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Prime Weapons • Ultimate Weapons • Ultimate Augments • Abjurations iL119 • JSE Necks • Divergence Augments • Escutcheons | |
Reforged Armor Artifact: +1 • iL109 • iL119/+2/+3 Relic: +1/+2 • iL109 • iL119/+2/+3 Empyrean: +1/+2 • iL109 • iL119/+2/+3 |
Guides • Crafting • Trusts • Apex Monsters |
Category:JSE Capes: Difference between revisions
(→Capes and Augments: DIE FARBEN!) |
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{| style="width: 100%; max-width: 1200px;" |
{| style="width: 100%; max-width: 1200px;" |
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| style="vertical-align: top; margin: auto;"| |
| style="vertical-align: top; margin: auto;"| |
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{| style="background |
{| style="background:#ffffff; width: 100%;" |
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|- |
|-style="background: #114526;" |
||
! colspan="2" style="width: 150px;" | Name |
! colspan="2" style="width: 150px; color: #D4E5C3;" | Name |
||
! style="width: 300px;" | Description |
! style="width: 300px; color: #D4E5C3;" | Description |
||
! colspan="2" style="width: 150px;" | Name |
! colspan="2" style="width: 150px; color: #D4E5C3;" | Name |
||
! style="width: 300px;" | Description |
! style="width: 300px; color: #D4E5C3;" | Description |
||
|- |
|- style="background: #93B993;" |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[WAR]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Cichol's Mantle]]''' <br />[[Image:Cichol's Mantle icon.png|link=]] |
||
| DEF:18 "Double Attack" damage +20 "Berserk" effect duration +15 |
| DEF:18 "Double Attack" damage +20 "Berserk" effect duration +15 |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[MNK]] |
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| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Segomo's Mantle]]''' <br />[[Image:Segomo's Mantle icon.png|link=]] |
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| DEF:16 "Kick Attacks"+10 "Kick Attacks" attack +25 |
| DEF:16 "Kick Attacks"+10 "Kick Attacks" attack +25 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[WHM]] |
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| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Alaunus's Cape]]''' <br />[[Image:Alaunus's Cape icon.png|link=]] |
||
| DEF:15 "Afflatus Solace"+10 "Cursna"+25 |
| DEF:15 "Afflatus Solace"+10 "Cursna"+25 |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[BLM]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Taranus's Cape]]''' <br />[[Image:Taranus's Cape icon.png|link=]] |
||
| DEF:15 Magic burst damage +5 "Mana Wall"+10% |
| DEF:15 Magic burst damage +5 "Mana Wall"+10% |
||
|- |
|- style="background: #93B993;" |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[RDM]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Sucellos's Cape]]''' <br />[[Image:Sucellos's Cape icon.png|link=]] |
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| DEF:15 Enfeebling magic effect +10 Enhancing magic effect duration +20 |
| DEF:15 Enfeebling magic effect +10 Enhancing magic effect duration +20 |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[THF]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Toutatis's Cape]]''' <br />[[Image:Toutatis's Cape icon.png|link=]] |
||
| DEF:16 "Sneak Attack"+10 "Triple Attack" damage +20 |
| DEF:16 "Sneak Attack"+10 "Triple Attack" damage +20 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[PLD]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Rudianos's Mantle]]''' <br />[[Image:Rudianos's Mantle icon.png|link=]] |
||
| DEF:20 Converts 5% of physical damage taken to MP Chance of successful block +3 |
