Category:Mog Garden: Difference between revisions

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Upon obtaining a monster's type Memento Key Item, special items become available at the Mog Garden's Moogle Shop, according to the table below.
Upon obtaining a monster's type Memento Key Item, special items become available at the Mog Garden's Moogle Shop, according to the table below.
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=====Monster Rearing Rank 1=====
=====Monster Rearing Rank 1=====
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=====Monster Rearing Rank 2=====
=====Monster Rearing Rank 2=====
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=====Monster Rearing Rank 3=====
=====Monster Rearing Rank 3=====
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<small>Shop Item: [[Bastore Sardine]]</small>
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<p style="background: #E7EDF3; border: 2px solid #2A4865; width:300px"><small>Shop Item: [[Bastore Sardine]]</small></p>
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=====Monster Rearing Rank 4=====
=====Monster Rearing Rank 4=====
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=====Monster Rearing Rank 5=====
=====Monster Rearing Rank 5=====
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<small>Shop Item: [[San d'Orian Carrot]]</small>
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<p style="background: #E7EDF3; border: 2px solid #2A4865; width:300px"><small>Shop Item: [[San d'Orian Carrot]]</small></p>
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<sup><big>'''''Please note: Where denoted with a "None" above, a (+) indicates that while no interaction yields a positive effect on mood, any interaction doesn't depress a monster's mood (eg: "stares off into the distance", the neutral response). Whereas, a (-) indicates that all interactions yield a negative effect on mood, and should be done with the utmost caution (eg: "is clearly upset by", the negative response).'''''</big></sup>

<div style="text-align:center;">
<div style="text-align:left;"><sup><big>'''''Please note: Where denoted with a "None" above, a (+) indicates that while no interaction yields a positive effect on mood, any interaction doesn't depress a monster's mood (eg: "stares off into the distance", the neutral response). Whereas, a (-) indicates that all interactions yield a negative effect on mood, and should be done with the utmost caution (eg: "is clearly upset by", the negative response).'''''</big></sup></div>

=====Monster Rearing Rank 6=====
=====Monster Rearing Rank 6=====
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| rowspan="3" style="text-align: center;" | [[:Category:Mog_Garden#Monster_Food|Crystals]] || style="text-align: center;" | [[:Category:Mog_Garden#Monster_Food|Crystals]] || style="text-align: center;" | [[:Category:Mog_Garden#Monster_Food|Crystals]]
| rowspan="3" style="text-align: center;" | [[:Category:Mog_Garden#Monster_Food|Crystals]] || style="text-align: center;" | [[:Category:Mog_Garden#Monster_Food|Crystals]] || style="text-align: center;" | [[:Category:Mog_Garden#Monster_Food|Crystals]]
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| rowspan="2" style="text-align: center;" | =[[Ice Cluster]]=> || rowspan="2" | Snoll || style="text-align: center;" | Yell || rowspan="2" | [[Snoll Arm]] || rowspan="2" | Capacity Points +6%<br />MP +16%<nowiki>*</nowiki><br />Resist Silence +10<br />Alter Ego Resist Silence +10 || rowspan="2" colspan="15" style="text-align: center;" | ---x---
| rowspan="2" style="text-align: center;" | =[[Ice Cluster]]=> || rowspan="2" | Snoll || style="text-align: center;" | Yell || rowspan="2" | [[Snoll Arm]] || rowspan="2" | Capacity Points +6%<br />MP +16%'''<sup><big><nowiki>*</nowiki></big></sup>'''<br />Resist Silence +10<br />Alter Ego Resist Silence +10 || rowspan="2" colspan="15" style="text-align: center;" | ---x---
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| style="text-align: center;" | [[:Category:Mog_Garden#Monster_Food|Crystals]]
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<div style="text-align:left;"><sup><big>'''''Please note: Where denoted with a "None" above, a (+) indicates that while no interaction yields a positive effect on mood, any interaction doesn't depress a monster's mood (eg: "stares off into the distance", the neutral response). Whereas, a (-) indicates that all interactions yield a negative effect on mood, and should be done with the utmost caution (eg: "is clearly upset by", the negative response).'''''</big></sup><br /><nowiki>*</nowiki> [https://www.bluegartr.com/threads/116871-Mog-Gardens-Information?p=6524024&viewfull=1#post6524024 Not actually MP+16% (Tachi, BG)]</div>
<sup><big>'''''Please note: Where denoted with a "None" above, a (+) indicates that while no interaction yields a positive effect on mood, any interaction doesn't depress a monster's mood (eg: "stares off into the distance", the neutral response). Whereas, a (-) indicates that all interactions yield a negative effect on mood, and should be done with the utmost caution (eg: "is clearly upset by", the negative response).'''''</big></sup><br /><nowiki>*</nowiki> [https://www.bluegartr.com/threads/116871-Mog-Gardens-Information?p=6524024&viewfull=1#post6524024 Not actually MP+16% (Tachi, BG)]
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=====Monster Rearing Rank 7=====
=====Monster Rearing Rank 7=====
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Revision as of 23:22, 16 August 2016

