Category:High-Tier Mission Battlefields: Difference between revisions

From FFXI Wiki
Line 15: Line 15:
*Must be level 95 or higher
*Must be level 95 or higher
*Must have completed the lower level version of the battlefield
*Must have completed the lower level version of the battlefield
**{{color|red|Note}}: '''''More precise eligibility requirements for each battlefield can be found on each of the Phantom Gem key item pages.'''''
*Divine Might II key item can only be obtained if Ark battles 1-5 have been completed on Normal or Higher. Checking via Accomplishments must read as Conquered or With Honors. Unfinished indicates completion on Very Easy or Easy or not at all.



**{{color|red|Note}}: '''''More precise requirements can be found on each of the Phantom Gem key item pages.'''''
{|
{|
|-
|-

Revision as of 18:11, 31 July 2020

HTMBF Header.png

High-Tier Mission Battlefields first began being released in the December 2013 Version Update.
These battlefields bring back nostalgic enemies that have newfound strength to challenge even the most experienced veteran players. In order to challenge these foes, a key item is required by each party member to enter the battlefield.

It is highly suggested that you communicate with your party members to verify that everyone has purchased the appropriate key item required for the fight you are entering.
There is no warning if a party member is unable to enter the battlefield. If one player forgets to purchase the item, and the other party members enter, the player has a chance to purchase the key item as long as the other party members do not engage.

Key Item Sales

The following three NPCs sell the key items to enter the battlefields, one in each nation. Before you are allowed to buy the key item to enter the high level battlefield, you must meet the following requirements.

  • Must be level 95 or higher
  • Must have completed the lower level version of the battlefield
    • Note: More precise eligibility requirements for each battlefield can be found on each of the Phantom Gem key item pages.


Trisvain in Northern San d'Oria (J-7)

Trisvain.jpg

Raving Opossum in Port Bastok (J-11)

Raving Opossum.jpg

Mimble-Pimble in Port Windurst (L-5)

Mimble-Pimble.jpg

Difficulty

Initially, players are only able to choose Very Easy, Easy or Normal difficulties while beginning a fight for the first time.
After winning your first battle on these difficulties, you are then able to choose Difficult or Very Difficult the next time you enter the fight.

  • Note that if a fellow party member has already initialized the fight, the battlefield will still be set to the difficulty chosen by the first party member to enter regardless of what you choose. This includes whether or not you have a higher difficulty unlocked or not.

Rewards

Reforged Armor Rem's Tale Ch.1 icon.png Rem's Tale chapters and Item Level upgrade materials for Relic Weapons (Pluton icon.png Plutons), Empyrean Weapons (Riftborn Boulder icon.png Riftborn Boulders), and Mythic Weapons (Beitetsu icon.png Beitetsu) are distributed to each party member's personal inventory.

  • The number of these items received is based on the difficulty of the fight, see below.

See the table below as an outline for Rem's Tale Chapters and R/E/M Upgrade items (Pluton, Riftborn Boulder, Beitetsu) that distribute into personal inventories upon winning a battlefield.

  • As well as personal reward distribution, chapters also appear in the party's treasure pool along with unique weapons and equipment. These items can be received by any party member.

All battlefields except ★Divine Might

Difficulty Content Level Rem's Tale Chapters R/E/M Upgrade Items
Very Easy 113 1 0
Easy 116 1 1
Normal 119 2 1
Difficult Over 119 3 2
Very Difficult Over 119 4 2

★Divine Might Only

Difficulty Content Level Rem's Tale Chapters R/E/M Upgrade Items
Very Easy 113 2 0
Easy 116 2 2
Normal 119 4 2
Difficult Over 119 6 4
Very Difficult Over 119 8 4

Other Rewards

Drop rates for unique Rare/Exclusive rewards obtained as well as other rewards (E.g. Scrolls and upgrade materials) through these battles increase with the BCNM difficulty setting.

  • At Very Easy, Easy, and Normal difficulties, the drop rate for unique Rare/Exclusive items should be very roughly around 10% before Treasure Hunter. There is no data to support this drop rate, however.
  • At Difficult and Very Difficult, one item is guaranteed to drop. A second item has a very high probability.
  • Treasure Hunter will have a noticeable impact on drops for Very Easy, Easy, and Normal while having no effect for Difficult and Very Difficult.
    • Below Normal, drops are significantly rarer. Expect to go through dozens of fights with no rare/ex drops below Normal difficulty, especially without Treasure Hunter.
  • New High-Tier Mission BCNMs do not follow these rules. Rare/Exclusive drops are not guaranteed on Difficult or Very Difficult.

Monthly Adventurer Campaigns

There is one type of campaign that may run any given month.

High-Tier Mission Battlefield Campaign


Battlefields

Below is a full list of all High-Tier Mission Battlefields in the game, as well as potential drops from each.