| DEF:20 Converts 5% of physical damage taken to MP Chance of successful block +3 |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[DRK]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" =| '''[[Ankou's Mantle]]''' <br />[[Image:Ankou's Mantle icon.png|link=]] |
||
| DEF:18 "Last Resort" effect duration +15 "Absorb" effect duration +10 |
| DEF:18 "Last Resort" effect duration +15 "Absorb" effect duration +10 |
||
|- |
|- style="background: #93B993;" |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[BST]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Artio's Mantle]]''' <br />[[Image:Artio's Mantle icon.png|link=]] |
||
| DEF:18 "Reward"+30 "Spur"+10 |
| DEF:18 "Reward"+30 "Spur"+10 |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[BRD]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Intarabus's Cape]]''' <br />[[Image:Intarabus's Cape icon.png|link=]] |
||
| DEF:15 "Madrigal"+1 "Prelude"+1 |
| DEF:15 "Madrigal"+1 "Prelude"+1 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[RNG]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Belenus's Cape]]''' <br />[[Image:Belenus's Cape icon.png|link=]] |
||
| DEF:16 "Velocity Shot"+2% "Double Shot" damage +20 |
| DEF:16 "Velocity Shot"+2% "Double Shot" damage +20 |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[SAM]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Smertrios's Mantle]]''' <br />[[Image:Smertrios's Mantle icon.png|link=]] |
||
| DEF:18 "Meditate" effect duration +8 "Skillchain Bonus" +3 |
| DEF:18 "Meditate" effect duration +8 "Skillchain Bonus" +3 |
||
|- |
|- style="background: #93B993;" |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[NIN]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Andartia's Mantle]]''' <br />[[Image:Andartia's Mantle icon.png|link=]] |
||
| DEF:16 "Utsusemi"+1 "Migawari"+5 |
| DEF:16 "Utsusemi"+1 "Migawari"+5 |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[DRG]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Brigantia's Mantle]]''' <br />[[Image:Brigantia's Mantle icon.png|link=]] |
||
| DEF:18 Jump: "Double Attack"+20% Wyvern: "Breath" attacks +15 |
| DEF:18 Jump: "Double Attack"+20% Wyvern: "Breath" attacks +15 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[SMN]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Campestres's Cape]]''' <br />[[Image:Campestres's Cape icon.png|link=]] |
||
| DEF:15 Avatar: Lv.+1 "Blood Pact" damage +5 |
| DEF:15 Avatar: Lv.+1 "Blood Pact" damage +5 |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[BLU]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Rosmerta's Cape]]''' <br />[[Image:Rosmerta's Cape icon.png|link=]] |
||
| DEF:16 Monster correlation effects +10 "Efflux" TP bonus +250 |
| DEF:16 Monster correlation effects +10 "Efflux" TP bonus +250 |
||
|- |
|- style="background: #93B993;" |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[COR]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Camulus's Mantle]]''' <br />[[Image:Camulus's Mantle icon.png|link=]] |
||
| DEF:16 "Phantom Roll" effect duration +30 "Triple Shot"+5% |
| DEF:16 "Phantom Roll" effect duration +30 "Triple Shot"+5% |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[PUP]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Visucius's Mantle]]''' <br />[[Image:Visucius's Mantle icon.png|link=]] |
||
| DEF:16 "Overload" rate -10 Automaton: Lv.+1 |
| DEF:16 "Overload" rate -10 Automaton: Lv.+1 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[DNC]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Senuna's Mantle]]''' <br />[[Image:Senuna's Mantle icon.png|link=]] |
||
| DEF:16 "Samba" effect duration +15 Critical hit damage +5% |
| DEF:16 "Samba" effect duration +15 Critical hit damage +5% |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[SCH]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Lugh's Cape]]''' <br />[[Image:Lugh's Cape icon.png|link=]] |
||
| DEF:15 "Skillchain Bonus" +10 "Regen" effect duration +15 |