MogGardenHeader.png



Little slices of pastoral paradise, mog gardens are parcels of land apportioned to pioneers for their service to Adoulin. They sit upon the various tiny islets that dot the Senroh Sea, but do not be deceived by their size.

Moogle caretakers dispatched from the MHMU watch over these island plots to ensure the bounty of each adventurer's sanctum, providing opportunities such as mining, logging, and fishing. All a greenhorn gardener needs do is impart the proper instructions to the moogle and all is tended to.

The Mog Garden is unique in that you do not need any tools that would be required to HELM normally.

Entry Requirements

You need one of the following requirements in order to enter your Mog Garden:

OR

  • Acquisition of Rank 3 in any nation.

Accessing your Mog Garden

There are multiple ways to access your Mog Garden:

Quest Line

As soon as you access your Mog Garden for the first time, you will begin quest line that will teach you the basics about how to use your Mog Garden and all of its features. Here is a flowchart of the quests and links to each.

Quest Number Quest Name
1 Full Fields
2 Green Groves
3 Mining Missive
4 Pond Probing
5 Coastal Chaos
6 Seed Sowing
7 Flotsam Finding
8 Courtesy Crustacean
9 Trinket for the Tyrant
10 Hypnotic Hospitality
11 Titillating Tomes
12 Glittering Gals
13 Sally Forth!

Geological Locations

Geological Locations
Hoe icon.png Garden Furrows Pickaxe icon.png Mineral Veins Hatchet icon.png Arboreal Groves Super Scoop icon.png Pond Dredger Ebisu Fishing Rod icon.png Coastal Fishing Net


Monster Rearing

Monster Rearing is a new feature of Mog Gardens in which players can raise their own creatures from babe to brute. Revel in the joys of feeding time as you laugh, cry, and bond with your bestial buddies. As they grow, watch them metamorphose into majestic creatures. Adventurers can even receive certain items from their charges, but the beasts will be less willing to part with anything of note should they be dissatisfied with their lot.

Eligibility

  • Have all gathering locations be of rank four or higher
  • Have employed the assistant Susuroon at least once

Starting Out

Adventurers who have fulfilled the above conditions can speak to the Green Thumb Moogle to begin a line of quests in which a Qiqirn named Chacharoon will visit their Mog Garden. See below for the quest line and details on completing these quests. After the third quest in the line is complete, Chacharoon will serve as the liaison between adventurers and their monsters. Adventurers can even change their parenting style by speaking with him.

Quest Number Quest Name
1 Release the Fleece
2 Feeding Frenzy
3 Cry Not, Caretaker
4 Chacharoon's Cheer
5 Trial of the Chacharoon
6 Doctor Chacharoon
7 Rowing Together

Caring for Monsters

You should always pet your little lamb.

Upon starting out, a player may only raise one monster at a time with a limited selection of monsters. More monster types become available as the player increases the monster rearing rank by purchasing Key Items from the appropriate vendors like any other Mog Garden node; and upon rank 3, up to two monsters may be raised at a time.

Once per day, the player may interact with the monster, feed the monster, and collect items from it. Generally, interacting and feeding tend to affect mood in either a positive or neutral manner, however, collecting items from monsters always decreases mood, excepting during times when a monster is "beaming with pure contentment."
Certain interactions strongly resonate with the monster type according to the table below, and such an interaction with a monster that is "calm and collected" has a high chance of giving the player its memento.

Feeding the monster anything causes it to grow. Some foods, however, cause the monster to grow in an irregular manner, resulting in a variant of the normal "adult form" for most monsters and even further evolution, such as in the case of the Sheep family. When feeding a "starter-tier" monster, with one and a half filled in stars, with a food that changes its evolution, the message "MONSTER squirms uncontrollably" is given to indicate that the monster has a chance to evolve depending on the food that was fed. Once said message is received, simply zoning may cause the change in the monster to occur. Zoning between Mog Garden zones will not suffice.

