]
|
|
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::Max People: 6
::Max People: 6
:'''[[Home Point]]:''' [[Fauregandi]] > [[Fei'Yin]] (#2)
:'''[[Home Point]]:''' [[Fauregandi]] > [[Fei'Yin]] (#2)
<hr>
:'''[[:Category:High-Tier_Mission_Battlefields/TrialByIce|Testimonials]]'''
|}
|}
| style="border-right: 1px solid #ffffff;"|
| style="border-right: 1px solid #ffffff;"|
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*:;[[Floestone]]
*:;[[Floestone]]
|- style="border-bottom: 1px solid #ffffff;"
|- style="border-bottom: 1px solid #ffffff;"
| align="center" | '''★The Moonlit Path'''
| align="center" | <span id=MoonlitPath>'''★The Moonlit Path'''</span>
[[File:Fenrir Prime HL.jpg|frame|center|link=Fenrir Prime|[[Fenrir Prime]]]]
[[File:Fenrir Prime HL.jpg|frame|center|link=Fenrir Prime|[[Fenrir Prime]]]]
|
|
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::Max People: 6
::Max People: 6
:'''[[Home Point]]:''' [[Sarutabaruta]] > [[Toraimarai Canal]] (#1)
:'''[[Home Point]]:''' [[Sarutabaruta]] > [[Toraimarai Canal]] (#1)
<hr>
:'''[[:Category:High-Tier_Mission_Battlefields/MoonlitPath|Testimonials]]'''
|}
|}
| style="border-right: 1px solid #ffffff;"|
| style="border-right: 1px solid #ffffff;"|
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*:;[[Lupine Cape]]
*:;[[Lupine Cape]]
|- style="border-bottom: 1px solid #ffffff;"
|- style="border-bottom: 1px solid #ffffff;"
| align="center" | '''★Waking the Beast'''
| align="center" | <span id=WakingTheBeast>'''★Waking the Beast'''</span>
[[File:Carbuncle Prime HL.jpg|frame|center|link=Carbuncle Prime|[[Carbuncle Prime]]]]
[[File:Carbuncle Prime HL.jpg|frame|center|link=Carbuncle Prime|[[Carbuncle Prime]]]]
|
|
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::Max People: 6
::Max People: 6
:'''[[Home Point]]:''' [[Sarutabaruta]] > [[Toraimarai Canal]] (#1)
:'''[[Home Point]]:''' [[Sarutabaruta]] > [[Toraimarai Canal]] (#1)
<hr>
:'''[[:Category:High-Tier_Mission_Battlefields/WakingTheBeast|Testimonials]]'''
|}
|}
| style="border-right: 1px solid #ffffff;"|
| style="border-right: 1px solid #ffffff;"|
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*:;[[Diamantaire Sollerets]]
*:;[[Diamantaire Sollerets]]
|- style="border-bottom: 1px solid #ffffff;"
|- style="border-bottom: 1px solid #ffffff;"
| align="center" | '''★Waking Dreams'''
| align="center" | <span id=WakingDreams>'''★Waking Dreams'''</span>
[[File:Diabolos Prime.jpg|frame|center|link=Diabolos Prime|[[Diabolos Prime]]]]
[[File:Diabolos Prime.jpg|frame|center|link=Diabolos Prime|[[Diabolos Prime]]]]
|
|
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::Max People: 6
::Max People: 6
:'''[[Home Point]]:''' [[Fauregandi]] > [[Pso'Xja]] (#1)
:'''[[Home Point]]:''' [[Fauregandi]] > [[Pso'Xja]] (#1)
<hr>
:'''[[:Category:High-Tier_Mission_Battlefields/WakingDreams|Testimonials]]'''
|}
|}
| style="border-right: 1px solid #ffffff;"|
| style="border-right: 1px solid #ffffff;"|

Revision as of 19:32, 17 December 2018

HTMBF Header.png

High-Tier Mission Battlefields first began being released in the December 2013 Version Update.
These battlefields bring back nostalgic enemies that have newfound strength to challenge even the most experienced veteran players. In order to challenge these foes, a key item is required by each party member to enter the battlefield.

It is highly suggested that you communicate with your party members to verify that everyone has purchased the appropriate key item required for the fight you are entering.
There is no warning if a party member is unable to enter the battlefield. If one player forgets to purchase the item, and the other party members enter, the player has a chance to purchase the key item as long as the other party members do not engage.