| DEF:15 "Skillchain Bonus" +10 "Regen" effect duration +15 |
||
|- |
|- style="background: #93B993;" |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[GEO]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Nantosuelta's Cape]]''' <br />[[Image:Nantosuelta's Cape icon.png|link=]] |
||
| DEF:15 Indicolure effect duration +20 "Life Cycle"+10 |
| DEF:15 Indicolure effect duration +20 "Life Cycle"+10 |
||
| style="background: # |
| style="background: #6B9F6B; text-align: center; font-weight: bold;" | [[RUN]] |
||
| style="background: # |
| style="background: #93B993; text-align: center; padding: 3px;" | '''[[Ogma's cape]]''' <br />[[Image:Ogma's cape icon.png|link=]] |
||
| DEF:18 "Inquartata"+3 "Vallation" and "Valiance" effect duration +15 |
| DEF:18 "Inquartata"+3 "Vallation" and "Valiance" effect duration +15 |
||
|} |
|} |
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{| style="width: 100%; max-width: 1200px;" |
{| style="width: 100%; max-width: 1200px;" |
||
| style="vertical-align: top;" | |
| style="vertical-align: top;" | |
||
{| style="background |
{| style="background:#ffffff; width: 100%; max-width: 400px;" |
||
|-BGCOLOR="# |
|-BGCOLOR="#6B9F6B" |
||
! style="width: |
! style="width: 60%;" | <span style="white-space: nowrap;">[[Abdhaljs Thread]]</span><br />[[Image:Abdhaljs Thread icon.png|link=]] |
||
! style="width: |
! style="width: 20%;" | Aug/Item |
||
! style="width: |
! style="width: 20%;" | Max Aug |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|HP |
|||
| HP |
|||
|align="center" | +3 |
|align="center" | +3 |
||
|align="center" | +60 |
|align="center" | +60 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="padding-left: 5px; font-style: italic;"|MP |
|||
| MP |
|||
|align="center" | +3 |
|align="center" | +3 |
||
|align="center" | +60 |
|align="center" | +60 |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|STR |
|||
| STR |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="padding-left: 5px; font-style: italic;"|DEX |
|||
| DEX |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|VIT |
|||
| VIT |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="padding-left: 5px; font-style: italic;"|AGI |
|||
| AGI |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|INT |
|||
| INT |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="padding-left: 5px; font-style: italic;"|MND |
|||
| MND |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|CHR |
|||
| CHR |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|- |
|- style="background: #D4E5C3;" |
||
| Pet: Accuracy<br />Pet: Ranged Accuracy<br />Pet: Attack<br />Pet: Ranged Attack |
| style="padding-left: 5px; font-style: italic;"|Pet: Accuracy<br />Pet: Ranged Accuracy<br />Pet: Attack<br />Pet: Ranged Attack |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|- |
|- style="background: #93B993;" |
||
| Pet: Magic Accuracy<br />Pet: Magic Damage |
| style="padding-left: 5px; font-style: italic;"|Pet: Magic Accuracy<br />Pet: Magic Damage |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|} |
|} |
||
| style="vertical-align: top;" | |
| style="vertical-align: top;" | |
||
{| style="background |
{| style="background:#ffffff; width: 100%; max-width: 400px;" border="0" |
||
|-BGCOLOR="# |
|-BGCOLOR="#6B9F6B" |
||
! style="width: |
! style="width: 60%;" | <span style="white-space: nowrap;">[[Abdhaljs Sap]]</span><br />[[Image:Abdhaljs Sap icon.png|link=]] |
||
! style="width: |
! style="width: 20%;" | Aug/Item |
||
! style="width: |
! style="width: 20%;" | Max Aug |
||
|- |
|- style="background: #93B993;" |
||
| Weaponskill Damage |
| style="padding-left: 5px; font-style: italic;"|Weaponskill Damage |
||
|align="center" | +1% |
|align="center" | +1% |
||
|align="center" | +10% |
|align="center" | +10% |
||
|- |
|- style="background: #D4E5C3;" |
||