Two exceptions of the growth requirement for evolution are the dragon hatchling and the ferromantoise monsters, which require two and one half filled in stars before they will evolve.

Another rule to evolution is that HNM-Tier pop item foods will always cause your monster to evolve as long as the star requirements are met. For example: Gem of the West. It is unknown if HNM-Tier meats such as Gabbrath Meat behave in this manner. Verification Needed

Monster Food
Crystals Fish Fruits Fungi Greens Liquids Meats Seeds
Dark Cluster
Earth Cluster
Fire Cluster
Ice Cluster
Light Cluster
Lightning Cluster
Water Cluster
Wind Cluster
Gem of the East
Gem of the North
Gem of the South
Gem of the West
Bastore Sardine
Bibiki Slug
Bibiki Urchin
Coral Butterfly
Denizanasi
Noble Lady
Quus
Three-eyed Fish
Acorn
Chestnut
Date
Dragon Fruit
Faerie Apple
Habaneros
Kazham Peppers
Kitron
Millioncorn
Persikos
Pine Nuts
Royal Grape
Thundermelon
Yagudo Cherry
Agaricus
Coral Fungus
Reishi Mushroom
Sobbing Fungus
Batagreens
Blue Pondweed
Boyahda Moss
Great Boyahda Moss
La Theine Cabbage
Moko Grass
Napa
Papaka Grass
Red Moko Grass
Red Pondweed
Ahriman Tears
Beastman Blood
Chimera Blood
Elixir
Distilled Water
Fiend Blood
Holy Water
Honey Wine
Mulsum
Potion
Sweet Tea
Yellow Ginseng
Beastly Shank
Buffalo Meat
Cerberus Meat
Cockatrice Meat
Dragon Meat
Gabbrath Meat
Giant Sheep Meat
Hare Meat
Hydra Meat
Lesser Chigoe
Rotten Meat
Savory Shank
Tavnazian Liver
Warthog Meat
Blue Peas
Burdock Root
Deluxe Carrot
Moon Carrot
Popoto
San d'Orian Carrot
Sunflower Seeds
Vomp Carrot
Walnut
Zegham Carrot

Monster Mood

A monsters mood score is measured by an irregular scale; with "succumbing to darkness" as the "most negative mood" and "beaming with pure contentment" as the "most positive."
While a monster is under the "beaming with pure contentment" mood, an interaction that "strongly resonates" with it will reward you with Shining Stars, further, during such a mood the corresponding cheer Key Item memento will always be given upon collecting items from it. Furthermore, should you have two or more monsters under the "beaming with pure contentment" mood, upon entering your Mog Garden for the first time in the day, you will be awarded an extra Shining Star. (The status is removed after a day has passed.)
A monster that has "succumbed to darkness" will render all Mog Garden nodes inoperable, barring the Flotsam node. A monster in this mood must be dealt with by either: using "moogle magic" to improve the monster's mood, which uses a variable number of Shining Stars, with the number of stars needed increasing upon each use; or putting down the monster.

Parenting Styles

There are two types of parental styles available for your monster.

  • Personal Growth
    • The creature will gradually mature over time, but their mood will gradually degrade.
      • By default a new monster will be set to the Personal Growth parental style.
  • Enjoying the Moment
    • The creature's maturity and mood will remain constant unless the player feeds or interacts with it.

Adult monsters will grow until they reach a 3 star ranking. At this point, parenting styles will no longer have an effect on mood or growth.

Monster Selection & Mementos

Upon starting out as a monster rearer you will have an initial choice of raising only rank 1 monsters.(either a sheep, a sapling, a rabbit, or a lizard; as below)
Rearing levels up similarly to the other geological locations in the Mog Garden. After enough time has passed and the appropriate rank Key Item has been purchased, you will gain access to more and more monster types as detailed below.

Access to Monster Mementos are unlocked after completing the quest Chacharoon's Cheer.

There is a chance you may obtain a Memento each day from caring for your creature. With increasingly greater chance the bigger the monster grows.
However, while a monster is under the "beaming with pure contentment" mood, the monster will always reward you with the corresponding cheer Key Item memento upon collecting items from it, and any interaction that "strongly resonates" with it will also give the memento.

Upon obtaining a monster's type Memento Key Item, special items become available at the Mog Garden's Moogle Shop, according to the table below.

Saying Goodbye

When you decide your partnership with your dear monster has reached the end of the line you may part with it in two ways.