Key Item Sales

The following three NPCs sell the key items to enter the battlefields, one in each nation. Before you are allowed to buy the key item to enter the high level battlefield, you must meet the following requirements.

  • Must be level 95 or higher
  • Must have completed the lower level version of the battlefield
    • Note: More precise requirements can be found on each of the Phantom Gem key item pages.
Trisvain in Northern San d'Oria (J-7)

Trisvain.jpg

Raving Opossum in Port Bastok (J-11)

Raving Opossum.jpg

Mimble-Pimble in Port Windurst (L-5)

Mimble-Pimble.jpg

Difficulty

Initially, players are only able to choose Very Easy, Easy or Normal difficulties while beginning a fight for the first time.
After winning your first battle on these difficulties, you are then able to choose Difficult or Very Difficult the next time you enter the fight.

  • Note that if a fellow party member has already initialized the fight, the battlefield will still be set to the difficulty chosen by the first party member to enter regardless of what you choose. This includes whether or not you have a higher difficulty unlocked or not.

Rewards

Reforged Armor Rem's Tale Ch.1 icon.png Rem's Tale chapters and Item Level upgrade materials for Relic Weapons (Pluton icon.png Plutons), Empyrean Weapons (Riftborn Boulder icon.png Riftborn Boulders), and Mythic Weapons (Beitetsu icon.png Beitetsu) are distributed to each party member's personal inventory.

  • The number of these items received is based on the difficulty of the fight, see below.

See the table below as an outline for Rem's Tale Chapters and R/E/M Upgrade items (Pluton, Riftborn Boulder, Beitetsu) that distribute into personal inventories upon winning a battlefield.

  • As well as personal reward distribution, chapters also appear in the party's treasure pool along with unique weapons and equipment. These items can be received by any party member.

All battlefields except ★Divine Might

Difficulty Content Level Rem's Tale Chapters R/E/M Upgrade Items
Very Easy 113 1 0
Easy 116 1 1
Normal 119 2 1
Difficult Over 119 3 2
Very Difficult Over 119 4 2

★Divine Might Only

Difficulty Content Level Rem's Tale Chapters R/E/M Upgrade Items
Very Easy 113 2 0
Easy 116 2 2
Normal 119 4 2
Difficult Over 119 6 4
Very Difficult Over 119 8 4

Other Rewards

Furthermore, the drop rates for unique Rare/Exclusive rewards obtained as well as other rewards (E.g. Scrolls and upgrade materials) through these battles increase with the BCNM difficulty.

  • At Difficult and Very Difficult an item is guaranteed to drop while at normal the chances are much lower.
    • Treasure Hunter will have a noticeable impact on drops for Very Easy - Normal while having no effect for Difficult and Very Difficult.
      • There is no real data for it, but for Normal difficulty the unique Rare/Exclusive item drop rate should be very roughly around 10% before Treasure Hunter. Then much lower for Easy and abysmal for Very Easy.
  • Below Normal, drops are significantly rarer. Expect to go through dozens of fights with no rare/ex drops below Normal difficulty, especially without Treasure Hunter.

Monthly Adventurer Campaigns

There is one type of campaign that may run any given month.

High-Tier Mission Battlefield Campaign


Battlefields

Below is a full list of all High-Tier Mission Battlefields in the game, as well as potential drops from each.

Rise of the Zilart

Name Battlefield Entry Armor Upgrades Weapons Armor
★Ark Angels (1)
Entry KI: Phantom Gem of Apathy
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#1)

Testimonials
RF Head Slot Upgrade Material
Crafted into Maliyakaleya Orb
AF1 IL 119 Head Slot Upgrade Material
★Ark Angels (2)
Entry KI: Phantom Gem of Cowardice
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#2)

Testimonials
RF Feet Slot Upgrade Material
Crafted into Hepatizon Ingot
AF1 IL 119 Feet Slot Upgrade Material
★Ark Angels (3)
Entry KI: Phantom Gem of Envy
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#3)

Testimonials
RF Hands Slot Upgrade Material
Crafted into Beryllium Ingot
AF1 IL 119 Hands Slot Upgrade Material
★Ark Angels (4)
Entry KI: Phantom Gem of Arrogance
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#4)