| Critical Hit Rate |
| style="padding-left: 5px; font-style: italic;"| Critical Hit Rate |
||
|align="center" | +1% |
|align="center" | +1% |
||
|align="center" | +10% |
|align="center" | +10% |
||
|- |
|- style="background: #93B993;" |
||
| “Store TP” |
| style="padding-left: 5px; font-style: italic;"|“Store TP” |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| “Double Attack” |
| style="padding-left: 5px; font-style: italic;"|“Double Attack” |
||
|align="center" | +1% |
|align="center" | +1% |
||
|align="center" | +10% |
|align="center" | +10% |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|Haste |
|||
| Haste |
|||
|align="center" | +1% |
|align="center" | +1% |
||
|align="center" | +10% |
|align="center" | +10% |
||
|- |
|- style="background: #D4E5C3;" |
||
| “Dual Wield” |
| style="padding-left: 5px; font-style: italic;"|“Dual Wield” |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|Enmity |
|||
| Enmity |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="padding-left: 5px; font-style: italic;"|Enmity |
|||
| Enmity |
|||
|align="center" | -1 |
|align="center" | -1 |
||
|align="center" | -10 |
|align="center" | -10 |
||
|- |
|- style="background: #93B993;" |
||
| “Snapshot” |
| style="padding-left: 5px; font-style: italic;"|“Snapshot” |
||
|align="center" | +1% |
|align="center" | +1% |
||
|align="center" | +10% |
|align="center" | +10% |
||
|- |
|- style="background: #D4E5C3;" |
||
| “Magic Atk. Bonus” |
| style="padding-left: 5px; font-style: italic;"|“Magic Atk. Bonus” |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #93B993;" |
||
| “Fast Cast” |
| style="padding-left: 5px; font-style: italic;"|“Fast Cast” |
||
|align="center" | +1% |
|align="center" | +1% |
||
|align="center" | +10% |
|align="center" | +10% |
||
|- |
|- style="background: #D4E5C3;" |
||
| “Cure” potency |
| style="padding-left: 5px; font-style: italic;"|“Cure” potency |
||
|align="center" | +1% |
|align="center" | +1% |
||
|align="center" | +10% |
|align="center" | +10% |
||
|- |
|- style="background: #93B993;" |
||
| “Waltz” potency |
| style="padding-left: 5px; font-style: italic;"|“Waltz” potency |
||
|align="center" | +1% |
|align="center" | +1% |
||
|align="center" | +10% |
|align="center" | +10% |
||
|- |
|- style="background: #D4E5C3;" |
||
| Pet: Regen |
| style="padding-left: 5px; font-style: italic;"|Pet: Regen |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #93B993;" |
||
| Pet: Haste |
| style="padding-left: 5px; font-style: italic;"|Pet: Haste |
||
|align="center" | +1% |
|align="center" | +1% |
||
|align="center" | +10% |
|align="center" | +10% |
||
|} |
|} |
||
| rowspan="2" style="vertical-align: top;" | |
| rowspan="2" style="vertical-align: top;" | |
||
{| style="background |
{| style="background:#ffffff; width: 100%; max-width: 400px;" border="0" |
||
|-BGCOLOR="# |
|-BGCOLOR="#6B9F6B" |
||
! style="width: |
! style="width: 60%;" | <span style="white-space: nowrap;">[[Abdhaljs Dye]]</span><br />[[Image:Abdhaljs Dye icon.png|link=]] |
||
! style="width: |
! style="width: 20%;" | Aug/Item |
||
! style="width: |
! style="width: 20%;" | Max Aug |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|HP |
|||
| HP |
|||
|align="center" | +2 |
|align="center" | +2 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="padding-left: 5px; font-style: italic;"|MP |
|||
| MP |
|||
|align="center" | +2 |
|align="center" | +2 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|STR |
|||
| STR |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="padding-left: 5px; font-style: italic;"|DEX |
|||
| DEX |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|VIT |
|||
| VIT |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="padding-left: 5px; font-style: italic;"|AGI |
|||
| AGI |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|INT |
|||