  • "Send It Back Home."
  • "Put It Down."
    • This will earn you two items from that monsters collect items pool plus an addition "Put down" item.

Green Thumb Moogle

Upon zoning into your Mog Garden for the first time, your Green Thumb Moogle will greet you and start the mini-questline. See below for more information on these quests. Your moogle functions very similarly to your moogle in your Mog House, but has a couple unique perks.

Your Green Thumb Moogle can do the following:

  • Access to normal mog house services (Mog Safe, Storage, Mog Locker, Delivery Box, and Job Change).
  • Can be used as a vendor to purchase certain seeds used for your Furrows (unwanted items can also be sold to the Moogle).
  • Offers advice about your garden and teaches you aspects of managing it.
  • Transports you from your Garden to Eastern or Western Adoulin.
  • The connection between you and your assistants.
    • Hiring Assistants
    • Extending Assistant Contracts (all methods extend their contract by one earth week)

See below for more information on Assistants

GPS (Garden Positioning System) Crystals

Adventurers collect one star on their GPS crystals on their first entry into their Mog Garden on each earth day (after 0:00 JST). Stars can be expended for various services, items, and key items:

  • One Star:
    • Teleportation services:
      • Trip to Bastok
      • Trip to Windurst
      • Trip to San d'Oria
  • Five Stars
    • Gil repository (adds a gil storage chest near the Mineral Vein)
      • Upon depositing 10,000,000 gil or more, the chest turns gold.
        • The chest can hold up to 100,000,000 gil.
        • Removing any gil so that there is less than 10,000,000 in the chest returns it to its original form.
    • One earth week of work from Kuyin
    • One earth week of work from Yeestog
    • One earth week of work from Susuroon
  • Ten Stars
  • Fifteen Stars
  • Thirty Stars
    • Overalls
      • Note that both a Male and Female version of the Overalls are in the game. You are only allowed to purchase the same version as your current character that is buying the item. Please note that they are deliverable to other characters on the same account, but if your other character is the opposite gender, they will not be able to wear them.

One star can also obtained for every bottle of Star Sprinkles that you trade to your Green Thumb Moogle.

Fertilizer, Bait & Serum

Once the Inventors' Coalition has been edified with a Second Floor, Ceciliotte will appear, offering bait, serum, and fertilizer, which can be used to temporarily enhance the geological locations within the Mog Garden. Each geological feature can only be under the effect of one enhancer at a time. Adding a new enhancer before the old one has worn off will overwrite any effects the first enhancer used had on the location. Enhancements from Assistants will not be overwritten by an Enhancer item, and stack with any item currently in use.

The effect of each item varies greatly, and is explained further on the individual geological location's page. Each item is designed to enhance only one geological location. For instance, Coalition Humus can only be used on the Garden Furrows, and cannot be used on the Mineral Veins.

Assistants

You are able to command assistants to specifically target certain aspects of your Mog Garden. This is useful in case you are trying to focus on obtaining certain items. There are three different assistants who will come to your aid by being convinced to do so with certain items. This process is explained below under each assistant's name. You are able to extend your contracts with your assistant through your Green Thumb Moogle, see below for further details.

Assistant's efforts stack with other Assistants, and also with any fertilizer, bait, or serum currently in use.

Petting your assistants does not increase their work ethic.

"Mommy said it's dangerrrous for kids to go out alone meowadays"

Kuyin Hathdenna

This mithra assists you with your Furrows and your Pond Dredger

Recruiting

To recruit Kuyin, trade a Dragoneye to your Green Thumb Moogle.

Commands

  • Furrow Fiats
    • "Harvest a lot of crops."
      • Increases likelihood that you will receive more items from your Furrows
    • "Look for seeds."
      • Keeps her on the lookout for extra seeds
  • Dredging Decrees
    • "Catch something."
    • "Go after a whopper."
      • Increased likelihood of catching bigger fish in your Pond Dredger
    • "Aim for a minnow."
      • Increased likelihood of catching smaller fish in your Pond Dredger
"Let mee work and mee make yee face light up brighter'n an orobon's orb!"

Yeestog

This meeble assists you with your Groves and Mineral Veins

Recruiting

To recruit Yeestog, trade a Fat Burrow Worm to your Green Thumb Moogle.

Commands

  • Grove Guidance
    • "Make gathering easier."
      • Increases likelihood that you will receive more items from your Groves
    • "Repair the tools."
      • Occasionally grants you more gathering opportunities in your Groves.
  • Mining Mandates
    • "Make excavating easier."
      • Increases likelihood that you will receive more items from your Mineral Veins
    • "Repair the tools."
      • Occasionally grants you more gathering opportunities in your Mineral Veins
Susuroon work get biiig catch.