Rise of the Zilart

Name Battlefield Entry Armor Upgrades Weapons Armor
★The Shadow Lord Battle
Entry KI: Shadow Lord phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Valdeaunia > Castle Zvahl Keep (#1)

Testimonials
RF Body Slot Upgrade Material

During Collaboration Event:

My Little Shadow Lord Event:

★Return to Delkfutt's Tower
Entry KI: Stellar Fulcrum phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Qufim > Upper Delkfutt's Tower (#1)

Testimonials
RF Head Slot Upgrade Material
★Ark Angels (1)
Entry KI: Phantom Gem of Apathy
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#1)

Testimonials
RF Head Slot Upgrade Material
Crafted into Maliyakaleya Orb
AF1 IL 119 Head Slot Upgrade Material
★Ark Angels (2)
Entry KI: Phantom Gem of Cowardice
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#2)

Testimonials
RF Feet Slot Upgrade Material
Crafted into Hepatizon Ingot
AF1 IL 119 Feet Slot Upgrade Material
★Ark Angels (3)
Entry KI: Phantom Gem of Envy
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#3)

Testimonials
RF Hands Slot Upgrade Material
Crafted into Beryllium Ingot
AF1 IL 119 Hands Slot Upgrade Material
★Ark Angels (4)
Entry KI: Phantom Gem of Arrogance
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#4)

Testimonials
RF Body Slot Upgrade Material
Crafted into Exalted Lumber
AF1 IL 119 Body Slot Upgrade Material
★Ark Angels (5)
Entry KI: Phantom Gem of Rage
Merit Cost: 15
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > Ru'Aun Gardens (#5)

Testimonials
RF Legs Slot Upgrade Material
Crafted into Sif's Macrame
AF1 IL 119 Legs Slot Upgrade Material
★Divine Might
Entry KI: Pentacide Perpetrator Phantom Gem
Note: To gain access to this key item,
you have to defeat all the individual
Ark Angel II fights at least once on
Normal difficulty or above.
Merit Cost: 20
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 18
Home Point: Tu'Lia > Ru'Aun Gardens (Any)

Testimonials
  • All Rem's Tale Ch 6-10
  • Every crafting material that
    drops from the single fights
    also has the potential to drop
    from the same unique Ark Angel
    in Divine Might II
★The Celestial Nexus
Entry KI: Celestial Nexus phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tu'Lia > The Shrine of Ru'Avitau (#1)

Testimonials
RF Body Slot Upgrade Material

Chains of Promathia

Name Battlefield Entry Armor Upgrades Weapons Armor
★The Savage
Entry KI: Savage's phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tavnazian Arch. > Riv. - Site #B01 (#1)

Testimonials
RF Hands Slot Upgrade Material
★Head Wind
Entry KI: Head Wind phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Aragoneu > Attohwa Chasm (#1)

Testimonials
RF Hands Slot Upgrade Material
★One to be Feared
Entry KI: Feared One phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tavnazia > Tavnazian Safehold (#2)

Testimonials
RF Feet Slot Upgrade Material
★The Warrior's Path
Entry KI: Warrior's Path phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Tavnazia > Tavnazian Safehold (#2)

Testimonials
RF Legs Slot Upgrade Material
★Dawn
Entry KI: Dawn phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Lumoria > The Garden of Ru'Hmet (#1)

Testimonials
RF Legs Slot Upgrade Material

Treasures of Aht Urghan

Name Battlefield Entry Armor Upgrades Weapons Armor
★Puppet in Peril
Entry KI: Puppet in Peril phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: W. Aht Urhgan > Bhaflau Thickets (#1)

Testimonials
RF Feet Slot Upgrade Material
★Legacy of the Lost
Entry KI: Legacy phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Arrapago Is. > Caedarva Mire (#1)

Testimonials
RF Head Slot Upgrade Material

Wings of the Goddess

Name Battlefield Entry Armor Upgrades Weapons Armor
★Maiden of the Dusk
Entry KI: Maiden phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Zulkheim > Selbina (#1)
Enter at Vertical Conflux, (H-7)
Testimonials
RF Head, Body, Hands, Legs, Feet Upgrade Synthesis Materials

Avatar Prime Fights

Name Battlefield Entry Armor Upgrades Weapons Armor
 
★Trial by Fire
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Elshimo Up. > Ifrit's Cauldron (#1)

Testimonials
RF Legs Slot Upgrade Material
★Trial by Ice
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Fauregandi > Fei'Yin (#2)

Testimonials
RF Feet Slot Upgrade Material
★Trial by Wind
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Vollbow > Cape Teriggan (#1)

Testimonials
RF Head Slot Upgrade Material
★Trial by Earth
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Kuzotz > Quicksand Caves (#2)

Testimonials
RF Hands Slot Upgrade Material
★Trial by Lightning
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Li'Telor > The Boyahda Tree (#1)

Testimonials
RF Body Slot Upgrade Material
★Trial by Water
Entry KI: Avatar phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Elshimo Up. > Den of Rancor (#2)

Testimonials
RF Legs Slot Upgrade Material
★The Moonlit Path
Entry KI: Moonlit Path phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Sarutabaruta > Toraimarai Canal (#1)

Testimonials
RF Head Slot Upgrade Material
★Waking the Beast
Entry KI: Waking the Beast phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Sarutabaruta > Toraimarai Canal (#1)

Testimonials
RF Body Slot Upgrade Material
★Waking Dreams
Entry KI: Waking Dreams phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Fauregandi > Pso'Xja (#1)

Testimonials
RF Hands Slot Upgrade Material
★Divine Interference
Entry KI: Divine phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Zulkheim > Selbina (#1)
Enter at Vertical Conflux, (H-7)

Testimonials
RF Head, Body, Hands, Legs, Feet Upgrade Synthesis Materials
★A Stygian Pact
Entry KI: Stygian Pact phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Zulkheim > Selbina (#1)
Enter at Vertical Conflux, (H-7)

Testimonials
RF Head, Body, Hands, Legs, Feet Upgrade Synthesis Materials
★Champion of the Dawn
Entry KI: Champion phantom gem
Merit Cost: 10
Level Cap: Uncapped
Time Limit: 30 Min
Max People: 6
Home Point: Zulkheim > Selbina (#1)
Enter at Vertical Conflux, (H-7)

Testimonials
RF Head, Body, Hands, Legs, Feet Upgrade Synthesis Materials