| INT |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="padding-left: 5px; font-style: italic;"|MND |
|||
| MND |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|CHR |
|||
| CHR |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="padding-left: 5px; font-style: italic;"|Accuracy |
|||
| Accuracy |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|Attack |
|||
| Attack |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| Ranged Accuracy |
| style="padding-left: 5px; font-style: italic;"|Ranged Accuracy |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #93B993;" |
||
| Ranged Attack |
| style="padding-left: 5px; font-style: italic;"|Ranged Attack |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| Magic Accuracy |
| style="padding-left: 5px; font-style: italic;"|Magic Accuracy |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #93B993;" |
||
| Magic Damage |
| style="padding-left: 5px; font-style: italic;"|Magic Damage |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="padding-left: 5px; font-style: italic;"|Evasion |
|||
| Evasion |
|||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #93B993;" |
||
| Magic Evasion |
| style="padding-left: 5px; font-style: italic;"|Magic Evasion |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| Pet: Accuracy<br />Pet: Ranged Accuracy |
| style="padding-left: 5px; font-style: italic;"|Pet: Accuracy<br />Pet: Ranged Accuracy |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #93B993;" |
||
| Pet: Attack<br />Pet: Ranged Attack |
| style="padding-left: 5px; font-style: italic;"|Pet: Attack<br />Pet: Ranged Attack |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| Pet: Magic Accuracy |
| style="padding-left: 5px; font-style: italic;"|Pet: Magic Accuracy |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
|- |
|- style="background: #93B993;" |
||
| Pet: Magic Damage |
| style="padding-left: 5px; font-style: italic;"|Pet: Magic Damage |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +10 |
|align="center" | +10 |
||
Line 329: | Line 329: | ||
|- |
|- |
||
| style="vertical-align: top;" | |
| style="vertical-align: top;" | |
||
{| style="background |
{| style="background:#ffffff; width: 100%; max-width: 400px;" border="0" |
||
|-BGCOLOR="# |
|-BGCOLOR="#6B9F6B" |
||
! style="width: |
! style="width: 60%;" | <span style="white-space: nowrap;">[[Abdhaljs Dust]]</span><br />[[Image:Abdhaljs Dust icon.png|link=]] |
||
! style="width: |
! style="width: 20%;" | Aug/Item |
||
! style="width: |
! style="width: 20%;" | Max Aug |
||
|- |
|- style="background: #93B993;" |
||
| Accuracy<br />Attack |
| style="padding-left: 5px; font-style: italic;"|Accuracy<br />Attack |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|- |
|- style="background: #D4E5C3;" |
||
| Ranged Accuracy<br />Ranged Attack |
| style="padding-left: 5px; font-style: italic;"|Ranged Accuracy<br />Ranged Attack |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|- |
|- style="background: #93B993;" |
||
| Magic Accuracy<br />Magic Damage |
| style="padding-left: 5px; font-style: italic;"|Magic Accuracy<br />Magic Damage |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|- |
|- style="background: #D4E5C3;" |
||
| Evasion<br />Magic Evasion |
| style="padding-left: 5px; font-style: italic;"|Evasion<br />Magic Evasion |
||
|align="center" | +1 |
|align="center" | +1 |
||
|align="center" | +20 |
|align="center" | +20 |
||
|} |
|} |
||
| style="vertical-align: top;" | |
| style="vertical-align: top;" | |
||
{| style="background |
{| style="background:#ffffff; width: 100%; max-width: 400px;" border="0" |
||
|-BGCOLOR="# |
|-BGCOLOR="#6B9F6B" |
||
! style="width: |
! style="width: 60%;" | <span style="white-space: nowrap;">[[Abdhaljs Resin]]</span><br />[[Image:Abdhaljs Resin icon.png|link=]] |
||
! style="width: |
! style="width: 20%;" | Aug/Item |