Susuroon

This qiqirn assists you with your Furrows and Coastal Fishing Net

Recruiting

To recruit Susuroon, trade a Rusted Coin to your Green Thumb Moogle.

Commands

  • Furrow Fiats
    • "Harvest a lot of crops."
      • Increases likelihood that you will receive more items from your Furrows
    • "Grow me something good."
      • Increases likelihood of obtaining rare crops from your Furrows.
  • Coastal Commands
    • "Catch something."
    • "Go after a whopper."
    • "Aim for a minnow."
Chacharoon has a reputation of being a "world-class bodyguard" according to Susuroon.

Chacharoon

This qiqirn is responsible for assisting to care for the monsters in your garden.

Recruiting

Commands

  • Monster Rearing
    • "Raise a new creature."
      • Raises a new creature. This may only be done once per real life day.
    • "Choose a parenting style"
      • Available once raising a creature.
        • "Personal growth."
        • "Enjoying the moment."
    • "Part with your creature."
      • Available once raising a creature.
        • "Send it back home."
          • Sends your creature off to live its life.
        • "Put it down."
          • Euthanize your creature and collect rewards from it.
    • "View "Boss's Advice.""

Rehiring Your Assistants

After a week (Earth time) your assistants time is up in your Mog Garden.

You may rehire them in one of the following ways:

Flotsam

Once per Earth Day (after 0:00 JST), an object appears on the beach of your Mog Garden and it is yours to keep. The items obtainable range from food all the way to Notorious Monster trigger items.

Confirmed Flotsam Items

General Items
Mannequin Head
Mannequin Hands
Mannequin Body
One Byne Bill
Smouldering Lamp
Tukuku Whiteshell
Yorcia Visage I
Yorcia Visage II


Pop Items
Autumnstone
Beastly Shank
Blue Pondweed
Brigand's Chart
Buffalo Corpse
Gem of the East
Gem of the North
Gem of the South
Gem of the West
Gnat Pellets
Gnole Pellets
Honey Wine
Moldy Buckler
Monkey Wine
Singed Buffalo
Pandemonium Key
Peiste Pellets
Pirate's Chart
Savory Shank
Shrimp Lantern
Smoky Flask
Springstone
Summerstone
Sweet Tea
Winterstone


Scrolls
Absorb-STR
Burst
Erase
Fire IV
Flood
Freeze
Quake
Refresh
Tornado


Food
Ambrosia
Apple Pie
Buffalo Jerky
Coeurl Sautee
Dhalmel Pie
Dhalmel Stew
Fish Mithkabob
Flint Caviar
Hedgehog Pie
Melon Pie
Mushroom Sautee
Pumpkin Pie
Rabbit Pie
Roast Mushroom
Rolanberry Pie
Salted Hare
Yayla Corbasi


Drinks
Amrita
Melon Juice
Orange Juice
Tomato Juice
Vampire Juice
Yagudo Drink


Fish
Aurora Bass
Dwarf Pugil
Lik
Mola Mola
Nebimonite


Consumables
Antacid
Antidote
Echo Drops
Elixir
Ether
Holy Water
Hi-Ether
Hi-Ether +2
Hi-Potion
Hi-Potion +2
Hi-Reraiser
Hyper Ether
Miratete's Memoirs
Panacea
Potion
Potion +2
Pro-Ether
Super Ether
Super Ether +2
Super Reraiser
Vile Elixir
Water Cluster
X-Potion
X-Potion +2


Automaton Attachments
Attuner
Condenser
Drum Magazine
Eraser
Mana Channeler
Optic Fiber
Target Marker
Tranquilizer
Turbo Charger


Crafting Materials
Adamantoise Shell
Arrowwood Log
Beastcoin
Black Tiger Fang
Black Tiger Hide
Bone Chip
Chestnut Log
Darksteel Ore
Dhalmel Hide
Durium Ore
Elm Log
Flint Stone
Giant Stinger
Gold Beastcoin
Grass Thread
Karugo Clay
Khroma Ore
Linen Thread
Marid Hide
Mythril Beastcoin
Rabbit Hide
Rock Salt
Sheepskin
Silk Thread
Umbril Ooze


Related links

Official forum thread

Pages in category "Mog Garden"

The following 137 pages are in this category, out of 137 total.