Category:High-Tier Mission Battlefields/AAEV

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Revision as of 20:32, 13 May 2021 by Eithin (talk | contribs) (→‎Very Easy: added testimonial)



Very Difficult

While it is possible to do a melee strategy, the risk of failure is higher, especially on Very Difficult.

PLD goes in after casting Phalanx, Reprisal, Crusade, Enlight, and Cocoon. Flashes the EV and uses Sentinel.

  • PLD spams Flash, Blank Gaze, and Jettatura on EV. Be sure to maintain self buffs.
  • RDM does Dia III on EV, Flurry II on RNGs and COR, Refresh II on PLD (and Haste if BRD does not have 99 Daurdabla). Expect to be curing the PLD more below 30% EV HP.
  • BRD try to land Carnage Elegy and Foe Requiem VII on EV. Expect to be curing the PLD more below 30% EV HP.
  • Both the RDM and BRD should be curing the PLD, but really the PLD should be taking very little damage and able to cure himself.
  • RNGs use Decoy Shot and stay at least 15 yalms away at all times.
  • COR needs to be very careful with hate, especially at the beginning. Recommend COR not damage EV until a couple WSs from the RNG.
  • PLD should only do the WS Atonement. If max damage is not achieved, notify rest of party so they can back off on damage (usually COR is the culprit of pulling hate).
  • PLD should use Rampart at 30% EV HP due to EV skillchaining Light.
  • RNGs should use Overkill once EV's Invincible has completed and Decoy Shot is re-used. -- 2 January 2015‎ Protey

Difficult

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Normal

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Easy

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Very Easy

Did this for the Trust.

Avg gear 99RDM/NIN. Went with 2 tanks because I was worried about her eating one of them, which ended up not being a big threat. In hindsight, I would have replaced Valaineral with a DD (probably Shantotto II) Trusts were August, Valaineral, Apururu, Iroha II, and Qultada. Buffed myself, debuffed her, spammed Savage Blade, kept shadows up, kinda spaced out and was done in 7m 54s.

One piece of advice - keep shadows up. -- 27 June 2018 Lolmeleerdm (talk)


I did this as BLU/WAR melee. My Trust team was: Amchuchu, Apururu, Koru-Moru, Selh'teus and Shantotto II. The trick to a successful melee strategy is to never get hit by Arrogance Incarnate. It can deal upwards of 2000 damage, enough to instantly kill level 99 characters that don't have high HP and/or damage reduction, such as from Scherzo and Earthen Armor. Only straight "Damage taken" and "Breath damage taken" work against this WS. However, its AoE range is limited and it will not hit you if you stay behind her at maximum melee distance, so long as you are very careful with your damage output. It's better to be safe than sorry, so don't start out with aggressive buffs and sit on your TP or stand back for a while. Dominion Slash is not as dangerous, but it has a larger range and a Silence effect. Apururu kept enough distance to avoid getting hit and did not have trouble healing its damage on Very Easy. Utsusemi can absorb it, so /NIN is probably the best choice for higher difficulties. Always bring Echo Drops in any case. --Eithin (talk) 16:32, 13 May 2021 (EDT)

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