||
! style="width: |
! style="width: 20%;" | Max Aug |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|DEF |
|||
| DEF |
|||
| style="text-align: center;" | +10 |
| style="text-align: center;" | +10 |
||
| style="text-align: center;" | +50 |
| style="text-align: center;" | +50 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="padding-left: 5px; font-style: italic;"|Evasion |
|||
| Evasion |
|||
| style="text-align: center;" | +3 |
| style="text-align: center;" | +3 |
||
| style="text-align: center;" | +15 |
| style="text-align: center;" | +15 |
||
|- |
|- style="background: #93B993;" |
||
| Magic Evasion |
| style="padding-left: 5px; font-style: italic;"|Magic Evasion |
||
| style="text-align: center;" | +3 |
| style="text-align: center;" | +3 |
||
| style="text-align: center;" | +15 |
| style="text-align: center;" | +15 |
||
|- |
|- style="background: #D4E5C3;" |
||
| Physical damage taken |
| style="padding-left: 5px; font-style: italic;"|Physical damage taken |
||
| style="text-align: center;" | -2 |
| style="text-align: center;" | -2 |
||
| style="text-align: center;" | -10 |
| style="text-align: center;" | -10 |
||
|- |
|- style="background: #93B993;" |
||
| Magic damage taken |
| style="padding-left: 5px; font-style: italic;"|Magic damage taken |
||
| style="text-align: center;" | -2 |
| style="text-align: center;" | -2 |
||
| style="text-align: center;" | -10 |
| style="text-align: center;" | -10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| Damage taken |
| style="padding-left: 5px; font-style: italic;"|Damage taken |
||
| style="text-align: center;" | -1 |
| style="text-align: center;" | -1 |
||
| style="text-align: center;" | -5 |
| style="text-align: center;" | -5 |
||
|- |
|- style="background: #93B993;" |
||
| style="padding-left: 5px; font-style: italic;"|Regen |
|||
| Regen |
|||
| style="text-align: center;" | +1 |
| style="text-align: center;" | +1 |
||
| style="text-align: center;" | +5 |
| style="text-align: center;" | +5 |
||
|- |
|- style="background: #D4E5C3;" |
||
| style="padding-left: 5px; font-style: italic;"|Counter |
|||
| Counter |
|||
| style="text-align: center;" | +2 |
| style="text-align: center;" | +2 |
||
| style="text-align: center;" | +10 |
| style="text-align: center;" | +10 |
||
|- |
|- style="background: #93B993;" |
||
| Blocking rate |
| style="padding-left: 5px; font-style: italic;"|Blocking rate |
||
| style="text-align: center;" | +1 |
| style="text-align: center;" | +1 |
||
| style="text-align: center;" | +5 |
| style="text-align: center;" | +5 |
||
|- |
|- style="background: #D4E5C3;" |
||
| Parrying rate |
| style="padding-left: 5px; font-style: italic;"|Parrying rate |
||
| style="text-align: center;" | +1 |
| style="text-align: center;" | +1 |
||
| style="text-align: center;" | +5 |
| style="text-align: center;" | +5 |
||
|- |
|- style="background: #93B993;" |
||
| Status ailment resistance |
| style="padding-left: 5px; font-style: italic;"|Status ailment resistance |
||
| style="text-align: center;" | +2 |
| style="text-align: center;" | +2 |
||
| style="text-align: center;" | +10 |
| style="text-align: center;" | +10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| Casting interruption rate |
| style="padding-left: 5px; font-style: italic;"|Casting interruption rate |
||
| style="text-align: center;" | -2 |
| style="text-align: center;" | -2 |
||
| style="text-align: center;" | -10 |
| style="text-align: center;" | -10 |
||
|- |
|- style="background: #93B993;" |
||
| Pet: Physical damage taken |
| style="padding-left: 5px; font-style: italic;"|Pet: Physical damage taken |
||
| style="text-align: center;" | -2 |
| style="text-align: center;" | -2 |
||
| style="text-align: center;" | -10 |
| style="text-align: center;" | -10 |
||
|- |
|- style="background: #D4E5C3;" |
||
| Pet: Magic damage taken |