Testimonials
RF Body Slot Upgrade Material
Crafted into Exalted Lumber
AF1 IL 119 Body Slot Upgrade Material
★Ark Angels (5)
Entry KI: Phantom Gem of Rage
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#5)

Testimonials
RF Legs Slot Upgrade Material
Crafted into Sif's Macrame
AF1 IL 119 Legs Slot Upgrade Material
★Divine Might
Entry KI: Pentacide Perpetrator Phantom Gem
Note: To gain access to this key item,
you have to defeat all the individual
Ark Angel II fights at least once on
Normal difficulty or above.
Merit Cost: 20
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 18
Home Point: Tu'Lia > Ru'Aun Gardens (Any)

Testimonials
  • All Rem's Tale Ch 6-10
  • Every crafting material that
    drops from the single fights
    also has the potential to drop
    from the same unique Ark Angel
    in Divine Might II
★Return to Delkfutt's Tower
Entry KI: Stellar Fulcrum phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Qufim > Upper Delkfutt's Tower (#1)

Testimonials
RF Head Slot Upgrade Material
★The Celestial Nexus
Entry KI: Celestial Nexus phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > The Shrine of Ru'Avitau (#1)

Testimonials
RF Body Slot Upgrade Material
★The Shadow Lord Battle
Entry KI: Shadow Lord phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Valdeaunia > Castle Zvahl Keep (#1)

Testimonials
RF Body Slot Upgrade Material

During Collaboration Event:

My Little Shadow Lord Event:

Chains of Promathia

Name Battlefield Entry Armor Upgrades Weapons Armor
★The Savage
Entry KI: Savage's phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tavnazian Arch. > Riv. - Site #B01 (#1)

Testimonials
RF Hands Slot Upgrade Material
★The Warrior's Path
Entry KI: Warrior's Path phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tavnazia > Tavnazian Safehold (#2)

Testimonials
RF Legs Slot Upgrade Material
★Head Wind
Entry KI: Head Wind phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Aragoneu > Attohwa Chasm (#1)

Testimonials
RF Hands Slot Upgrade Material
★One to be Feared
Entry KI: Feared One phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tavnazia > Tavnazian Safehold (#2)

Testimonials
RF Feet Slot Upgrade Material
★Dawn
Entry KI: Dawn phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Lumoria > The Garden of Ru'Hmet (#1)

Testimonials
RF Legs Slot Upgrade Material

Treasures of Aht Urghan

Name Battlefield Entry Armor Upgrades Weapons Armor
★Puppet in Peril
Entry KI: Puppet in Peril phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: W. Aht Urhgan > Bhaflau Thickets (#1)

Testimonials
RF Feet Slot Upgrade Material
★Legacy of the Lost
Entry KI: Legacy phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Arrapago Is. > Caedarva Mire (#1)

Testimonials
RF Head Slot Upgrade Material

Avatar Prime Fights

Name Battlefield Entry Armor Upgrades Weapons Armor
 
★Trial by Wind
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Vollbow > Cape Teriggan (#1)

Testimonials
RF Head Slot Upgrade Material
★Trial by Lightning
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Li'Telor > The Boyahda Tree (#1)

Testimonials
RF Body Slot Upgrade Material
★Trial by Earth
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Kuzotz > Quicksand Caves (#2)

Testimonials
RF Hands Slot Upgrade Material
★Trial by Fire
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Elshimo Up. > Ifrit's Cauldron (#1)

Testimonials
RF Legs Slot Upgrade Material
★Trial by Water
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Elshimo Up. > Den of Rancor (#2)

Testimonials
RF Legs Slot Upgrade Material
★Trial by Ice
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Fauregandi > Fei'Yin (#2)

Testimonials
RF Feet Slot Upgrade Material
★The Moonlit Path
Entry KI: Moonlit Path phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Sarutabaruta > Toraimarai Canal (#1)

Testimonials
RF Head Slot Upgrade Material
★Waking the Beast
Entry KI: Waking the Beast phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Sarutabaruta > Toraimarai Canal (#1)

Testimonials
RF Body Slot Upgrade Material
★Waking Dreams
Entry KI: Waking Dreams phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Fauregandi > Pso'Xja (#1)

Testimonials
RF Hands Slot Upgrade Material