| style="padding-left: 5px; font-style: italic;"|Pet: Magic damage taken |
||
| style="text-align: center;" | -2 |
| style="text-align: center;" | -2 |
||
| style="text-align: center;" | -10 |
| style="text-align: center;" | -10 |
||
|- |
|- style="background: #93B993;" |
||
| Pet: damage taken |
| style="padding-left: 5px; font-style: italic;"|Pet: damage taken |
||
| style="text-align: center;" | -1 |
| style="text-align: center;" | -1 |
||
| style="text-align: center;" | -5 |
| style="text-align: center;" | -5 |
||
|- |
|- style="background: #D4E5C3;" |
||
| Pet: Regen |
| style="padding-left: 5px; font-style: italic;"|Pet: Regen |
||
| style="text-align: center;" | +1 |
| style="text-align: center;" | +1 |
||
| style="text-align: center;" | +5 |
| style="text-align: center;" | +5 |
Revision as of 12:36, 5 April 2018
JSE Capes are a category of level 99 back armor that are obtained from Colonization Reives and Lair Reives in Marjami Ravine, Yorcia Weald, Kamihr Drifts and Ra'Kaznar, the various Gates that connect them, and any Wildskeeper Reive.
Augmented versions of the capes found in Reives may be obtained from coffers dropped in Incursion.
With the April 2016 update[1], a second line of augmentable capes were introduced, being obtained in Ambuscade.
Ambuscade Capes
Ambuscade capes can be purchased and augmented by the Tarutaru Gorpa-Masorpa in Mhaura (G-9) in exchange for Hallmarks acquired in Ambuscade.
Augmenting Process
- Trade the cape to Gorpa-Masorpa along with either an Abdhaljs Thread, Abdhaljs Dust, Abdhaljs Sap, or an Abdhaljs Dye.
- Select the desired attribute.
- Augments may be changed by repeating the above steps.
- Changing the augment path will not return any items used up to that point.
- However, when using an Abdhaljs Needles to change the augment, the current potency is maintained.
- Further trading an augmented cape with items corresponding to the attribute initially selected will increase the strength of the augmentation.
- For maximum strength augments the total needed of each item:
- Abdhaljs Thread & Abdhaljs Dust: x20
- Abdhaljs Sap & Abdhaljs Dye: x10
- Each application will increase an augment by 1 parameter stage and must applied one item at a time.
- Trading the corresponding item after the category cap has been reached will result in reseting the category back to the first level augment.
- E.g. 20 accuracy would become 1 and you will have to start all over again.
- Only 60 Abdhaljs Thread or Abdhaljs Dust, 30 Abdhaljs Sap, and 20 Abdhaljs Dye may be purchased each month.
- Making only three capes capable of being fully augmented via Threads, Dust, and Sap each month. (Enough for two capes with those augment items bought with Hallmarks and one more with those bought via Gallantry.)
- With only two capes capable of being fully augmented completely via the additional Dyes.
- As of the May 2016 update[2], the item Abdhaljs Needle is available for purchase via Badges of Gallantry, allowing for the changing of an augment path while maintaining the current potency.
- Only 2 may be purchased each month.
- Changing augment via Abdhaljs Needles is done in the same manner as applying Threads, Dust, Sap, or Dye.
Capes and Augments
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Reive and Incursion Capes
You may augment these capes with a Refractive Crystal via Detrovio at the Inventors' Coalition in Western Adoulin (J-10).
Unaugmented capes can be traded at a 3:1 ratio via the NPC Makel-Pakel in the Celennia Memorial Library, who may also remove augments from capes so that they may be exchanged.
To remove an augment from a cape, simply trade it to him and he will remove it for no cost.
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Pages in category "JSE Capes"
The following 51 pages are in this category, out of 51 total.